Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.06 @ 14:01:34 // Winter2021/Sauler Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (950) 950 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 3752 Bonus ------- Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 81/400 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite Melee Analysis Suite Reflective Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Reinforced Fission Core Light Treads Light Treads Light Treads Light Treads Large Matter Pod (150) Makeshift Sensor Array Improved Target Analyzer System Purifier Decoy Drone Bay (16/16) Grenade Launcher Makeshift Hammer Makeshift Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Melee Analysis Suite System Purifier > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Improved Target Analyzer Reflective Plating Decoy Drone Bay Grenade Launcher Heavy Hammer Makeshift Hammer Makeshift Axe [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Large Storage Unit Device System Purifier Storage Large Storage Unit Processor Melee Analysis Suite Protection Reflective Plating Weapon Makeshift Hammer Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 54 | 6 7 4 13 2 22 . Power 4 | 1 . 1 1 . 1 . Engine 4 | 1 . 1 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 2 . 1 . 8 . Treads 8 | . 2 . 1 . 5 . Leg 3 | . . . . . 3 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 . 5 . 7 . Device 2 | . . . 1 . 1 . Storage 2 | 1 1 . . . . . Processor 3 | . . . 1 . 2 . Hackware . | . . . . . . . Protection 9 | . 2 . 3 . 4 . Artifact . | . . . . . . . Weapon 21 | 2 2 3 6 2 6 . Energy Gun 6 | 2 2 . 2 . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 6 | . . 2 1 . 3 . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 1 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 5 . 1 . Parts Lost 14 | . 2 2 2 . 8 . Power 1 | . . . . . 1 . Propulsion 5 | . 1 . 1 . 3 . Utility 5 | . 1 . . . 4 . Weapon 3 | . . 2 1 . . . Highest Loss Streak 4 | . 1 2 1 . 4 . Average Slot Usage (%) 97 | . 98 99 96 99 97 . Engine 11 | . 14 14 11 11 11 . Treads 20 | . 22 28 22 22 17 . Leg 1 | . . . . . 2 . Storage 11 | . 14 14 11 11 11 . Processor 10 | . . . 11 11 15 . Protection 17 | . 13 14 19 22 17 . Energy Gun 7 | . 28 26 9 . . . Energy Cannon 1 | . . . 10 . . . Ballistic Gun 4 | . . . 2 . 7 . Launcher 4 | . . . . 10 6 . Impact Weapon 5 | . . . . 10 7 . Naked Turns . | . . . . . . . Heaviest Build 45 | 12 34 34 45 45 45 . Greatest Support 40 | 26 40 40 40 40 40 . Greatest Overweight (x) 1 | . . . 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 . Average Capacity 14 | 5 10 15 15 15 15 . Most Carried 15 | 4 8 12 15 15 15 . Average Carried 10 | 2 6 11 13 13 10 . Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 8 10 15 13 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1312 | 260 55 66 175 37 719 . Remotely . | . . . . . . . Salvage Created 1825 | . 383 290 675 . 477 . Parts 140 | . 19 14 50 . 57 . Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 30 | . 9 6 12 . 3 . Guns 14 | . 8 4 1 . 1 . Cannons 6 | . . . 6 . . . AOE 9 | . . 2 5 . 2 . Classes Destroyed 11 | . 3 1 4 . 3 . Worker 2 | . . 1 1 . . . Builder 2 | . . . 2 . . . Hauler 2 | . . . 2 . . . Recycler 3 | . 1 . 2 . . . Turret 1 | . . . . . 1 . Watcher 1 | . . . 1 . . . Swarmer 7 | . 3 . 4 . . . Grunt 19 | . 6 6 7 . . . Sentry 1 | . . . 1 . . . Zionite 6 | . . . . . 6 . Assembled 2 | . . . . . 2 . Best Kill Streak 6 | . 3 2 6 . 2 . Combat Bots Only 5 | . 3 2 5 . 2 . Max Kills in Single Turn 2 | . 2 1 2 . 1 . Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 1 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2314 | . 469 217 408 . 1220 . Core 405 | . 53 33 84 . 235 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . 65 . . . . Volleys Fired 151 | . 33 14 33 . 71 . Largest 2 | . 2 2 2 . 2 . Hottest 105 | . 90 90 105 . 46 . Shots Fired 262 | . 66 26 47 . 123 . Gun 210 | . 66 25 14 . 105 . Cannon 30 | . . . 30 . . . Launcher 22 | . . 1 3 . 18 . Special . | . . . . . . . Kinetic 112 | . . 6 1 . 105 . Thermal 84 | . 54 . 30 . . . Explosive 22 | . . 1 3 . 18 . Electromagnetic 44 | . 12 19 13 . . . Robot Hit Streak 14 | . 9 6 14 . 10 . Robot Miss Streak 5 | . 3 2 3 . 5 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 215 | . 43 18 36 . 118 . Core Hits 91 | . 16 9 26 . 40 . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 4 | . . . . . 4 . Smash 4 | . . . . . 4 . Melee Attacks 82 | . . . . . 82 . Impact 82 | . . . . . 82 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 7 | . . . . . 7 . Damage Inflicted 5419 | . 551 403 1101 . 3364 . Guns 1784 | . 505 235 180 . 864 . Cannons 473 | . . . 473 . . . Explosions 1228 | . 46 168 448 . 566 . Melee 1927 | . . . . . 1927 . Ramming 7 | . . . . . 7 . Kinetic 905 | . . 41 . . 864 . Thermal 1061 | . 440 89 532 . . . Explosive 1034 | . . 79 389 . 566 . Electromagnetic 485 | . 111 194 180 . . . Impact 1927 | . . . . . 1927 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 3 3 . Average Corruption 2 | . . . 2 3 3 . Corruption Purged . | . . . . . . . Effects 49 | . . . 5 9 35 . Message Errors 19 | . . . 2 5 12 . Matter Fused 11 | . . . 2 1 8 . Heat Flow Errors 7 | . . . . 2 5 . Energy Discharges 4 | . . . 1 . 3 . Data Loss (minor) 8 | . . . . 1 7 . Overload Shots . | . . . . . . . Overflow Damage 119 | . . . 4 . 115 . Projectiles . | . . . . . . . Explosions 4 | . . . 4 . . . Melee 115 | . . . . . 115 . Knockbacks 3 | . . . . . 3 . Impact 3 | . . . . . 3 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 165 | . 19 18 124 . 4 . Shots 7 | . 1 1 4 . 1 . Rammed 4 | . . . . . 4 . Targets Rammed 4 | . . . . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 330 | . 330 165 221 271 278 . Average Temperature 103 | . 130 56 76 128 125 . Received Heat Transfer 483 | . 222 117 114 . 30 . Effects 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 3 | . 2 1 . . . . Impact Corruptions 9 | . . . . . 9 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . 2 . . . Heat Transferred 2099 | . 900 100 1099 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 1 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 288 | . 265 86 288 73 . . Initial 73 | . . 31 31 73 . . Average 83 | . 158 54 117 38 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 86 | 100 51 100 81 100 . . Level 1 13 | . 48 . 18 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . 3 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 15 6 20 4 46 . Peak Tracking Total 10 | . 6 2 4 8 10 . Tactical Retreats 14 | . . . . 2 12 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 10 | . . . 1 . 9 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 4 | . . 1 1 . 2 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . 1 2 . 2 . Successful 5 | . . 1 2 . 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 2 . 1 . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 2 . 2 . Record 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 29 | . . . . 29 . . Total Damage 227 | . . . . 227 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4815 | 61 483 687 566 676 2342 . Spaces Moved 2051 | 57 235 391 208 278 882 . Core 9 | 9 . . . . . . Treads 1854 | . 203 391 208 278 774 . Legs 108 | . . . . . 108 . Wheels 80 | 48 32 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 160 160 140 . Average Speed 197 | 84 150 160 206 237 218 . Slowest Speed 240 | 100 160 160 240 240 240 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 68 79 25 58 88 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . 6 16 21 . 22 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 65 | . 6 16 21 . 22 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2472 | 66 299 427 301 293 1086 . Wait 76 | . 14 15 21 14 12 . Move 2045 | 56 234 390 207 277 881 . Hop . | . . . . . . . Pick Up 36 | 4 7 3 11 . 11 . Fast Attach 17 | 6 1 . 6 . 4 . Attach 17 | . 2 2 3 2 8 . Detach 8 | . . . 4 . 4 . Swap 21 | . 4 2 5 . 10 . Drop 22 | . 4 1 11 . 6 . Fire 151 | . 33 14 33 . 71 . Melee 75 | . . . . . 75 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . . . 4 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 13) 521 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Entered Mines 586 | -10/Mines | Found the Drone Emporium 597 | -10/Mines | Found Prototype Device 637 | -10/Mines | Discovered new exit (range 4) 803 | -10/Mines | Learned location of Recycling (-7) 968 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1225 | -10/Mines | Discovered new exit (range 5) 1232 | -10/Mines | Entered Materials 1232 | -9/Materials | Evolved 2 slots: Utility x2 1232 | -9/Materials | Identified Decoy Drone Bay 1709 | -9/Materials | Identified exit to Mines 1798 | -9/Materials | Entered Mines 1802 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2013 | -9/Mines | Discovered new exit (range 12) 2014 | -9/Mines | Assembled infested the area 2083 | -9/Mines | Met 8R-AWN 2423 | -9/Mines | Learned Materials terminal intel 2464 | -9/Mines | Discovered new exit (range 5) 2474 | -9/Mines | Entered Exiles 2513 | -9/Exiles | Discovered new exit (range 15) 2532 | -9/Exiles | Welcomed by 8R-AWN 2573 | -9/Exiles | Met EX-HEX 2662 | -9/Exiles | Met EX-DEC 2705 | -9/Exiles | Learned location of Zion (-6) 2870 | -9/Exiles | Met EX-BIN 2908 | -9/Exiles | Aligned with FarCom system 2910 | -9/Exiles | Given EX-Vault access code 2968 | -9/Exiles | Opened EX-Vault 3023 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3200 | -9/Exiles | Discovered new exit (range 12) 3380 | -9/Exiles | Learned about 8R-AWN's background 3661 | -9/Exiles | Attacked by the Exiles 3805 | -9/Exiles | Core integrity fell below 50% 3831 | -9/Exiles | Lost 4 parts (1p2n1u) 4183 | -9/Exiles | Destroyed 8R-AWN 4365 | -9/Exiles | Destroyed EX-BIN 4477 | -9/Exiles | Destroyed EX-DEC 4486 | -9/Exiles | Destroyed EX-HEX 4557 | -9/Exiles | Found Prototype Device 4557 | -9/Exiles | Identified System Purifier 4816 | -9/Exiles | Entered Mines 4816 | -8/Mines | Self-destructed Last Messages --------------- 04605_ GM-J5T destroyed. 04609_ Acquired Mak. Sensor Array. 04610_ Acquired 23 matter. 04616_ A-02 Transporter destroyed. 04631_ Acquired Lgt. Treads. 04646_ Acquired 53 matter. 04648_ Acquired 48 matter. 04651_ Acquired 27 matter. 04652_ System corrupted: Heat flow error (+279). 04716_ System corrupted: Matter fused (-5). 04720_ Extracted 5 matter. 04721_ Dropped Mak. Leg. 04722_ Acquired Lrg. Matter Pod. 04756_ System corrupted: Component data lost. 04771_ Acquired 5 matter. 04774_ Dropped Hvy. Hammer. 04775_ Acquired Corrupted Rnf. Fission Core. 04804_ System corrupted: Heat flow error (+193). LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????? ?????????????????????? | | ?????? #????????????????????? | | ?????? #????????????????????? | | ?????? #????????????????????? | | ????? #????????????????????? | | ????? #????????????????????? | | ????? #????????????????????? | | ????? #????????????????????? | | ????? #????????????????????? | | ????? #????????????????????? | | ????? #????????????????????? | | ??### ###??????????????????? | | ??# k #??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??# @k #??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??########??????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemNuclearNetwork Manual? 0 Play Time 00:20:52 Cumulative 240.5 hours Start 2022.01.06 @ 13:38:50 End 2022.01.06 @ 14:01:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 329 Rogue 242 Adventurer 87 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b994ca70-6bed-4777-a7c9-60c0a4602d11