Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 23:07:42 Player: APerTAS Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (1) 5 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-247) -247 TOTAL SCORE: 358 Bonus ------- Friendly Fire -247 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- (None) [Rating: 2] Favorites ----------- Power None Propulsion None Utility None Weapon Mining Laser Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 2 | . . 2 . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . . 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) . | . . . . Peak Build Rating 2 | . . 2 . Average Rating . | . . . . On Entrance . | . . . . Avg Prop Armor Cover (%) . | . . . . Naked Turns 636 | . 21 481 134 Heaviest Build 1 | . . 1 . Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried . | . . . . Average Carried . | . . . . Final Capacity 5 | 5 5 5 5 Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 154 | 74 . 55 25 Remotely . | . . . . Salvage Created 9 | . . 9 . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed . | . . . . Classes Destroyed 1 | . . 1 . Thug 1 | . . 1 . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 24 | . . . 24 Missed 11 | . . . 11 Hits 13 | . . . 13 Projectile 13 | . . . 13 Damage Taken 257 | . . 33 224 Core 257 | . . 33 224 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 4 | . . 4 . Largest 1 | . . 1 . Hottest 100 | . . 100 . Shots Fired 4 | . . 4 . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special 4 | . . 4 . Kinetic . | . . . . Thermal 4 | . . 4 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . . 4 . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 4 | . . 4 . Core Hits 4 | . . 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 161 | . . 155 6 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 65 | . . 59 6 Kinetic . | . . . . Thermal 96 | . . 96 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 29 | . . 26 3 Shots . | . . . . Rammed 19 | . . 18 1 Targets Rammed 19 | . . 18 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 48 | . . . 48 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence . | . . . . Initial . | . . . . Average . | . . . . Influence Increases 30 | . . . 30 Lose Combat Pursuer 30 | . . . 30 Influence Decreases . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . . . 10 Peak Tracking Total 8 | . . . 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . . 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 5 5 Successful 5 | . . . 5 Failed 5 | . . 5 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 5 | . . 5 . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Record 5 | . . . 5 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 667 | 9 21 503 134 Spaces Moved 536 | 18 41 253 224 Core 536 | 18 41 253 224 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 16 56 33 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 918 | 17 40 615 246 Wait 360 | . . 339 21 Move 533 | 17 40 252 224 Hop . | . . . . Pick Up . | . . . . Fast Attach 2 | . . 2 . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 4 | . . 4 . Melee . | . . . . Ram 19 | . . 18 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 8) 31 | -10/Materials | Entered Mines 36 | -10/Mines | Learned Materials trap positions 46 | -10/Mines | Received a Mining Laser from a helpful Derelict 81 | -10/Mines | Released all parts (1) 309 | -10/Mines | Build established: Mutant 491 | -10/Mines | Discovered new exit (range 9) 499 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 500 | -10/Mines | Released all parts (1) 520 | -10/Mines | Discovered new exit (range 5) 534 | -10/Mines | Entered Subcaves 587 | -10/Subcaves | Discovered new exit (range 8) 598 | -10/Subcaves | Visited Clippyterm 599 | -10/Subcaves | Identified exit to Materials 599 | -10/Subcaves | Identified exit to Recycling 599 | -10/Subcaves | Learned Factory trap positions 609 | -10/Subcaves | Core integrity fell below 50% 622 | -10/Subcaves | Learned Materials emergency access door positions 658 | -10/Subcaves | Core integrity fell below 20% 668 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- It looks like you're afraid of the consquences of stepping on the wrong spot, would you like help? Data stored: Factory trap records. >>Record "LU-1G1" It looks like you're researching the legendary digger of dangerously deep tunnels, unfortunately it seems not even members of the Boring Crew know what became of that one. >>Record "Optimus" It looks like you're curious about the current leader of 0bPrime. Optimus is well liked, but certainly not being up front with the UFD as a whole. 00606_ Slammed into RY-N4Y(R). 00618_ Triggered Piercing Trap. 00618_ Spikes shoot up from the floor. 00622_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 00660_ Sml. Laser fries itself beyond repair. 00661_ Acquired 2 matter. 00662_ Heat Sink fries itself beyond repair. 00664_ S-10 Pest springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##????????????????????????????????????? | | ##???????## #????????????????????????????????????? | | #??????## #????????????????????????????????????? | | #????### #????????????????????????????????????? | | #???## #????????????????????????????????????? | | ##### #?????????????????????###?????????????? | | ##???????????????? ?? ###??????????? | | #????????????????? ? ??????????? | | ##???????????????? ? ???????????? | | ## #????????????#### ?? ????????##?? | | ### #???????????## #??? #???????? ##? | | ## #??????????## #???? #####???? ## | | ## ##??????????? ##????# #???# # | | #?????????????# ##??## #?## # | | #?????????????# #### ### #? | | #### ## ##????????????## ## #?? | | ???#######?????????????# ## ##? | | ?????????????????#####?### ## % ## | | ?????????????????#""" ?## % | | ?????????????????#" # # # | | ?????????????????#" # ## ####### | | ?????????????????#""t ss #### ###??# | | ????????????????#> @ #??### ##?## # | | ????????????????##""t s #?## ### #? | | #####????????????#" s# ## ## #??# | | """"#????????????#" ## ## ## ##?? | | "X""#????????????#""" ??# ## #?? | | "#????????????######?? ## # | | # ###??????????????????? ### #### ### | | # ##???????????????????## #??#### ### | | ##?????###???????????# ???# | | ####### ######??????# ???# ##### | | # # ^ ##??????### ??## ##???? # | | #?????????#### #????# ######## | | # ## #?????????## #????# ##??????? | | # ## ## #??#####??##### #????# ????????? | | # # # # ##### #### # ###?? ????????? | | # ##????????? | | ## ## #### ## #????????? | | ?###########??# ## #### ## ##### #???????????? | | ??????????????## #####??######????###???????????? | | ???????????????####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 298 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormWeaponPulseblaster Manual? 0 Play Time 00:05:34 Cumulative 56.9 hours Start 2026.02.20 @ 23:03:39 End 2026.02.20 @ 23:07:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc7c7e5a-80ed-42ab-957f-98862ae8bf88