Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 15:25:24 Player: Lu10ent dan Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (166) 830 Value Destroyed (3118) 3118 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 5969 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 355 Friendly Fire -222 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 280/380 System Corruption 0% Temperature Critical (501) Movement Treading (405) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON (3) ------- Improved Medium Laser Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Light Treads Improved Heat Sink Improved Heat Sink Cooling System Cooling System Huge Storage Unit Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Weapon Shielding Improved Weapon Shielding Reflective Plating Improved Shield Generator Hacking Suite Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Weapon Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Medium Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Heat Sink Improved Weapon Shielding Hardened Heavy Armor Plating Improved Shield Generator Improved Shield Generator Hacking Suite Improved Medium Laser Improved Medium Laser Gauss Rifle Mini Grenade Launcher Datajack [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 199 | 8 31 28 90 42 Power 35 | 1 5 4 17 8 Engine 31 | 1 5 4 17 4 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 59 | 2 14 11 26 6 Treads 29 | . . 3 21 5 Leg . | . . . . . Wheel 28 | 2 14 8 4 . Hover . | . . . . . Flight 2 | . . . 1 1 Utility 56 | 3 5 6 25 17 Device 28 | 2 2 2 14 8 Storage 6 | 1 2 . 2 1 Processor 5 | . . 2 3 . Hackware . | . . . . . Protection 17 | . 1 2 6 8 Artifact . | . . . . . Weapon 49 | 2 7 7 22 11 Energy Gun 28 | 2 6 5 12 3 Energy Cannon . | . . . . . Ballistic Gun 11 | . 1 1 4 5 Ballistic Cannon 6 | . . . 4 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 12 | . 5 3 4 . Power 5 | . 2 1 2 . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 6 | . 3 1 2 . Highest Loss Streak 3 | . 2 1 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 97 99 90 Engine 17 | . 13 21 21 10 Core 1 | . . . . 7 Treads 15 | . . 2 21 17 Wheel 6 | . 28 17 . . Device 10 | . 9 8 13 8 Storage 10 | . 14 11 10 9 Processor 4 | . . 10 6 . Protection 5 | . 4 3 2 10 Energy Gun 14 | . 19 18 13 10 Ballistic Gun 6 | . 5 2 4 13 Ballistic Cannon 2 | . . . 3 2 Peak Build Rating 37 | 7 8 16 25 37 Average Rating 20 | 5 7 11 20 34 On Entrance 9 | . 7 8 12 22 Naked Turns . | . . . . . Heaviest Build 130 | 12 30 41 53 130 Greatest Support 46 | 20 20 40 46 40 Greatest Overweight (x) 3 | . 1 3 3 3 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 14 | 7 14 15 14 15 Most Carried 17 | 8 15 15 15 17 Average Carried 13 | 5 12 14 14 14 Final Capacity 25 | 8 15 15 15 25 Final Carried 17 | 8 15 15 15 17 Class Distribution -------------------- 40% | Scavenger-Mutant 30% | Mutant 15% | Tank 9% | Commander-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 4048 | 280 547 394 1575 1252 Remotely 128 | 128 . . . . Salvage Created 6243 | 169 1478 947 2708 941 Parts 360 | 14 76 63 168 39 Haulers Intercepted 8 | . 2 1 4 1 Recyclers Shooed 16 | . 5 3 6 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 68 | . 18 7 31 12 Guns 57 | . 18 7 21 11 Cannons 11 | . . . 10 1 Classes Destroyed 15 | 3 5 1 5 1 Worker 31 | 2 8 6 12 3 Builder 14 | . 1 3 7 3 Tunneler 8 | 3 1 4 . . Hauler 8 | . 2 1 4 1 Recycler 24 | 1 4 3 14 2 Mechanic 1 | . . . 1 . Operator 3 | . 1 1 1 . Drone 1 | . . . 1 . Watcher 9 | . 3 3 2 1 Swarmer 7 | . . . 7 . Grunt 46 | . 18 5 14 9 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 11 | . . 2 8 1 Hunter 2 | . . . . 2 Best Kill Streak 9 | 4 4 9 5 5 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 422 | . 96 66 151 109 Missed 97 | . 28 21 35 13 Damage Taken 4615 | . 816 591 1555 1653 Core 1156 | . 162 57 340 597 Absorbed by Shields 182 | . . . . 182 Redirected to Shielding 76 | . 16 3 18 39 Regen/Repaired (Parts) 273 | . . 97 176 . Core Remaining (%) 45 | 100 35 . . . Volleys Fired 513 | 13 152 65 211 72 Largest 3 | 2 2 2 2 3 Hottest 128 | 80 80 105 112 128 Shots Fired 957 | 26 224 127 388 192 Gun 877 | 26 224 127 320 180 Cannon 80 | . . . 68 12 Launcher . | . . . . . Special . | . . . . . Kinetic 415 | . 91 18 176 130 Thermal 403 | 13 92 93 143 62 Explosive . | . . . . . Electromagnetic 139 | 13 41 16 69 . Robot Hit Streak 21 | 11 10 12 21 8 Robot Miss Streak 7 | 1 5 5 5 7 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . 2 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 565 | 18 130 86 224 107 Core Hits 257 | 7 64 37 113 36 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 14 | . 1 1 5 7 Burn 7 | . . 1 2 4 Destroy 2 | . . . 1 1 Blast 4 | . . . 2 2 Corrupt 1 | . 1 . . . Melee Attacks 25 | . . . 25 . Impact 25 | . . . 25 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8622 | 228 1650 1122 3578 2044 Guns 7249 | 228 1540 1122 2530 1829 Cannons 1173 | . . . 958 215 Explosions 191 | . 110 . 81 . Melee . | . . . . . Ramming 9 | . . . 9 . Kinetic 4227 | . 588 208 1948 1483 Thermal 3243 | 66 723 738 1155 561 Explosive . | . . . . . Electromagnetic 1143 | 162 339 176 466 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . . . 39 . Projectiles 39 | . . . 39 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 14 | . . . 10 4 Impact . | . . . . . Kinetic 13 | . . . 9 4 Secondary 1 | . . . 1 . Self-Inflicted Damage 26 | . . . 26 . Shots 1 | . . . 1 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 616 | 144 139 459 548 616 Average Temperature 144 | 53 39 139 115 243 Received Heat Transfer 1917 | . 453 282 513 669 Effects 124 | . . 7 21 96 Shutdowns 39 | . . 6 6 27 Energy Bleed 11 | . . . 2 9 Interference 17 | . . . 4 13 Matter Decay 16 | . . 1 2 13 Short Circuit 12 | . . . 3 9 Damage (minor) 12 | . . . 2 10 Damage (major) 10 | . . . . 10 Damage (core) 7 | . . . 2 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . 2 6 1 1 Heat Transferred 7693 | 150 1550 1784 2692 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 . 2 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 662 | 30 372 243 662 302 Initial 258 | . 19 137 73 258 Average 199 | 8 135 146 291 83 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 53 | 100 75 77 25 84 Level 1 37 | . 24 22 56 15 Level 2 8 | . . . 18 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 6 . 11 2 Investigation 6 | . 4 . 2 . Extermination . | . . . . . Reinforcement 5 | . 2 . 2 1 Assault . | . . . . . Garrison 8 | . . . 7 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . . 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 31 20 47 16 Peak Tracking Total 6 | . 4 6 4 4 Tactical Retreats 5 | . 3 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts 57 | . . 57 . . Triggered 1 | . . 1 . . Disarmed . | . . . . . Reprogrammed 6 | . . 5 1 . Reused 2 | . . 2 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . 2 . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 8 | . 1 1 6 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 19 | . 7 2 9 1 Terminals 14 | . 5 1 7 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 23 8 21 3 Successful 20 | . 7 4 6 3 Failed 35 | . 16 4 15 . Catastrophic 8 | . 4 1 3 . Database Lockouts . | . . . . . Manual 18 | . 8 3 5 2 Terminals 40 | . 17 2 18 3 Fabricators . | . . . . . Repair Stations 8 | . . 6 2 . Recycling Units 7 | . 6 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 . 3 3 Record 2 | . 1 . . 1 Robot Analysis 1 | . 1 . . . Open Door 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 3 | . 1 . 1 1 Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 2 . Scan Component 3 | . . 2 1 . Repair 3 | . . 2 1 . Recycling Unit Hacks 4 | . 3 . 1 . Retrieve Matter 1 | . 1 . . . Retrieve Components 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 15 | . 6 1 7 1 Full Trace Events 9 | . 6 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 1 . Time 71 | . . 58 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . 9 . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 9 Highest-Rated Group 88 | . . . 88 80 Highest-Rated Ally 16 | . . . 16 16 Total Orders 16 | . . . 16 . ROAM 1 | . . . 1 . GUARD 1 | . . . 1 . EXPLORE 8 | . . . 8 . RETURN 6 | . . . 6 . Ally Attacks 75 | . . . 49 26 Total Damage 668 | . . . 487 181 Kills 11 | . . . 9 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches 26 | . . . 26 . Drone Recoveries 12 | . . . 12 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 8430 | 146 1322 847 4151 1964 Spaces Moved 3160 | 106 712 359 1358 625 Core 18 | 18 . . . . Treads 1934 | . . 22 1287 625 Legs . | . . . . . Wheels 1208 | 88 712 337 71 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 240 Average Speed 179 | 74 92 106 218 255 Slowest Speed 410 | 80 95 240 240 410 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 84 20 96 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . 11 . 11 4 Melee . | . . . . . Projectile 6 | . . . 3 3 AOE 19 | . 11 . 8 . Terrain Rammed 1 | . . . 1 . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 4994 | 148 1155 705 2132 854 Wait 724 | . 218 159 300 47 Move 3156 | 105 711 358 1357 625 Hop . | . . . . . Pick Up 137 | 15 20 17 58 27 Fast Attach 18 | 7 3 1 3 4 Attach 23 | . 2 5 9 7 Detach 3 | . . . . 3 Swap 158 | 1 26 22 78 31 Drop 159 | 7 23 21 72 36 Fire 513 | 13 152 65 211 72 Melee 25 | . . . 25 . Ram 1 | . . . 1 . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis 8 | . . . 8 . Rewire 2 | . . . . 2 Trap 57 | . . 57 . . Miscellaneous 9 | . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 7) 282 | -10/Materials | Discovered new exit (range 12) 330 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 11) 622 | -10/Materials | Discovered new exit (range 3) 732 | -10/Materials | Build established: Scavenger-Mutant 1144 | -10/Materials | Core integrity fell below 50% 1237 | -10/Materials | Build established: Mutant 1359 | -10/Materials | Discovered new exit (range 8) 1469 | -10/Materials | Entered another Materials area 1469 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2035 | -9/Materials | Repaired Imp. Ion Engine 2048 | -9/Materials | Discovered new exit (range 6) 2056 | -9/Materials | Build established: Scavenger-Mutant 2062 | -9/Materials | Repaired Sml. Laser 2316 | -9/Materials | Entered Storage 2494 | -9/Storage | Garrison activated, responded to threat 2588 | -9/Storage | Lost 3 parts (2p1w) 2746 | -9/Storage | Core integrity fell below 50% 3449 | -9/Storage | Build established: Mutant 3959 | -9/Storage | Garrison activated, responded to threat 4179 | -9/Storage | Garrison activated, responded to threat 4222 | -9/Storage | Core integrity fell below 20% 4268 | -9/Storage | Build established: Scavenger-Mutant 5357 | -9/Storage | Repaired Lrg. Storage Unit 5707 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6005 | -9/Storage | Build established: Commander-Mutant 6440 | -9/Storage | Discovered new exit (range 11) 6467 | -9/Storage | Entered Materials 6467 | -8/Materials | Accompanied by 11 allies 6467 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6793 | -8/Materials | Lost 9 allies 7854 | -8/Materials | Build established: Tank 7906 | -8/Materials | Core integrity fell below 50% 8406 | -8/Materials | Garrison activated, responded to threat 8427 | -8/Materials | Core integrity fell below 20% 8432 | -8/Materials | Core destroyed Last Messages --------------- 08415_ Slug penetrates G-47 Trooper. 08418_ Critical hit (Burn: +28). 08418_ G-47 Trooper suffers critical hit (Burn). 08420_ G-47 Trooper heat short circuits Aluminum Leg. 08422_ Power failure, Nuclear Core shutdown. 08422_ Overheating: Nuclear Core damaged (-21). 08422_ Slug penetrates Wall. 08422_ G-47 Trooper destroyed. 08426_ Overheating: Energy bleed (-64). 08427_ Power failure, Nuclear Core shutdown. 08427_ Overheating: Core damaged (-99). 08428_ Hardlight Generator broken. 08428_ Overheating: Short circuit. 08429_ Gauss Rifle broken. 08429_ Overheating: Short circuit. 08430_ Overheating: Energy bleed (-69). 08431_ Power failure, Nuclear Core shutdown. 08431_ Overheating: Huge Storage Unit damaged (-294). 08432_ Overheating: Core damaged (-104). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????##??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #########+########+???????????? | | ??????????????# [ ??????? | | ??????????????# =%%@ #######?????????????? | | ??????????????# """ ### ##???????????????????? | | ??????????????# "G #?# #????????????????????? | | ????????????### """ #?# #????????????????????? | | ???????????? #?# #????????????????????? | | ????????????? ###+#######??????????????? | | ??????????????# # #??????????????? | | ???????######## """ # #??????????????? | | ???????# "T" +! """ # #??????????????? | | ???????# #%[""" # #??????????????? | | ???????# ! ! # + #??????????????? | | ???????# ! # # #??????????????? | | ???????# !! # """ # #??????????????? | | ???????# # """ # #??????????????? | | ???????# ###### """ ###########??????????????? | | ???????##?????# % #????????????????????????? | | ??????????????# = #????????????????????????? | | ??????????????# """ #????????????????????????? | | ???????######## """ ####?????????????????????? | | ???????# """ #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# """ #?????????????????????? | | ???????# """ #?????????????????????? | | ???????## """ ####?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Close Call The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed ScrapoidMappingShearcannon Manual? 0 Play Time 02:12:02 Cumulative 12.6 hours Start 2025.02.14 @ 09:33:12 End 2025.02.16 @ 15:25:24 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 56x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36dc28f6-8efa-415a-bad7-b531c80c8348