Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 01:34:39 Player: sentrybuster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1555) 1555 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 5892 Bonus ------- Follower Combat Kills 77 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Compact Battery (300) Autogun Shock Bomb Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Signal Interpreter Target Analyzer Reactive Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Improved Cooling System Compact Battery Shock Bomb Launcher Missile Launcher [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . 2 Utility 3 | . . 2 1 . . . . . . Weapon 2 | . . . 1 1 . . . . . Parts Attached 82 | 8 5 15 9 20 3 15 . . 7 Power 13 | 1 2 2 . 5 1 1 . . 1 Engine 5 | 1 2 1 . 1 . . . . . Core 8 | . . 1 . 4 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 24 | 3 . 1 3 6 1 4 . . 6 Treads . | . . . . . . . . . . Leg 6 | 2 . 1 2 1 . . . . . Wheel 7 | 1 . . 1 4 . 1 . . . Hover 1 | . . . . 1 . . . . . Flight 10 | . . . . . 1 3 . . 6 Utility 18 | 1 1 4 2 4 1 5 . . . Device 7 | . 1 1 . 3 1 1 . . . Storage 3 | 1 . 1 1 . . . . . . Processor 3 | . . 1 . 1 . 1 . . . Hackware 4 | . . 1 1 . . 2 . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 27 | 3 2 8 4 5 . 5 . . . Energy Gun 4 | 2 . 1 . . . 1 . . . Energy Cannon 2 | . . 1 1 . . . . . . Ballistic Gun 9 | 1 . 3 . 2 . 3 . . . Ballistic Cannon 5 | . 1 2 1 . . 1 . . . Launcher 7 | . 1 1 2 3 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 3 . 2 . 2 . . 1 Parts Lost 40 | . 3 2 2 13 . 6 . . 14 Power 5 | . 1 . . 2 . 1 . . 1 Propulsion 16 | . . 2 1 6 . . . . 7 Utility 9 | . . . . 1 . 4 . . 4 Weapon 10 | . 2 . 1 4 . 1 . . 2 Highest Loss Streak 11 | . 3 1 1 5 . 4 . . 11 Average Slot Usage (%) 79 | . 98 94 97 65 49 56 84 84 71 Engine 4 | . 13 9 9 1 . . . . . Core 2 | . . 1 . 2 4 6 7 7 5 Leg 9 | . 28 19 16 . . . . . . Wheel 2 | . . . . 7 . . . . . Flight 4 | . . . . . 5 9 15 15 21 Device 7 | . 13 11 9 6 15 7 . . . Storage 8 | . 14 11 9 12 . . . . . Processor 10 | . . 11 9 9 15 15 15 15 12 Hackware 9 | . . 7 18 7 7 9 15 15 10 Protection 1 | . . . . . . . 7 7 4 Energy Cannon 1 | . . 6 . . . . . . . Ballistic Gun 9 | . . 8 17 8 . 2 23 23 13 Ballistic Cannon 3 | . 8 5 1 3 . 2 . . . Launcher 2 | . 8 1 6 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 11 17 23 29 31 8 25 25 25 29 Greatest Support 41 | 20 20 20 27 36 20 27 27 27 41 Greatest Overweight (x) 9 | 1 . 2 2 9 . 2 . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 4 4 4 4 4 Average Capacity 6 | 5 6 7 8 6 4 4 4 4 4 Most Carried 8 | 4 6 8 8 8 4 4 4 4 4 Average Carried 5 | 3 5 6 7 6 3 3 4 4 3 Final Capacity 8 | 6 6 8 8 4 4 4 4 4 4 Final Carried 8 | 4 6 8 7 4 4 4 4 4 4 Class Distribution -------------------- 62% | Mutant 13% | Hacker-Mutant 7% | Hacker-Gunner 6% | Hacker-Sprinter 3% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Matter Collected 1613 | 280 156 368 10 321 . 223 131 . 124 Remotely . | . . . . . . . . . . Salvage Created 1703 | 149 366 503 112 417 . . . . 156 Parts 97 | 5 30 28 11 13 . . . . 10 Haulers Intercepted 2 | . . 1 1 . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 36 | . 10 8 9 7 . . . . 2 Guns 11 | . . 5 . 4 . . . . 2 Cannons 7 | . 6 . 1 . . . . . . AOE 18 | . 4 3 8 3 . . . . . Classes Destroyed 12 | 3 5 2 . 2 . . . . . Worker 3 | 1 . . . . . . . . 2 Builder 1 | . 1 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . Recycler 5 | 1 . 3 . 1 . . . . . Operator 2 | . 1 1 . . . . . . . Watcher 4 | . 1 2 . 1 . . . . . Swarmer 9 | . 3 . 6 . . . . . . Grunt 18 | . 7 5 2 4 . . . . . Duelist 2 | . . . . 1 . . . . 1 Sentry 5 | . . 3 1 1 . . . . . Programmer 2 | . . . . 1 . . . . 1 Best Kill Streak 9 | 5 9 3 6 3 . . . . 3 Combat Bots Only 8 | . 8 2 5 3 . . . . 1 Max Kills in Single Turn 3 | 1 2 1 3 1 . . . . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 1 3 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Damage Taken 4873 | . 509 367 588 1215 . 477 166 . 1551 Core 1796 | . 186 60 182 292 . 212 14 . 850 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 60 | 100 25 85 66 . . . . 26 . Volleys Fired 132 | 9 21 36 18 29 . . . . 19 Largest 3 | 2 2 2 3 3 . . . . 3 Hottest 107 | 80 80 107 89 93 . . . . 69 Shots Fired 264 | 18 34 72 39 55 . . . . 46 Gun 181 | 18 14 42 23 38 . . . . 46 Cannon 59 | . 14 22 10 13 . . . . . Launcher 24 | . 6 8 6 4 . . . . . Special . | . . . . . . . . . . Kinetic 186 | . 14 49 31 46 . . . . 46 Thermal 22 | . . 15 2 5 . . . . . Explosive 16 | . . 8 4 4 . . . . . Electromagnetic 40 | 18 20 . 2 . . . . . . Robot Hit Streak 15 | 6 7 6 4 15 . . . . 13 Robot Miss Streak 8 | 1 4 7 8 5 . . . . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 160 | 12 20 45 19 37 . . . . 27 Core Hits 98 | 6 15 24 20 22 . . . . 11 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4420 | 202 633 1140 1193 791 . . . . 461 Guns 1896 | 156 109 508 221 450 . . . . 452 Cannons 621 | . 214 163 100 144 . . . . . Explosions 1873 | 46 310 469 867 181 . . . . . Melee . | . . . . . . . . . . Ramming 30 | . . . 5 16 . . . . 9 Kinetic 1967 | . 214 528 281 492 . . . . 452 Thermal 643 | 46 196 143 156 102 . . . . . Explosive 1343 | . . 469 693 181 . . . . . Electromagnetic 437 | 156 223 . 58 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 229 | . 147 38 44 . . . . . . Projectiles . | . . . . . . . . . . Explosions 229 | . 147 38 44 . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . 1 . . 1 . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . 1 . . 1 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 451 | . 226 37 2 179 . . . . 7 Shots 10 | . 3 3 . 4 . . . . . Rammed 7 | . . . 3 3 . . . . 1 Targets Rammed 7 | . . . 3 3 . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 348 | 108 57 180 47 178 . . . . 348 Average Temperature 51 | 44 22 71 18 75 . . . . 56 Received Heat Transfer 1005 | . 144 147 126 264 . 84 . . 240 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 868 | 50 150 259 224 185 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | 1 3 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Peak Influence 302 | 25 293 245 302 122 87 108 . . 199 Initial 123 | . 16 123 53 22 42 60 . . 4 Average 91 | 5 162 130 125 44 65 53 . . 93 Maximum Alert Level 1 | . 1 1 1 . . . . . . Low Security (%) 93 | 100 41 96 95 100 100 100 . . 100 Level 1 6 | . 58 3 4 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 2 2 . 8 . 1 . . 5 Investigation 7 | . . . . 4 . 1 . . 2 Extermination 2 | . . . . 1 . . . . 1 Reinforcement 5 | . 2 2 . . . . . . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Distress Signals 3 | . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 14 23 16 16 6 18 7 . 33 Peak Tracking Total 15 | . 6 4 6 3 6 7 7 . 15 Tactical Retreats 25 | . . 5 2 4 . 8 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Traps Triggered 3 | . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Machines Disabled 8 | . 3 2 2 1 . . . . . Max in Single Turn 2 | . 2 1 2 1 . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Machines Accessed 22 | . 2 5 3 6 . 4 . . 2 Terminals 15 | . 1 5 1 4 . 3 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 5 | . 1 . 1 2 . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 70 | . 4 26 9 17 . 8 . . 6 Successful 35 | . 3 14 6 7 . 2 . . 3 Failed 35 | . 1 12 3 10 . 6 . . 3 Catastrophic 4 | . 1 2 . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 39 | . . 14 6 11 . 6 . . 2 Terminals 52 | . 2 26 3 11 . 6 . . 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 14 | . 2 . 4 6 . . . . 2 Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 1 10 1 . . . . . 1 Robot Analysis 1 | . . . . . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 9 | . 2 . 1 4 . . . . 2 Process 1 | . . . . 1 . . . . . Report Inventory 4 | . 1 . . 2 . . . . 1 Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 3 | . 1 . 1 . . . . . 1 Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . . 4 2 3 . . . . . Terminals 8 | . . 4 1 3 . . . . . Track 1 | . . 1 . . . . . . . Botnet 5 | . . 3 1 1 . . . . . Sabotage 2 | . . . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 5 2 3 . 4 . . 2 Full Trace Events 5 | . . 1 . 2 . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 56 | . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 13 | . . . . 13 . . . . . Retrieved Matter 13 | . . . . 13 . . . . . Retrieved Components 4 | . 3 . 1 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 32 | . . . . . . . . . 32 Highest-Rated Ally 32 | . . . . . . . . . 32 Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 Total Damage 358 | . . . . . . . . . 358 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Robot Analysis Total 1 | . . . . . . . . . 1 Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Turns Passed 4022 | 107 351 861 485 1012 59 508 193 5 441 Spaces Moved 4179 | 57 233 406 221 792 130 930 513 13 884 Core 352 | 4 . . . 214 16 50 . . 68 Treads . | . . . . . . . . . . Legs 914 | 51 233 406 213 11 . . . . . Wheels 393 | 2 . . 8 383 . . . . . Hover 184 | . . . . 184 . . . . . Flight 2336 | . . . . . 114 880 513 13 816 Fastest Speed 28 | 50 120 120 100 50 40 37 37 37 28 Average Speed 73 | 114 120 140 150 107 41 44 37 37 34 Slowest Speed 500 | 120 120 180 160 500 50 150 37 37 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 15 | . . . . . . 7 . . 8 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 46 39 21 16 77 27 65 4 27 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 223 | 3 56 41 83 40 . . . . . Melee . | . . . . . . . . . . Projectile 2 | . . 1 1 . . . . . . AOE 221 | 3 56 40 82 40 . . . . . Terrain Rammed 1 | . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Total 4873 | 78 271 624 337 913 133 1007 515 12 983 Wait 421 | . 4 152 84 49 . 64 3 . 65 Move 4141 | 56 232 405 220 792 129 915 512 12 868 Hop 15 | . . . . . . 7 . . 8 Pick Up 26 | 3 7 4 1 6 1 2 . . 2 Fast Attach 50 | 7 1 8 1 13 2 13 . . 5 Attach 19 | 1 4 1 4 5 1 1 . . 2 Detach 9 | 2 . 2 1 3 . . . . 1 Swap 13 | . . 6 4 2 . 1 . . . Drop 31 | . 2 10 1 11 . 4 . . 3 Fire 132 | 9 21 36 18 29 . . . . 19 Melee . | . . . . . . . . . . Ram 5 | . . . . 3 . . . . 2 Kick 3 | . . . 3 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 8 | . . . . . . . . . 8 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Core integrity fell below 50% 261 | -10/Materials | Lost 3 parts (1p2w) 279 | -10/Materials | Destroyed 8 combat bots 313 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Utility x2 1121 | -9/Materials | Discovered new exit (range 13) 1302 | -9/Materials | Discovered new exit (range 9) 1318 | -9/Materials | Identified exit to Materials 1320 | -9/Materials | Entered another Materials area 1320 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1673 | -8/Materials | Build established: Hacker-Mutant 1796 | -8/Materials | Discovered new exit (range 7) 1802 | -8/Materials | Identified exit to Factory 1805 | -8/Materials | Entered Factory 1805 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1936 | -7/Factory | Lost 5 parts (1p2n1u1w) 2238 | -7/Factory | Garrison activated, responded to threat 2299 | -7/Factory | Lost 4 parts (3n1w) 2616 | -7/Factory | Build established: Mutant 2817 | -7/Factory | Sucked down chute 2817 | -7/Factory | Entered Waste 2833 | -7/Waste | Spotted C-40 Crusher 2846 | -7/Waste | Spotted C-40 Crusher 2850 | -7/Waste | Spotted C-40 Crusher 2852 | -7/Waste | Spotted C-40 Crusher 2852 | -7/Waste | Spotted C-40 Crusher 2854 | -7/Waste | Discovered new exit (range 16) 2857 | -7/Waste | Spotted C-40 Crusher 2875 | -7/Waste | Identified exit to Factory 2876 | -7/Waste | Entered Factory 2941 | -7/Factory | Core integrity fell below 50% 3208 | -7/Factory | Repaired Nuclear Pulse Array 3282 | -7/Factory | Lost 4 parts (1p2u1w) 3376 | -7/Factory | Discovered new exit (range 16) 3381 | -7/Factory | Identified exit to Lower Caves 3384 | -7/Factory | Entered Lower Caves 3540 | -7/Lower Caves | Identified exit to Lower Caves 3577 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3577 | -7/Lower Caves | Entered another Lower Caves area 3580 | -7/Lower Caves | Discovered new exit (range 5) 3582 | -7/Lower Caves | Identified exit to Factory 3582 | -7/Lower Caves | Entered Factory 3582 | -6/Factory | Evolved 2 slots: Propulsion x2 3622 | -6/Factory | Build established: Hacker-Gunner 3649 | -6/Factory | Spotted B-75 Beast 3867 | -6/Factory | Garrison activated, responded to threat 3982 | -6/Factory | Core integrity fell below 50% 4000 | -6/Factory | Core integrity fell below 20% 4023 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03972_ Nuclear Pulse Thruster destroyed. 03976_ Fission Core destroyed. 03979_ Penetrated by Slug. 03979_ Autogun destroyed. 03979_ Penetrated by Slug. 03982_ Slammed into H-66 Slayer. 03985_ Penetrated by Slug. 03987_ Door malfunctions. 03992_ K-01 Serf cleans the Power Conduit. 03993_ BZG<<%LK:NK,E7WXIOF#/YSHL3ILDCTQG 04000_ Acquired Nuclear Pulse Thruster. 04008_ Nuclear Pulse Thruster destroyed. 04013_ Adv. Signal Interpreter destroyed. 04015_ K-01 Serf cleans the Nuclear Reactor. 04022_ Rammed Nuclear Reactor. 04022_ Hacking Suite destroyed. 04022_ System corrupted by crushing effect (+1). 04022_ Destabilizing: System corrupted (+1). 04022_ Target Analyzer permanently disabled. 04022_ Destabilizing: Short circuit. 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 150 Resistance: KI 20 Reclamation Efficiency 20 Evasion (%) 63 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodMinesnifferKatana Manual? 0 Play Time 00:51:42 Cumulative 63.7 hours Start 2020.10.05 @ 00:43:36 End 2020.10.05 @ 01:34:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f80a2240-b73a-4299-bbfc-dc6eb1223325