Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.08.05 @ 14:41:37 Player: saltine Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (117) 585 Value Destroyed (4220) 4220 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3811) 3811 TOTAL SCORE: 14716 Bonus ------- High Alert Combat Kills 1243 Follower Combat Kills 2171 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -203 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Advanced Targeting Computer System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Makeshift Medium Armor Plating Advanced Drone Bay (2/2) Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Makeshift Microdissipator Network High-capacity Storage Unit Siege Articulator Siege Articulator Makeshift Weapon Shielding Makeshift Medium Armor Plating Tech Extrapolator > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Hybrid Fission Core Hybrid Fission Core Advanced Treads Tri-treads Makeshift Microdissipator Network High-capacity Matter Pod Siege Articulator Makeshift Targeting Computer Makeshift Medium Armor Plating Advanced Beam Rifle Beamcaster Latent Energy Streamer CPS Tube [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Reflective Plating Device Siege Articulator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Rocket Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . . . 4 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . 1 Utility 6 | . . . . . 4 . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 109 | 6 . 3 5 3 1 26 1 18 28 2 3 2 1 10 Power 10 | 1 . . 1 . . 2 . 1 4 . . . 1 . Engine 4 | 1 . . . . . 2 . . 1 . . . . . Core 6 | . . . 1 . . . . 1 3 . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 20 | 2 . 1 1 . . 5 . 3 3 1 1 . . 3 Treads 9 | 2 . . . . . 2 . 1 2 1 1 . . . Leg 1 | . . . . . . 1 . . . . . . . . Wheel 9 | . . 1 1 . . 2 . 2 1 . . . . 2 Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 36 | 1 . . 2 . 1 5 . 10 12 . . . . 5 Device 15 | . . . 1 . . . . 5 7 . . . . 2 Storage 5 | 1 . . 1 . . 1 . 1 1 . . . . . Processor 6 | . . . . . 1 . . 1 1 . . . . 3 Hackware 1 | . . . . . . 1 . . . . . . . . Protection 9 | . . . . . . 3 . 3 3 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 2 . 2 1 3 . 14 1 4 9 1 2 2 . 2 Energy Gun 18 | . . . 1 1 . 7 1 2 1 1 2 2 . . Energy Cannon 7 | . . . . 1 . 2 . . 4 . . . . . Ballistic Gun 5 | 2 . 1 . . . 1 . 1 . . . . . . Ballistic Cannon 4 | . . . . . . . . . 4 . . . . . Launcher 8 | . . 1 . 1 . 4 . . . . . . . 2 Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 3 . . 1 . . . . 1 Parts Lost 24 | . . 3 . . . 6 . . 6 . 3 . 3 3 Power 7 | . . . . . . 1 . . 3 . 1 . 2 . Propulsion 13 | . . 2 . . . 4 . . 2 . 2 . 1 2 Utility 3 | . . . . . . 1 . . 1 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . Highest Loss Streak 3 | . . 2 . . . 3 . . 1 . 3 . 2 1 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 72 | . 85 68 58 71 51 68 100 79 67 84 76 60 23 15 Engine 5 | . 14 11 . . . 6 9 7 . 6 1 . . . Core 3 | . . . 14 14 9 1 . 1 6 6 6 6 . . Treads 9 | . 28 14 . . . 12 18 12 5 4 5 6 2 . Wheel 4 | . . 8 14 14 9 2 . 5 . 6 1 . . 4 Device 8 | . . . 10 14 9 1 . 6 20 20 20 20 7 2 Storage 6 | . 14 11 8 14 9 9 9 5 6 6 6 6 1 . Processor 5 | . . . . . 6 9 9 4 6 6 6 6 2 8 Hackware 3 | . . . . . . 8 9 4 . . . . . . Protection 10 | . . . . . . 3 27 13 12 13 13 13 4 . Energy Gun 11 | . . . 10 13 9 7 16 17 . 12 13 . 4 . Naked Turns 172 | . . 29 . . . . . . . . . . 124 19 Heaviest Build 94 | 13 13 13 24 30 24 51 51 94 87 52 47 44 51 2 Greatest Support 56 | 40 40 40 16 16 16 40 40 42 52 16 22 22 22 56 Greatest Overweight (x) 9 | 1 . . 1 1 1 9 1 2 5 3 2 1 2 . Average Overweight (x) . | . . . . 1 1 . 1 1 1 2 1 1 . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 15 15 20 20 10 10 10 10 5 Average Capacity 12 | 7 8 7 8 10 10 14 15 11 19 10 10 10 6 5 Most Carried 20 | 4 7 7 10 10 10 15 15 20 20 10 10 9 9 5 Average Carried 10 | 3 5 6 4 9 10 13 14 11 12 9 9 9 5 4 Final Capacity 20 | 8 8 5 10 10 10 15 15 20 10 10 10 10 5 5 Final Carried 20 | 4 7 5 10 10 10 15 15 20 10 10 9 9 5 5 Class Distribution -------------------- 35% | Scavenger-Mutant 31% | Commander-Mutant 25% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 3429 | 203 105 62 91 17 . 480 79 380 1869 34 84 . 25 . Remotely 674 | . . . . . . . . . 674 . . . . . Salvage Created 5059 | . 112 64 . 17 . 1287 422 648 2301 129 79 . . . Parts 219 | . 8 . . 2 . 70 16 35 76 5 7 . . . Haulers Intercepted 3 | . . . . . . 2 . . 1 . . . . . Recyclers Shooed 4 | . . . . . . 1 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 7 . 3 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 99 | . 2 19 . 3 . 22 2 8 40 . 3 . . . Guns 26 | . 2 4 . . . 8 2 7 . . 3 . . . Cannons 27 | . . . . . . . . . 27 . . . . . AOE 34 | . . 15 . 3 . 13 . . 3 . . . . . Classes Destroyed 23 | . 2 1 . 1 . 9 1 5 3 1 . . . . Worker 13 | . . . . . . 4 . . 9 . . . . . Builder 5 | . . . . . . 2 1 . 2 . . . . . Hauler 3 | . . . . . . 2 . . 1 . . . . . Recycler 10 | . . . . . . 2 4 . 4 . . . . . Mechanic 2 | . . . . . . 1 . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . Watcher 3 | . 1 . . . . . . . 2 . . . . . Swarmer 10 | . . . . 3 . 3 . . 1 . 3 . . . Grunt 39 | . 2 . . . . 12 . . 25 . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . Duelist 7 | . . . . . . 1 . . 6 . . . . . Protector 3 | . . . . . . 2 . . 1 . . . . . Sentry 7 | . . . . . . 4 1 . 2 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 3 | . . . . . . . . . 3 . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . Bolteater 1 | . . . . . . . . 1 . . . . . . Federalist 3 | . . . . . . . . 3 . . . . . . Ranger 1 | . . . . . . . . 1 . . . . . . Scrapper 2 | . . . . . . . . 2 . . . . . . Samaritan 3 | . . . . . . . . . . 3 . . . . Assembled 19 | . . 19 . . . . . . . . . . . . Best Kill Streak 19 | . 2 19 . 3 . 7 3 2 16 . 3 . . . Combat Bots Only 19 | . 2 19 . 3 . 5 2 2 8 . 3 . . . Max Kills in Single Turn 5 | . 1 5 . 2 . 4 2 1 3 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 5 . 2 . 4 . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . Triborg (-8/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 712 | . 23 42 . 9 . 56 12 18 257 . 51 . 77 167 Missed 270 | . 7 13 . 6 . 20 4 5 83 . 19 . 37 76 Damage Taken 7436 | . 217 510 . 24 . 650 150 145 2992 76 230 . 723 1719 Core 1879 | . 67 110 . . . 105 23 33 194 38 22 . 277 1010 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 496 | . . . . . . . . . 496 . . . . . Redirected to Shielding 97 | . . . . . . . . . 81 . 4 . 12 . Core Remaining (%) 59 | 100 . . . 29 . . . 70 . . . . 37 . Volleys Fired 214 | . 12 13 . 4 . 19 12 36 98 12 5 . 2 1 Largest 2 | . 2 2 . 1 . 1 2 2 2 2 2 . 2 1 Hottest 162 | . 40 40 . 33 . 60 136 136 135 136 162 . 162 46 Shots Fired 322 | . 24 20 . 4 . 51 25 62 98 24 9 . 4 1 Gun 199 | . 24 14 . . . 32 24 61 7 24 9 . 4 . Cannon 97 | . . . . . . 5 1 . 91 . . . . . Launcher 25 | . . 6 . 4 . 14 . . . . . . . 1 Special 1 | . . . . . . . . 1 . . . . . . Kinetic 125 | . 24 14 . . . . . . 87 . . . . . Thermal 161 | . . . . . . 32 24 61 7 24 9 . 4 . Explosive 25 | . . 6 . 4 . 14 . . . . . . . 1 Electromagnetic 10 | . . . . . . 5 1 . 4 . . . . . Robot Hit Streak 26 | . 5 11 . 2 . 12 7 7 26 6 2 . 2 . Robot Miss Streak 4 | . 4 2 . . . 1 4 3 3 2 3 . 2 . Penetration Max 2 | . . . . . . . . . 2 . . . . . Secondary Targets 5 | . . 3 . . . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . 1 . . . Autonomous 33 | . . . . . . 33 . . . . . . . . Shots Hit Robots 223 | . 12 14 . 1 . 40 14 36 83 17 4 . 2 . Core Hits 190 | . 7 37 . 3 . 52 8 18 52 7 3 . 1 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 23 | . . . . . . . 2 6 13 1 . . 1 . Burn 11 | . . . . . . . 2 6 1 1 . . 1 . Blast 12 | . . . . . . . . . 12 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16449 | . 159 973 . 224 . 2782 385 799 10311 349 97 . 52 318 Guns 2837 | . 159 94 . . . 833 310 799 148 349 97 . 48 . Cannons 7790 | . . . . . . 20 . . 7770 . . . . . Explosions 5791 | . . 879 . 220 . 1920 73 . 2393 . . . . 306 Melee . | . . . . . . . . . . . . . . . Ramming 31 | . . . . 4 . 9 2 . . . . . 4 12 Kinetic 8004 | . 159 94 . . . . . . 7751 . . . . . Thermal 2776 | . . . . . . 833 310 799 340 349 97 . 48 . Explosive 2712 | . . 879 . 220 . 981 . . 326 . . . . 306 Electromagnetic 2926 | . . . . . . 959 73 . 1894 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 11 13 . 10 11 11 11 12 1 Average Corruption 8 | . . . . . . 8 12 . 4 10 11 11 11 1 Corruption Purged 5 | . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 117 | . . . . . . 14 29 . 24 13 25 5 7 . Message Errors 27 | . . . . . . 1 7 . 7 6 5 . 1 . Matter Fused 29 | . . . . . . 6 7 . 4 2 9 . 1 . Heat Flow Errors 17 | . . . . . . 2 5 . 2 2 3 2 1 . Energy Discharges 16 | . . . . . . 2 3 . 4 1 5 1 . . Parts Rejected 2 | . . . . . . 1 . . 1 . . . . . Parts Fused 2 | . . . . . . . 1 . . 1 . . . . Data Loss (minor) 7 | . . . . . . . 1 . 1 1 1 2 1 . Data Loss (major) 4 | . . . . . . 1 2 . . . 1 . . . Misfires 4 | . . . . . . . 2 . 2 . . . . . Alerts 2 | . . . . . . 1 . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . . 1 . 3 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2195 | . . 7 . 10 . 19 . . 2119 . . . . 40 Projectiles 1973 | . . . . . . . . . 1973 . . . . . Explosions 222 | . . 7 . 10 . 19 . . 146 . . . . 40 Melee . | . . . . . . . . . . . . . . . Knockbacks 35 | . . . . . . 1 . . 34 . . . . . Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 31 | . . . . . . . . . 31 . . . . . Secondary 3 | . . . . . . . . . 3 . . . . . Self-Inflicted Damage 467 | . . 3 . 2 . 75 65 . 228 . . . 2 92 Shots 10 | . . 1 . . . 3 1 . 3 . . . . 2 Rammed 10 | . . . . 1 . 1 1 . . . . . 1 6 Targets Rammed 10 | . . . . 1 . 1 1 . . . . . 1 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 294 | . 21 15 . . . 206 294 276 200 200 200 200 200 . Average Temperature 84 | . 9 10 . . . 57 100 88 67 110 102 101 100 . Received Heat Transfer 1282 | . 123 20 . . . 306 . 20 534 . 9 . 60 210 Effects 1 | . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Siege Activations 21 | . . . . . . . . . 21 . . . . . Total Turns 239 | . . . . . . . . . 239 . . . . . Longest Duration 35 | . . . . . . . . . 35 . . . . . Robots Corrupted 10 | . . . . . . 1 . . 9 . . . . . Combat Hostiles 10 | . . . . . . 1 . . 9 . . . . . Parts Fried 12 | . . . . . . 6 . . 6 . . . . . Impact Corruptions 4 | . . . . . . . . . 4 . . . . . Robots Melted 2 | . . . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . Parts Melted 7 | . . . . . . 1 2 2 1 1 . . . . Heat Transferred 4988 | . . . . . . 1073 665 1768 483 703 148 . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Latent Energy Used 1472 | . . . . . . 651 123 . 698 . . . . . LE Corruption 24 | . . . . . . 11 2 . 11 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Peak Influence 1684 | . 72 55 . 132 . 426 236 . 1684 . . . . 431 Initial 165 | . . 27 . . . . 165 . . . . . . 100 Average 314 | . 29 40 . 15 . 196 123 . 848 . . . . 233 Maximum Alert Level 5 | . . . . . . 2 1 . 5 . . . . 2 Low Security (%) 55 | 100 100 100 . 100 100 53 72 . 16 . . . . 53 Level 1 26 | . . . . . . 43 27 . 13 . . . . 39 Level 2 6 | . . . . . . 2 . . 20 . . . . 7 Level 3 1 | . . . . . . . . . 4 . . . . . Level 4 9 | . . . . . . . . . 40 . . . . . Level 5 1 | . . . . . . . . . 4 . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . 3 . . 11 . . . . 5 Investigation 2 | . . . . . . 1 . . 1 . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 6 | . . . . . . . . . 1 . . . . 5 Assault 10 | . . . . . . 2 . . 8 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 14 | . 2 . . . . 1 1 1 3 . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 230 | . 5 21 . 3 . 33 3 45 67 5 4 . 15 29 Peak Tracking Total 20 | . 3 20 . 3 . 6 2 7 11 3 3 . 6 12 Tactical Retreats 30 | . . . . . . 4 . 1 9 4 1 . 3 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . . . . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 34 | . . . . 1 . 2 . 7 22 . . . . 2 Max in Single Turn 7 | . . . . 1 . 1 . . 7 . . . . 2 Garrison Access 3 | . . . . . . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 33 | . 2 . 2 . 1 6 5 1 4 . 1 4 . 7 Terminals 17 | . 2 . . . 1 5 3 . 3 . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 2 Total Hacks 87 | . 3 . 2 . 4 14 7 4 9 . 1 31 . 12 Successful 56 | . . . 2 . 1 5 2 4 5 . 1 31 . 5 Failed 31 | . 3 . . . 3 9 5 . 4 . . . . 7 Catastrophic 8 | . 1 . . . . 2 1 . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . 3 . 1 . 2 4 . . 4 . . . . 1 Terminals 37 | . 3 . . . 4 12 4 . 7 . . . . 7 Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . 2 . . . . . . . . Recycling Units 4 | . . . . . . . 3 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . 2 Terminal Hacks 47 | . . . 2 . 1 4 1 4 2 . 1 31 . 1 Record 16 | . . . 1 . . . . 4 . . . 11 . . Part Schematic 12 | . . . . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . Locate Traps 2 | . . . . . . 1 . . 1 . . . . . Zone Layout 3 | . . . . . . 1 1 . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . 1 Retrieve Components 2 | . . . . . . . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 4 | . . . . . . . . . 3 . . . . 1 Terminals 4 | . . . . . . . . . 3 . . . . 1 Track 2 | . . . . . . . . . 2 . . . . . Botnet 2 | . . . . . . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . . 1 7 4 . 4 . . . . 4 Full Trace Events 2 | . . . . . . 1 . . 1 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 4 . . . 12 . . Parts Built 1 | . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . . 39 Total Part Build Rating 7 | . . . . . . . . . . . . . . 7 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 1 . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 9 | . . . . . . 2 6 . . . . . 1 . Largest Group 6 | . . . . . . 2 6 6 . . . . 1 . Highest-Rated Group 96 | . . . . . . 62 88 88 . . . . 96 . Highest-Rated Ally 96 | . . . . . . 31 34 34 . . . . 96 . Total Orders 40 | . . . . . . . . 40 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . RETURN 39 | . . . . . . . . 39 . . . . . . Ally Attacks 658 | . . . . . . 21 1 626 . . . . 10 . Total Damage 9859 | . . . . . . 273 50 9212 . . . . 324 . Kills 92 | . . . . . . 2 1 87 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 3 . . . . . . 1 . 1 . Drone Launches 65 | . . . . . . . . 65 . . . . . . Drone Recoveries 35 | . . . . . . . . 35 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 12609 | 76 160 151 634 475 31 1947 796 5015 1271 554 645 207 199 448 Spaces Moved 6790 | 43 77 144 573 376 26 1135 293 1746 443 391 345 91 276 831 Core 1154 | 5 . 59 . . . 15 . . . . . . 247 828 Treads 2962 | 38 77 1 . . . 624 293 1289 330 . 190 91 29 . Legs 18 | . . . . . . 18 . . . . . . . . Wheels 2656 | . . 84 573 376 26 478 . 457 113 391 155 . . 3 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 100 115 115 110 240 115 145 130 130 225 50 50 Average Speed 157 | 148 160 79 109 115 115 153 240 226 212 131 182 225 69 50 Slowest Speed 500 | 160 160 160 115 115 115 500 240 312 230 145 225 225 305 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 23 39 79 58 4 60 58 59 19 70 58 68 56 30 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 1 . . . . . . . 1 1 . Known Exits Taken 2 | . . . . . 1 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . 1 . . . 7 . 3 2 . . . Spaces Dug 19 | . . . . . . 19 . . . . . . . . Terrain Destroyed 452 | . . 35 . 34 . 163 9 . 185 . . . . 26 Melee . | . . . . . . . . . . . . . . . Projectile 96 | . . . . . . 3 . . 93 . . . . . AOE 356 | . . 35 . 34 . 160 9 . 92 . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 8436 | 52 93 159 580 417 26 1318 361 2757 679 406 354 94 281 859 Wait 1151 | . . . . 26 . 113 13 909 88 . . . . 2 Move 6776 | 42 76 143 572 375 25 1134 292 1745 442 390 344 90 275 831 Hop . | . . . . . . . . . . . . . . . Pick Up 62 | 4 4 . 3 4 . 13 1 23 6 1 . . . 3 Fast Attach 49 | 6 . . 2 . 1 9 . 12 5 1 2 2 . 9 Attach 43 | . . 1 3 3 . 12 . 2 19 . 1 . 1 1 Detach 21 | . . . . . . 6 . 4 10 . . . . 1 Swap 17 | . . 2 . . . 5 1 4 4 1 . . . . Drop 52 | . 1 . . 4 . 6 1 21 7 1 2 2 2 5 Fire 214 | . 12 13 . 4 . 19 12 36 98 12 5 . 2 1 Melee . | . . . . . . . . . . . . . . . Ram 8 | . . . . 1 . . . . . . . . 1 6 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . 40 1 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 8) 237 | -10/Materials | Entered Mines 238 | -10/Mines | Assembled infested the area 243 | -10/Mines | Assisted by a Guerilla fighting off Assembled 299 | -10/Mines | Destroyed 19 combat bots 308 | -10/Mines | Build established: Mutant 355 | -10/Mines | Core integrity fell below 50% 359 | -10/Mines | Released all parts (4) 385 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 386 | -10/Mines | Discovered new exit (range 5) 388 | -10/Mines | Entered Exiles 414 | -10/Exiles | Met 8R-AWN 431 | -10/Exiles | Met EX-HEX 471 | -10/Exiles | Met EX-DEC 475 | -10/Exiles | Learned location of Zion (-7) 492 | -10/Exiles | Met EX-BIN 506 | -10/Exiles | Aligned with FarCom system 507 | -10/Exiles | Given EX-Vault access code 531 | -10/Exiles | Opened EX-Vault 538 | -10/Exiles | Found AWS/Thermal 568 | -10/Exiles | Warned to stay clear of 0b10 Research branches 671 | -10/Exiles | Visited The Gauntlet 836 | -10/Exiles | Found Latent Energy Streamer 841 | -10/Exiles | Found Army-in-a-Box 1011 | -10/Exiles | Discovered new exit (range 10) 1022 | -10/Exiles | Stole three prototypes: AWS/Thermal, Army-in-a-Box, Latent Energy Streamer 1022 | -10/Exiles | Entered Mines 1202 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1395 | -9/Mines | Learned Materials emergency access door positions 1441 | -9/Mines | Learned location of Recycling (-8) 1466 | -9/Mines | Learned 4 Materials zone layouts 1483 | -9/Mines | Discovered new exit (range 13) 1497 | -9/Mines | Entered Materials 1497 | -8/Materials | Evolved 4 slots: Utility x4 1499 | -8/Materials | Discovered new exit (range 14) 1507 | -8/Materials | Identified exit to Storage 1528 | -8/Materials | Entered Storage 1851 | -8/Storage | Lost 3 parts (1p1n1u) 2230 | -8/Storage | Met a pair of Derelict thieves 3151 | -8/Storage | Door terminal overloaded 3191 | -8/Storage | System corruption reached 10% 3203 | -8/Storage | Build established: Scavenger-Mutant 3431 | -8/Storage | Identified exit to Recycling 3465 | -8/Storage | Used back door to open Recycling access 3475 | -8/Storage | Entered Recycling 4000 | -8/Recycling | Discovered new exit (range 9) 4037 | -8/Recycling | Build established: Commander-Mutant 4097 | -8/Recycling | Scanned before Scraplab entrance 4234 | -8/Recycling | Entered Scraplab 4253 | -8/Recycling | Discovered new exit (range 2) 4271 | -8/Recycling | Entered Scraptown 4271 | -8/Scraptown | Accompanied by 6 allies 4271 | -8/Scraptown | System corruption cleaned by C-Scrubber 4538 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4713 | -8/Scraptown | Discovered new exit (range 5) 4883 | -8/Scraptown | Visited TADAMA 4922 | -8/Scraptown | Visited Awakened 4982 | -8/Scraptown | Visited Symbiants 5380 | -8/Scraptown | Visited Fellowship of the Rings 5474 | -8/Scraptown | Visited Spacefarers 5563 | -8/Scraptown | Visited Bundlers 5790 | -8/Scraptown | Turned away by UFD registrar 5790 | -8/Scraptown | Turned away by UFD registrar 5821 | -8/Scraptown | Visited Cave Peace 7708 | -8/Scraptown | Attacked by Scraptown defenders 7713 | -8/Scraptown | Destroyed Triborg 7784 | -8/Scraptown | Lost 13 allies 7854 | -8/Scraptown | Lost 4 allies 8008 | -8/Scraptown | Build established: Scavenger-Mutant 8218 | -8/Scraptown | Lost 10 allies 8715 | -8/Scraptown | Found Tri-treads 8717 | -8/Scraptown | Found Siege Articulator 8720 | -8/Scraptown | Found Prototype Ballistic Cannon 8727 | -8/Scraptown | Found Tri-treads 8738 | -8/Scraptown | Found Siege Articulator 8756 | -8/Scraptown | Found Siege Articulator 9113 | -8/Scraptown | Found PL-3XN's Ring of Power 9216 | -8/Scraptown | Tech Extrapolator generated special schematic: Electrostorm Shotgun 9286 | -8/Scraptown | Entered Factory 9286 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9288 | -6/Factory | FarCom data flow suspended 9290 | -6/Factory | Identified Siege Cannon 9579 | -6/Factory | Build established: Scavenger-Tank 9986 | -6/Factory | First assault squad dispatched 10164 | -6/Factory | Spotted B-75 Beast 10169 | -6/Factory | Destroyed 8 combat bots 10425 | -6/Factory | System corruption reached 10% 10545 | -6/Factory | Discovered new exit (range 8) 10557 | -6/Factory | Entered Lower Caves 10579 | -6/Lower Caves | Encountered a Warlord checkpoint 10684 | -6/Lower Caves | Build established: Scavenger-Mutant 10891 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11102 | -6/Lower Caves | Discovered new exit (range 8) 11111 | -6/Lower Caves | Entered another Lower Caves area 11214 | -6/Lower Caves | Learned Factory stockpile data 11312 | -6/Lower Caves | Spotted B-75 Beast 11360 | -6/Lower Caves | Lost 3 parts (1p2n) 11745 | -6/Lower Caves | Discovered new exit (range 5) 11756 | -6/Lower Caves | Entered Data Miner 11757 | -6/Data Miner | Discovered new exit (range 6) 11800 | -6/Data Miner | Met Data Miner 11845 | -6/Data Miner | Learned location of Section 7 (-2) 11845 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11879 | -6/Data Miner | Received God Mode back door access code from Data Miner 11963 | -6/Data Miner | Entered Proximity Caves 11965 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11988 | -5/Proximity Caves | Escorted by Enhanced Grunt 12038 | -5/Proximity Caves | Released all parts (7) 12128 | -5/Proximity Caves | Core integrity fell below 50% 12157 | -5/Proximity Caves | Discovered new exit (range 12) 12162 | -5/Proximity Caves | Entered Factory 12162 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12230 | -5/Factory | Spotted B-75 Beast 12248 | -5/Factory | Incoming assault squad redirected 12327 | -5/Factory | Fabricated Lrn. Terrain Scanner (x1) 12350 | -5/Factory | Build established: Mutant 12374 | -5/Factory | Found Prototype Launcher 12374 | -5/Factory | Identified Tesla Bomb Launcher 12416 | -5/Factory | Core integrity fell below 50% 12563 | -5/Factory | Core integrity fell below 20% 12610 | -5/Factory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 12568_ Adv. Targeting Computer temporarily disabled. 12568_ System Guard temporarily disabled. 12568_ U-05 Engineer lays Concrete. 12569_ Slammed into W-25 Informer. 12569_ K-01 Serf collects debris. 12570_ Slammed into W-25 Informer. 12570_ Destabilizing: Core damaged (-30). 12571_ Slammed into W-25 Informer. 12572_ Penetrated by Slug. 12572_ Slammed into W-25 Informer. 12572_ Destabilizing: System interference. 12572_ Adv. Terrain Scan Processor temporarily disabled. 12582_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 12586_ W-25 Informer sends out distress signal. 12586_ Penetrated by Slug. 12594_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12599_ Connecting with Terminal... 12610_ C-30 ARC bursts open, deploying its payload. 12610_ D-63 Destroyer unfolds itself. Map ----- +----------------------------------------------------+ | #################### #???????????????????????? | | #??????????????????? #???????????????????????? | | #??????????????????? #???????????????????????? | | #??????????????????? #???????????????????????? | | #??????????????????? #???????????????????????# | | +??????????????????? ????????????????????????# | | #????????????????????????????????????????????# | | #????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ?? ?????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????? ? | | ?????????????????????????????????? ? | | ????????????????????????????????? ? | | ???????????????????????????????? #???######+## | | ???????????####/#######?######## #???????????? | | ???????????# d%d ?# #???????????? | | ???????????# # #???????????? | | ???????????# # #???????????? | | ???????????# /@ #???????????? | | ???????????# # #???????????? | | ???????????# # ########???????????? | | ???????????# ?# #??????????????????? | | ???????????# ?# #??????????????????? | | ???????????# | ??# #??????????????????? | | ???????????# ??# #??????????????????? | | ???????????# ???# k#??????????????????? | | ???????????? ???# #?#############????? | | ????????????########????# #?#"""""""""""#????? | | ????????????????????????# R### """"T"""" ###### | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# """"""""" """" | | ????????????????????????# """"""""" "F " | | ????????????????????????# """"""""" | | ????????????????????????# """"""""" | | ????????????????????????# """"""""" | | ????????????????????????# ""???"""" | | ????????????????????????# ??? | | ????????????????????????# ???? | | ????????????????????????# ??? | | ????????????????????????# ??? | | ????????????????????????#######??#########+#####+# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Corruption Containment 8 Armor Coverage 450 Resistance: TH 10 Weapon Shielding 15 Evasion (%) 60 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Spk. Treads | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Kinetic Plating | -8/Scraptown | Extrapolated Electrostorm Shotgun | -8/Scraptown | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Lrn. Terrain Scanner | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Generalissimo Just Shoot The Terminal Release The Drones! Challenges ------------ None Game ------ Seed InsulationSpreadBlaster Manual? 0 Play Time 02:32:25 Cumulative 105.7 hours Start 2024.08.05 @ 11:11:09 End 2024.08.05 @ 14:41:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 55 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eca6774c-18b9-4ae5-bbdc-6a2f678cd4a9