Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.24 @ 10:37:33 Player: 3883 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (2316) 2316 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1224) 1224 TOTAL SCORE: 5740 Bonus ------- High Alert Combat Kills 624 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 128/300 Energy 261/265 System Corruption 0% Temperature Cool (45) Movement Rolling (95) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Improved Terrain Scanner Advanced Terrain Scan Processor Tactical Coordination Suite Hacking Suite > --- WEAPON (2) ------- Slug Cannon Rocket Launcher > --- INVENTORY (5) ---- Bomb Factory No. 2 RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Terrain Scan Processor Tactical Coordination Suite Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Slug Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Terrain Scanner Bomb Factory No. 2 Rocket Launcher RU-N14's Throwing Claymores [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 73 | 8 3 47 6 7 2 Power 7 | 1 . 6 . . . Engine 5 | 1 . 4 . . . Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 15 | 2 . 13 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 14 | 2 . 12 . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 18 | 2 . 11 2 3 . Device 12 | 2 . 6 1 3 . Storage . | . . . . . . Processor 5 | . . 4 1 . . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 33 | 3 3 17 4 4 2 Energy Gun 5 | 1 1 1 2 . . Energy Cannon . | . . . . . . Ballistic Gun 17 | 2 1 12 1 1 . Ballistic Cannon 2 | . . . . 1 1 Launcher 5 | . 1 1 1 1 1 Special Weapon 2 | . . 1 . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 2 . . . Unidentified Prototypes 5 | . . 3 . 2 . Parts Lost 4 | . . 3 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 1 1 . . Weapon 2 | . . 2 . . . Highest Loss Streak 1 | . . 1 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 97 99 100 100 Engine 8 | . 14 4 11 11 11 Core 2 | . . 6 . . . Wheel 22 | . 28 22 22 22 22 Device 18 | . 28 21 9 16 22 Processor 14 | . . 12 22 16 11 Hackware 9 | . . 7 11 11 11 Ballistic Gun 10 | . 8 21 12 1 . Ballistic Cannon 3 | . . . . 6 10 Launcher 5 | . 10 . 7 8 11 Special Weapon 1 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 28 | 7 10 16 15 28 25 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 Average Carried 4 | 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 4 Class Distribution -------------------- 67% | Scavenger-Mutant 15% | Hacker-Mutant 8% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 2895 | 316 30 2110 232 134 73 Remotely . | . . . . . . Salvage Created 3673 | 194 112 2984 248 . 135 Parts 265 | 19 9 208 21 . 8 Haulers Intercepted 4 | . . 4 . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 58 | . 2 45 2 . 9 Guns 47 | . 2 43 2 . . Cannons 3 | . . . . . 3 AOE 8 | . . 2 . . 6 Classes Destroyed 12 | 3 1 8 . . . Worker 23 | 2 1 18 2 . . Builder 11 | . . 7 4 . . Tunneler 11 | 5 . 4 2 . . Hauler 4 | . . 4 . . . Recycler 5 | 1 . 3 1 . . Operator 3 | . . 3 . . . Watcher 5 | . . 5 . . . Swarmer 11 | . . 3 . . 8 Grunt 37 | . 2 32 2 . 1 Duelist 1 | . . 1 . . . Protector 1 | . . 1 . . . Sentry 8 | . . 8 . . . Best Kill Streak 8 | 5 3 8 2 . 4 Combat Bots Only 6 | . 2 6 2 . 4 Max Kills in Single Turn 3 | 1 1 2 2 . 3 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1561 | . 135 1137 34 . 255 Core 442 | . 42 327 26 . 47 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 12 | . . 12 . . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 337 | 18 14 241 45 7 12 Largest 2 | 2 1 2 2 1 2 Hottest 123 | 40 40 123 105 33 81 Shots Fired 606 | 36 14 472 56 7 21 Gun 561 | 36 13 466 46 . . Cannon 12 | . . . . . 12 Launcher 28 | . 1 1 10 7 9 Special 5 | . . 5 . . . Kinetic 534 | 36 . 459 27 . 12 Thermal 30 | . . 11 19 . . Explosive 28 | . 1 1 10 7 9 Electromagnetic 14 | . 13 1 . . . Robot Hit Streak 55 | 16 16 55 9 . 7 Robot Miss Streak 5 | 2 . 2 2 . 5 Penetration Max . | . . . . . . Secondary Targets 8 | . . 7 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 353 | 26 13 276 29 . 9 Core Hits 163 | 17 5 110 15 . 16 Critical Kills 3 | . . 1 . . 2 Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 6 | . 1 3 . . 2 Destroy 5 | . . 3 . . 2 Corrupt 1 | . 1 . . . . Melee Attacks 6 | . . 6 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . 6 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6512 | 193 184 4530 975 . 630 Guns 5058 | 193 169 4261 435 . . Cannons 125 | . . . . . 125 Explosions 1329 | . 15 269 540 . 505 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4738 | 193 . 4181 239 . 125 Thermal 507 | . . 293 214 . . Explosive 1086 | . 15 44 522 . 505 Electromagnetic 181 | . 169 12 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 140 | . . 95 45 . . Projectiles . | . . . . . . Explosions 140 | . . 95 45 . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 119 | . . 119 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 338 | . 90 82 338 . 60 Average Temperature 32 | . 53 14 95 . 22 Received Heat Transfer 777 | . 96 627 24 . 30 Effects 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 729 | . . 229 500 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 1522 | 40 105 1522 711 . . Initial 433 | . 22 37 433 . . Average 746 | 18 73 909 480 . . Maximum Alert Level 4 | . . 4 3 . . Low Security (%) 11 | 100 100 3 . . . Level 1 6 | . . 3 16 . . Level 2 39 | . . 32 80 . . Level 3 13 | . . 18 3 . . Level 4 29 | . . 41 . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 9 2 . . Investigation 6 | . 1 4 1 . . Extermination . | . . . . . . Reinforcement 5 | . . 4 1 . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 3 57 2 . 9 Peak Tracking Total 5 | . 3 5 2 . 4 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 25 | . . 17 8 . . Max in Single Turn 6 | . . 2 6 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 15 | . 4 10 1 . . Terminals 9 | . 3 6 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 53 | . 11 41 1 . . Successful 45 | . 9 35 1 . . Failed 8 | . 2 6 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . . 5 . 4 . Terminals 37 | . 8 29 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 7 | . 3 4 . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 31 | . 6 24 1 . . Record 12 | . 2 10 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Scanalyzer Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 3 | . . 3 . . . Surveillance Status 1 | . . 1 . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Garrison Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 7 | . 3 4 . . . Process 2 | . 1 1 . . . Report Inventory 3 | . 1 2 . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 11 | . 4 7 . . . Full Trace Events 6 | . 1 5 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 64 | . . 64 . . . Parts Recycled . | . . . . . . Recycled Matter 235 | . 32 203 . . . Retrieved Matter 32 | . 32 . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 3 . . . Non-combat 3 | . . 3 . . . Combat . | . . . . . . Robot Hacks Applied 5 | . . 5 . . . parse_system 2 | . . 2 . . . no_distress 1 | . . 1 . . . find_recycling 2 | . . 2 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 199 | . . . . 199 199 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 39 | . . . . . 39 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 5 | . . . 2 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 5613 | 142 137 2246 639 1963 486 Spaces Moved 5209 | 105 112 1816 612 2088 476 Core 28 | 28 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 5181 | 77 112 1816 612 2088 476 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 Average Speed 83 | 72 80 80 80 86 95 Slowest Speed 95 | 80 80 80 80 95 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 3 33 87 96 88 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 . 1 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 6 | . . . 1 5 . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 374 | . 8 179 133 . 54 Melee . | . . . . . . Projectile 5 | . . 1 . . 4 AOE 369 | . 8 178 133 . 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 5894 | 141 144 2178 705 2236 490 Wait 191 | . 11 21 37 122 . Move 5204 | 104 111 1815 611 2087 476 Hop . | . . . . . . Pick Up 43 | 11 3 20 3 6 . Fast Attach 5 | . . 4 1 . . Attach 13 | 7 . 5 1 . . Detach . | . . . . . . Swap 55 | 1 3 38 4 7 2 Drop 40 | . 2 28 3 7 . Fire 337 | 18 14 241 45 7 12 Melee 6 | . . 6 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 6) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 857 | -9/Materials | Build established: Scavenger-Skirmisher 1072 | -9/Materials | Core integrity fell below 50% 1117 | -9/Materials | Discovered new exit (range 8) 1237 | -9/Materials | Repaired Imp. Terrain Scanner 1254 | -9/Materials | Discovered new exit (range 3) 1263 | -9/Materials | Repaired Sensor Array 1312 | -9/Materials | Discovered new exit (range 16) 1618 | -9/Materials | Build established: Hacker-Mutant 1767 | -9/Materials | Discovered new exit (range 8) 2280 | -9/Materials | First assault squad dispatched 2361 | -9/Materials | Core integrity fell below 20% 2439 | -9/Materials | Identified exit to Materials 2462 | -9/Materials | Build established: Scavenger-Mutant 2475 | -9/Materials | Identified exit to Storage 2525 | -9/Materials | Identified exit to Mines 2526 | -9/Materials | Entered Mines 2572 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2581 | -9/Mines | Identified exit to Zion 2640 | -9/Mines | Met a Derelict shopkeep closing up shop 2715 | -9/Mines | Discovered exit to Materials (range 15) 2720 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2787 | -9/Mines | Discovered exit to Materials (range 15) 2927 | -9/Mines | Learned location of Storage (-9) 3165 | -9/Mines | Entered Zion 3374 | -7/Zion | Learned Factory security intel 3466 | -7/Zion | Found Prototype Device 3664 | -7/Zion | Imprinted 3666 | -7/Zion | Declared Zion's savior 3873 | -7/Zion | Gained Derelict followers 4258 | -7/Zion | Found Prototype Special Weapon 4259 | -7/Zion | Identified RU-N14's Throwing Claymores 4262 | -7/Zion | Found RU-N14's Throwing Claymores 4459 | -7/Zion | Found Prototype Device 4460 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4898 | -7/Zion | Discovered new exit (range 13) 5060 | -7/Zion | Discovered new exit (range 11) 5128 | -7/Zion | Entered Proximity Caves 5128 | -6/Proximity Caves | Accompanied by 6 allies 5129 | -6/Proximity Caves | Identified exit to Factory 5421 | -6/Proximity Caves | Learned location of Extension (-4) 5609 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5614 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05180_ Acquired 36 matter. 05181_ Acquired 2 matter. 05182_ The unstable cave ceiling collapses. 05184_ VTOL Module fries itself beyond repair. 05295_ S-27 Virus destroyed. 05303_ S-27 Virus knocked back. 05303_ S-27 Virus destroyed. 05308_ Lgt. Nuclear Core fries itself beyond repair. 05312_ Autogun fries itself beyond repair. 05315_ The unstable cave ceiling collapses. 05317_ Acquired 7 matter. 05319_ The unstable cave ceiling collapses. 05328_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 05421_ Acquired derelict log, extracted data. World map updated: -4/Extension. 05609_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05611_ G-50 Soldier suffers critical hit (Destroy). 05611_ G-50 Soldier destroyed. 05611_ S-27 Virus destroyed. 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