Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 23:50:03 Player: Veggiepits Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (281) 281 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2131 Bonus ------- None Cogmind --------- Core Integrity 209/550 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ion Engine Carbon-fiber Leg Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Utility Shielding > --- WEAPON ----------- Shock Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Carbon-fiber Leg [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 20 | 6 2 . 2 10 Power 3 | 1 1 . . 1 Engine 2 | 1 . . . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 . . 1 5 Treads . | . . . . . Leg 8 | 2 . . 1 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . . 2 Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 5 | 2 . . 1 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 1 2 12 Power 2 | . . . . 2 Propulsion 6 | . . . 1 5 Utility 2 | . . 1 . 1 Weapon 5 | . . . 1 4 Highest Loss Streak 6 | . . 1 2 6 To Critical Strikes . | . . . . . Average Backups 4 | . 3 7 6 2 Power 1 | . 1 2 2 1 Propulsion 2 | . 1 4 3 1 Utility . | . . . . . Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 87 92 80 68 Engine 3 | . 9 . . 3 Core 8 | . 4 14 14 5 Leg 28 | . 28 28 27 29 Device 2 | . 2 7 . . Storage 12 | . 14 14 14 9 Protection 2 | . . . . 7 Ballistic Gun 21 | . 28 28 24 12 Peak Build Rating 17 | 6 9 9 8 17 Average Rating 8 | 4 6 8 7 10 On Entrance 6 | . 6 9 8 8 Naked Turns . | . . . . . Heaviest Build 17 | 12 13 13 12 17 Greatest Support 50 | 20 20 20 20 50 Greatest Overweight (x) 2 | 2 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 7 | 2 7 7 7 4 Average Carried 4 | 1 3 7 6 2 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 2 7 7 5 3 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 389 | 241 67 23 18 40 Remotely . | . . . . . Salvage Created 341 | . 133 117 52 39 Parts 23 | . 10 8 2 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . . 12 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 10 | . 3 4 1 2 Guns 10 | . 3 4 1 2 Classes Destroyed 3 | . 1 1 1 . Swarmer 4 | . . 2 . 2 Grunt 5 | . 3 2 . . Sentry 1 | . . . 1 . Best Kill Streak 2 | . 1 2 1 1 Combat Bots Only 2 | . 1 2 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 228 | . 21 26 23 158 Missed 90 | . 7 10 11 62 Hits 138 | . 14 16 12 96 Projectile 138 | . 14 16 12 96 AOE 1 | . . . . 1 Critical Strikes 3 | . 1 . 1 1 Damage Taken 1952 | . 187 168 219 1378 Core 418 | . 30 . 47 341 Absorbed by Shields . | . . . . . Redirected to Shielding 37 | . . . . 37 Core Remaining (%) 84 | 100 . . 69 . Volleys Fired 62 | . 14 14 6 28 Largest 2 | . 2 2 2 2 Hottest 40 | . 40 40 40 40 Shots Fired 105 | . 28 28 12 37 Gun 105 | . 28 28 12 37 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 105 | . 28 28 12 37 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 3 8 4 Robot Miss Streak 5 | . 3 4 1 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 58 | . 16 13 10 19 Core Hits 25 | . 8 9 2 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 467 | . 126 123 80 138 Guns 459 | . 126 115 80 138 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic 459 | . 126 115 80 138 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 29 | . 27 29 9 27 Average Temperature 6 | . 11 9 9 2 Received Heat Transfer 381 | . 120 75 84 102 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 57 | . 40 57 . 50 Initial 7 | . . 7 . . Average 14 | . 14 38 . 5 Influence Increases 270 | . 70 100 20 80 Destroy 0b10 Robot/C 200 | . 60 80 20 40 Destroy Leader 40 | . 10 20 . 10 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 270 | . 50 103 37 80 Entered New Map 22 | . . 13 9 . Time Decay 188 | . 50 80 18 40 Lost Part 60 | . . 10 10 40 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 4 5 7 15 Peak Tracking Total 7 | . 2 3 5 7 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful . | . . . . . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 110 | . 32 78 . . Sensors 110 | . 32 78 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 851 | 77 184 163 158 269 Spaces Moved 556 | 60 112 103 118 163 Core 22 | 22 . . . . Treads . | . . . . . Legs 534 | 38 112 103 118 163 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 118 | 109 120 120 120 120 Slowest Speed 150 | 150 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 3 22 15 15 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 654 | 69 138 119 125 203 Wait 6 | . 6 . . . Move 552 | 59 111 102 117 163 Hop . | . . . . . Pick Up 11 | 4 5 . . 2 Fast Attach 11 | 4 1 . . 6 Attach 8 | 2 . . 2 4 Detach . | . . . . . Swap 1 | . 1 . . . Drop . | . . . . . Fire 62 | . 14 14 6 28 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Discovered new exit (range 15) 262 | -10/Materials | Entered Mines 291 | -10/Mines | Found a hidden stash of uninstalled traps 308 | -10/Mines | Build established: Mutant 415 | -10/Mines | Discovered new exit (range 8) 425 | -10/Mines | Entered Subcaves 429 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 506 | -10/Subcaves | Ambushed by swarm of Subdwellers 579 | -10/Subcaves | Discovered new exit (range 5) 583 | -10/Subcaves | Entered Materials 583 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 793 | -8/Materials | Lost 6 parts (1p3n1u1w) 835 | -8/Materials | Core integrity fell below 50% 852 | -8/Materials | Self-destructed Last Messages --------------- 00799_ Acquired Imp. Utility Shielding. 00802_ Slug penetrates Wall. 00805_ Penetrated by Slug. 00806_ Acquired Shock Rifle. 00808_ Penetrated by Slug. 00819_ Aluminum Leg destroyed. 00822_ Penetrated by Slug. 00822_ Aluminum Leg destroyed. 00825_ Penetrated by Slug. 00825_ Lgt. Assault Rifle destroyed. 00834_ Penetrated by Slug. 00838_ K-01 Serf cleans the Nuclear Reactor. 00840_ Slug penetrates Wall. 00843_ Penetrated by Slug. 00845_ Slug penetrates Wall. 00845_ Shock Rifle destroyed. 00846_ Ion Engine destroyed. 00847_ K-01 Serf cleans the Nuclear Reactor. 00851_ K-01 Serf destroyed. 00852_ Penetrated by Slug. 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