Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.15 @ 20:26:28

Player: Sara

Result: Destroyed by as-75306 with Assembled Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (4)        800
Robots Destroyed (54)      270
Value Destroyed (1425)     1425
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (21)                 21
              TOTAL SCORE: 3076

 Bonus
-------
Follower Combat Kills      21

 Cogmind 
---------
Core Integrity             0/400
Matter                     191/300
Energy                     169/280
System Corruption          0%
Temperature                Cool (312)
Movement                   Treading (180) Ox1
Location                   -9/Exiles

 Parts 
-------
>          --- POWER (1) --------
     Heavy Ion Engine
>          --- PROPULSION (3) ---
     Light Treads
>          --- UTILITY (3) ------
     Large Storage Unit
           Hacking Suite
           Trap Extractor
>          --- WEAPON (2) -------
  Advanced Beam Cannon
  Advanced Beam Cannon
>          --- INVENTORY (10) ---
     Heavy Ion Engine
     Light Treads
     Light Treads
     Light Treads
     Light Treads
     Light Treads
           Assault Cannon
           Assault Cannon
           Assault Cannon

 Peak State 
------------
>          --- POWER ------------
     Heavy Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Large Storage Unit
           Hacking Suite
           Hacking Suite
>          --- WEAPON -----------
  Advanced Beam Cannon
  Improved Assault Rifle
>          --- INVENTORY --------
           Ion Engine
     Heavy Ion Engine
     Light Nuclear Core
     Light Treads
     Light Treads
     Light Treads
     Light Treads
     Light Treads
     Heavy Assault Rifle
           Datajack
[Rating: 20]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Device                   Improved Heat Sink
  Storage                  Large Storage Unit
  Hackware                 Hacking Suite
Weapon                     Beam Cannon
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Assault Cannon
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -9  -9  -9  
-------                    Run  | Scr Mat Mat Min Exi 
Slots Evolved              2    | .   .   2   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               1    | .   .   1   .   .   
  Utility                  1    | .   .   1   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             50   | .   11  34  1   4   
  Power                    3    | .   2   1   .   .   
    Engine                 3    | .   2   1   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               17   | .   3   14  .   .   
    Treads                 17   | .   3   14  .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  7    | .   2   4   1   .   
    Device                 3    | .   1   1   1   .   
    Storage                2    | .   1   1   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               2    | .   .   2   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   23   | .   4   15  .   4   
    Energy Gun             1    | .   1   .   .   .   
    Energy Cannon          12   | .   2   7   .   3   
    Ballistic Gun          7    | .   1   6   .   .   
    Ballistic Cannon       2    | .   .   2   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   1   
  Unidentified Prototypes  3    | .   .   3   .   .   
Parts Lost                 8    | .   .   5   .   3   
  Power                    1    | .   .   1   .   .   
  Propulsion               3    | .   .   1   .   2   
  Utility                  1    | .   .   1   .   .   
  Weapon                   3    | .   .   2   .   1   
  Highest Loss Streak      3    | .   .   1   .   3   
Average Slot Usage (%)     96   | .   95  97  92  95  
  Engine                   11   | .   14  10  11  11  
  Treads                   29   | .   17  32  33  28  
  Leg                      1    | .   9   .   .   .   
  Device                   9    | .   10  9   4   11  
  Storage                  11   | .   14  11  11  11  
  Hackware                 9    | .   .   11  11  11  
  Energy Cannon            10   | .   18  11  .   6   
  Ballistic Gun            7    | .   8   9   .   .   
  Ballistic Cannon         4    | .   .   .   22  13  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             36   | 10  28  34  36  36  
  Greatest Support         60   | 20  40  60  60  60  
  Greatest Overweight (x)  5    | .   5   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 10   | .   10  10  10  10  
  Average Capacity         9    | .   7   10  10  10  
  Most Carried             10   | .   8   10  10  10  
  Average Carried          8    | .   6   9   10  9   
  Final Capacity           10   | 6   10  10  10  10  
  Final Carried            10   | 6   8   10  10  9   

 Class Distribution 
--------------------
 89% | Scavenger-Mutant
  5% | Mutant
  4% | Hacker-Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -9/Exiles

 Resources                      | -11  -10  -9   -9   -9   
-----------                Run  | Scr  Mat  Mat  Min  Exi  
Matter Collected           1182 | 200  142  602  238  .    
  Remotely                 .    | .    .    .    .    .    
Salvage Created            2176 | .    398  1713 31   34   
  Parts                    132  | .    28   97   7    .    
Haulers Intercepted        6    | .    1    5    .    .    
Recyclers Shooed           .    | .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -9  
-------                    Run  | Scr Mat Mat Min Exi 
Combat Hostiles Destroyed  41   | .   6   31  1   3   
  Guns                     10   | .   2   8   .   .   
  Cannons                  31   | .   4   23  1   3   
Classes Destroyed          12   | .   5   5   1   1   
  Worker                   1    | .   .   1   .   .   
  Builder                  1    | .   .   .   1   .   
  Hauler                   6    | .   1   5   .   .   
  Recycler                 2    | .   1   1   .   .   
  Operator                 2    | .   .   2   .   .   
  Watcher                  4    | .   2   2   .   .   
  Swarmer                  7    | .   2   4   1   .   
  Grunt                    21   | .   4   17  .   .   
  Brawler                  1    | .   .   1   .   .   
  Duelist                  1    | .   .   1   .   .   
  Sentry                   8    | .   .   8   .   .   
  Assembled                3    | .   .   .   .   3   
Best Kill Streak           6    | .   3   6   2   3   
  Combat Bots Only         5    | .   2   5   1   3   
Max Kills in Single Turn   2    | .   1   2   1   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -9   
--------                   Run  | Scr  Mat  Mat  Min  Exi  
Damage Taken               2154 | .    184  1114 519  337  
  Core                     413  | .    10   207  121  75   
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         98   | 100  96   .    .    .    
Volleys Fired              153  | .    17   104  28   4    
  Largest                  2    | .    2    2    2    2    
  Hottest                  136  | .    120  136  88   136  
Shots Fired                299  | .    34   201  56   8    
  Gun                      114  | .    16   98   .    .    
  Cannon                   185  | .    18   103  56   8    
  Launcher                 .    | .    .    .    .    .    
  Special                  .    | .    .    .    .    .    
  Kinetic                  170  | .    16   98   56   .    
  Thermal                  129  | .    18   103  .    8    
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    
  Robot Hit Streak         35   | .    18   35   5    4    
  Robot Miss Streak        3    | .    1    3    2    1    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    
Shots Hit Robots           224  | .    26   157  36   5    
  Core Hits                81   | .    14   58   6    3    
  Critical Hits            7    | .    1    5    .    1    
  Critical Kills           3    | .    1    1    .    1    
  Critical Parts Destroyed 4    | .    .    4    .    .    
Melee Attacks              2    | .    .    .    .    2    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           3976 | .    364  2648 882  82   
  Guns                     1398 | .    148  1250 .    .    
  Cannons                  2578 | .    216  1398 882  82   
  Explosions               .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    
  Kinetic                  2280 | .    148  1250 882  .    
  Thermal                  1696 | .    216  1398 .    82   
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            19   | .    .    9    10   .    
  Projectiles              19   | .    .    9    10   .    
  Explosions               .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 10   | .    .    .    10   .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  9    | .    .    .    9    .    
  Secondary                1    | .    .    .    1    .    
Self-Inflicted Damage      .    | .    .    .    .    .    
  Shots                    .    | .    .    .    .    .    
  Rammed                   .    | .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        315  | .    42   69   210  315  
  Average Temperature      80   | .    14   20   120  184  
  Received Heat Transfer   653  | .    63   330  .    260  
  Effects                  1    | .    .    .    .    1    
    Energy Bleed           1    | .    .    .    .    1    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             7    | .    .    7    .    .    
  Heat Transferred         3367 | .    444  2775 .    148  
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -9  
-------                    Run  | Scr Mat Mat Min Exi 
Peak Influence             373  | .   105 373 172 .   
  Initial                  79   | .   .   44  79  .   
  Average                  99   | .   38  128 55  .   
Maximum Alert Level        1    | .   .   1   .   .   
  Low Security (%)         81   | .   100 70  100 .   
  Level 1                  18   | .   .   29  .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          3    | .   .   3   .   .   
  Investigation            1    | .   .   1   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            2    | .   .   2   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -9  
---------                  Run  | Scr Mat Mat Min Exi 
Distress Signals           4    | .   1   3   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              72   | .   13  50  2   7   
  Peak Tracking Total      8    | .   3   5   2   8   
  Tactical Retreats        2    | .   .   2   .   .   

 Traps                          | -11 -10 -9  -9  -9  
-------                    Run  | Scr Mat Mat Min Exi 
Traps Triggered            4    | .   1   3   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  
----------                 Run  | Scr Mat Mat Min Exi 
Machines Disabled          3    | .   .   2   1   .   
  Max in Single Turn       1    | .   .   1   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  
---------                  Run  | Scr Mat Mat Min Exi 
Machines Accessed          13   | .   5   8   .   .   
  Terminals                9    | .   4   5   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          2    | .   1   1   .   .   
  Recycling Units          1    | .   .   1   .   .   
  Scanalyzers              1    | .   .   1   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                52   | .   20  32  .   .   
  Successful               37   | .   15  22  .   .   
  Failed                   13   | .   4   9   .   .   
    Catastrophic           1    | .   .   1   .   .   
  Database Lockouts        2    | .   1   1   .   .   
  Manual                   34   | .   18  16  .   .   
  Terminals                39   | .   18  21  .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          6    | .   2   4   .   .   
  Recycling Units          3    | .   .   3   .   .   
  Scanalyzers              4    | .   .   4   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             18   | .   8   10  .   .   
  Robot Analysis           10   | .   5   5   .   .   
  Alert Level              2    | .   .   2   .   .   
  Unreport Threat          2    | .   .   2   .   .   
  Transport Status         1    | .   1   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   
  Registered Prototypes    1    | .   .   1   .   .   
  Zone Layout              1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       5    | .   2   3   .   .   
  Scan Component           3    | .   1   2   .   .   
  Repair                   2    | .   1   1   .   .   
Recycling Unit Hacks       1    | .   .   1   .   .   
  Retrieve Components      1    | .   .   1   .   .   
Scanalyzer                 4    | .   .   4   .   .   
  Insert Component         2    | .   .   2   .   .   
  Analyze                  2    | .   .   2   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         9    | .   5   4   .   .   
  Terminals                8    | .   5   3   .   .   
    Assimilate             2    | .   1   1   .   .   
    Botnet                 4    | .   3   1   .   .   
    Operators              2    | .   1   1   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          1    | .   .   1   .   .   
    Reject                 1    | .   .   1   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         11   | .   5   6   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   2    | .   .   2   .   .   
  Parts Built              .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             2    | .   1   1   .   .   
  Time                     52   | .   26  26  .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     9    | .   .   9   .   .   
Parts Scanalyzed           2    | .   .   2   .   .   
  Part Schematics Acquired 2    | .   .   2   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  
------------               Run  | Scr Mat Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   1   
  Non-combat               .    | .   .   .   .   .   
  Combat                   1    | .   .   .   .   1   
Robot Hacks Applied        1    | .   .   .   .   1   
  parse_system             1    | .   .   .   .   1   
Relay Couplers Released    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -9  
--------                   Run  | Scr Mat Mat Min Exi 
Total Allies               7    | .   1   1   5   .   
  Largest Group            3    | .   1   1   3   3   
  Highest-Rated Group      40   | .   10  10  40  40  
  Highest-Rated Ally       31   | .   10  10  31  16  
Total Orders               8    | .   6   2   .   .   
  STAY                     4    | .   3   1   .   .   
  FOLLOW                   4    | .   3   1   .   .   
Ally Attacks               24   | .   .   .   7   17  
  Total Damage             227  | .   .   .   86  141 
  Kills                    3    | .   .   .   3   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -9  
-------                    Run  | Scr Mat Mat Min Exi 
Robot Analysis Total       10   | .   5   5   .   .   
Derelict Logs Recovered    2    | .   .   .   2   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -9   
-------------              Run  | Scr  Mat  Mat  Min  Exi  
Turns Passed               5687 | .    1066 3656 916  49   
Spaces Moved               2945 | 1    625  1793 508  18   
  Core                     1    | .    1    .    .    .    
  Treads                   2699 | .    380  1793 508  18   
  Legs                     245  | 1    244  .    .    .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            120  | 120  120  160  160  160  
  Average Speed            156  | 120  144  160  160  161  
  Slowest Speed            300  | 120  300  160  160  180  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       44   | 2    54   78   81   6    
  Regions Visited          4
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    .    1    .    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             2    | .    .    .    2    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          16   | .    .    .    16   .    
  Melee                    .    | .    .    .    .    .    
  Projectile               16   | .    .    .    16   .    
  AOE                      .    | .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -9   -9   -9   
---------                  Run  | Scr  Mat  Mat  Min  Exi  
Total                      3725 | .    756  2385 555  29   
  Wait                     513  | .    86   407  19   1    
  Move                     2941 | .    624  1792 507  18   
  Hop                      .    | .    .    .    .    .    
  Pick Up                  27   | .    8    19   .    .    
  Fast Attach              13   | .    3    9    1    .    
  Attach                   10   | .    1    8    .    1    
  Detach                   .    | .    .    .    .    .    
  Swap                     28   | .    7    18   .    3    
  Drop                     38   | .    10   28   .    .    
  Fire                     153  | .    17   104  28   4    
  Melee                    2    | .    .    .    .    2    
  Ram                      .    | .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat x2)
-9/Materials (discovered 3 exits: [*Mat] / [*Min x2])
-9/Mines (discovered 3 exits: [*Mat x2] / [*Exi])
-9/Exiles

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Discovered new exit (range 11)
  312 | -10/Materials | Build established: Mutant
  314 | -10/Materials | Central database locked down
  520 | -10/Materials | Repaired Lgt. Treads
  812 | -10/Materials | Build established: Scavenger-Mutant
  962 | -10/Materials | Discovered new exit (range 15)
 1067 | -10/Materials | Entered another Materials area
 1067 | -9/Materials  | Accompanied by 1 ally
 1067 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1781 | -9/Materials  | Repaired Beam Cannon
 1960 | -9/Materials  | Discovered new exit (range 5)
 2819 | -9/Materials  | Discovered new exit (range 9)
 4467 | -9/Materials  | Discovered new exit (range 11)
 4468 | -9/Materials  | Core integrity fell below 50%
 4688 | -9/Materials  | Central database locked down
 4723 | -9/Materials  | Entered Mines
 5018 | -9/Mines      | Assembled infested the area
 5050 | -9/Mines      | Met 8R-AWN
 5057 | -9/Mines      | Attacked by 8R-AWN
 5162 | -9/Mines      | Core integrity fell below 20%
 5254 | -9/Mines      | Discovered new exit (range 11)
 5256 | -9/Mines      | Learned 2 Materials zone layouts
 5258 | -9/Mines      | Learned location of Storage (-7)
 5374 | -9/Mines      | Assisted by bots powering up and referring to "LRC-V3"
 5427 | -9/Mines      | Discovered new exit (range 6)
 5621 | -9/Mines      | Learned location of 2 exits from Materials
 5630 | -9/Mines      | Discovered new exit (range 5)
 5639 | -9/Mines      | Entered Exiles
 5639 | -9/Exiles     | Accompanied by 3 allies
 5639 | -9/Exiles     | Attacked by the Exiles
 5688 | -9/Exiles     | Destroyed by as-75306 with Assembled Rifle

 Last Messages 
---------------
Data stored: Materials exits (x2).
05630_ EXIT=FOUND
05639_ EXILES: Hostile robot within lab perimeter. Defensive protocols
  time, folks!
LOCATION=UNKNOWN
GOAL=ESCAPE
05667_ Trooper 2b destroyed.
05671_ Mercenary 2a heat damages Aluminum Leg, Aluminum Leg.
05672_ Mercenary 2a destroyed.
05672_ Trooper 2a destroyed.
05674_ as-11667 destroyed.
05679_ Lgt. Treads destroyed. <x2>
05680_ Jacked as-78614...
>>parse_system
Reading system data...
05682_ Datajack destroyed.
05683_ as-78614 destroyed.
05687_ Overheating: Energy bleed (-59).
05688_ as-55983 suffers critical hit.
05688_ as-55983 destroyed.

 Map 
-----
+----------------------------------------------------+
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| ???????????????###    %=   #??????????????         |
| ?????????????????### %*aa  #??????????????         |
| ???????????????????###a%*  #??????????????         |
| ????????????????????#"  %  ##?????????????         |
| ????????????????????####    ###???????????         |
| ???????????????????????# @    ##??????????         |
| ???????????????????????##      ###????????         |
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| ???????????????????????????#####??????????         |
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| ??????????????????????????????????????????         |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           56
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           3
Offensive Hacking          20

 Item Schematics 
-----------------
 Hvy. Ion Engine | -9/Materials | Scanalyzed
     Lgt. Treads | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AdvancedGreatNetwork
  Manual?         0
Play Time         00:42:16
  Cumulative      76.4 hours
  Start           2022.01.15 @ 19:42:57
  End             2022.01.15 @ 20:26:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          88
  Rogue           88
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             50
Gallery%          49
Achievement%      39
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/X11Bold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 464cfca6-278b-4aa6-bf03-2d828d0fb5bd