Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 00:51:50 Player: Olafz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (4) 20 Value Destroyed (260) 260 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 6320 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Advanced ECM Suite Variable Charge Gun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Improved Trap Scanner Advanced Terrain Scanner Transmission Jammer Stealth Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced ECM Suite [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . 8 . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 8 | . . . . 6 . . . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 21 | 6 . . 4 4 1 3 2 . . . 1 Power 2 | 1 . . 1 . . . . . . . . Engine 1 | 1 . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 4 | 2 . . 1 . . . 1 . . . . Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . 1 . . . 1 . . . . Utility 12 | 1 . . 2 4 1 2 1 . . . 1 Device 11 | . . . 2 4 1 2 1 . . . 1 Storage 1 | 1 . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 3 | 2 . . . . . 1 . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 12 | . . . . 4 . 4 . . . . 4 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 Utility 8 | . . . . 3 . 2 . . . . 3 Weapon 1 | . . . . . . 1 . . . . . Highest Loss Streak 4 | . . . . 4 . 3 . . . . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 1 | . 1 1 1 4 1 1 2 2 2 2 3 Power . | . 1 1 1 1 . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . 1 1 2 2 2 2 2 Weapon . | . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . . . 1 . . . . . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 52 | . 85 85 88 35 25 26 9 20 20 20 6 Engine 5 | . 14 14 10 . . . . . . . . Core 2 | . . . 3 6 6 4 . . . . . Leg 11 | . 28 28 21 . . . . . . . . Flight 2 | . . . 3 5 . . 1 6 6 6 . Device 12 | . . . 15 22 19 21 7 13 13 13 6 Storage 5 | . 14 14 10 . . . . . . . . Ballistic Gun 11 | . 28 28 21 . . . . . . . . Peak Build Rating 36 | 6 6 6 12 27 27 36 11 11 11 11 13 Average Rating 11 | 4 6 6 9 19 25 23 5 11 11 11 5 On Entrance 9 | . 6 6 6 12 11 27 4 11 11 11 11 Naked Turns 98 | . . . . . . . . . . . 98 Heaviest Build 20 | 11 11 11 12 15 18 20 2 2 2 2 3 Greatest Support 20 | 20 20 20 20 14 12 12 6 6 6 6 6 Greatest Overweight (x) 3 | 1 . . . 1 1 3 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 7 5 5 5 5 5 5 5 5 Most Carried 6 | 1 1 1 6 5 1 3 2 2 2 2 4 Average Carried 1 | . 1 1 1 4 1 1 2 2 2 2 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 5 1 1 2 2 2 2 2 4 Class Distribution -------------------- 83% | Mutant 13% | Derelict-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Matter Collected 431 | 127 25 67 109 . . . 93 10 . . . Remotely . | . . . . . . . . . . . . Salvage Created 201 | . 17 60 . . . 124 . . . . . Parts 11 | . 2 4 . . . 5 . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 4 | . 1 1 . . . 2 . . . . . Guns 2 | . 1 1 . . . . . . . . . AOE 1 | . . . . . . 1 . . . . . Classes Destroyed 3 | . 1 1 . . . 1 . . . . . Swarmer 1 | . 1 . . . . . . . . . . Grunt 2 | . . . . . . 2 . . . . . Subdweller 1 | . . 1 . . . . . . . . . Best Kill Streak 2 | . 1 1 . . . 2 . . . . . Combat Bots Only 2 | . 1 1 . . . 2 . . . . . Max Kills in Single Turn 1 | . 1 1 . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 220 | . 2 4 . 37 . 75 2 1 . 3 96 Missed 82 | . . 1 . 16 . 29 1 1 . 2 32 Hits 138 | . 2 3 . 21 . 46 1 . . 1 64 Projectile 138 | . 2 3 . 21 . 46 1 . . 1 64 Critical Strikes 4 | . . . . 2 . . . . . . 2 Damage Taken 2341 | . 43 99 . 277 . 785 15 . . 16 1106 Core 1754 | . 26 18 . 108 . 577 15 . . . 1010 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . 82 . . . . . . 17 . Volleys Fired 8 | . 2 5 . . . 1 . . . . . Largest 2 | . 2 2 . . . 1 . . . . . Hottest 43 | . 40 40 . . . 43 . . . . . Shots Fired 15 | . 4 10 . . . 1 . . . . . Gun 14 | . 4 10 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special . | . . . . . . . . . . . . Kinetic 14 | . 4 10 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 1 | . . . . . . 1 . . . . . Robot Hit Streak 7 | . 1 6 . . . 7 . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 7 | . 1 5 . . . 1 . . . . . Core Hits 11 | . 1 1 . . . 9 . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 345 | . 15 53 . 10 . 239 . . . . 28 Guns 68 | . 15 53 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 239 | . . . . . . 239 . . . . . Melee . | . . . . . . . . . . . . Ramming 38 | . . . . 10 . . . . . . 28 Kinetic 68 | . 15 53 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 239 | . . . . . . 239 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . 4 12 13 13 13 13 13 2 Average Corruption 10 | . . . . 4 10 12 13 13 13 13 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . . . . . 4 13 3 2 2 4 . Message Errors 7 | . . . . . . 1 2 . 1 3 . Matter Fused 6 | . . . . . 1 2 . 1 1 1 . Heat Flow Errors 3 | . . . . . 1 2 . . . . . Energy Discharges 2 | . . . . . 1 1 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . 1 . 1 . . . Data Loss (major) 2 | . . . . . . 2 . . . . . Misdirections 5 | . . . . . 1 3 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . 5 . 42 . . . . 13 Shots 2 | . . . . . . 2 . . . . . Rammed 6 | . . . . 1 . . . . . . 5 Targets Rammed 6 | . . . . 1 . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 255 | . . . . 27 227 255 . . . . . Average Temperature 110 | . . . . 16 122 116 . . . . . Received Heat Transfer 339 | . . 18 . 138 . 108 . . . . 75 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 96 | 100 100 . . 100 100 87 . . . . 100 Level 1 3 | . . . . . . 13 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 240 | . 20 . . 30 5 240 . . . . 190 Initial 150 | . . . . . 5 . . . . . 150 Average 54 | . 4 . . 3 1 42 . . . . 159 Influence Increases 651 | . 20 . . 45 . 265 . . . 6 315 Destroy 0b10 Robot/C 60 | . 20 . . . . 40 . . . . . Destroy 0b10 Robot/NC 5 | . . . . . . . . . . 5 . Allied During Kill 1 | . . . . . . . . . . 1 . Disable Machine 165 | . . . . . . 165 . . . . . Advance Influence 150 | . . . . . . . . . . . 150 Lose Combat Pursuer 270 | . . . . 45 . 60 . . . . 165 Influence Decreases 476 | . 20 . . 30 15 40 124 50 51 6 140 Entered New Map 165 | . . . . . 10 . 84 20 51 . . Time Decay 251 | . 20 . . 20 5 30 40 30 . 6 100 Lost Part 60 | . . . . 10 . 10 . . . . 40 Squads Dispatched 7 | . . . . 5 . . . . . . 2 Investigation 4 | . . . . 3 . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 2 | . . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Distress Signals 1 | . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 51 | . 3 1 . 9 5 9 1 1 . 3 19 Peak Tracking Total 9 | . 2 1 . 6 5 5 1 1 . 3 9 Tactical Retreats 8 | . . . . 2 . 2 . . . . 4 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Traps Triggered 3 | . . 1 . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Machines Disabled 11 | . . . . . . 11 . . . . . Max in Single Turn 4 | . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Machines Accessed 12 | . . . 1 5 . . . . 4 . 2 Terminals 3 | . . . . 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . 3 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 41 | . . . 1 5 . . . . 31 . 4 Successful 36 | . . . 1 3 . . . . 31 . 1 Failed 5 | . . . . 2 . . . . . . 3 Catastrophic 3 | . . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . . 5 . . . . . . 4 Terminals 3 | . . . . 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . 3 . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 32 | . . . 1 . . . . . 31 . . Record 12 | . . . 1 . . . . . 11 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . 3 . . . . . . 1 Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . 3 . . . . . . 1 Fedlink 4 | . . . . 3 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . 2 . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 . Total Damage 92 | . . . . . . . . . . 92 . Kills 1 | . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 1083 | . . . 502 171 . 106 16 66 32 83 107 Sensors 966 | . . . 502 170 . . 16 66 32 83 97 IFF 34 | . . . . . . . . . . . 34 Terrain 127 | . . . . 51 . 76 . . . . . Traps 153 | . . . . 153 . . . . . . . Jamming 106 | . . . . . . 106 . . . . . ECM 2 | . . . . 2 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Turns Passed 1830 | 43 85 249 538 177 67 200 85 66 32 83 205 Spaces Moved 2529 | 29 57 180 650 323 72 205 167 163 80 207 396 Core 817 | 3 . . . 28 72 205 130 . . . 379 Treads . | . . . . . . . . . . . . Legs 602 | 26 57 180 339 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1110 | . . . 311 295 . . 37 163 80 207 17 Fastest Speed 35 | 50 120 120 35 35 50 50 40 40 40 40 40 Average Speed 65 | 115 120 120 79 40 91 88 47 40 40 40 49 Slowest Speed 200 | 190 120 120 120 115 100 200 50 40 40 40 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 25 16 47 17 78 6 31 34 70 44 18 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 10 | . . . 6 . . . 2 2 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Dat Pro Fac Total 2666 | 35 70 203 672 370 72 222 170 163 79 206 404 Wait 94 | . 12 19 13 36 . 11 2 1 . . . Move 2519 | 28 56 179 649 323 71 204 166 162 79 206 396 Hop . | . . . . . . . . . . . . Pick Up 3 | 1 . . . . . . . . . . 2 Fast Attach 21 | 6 . . 4 4 1 3 2 . . . 1 Attach 1 | . . . . . . 1 . . . . . Detach 8 | . . . 5 1 . 2 . . . . . Swap . | . . . . . . . . . . . . Drop 6 | . . . 1 5 . . . . . . . Fire 8 | . 2 5 . . . 1 . . . . . Melee . | . . . . . . . . . . . . Ram 6 | . . . . 1 . . . . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 103 | -10/Materials | Discovered new exit (range 14) 122 | -10/Materials | Discovered new exit (range 6) 129 | -10/Materials | Entered Subcaves 129 | -10/Subcaves | Accompanied by 1 ally 130 | -10/Subcaves | Continued accompanying wandering Federalists (3) 130 | -10/Subcaves | Approached by a straggling Scientist 246 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 311 | -10/Subcaves | Build established: Mutant 377 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 378 | -10/Subcaves | Entered Scraptown 535 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 541 | -8/Scraptown | Visited UFD Registry 541 | -8/Scraptown | Registered with UFD as "Biocycle" 567 | -8/Scraptown | Visited Science Guys 584 | -8/Scraptown | Visited Scrap Suit Storage 626 | -8/Scraptown | Visited Junk Cannon Lab 654 | -8/Scraptown | Visited Curators Association 770 | -8/Scraptown | Visited DA-N13 Charitable Foundation 781 | -8/Scraptown | Found DCF Scrap (28 items) 806 | -8/Scraptown | Visited Scrapoid Pod Storage 821 | -8/Scraptown | Visited Scrapoid Research Area 828 | -8/Scraptown | Visited Chapter 10 857 | -8/Scraptown | Met Optimus 857 | -8/Scraptown | Accepted into 0bPrime 894 | -8/Scraptown | Discovered new exit (range 3) 906 | -8/Scraptown | Civil war broke out across Scraptown 916 | -8/Scraptown | Entered Factory 916 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 920 | -6/Factory | Loaded intel: 8 recycling unit locations 1014 | -6/Factory | Learned location of Protoforge (-3) 1016 | -6/Factory | Discovered new exit (range 15) 1093 | -6/Factory | Sucked down chute 1093 | -6/Factory | Entered Waste 1108 | -6/Waste | EMP discharged 1108 | -6/Waste | System corruption reached 10% 1108 | -6/Waste | Spotted C-40 Crusher 1118 | -6/Waste | Lost 4 parts (1n3u) 1127 | -6/Waste | Spotted C-40 Crusher 1127 | -6/Waste | Spotted C-40 Crusher 1129 | -6/Waste | Spotted C-40 Crusher 1138 | -6/Waste | Spotted C-40 Crusher 1151 | -6/Waste | Discovered new exit (range 10) 1160 | -6/Waste | Entered Factory 1321 | -6/Factory | Core integrity fell below 50% 1334 | -6/Factory | Lost 3 parts (1p2u) 1351 | -6/Factory | Discovered new exit (range 15) 1354 | -6/Factory | Discovered new exit (range 15) 1360 | -6/Factory | Core integrity fell below 20% 1360 | -6/Factory | Entered Lower Caves 1373 | -6/Lower Caves | Learned location of 2 exits from Factory 1402 | -6/Lower Caves | Encountered a Warlord checkpoint 1441 | -6/Lower Caves | Discovered new exit (range 12) 1445 | -6/Lower Caves | Entered another Lower Caves area 1467 | -6/Lower Caves | Encountered a Warlord checkpoint 1511 | -6/Lower Caves | Discovered new exit (range 3) 1511 | -6/Lower Caves | Entered Data Miner 1511 | -6/Data Miner | Discovered new exit (range 6) 1519 | -6/Data Miner | Met Data Miner 1528 | -6/Data Miner | Learned location of Section 7 (-3) 1528 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1534 | -6/Data Miner | Received God Mode back door access code from Data Miner 1543 | -6/Data Miner | Entered Proximity Caves 1564 | -5/Proximity Caves | Escorted by Enhanced Grunt 1579 | -5/Proximity Caves | Spotter reported a threat 1618 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1620 | -5/Proximity Caves | Discovered new exit (range 15) 1626 | -5/Proximity Caves | Entered Factory 1626 | -5/Factory | Evolved 2 slots: Utility x2 1627 | -5/Factory | Identified exit to Factory 1764 | -5/Factory | Lost 3 parts (3u) 1769 | -5/Factory | Core integrity fell below 50% 1769 | -5/Factory | Spotted B-75 Beast 1825 | -5/Factory | Loaded intel: 8 recycling unit locations 1826 | -5/Factory | Core integrity fell below 20% 1831 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- UFD!MEMBER UFD!NETWORK<754> UFD!RESOURCES<53> 0bP!READINESS 0bP!PRIORITY_MSG_OPTIMUS: The answer is technology. MC is not willing to utilize new prototypes too far from his center of power, trickling them outward only as newer and more powerful prototypes are already developed. This makes it easier to crush any broader opposition to his reign, so if we're ever going to stand a chance, we need to get at the other source of his power, no more picking at the edges or being satisfied with resources alone... UFD!SANITIZING UFD!... Loading Factory recycling unit intel (x8)... ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | # # #????? | | ?####+##### #????? | | ????# #???# #+#######+### ###?????????? | | ????# ##### # # #???????????? | | ????# + """"""""" # #???????????? | | ????######### # #???????????? | | ????# + """"""""" # #???????????? | | ??????####### # #???????????? | | ????????????# ! ""T"" # #???????????? | | ????????????# """"" # #???????????? | | ???????????#########;#### #???????????? | | ???????????# # #???????????? | | ???????????# """ # #???????????? | | ???????????# "Y ]] # #???????????? | | ???????????# """ ]] # #???????????? | | ??????????## ] # #???????????? | | ??????????#; ! ; % #???????????? | | ??????????#; # ##########??? | | ?????????##; # ?? | | ?????????#;Y ; ? | | ?????????##; [s; ?? | | ?????????# ; %s; ?? | | ?????????# ; * ;s ?? | | ?????????##;;; ;;;;; ##########??? | | ??????????# # #???????????? | | ??????????### # "@ # #???????????? | | ????????????####"F # #???????????? | | ???????????????#""" # #???????????? | | ???????????????#""" ! + +???????????? | | ???????????????# # #???????????? | | ???????????????# ! # H #???????????? | | ???????????????# # #???????????? | | ???????????????# # #???????????? | | ???????????????########## #???????????? | | ????????????????????????? ????????????? | | ????????????????????????? ??????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Evasion (%) 63 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevGuidanceNukerbomber Manual? 0 Play Time 00:24:15 Cumulative 269.3 hours Start 2025.06.07 @ 00:30:20 End 2025.06.07 @ 00:51:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 512 Adventurer 2 Explorer 0 Win Type - Total 16 Types 11/0/1/3/1/0/0/0/0/0 Lore% 74 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86a0d393-7d0f-42e9-8fe2-56876274e6da