Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 12:34:47 Player: Rohain Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (107) 535 Value Destroyed (4148) 4148 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1321) 1321 TOTAL SCORE: 10504 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 1288 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 90/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Heavy Laser Gatling Laser Plasma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Wave Gun Cooled Plasma Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Phase Shifter Improved Power Shielding Heavy Laser Gatling Laser Plasma Rifle Beamcaster Heavy Beamcaster [Rating: 82] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Slots Evolved 10 | . . 2 . 2 . . 4 . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 2 . . . . 1 . . Utility 6 | . . . . 2 . . 2 . 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 122 | 7 3 12 3 15 15 . 27 24 16 Power 12 | 1 . 2 1 1 2 . 1 3 1 Engine 6 | 1 . 1 1 1 2 . . . . Core 5 | . . 1 . . . . 1 2 1 Reactor 1 | . . . . . . . . 1 . Propulsion 49 | 2 . 7 2 4 9 . 7 13 5 Treads . | . . . . . . . . . . Leg 44 | 2 . 7 2 4 4 . 7 13 5 Wheel . | . . . . . . . . . . Hover 5 | . . . . . 5 . . . . Flight . | . . . . . . . . . . Utility 30 | 1 2 . . 5 2 . 10 4 6 Device 11 | . 1 . . . 1 . 5 1 3 Storage 3 | 1 1 . . . 1 . . . . Processor 6 | . . . . 3 . . 2 1 . Hackware . | . . . . . . . . . . Protection 10 | . . . . 2 . . 3 2 3 Artifact . | . . . . . . . . . . Weapon 31 | 3 1 3 . 5 2 . 9 4 4 Energy Gun 19 | 1 1 3 . . 2 . 4 4 4 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 11 | 2 . . . 5 . . 4 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 2 . 2 . 1 Parts Lost 73 | . . 8 4 10 3 . 10 16 22 Power 7 | . . 2 1 1 . . . 2 1 Propulsion 36 | . . 4 2 5 1 . 4 10 10 Utility 13 | . . . . 3 . . 3 1 6 Weapon 17 | . . 2 1 1 2 . 3 3 5 Highest Loss Streak 17 | . . 6 4 7 2 . 5 11 17 To Critical Strikes 3 | . . . 1 . . . 1 . 1 Average Backups 8 | . 6 7 7 8 9 9 8 8 8 Power 1 | . . . . . . 1 1 1 . Propulsion 2 | . 3 3 1 . 2 3 3 2 2 Utility 2 | . . 2 4 5 4 3 1 2 1 Weapon 1 | . 1 1 1 3 1 1 1 1 4 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . . . . . 4 1 3 2 3 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 1 . . Utility 6 | . . . . . 4 . 1 1 . Weapon 4 | . . . . . . . 1 1 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 97 98 97 86 97 100 96 96 83 Engine 6 | . 14 7 10 9 9 9 6 1 . Leg 31 | . 28 43 43 25 10 36 32 30 24 Hover 1 | . . . . . 24 . . . . Device 10 | . 12 11 11 . 3 9 11 14 16 Storage 8 | . 14 11 11 9 9 9 6 6 4 Processor 13 | . . . . 25 23 18 15 13 10 Protection 2 | . . . . 1 . . 4 4 4 Energy Gun 11 | . 4 15 15 2 6 18 8 18 14 Energy Cannon 1 | . . . . . . . 4 1 . Ballistic Gun 6 | . 22 6 6 13 9 . 5 . . Peak Build Rating 82 | 6 10 16 17 23 42 39 65 69 82 Average Rating 39 | 4 9 13 14 19 34 38 56 62 66 On Entrance 27 | . 6 10 14 17 23 38 39 61 68 Naked Turns 26 | . . . . . . . . . 26 Heaviest Build 51 | 13 20 23 24 37 31 31 51 43 50 Greatest Support 97 | 20 20 43 45 45 68 68 91 97 91 Greatest Overweight (x) 8 | . . . . 7 8 . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 9 Most Carried 10 | 2 8 10 9 10 10 10 10 10 10 Average Carried 8 | . 6 7 7 8 9 9 8 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 8 7 9 10 9 10 10 9 4 Class Distribution -------------------- 25% | Mutant 24% | Scavenger-Mutant 19% | Scavenger-Gunner 13% | Commander-Mutant 9% | Commander-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Commander-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Matter Collected 2443 | 119 244 216 57 444 493 63 435 241 131 Remotely . | . . . . . . . . . . Salvage Created 5244 | . 227 971 117 595 969 146 851 855 513 Parts 227 | . 16 47 5 27 65 2 30 16 19 Haulers Intercepted 4 | . 1 1 . 1 1 . . . . Recyclers Shooed 6 | . . 1 1 1 . . 1 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Combat Hostiles Destroyed 91 | . 6 19 2 12 20 1 16 7 8 Guns 79 | . 6 18 2 12 20 1 9 4 7 Cannons 6 | . . . . . . . 4 2 . Classes Destroyed 15 | . 3 4 . 2 2 . 1 2 1 Worker 1 | . . . . . 1 . . . . Builder 1 | . . . . . . . . 1 . Hauler 4 | . 1 1 . 1 1 . . . . Recycler 5 | . . 1 . 1 . 1 . 2 . Operator 2 | . . . . . 1 . . . 1 Watcher 3 | . . 1 . . . . . 2 . Swarmer 17 | . 3 4 . 4 4 . 1 1 . Grunt 30 | . 3 6 . 5 8 . 2 4 2 Brawler 1 | . . . . 1 . . . . . Duelist 2 | . . 2 . . . . . . . Sentry 25 | . . 7 2 1 8 1 5 1 . Hunter 9 | . . . . 1 . . 4 . 4 Programmer 5 | . . . . . . . 4 . 1 Heavy 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 19 | . 3 4 2 4 19 1 4 3 4 Combat Bots Only 17 | . 3 4 2 4 17 1 4 3 4 Max Kills in Single Turn 2 | . 2 2 1 1 2 1 1 1 2 Gunslinging 1 | . . 1 . . 1 . . . 1 Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Hostile Shots Fired 1023 | . 23 119 14 106 72 4 297 234 154 Missed 320 | . 6 36 5 22 25 1 96 81 48 Hits 703 | . 17 83 9 84 47 3 201 153 106 Melee 5 | . . 5 . . . . . . . Projectile 698 | . 17 78 9 84 47 3 201 153 106 Critical Strikes 18 | . . 1 2 1 . 1 4 2 7 Damage Taken 10646 | . 210 1118 133 1299 679 44 2561 1972 2630 Core 2175 | . 70 114 . 223 188 . 313 266 1001 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . 2 . 61 Core Remaining (%) 59 | 100 72 . 71 . . 25 . 31 . Volleys Fired 351 | . 18 67 7 66 54 4 65 38 32 Largest 3 | . 2 2 2 2 2 2 3 3 3 Hottest 260 | . 70 106 112 112 138 138 260 260 231 Shots Fired 684 | . 36 131 13 98 92 10 136 100 68 Gun 645 | . 36 131 13 98 92 10 104 93 68 Cannon 39 | . . . . . . . 32 7 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 256 | . 27 32 4 88 74 . 31 . . Thermal 420 | . 9 91 9 10 18 10 105 100 68 Explosive . | . . . . . . . . . . Electromagnetic 8 | . . 8 . . . . . . . Robot Hit Streak 37 | . 13 19 11 20 19 8 25 37 13 Robot Miss Streak 3 | . 3 3 1 2 2 1 3 2 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 11 | . . 3 . 1 3 . . 1 3 Max Gunslinging Chain 1 | . . 1 . 1 1 . . 1 1 Shots Hit Robots 530 | . 26 96 9 83 71 8 106 75 56 Core Hits 203 | . 11 35 5 28 39 3 32 28 22 Critical Kills 2 | . . . . 1 . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 33 | . 2 6 . 3 . 1 6 11 4 Burn 30 | . 2 5 . 2 . 1 5 11 4 Destroy 3 | . . 1 . 1 . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9870 | . 325 1333 134 1267 1287 155 2320 1743 1306 Guns 8846 | . 325 1333 134 1267 1287 155 1455 1584 1306 Cannons 1024 | . . . . . . . 865 159 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3111 | . 235 334 34 1138 964 . 406 . . Thermal 6664 | . 90 904 100 129 323 155 1914 1743 1306 Explosive . | . . . . . . . . . . Electromagnetic 95 | . . 95 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 5 . 1 Average Corruption 5 | . . . . 5 6 6 4 . 1 Corruption Purged 5 | . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . Effects 55 | . . . . 5 15 24 10 . 1 Message Errors 16 | . . . . 1 6 6 3 . . Matter Fused 17 | . . . . 3 5 6 3 . . Heat Flow Errors 5 | . . . . . . 3 2 . . Energy Discharges 5 | . . . . . 2 2 1 . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 2 1 . . Data Loss (major) 3 | . . . . . . 3 . . . Misfires 3 | . . . . 1 . 2 . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 405 | . . 36 16 405 224 158 81 . 366 Average Temperature 65 | . . 12 5 127 52 39 29 . 141 Received Heat Transfer 2184 | . 90 351 72 513 243 9 312 522 72 Effects 5 | . . . . 4 . . . . 1 Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 2 | . . . . 1 . . . . 1 Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 7 | . . 1 . . . . 3 2 1 Combat Hostiles 6 | . . 1 . . . . 3 1 1 Parts Melted 53 | . . 12 1 . 1 . 21 10 8 Heat Transferred 16783 | . 407 2812 259 481 629 370 4277 4931 2617 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Maximum Alert Level 2 | . . . . . 2 1 . 2 . Low Security (%) 87 | 100 100 100 100 100 39 84 100 64 100 Level 1 8 | . . . . . 20 15 . 34 . Level 2 3 | . . . . . 40 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 678 | . 70 175 65 90 678 263 117 403 176 Initial 263 | . . . 65 . 9 263 . 40 176 Average 87 | . 18 73 21 29 306 100 22 161 120 Influence Increases 4337 | . 188 556 40 362 1002 135 657 953 444 Destroy 0b10 Robot/C 2540 | . 120 380 40 240 560 100 400 500 200 Destroy 0b10 Robot/NC 115 | . 5 15 . 10 25 5 15 35 5 Destroy Leader 630 | . 32 124 . 52 164 . 132 66 60 Allied During Kill 512 | . . . . . 124 23 27 286 52 Successful Hack 83 | . 15 19 . . 20 6 . 9 14 Disable Machine 120 | . . . . 15 45 . 45 15 . Destroy Structure 67 | . 1 3 . . 19 1 23 12 8 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 255 | . 15 15 . 45 30 . 15 30 105 Influence Decreases 4255 | . 188 387 209 340 348 811 573 676 723 Entered New Map 759 | . . . 104 . 13 413 . 44 185 Time Decay 2473 | . 188 307 85 285 225 378 413 414 178 Lost Part 643 | . . 80 20 55 30 . 100 138 220 Lost Ally 380 | . . . . . 80 20 60 80 140 Squads Dispatched 21 | . . 3 . 1 4 . 9 1 3 Investigation 1 | . . . . . 1 . . . . Extermination 5 | . . . . . . . 4 . 1 Reinforcement 11 | . . 3 . 1 . . 4 1 2 Assault . | . . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Distress Signals 14 | . 1 2 . 1 5 . 4 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 11 27 2 23 30 4 27 29 23 Peak Tracking Total 10 | . 5 6 2 5 7 3 5 10 9 Tactical Retreats 10 | . 1 1 . 2 2 . 1 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Traps Triggered 10 | . . . . 5 1 . 2 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Machines Disabled 11 | . . . . 1 3 . 3 4 . Max in Single Turn 1 | . . . . 1 1 . 1 1 . Energy Cycler 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Machines Accessed 27 | . 5 5 . . 8 5 1 2 1 Terminals 24 | . 5 5 . . 8 3 1 2 . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 62 | . 14 14 . . 16 11 2 3 2 Successful 38 | . 9 11 . . 8 6 1 2 1 Failed 24 | . 5 3 . . 8 5 1 1 1 Catastrophic 3 | . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 46 | . 15 12 . . 8 9 2 . . Terminals 58 | . 14 14 . . 16 9 2 3 . Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . 4 7 . . 6 1 . 2 . Record 5 | . 1 2 . . . 1 . 1 . Robot Analysis 4 | . 3 . . . 1 . . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . Open Door 5 | . . . . . 4 . . 1 . Locate Traps 1 | . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 2 | . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 5 4 . . 2 3 1 . . Terminals 15 | . 5 4 . . 2 3 1 . . Botnet 15 | . 5 4 . . 2 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 Used 1 | . . . . . 1 . . . . Hacking Detections 17 | . 3 2 . . 5 4 1 1 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 69 | . . . . . . . . . 69 Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 17 | . . . . . 1 3 . 13 . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Total Allies 28 | . . . . . 10 3 . 15 . Largest Group 11 | . . . . . 10 4 4 11 10 Highest-Rated Group 335 | . . . . . 173 79 79 335 304 Highest-Rated Ally 39 | . . . . . 29 34 31 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 244 | . . . . . 55 14 42 117 16 Total Damage 4752 | . . . . . 1182 201 1116 2026 227 Kills 45 | . . . . . 12 4 8 19 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Active Infowar (turns) 1 | . . . . . . . . 1 . Optics 1 | . . . . . . . . 1 . Robot Analysis Total 4 | . 3 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Turns Passed 7033 | 73 503 819 245 816 530 922 1633 1086 406 Spaces Moved 4584 | 54 339 465 171 460 528 670 1014 598 285 Core 92 | 4 . . . 2 1 . . . 85 Treads . | . . . . . . . . . . Legs 4062 | 50 339 465 171 458 97 670 1014 598 200 Wheels . | . . . . . . . . . . Hover 430 | . . . . . 430 . . . . Flight . | . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 120 38 130 122 120 50 Average Speed 114 | 114 120 120 120 121 56 130 125 120 99 Slowest Speed 450 | 120 120 120 120 400 450 130 130 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 45 56 30 33 74 95 24 82 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . 3 . 1 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . 3 . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Ext Fac Total 5797 | 63 400 593 196 622 692 713 1257 888 373 Wait 450 | . 33 41 9 67 56 18 117 85 24 Move 4575 | 53 338 464 170 459 527 669 1013 597 285 Hop . | . . . . . . . . . . Pick Up 64 | 2 7 5 4 8 10 2 13 9 4 Fast Attach 60 | 5 1 1 1 7 13 . 17 10 5 Attach 57 | 2 1 9 3 9 3 . 9 9 12 Detach 3 | 1 . . . 2 . . . . . Swap 30 | . 1 5 2 2 2 . 5 9 4 Drop 65 | . 1 1 . 2 22 1 18 13 7 Fire 351 | . 18 67 7 66 54 4 65 38 32 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 142 | . . . . . 5 19 . 118 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 188 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 8) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Propulsion x2 887 | -9/Materials | Discovered new exit (range 13) 1071 | -9/Materials | Build established: Scavenger-Mutant 1222 | -9/Materials | Lost 6 parts (4n2w) 1387 | -9/Materials | Discovered new exit (range 8) 1396 | -9/Materials | Entered Mines 1409 | -9/Mines | Discovered new exit (range 7) 1444 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1460 | -9/Mines | Met a Derelict bent on vengeance 1570 | -9/Mines | Lost 4 parts (1p2n1w) 1641 | -9/Mines | Entered Materials 1641 | -8/Materials | Evolved 2 slots: Utility x2 1794 | -8/Materials | Lost 7 parts (5n2u) 1830 | -8/Materials | Discovered new exit (range 15) 2457 | -8/Materials | Entered Storage 2617 | -8/Storage | Garrison activated, responded to threat 2671 | -8/Storage | Core integrity fell below 50% 2791 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2795 | -8/Storage | Destroyed 17 combat bots 2939 | -8/Storage | Lost 4 allies 2957 | -8/Storage | Used back door to open Recycling access 2957 | -8/Storage | Discovered new exit (range 5) 2987 | -8/Storage | Entered Recycling 2987 | -8/Recycling | Accompanied by 2 allies 2988 | -8/Recycling | Met a Zionite searching for Scraptown 2995 | -8/Recycling | Lost 3 allies 3264 | -8/Recycling | Build established: Mutant 3625 | -8/Recycling | Discovered new exit (range 16) 3728 | -8/Recycling | Build established: Commander-Mutant 3909 | -8/Recycling | Entered Factory 3909 | -6/Factory | Accompanied by 4 allies 3909 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3971 | -6/Factory | Discovered new exit (range 5) 4206 | -6/Factory | Lost 4 allies 4276 | -6/Factory | Lost 5 parts (1n1u3w) 4560 | -6/Factory | Build established: Scavenger-Gunner 5096 | -6/Factory | Build established: Gunner 5131 | -6/Factory | Spotted B-75 Beast 5152 | -6/Factory | Cargo convoy interrupted 5459 | -6/Factory | Garrison activated, responded to threat 5524 | -6/Factory | Discovered new exit (range 16) 5529 | -6/Factory | Lost 3 parts (3n) 5542 | -6/Factory | Entered Extension 5547 | -6/Extension | Disrupted transfer network 5661 | -6/Extension | Rescued a captive Derelict 5785 | -6/Extension | Lost 3 parts (1p1n1w) 5839 | -6/Extension | Energy Cycler disabled 5841 | -6/Extension | Rescued a captive Derelict 5841 | -6/Extension | Rescued a captive Derelict 5842 | -6/Extension | Rescued a captive Derelict 5843 | -6/Extension | Rescued a captive Derelict 5852 | -6/Extension | Rescued a captive Derelict 5916 | -6/Extension | Spotted B-75 Beast 5934 | -6/Extension | Spotted B-75 Beast 5946 | -6/Extension | Destroyed B-75 Beast 5952 | -6/Extension | Core integrity fell below 50% 5964 | -6/Extension | Discovered new exit (range 15) 5975 | -6/Extension | Allies destroyed B-75 Beast 6004 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6006 | -6/Extension | Lost 11 parts (1p7n1u2w) 6008 | -6/Extension | Lost 5 allies 6431 | -6/Extension | Discovered new exit (range 10) 6433 | -6/Extension | Discovered new exit (range 6) 6612 | -6/Extension | Build established: Commander-Gunner 6628 | -6/Extension | Entered Factory 6628 | -5/Factory | Accompanied by 10 allies 6628 | -5/Factory | Evolved 2 slots: Utility x2 6860 | -5/Factory | Lost 10 allies 6897 | -5/Factory | Lost 5 parts (2n3u) 6987 | -5/Factory | Core integrity fell below 50% 6996 | -5/Factory | Core integrity fell below 20% 7012 | -5/Factory | Lost 17 parts (1p8n3u5w) 7034 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06992_ M-13 Machinist destroyed. 06992_ Penetrated by Slug. 06995_ Knocked back. 06995_ Penetrated by Slug. 06996_ Dropped Imp. Weapon Cycler. 06998_ Manufacturing Mainframe disabled. 07002_ Penetrated by Slug. 07007_ Triggered Segregator Trap. 07007_ Arcs of energy rise from the floor. 07007_ Imp. Targeting Computer blown off. 07007_ Adv. Targeting Computer blown off. 07012_ Penetrated by Slug. 07012_ Slug penetrates Wall. 07014_ Slug penetrates Repair Station. 07028_ Acquired Med. Reactive Plating. 07029_ Dropped Med. Reactive Plating. 07031_ Acquired 10 matter. 07033_ Slug penetrates Wall. 07034_ Slug penetrates H-66 Slayer. 07034_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????#???????????? ???????????????? ??? | | ??????????????? ????????????" ?????????????? ??? | | ??????????????? ????????????" ?????????????""" """ | | ??????????????? ????????????" ????????????"""" """ | | ??????????????? ???????????"" """" ?????# """" """ | | ??????????????? ??????????""" """" ?????# """" """ | | ??????????????# ???????????"" 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""" *# | | ?????????????????????#"" !#?????# """ """ [+ | | ?????????????????????#"" %! #?????# [# | | ?????????????????????#"" ! #?????# """ """ # | | ?????????????????????# ! #?????????"" """ # | | ?????????????????????##########?????????"" """ # | | ???????????????????????????????????????? # | | ?????????????????????????????????????? # | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Power Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronMetafiberBuckler Manual? 0 Play Time 01:00:39 Cumulative 70.5 hours Start 2025.05.27 @ 11:36:15 End 2025.05.27 @ 12:34:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 103 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 47 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68ab1103-1871-4aea-87cd-9a8d8d1aa1c5