Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 01:20:09 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (203) 1015 Value Destroyed (5459) 5459 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 12189 Bonus ------- High Alert Combat Kills 404 Follower Combat Kills 35 Entered Garrisons 200 Friendly Fire -4 Cogmind --------- Core Integrity 708/850 Matter 63/300 Energy 210/210 System Corruption 4% Temperature Warm (108) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Fission Core > --- PROPULSION (4) --- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink (fused) High-capacity Storage Unit Weapon Cycler Layered Medium Armor Plating Improved Hardlight Generator > --- WEAPON (3) ------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY (20) --- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Coolant Injector Encrypted Comm Array Makeshift Transmission Jammer Medium Reflective Plating EM Disruption Field Improved Lightning Gun Heavy Laser Advanced Beam Cannon Heavy Ion Cannon Firepult High-powered Shotgun Heavy Rocket Launcher Rocket Array Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Weapon Cycler Improved Light Armor Plating Layered Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Coolant Injector Encrypted Comm Array Makeshift Transmission Jammer Medium Reflective Plating EM Disruption Field Improved Lightning Gun Heavy Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Ion Cannon Firepult Heavy Rocket Launcher Rocket Array Power Sword [Rating: 66] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . 1 . . . Utility 4 | . . . 1 . . . 1 . 1 . . 1 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 160 | . 9 6 33 12 4 7 6 8 32 9 . 34 Power 16 | . 1 1 5 1 . 1 . 1 . . . 6 Engine 14 | . 1 1 5 1 . 1 . 1 . . . 4 Core 2 | . . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 24 | . 3 1 7 . 1 . 1 . 5 . . 6 Treads 24 | . 3 1 7 . 1 . 1 . 5 . . 6 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 41 | . 5 . 6 1 . . 3 1 7 6 . 12 Device 25 | . 1 . . 1 . . 3 1 6 6 . 7 Storage 4 | . 3 . . . . . . . 1 . . . Processor 1 | . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . . 6 . . . . . . . . 5 Artifact . | . . . . . . . . . . . . . Weapon 79 | . . 4 15 10 3 6 2 6 20 3 . 10 Energy Gun 3 | . . . 1 . . . . . . . . 2 Energy Cannon 19 | . . . 1 . . . 2 2 11 1 . 2 Ballistic Gun 42 | . . 2 13 8 3 6 . 1 3 1 . 5 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 12 | . . 2 . 2 . . . 2 4 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 2 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . 3 . . 2 Parts Lost 18 | . . 2 4 1 . . . 4 . . . 7 Power 4 | . . 1 1 . . . . 1 . . . 1 Propulsion 2 | . . 1 . . . . . . . . . 1 Utility 5 | . . . 2 . . . . 1 . . . 2 Weapon 7 | . . . 1 1 . . . 2 . . . 3 Highest Loss Streak 3 | . . 2 2 1 . . . 2 . . . 3 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 99 | . 97 99 99 100 98 100 91 99 99 100 100 99 Engine 10 | . 14 13 10 11 11 11 9 8 7 7 7 10 Treads 24 | . 25 28 21 22 22 22 19 27 30 30 30 25 Device 11 | . 3 . . 7 11 11 18 17 23 23 23 20 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 7 6 Processor 8 | . 7 14 11 11 11 11 9 9 7 7 7 3 Protection 3 | . . . 10 3 . . . . . . . 9 Energy Cannon 5 | . . . . . . . 17 19 21 8 7 4 Ballistic Gun 21 | . 28 23 32 32 31 33 9 6 1 13 15 14 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 12 48 50 59 56 54 60 63 63 76 72 69 89 Greatest Support 100 | 20 40 40 44 42 42 40 60 60 88 88 88 100 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 17 17 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 12 16 19 19 19 20 19 18 19 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 17 17 20 19 20 20 19 19 20 20 20 19 Class Distribution -------------------- 33% | Scavenger-Skirmisher 27% | Scavenger-Tank 20% | Mutant 6% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Matter Collected 3908 | 200 145 144 786 381 . 213 105 158 435 238 . 1103 Remotely . | . . . . . . . . . . . . . Salvage Created 8046 | . 280 60 1470 702 . 297 271 470 968 209 . 3319 Parts 439 | . 29 5 103 39 . 15 12 24 70 8 . 134 Haulers Intercepted 14 | . 2 . 5 . . . . . 5 . . 2 Recyclers Shooed 19 | . 1 1 2 1 . . 1 . 1 . . 12 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Combat Hostiles Destroyed 157 | . 9 17 30 22 . 6 3 15 17 7 . 31 Guns 86 | . 9 . 30 17 . 6 1 2 . 2 . 19 Cannons 25 | . . . . . . . 2 7 5 3 . 8 AOE 46 | . . 17 . 5 . . . 6 12 2 . 4 Classes Destroyed 14 | . 5 1 5 . . 1 . . 1 . . 1 Worker 20 | . . . 2 . . . . . 6 . . 12 Builder 7 | . 1 1 . . . . . . 2 . . 3 Hauler 14 | . 2 . 5 . . . . . 5 . . 2 Recycler 19 | . 1 . . 2 . 1 2 . 2 . . 11 Watcher 3 | . 1 . . . . . . . 1 . . 1 Swarmer 57 | . 9 . 5 11 . 2 . 7 11 3 . 9 Grunt 52 | . . . 15 10 . 3 3 8 . 2 . 11 Brawler 4 | . . . 2 1 . . . . . . . 1 Duelist 3 | . . . 1 . . . . . . 1 . 1 Sentry 11 | . . . 7 . . . . . 2 1 . 1 Hunter 6 | . . . . . . 1 . . 3 . . 2 Programmer 6 | . . . . . . . . . 1 . . 5 Behemoth 1 | . . . . . . . . . . . . 1 Assembled 17 | . . 17 . . . . . . . . . . Best Kill Streak 16 | . 3 16 4 6 . 2 5 4 10 3 . 10 Combat Bots Only 16 | . 3 16 3 6 . 2 3 4 5 3 . 6 Max Kills in Single Turn 5 | . 2 3 2 2 . 1 1 4 5 2 . 4 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . 3 . 2 . . . 3 4 2 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Damage Taken 6798 | . 238 379 1234 712 . 313 150 764 727 181 . 2100 Core 783 | . 64 95 130 101 . 47 29 126 43 6 . 142 Absorbed by Shields 783 | . . . . . . . . . . . . 783 Redirected to Shielding 2 | . . . 2 . . . . . . . . . Regen/Repaired (Parts) 123 | . 41 . 82 . . . . . . . . . Core Remaining (%) 66 | 100 . 36 . . . 30 . 71 . . 93 . Volleys Fired 417 | . 29 15 96 59 . 16 12 29 32 10 . 119 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 . 3 Hottest 204 | . 40 40 63 60 . 76 164 204 204 85 . 125 Shots Fired 1136 | . 58 17 291 170 . 47 36 83 86 24 . 324 Gun 858 | . 58 4 291 166 . 47 12 21 6 12 . 241 Cannon 250 | . . . . . . . 24 59 77 9 . 81 Launcher 28 | . . 13 . 4 . . . 3 3 3 . 2 Special . | . . . . . . . . . . . . . Kinetic 857 | . 58 4 291 166 . 47 12 21 6 12 . 240 Thermal 251 | . . . . . . . 24 59 77 9 . 82 Explosive 28 | . . 13 . 4 . . . 3 3 3 . 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | . 5 4 22 16 . 7 5 12 9 8 . 25 Robot Miss Streak 9 | . 3 3 4 4 . 2 2 3 3 3 . 9 Penetration Max 1 | . . . . . . 1 1 . . . . 1 Secondary Targets 12 | . 1 . 4 3 . 2 . . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . 1 Shots Hit Robots 720 | . 33 6 203 116 . 28 19 47 45 11 . 212 Core Hits 402 | . 23 30 75 49 . 16 7 23 43 11 . 125 Critical Kills 6 | . . . 1 . . 1 . 1 1 . . 2 Critical Parts Destroyed 8 | . 1 . 1 . . . . . . . . 6 Critical Strikes 14 | . 1 . 2 . . 1 . 1 1 . . 8 Meltdown 1 | . . . . . . . . . 1 . . . Destroy 13 | . 1 . 2 . . 1 . 1 . . . 8 Melee Attacks 6 | . . . . . . . . 3 3 . . . Impact 6 | . . . . . . . . 3 3 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16160 | . 351 1085 1974 1363 . 343 425 1302 2279 669 . 6369 Guns 7659 | . 302 6 1935 901 . 340 157 214 34 54 . 3716 Cannons 3990 | . . . . . . . 266 789 1199 163 . 1573 Explosions 4220 | . . 1064 . 442 . . . 299 999 452 . 964 Melee . | . . . . . . . . . . . . . Ramming 291 | . 49 15 39 20 . 3 2 . 47 . . 116 Kinetic 7641 | . 302 6 1935 901 . 340 157 214 34 54 . 3698 Thermal 4459 | . . . . . . . 266 789 1582 163 . 1659 Explosive 3769 | . . 1064 . 442 . . . 299 616 452 . 896 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 4 4 4 4 . . 2 2 2 4 Average Corruption 3 | . 2 2 4 4 4 4 . . 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 152 | . 9 4 37 30 23 15 . . 17 6 2 9 Message Errors 42 | . 1 2 13 7 6 6 . . 4 2 . 1 Matter Fused 32 | . 2 1 6 6 2 1 . . 6 3 1 4 Heat Flow Errors 20 | . 2 . 3 4 4 4 . . 2 . 1 . Energy Discharges 23 | . 1 . 5 5 6 3 . . 1 1 . 1 Parts Rejected 2 | . 1 . 1 . . . . . . . . . Parts Fused 2 | . . . . . 1 . . . . . . 1 Data Loss (minor) 11 | . 1 . 3 3 2 . . . 2 . . . Data Loss (major) 7 | . 1 1 3 . 2 . . . . . . . Misfires 8 | . . . 3 3 . . . . 2 . . . Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . 2 . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 277 | . . 41 . 36 . . 12 13 123 . . 52 Projectiles 35 | . . . . . . . 12 13 3 . . 7 Explosions 236 | . . 41 . 36 . . . . 120 . . 39 Melee 6 | . . . . . . . . . . . . 6 Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 433 | . . 138 . . . . . . 37 . . 258 Shots 13 | . . 6 . . . . . . 2 . . 5 Rammed 28 | . 5 2 4 6 . 1 1 . 3 . . 6 Targets Rammed 31 | . 6 2 4 6 . 1 1 . 3 . . 8 Kicked . | . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . . . . . . 2 Highest Temperature 253 | . 253 36 249 227 188 206 198 105 81 9 87 140 Average Temperature 54 | . 104 17 51 75 93 53 129 33 31 9 44 21 Received Heat Transfer 1761 | . . 80 384 252 . 63 90 468 72 18 . 334 Effects 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . 1 3 9 1 . 3 Heat Transferred 6449 | . . . . . . . 481 1387 2039 222 . 2320 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Peak Influence 1046 | . 254 37 479 432 . 183 156 472 751 . . 1046 Initial 247 | . . 4 10 113 . . 46 101 247 . . 175 Average 238 | . 69 22 279 292 . 76 86 278 311 . . 375 Maximum Alert Level 3 | . 1 . 2 2 . . . 2 3 . . 3 Low Security (%) 44 | 100 87 100 18 16 . 100 100 31 40 . . 24 Level 1 42 | . 12 . 71 69 . . . 54 35 . . 45 Level 2 8 | . . . 9 14 . . . 13 12 . . 13 Level 3 3 | . . . . . . . . . 10 . . 16 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 3 1 . . 1 . 2 . . 11 Investigation 5 | . . . 2 . . . 1 . . . . 2 Extermination 4 | . . . . . . . . . 1 . . 3 Reinforcement 8 | . 1 . 1 1 . . . . 1 . . 4 Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Distress Signals 11 | . 2 1 4 . . . 1 . . . . 3 Communications Jammed 1 | . . . . . . . . . 1 . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 222 | . 24 19 51 28 . 13 4 13 18 7 . 45 Peak Tracking Total 10 | . 6 10 6 5 . 4 4 3 4 3 . 10 Tactical Retreats 15 | . . 1 5 3 . 2 . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Traps Triggered 9 | . 1 . 1 . . . . 4 2 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Machines Disabled 33 | . . . . . . . 1 1 20 . . 11 Max in Single Turn 14 | . . . . . . . 1 1 14 . . 5 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Machines Accessed 22 | . 5 . 5 . 1 . 2 1 6 . . 2 Terminals 16 | . 4 . 4 . . . 1 1 5 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . 1 Total Hacks 49 | . 13 . 14 . 1 . 5 1 9 . . 6 Successful 22 | . 6 . 7 . 1 . 2 1 3 . . 2 Failed 27 | . 7 . 7 . . . 3 . 6 . . 4 Catastrophic 8 | . 3 . 2 . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 7 . 3 . 1 . 4 . 5 . . 1 Terminals 36 | . 11 . 9 . . . 4 1 8 . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . 2 . 5 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . 3 Terminal Hacks 13 | . 4 . 4 . 1 . . 1 2 . . 1 Record 1 | . . . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . . . . . . . 1 . 1 . . 1 Terminals 3 | . . . . . . . 1 . 1 . . 1 Botnet 3 | . . . . . . . 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 4 . . . 1 1 6 . . 2 Full Trace Events 4 | . . . 2 . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . Time 64 | . 26 . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Total Allies 2 | . . . . . 2 . . . . . . . Largest Group 2 | . . . . . 2 2 . . . . . . Highest-Rated Group 29 | . . . . . 29 29 . . . . . . Highest-Rated Ally 21 | . . . . . 21 21 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . 15 . . . . . . Total Damage 172 | . . . . . . 172 . . . . . . Kills 5 | . . . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Turns Passed 10875 | 3 1473 258 1822 1292 901 757 163 804 1578 478 152 1194 Spaces Moved 4337 | 3 650 89 594 465 358 272 45 282 740 264 93 482 Core . | . . . . . . . . . . . . . Treads 4265 | . 581 89 594 465 358 272 45 282 740 264 93 482 Legs 72 | 3 69 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 225 237 237 250 250 170 165 165 165 160 Average Speed 207 | 120 203 240 233 237 245 250 250 242 165 165 165 161 Slowest Speed 250 | 120 240 240 240 237 250 250 250 250 170 165 165 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 89 26 60 77 86 59 8 48 31 47 14 17 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . 1 1 . Scrap Searched 4 | . . . . 2 . . . . . 2 . . Spaces Dug 78 | . . 44 . 19 . . . 12 2 . . 1 Terrain Destroyed 349 | . . 96 . 30 . . . 28 76 24 . 95 Melee 2 | . . . . . . . . . 2 . . . Projectile 16 | . . . . . . . . 2 2 1 . 11 AOE 330 | . . 96 . 30 . . . 26 72 23 . 83 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Total 5548 | 2 751 113 876 554 382 323 66 335 1043 289 92 722 Wait 338 | . 26 . 76 4 3 20 . 4 182 2 . 21 Move 4325 | 2 650 88 593 464 357 271 45 279 739 263 92 482 Hop . | . . . . . . . . . . . . . Pick Up 116 | . 19 2 33 2 3 1 1 4 24 2 . 25 Fast Attach 25 | . 5 . 8 . 1 . . . 4 . . 7 Attach 32 | . 2 2 7 2 1 . 3 4 3 1 . 7 Detach 1 | . 1 . . . . . . . . . . . Swap 104 | . 2 4 18 10 2 7 3 4 25 8 . 21 Drop 137 | . 12 . 41 7 6 7 1 . 28 3 . 32 Fire 417 | . 29 15 96 59 . 16 12 29 32 10 . 119 Melee 6 | . . . . . . . . 3 3 . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 30 | . 5 2 4 6 . 1 1 . 3 . . 8 Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire 9 | . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Repaired Lgt. Treads 958 | -10/Materials | Discovered new exit (range 16) 1193 | -10/Materials | Discovered new exit (range 4) 1477 | -10/Materials | Entered Mines 1498 | -10/Mines | Assembled infested the area 1500 | -10/Mines | Met a Derelict bent on vengeance 1503 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1533 | -10/Mines | Core integrity fell below 50% 1558 | -10/Mines | Destroyed 16 combat bots 1701 | -10/Mines | Discovered new exit (range 15) 1735 | -10/Mines | Entered Materials 1735 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2087 | -9/Materials | Identified exit to Mines 2238 | -9/Materials | Build established: Scavenger-Tank 2291 | -9/Materials | Discovered new exit (range 9) 2565 | -9/Materials | Discovered new exit (range 7) 3289 | -9/Materials | Repaired Adv. Treads 3557 | -9/Materials | Entered Mines 3652 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4075 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4248 | -9/Mines | Build established: Scavenger-Skirmisher 4352 | -9/Mines | Discovered new exit (range 7) 4447 | -9/Mines | Discovered new exit (range 9) 4464 | -9/Mines | Learned Materials terminal intel 4708 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4708 | -9/Mines | Discovered new exit (range 5) 4773 | -9/Mines | Core integrity fell below 50% 4849 | -9/Mines | Entered Exiles 4849 | -9/Exiles | Found Exiles lab destroyed 5451 | -9/Exiles | Opened EX-Vault 5467 | -9/Exiles | Found Firepult 5727 | -9/Exiles | Discovered new exit (range 10) 5750 | -9/Exiles | Entered Mines 5750 | -8/Mines | Accompanied by 2 allies 6479 | -8/Mines | Discovered new exit (range 15) 6507 | -8/Mines | Entered Materials 6507 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6508 | -8/Materials | Loaded intel: 12 terminal locations 6670 | -8/Materials | Identified exit to Garrison 6670 | -8/Materials | Entered Garrison 6758 | -8/Garrison | Triggered checkpoint 6869 | -8/Garrison | Discovered new exit (range 10) 6894 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7005 | -8/Garrison | Triggered checkpoint 7125 | -8/Garrison | Discovered new exit (range 12) 7152 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7228 | -8/Garrison | Triggered checkpoint 7444 | -8/Garrison | Discovered new exit (range 12) 7474 | -8/Garrison | Entered Factory 7474 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7546 | -7/Factory | Found Prototype Launcher 7547 | -7/Factory | Identified Rocket Array 8032 | -7/Factory | Discovered new exit (range 15) 8192 | -7/Factory | Build established: Scavenger-Gunner 8780 | -7/Factory | Identified exit to Storage 8780 | -7/Factory | Identified exit to Lower Caves 9052 | -7/Factory | Entered Lower Caves 9058 | -7/Lower Caves | Met a Warlord Commander 9059 | -7/Lower Caves | Learned location of Warlord (-5) 9061 | -7/Lower Caves | Found Unknown Device 9062 | -7/Lower Caves | Identified Encrypted Comm Array 9149 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9182 | -7/Lower Caves | Encountered a Warlord checkpoint 9364 | -7/Lower Caves | Build established: Skirmisher 9513 | -7/Lower Caves | Discovered new exit (range 11) 9530 | -7/Lower Caves | Entered another Lower Caves area 9549 | -7/Lower Caves | Discovered new exit (range 15) 9628 | -7/Lower Caves | Learned location of Zion (-7) 9682 | -7/Lower Caves | Entered Factory 9682 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9985 | -6/Factory | Build established: Scavenger-Tank 9987 | -6/Factory | Identified exit to Lower Caves 9987 | -6/Factory | Identified exit to Extension 10090 | -6/Factory | Spotted B-75 Beast 10113 | -6/Factory | Destroyed B-75 Beast 10115 | -6/Factory | Garrison activated, responded to threat 10732 | -6/Factory | First assault squad dispatched 10876 | -6/Factory | Self-destructed Last Messages --------------- 10859_ K-01 Serf collects debris. 10865_ System corrupted: Matter fused (-8). 10867_ R-10 Processor collects Rnf. Deuterium Engine. 10867_ K-01 Serf collects debris. 10868_ U-05 Engineer lays Concrete. 10868_ R-10 Processor collects Lgt. Treads. 10869_ G-67 Veteran heat damages Flexi-carbon Leg, Flexi-carbon Leg. 10869_ U-05 Engineer lays Concrete. 10870_ K-01 Serf collects debris. 10870_ G-67 Veteran destroyed. 10871_ U-05 Engineer lays Concrete. 10872_ The unstable cave ceiling collapses. 10872_ U-05 Engineer lays Concrete. 10873_ R-10 Processor collects Field Laser. 10873_ R-10 Processor collects Flexi-carbon Leg. 10873_ U-05 Engineer lays Concrete. 10874_ K-01 Serf collects debris. 10874_ U-05 Engineer lays Concrete. 10875_ Gauss Rifle destroyed. 10875_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? #????????????????????? | | ????????????????????#+????? #????????????????????? | | ????????????????????# ##### #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ?????????????????#### #????????????????????? | | ?????????????????# k #?????????????????? ?? | | ?????????????????# % #?????????????????? #? | | ?????????????????# !u #????????????????? #? | | ?????????????????# !! @ #????????????????? #? | | ???????????????# sR #???????????????? #? | | ???????????? Rm #???????????????? #? | | ??????????? *%#???????????????? #? | | ??????????? ##!#???????????????? #? | | ???????????? ?#%#???#######?????# #? | | ???????????? ##### ##### ####### +? | | ???????????? g # ???# #? | | ???????????? # # ????# #? | | ????????????? ####????# #? | | ?????????????? ?????????# #### # T## #? | | ?????????????? ??????????# #??###+####### #? | | ?????????????????????????# #????????????# #? | | ?????????????????????????+ #????????????# ## | | ?????????????????????????# #????????????# | | ?????????????????????????# #????????????# | | ?????????????????????????# #????????????# | | ?????????????????????????# #????????????# # | | ?????????????????????????# #????????????# # | | ?????????????????????????# #????????????# | | ?????????????????????????# #???????###/## * | | ?????????????????????????# ????? | | ?????????????????????????# ???????#+##### | | ????????????????????????? ?????????????# # ## | | ??????????????????????????#+#?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthVariableAnalyzer Manual? 0 Play Time 00:48:53 Cumulative 812.9 hours Start 2023.03.04 @ 00:30:46 End 2023.03.04 @ 01:20:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1234 Rogue 1234 Adventurer 0 Explorer 0 Win Type - Total 77 Types 46/1/13/12/4/0/0/1/0 Lore% 91 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebe3a956-edc2-479d-bf05-26d12635d204