Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.17 @ 22:13:42 // Winter2019/RPGLIKE Player: Noname Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (145) 725 Value Destroyed (5818) 5818 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2865) 2865 TOTAL SCORE: 15248 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 209 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/900 Matter 4/300 Energy 571/600 System Corruption 0% Temperature Warm (143) Movement Walking (118) Location -5/Garrison Parts ------- > --- POWER (2) -------- Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (5) --- Armored Leg Armored Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (9) ------ Trap Scanner Advanced Signal Interpreter Improved Terrain Scanner 0b10 Alert Chip Weapon Cycler Improved Transmission Jammer Advanced Phase Shifter Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON (5) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Precision Assault Rifle Coil Gun KE Penetrator > --- INVENTORY (5) ---- Protomatter-63 Shock Rifle Enhanced Quantum Rifle Heavy Shock Bomb Launcher Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Leg Armored Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Trap Scanner Advanced Signal Interpreter Improved Terrain Scanner 0b10 Alert Chip Weapon Cycler Improved Transmission Jammer Advanced Phase Shifter Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Precision Assault Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Protomatter Shock Rifle Enhanced Quantum Rifle Heavy Shock Bomb Launcher Lance [Rating: 134] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Leg Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility 0b10 Alert Chip Device Trap Scanner Processor 0b10 Alert Chip Protection Medium Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Enhanced Autogun Launcher Proton Missile Launcher Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 17 | 5 1 . . 1 3 1 . 1 2 2 1 . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | 1 . . . . . . . . 1 2 . . . Utility 8 | 3 1 . . 1 2 1 . . . . . . . Weapon 4 | 1 . . . . 1 . . 1 . . 1 . . Parts Attached 115 | 4 15 5 1 1 29 6 4 4 7 18 9 1 11 Power 17 | 1 1 . . . 4 1 . . 1 4 1 1 3 Engine 7 | 1 1 . . . 4 1 . . . . . . . Core 4 | . . . . . . . . . 1 2 . 1 . Reactor 6 | . . . . . . . . . . 2 1 . 3 Propulsion 19 | 2 2 . . . 2 1 . . 3 6 1 . 2 Treads . | . . . . . . . . . . . . . . Leg 12 | . 2 . . . 2 . . . . 5 1 . 2 Wheel 4 | 2 . . . . . 1 . . 1 . . . . Hover 3 | . . . . . . . . . 2 1 . . . Flight . | . . . . . . . . . . . . . . Utility 43 | . 8 3 1 1 14 2 1 2 2 5 4 . . Device 30 | . 7 2 . 1 9 2 . . 2 3 4 . . Storage . | . . . . . . . . . . . . . . Processor 5 | . 1 . 1 . 1 . . . . 2 . . . Hackware . | . . . . . . . . . . . . . . Protection 8 | . . 1 . . 4 . 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 36 | 1 4 2 . . 9 2 3 2 1 3 3 . 6 Energy Gun 15 | . 1 . . . 5 . 2 2 . . 2 . 3 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 12 | 1 3 1 . . 2 1 1 . . 1 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 1 . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 3 1 . . . 1 1 . 2 Parts Lost . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 86 100 100 100 97 96 91 93 92 96 99 100 100 Engine 5 | . 10 10 10 9 7 6 6 6 5 3 . . . Reactor 2 | . . . . . . . . . . 3 9 6 4 Leg 13 | . 11 20 20 19 14 6 . . . 11 24 23 23 Wheel 2 | . 10 . . . . 2 6 6 5 2 . . . Device 29 | . 29 35 23 21 31 39 40 32 29 24 24 23 23 Processor 11 | . 3 10 16 19 16 13 13 12 11 11 9 9 9 Protection 8 | . . 4 10 9 10 6 4 10 11 10 9 9 9 Energy Gun 6 | . 5 . . . 5 6 6 11 11 10 5 9 8 Ballistic Gun 9 | . 16 19 20 19 8 6 5 6 5 5 9 9 13 Slashing Weapon 1 | . . . . . . 5 6 6 3 3 . . . Peak Build Rating 134 | 5 18 22 25 34 51 60 58 64 82 101 119 119 134 Average Rating 65 | 3 12 19 23 26 46 55 57 63 71 87 111 118 118 On Entrance 54 | 3 5 18 22 25 34 50 58 58 64 82 101 119 118 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 111 | 8 16 17 17 17 29 30 30 56 68 76 87 87 111 Greatest Support 120 | 26 26 26 26 26 30 30 28 28 28 84 92 92 120 Greatest Overweight (x) 5 | . . . . . . 1 1 1 5 3 . . . Average Overweight (x) . | . . . . . . . . 1 1 1 . . . Largest Inventory Capacity 5 | 1 1 1 1 1 3 3 4 4 4 4 5 5 5 Average Capacity 3 | 1 1 1 1 1 2 3 3 4 4 4 4 5 5 Most Carried 5 | 1 1 1 1 1 3 3 4 4 4 4 5 5 5 Average Carried 3 | . . 1 1 1 2 2 3 3 3 3 4 4 5 Final Capacity 5 | 1 1 1 1 1 3 3 4 4 4 4 5 5 5 Final Carried 5 | 1 1 1 1 1 3 3 4 4 3 4 5 5 5 Class Distribution -------------------- 53% | Hacker-Assassin 19% | Mutant 13% | Hacker-Skirmisher 8% | Hacker-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Garrison Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Garrison Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Garrison Hacker-Assassin | -5/Factory Hacker-Tank | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 3248 | 200 262 250 . 73 724 . 319 64 247 190 438 108 373 Remotely . | . . . . . . . . . . . . . . Salvage Created 6862 | . 524 121 . 47 1677 . 713 75 684 299 1607 270 845 Parts 344 | . 37 6 . 9 91 10 30 2 43 13 51 14 38 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 144 | . 11 19 . 4 37 2 12 1 22 6 16 2 12 Guns 123 | . 10 11 . 4 37 2 11 1 11 6 16 2 12 AOE 20 | . 1 8 . . . . . . 11 . . . . Classes Destroyed 15 | . 4 1 . . 5 . 2 . . . . 1 2 Worker 2 | . . . . . 1 . . . . . . 1 . Builder 1 | . . . . . . . . . . . . 1 . Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Watcher 13 | . 3 . . . 5 . 1 . . 1 1 1 1 Swarmer 32 | . 3 2 . 4 8 . . . 12 . 3 . . Grunt 44 | . 8 . . . 16 . 6 . 6 . 6 . 2 Brawler 5 | . . . . . 4 . . . . . 1 . . Duelist 2 | . . . . . . . 2 . . . . . . Sentry 24 | . . . . . 8 2 1 1 1 2 5 1 3 Specialist 3 | . . . . . . . . . . . . . 3 Hunter 7 | . . . . . 1 . 1 . . 2 . . 3 Programmer 9 | . . . . . . . 2 . 3 2 1 1 . Behemoth 1 | . . . . . . . . . . . . . 1 Assembled 17 | . . 17 . . . . . . . . . . . Best Kill Streak 16 | . 5 9 . 4 8 2 4 1 16 2 5 3 3 Combat Bots Only 16 | . 4 9 . 4 5 2 4 1 16 2 5 1 3 Max Kills in Single Turn 5 | . 2 5 . 2 2 1 1 1 4 1 2 1 2 Gunslinging 1 | . . . . . 1 . . . . . 1 . . Exploded 5 | . 1 5 . . . . . . 4 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 988 | . 37 22 . 13 133 39 64 27 93 70 171 16 303 Missed 399 | . 11 6 . 8 49 21 18 14 30 27 92 9 114 Damage Taken 5811 | . 272 162 . 34 854 111 937 57 636 243 458 105 1942 Core 4032 | . 227 127 . 23 593 80 726 34 386 136 280 74 1346 Absorbed by Shields 9 | . 9 . . . . . . . . . . . . Redirected to Core 3277 | . 147 112 . 23 498 57 561 31 315 104 242 74 1113 Ignored by Resistances 2990 | . 84 49 . 10 282 43 274 43 402 198 331 56 1218 Regen/Repaired (Parts) 31 | . . . . . 21 . . . . 10 . . . Core Remaining (%) 98 | 100 . . . 97 100 . . . 95 . 100 . . Volleys Fired 368 | . 27 25 . 6 106 6 48 7 31 16 38 11 47 Largest 5 | . 2 2 . 2 2 2 2 3 3 3 3 4 5 Hottest 316 | . 60 46 . 46 138 86 86 166 166 171 124 213 316 Shots Fired 868 | . 54 46 . 12 208 12 95 19 73 48 114 36 151 Gun 855 | . 54 42 . 12 208 12 95 19 64 48 114 36 151 Cannon . | . . . . . . . . . . . . . . Launcher 13 | . . 4 . . . . . . 9 . . . . Special . | . . . . . . . . . . . . . . Kinetic 530 | . 36 42 . 12 117 6 47 6 21 16 76 22 129 Thermal 307 | . . . . . 91 6 48 13 43 32 38 14 22 Explosive 4 | . . 4 . . . . . . . . . . . Electromagnetic 27 | . 18 . . . . . . . 9 . . . . Robot Hit Streak 42 | . 14 15 . 14 23 25 29 21 34 31 42 26 36 Robot Miss Streak 4 | . 1 3 . 2 2 . 2 1 3 4 2 1 2 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 Secondary Targets 22 | . 2 1 . 1 6 . 3 . 2 . 3 . 4 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . 1 . 1 . 1 Shots Hit Robots 718 | . 41 34 . 7 171 11 80 16 53 29 122 28 126 Core Hits 345 | . 22 27 . 4 77 6 30 6 53 22 49 11 38 Critical Kills 5 | . . 1 . . . . . . . . 3 1 . Critical Parts Destroyed 11 | . . . . . . . . . . 1 4 . 6 Critical Strikes 33 | . . 1 . . 2 1 6 . 1 3 12 1 6 Burn 13 | . . . . . 2 1 6 . 1 2 1 . . Destroy 16 | . . 1 . . . . . . . 1 7 1 6 Impale 4 | . . . . . . . . . . . 4 . . Melee Attacks 79 | . . . . . 2 4 . 3 21 12 35 1 1 Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . . 2 4 . 3 21 9 . . . Piercing 40 | . . . . . . . . . . 3 35 1 1 Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16529 | . 669 900 . 100 3024 184 1377 297 2012 659 3779 720 2808 Guns 13378 | . 561 437 . 100 3024 184 1377 297 1177 659 2038 720 2804 Cannons . | . . . . . . . . . . . . . . Explosions 1406 | . 108 463 . . . . . . 835 . . . . Melee 1741 | . . . . . . . . . . . 1741 . . Ramming 4 | . . . . . . . . . . . . . 4 Kinetic 7740 | . 330 437 . 100 1505 83 598 87 204 135 1440 463 2358 Thermal 5747 | . 108 . . . 1519 101 779 210 1205 524 598 257 446 Explosive 463 | . . 463 . . . . . . . . . . . Electromagnetic 834 | . 231 . . . . . . . 603 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1741 | . . . . . . . . . . . 1741 . . Highest Corruption 5 | . 2 2 2 2 . . 2 2 5 . . . . Average Corruption 2 | . 1 2 2 2 . . 1 2 3 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 58 | . . 14 6 1 . . 9 10 18 . . . . Message Errors 8 | . . 1 . . . . 3 2 2 . . . . Matter Fused 14 | . . 5 1 1 . . 1 2 4 . . . . Heat Flow Errors 12 | . . 3 3 . . . . 1 5 . . . . Energy Discharges 8 | . . 1 1 . . . 2 2 2 . . . . Parts Fused 2 | . . . 1 . . . . . 1 . . . . Data Loss (minor) 4 | . . 1 . . . . 1 1 1 . . . . Data Loss (major) 2 | . . . . . . . 1 . 1 . . . . Misfires 2 | . . . . . . . . 1 1 . . . . Alerts 4 | . . 3 . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . 1 . 1 . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 Overflow Damage 139 | . . 31 . . . . . . 22 . 86 . . Projectiles . | . . . . . . . . . . . . . . Explosions 53 | . . 31 . . . . . . 22 . . . . Melee 86 | . . . . . . . . . . . 86 . . Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . 28 . . . . . . . 10 . . . . Shots 2 | . 1 . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 571 | . 106 209 280 . 454 . . 140 226 246 177 261 571 Average Temperature 85 | . 35 88 116 . 94 . . 30 27 40 41 95 152 Received Heat Transfer 2026 | . 189 40 . . 369 54 144 30 108 66 207 27 792 Effects 7 | . . . . . 2 . . . . . . . 5 Shutdowns 2 | . . . . . . . . . . . . . 2 Interference 2 | . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 31 | . . . . . 5 2 2 . 10 7 . 4 1 Heat Transferred 12092 | . 50 . . . 3219 296 2072 472 2262 1266 1369 444 642 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 436 | . 201 186 . 84 288 95 224 149 436 302 430 264 410 Initial 198 | . . 61 . . 27 6 . 101 . 198 8 195 51 Average 126 | . 90 71 . 53 93 43 135 82 194 121 232 162 172 Maximum Alert Level 2 | . 1 . . . 1 . 1 . 2 1 2 1 2 Low Security (%) 79 | 100 90 100 . 100 94 100 65 100 59 70 49 70 67 Level 1 15 | . 9 . . . 5 . 34 . 4 29 29 29 31 Level 2 4 | . . . . . . . . . 35 . 21 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 3 4 . 1 . 4 . 1 . Investigation 2 | . 1 . . . . 1 . . . . . . . Extermination 4 | . . . . . . . . . . 3 . 1 . Reinforcement 4 | . . . . . 3 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . 3 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 1 | . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 17 23 . 5 51 6 13 3 26 12 19 4 15 Peak Tracking Total 10 | . 3 10 . 4 5 3 3 2 9 3 4 2 7 Tactical Retreats 13 | . 1 3 . 1 1 . 2 . 2 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 15 | . 4 . . . . . 5 . 5 1 . . . Indirectly 2 | . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 3 | . 1 . . . 1 . . . . . . . 1 Max in Single Turn 1 | . 1 . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 53 | . 8 1 1 . 13 4 1 5 1 10 4 4 1 Terminals 30 | . 6 1 . . 8 1 1 3 1 3 4 1 1 Fabricators 3 | . . . . . . . . 1 . 2 . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . . Recycling Units 11 | . 2 . . . 2 2 . . . 3 . 2 . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 1 . 1 . 1 . 1 . Total Hacks 117 | . 17 3 1 . 40 8 1 10 1 20 6 6 4 Successful 66 | . 8 2 1 . 22 5 1 7 . 12 3 4 1 Failed 51 | . 9 1 . . 18 3 . 3 1 8 3 2 3 Catastrophic 10 | . 1 . . . 6 . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 51 | . 4 3 1 . 18 2 . 5 1 11 2 2 2 Terminals 78 | . 15 3 . . 25 3 1 8 1 10 6 2 4 Fabricators 3 | . . . . . . . . 1 . 2 . . . Repair Stations 5 | . . . . . 3 . . . . 2 . . . Recycling Units 20 | . 2 . . . 7 3 . . . 5 . 3 . Scanalyzers 4 | . . . . . 4 . . . . . . . . Garrison Access 6 | . . . . . 1 2 . 1 . 1 . 1 . Terminal Hacks 22 | . 6 1 1 . 6 1 1 2 . . 3 . 1 Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . Open Door 2 | . . . . . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 1 . . 1 . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . 1 . . Alert Level 2 | . 2 . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Locate Traps 3 | . . . . . 1 1 . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . 1 . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . 2 . . . Network Status 2 | . . . . . . . . 1 . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . 2 . . . . 2 . . . Scan Component 2 | . . . . . 1 . . . . 1 . . . Repair 2 | . . . . . 1 . . . . 1 . . . Recycling Unit Hacks 13 | . 2 . . . 4 2 . . . 3 . 2 . Report Inventory 10 | . 2 . . . 2 2 . . . 2 . 2 . Retrieve Components 3 | . . . . . 2 . . . . 1 . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . . 1 . 1 . 1 . 1 . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 16 | . . 1 . . 6 1 . 3 . 4 . 1 . Terminals 12 | . . 1 . . 4 1 . 3 . 3 . . . Track 1 | . . . . . . . . 1 . . . . . Assimilate 2 | . . . . . . 1 . . . 1 . . . Botnet 9 | . . 1 . . 4 . . 2 . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . 1 . 1 . Reject 1 | . . . . . 1 . . . . . . . . Recyclers 3 | . . . . . 1 . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 7 1 . . 8 3 . 2 1 6 4 2 1 Full Trace Events 3 | . 1 . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . Parts Repaired 2 | . . . . . 1 . . . . 1 . . . Time 164 | . . . . . 108 . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 18 . . . . 2 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . 1 . 1 . 1 . . Signal Jammer 1 | . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 13 | . . 3 . . . 1 6 . . 1 2 . . Largest Group 3 | . . 3 . . . 1 3 2 . 1 2 1 . Highest-Rated Group 92 | . . 40 . . . 26 56 56 . 26 92 46 . Highest-Rated Ally 46 | . . 16 . . . 26 31 31 . 26 46 46 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 62 | . . 20 . . . . 14 14 . . 12 2 . Total Damage 1045 | . . 225 . . . . 137 233 . . 404 46 . Kills 6 | . . 2 . . . . 1 . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 10444 | 16 751 908 406 95 2027 453 791 562 718 1347 1132 606 632 Spaces Moved 6694 | 10 574 648 337 56 1149 329 516 450 381 836 696 439 273 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 4419 | 1 277 648 337 56 1149 155 . . . 388 696 439 273 Wheels 2268 | 9 297 . . . . 174 516 450 374 448 . . . Hover 7 | . . . . . . . . . 7 . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 120 120 120 120 115 100 115 115 115 118 118 118 Average Speed 118 | 97 104 120 120 120 120 117 112 115 131 125 118 118 118 Slowest Speed 360 | 120 120 120 120 120 120 120 115 115 360 330 120 118 118 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 95 97 85 12 92 7 44 15 47 23 71 11 36 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 26 | . . . . . 2 4 . 3 4 12 . 1 . Terrain Destroyed 66 | . 3 23 . . 2 4 . 3 4 12 8 3 4 Melee 22 | . . . . . 2 4 . 3 . 12 . 1 . Projectile 14 | . . . . . . . . . . . 8 2 4 AOE 30 | . 3 23 . . . . . . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Total 8514 | 15 673 732 338 71 1653 382 669 481 525 1085 882 506 502 Wait 888 | . 42 38 . 8 300 25 26 4 20 176 63 50 136 Move 6678 | 9 573 647 336 55 1148 328 514 449 379 835 694 438 273 Hop . | . . . . . . . . . . . . . . Pick Up 23 | . 2 . . . 4 3 2 1 2 3 2 2 2 Fast Attach 65 | 3 14 2 1 1 14 2 4 1 3 13 6 1 . Attach 6 | . . . . . 1 1 . 1 1 1 1 . . Detach 6 | 1 . . . . 3 . . . . 2 . . . Swap 44 | 1 1 3 . . 14 3 . 2 3 4 2 . 11 Drop 73 | 1 9 3 1 . 17 5 1 4 4 10 7 3 8 Fire 368 | . 27 25 . 6 106 6 48 7 31 16 38 11 47 Melee 79 | . . . . . 2 4 . 3 21 12 35 1 1 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . 24 . 24 . . . . Rewire 24 | . . . . . . . 24 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 211 | . 5 14 . 1 44 5 26 9 37 13 34 . 23 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 17 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Identified exit to Mines 257 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 8) 627 | -10/Materials | Reached level 2 640 | -10/Materials | Upgraded with Utility slot (x1) 698 | -10/Materials | Discovered new exit (range 15) 768 | -10/Materials | Entered Mines 786 | -10/Mines | Met a Derelict bent on vengeance 803 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 840 | -10/Mines | Learned Materials stockpile data 966 | -10/Mines | Assembled infested the area 971 | -10/Mines | Discovered new exit (range 5) 1030 | -10/Mines | Lost 3 allies 1043 | -10/Mines | Discovered new exit (range 13) 1057 | -10/Mines | Destroyed 9 combat bots 1616 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1616 | -10/Mines | Discovered new exit (range 5) 1676 | -10/Mines | Entered Exiles 1708 | -10/Exiles | Met 8R-AWN 1728 | -10/Exiles | Met EX-HEX 1765 | -10/Exiles | Met EX-BIN 1778 | -10/Exiles | Aligned with FarCom system 1780 | -10/Exiles | Given EX-Vault access code 1807 | -10/Exiles | Opened EX-Vault 1814 | -10/Exiles | Found 0b10 Alert Chip 1842 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1874 | -10/Exiles | Met EX-DEC 1913 | -10/Exiles | Visited The Gauntlet 2072 | -10/Exiles | Discovered new exit (range 10) 2082 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2082 | -10/Exiles | Entered Mines 2084 | -9/Mines | Reached level 3 2156 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2159 | -9/Mines | Upgraded with Utility slot (x1) 2159 | -9/Mines | Found Prototype Device 2159 | -9/Mines | Identified Exp. Sensor Array 2169 | -9/Mines | Discovered new exit (range 8) 2177 | -9/Mines | Entered Materials 2179 | -8/Materials | Reached level 4 2179 | -8/Materials | Reached level 5 2179 | -8/Materials | Reached level 6 2292 | -8/Materials | Upgraded with Utility slot (x2) 2404 | -8/Materials | Build established: Skirmisher 2656 | -8/Materials | Reached level 7 2718 | -8/Materials | Discovered new exit (range 3) 2719 | -8/Materials | Identified exit to Factory 3156 | -8/Materials | Repaired Exp. Sensor Array 3177 | -8/Materials | Build established: Hacker-Skirmisher 3373 | -8/Materials | Discovered exit to Factory (range 9) 3440 | -8/Materials | Reached level 8 3633 | -8/Materials | Discovered exit to Factory (range 7) 3725 | -8/Materials | Upgraded with Weapon slot (x1) 3748 | -8/Materials | Reached level 9 4204 | -8/Materials | Entered Factory 4206 | -7/Factory | Reached level 10 4225 | -7/Factory | Upgraded with Utility slot (x1) 4370 | -7/Factory | Garrison activated, responded to threat 4433 | -7/Factory | Identified exit to Garrison 4566 | -7/Factory | Build established: Hacker-Assassin 4657 | -7/Factory | Entered Garrison 4659 | -7/Garrison | Reached level 11 4677 | -7/Garrison | Triggered checkpoint 4859 | -7/Garrison | Triggered checkpoint 4881 | -7/Garrison | Core integrity fell below 50% 5052 | -7/Garrison | Installed Relay Interface Framework 5084 | -7/Garrison | Discovered new exit (range 8) 5091 | -7/Garrison | Identified exit to Factory 5133 | -7/Garrison | Triggered checkpoint 5135 | -7/Garrison | Triggered checkpoint 5139 | -7/Garrison | Reached level 12 5240 | -7/Garrison | Discovered exit to Factory (range 11) 5367 | -7/Garrison | Discovered exit to Factory (range 13) 5448 | -7/Garrison | Entered Factory 5448 | -7/Factory | Accompanied by 2 allies 5481 | -7/Factory | Upgraded with Weapon slot (x1) 5621 | -7/Factory | Discovered new exit (range 7) 5626 | -7/Factory | Identified exit to Lower Caves 5889 | -7/Factory | Identified exit to Garrison 5961 | -7/Factory | Garrison activated, responded to threat 6010 | -7/Factory | Entered Garrison 6289 | -7/Garrison | Expanded RIF knowledge: Program Shield 6326 | -7/Garrison | Triggered checkpoint 6438 | -7/Garrison | Reached level 13 6506 | -7/Garrison | Triggered checkpoint 6508 | -7/Garrison | Destroyed 16 combat bots 6508 | -7/Garrison | Upgraded with Power slot (x1) 6583 | -7/Garrison | Upgraded with Propulsion slot (x1) 6660 | -7/Garrison | Discovered new exit (range 12) 6723 | -7/Garrison | Build established: Hacker-Tank 6726 | -7/Garrison | Identified exit to Factory 6728 | -7/Garrison | Entered Factory 6730 | -6/Factory | Reached level 14 6731 | -6/Factory | Upgraded with Propulsion slot (x1) 7016 | -6/Factory | Reached level 15 7036 | -6/Factory | Build established: Hacker-Assassin 7438 | -6/Factory | Fabricated Lgt. Particle Reactor? 7510 | -6/Factory | Upgraded with Propulsion slot (x1) 7667 | -6/Factory | Identified exit to Garrison 7918 | -6/Factory | Repaired Imp. Transmission Jammer 8075 | -6/Factory | Entered Garrison 8075 | -6/Garrison | Accompanied by 1 ally 8319 | -6/Garrison | Triggered checkpoint 8336 | -6/Garrison | Reached level 16 8365 | -6/Garrison | Triggered checkpoint 8582 | -6/Garrison | Spotted B-75 Beast 8582 | -6/Garrison | Spotted B-75 Beast 8778 | -6/Garrison | Discovered new exit (range 11) 8787 | -6/Garrison | Rescued a captive Derelict 8810 | -6/Garrison | Rescued a captive Derelict 8831 | -6/Garrison | Triggered checkpoint 8865 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 8961 | -6/Garrison | Triggered checkpoint 8976 | -6/Garrison | Reached level 17 9051 | -6/Garrison | Discovered new exit (range 13) 9098 | -6/Garrison | Upgraded with Weapon slot (x1) 9135 | -6/Garrison | Triggered checkpoint 9151 | -6/Garrison | Discovered new exit (range 47) 9151 | -6/Garrison | Discovered new exit (range 15) 9151 | -6/Garrison | Discovered new exit (range 80) 9197 | -6/Garrison | Identified exit to Factory 9207 | -6/Garrison | Entered Factory 9207 | -5/Factory | Accompanied by 1 ally 9209 | -5/Factory | Reached level 18 9246 | -5/Factory | Identified exit to Garrison 9390 | -5/Factory | Discovered new exit (range 7) 9397 | -5/Factory | Identified exit to Upper Caves 9813 | -5/Factory | Entered Garrison 9883 | -5/Garrison | Spotted B-75 Beast 9959 | -5/Garrison | Destroyed B-75 Beast 10119 | -5/Garrison | Triggered checkpoint 10120 | -5/Garrison | Triggered checkpoint 10125 | -5/Garrison | Triggered checkpoint 10137 | -5/Garrison | Core integrity fell below 50% 10203 | -5/Garrison | Build established: Hacker-Tank 10253 | -5/Garrison | Reached level 19 10348 | -5/Garrison | Discovered new exit (range 42) 10348 | -5/Garrison | Discovered new exit (range 24) 10348 | -5/Garrison | Discovered new exit (range 77) 10436 | -5/Garrison | Core integrity fell below 20% 10445 | -5/Garrison | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 10410_ X-77 Beamer springs to life. 10411_ Machine collapses. 10411_ X-77 Beamer destroyed. 10411_ Switching to secondary target: X-77 Beamer. 10411_ Slug penetrates X-77 Beamer. 10412_ Machine collapses. 10426_ Penetrated by Slug. 10427_ Slug penetrates Y-64 Sentinel. 10429_ Slug penetrates Wall. 10432_ Penetrated by Slug. 10433_ Slug penetrates X-77 Beamer. 10433_ X-77 Beamer destroyed. 10433_ Y-64 Sentinel destroyed. 10435_ Slug penetrates X-77 Beamer. 10435_ X-77 Beamer suffers critical hit (Destroy). 10435_ Destroyed Antimatter Reactor. 10438_ Slug penetrates X-77 Beamer. 10441_ X-77 Beamer destroyed. 10441_ Switching to secondary target: X-77 Beamer. 10441_ Slug penetrates X-77 Beamer. Map ----- +----------------------------------------------------+ | ??????????# " #????????????????????????????? | | ??????????# ###????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #######################????????? | | ??????????# #????????? | | ??????????# #????????? | | ??????????#++######## < ######### #???????## | | ??????????# #??????# #???????# #???????# | | ??????????# #??????#####???????# #???????# | | ??????????# #??????????????????# #???????# | | ??????????# #?????############?# #???????# | | ??????????# #?????#"""" #?# #???????# | | ??????????# #?????#"""==== #?# #?????### | | ??????????# #?????#"" %! #?# #?????# " | | ??????????# #?????# ! =^!! * #?# #?????# " | | ??????????# #?????#"* ++!+^* #?# #?????# " | | ??????????# #?????#"] +[%+** #?# #?????### | | ??????????# #?????#" [+!=+[= #?# #???????# | | ??????????# #?????#"[ "+++^ #?# #???????# | | ??????????# #?????# = * #?# #???????# | | ??????????# #?????# #?# #???????# | | ??????????# #?????### ###?# #???????# | | ??????????# #???????# #???# # ??????# | | ??????##### #???????# #####?? # !#??????## | | ??????#"T"# #########!+######### ######## | | ??????#" @%!! ! % = = [ | | ??????##### !x! = p ! | | ??????????################################# | | ????????????????????????????? ???? ?????### | | ???????????????????????????? ???????????# | | ????????????????????????????????????????# | | ?????????????????????????????????????#### | | ?????????????????????????????????????# + | | ?????????????????????#####???????????# #### | | ?????????????????????#"""######??????# #??# | | ?????????????????????#" "## ######## #### | | ?????????????????????#" "## + | | ?????????????????????#" "####### ##### #### | | ?????????????????????# #?????# #???# #??## | | ?????????????????????## ##?????# #???# #???# | | ???????????????######## #??????# ##??# #???# | | ??????########?#"""""## #??????# #??# #???# | | ??????#""""""#### ### ########+##### ##### | | ??????#" "" "## + + + | | ??????#" "" "##### #######"""####### ####### | | ??????#" "" "##### #?????# #####?# #?????# | | ??????# ^ + #?????##+### #?# #?????# | | ??????#" "" "##### #??????# #?#++### ####### | | ??????#" "" "#?### ###????# ### | | ??????#" "" "#?#! !#????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: KI 50 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Levels Raised 18 | . 1 . . 1 6 1 2 . 1 2 2 1 1 XP Earned 31776 | 4000 1500 1079 350 1307 8303 2314 2047 165 2202 2245 2570 1770 1924 XP Spent 29460 | 3650 1400 . . 1700 7710 3000 1350 1645 1300 2900 3010 1795 . Upgrades 49 | 6 1 . . 1 16 4 2 4 2 3 4 6 . Power Slot 1 | . . . . . . . . . 1 . . . . Propulsion Slot 4 | 1 . . . . . . . . 1 2 . . . Utility Slot 8 | 3 1 . . 1 2 1 . . . . . . . Weapon Slot 4 | 1 . . . . 1 . . 1 . . 1 . . Core Integrity 6 | . . . . . 2 . . 1 . . . 3 . Heat Dissipation 8 | . . . . . 5 . . 1 . . 2 . . Inventory Capacity 5 | 1 . . . . 2 . 1 . . . 1 . . Sight Range 1 | . . . . . . 1 . . . . . . . Sensor Range 1 | . . . . . 1 . . . . . . . . Ranged Accuracy 2 | . . . . . 1 . . . . . . 1 . Hack Attack % 3 | . . . . . 1 . . . . 1 . 1 . Hack Defense % 2 | . . . . . 1 . . . . . . 1 . KI Resistance % 2 | . . . . . . 1 1 . . . . . . TH Resistance % 2 | . . . . . . 1 . 1 . . . . . Protomatter Created 2154 | . 83 49 . 18 537 136 199 . 431 94 368 . 239 Integrity Restored 4283 | . 117 258 . 24 870 75 513 207 772 269 662 . 516 Core 3128 | . 117 221 . 24 608 65 443 207 480 129 318 . 516 Parts 1155 | . . 37 . . 262 10 70 . 292 140 344 . . Protomatter Decayed 558 | . 44 76 . 10 128 38 51 . 28 . 183 . . Game ------ Seed BlastXenonCharge Manual? 0 Play Time 02:09:20 Cumulative 225.4 hours Start 2024.10.16 @ 21:47:07 End 2024.10.17 @ 22:13:42 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 78 Rogue 28 Adventurer 50 Explorer 0 Win Type - Total 14 Types 11/0/3/0/0/0/0/0/0 Lore% 60 Gallery% 67 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6aa54312-8a12-42ff-b274-b2e50edfe0de