Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 17:13:20 Player: Rune Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (659) 659 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1949 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 38/100 System Corruption 1% Temperature Cool (6) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Visual Processing Unit Hardlight Generator > --- WEAPON (2) ------- Maul > --- INVENTORY (15) --- Wheel Large Matter Pod (0) Signal Interpreter Light Armor Plating Field Recycling Unit (0) Medium Laser Small Laser Beam Rifle EM Pulse Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Hardlight Generator > --- WEAPON ----------- Enhanced Autogun EMP Blaster > --- INVENTORY -------- Wheel Large Matter Pod Signal Interpreter Light Armor Plating Field Recycling Unit Medium Laser Small Laser Beam Rifle EM Pulse Cannon Grenade Launcher Maul Makeshift Axe [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 33 | 7 3 5 18 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 4 | . . 2 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 1 4 Device 3 | . . . 3 Storage 4 | 1 2 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 3 1 1 10 Energy Gun 5 | 2 . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 5 | . 1 1 3 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . . 3 12 Power 3 | . . . 3 Propulsion 4 | . . 1 3 Utility 3 | . . 1 2 Weapon 5 | . . 1 4 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 98 94 91 Engine 9 | . 14 14 7 Leg 13 | . . 2 20 Wheel 9 | . 28 21 . Device 6 | . . . 10 Storage 22 | . 26 28 19 Processor 6 | . . . 11 Energy Gun 2 | . 2 . 3 Ballistic Gun 6 | . 14 12 3 Launcher 11 | . 11 13 10 Impact Weapon 2 | . . . 3 Naked Turns . | . . . . Heaviest Build 38 | 11 31 32 38 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 9 | . 1 3 9 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 5 8 14 15 Average Carried 9 | 2 4 9 9 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 2 8 10 10 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 752 | 107 35 93 517 Remotely . | . . . . Salvage Created 732 | . 35 68 629 Parts 59 | . 9 8 42 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 3 5 10 Guns 3 | . . . 3 AOE 14 | . 3 5 6 Classes Destroyed 9 | . 2 1 6 Worker 2 | . . . 2 Builder 3 | . . . 3 Tunneler 1 | . . . 1 Recycler 3 | . . . 3 Watcher 7 | . 2 . 5 Swarmer 9 | . 3 3 3 Grunt 5 | . . 2 3 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 156 | . 17 5 134 Missed 45 | . 10 . 35 Damage Taken 1691 | . 91 330 1270 Core 439 | . 7 28 404 Absorbed by Shields 20 | . . . 20 Core Remaining (%) 93 | 100 . 86 . Volleys Fired 34 | . 5 7 22 Largest 2 | . 2 2 2 Hottest 98 | . 50 53 98 Shots Fired 55 | . 10 14 31 Gun 23 | . 5 7 11 Cannon . | . . . . Launcher 32 | . 5 7 20 Special . | . . . . Kinetic 21 | . 5 7 9 Thermal 2 | . . . 2 Explosive 28 | . 5 7 16 Electromagnetic 4 | . . . 4 Robot Hit Streak 3 | . 2 3 3 Robot Miss Streak 7 | . 6 7 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 20 | . 2 4 14 Core Hits 43 | . 8 7 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1938 | . 237 379 1322 Guns 113 | . 7 6 100 Cannons . | . . . . Explosions 1480 | . 230 354 896 Melee 303 | . . . 303 Ramming 42 | . . 19 23 Kinetic 84 | . 7 6 71 Thermal 65 | . . . 65 Explosive 1395 | . 230 354 811 Electromagnetic 49 | . . . 49 Impact 303 | . . . 303 Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 1 Average Corruption 2 | . . 8 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 2 2 Message Errors 1 | . . 1 . Matter Fused 2 | . . 1 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 177 | . . . 177 Projectiles . | . . . . Explosions 57 | . . . 57 Melee 120 | . . . 120 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 221 | . 36 46 139 Shots 9 | . 2 1 6 Rammed 1 | . . 1 . Targets Rammed 14 | . . 1 13 Kicked 13 | . . . 13 Crushed . | . . . . Highest Temperature 475 | . 10 22 475 Average Temperature 74 | . 7 10 110 Received Heat Transfer 533 | . . 18 515 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 124 | . . . 124 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 362 | . 139 264 362 Initial 94 | . . 54 94 Average 143 | . 71 114 178 Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 80 53 Level 1 32 | . . 19 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 6 5 23 Peak Tracking Total 9 | . 4 3 9 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 . 3 Successful 3 | . 1 . 2 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1463 | 56 152 393 862 Spaces Moved 905 | 59 133 345 368 Core 32 | 23 . . 9 Treads . | . . . . Legs 380 | . . 21 359 Wheels 493 | 36 133 324 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 190 Average Speed 138 | 68 94 105 197 Slowest Speed 500 | 80 95 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 30 | 3 30 64 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 203 | . 22 72 109 Melee . | . . . . Projectile . | . . . . AOE 203 | . 22 72 109 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1041 | 74 151 365 451 Wait . | . . . . Move 902 | 58 132 344 368 Hop . | . . . . Pick Up 37 | 8 8 5 16 Fast Attach . | . . . . Attach 33 | 7 3 5 18 Detach 9 | 1 2 2 4 Swap . | . . . . Drop 5 | . 1 1 3 Fire 34 | . 5 7 22 Melee 7 | . . . 7 Ram 1 | . . 1 . Kick 13 | . . . 13 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 209 | -10/Materials | Entered Mines 216 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 230 | -10/Mines | Discovered new exit (range 8) 274 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 308 | -10/Mines | Learned location of 1 exit from Materials 317 | -10/Mines | Build established: Mutant 481 | -10/Mines | Discovered new exit (range 14) 561 | -10/Mines | Crushed by falling debris 602 | -10/Mines | Entered Materials 602 | -9/Materials | Evolved 2 slots: Utility x2 603 | -9/Materials | Identified exit to Materials 928 | -9/Materials | Core integrity fell below 50% 942 | -9/Materials | Lost 6 parts (1p2n1u2w) 1090 | -9/Materials | Discovered new exit (range 17) 1296 | -9/Materials | Build established: Scavenger-Mutant 1424 | -9/Materials | Core integrity fell below 20% 1464 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. [Achievement: Remodeling] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Grenade Launcher destroyed. Aluminum Leg destroyed. EMP Blaster destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????### ?????????? | | ??????#################+#+#?????????? | | ??????############ #?????????? | | ??????## g # ????????????? | | ??????## @ # ? ########??? | | ??????## """ # ##?##########??? | | ?????### g """"" # ##?## """ ##??? | | ?????## """"" # ##?## "Y" ##??? | | ?????## """"" # ##?## ##??? | | ?????## u """ u[ ##?## ##??? | | ?????## u # ! ##### ##??? | | ?????## ########* ##### * = ##### | | ?????############ #######+####### | | ?????############ ## | | ??????????????###[ ## | | ??????????????### * ## | | ??????????????### = = #######+## ## | | ??????????????#### ##### ## ## | | ?????????????? ## ##" # # | | ?????????????? ##?##T # | | ????????????? ##?##" # | | ??????????? ##?## # | | ?????????? ""?## # # | | ???????? =] T??############ ## | | ??????? =] ""?############ ## | | ????? # =] ##????????######## | | ????? # ##???????????##### | | ????? # ????????????????## | | ????? + ????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 375 Matter Stores 287 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed RecyclingFrostBuckler Manual? 0 Play Time 00:27:33 Cumulative 8.0 hours Start 2024.06.05 @ 16:35:38 End 2024.06.05 @ 17:13:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: df1b9b4e-9926-41fe-a0eb-177447e919b4