Cogmind - Beta 12 --- EXPLORER MODE // 2023.07.15 @ 22:54:21 Player: M_ Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (2125) 2125 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 4959 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced ECM Suite Hardened Light Armor Plating Hardlight Generator Recalibrator > --- WEAPON ----------- Advanced Beam Cannon Autogun Shotgun > --- INVENTORY -------- VSS Leg Autogun Assault Cannon Grenade Launcher Heavy Hammer Katana [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Autogun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 2 | . . . . 2 . Propulsion 1 | . . 1 . . . Utility 3 | . 1 1 . . 1 Weapon 1 | . . . . . 1 Parts Attached 64 | 8 2 7 8 16 23 Power 11 | 1 . 1 1 6 2 Engine 10 | 1 . 1 1 6 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 1 4 3 2 5 Treads 3 | . . 3 . . . Leg 14 | 2 1 1 3 2 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 3 1 1 2 6 5 Device 7 | . . 1 1 2 3 Storage 4 | 1 . . . 2 1 Processor 3 | 1 . . . 2 . Hackware . | . . . . . . Protection 4 | 1 1 . 1 . 1 Artifact . | . . . . . . Weapon 18 | 2 . 1 2 2 11 Energy Gun . | . . . . . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 10 | 2 . 1 1 . 6 Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 21 | . . . 4 . 17 Power 3 | . . . . . 3 Propulsion 6 | . . . 2 . 4 Utility 6 | . . . 1 . 5 Weapon 6 | . . . 1 . 5 Highest Loss Streak 8 | . . . 4 . 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 100 100 98 87 81 Engine 11 | . 12 10 10 14 10 Core 2 | . . . . . 6 Treads 4 | . . 20 11 . . Leg 20 | . 24 9 18 25 19 Device 10 | . . 10 15 14 10 Storage 9 | . 12 10 10 8 7 Processor 2 | . . . . 6 2 Protection 9 | . 25 20 13 1 4 Energy Cannon 2 | . . . . 5 2 Ballistic Gun 13 | . 25 20 13 2 13 Ballistic Cannon 2 | . . . . 6 1 Launcher 1 | . . . 6 1 . Naked Turns . | . . . . . . Heaviest Build 70 | 19 20 27 29 47 70 Greatest Support 69 | 20 20 69 69 40 51 Greatest Overweight (x) 8 | 1 . . . 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 15 15 Average Capacity 10 | 9 10 10 10 10 10 Most Carried 10 | 5 8 9 9 10 10 Average Carried 5 | 2 5 6 5 6 5 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 9 | 5 7 9 5 7 . Class Distribution -------------------- 77% | Hacker-Mutant 18% | Hacker-Tank 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 1722 | 217 139 297 198 522 349 Remotely . | . . . . . . Salvage Created 1996 | . 123 579 24 684 586 Parts 121 | . 12 28 2 52 27 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 1 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 53 | . 4 12 4 20 13 Guns 27 | . 4 12 3 1 7 Cannons 23 | . . . . 19 4 AOE 1 | . . . 1 . . Classes Destroyed 12 | . 3 3 1 4 1 Worker 1 | . . . . 1 . Builder 3 | . 1 . . 2 . Tunneler 1 | . . . . 1 . Recycler 1 | . . 1 . . . Watcher 3 | . . . . 3 . Swarmer 13 | . 2 . 2 6 3 Grunt 21 | . 2 9 . 8 2 Brawler 3 | . . . . 1 2 Duelist 3 | . . 1 . . 2 Sentry 8 | . . 2 . 5 1 Demolisher 2 | . . . 2 . . Programmer 3 | . . . . . 3 Best Kill Streak 6 | . 2 6 2 6 4 Combat Bots Only 6 | . 2 6 2 6 4 Max Kills in Single Turn 2 | . 2 2 1 2 1 Gunslinging 1 | . 1 1 . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 3866 | . 74 385 530 724 2153 Core 981 | . . 31 105 143 702 Absorbed by Shields 8 | . . . . . 8 Redirected to Shielding 21 | . . 3 18 . . Regen/Repaired (Parts) 70 | . 15 . . . 55 Core Remaining (%) 85 | 100 100 . 66 74 . Volleys Fired 163 | . 15 33 12 62 41 Largest 3 | . 2 2 2 2 3 Hottest 142 | . 40 43 53 112 142 Shots Fired 323 | . 26 66 21 124 86 Gun 173 | . 26 66 11 14 56 Cannon 137 | . . . . 109 28 Launcher 13 | . . . 10 1 2 Special . | . . . . . . Kinetic 242 | . 26 66 11 75 64 Thermal 68 | . . . . 48 20 Explosive 13 | . . . 10 1 2 Electromagnetic . | . . . . . . Robot Hit Streak 43 | . 17 36 43 19 20 Robot Miss Streak 2 | . 2 1 1 2 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 266 | . 21 63 18 95 69 Core Hits 122 | . 9 24 16 40 33 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Meltdown 2 | . . . . . 2 Blast 1 | . . . . 1 . Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4920 | . 230 912 228 2119 1431 Guns 2181 | . 230 903 117 167 764 Cannons 2346 | . . . . 1899 447 Explosions 319 | . . . 111 53 155 Melee 57 | . . . . . 57 Ramming 17 | . . 9 . . 8 Kinetic 3371 | . 230 903 117 1248 873 Thermal 1156 | . . . . 818 338 Explosive 319 | . . . 111 53 155 Electromagnetic . | . . . . . . Impact 57 | . . . . . 57 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 65 | . . . . 65 . Projectiles 65 | . . . . 65 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 13 | . . . . 13 . Impact . | . . . . . . Kinetic 13 | . . . . 13 . Secondary . | . . . . . . Self-Inflicted Damage 23 | . . . . 14 9 Shots 2 | . . . . 1 1 Rammed 1 | . . 1 . . . Targets Rammed 3 | . . 1 . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 521 | . 18 40 16 459 521 Average Temperature 123 | . 5 9 7 129 167 Received Heat Transfer 1407 | . 51 294 . 504 558 Effects 19 | . . . . 3 16 Shutdowns 7 | . . . . 3 4 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . . 5 Short Circuit 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 1 | . . . . . 1 Heat Transferred 2072 | . . . . 1480 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 434 | . 155 375 171 434 287 Initial 118 | . . . 103 . 118 Average 126 | . 71 185 93 221 94 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 75 | 100 100 48 100 36 86 Level 1 22 | . . 51 . 55 13 Level 2 1 | . . . . 7 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . 2 . 7 7 Investigation 4 | . . 1 . 1 2 Extermination 2 | . . . . . 2 Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison 8 | . . . . 5 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 6 | . . 1 . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 8 19 4 36 25 Peak Tracking Total 8 | . 3 8 2 5 6 Tactical Retreats 8 | . . 1 . 4 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 14 | . 5 2 . 4 3 Terminals 9 | . 3 1 . 3 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 40 | . 10 7 . 14 9 Successful 32 | . 8 6 . 12 6 Failed 8 | . 2 1 . 2 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 4 3 . 11 7 Fabricators . | . . . . . . Repair Stations 5 | . 3 . . . 2 Recycling Units 6 | . 3 . . 3 . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 2 2 . 9 4 Record 7 | . 1 . . 2 4 Level Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 2 | . . . . 2 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 3 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Refit 1 | . 1 . . . . Recycling Unit Hacks 6 | . 3 . . 3 . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . . . . 2 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 2 . 3 2 Full Trace Events 4 | . . 2 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 43 | . 26 . . . 17 Parts Recycled 1 | . 1 . . . . Recycled Matter 88 | . 88 . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 3397 | 88 437 357 583 743 1189 Spaces Moved 1860 | 54 294 170 379 411 552 Core 7 | 5 . . . . 2 Treads 226 | . . 103 123 . . Legs 1627 | 49 294 67 256 411 550 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 116 Average Speed 140 | 125 120 144 132 125 168 Slowest Speed 450 | 190 120 160 160 190 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 52 16 84 39 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . 10 10 10 Melee . | . . . . . . Projectile 7 | . . . . 7 . AOE 23 | . . . 10 3 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 2342 | 74 354 221 437 517 739 Wait 183 | . 40 1 35 5 102 Move 1855 | 53 293 169 378 410 552 Hop . | . . . . . . Pick Up 49 | 13 4 7 2 14 9 Fast Attach . | . . . . . . Attach 31 | 7 1 2 4 5 12 Detach 1 | . . . . . 1 Swap 33 | 1 1 5 4 11 11 Drop 22 | . . 3 2 10 7 Fire 163 | . 15 33 12 62 41 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick 2 | . . . . . 2 Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 34 | -11/Junkyard | Identified exit to Materials 34 | -11/Junkyard | Discovered exit to Materials (range 14) 89 | -11/Junkyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Utility x1 230 | -10/Materials | Identified exit to Mines 230 | -10/Materials | Discovered exit to Mines (range 5) 300 | -10/Materials | Build established: Hacker-Mutant 354 | -10/Materials | Repaired Aluminum Leg 437 | -10/Materials | Identified exit to Materials 437 | -10/Materials | Discovered exit to Materials (range 16) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 584 | -9/Materials | Identified exit to Mines 584 | -9/Materials | Discovered exit to Mines (range 6) 584 | -9/Materials | Identified exit to Materials 883 | -9/Materials | Entered Mines 947 | -9/Mines | Assembled infested the area 978 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1131 | -9/Mines | Lost 4 parts (2n1u1w) 1179 | -9/Mines | Learned location of 1 exit from Proximity Caves 1382 | -9/Mines | Discovered exit to Materials (range 11) 1445 | -9/Mines | Discovered exit to Materials (range 8) 1466 | -9/Mines | Entered Materials 1466 | -8/Materials | Evolved 2 slots: Power x2 1736 | -8/Materials | Garrison activated, responded to threat 1933 | -8/Materials | Garrison activated, responded to threat 2206 | -8/Materials | Identified exit to Factory 2206 | -8/Materials | Discovered exit to Factory (range 3) 2209 | -8/Materials | Entered Factory 2209 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2547 | -7/Factory | Repaired Adv. Beam Cannon 2891 | -7/Factory | Build established: Hacker-Tank 3046 | -7/Factory | Garrison activated, responded to threat 3294 | -7/Factory | Lost 4 parts (1n1u2w) 3357 | -7/Factory | Core integrity fell below 50% 3392 | -7/Factory | Core integrity fell below 20% 3398 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03345_ U-05 Engineer lays Concrete. 03345_ Autogun destroyed. 03347_ Broken Titanium Leg destroyed. 03347_ U-05 Engineer lays Concrete. 03347_ K-01 Serf destroyed. 03348_ U-05 Engineer lays Concrete. 03354_ M-13 Machinist repairs Y-54 Guardian. 03354_ U-05 Engineer lays Concrete. 03356_ U-05 Engineer destroyed. 03356_ Mic. Nuclear Core destroyed. 03363_ Adv. ECM Suite destroyed. 03364_ M-13 Machinist repairs G-47 Trooper. 03365_ System corrupted: Katana rejected. 03365_ Critical hit (Burn: +37). 03380_ Hvy. Hammer destroyed. 03383_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03384_ VSS Leg destroyed. 03387_ PYP>1#I&YEL5CWSWFI#/Q3 03388_ P-60 Hacker destroyed. 03389_ M-13 Machinist repairs P-60 Hacker. 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"""???????# | | "#?# =%! #??###???????# | | ######## *= #################+######## | | # % # | | # """"%# ^ | | # """"%+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 33 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalZioniteBooster Manual? 0 Play Time 00:51:36 Cumulative 8.9 hours Start 2023.04.15 @ 17:26:52 End 2023.07.15 @ 22:54:21 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 5 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe15262a-64a6-4ba1-8a1e-1a5e6cafda99