Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 19:50:03 Player: Schrodingersyndrome Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (575) 575 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 1878 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 298/400 Matter 126/300 Energy 232/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Sensor Array Improved Terrain Scanner > --- WEAPON (2) ------- EM Shotgun Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Small Storage Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Improved Terrain Scanner > --- WEAPON ----------- EM Shotgun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Storage Unit Rocket Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 38 | 8 . 8 22 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads . | . . . . Leg 6 | 2 . . 4 Wheel . | . . . . Hover . | . . . . Flight 4 | . . 2 2 Utility 8 | 2 . 2 4 Device 6 | 1 . 2 3 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 3 . 3 9 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher 5 | . . 1 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 3 6 Power 3 | . . 1 2 Propulsion 3 | . . . 3 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 100 84 60 Engine 10 | . 14 13 5 Leg 19 | . 28 15 22 Flight 8 | . . 12 7 Device 12 | . 14 12 11 Storage 5 | . 14 8 . Energy Gun 2 | . . 4 1 Ballistic Gun 12 | . 28 14 7 Launcher 2 | . . 3 2 Peak Build Rating 12 | 7 7 7 12 Average Rating 6 | 5 7 6 7 On Entrance 5 | . 7 7 6 Naked Turns . | . . . . Heaviest Build 14 | 14 14 14 13 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 3 | 2 . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 6 8 6 5 Most Carried 5 | 3 3 5 5 Average Carried 3 | 2 3 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 3 3 5 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 773 | 296 . 229 248 Remotely . | . . . . Salvage Created 569 | 80 . 122 367 Parts 49 | 4 . 14 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . . 7 11 Guns 8 | . . 4 4 AOE 10 | . . 3 7 Classes Destroyed 10 | 2 . 3 5 Worker 2 | . . 1 1 Builder 2 | . . . 2 Tunneler 2 | 1 . 1 . Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 9 | . . 6 3 Grunt 5 | . . . 5 Sentry 3 | . . . 3 Assembled 1 | . . 1 . Best Kill Streak 5 | 2 . 4 5 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 3 | 1 . 2 3 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 135 | . . 68 67 Missed 50 | . . 20 30 Damage Taken 978 | . . 465 513 Core 176 | . . 74 102 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 102 | 4 3 32 63 Largest 2 | 2 2 2 1 Hottest 60 | 40 40 60 45 Shots Fired 136 | 8 6 59 63 Gun 115 | 8 6 55 46 Cannon . | . . . . Launcher 21 | . . 4 17 Special . | . . . . Kinetic 111 | 8 6 52 45 Thermal . | . . . . Explosive 21 | . . 4 17 Electromagnetic 4 | . . 3 1 Robot Hit Streak 15 | 7 8 7 15 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 78 | 7 3 32 36 Core Hits 54 | 4 2 13 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1724 | 64 47 519 1094 Guns 728 | 64 47 350 267 Cannons . | . . . . Explosions 996 | . . 169 827 Melee . | . . . . Ramming . | . . . . Kinetic 701 | 64 47 340 250 Thermal . | . . . . Explosive 996 | . . 169 827 Electromagnetic 27 | . . 10 17 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . 16 10 Projectiles . | . . . . Explosions 26 | . . 16 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . . . 35 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 33 | . . 2 33 Average Temperature 10 | . . 2 11 Received Heat Transfer 255 | . . . 255 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 698 | 10 6 161 698 Initial 62 | . 6 1 62 Average 228 | 6 6 79 523 Maximum Alert Level 2 | . . . 2 Low Security (%) 65 | 100 100 100 6 Level 1 3 | . . . 8 Level 2 31 | . . . 84 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 2 7 18 Peak Tracking Total 4 | . 2 3 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 9 | . . 1 8 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . . 5 Successful 2 | . . . 2 Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 924 | 124 96 358 346 Spaces Moved 791 | 76 50 453 212 Core 9 | 8 . 1 . Treads . | . . . . Legs 348 | 68 50 90 140 Wheels . | . . . . Hover . | . . . . Flight 434 | . . 362 72 Fastest Speed 34 | 50 120 37 34 Average Speed 74 | 117 120 54 91 Slowest Speed 200 | 150 120 200 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 16 90 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . . 1 Terrain Destroyed 205 | . . 27 178 Melee . | . . . . Projectile . | . . . . AOE 205 | . . 27 178 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 994 | 99 80 510 305 Wait 45 | 9 28 6 2 Move 788 | 75 49 452 212 Hop . | . . . . Pick Up 10 | 3 . 5 2 Fast Attach 18 | 7 . 2 9 Attach 10 | . . 4 6 Detach 6 | . . 3 3 Swap 10 | 1 . 2 7 Drop 5 | . . 4 1 Fire 102 | 4 3 32 63 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min / Sto x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 15) 221 | -10/Materials | Entered Mines 271 | -10/Mines | Assembled infested the area 316 | -10/Mines | Build established: Mutant 409 | -10/Mines | Lost 3 parts (1p1u1w) 483 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 497 | -10/Mines | Learned location of Zion (-7) 575 | -10/Mines | Discovered new exit (range 9) 579 | -10/Mines | Entered Materials 579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 686 | -9/Materials | Lost 3 parts (2n1u) 914 | -9/Materials | Identified exit to Mines 914 | -9/Materials | Identified exit to Storage 925 | -9/Materials | Self-destructed Last Messages --------------- Acquired Imp. Ion Engine. R-06 Scavenger collects Corrupted Lgt. Treads. U-05 Engineer builds a Wall. Connecting with Terminal... Current location identified: Materials [Achievement: True Hacker] >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (48,49) Mines (25,7) Storage (4,60) Storage Map updated. U-05 Engineer builds a Wall. Acquired 59 matter. 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