Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 00:47:36 Player: unq Result: Destroyed by S6-ZQ0(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (118) 590 Value Destroyed (3028) 3028 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6618 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (47) Movement Treading (250) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Spiked Treads > --- UTILITY (3) ------ High-capacity Storage Unit Scrapoid Pod > --- WEAPON (2) ------- Power Sword > --- INVENTORY (20) --- Heavy Ion Engine Improved Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Deep Structural Scanner Seismic Detector Expert System Transmission Jammer A0-MCA's Component Scanner Drone Bay (2/2) Advanced Beam Cannon Improved Assault Rifle Gauss Rifle Rocket Launcher Mini Grenade Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Improved Treads Spiked Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Scrapoid Pod > --- WEAPON ----------- Coil Gun Power Sword > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Spiked Treads High-capacity Battery High-capacity Matter Pod Deep Structural Scanner Seismic Detector Expert System Transmission Jammer A0-MCA's Component Scanner Drone Bay Advanced Beam Cannon Improved Assault Rifle Gauss Rifle Rocket Launcher Mini Grenade Launcher CPS Tube [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 74 | 7 16 2 19 14 5 11 Power 10 | 1 3 1 2 2 . 1 Engine 8 | 1 3 . 2 2 . . Core 1 | . . 1 . . . . Reactor 1 | . . . . . . 1 Propulsion 28 | 2 4 . 11 4 3 4 Treads 27 | 2 4 . 10 4 3 4 Leg . | . . . . . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 4 1 1 2 2 3 Device 8 | 1 2 . 1 1 1 2 Storage 4 | 1 1 1 . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . 1 . . 1 1 . Artifact . | . . . . . . . Weapon 21 | 2 5 . 5 6 . 3 Energy Gun 6 | 1 2 . 1 2 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 6 | 1 . . 3 1 . 1 Ballistic Cannon 3 | . 1 . . 2 . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . 1 . 1 . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 18 | . 3 . 2 5 1 7 Power 4 | . 2 . . 1 . 1 Propulsion 6 | . . . 1 1 . 4 Utility 4 | . 1 . . 1 1 1 Weapon 4 | . . . 1 2 . 1 Highest Loss Streak 6 | . 2 . 1 1 1 6 To Critical Strikes . | . . . . . . . Average Backups 18 | 1 12 15 19 19 19 19 Power . | . . 1 1 1 1 1 Propulsion 3 | . 2 3 3 2 3 3 Utility 6 | . 4 5 8 7 5 6 Weapon 6 | . 5 5 6 7 8 6 Tool/Special . | . . . . . . . Unused Backups 36 | . 7 . 6 6 1 16 Power 3 | . . . 2 1 . . Propulsion 3 | . 1 . . . . 2 Utility 10 | . 2 . 1 1 . 6 Weapon 19 | . 4 . 3 4 1 7 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 87 93 99 97 Engine 10 | . 13 10 9 11 11 10 Treads 32 | . 28 28 32 33 33 32 Device 10 | . 9 9 10 10 10 10 Storage 11 | . 14 14 11 11 11 10 Protection 6 | . 4 4 . 5 11 10 Energy Gun 2 | . 10 14 3 . . . Energy Cannon 2 | . . . . . 5 4 Ballistic Gun 10 | . 5 . 15 9 11 10 Ballistic Cannon 2 | . 8 14 2 8 . . Impact Weapon 1 | . 2 . . 4 4 . Special Melee Weapon 2 | . . . . . . 4 Peak Build Rating 45 | 7 9 11 23 24 22 45 Average Rating 21 | 6 7 8 21 20 21 26 On Entrance 13 | . 7 8 11 23 21 22 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 63 | . . . . . . 63 Heaviest Build 72 | 12 33 53 58 65 63 72 Greatest Support 71 | 40 40 40 63 63 63 71 Greatest Overweight (x) 2 | . . 1 . 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 18 | 7 12 15 20 20 20 19 Most Carried 20 | 4 15 17 20 20 20 20 Average Carried 18 | 1 12 15 19 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 4 15 17 20 20 20 16 Scrap Suit Usage (%) 24 | . . . 97 48 . . Parts Cannibalized 16 | . . . 15 1 . . Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 3134 | 294 509 49 1049 670 185 378 Remotely 35 | . 35 . . . . . Salvage Created 4418 | 269 752 78 2049 1042 228 . Parts 249 | 26 40 4 117 50 12 . Haulers Intercepted 7 | . 2 . 4 1 . . Recyclers Shooed 5 | . . . 4 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 80 | . 15 2 38 22 3 . Guns 54 | . 11 . 30 13 . . Cannons 26 | . 4 2 8 9 3 . Classes Destroyed 10 | 3 4 . 2 1 . . Worker 8 | 1 . . 5 2 . . Builder 2 | . . . 1 1 . . Tunneler 7 | 7 . . . . . . Hauler 7 | . 2 . 4 1 . . Recycler 8 | 1 2 . 3 1 1 . Operator 1 | . . . . 1 . . Watcher 5 | . 2 . 2 1 . . Swarmer 13 | . 3 . 10 . . . Grunt 46 | . 12 2 19 13 . . Sentry 21 | . . . 9 9 3 . Best Kill Streak 6 | 3 4 2 6 6 1 . Combat Bots Only 6 | . 4 2 5 6 1 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 486 | . 66 4 191 99 22 104 Missed 111 | . 13 2 45 24 5 22 Hits 375 | . 53 2 146 75 17 82 Projectile 375 | . 53 2 146 75 17 82 Critical Strikes 14 | . 1 . 4 2 1 6 Part Disruptions 2 | . . . 2 . . . Damage Taken 4994 | . 648 29 1771 937 225 1384 Core 543 | . 119 12 210 64 10 128 Absorbed by Shields 66 | . . . . 54 12 . Regen/Repaired (Parts) 123 | . . . 121 2 . . Core Remaining (%) 73 | 100 . 47 . . . . Volleys Fired 300 | 24 47 4 146 68 8 3 Largest 2 | 2 2 2 2 2 2 2 Hottest 100 | 70 100 80 100 66 91 98 Shots Fired 586 | 48 93 8 284 132 16 5 Gun 451 | 48 74 4 235 80 8 2 Cannon 133 | . 18 4 48 52 8 3 Launcher . | . . . . . . . Special 2 | . 1 . 1 . . . Kinetic 441 | 24 46 4 221 132 12 2 Thermal 145 | 24 47 4 63 . 4 3 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 4 13 19 18 16 12 1 Robot Miss Streak 8 | 8 1 . 5 4 1 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 . 4 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 403 | 23 70 6 194 90 12 8 Core Hits 165 | 12 34 4 75 37 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . 2 2 . . Critical Strikes 20 | 2 3 . 10 5 . . Burn 9 | 2 2 . 5 . . . Destroy 2 | . . . 1 1 . . Blast 7 | . 1 . 3 3 . . Smash 2 | . . . 1 1 . . Melee Attacks 67 | . 10 . 14 19 5 19 Impact 48 | . 10 . 14 19 5 . Slashing 14 | . . . . . . 14 Piercing . | . . . . . . . Sneak Attacks 9 | . 1 . 2 1 . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6759 | 263 972 110 3203 1827 300 84 Guns 4231 | 263 600 27 2391 861 89 . Cannons 1955 | . 265 69 557 853 165 46 Explosions . | . . . . . . . Melee 410 | . 107 . 200 65 . 38 Ramming 163 | . . 14 55 48 46 . Kinetic 4762 | 86 449 69 2280 1714 164 . Thermal 1424 | 177 416 27 668 . 90 46 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 372 | . 107 . 200 65 . . Slashing 38 | . . . . . . 38 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 189 | . 12 . 110 65 2 . Projectiles 7 | . . . 7 . . . Explosions . | . . . . . . . Melee 182 | . 12 . 103 65 2 . Knockbacks 17 | . 5 . 6 6 . . Impact 2 | . 1 . . 1 . . Kinetic 15 | . 4 . 6 5 . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 20 | . . 3 9 6 2 . Targets Rammed 22 | . . 3 10 7 2 . Kicked . | . . . . . . . Crushed 2 | . . . 1 1 . . Highest Temperature 303 | 100 225 123 303 56 14 80 Average Temperature 58 | 38 63 66 79 11 7 24 Received Heat Transfer 2478 | . 324 15 669 447 75 948 Effects 2 | . 1 . 1 . . . Energy Bleed 2 | . 1 . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 1 1 1 . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 1 1 3 . Impact Corruptions 8 | . 1 . 4 2 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | 1 2 . 4 . . . Heat Transferred 4453 | 666 1332 74 2183 . 148 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 81 | 100 100 100 66 66 100 . Level 1 18 | . . . 33 33 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 386 | 10 139 40 386 342 76 . Initial 154 | . . 15 . 154 76 . Average 116 | 1 54 5 184 191 12 . Influence Increases 2811 | 45 511 50 1177 816 212 . Destroy 0b10 Robot/C 1600 | . 300 40 760 440 60 . Destroy 0b10 Robot/NC 200 | 45 30 . 85 35 5 . Destroy Leader 424 | . 68 10 202 144 . . Successful Hack 130 | . 33 . 45 31 21 . Select Force Hacks 210 | . 60 . 30 . 120 . Disable Machine 90 | . . . 30 60 . . Destroy Structure 37 | . 5 . 10 16 6 . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 105 | . 15 . . 90 . . Influence Decreases 2811 | 45 471 90 811 986 408 . Entered New Map 357 | . . 25 . 212 120 . Time Decay 2047 | 45 441 65 641 574 281 . Lost Part 100 | . 30 . 20 50 . . Purge Threat 307 | . . . 150 150 7 . Squads Dispatched 11 | . 3 . 5 3 . . Investigation 6 | . 3 . 2 1 . . Extermination . | . . . . . . . Reinforcement 5 | . . . 3 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 7 | . 1 . 2 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 22 2 53 35 3 19 Peak Tracking Total 16 | . 3 2 4 6 1 16 Tactical Retreats 8 | . 1 . . 6 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 3 | . 1 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 7 | . . . 2 4 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 49 | . 10 . 12 9 10 8 Terminals 29 | . 8 . 8 7 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 8 | . 2 . 1 1 4 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 168 | . 36 . 35 29 24 44 Successful 114 | . 18 . 19 18 15 44 Failed 54 | . 18 . 16 11 9 . Catastrophic 6 | . 1 . 2 . 3 . Database Lockouts . | . . . . . . . Manual 77 | . 27 . 20 8 22 . Terminals 105 | . 32 . 29 24 20 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 14 | . 4 . 2 4 4 . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 78 | . 10 . 10 11 3 44 Record 43 | . . . . . . 43 Part Schematic 4 | . 1 . . 3 . . Robot Analysis 6 | . 4 . 2 . . . Prototype ID Bank 4 | . 1 . 1 1 1 . Open Door 1 | . . . . 1 . . Terminal Index 2 | . . . 1 . 1 . Unreport Threat 3 | . . . 1 1 1 . Locate Traps 6 | . 3 . 1 2 . . Patrol Status 1 | . . . . 1 . . Transport Status 2 | . . . 1 1 . . Hauler Manifests 5 | . 1 . 3 1 . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 33 | . 8 . 7 6 12 . Terminals 26 | . 6 . 6 6 8 . Botnet 6 | . 1 . 1 1 3 . Skim 20 | . 5 . 5 5 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 2 . 1 . 4 . Tunnel 7 | . 2 . 1 . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 34 | . 10 . 11 7 6 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . . 4 Non-combat 1 | . . . . . . 1 Combat 3 | . . . . . . 3 Robot Hacks Applied 5 | . . . . . . 5 parse_system 5 | . . . . . . 5 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 5 | . . . . . . 5 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 5034 | 165 947 264 . 220 153 3285 Structural 1769 | . . . . . . 1769 Seismic 3265 | 165 947 264 . 220 153 1516 Robot Analysis Total 6 | . 4 . 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 14151 | 255 1572 414 2740 1743 1384 6043 Spaces Moved 7568 | 112 804 232 1310 713 813 3584 Core 156 | 4 . . . . . 152 Treads 7412 | 108 804 232 1310 713 813 3432 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 162 | 156 160 164 160 176 160 161 Slowest Speed 253 | 160 160 240 160 240 160 253 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 76 | 5 99 56 90 93 98 95 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 14 | . 3 . 1 1 5 4 Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 6 | . . . . . . 6 Spaces Dug 33 | . 4 . 8 7 4 10 Terrain Destroyed 33 | . 4 . 8 7 4 10 Melee 32 | . 3 . 8 7 4 10 Projectile 1 | . 1 . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 8738 | 146 987 255 1642 1032 868 3808 Wait 473 | . 69 8 88 170 18 120 Move 7562 | 111 803 231 1309 712 812 3584 Hop . | . . . . . . . Pick Up 86 | 4 18 3 15 12 3 31 Fast Attach 28 | 7 4 1 2 4 . 10 Attach 20 | . . . 4 6 1 9 Detach 7 | . 1 . 3 2 . 1 Swap 96 | . 20 2 30 16 14 14 Drop 77 | . 15 3 21 16 5 17 Fire 300 | 24 47 4 146 68 8 3 Melee 67 | . 10 . 14 19 5 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush 22 | . . 3 10 7 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 7) 678 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Discovered new exit (range 8) 897 | -10/Materials | Learned location of 2 exits from Mines 1005 | -10/Materials | Learned 4 Recycling zone layouts 1078 | -10/Materials | Learned location of 2 exits from Subcaves 1114 | -10/Materials | Discovered new exit (range 5) 1134 | -10/Materials | Learned Storage interactive machine intel 1179 | -10/Materials | Learned location of 2 exits from Mines 1233 | -10/Materials | Learned Storage emergency access door positions 1482 | -10/Materials | Discovered new exit (range 13) 1670 | -10/Materials | Discovered new exit (range 4) 1828 | -10/Materials | Entered Mines 1829 | -10/Mines | Identified exit to Subcaves 1829 | -10/Mines | Identified exit to Materials 1960 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2110 | -10/Mines | Core integrity fell below 50% 2204 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2209 | -10/Mines | Found Scrap Suit 2242 | -10/Mines | Entered Materials 2242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2534 | -9/Materials | Discovered new exit (range 11) 3128 | -9/Materials | Discovered new exit (range 5) 3777 | -9/Materials | Discovered new exit (range 11) 3802 | -9/Materials | Core integrity fell below 50% 4074 | -9/Materials | Build established: Scavenger-Mutant 4318 | -9/Materials | Discovered new exit (range 10) 4474 | -9/Materials | Identified exit to Mines 4474 | -9/Materials | Identified exit to Materials 4508 | -9/Materials | Learned location of 1 exit from Storage 4545 | -9/Materials | Loaded intel: 5 trap records 4549 | -9/Materials | Learned Storage security intel 4550 | -9/Materials | Learned 4 Recycling zone layouts 4553 | -9/Materials | Learned Materials stockpile data 4567 | -9/Materials | Learned location of 1 exit from Recycling 4982 | -9/Materials | Entered Storage 4985 | -9/Storage | Loaded intel: 18 interactive machine locations 5512 | -9/Storage | Build established: Mutant 5782 | -9/Storage | Learned Materials stockpile data 5811 | -9/Storage | Identified exit to Garrison 5829 | -9/Storage | Learned location of 1 exit from Recycling 5868 | -9/Storage | Identified exit to Recycling 5898 | -9/Storage | Learned Materials emergency access door positions 5918 | -9/Storage | Learned location of Zion (-7) 5971 | -9/Storage | Learned 2 Materials zone layouts 6304 | -9/Storage | Used back door to open Recycling access 6725 | -9/Storage | Entered Recycling 6726 | -9/Recycling | Identified exit to Scraptown 6726 | -9/Recycling | Identified exit to Factory 7937 | -9/Recycling | Learned Storage security intel 7969 | -9/Recycling | Learned Storage garrison access intel 7992 | -9/Recycling | Learned Storage trap positions 8005 | -9/Recycling | Learned Storage trap positions 8006 | -9/Recycling | Learned Materials recycling unit intel 8007 | -9/Recycling | Learned Storage stockpile data 8044 | -9/Recycling | Learned Materials trap positions 8065 | -9/Recycling | Scanned before Scraplab entrance 8089 | -9/Recycling | Entered Scraplab 8109 | -9/Recycling | Entered Scraptown 8295 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8436 | -9/Scraptown | Discovered new exit (range 7) 8631 | -9/Scraptown | Visited The Evicted 8688 | -9/Scraptown | Visited Cyclists 8727 | -9/Scraptown | Visited Junk Repository 9215 | -9/Scraptown | Visited TADAMA 9248 | -9/Scraptown | Visited Shadow of the Wyrm 9319 | -9/Scraptown | Visited Symbiants 9379 | -9/Scraptown | Visited UFD Registry 9384 | -9/Scraptown | Registered with UFD as "Armorshaft" 9416 | -9/Scraptown | Visited Scrapoid Pod Storage 9460 | -9/Scraptown | Visited Curators Association 9493 | -9/Scraptown | Visited Abandonware Association 9525 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 9778 | -9/Scraptown | Visited A0-MCA Data Center 9795 | -9/Scraptown | Given a B+ rating by A0-MCA 9800 | -9/Scraptown | Found A0-MCA's Component Scanner 9856 | -9/Scraptown | Visited Research Penetration Think Tank 9945 | -9/Scraptown | Visited Cartography Club 10487 | -9/Scraptown | Released all parts (9) 10514 | -9/Scraptown | Learned location of Recycling (-9) 10514 | -9/Scraptown | Learned location of Extension (-5) 10514 | -9/Scraptown | Learned location of Quarantine (-2) 10514 | -9/Scraptown | Learned 8 Materials zone layouts 10514 | -9/Scraptown | Learned 16 Research zone layouts 10514 | -9/Scraptown | Learned 4 Access zone layouts 10514 | -9/Scraptown | Learned 4 Storage zone layouts 10514 | -9/Scraptown | Learned 8 Upper Caves zone layouts 10514 | -9/Scraptown | Learned 24 Upper Caves zone layouts 10514 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 10514 | -9/Scraptown | Learned Factory emergency access door positions 10514 | -9/Scraptown | Learned location of 2 exits from Factory 10514 | -9/Scraptown | Learned location of 2 exits from Lower Caves 10514 | -9/Scraptown | Learned location of 1 exit from Upper Caves 10541 | -9/Scraptown | Found Deep Structural Scanner 10573 | -9/Scraptown | Released all parts (4) 10717 | -9/Scraptown | Visited Scrapoid Research Area 10816 | -9/Scraptown | Visited Science Guys 10882 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10898 | -9/Scraptown | Found DCF Scrap (27 items) 10991 | -9/Scraptown | Found Scrapoid Pod 11531 | -9/Scraptown | Discovered new exit (range 3) 12785 | -9/Scraptown | Entered Cyclist Reading Room 13572 | -9/Scraptown | Met Optimus 13572 | -9/Scraptown | Accepted into 0bPrime 13889 | -9/Scraptown | Civil war broke out across Scraptown 14015 | -9/Scraptown | Found Prototype Processor 14024 | -9/Scraptown | Lost 7 allies 14053 | -9/Scraptown | Core integrity fell below 20% 14068 | -9/Scraptown | Optimus destroyed in the chaos of civil war 14147 | -9/Scraptown | Lost 8 allies 14152 | -9/Scraptown | Destroyed by S6-ZQ0(j) with Overtuned Pulse Rifle Last Messages --------------- 14046_ Critical hit (Burn: +50). 14048_ JO-52T(j) cannibalizes Salvaging Laser to repair Ovr. Pulse Rifle. 14048_ Critical hit (Burn: +50). 14055_ Med. Armor Plating destroyed. 14068_ ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. 14070_ Critical hit (Burn: +50). 14073_ Dropped Imp. Heat Sink. 14075_ Machine disabled. 14075_ Acquired Imp. Heat Sink. 14088_ Med. Treads destroyed. 14101_ JO-52T(j): "Triborg not so powerful after all." 14106_ Imp. Treads destroyed. 14108_ Spk. Treads destroyed. 14136_ Coil Gun destroyed. 14140_ HZ-E4H(j) heat short circuits Ovr. Titanium Leg. 14146_ Critical hit (Burn: +50). 14148_ Lgt. Treads destroyed. 14151_ Graviton Reactor destroyed. 14152_ ZX-B0X(j) heat damages Mak. Salvage Targeting Computer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ???????????????????????????#######???????????????? | | ########################???#######???????????????? | | #########################?########???????????????? | | ###########################"%"#####??????????????? | | ###########################"%"#####??????????????? | | """##""|##"""##### #######!< #####??????????????? | | ""!##"" ##!!"#### ######% #####??????????????? | | !%j ######????????????? | | g ######????????????? | | ################# ####j###########????????????? | | ################## #####@###########????????????? | | ################## ## # # # ####????????????? | | """"""#""""" ## #####j#j# ## ####????????????? | | """""# " " " ## # ##j## # ####????????????? | | """# """## # # j# # ####????????????? | | "# """## # # ## #### #####????????????? | | """# " """## # # # # #####????????????? | | """"#""" " ## # ####X# #####????????????? | | ""#""" ## # ## #### # #####????????????? | | " ""#""" ""## # # # ####????????????? | | " ""# " "## ###### ##########????????????? | | # "## #*%= ####????????????? | | "# ## #=!=[ ####????????????? | | ########### ##### ##[### ##########????????????? | | ########### ##### ## #### #########????????????? | | """"""""""" """""!["" "##" # ######????????????? | | =[ !%!="##" ####????????????? | | ! =% [%="##" #?????????????? | | !%%![%"##" ##?????????????? | | ! =!=!!=##" #####????????????? | | =%! ==![*! ##????????????? | | """""""""""""" "" %= * "##" ####????????????? | | """"""""""""""""" ##" ###????????????? | | ################ "## ########????????????? | | ###########" %"## ##########????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Cooling System | -9/Storage | Hacked Dynamic Insulation System | -9/Storage | Hacked Disposable Heat Sink | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowComponentTurbovents Manual? 0 Play Time 02:05:41 Cumulative 346.9 hours Start 2026.04.13 @ 21:26:22 End 2026.04.15 @ 00:47:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9adeeec2-578e-469b-bd0e-786f67828840