Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 22:35:51 Player: Occam Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (326) 1630 Value Destroyed (8790) 8790 Prototype IDs (96) 1920 Alien Tech Used (4) 800 Bonus (9052) 9052 TOTAL SCORE: 31592 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 641 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1458 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Friendly Fire -199 Cogmind --------- Core Integrity 0/1450 Matter 163/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (300) Ox5 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Medium Storage Unit Terrain Scan Processor Advanced Salvage Targeting Computer Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Quantum Router > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (10) --- Long-range Sensor Array AEGIS Remote Shield Warp Cannon Gamma Bomb Array Advanced Datajack Vortex Lance (40) Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Terrain Scanner Terrain Scan Processor Advanced Salvage Targeting Computer Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Advanced System Shield Quantum Router High-powered Tractor Beam > --- WEAPON ----------- Heavy Battle Rifle Enhanced Force Lance > --- INVENTORY -------- Armored Heavy Treads Medium Reflective Plating AEGIS Remote Shield Warp Cannon Heavy Machine Gun Chain Missile Launcher Vortex Lance [Rating: 136] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Vortex Catalyst Activator Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . 4 . . . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . Utility 10 | . . . 2 . . . 2 2 . . . 1 . . . . . . 1 . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 3 11 5 22 12 1 . 17 11 14 . 1 23 . 15 2 . 2 1 22 1 . 12 . 3 1 8 22 Power 25 | 1 1 2 3 . . . 1 2 5 . . 2 . 2 . . 1 . 1 . . 1 . . . 2 1 Engine 12 | 1 1 2 3 . . . 1 1 3 . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . 1 2 . . 2 . 2 . . . . 1 . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . Propulsion 36 | . 3 2 4 4 . . 2 1 . . . 6 . 2 . . . . 4 . . . . 1 . 1 6 Treads 12 | . 2 1 4 2 . . 2 . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 1 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . . . . . 6 . 2 . . . . 4 . . . . 1 . 1 5 Utility 101 | 2 2 1 9 3 . . 10 6 6 . . 14 . 10 1 . 1 . 13 1 . 7 . 2 1 2 10 Device 40 | 2 1 1 3 2 . . 4 2 3 . . 2 . 2 1 . 1 . 4 . . 4 . 1 . 1 6 Storage 7 | . 1 . 2 . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 Processor 10 | . . . . . . . . 3 1 . . 2 . . . . . . 2 . . . . . 1 . 1 Hackware 27 | . . . . . . . 1 . . . . 9 . 7 . . . . 5 . . 1 . 1 . 1 2 Protection 17 | . . . 4 1 . . 3 1 2 . . . . 1 . . . . 2 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 5 . 6 5 1 . 4 2 3 . 1 1 . 1 1 . . 1 4 . . 4 . . . 3 5 Energy Gun 13 | . 1 . 1 2 . . 3 1 2 . . . . . . . . . 2 . . 1 . . . . . Energy Cannon 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . Ballistic Gun 12 | . 3 . 4 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 2 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . . . . . 1 . . 1 . . . . . . 2 . . . . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 31 | . . . 3 . . . . 2 1 . . . . 3 . . 3 1 2 . . 8 . . 1 6 1 Parts Lost 63 | . 1 2 5 4 . . 2 3 5 . . . . 3 1 . . . 6 1 . 3 . . 3 9 15 Power 9 | . . 1 . . . . . 1 2 . . . . 1 . . . . . . . . . . . 1 3 Propulsion 12 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 4 5 Utility 32 | . 1 . 4 2 . . 1 1 2 . . . . 2 . . . . 4 1 . 3 . . 2 4 5 Weapon 10 | . . . 1 1 . . 1 1 1 . . . . . 1 . . . 2 . . . . . . . 2 Highest Loss Streak 11 | . 1 1 2 3 . . 1 1 2 . . . . 2 1 . . . 3 1 . 1 . . 3 8 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 16 | 6 13 13 22 24 25 25 24 23 23 24 24 7 10 9 8 7 8 9 8 9 9 7 8 8 8 6 7 Power 1 | 1 1 . 1 2 2 2 2 1 1 1 1 . 1 . . . . . . 1 1 1 2 1 1 1 . Propulsion 2 | 4 2 2 3 3 3 3 3 2 3 6 6 . 1 1 2 2 2 2 1 2 2 1 1 1 2 . . Utility 7 | . 5 6 9 10 10 10 10 10 11 11 11 4 6 5 4 4 4 4 4 4 4 1 1 1 1 . 1 Weapon 4 | 1 5 5 6 7 8 7 6 6 7 6 6 2 2 2 1 1 2 2 . 1 1 2 3 3 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | 6 10 . 10 1 . . 3 . 5 . . 4 . 3 . . . . 2 . . 1 . . . . 2 Power 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 11 | 3 3 . . 1 . . . . 1 . . 1 . 2 . . . . . . . . . . . . . Utility 14 | 1 . . 3 . . . 2 . . . . 3 . 1 . . . . 1 . . 1 . . . . 2 Weapon 18 | 2 7 . 5 . . . 1 . 3 . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 98 99 100 100 99 96 91 92 90 97 94 93 92 89 86 88 88 90 94 89 94 89 85 70 78 Engine 5 | . 14 14 11 11 11 11 9 6 3 7 4 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 3 . 2 5 5 4 5 5 4 5 4 5 5 2 . . . . 3 Treads 6 | . 25 14 11 11 11 11 9 4 . . . . . . . . . . . . . . . . . . . Wheel 5 | . 1 14 10 10 11 10 8 6 7 7 7 . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . 27 23 23 23 23 23 23 25 26 26 26 26 23 21 15 14 Device 17 | . 13 14 21 21 22 22 27 29 24 23 23 10 11 9 9 7 9 11 10 10 10 6 5 7 8 5 9 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 2 5 5 5 5 5 5 5 5 5 5 5 4 4 2 3 Processor 4 | . . . . . . . . 7 12 15 15 4 5 5 5 5 5 5 5 10 10 10 10 9 7 9 8 Hackware 11 | . . . . . . . 8 7 7 7 7 29 29 26 23 23 23 23 23 21 21 21 21 22 23 21 26 Protection 6 | . . . 10 10 11 11 9 7 6 7 7 3 . 2 5 5 5 5 4 1 5 5 10 5 4 3 . Energy Gun 6 | . 1 14 7 13 12 22 17 14 14 15 . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 26 14 13 6 . . . . . . . 4 5 5 3 . . . . 5 5 4 5 4 4 2 3 Impact Weapon 1 | . . . . . . . . . . . . . . 2 5 5 5 5 4 5 5 4 5 4 4 2 . Peak Build Rating 136 | 8 13 13 21 27 26 26 35 45 48 47 49 81 81 96 98 94 96 102 113 103 103 126 112 121 119 132 136 Average Rating 56 | 6 9 12 18 23 23 26 33 41 46 47 47 74 81 87 93 91 89 91 97 99 103 108 112 117 113 104 124 On Entrance 65 | 6 8 13 13 21 26 23 26 35 45 47 47 49 81 81 93 93 89 91 91 102 103 103 112 112 119 113 93 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 14 31 31 103 105 104 104 110 110 107 107 107 101 23 30 33 33 26 26 36 35 35 49 38 38 36 55 47 Greatest Support 60 | 20 40 12 12 16 16 16 40 28 28 28 28 30 36 32 40 40 32 32 47 49 38 38 49 47 47 49 60 Greatest Overweight (x) 8 | . 2 2 8 8 6 6 6 6 3 3 3 3 . . 1 1 . . . . . 1 . . . 1 6 Average Overweight (x) 1 | . . 2 7 7 6 6 5 4 3 3 3 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 8 14 15 23 25 25 25 25 25 25 25 25 7 10 10 10 10 10 10 10 10 10 10 10 10 10 7 9 Most Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 Average Carried 17 | 6 14 13 22 24 25 24 24 23 24 25 24 6 10 9 9 8 9 9 9 10 10 8 10 9 9 7 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 Final Carried 25 | 8 15 13 25 25 25 25 25 25 25 25 25 10 10 9 9 9 10 10 10 10 10 10 10 10 10 5 6 Class Distribution -------------------- 32% | Scavenger-Mutant 24% | Hacker-Scout 13% | Mutant 7% | Scavenger-Skirmisher 5% | Wizard-Sprinter 4% | Commander-Assassin 3% | Hacker-Sprinter 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Commander-Skirmisher | -7/Recycling Commander-Assassin | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Sprinter | -3/Armory Wizard-Mutant | -3/Lab Wizard-Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Matter Collected 5192 | 250 520 131 857 203 . 70 276 235 318 . 84 360 . 341 76 114 . 103 557 10 . 320 . 45 5 55 262 Remotely 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Salvage Created 11330 | 116 634 178 1273 558 . 293 1332 696 1240 . . 629 . 1157 180 43 . 83 1429 . . 288 . 107 . 55 1039 Parts 589 | 11 55 10 115 27 . 16 75 30 41 . . 46 . 62 5 3 . 5 30 . . 7 . 5 . 1 45 Haulers Intercepted 9 | . 1 . . . . . . 2 1 . . . . 3 . . . . 1 . . . . . . . 1 Recyclers Shooed 4 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . 1 1 . 7 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Combat Hostiles Destroyed 161 | . 16 8 31 8 . 3 20 6 17 . . . . 5 6 4 . 5 11 . . 11 . . . 1 9 Melee 10 | . . . . . . . . . . . . . . 3 1 . . 1 5 . . . . . . . . Guns 101 | . 16 8 25 8 . 2 20 6 16 . . . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . AOE 39 | . . . 6 . . . . . . . . . . 1 5 4 . 4 . . . 11 . . . . 8 Classes Destroyed 18 | 2 7 . 3 2 . . 1 1 1 . . . . . . . . . . . . 1 . . . . . Worker 24 | . . . 6 2 . 2 6 1 1 . . 1 . 3 . . . . 2 . . . . . . . . Builder 45 | . 3 . 7 . . 1 3 1 1 . . 5 . 16 . . . . 5 . . . . 1 . . 2 Tunneler 17 | 3 . 1 . 3 . 3 1 . . . . 2 . 2 . . . . 2 . . . . . . . . Hauler 9 | . 1 . . . . . . 2 1 . . . . 3 . . . . 1 . . . . . . . 1 Recycler 23 | 1 . . . 2 . . 2 4 5 . . 2 . 1 . . . . 3 . . . . 1 . . 2 Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Operator 9 | . 1 . 2 . . . 1 1 1 . . . . . . . . . . . . . . . . . 3 Watcher 37 | . 2 . 1 . . . 5 3 1 . . 7 . 6 . . . . 9 . . . . . . . 3 Swarmer 45 | . 8 6 13 . . . 3 . . . . . . 1 1 4 . 4 5 . . . . . . . . Grunt 63 | . 5 2 9 5 . 3 10 3 10 . . . . . 5 . . . . . . 8 . . . . 3 Brawler 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 15 | . . . 8 . . . 4 . 3 . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 2 1 3 . . . . . . . . . . . . . . . . . 4 Programmer 14 | . . . . . . . . 2 1 . . . . 4 . . . 1 6 . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 2 5 4 9 2 . 3 5 6 6 . . 4 . 5 5 4 . 4 9 . . 6 . 2 . 1 9 Combat Bots Only 8 | . 5 3 6 2 . 1 4 2 2 . . . . 1 5 4 . 4 7 . . 6 . . . 1 8 Max Kills in Single Turn 6 | 1 2 1 6 1 . 1 2 1 2 . . 1 . 1 2 2 . 2 1 . . 3 . 1 . 1 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 . . . . . . . . . . 1 2 2 . 2 . . . 3 . . . . 4 Melee 1 | . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Hostile Shots Fired 1098 | . 82 61 164 34 1 13 76 23 117 . . 7 . 68 25 14 . 11 154 8 . 11 28 12 4 50 135 Missed 357 | . 22 7 38 9 . 5 22 8 42 . . 4 . 30 11 5 . 4 65 6 . 5 17 6 1 15 35 Hits 741 | . 60 54 126 25 1 8 54 15 75 . . 3 . 38 14 9 . 7 89 2 . 6 11 6 3 35 100 Melee 16 | . . . 2 10 . . 2 . . . . . . . . 1 . . 1 . . . . . . . . Projectile 725 | . 60 54 124 15 1 8 52 15 75 . . 3 . 38 14 8 . 7 88 2 . 6 11 6 3 35 100 AOE 6 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 3 Critical Strikes 27 | . 1 1 1 1 . 1 2 1 . . . . . 6 . . . . 4 . . . . 1 1 . 7 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 13277 | . 667 456 1476 448 10 141 692 292 939 . . 56 . 728 226 215 . 145 1813 43 . 397 189 149 172 908 3115 Core 3077 | . 113 115 124 42 . 30 131 34 73 . . 12 . 120 44 80 . 64 425 . . . 37 . 22 153 1458 Absorbed by Shields 128 | . . . . . . . 124 4 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 232 | . . . . . . . . . . . . . . . 11 88 . . 133 . . . . . . . . Ignored by Resistances 149 | . . . . . . . . . . . . . . . . . . . 149 . . . . . . . . Regen/Repaired (Parts) 1532 | . 63 . 219 . . . . . . . 492 25 . . . . . . 679 . . 39 . . . . 15 Core Remaining (%) 65 | 100 . 8 . . . 51 76 . . . 84 . . . . . . 68 . . . . 59 . . 81 . Volleys Fired 532 | 7 62 34 116 48 4 23 63 32 49 . . 6 . 3 5 2 . 2 39 . . 8 . 5 2 16 6 Largest 2 | 2 2 2 2 2 1 2 2 2 2 . . 1 . 1 1 1 . 1 1 . . 1 . 1 1 1 1 Hottest 161 | 40 100 81 161 136 75 136 160 160 160 . . 90 . 90 43 43 . 43 90 . . 160 . 20 90 100 160 Shots Fired 942 | 14 123 68 220 87 4 46 126 64 95 . . 6 . 4 5 2 . 2 39 . . 8 . 5 2 16 6 Gun 842 | 14 122 68 209 87 4 46 126 64 95 . . . . 2 . . . . . . . . . 5 . . . Cannon 61 | . . . . . . . . . . . . 6 . 1 . . . . 36 . . . . . 2 16 . Launcher 29 | . . . 2 . . . . . . . . . . 1 5 2 . 2 3 . . 8 . . . . 6 Special 10 | . 1 . 9 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 352 | 14 121 34 148 28 . . . . . . . . . 2 . . . . . . . . . 5 . . . Thermal 561 | . 2 34 70 59 4 46 126 64 95 . . 6 . 1 . . . . 36 . . . . . 2 16 . Explosive 21 | . . . 2 . . . . . . . . . . 1 5 2 . 2 3 . . 2 . . . . 4 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Robot Hit Streak 22 | 5 10 9 22 10 . 13 14 9 15 . . . . 9 2 4 . 5 5 . . 11 . 1 . 5 9 Robot Miss Streak 7 | 2 4 6 5 4 . 4 7 4 5 . . . . . 2 . . . 3 . . 1 . 2 . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . 3 3 2 . . 3 1 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 729 | 7 69 31 133 56 4 29 100 52 85 . . 20 . 46 3 2 . 7 44 . . 5 . 4 . 13 19 Core Hits 448 | 4 31 10 60 18 . 11 74 41 78 . . 8 . 15 11 6 . 4 14 . . 20 . 2 . 5 36 Critical Kills 5 | . 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . Critical Parts Destroyed 27 | . 1 . . . . . . . . . . . . 10 1 . . 1 12 . . . . . . 2 . Critical Strikes 52 | . 2 3 7 3 . 3 4 . . . . . . 11 1 . . 1 14 . . . . . . 2 1 Burn 19 | . . 3 6 3 . 3 4 . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 29 | . . . . . . . . . . . . . . 11 1 . . 1 14 . . . . . . 2 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 433 | . . . . 2 4 . 2 2 5 . . 57 . 112 9 . . 8 136 3 7 6 9 6 19 18 28 Impact 290 | . . . . . . . . . . . . . . 70 9 . . 8 136 3 7 5 9 6 19 18 . Slashing 110 | . . . . 2 . . 2 2 5 . . 57 . 42 . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sneak Attacks 64 | . . . . . 4 . . . . . . 12 . 26 . . . . 13 . . . . 1 . . 8 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30378 | 101 986 534 2488 1069 . 614 2161 1294 2239 . . 1490 . 4206 707 502 . 669 3727 . . 3087 . 133 . 1255 3116 Guns 11206 | 101 986 534 2188 1069 . 614 2161 1275 2239 . . . . 15 . . . . . . . . . 24 . . . Cannons 801 | . . . . . . . . . . . . . . . . . . . 331 . . . . . . 470 . Explosions 7047 | . . . 300 . . . . 19 . . . . . 148 662 502 . 266 115 . . 3087 . . . . 1948 Melee 11324 | . . . . . . . . . . . . 1490 . 4043 45 . . 403 3281 . . . . 109 . 785 1168 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3194 | 101 970 194 1607 283 . . . . . . . . . 15 . . . . . . . . . 24 . . . Thermal 8832 | . 16 340 581 786 . 614 2161 1294 2239 . . . . . . . . . 331 . . . . . . 470 . Explosive 4839 | . . . 300 . . . . . . . . . . 148 662 502 . 266 115 . . 1180 . . . . 1666 Electromagnetic 282 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 Impact 7402 | . . . . . . . . . . . . . . 2779 45 . . 403 3281 . . . . 109 . 785 . Slashing 2754 | . . . . . . . . . . . . 1490 . 1264 . . . . . . . . . . . . . Piercing 1168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1168 Entropic 1907 | . . . . . . . . . . . . . . . . . . . . . . 1907 . . . . . Highest Corruption 9 | . 1 1 . . . . 2 2 7 3 3 . 7 7 3 . . 1 7 2 2 2 . . . 4 9 Average Corruption 3 | . 1 1 . . . . 2 1 3 3 3 . 7 4 2 . . 1 3 2 2 2 . . . 3 6 Corruption Purged 23 | . . . . . . . . . 5 . . . . 7 3 . . . 8 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 84 | . . 3 . . . . 6 7 16 2 8 . . 20 . . . . 12 2 3 . . . . 2 3 Message Errors 21 | . . 2 . . . . 3 1 4 . 1 . . 6 . . . . 3 1 . . . . . . . Matter Fused 23 | . . 1 . . . . 2 3 7 2 3 . . 2 . . . . 1 . . . . . . 1 1 Heat Flow Errors 15 | . . . . . . . 1 . 3 . 1 . . 5 . . . . 4 . 1 . . . . . . Energy Discharges 8 | . . . . . . . . . . . 3 . . 3 . . . . . 1 . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . . 3 1 . . . . 3 . . . . . . 2 . . . . . . Data Loss (major) 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . Overflow Damage 5453 | . . . . . . . . 6 . . . 422 . 2014 45 19 . 265 2003 . . 144 . . . 288 247 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 286 | . . . . . . . . 6 . . . . . . . 19 . 77 . . . 144 . . . . 40 Melee 5167 | . . . . . . . . . . . . 422 . 2014 45 . . 188 2003 . . . . . . 288 207 Knockbacks 32 | . . . . . . . . . . . . . . 10 . . . 2 12 . . . . . . 8 . Impact 32 | . . . . . . . . . . . . . . 10 . . . 2 12 . . . . . . 8 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . . . 33 69 . . . . . . . . . . . . . 121 . . . . . Shots 5 | . . . . . . . 2 2 . . . . . . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 40 420 91 204 16 216 308 254 398 . 118 30 251 245 77 94 . . 239 44 238 72 50 . . 168 13 Average Temperature 70 | . 6 181 23 60 8 56 71 67 88 . 62 20 152 92 40 39 . . 78 28 134 40 31 . . 72 10 Received Heat Transfer 1721 | . 144 36 375 118 . 90 250 18 303 . . 9 . 27 . 27 . . 114 . . 45 . 21 . . 144 Effects 7 | . . 5 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 23 | . . . . . . . . . . . . . . 8 . . . . 13 . . . . . . 1 1 Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 Parts Fried 56 | . . . . . . . . . . . . . . 21 . . . 1 32 . . . . . . 2 . Impact Corruptions 111 | . . . . . . . . . . . . . . 45 2 . . 6 53 . . . . . . 5 . Robots Melted 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 38 | . 2 3 8 3 . 1 7 4 8 . . . . . . . . . 1 . . . . . . 1 . Heat Transferred 18702 | . 37 925 1591 1628 . 1332 4821 2800 4849 . . . . . . . . . 370 . . . . . . 349 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Maximum Alert Level 3 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 3 . . . . . 2 . 1 Low Security (%) 76 | 100 100 100 42 100 . 100 89 100 65 100 . 100 100 79 . . . . 32 . . . . 100 28 . 86 Level 1 19 | . . . 57 . . . 10 . 34 . . . . 20 . . . . 39 . . . . . 57 . 13 Level 2 2 | . . . . . . . . . . . . . . . . . . . 19 . . . . . 14 . . Level 3 1 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 922 | 10 187 108 389 147 . 62 253 77 351 148 . 72 . 253 . . . . 922 . . . . 29 438 . 318 Initial 147 | . . . 33 147 . . . 11 1 127 . . . . . . . . 40 . . . . 15 13 . . Average 108 | 2 42 53 194 18 . 10 57 24 125 127 . 18 . 93 . . . . 331 . . . . 12 276 . 49 Influence Increases 8581 | 20 457 208 987 165 . 160 688 302 669 21 . 395 . 770 205 200 . 135 1465 75 . 280 60 61 635 . 623 Destroy 0b10 Robot/C 3560 | . 260 160 620 120 . 60 400 120 380 . . 100 . 180 120 80 . 100 220 . . 200 . . 260 . 180 Destroy 0b10 Robot/NC 840 | 20 35 5 80 35 . 30 90 60 55 . . 85 . 160 . . . . 115 . . 5 . 10 . . 55 Destroy Leader 854 | . 66 30 172 10 . 10 110 50 94 . . 54 . 60 10 . . 20 60 . . . . . 50 . 58 Allied During Kill 309 | . . . . . . . . . 57 . . 37 . 15 . . . . . . . . . . 200 . . Successful Hack 400 | . 34 13 47 . . . 24 35 18 21 . 36 . 15 . . . . 101 . . . . . 29 . 27 Disable Machine 240 | . 15 . 45 . . 15 30 30 30 . . . . 15 . . . . . . . . . . 30 . 30 Destroy Structure 608 | . 2 . 23 . . . 4 7 5 . . 68 . 130 . . . . 264 . . . . 6 36 . 63 Partial Spotted 360 | . . . . . . . . . 15 . . 15 . 75 . . . . 90 . . . . 45 30 . 90 Lose Combat Pursuer 1410 | . 45 . . . . 45 30 . 15 . . . . 120 75 120 . 15 615 75 . 75 60 . . . 120 Influence Decreases 8368 | 20 457 120 698 542 . 160 663 324 345 240 108 393 2 529 322 75 249 70 1157 199 118 318 129 59 323 338 410 Entered New Map 1771 | . . . 55 230 . . . 14 2 200 108 . 2 . 90 25 249 . 25 139 48 131 93 9 13 338 . Time Decay 4838 | 20 297 100 593 302 . 160 439 290 303 40 . 266 . 451 222 50 . 70 462 50 70 177 36 50 120 . 270 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . Lost Part 458 | . 10 20 50 10 . . 20 20 40 . . . . 28 10 . . . 60 10 . 10 . . 30 . 140 Lost Ally 345 | . . . . . . . . . . . . 125 . 50 . . . . 10 . . . . . 160 . . Purge Threat 806 | . 150 . . . . . 204 . . . . 2 . . . . . . 450 . . . . . . . . Squads Dispatched 73 | . 3 1 6 1 . . 2 5 6 . . 9 . 11 . 1 . . 17 . . . . 1 1 . 9 Investigation 32 | . 2 1 3 1 . . 1 2 3 . . 6 . 5 . . . . 7 . . . . . . . 1 Extermination 17 | . . . . . . . . 2 1 . . 3 . 5 . . . . 6 . . . . . . . . Reinforcement 15 | . 1 . 3 . . . 1 1 2 . . . . 1 . . . . 1 . . . . 1 1 . 3 Assault 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Distress Signals 30 | . . . 1 1 . . 4 1 . . . 1 . 4 . . . . 2 . . . . . 1 . 15 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 418 | . 38 7 36 8 2 6 31 11 22 . . 18 5 31 9 17 . 4 67 5 1 29 4 8 11 1 47 Peak Tracking Total 12 | . 5 3 6 2 9 3 5 3 3 . . 5 5 6 3 11 . 1 12 3 4 6 4 8 8 1 10 Tactical Retreats 57 | . 5 . . . . 2 2 . 1 . . 2 . 8 3 4 . 1 14 3 . 4 2 . 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Traps Triggered 6 | . 1 . . . . . 1 . 2 . . 1 . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Disabled 27 | . 1 . 3 . 3 1 2 2 2 . . . . 1 . . . 1 . . . 5 . . 2 2 2 Max in Single Turn 2 | . 1 . 2 . 1 1 2 2 1 . . . . . . . . 1 . . . 2 . . 1 1 1 Garrison Access 12 | . . . . . . . 1 . . . . 3 . 3 . . . . 3 . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Accessed 139 | . 7 1 13 1 2 1 9 4 6 1 2 19 . 27 . . 4 . 27 2 . 3 1 1 5 . 3 Terminals 82 | . 6 1 9 . . 1 8 3 6 1 . 9 . 16 . . . . 14 . . . 1 1 5 . 1 Fabricators 17 | . . . . . . . . 1 . . . 5 . 6 . . . . 4 . . . . . . . 1 Repair Stations 10 | . 1 . 2 . . . . . . . . 2 . 1 . . . . 4 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . . . . 3 . 3 . . . . 3 . . . . . . . 1 Total Hacks 466 | . 20 7 40 1 5 2 37 16 23 2 9 73 . 78 . . 17 . 96 6 . 4 2 1 14 . 13 Successful 325 | . 11 3 25 1 5 . 17 9 8 1 9 55 . 62 . . 17 . 68 6 . 4 2 1 13 . 8 Failed 136 | . 8 4 15 . . 2 19 7 14 1 . 17 . 15 . . . . 28 . . . . . 1 . 5 Catastrophic 14 | . 2 . 1 . . . 1 1 . . . 1 . 3 . . . . 4 . . . . . 1 . . Database Lockouts 5 | . 1 . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . Manual 244 | . 13 7 15 . 1 2 28 11 19 2 . 44 . 42 . . . 1 48 . . . . . 6 1 4 Terminals 288 | . 17 7 24 . . 2 35 13 23 2 . 45 . 45 . . . . 52 . . . 2 1 14 . 6 Fabricators 71 | . . . . . . . . 3 . . . 19 . 27 . . . . 17 . . . . . . . 5 Repair Stations 33 | . 3 . 6 . . . . . . . . 5 . 1 . . . . 18 . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Scanalyzers 12 | . . . 10 . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 2 . . . . 4 . 3 . . . . 4 . . . . . . . 2 Terminal Hacks 174 | . 7 3 6 1 5 . 12 4 6 . 9 28 . 24 . . 17 . 25 6 . 4 2 1 10 . 4 Record 27 | . . . . . 4 . . . . . 9 . . . . . 5 . . 5 . 2 2 . . . . Part Schematic 26 | . . 1 1 . . . . . 2 . . 11 . 4 . . 4 . 3 . . . . . . . . Robot Analysis 17 | . 2 2 1 . . . 1 1 1 . . 2 . 1 . . 4 . 1 . . . . . 1 . . Prototype ID Bank 10 | . 2 . 1 . . . 2 1 . . . . . . . . 4 . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Branch Access Points 6 | . 1 . . . . . 1 1 . . . 1 . 1 . . . . 1 . . . . . . . . Machine Index 5 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . 1 Terminal Index 5 | . 1 . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . 1 . . Unreport Threat 7 | . 1 . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . . . Locate Traps 29 | . . . 1 . . . 2 . 1 . . 4 . 10 . . . . 8 . . . . . 3 . . Dispatch Records 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Maintenance Status 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 Security Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 8 | . . . 1 . . . 1 . 1 . . 1 . 1 . . . . 1 . . . . . 1 . 1 Registered Components 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 38 | . . . . . . . . 1 . . . 11 . 13 . . . . 11 . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 24 | . . . . . . . . 1 . . . 8 . 8 . . . . 6 . . . . . . . 1 Build 13 | . . . . . . . . . . . . 3 . 5 . . . . 4 . . . . . . . 1 Repair Station Hacks 27 | . 2 . 6 . . . . . . . . 3 . 1 . . . . 15 . . . . . . . . Scan Component 13 | . 1 . 3 . . . . . . . . 1 . . . . . . 8 . . . . . . . . Repair 12 | . 1 . 3 . . . . . . . . 1 . . . . . . 7 . . . . . . . . Refit 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 11 | . . . 9 . . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 6 | . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 5 | . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . . . . 3 . 3 . . . . 3 . . . . . . . 1 Seal Access 11 | . . . . . . . 1 . . . . 3 . 3 . . . . 3 . . . . . . . 1 Unauthorized Hacks 62 | . 2 . 4 . . . 4 4 2 1 . 10 . 19 . . . . 12 . . . . . 3 . 1 Terminals 36 | . 2 . 4 . . . 4 3 2 1 . 4 . 7 . . . . 6 . . . . . 3 . . Assimilate 5 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . Botnet 24 | . 2 . 3 . . . 3 2 2 1 . 3 . 3 . . . . 3 . . . . . 2 . . Operators 7 | . . . 1 . . . 1 1 . . . 1 . 1 . . . . 1 . . . . . 1 . . Fabricators 24 | . . . . . . . . 1 . . . 6 . 12 . . . . 4 . . . . . . . 1 Prioritize 8 | . . . . . . . . . . . . 2 . 4 . . . . 1 . . . . . . . 1 Liberate 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Haulers 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Recompile 10 | . . . . . . . . 1 . . . 4 . 3 . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 5 1 11 . . 1 8 4 6 1 . 9 . 18 . . . . 20 . . . . . 4 . 3 Full Trace Events 25 | . 3 1 5 . . . 2 1 3 . . 2 . 2 . . . . 5 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . 1 5 . . . . . 2 . . 11 . 5 . . 4 . 3 . . . . . . . . Parts Built 16 | . . . . . . . . . . . . 4 . 5 . . . . 6 . . . . . . . 1 Authchips 10 | . . . . . . . . . . . . 3 . 5 . . . . 2 . . . . . . . . Time 910 | . . . . . . . . . . . . 142 . 439 . . . . 300 . . . . . . . 29 Total Part Build Rating 86 | . . . . . . . . . . . . 27 . 31 . . . . 21 . . . . . . . 7 Parts Repaired 12 | . 1 . 3 . . . . . . . . 1 . . . . . . 7 . . . . . . . . Time 511 | . 13 . 84 . . . . . . . . 22 . . . . . . 392 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 parse_system 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total Allies 29 | . . . . . . . . . 10 . . . . 7 . . . . 2 . . . . . 10 . . Largest Group 10 | . . . . . . . . . 10 10 10 10 . 3 . . . . 1 . . . . . 10 . . Highest-Rated Group 481 | . . . . . . . . . 173 173 173 173 . 134 . . . . 26 . . . . . 481 . . Highest-Rated Ally 58 | . . . . . . . . . 29 29 29 29 . 54 . . . . 26 . . . . . 58 . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 145 | . . . . . . . . . 6 . . 62 . 11 . . . . . . . . . . 66 . . Total Damage 2871 | . . . . . . . . . 89 . . 801 . 339 . . . . . . . . . . 1642 . . Kills 26 | . . . . . . . . . 2 . . 5 . 5 . . . . . . . . . . 14 . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Active Infowar (turns) 21080 | 19 1344 212 2601 1667 643 1066 2264 1043 742 94 886 904 17 1702 469 103 48 244 1995 119 142 851 425 104 248 236 892 Optics 2394 | . . . . . . . . 81 . . . . . . . . . . 135 119 142 851 425 104 248 236 53 Sensors 7166 | . . . . . . . . . . . . 768 17 1700 469 103 48 244 1926 119 142 808 425 104 248 45 . Terrain 3526 | . . . . . . . . 1043 655 94 886 32 . . . . . . . . . . . . . . 816 Structural 16198 | . 772 41 1740 1667 643 1066 2264 1043 742 94 886 775 17 1300 320 47 28 238 1813 119 142 247 . 69 125 . . Seismic 4571 | 19 572 171 2587 592 . . . . . . . . . . . . . . . . . . . . . . 630 ECM 303 | . . . . . . . . . . . . 49 . 28 . . . . 64 . . . . . 117 45 . Robot Analysis Total 17 | . 2 2 1 . . . 1 1 1 . . 2 . 1 . . 4 . 1 . . . . . 1 . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . . . . . 2 2 . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Turns Passed 21378 | 63 1361 212 2601 1667 643 1066 2264 1043 760 94 886 947 17 1719 469 103 48 244 2055 119 142 851 425 104 248 236 991 Spaces Moved 22007 | 30 693 88 1028 717 331 497 1015 514 309 54 590 2074 80 3277 860 315 139 479 3714 373 445 1063 753 254 443 266 1606 Core 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 555 | . 549 . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 Legs 41 | 30 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5275 | . 133 88 1028 717 331 497 1013 514 309 54 590 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16125 | . . . . . . . . . . . . 2073 80 3277 860 315 139 479 3714 373 445 1063 753 254 443 266 1591 Fastest Speed 11 | 120 120 120 120 190 190 190 190 145 145 145 145 23 17 27 17 17 27 27 11 11 24 24 11 24 25 26 31 Average Speed 66 | 120 151 120 195 206 190 190 190 165 145 145 145 25 20 27 26 26 27 27 23 23 24 24 23 24 26 45 34 Slowest Speed 350 | 120 160 120 210 210 190 190 320 190 145 145 145 145 27 27 98 98 27 27 25 24 24 95 24 25 28 109 350 Overloaded Moves 137 | . . . . . . . . . . . . . 53 . 15 24 . . 30 8 . . 7 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . . . . 1 . 6 1 2 . . 9 . . 2 3 2 6 . 12 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 59 | 2 96 15 96 91 66 93 78 19 39 12 47 46 86 73 79 52 60 60 79 69 59 82 76 8 32 94 43 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 8 | . . . . . 1 . . . . . . . . . 1 1 3 . . 2 . . . . . . . Known Exits Taken 14 | . 1 . . . . 1 . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 . 1 1 1 . . . . . . . . . . . . . 1 1 . Scrap Searched 19 | . . . . 3 . 2 . . . . 3 . . . 1 1 . 4 . 2 2 . 1 . . . . Spaces Dug 278 | . 1 . 8 . . . 2 2 1 . . 34 . 61 5 . . 11 102 3 7 5 9 3 18 . 6 Terrain Destroyed 515 | . 1 . 17 . . . 2 6 1 . . 34 . 64 71 24 . 16 136 3 7 76 9 3 18 . 27 Melee 231 | . . . . . . . 2 2 1 . . 30 . 60 5 . . 1 80 3 7 5 9 3 17 . 6 Projectile 37 | . 1 . 8 . . . . . . . . 4 . 1 . . . . 22 . . . . . 1 . . AOE 247 | . . . 9 . . . . 4 . . . . . 3 66 24 . 15 34 . . 71 . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total 26897 | 42 887 130 1397 810 339 571 1201 629 501 70 619 2412 79 3913 1074 329 148 576 4590 397 467 1631 978 277 529 334 1967 Wait 3242 | . 76 . 161 17 . 45 67 45 86 17 23 199 . 466 194 11 . 80 625 21 16 506 220 7 63 6 291 Move 21905 | 29 692 87 1027 716 330 496 1014 513 308 53 589 2072 79 3264 857 310 138 478 3697 372 444 1058 747 249 433 265 1588 Hop 32 | . . . . . . . . . . . . 1 . 6 1 2 . . 7 . . 2 2 2 3 . 6 Pick Up 133 | 2 21 1 29 6 . 1 8 4 12 . . 12 . 11 . . 1 . 9 . . 6 . 2 3 . 5 Fast Attach 122 | 1 4 . 9 3 . . 3 6 5 . 1 4 . 6 1 . 4 2 24 1 . 14 . 2 1 11 20 Attach 99 | . 3 3 6 4 . . 4 5 5 . . 16 . 10 2 2 1 1 18 . . 7 . 1 2 4 5 Detach 77 | . 3 1 4 . . . 2 7 3 . 1 12 . 7 3 2 1 1 16 . . 6 . 1 . 2 5 Swap 154 | 2 7 2 21 7 1 5 23 10 15 . 4 16 . 18 2 . . 2 9 . . 2 . . 2 2 4 Drop 168 | 1 19 2 24 7 . 1 15 5 13 . 1 17 . 10 . . 3 2 10 . . 16 . 2 1 10 9 Fire 532 | 7 62 34 116 48 4 23 63 32 49 . . 6 . 3 5 2 . 2 39 . . 8 . 5 2 16 6 Melee 433 | . . . . 2 4 . 2 2 5 . . 57 . 112 9 . . 8 136 3 7 6 9 6 19 18 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 542 | -10/Materials | Repaired Assault Rifle 658 | -10/Materials | Discovered new exit (range 6) 664 | -10/Materials | Derelicts attacked the area 898 | -10/Materials | Discovered new exit (range 13) 1001 | -10/Materials | Central database locked down 1118 | -10/Materials | Discovered new exit (range 14) 1165 | -10/Materials | Identified exit to Mines 1232 | -10/Materials | Discovered new exit (range 12) 1425 | -10/Materials | Entered Mines 1432 | -10/Mines | Core integrity fell below 50% 1559 | -10/Mines | Core integrity fell below 20% 1574 | -10/Mines | Discovered new exit (range 3) 1637 | -10/Mines | Entered Materials 1637 | -9/Materials | Evolved 2 slots: Utility x2 1830 | -9/Materials | Repaired Lgt. Treads 1858 | -9/Materials | Repaired Assault Rifle 2044 | -9/Materials | Build established: Scavenger-Mutant 2091 | -9/Materials | Discovered new exit (range 15) 2310 | -9/Materials | Repaired Hvy. Assault Rifle 2631 | -9/Materials | Discovered new exit (range 16) 2846 | -9/Materials | Discovered new exit (range 8) 3370 | -9/Materials | Discovered new exit (range 15) 3865 | -9/Materials | Discovered new exit (range 12) 4238 | -9/Materials | Entered Mines 4283 | -9/Mines | Met a Derelict bent on vengeance 4565 | -9/Mines | Identified exit to Materials 4671 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4741 | -9/Mines | Excavation squad dispatched 4741 | -9/Mines | A large section of the Mines collapsed 4789 | -9/Mines | Lost 3 parts (1n1u1w) 4907 | -9/Mines | Discovered exit to Materials (range 6) 5017 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5047 | -9/Mines | Build established: Mutant 5184 | -9/Mines | Met a Derelict shopkeep closing up shop 5745 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5895 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5895 | -9/Mines | Discovered new exit (range 6) 5905 | -9/Mines | Entered Exiles 5953 | -9/Exiles | Met 8R-AWN 5988 | -9/Exiles | Met EX-HEX 5993 | -9/Exiles | Build established: Scavenger-Mutant 6064 | -9/Exiles | Met EX-DEC 6115 | -9/Exiles | Learned location of Zion (-7) 6189 | -9/Exiles | Met EX-BIN 6219 | -9/Exiles | Aligned with FarCom system 6221 | -9/Exiles | Given EX-Vault access code 6264 | -9/Exiles | Opened EX-Vault 6314 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6507 | -9/Exiles | Attacked by the Exiles 6529 | -9/Exiles | Discovered new exit (range 10) 6548 | -9/Exiles | Entered Mines 6903 | -8/Mines | Discovered exit to Materials (range 5) 7105 | -8/Mines | Discovered exit to Materials (range 12) 7614 | -8/Mines | Entered Materials 7614 | -8/Materials | Evolved 2 slots: Utility x2 8632 | -8/Materials | Central database locked down 9285 | -8/Materials | Discovered new exit (range 16) 9859 | -8/Materials | Discovered new exit (range 11) 9878 | -8/Materials | Entered Factory 9878 | -7/Factory | Evolved 2 slots: Utility x2 10048 | -7/Factory | Identified exit to Storage 10048 | -7/Factory | Identified exit to Lower Caves 10165 | -7/Factory | Build established: Scavenger-Skirmisher 10820 | -7/Factory | Discovered new exit (range 15) 10921 | -7/Factory | Entered Storage 11037 | -7/Storage | Discovered new exit (range 11) 11570 | -7/Storage | Central database locked down 11573 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 11658 | -7/Storage | Used back door to open Recycling access 11681 | -7/Storage | Entered Recycling 11681 | -7/Recycling | Accompanied by 10 allies 11724 | -7/Recycling | Scanned before Scraplab entrance 11739 | -7/Recycling | Discovered new exit (range 11) 11744 | -7/Recycling | Entered Scraplab 11775 | -7/Recycling | Entered Scraptown 11775 | -7/Scraptown | Accompanied by 10 allies 11878 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12068 | -7/Scraptown | Build established: Commander-Assassin 12088 | -7/Scraptown | Discovered new exit (range 13) 12177 | -7/Scraptown | Visited Cave Peace 12236 | -7/Scraptown | Visited Cyclists 12267 | -7/Scraptown | Turned away by UFD registrar 12297 | -7/Scraptown | Visited Awakened 12336 | -7/Scraptown | Visited SPCMW 12367 | -7/Scraptown | Visited CR-KLE's Repair Center 12380 | -7/Scraptown | CR-KLE repaired 7 parts 12661 | -7/Scraptown | Entered Factory 12661 | -5/Factory | Accompanied by 10 allies 12661 | -5/Factory | Evolved 4 slots: Propulsion x3, Utility x1 12757 | -5/Factory | Identified exit to Upper Caves 12779 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 12885 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12990 | -5/Factory | Discovered new exit (range 6) 13007 | -5/Factory | Identified exit to Factory 13080 | -5/Factory | Central database locked down 13400 | -5/Factory | Fabricated Field Propulsion Array (x1) 13406 | -5/Factory | Discovered exit to Factory (range 15) 13423 | -5/Factory | Build established: Hacker-Scout 13590 | -5/Factory | Repaired Imp. Medium Armor Plating 13608 | -5/Factory | Sucked down chute 13608 | -5/Factory | Entered Waste 13614 | -5/Waste | Spotted C-40 Crusher 13617 | -5/Waste | Spotted C-40 Crusher 13618 | -5/Waste | Spotted C-40 Crusher 13618 | -5/Waste | Spotted C-40 Crusher 13622 | -5/Waste | Discovered new exit (range 10) 13622 | -5/Waste | Spotted C-40 Crusher 13623 | -5/Waste | EMP discharged 13624 | -5/Waste | Identified exit to Factory 13625 | -5/Waste | Entered Factory 13800 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 14036 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 14145 | -5/Factory | Central database locked down 14322 | -5/Factory | Fabricated Lgt. Neutrino Core (x1) 14881 | -5/Factory | Fabricated Field Propulsion Array (x1) 15260 | -5/Factory | Spotted B-75 Beast 15272 | -5/Factory | Fabricated Adv. Hacking Suite? 15344 | -5/Factory | Entered Upper Caves 15407 | -5/Upper Caves | Encountered a Warlord checkpoint 15428 | -5/Upper Caves | Learned Factory terminal intel 15429 | -5/Upper Caves | Spotted B-75 Beast 15809 | -5/Upper Caves | Discovered new exit (range 15) 15813 | -5/Upper Caves | Identified exit to Upper Caves 15813 | -5/Upper Caves | Entered another Upper Caves area 15815 | -5/Upper Caves | Discovered exit to Factory (range 9) 15845 | -5/Upper Caves | Entered a destroyed Warlord outpost 15876 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15911 | -5/Upper Caves | Discovered new exit (range 12) 15915 | -5/Upper Caves | Identified exit to Zhirov 15916 | -5/Upper Caves | Entered Zhirov 15916 | -5/Zhirov | Discovered new exit (range 3) 15921 | -5/Zhirov | Met Zhirov 15927 | -5/Zhirov | Learned location of Quarantine (-3) 15927 | -5/Zhirov | Learned location of Command (-1) 15927 | -5/Zhirov | Learned location of Testing (-2) 15929 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15934 | -5/Zhirov | Found Alien Artifact 15934 | -5/Zhirov | Identified Integrated Dissipator 15934 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15953 | -5/Zhirov | Found Alien Artifact 15963 | -5/Zhirov | Identified exit to Proximity Caves 15964 | -5/Zhirov | Entered Proximity Caves 16106 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 16113 | -4/Proximity Caves | Found Prototype Special Weapon 16113 | -4/Proximity Caves | Identified Molecular Deconstructor 16157 | -4/Proximity Caves | Discovered exit to Factory (range 11) 16208 | -4/Proximity Caves | Entered Factory 16208 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16209 | -4/Factory | Loaded intel: 25 terminal locations 16299 | -4/Factory | Repaired Field Propulsion Array 16389 | -4/Factory | Repaired Lgt. Neutrino Core 16471 | -4/Factory | Repaired Exp. Utility Shielding 16516 | -4/Factory | Repaired Imp. Medium Armor Plating 16637 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 16699 | -4/Factory | Discovered new exit (range 9) 16819 | -4/Factory | Found Prototype Device 16819 | -4/Factory | Identified Adv. EM Shield 16880 | -4/Factory | Crushed by falling debris 16913 | -4/Factory | Lost 3 parts (2u1w) 16921 | -4/Factory | Destroyed 7 combat bots 16945 | -4/Factory | Garrison activated, responded to threat 17031 | -4/Factory | Discovered new exit (range 4) 17031 | -4/Factory | Identified exit to Research 17108 | -4/Factory | Repaired Lgt. Neutrino Core? 17325 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 17434 | -4/Factory | Repaired Thunder Hammer 17708 | -4/Factory | First assault squad dispatched 17883 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 18052 | -4/Factory | Spotted B-86 Titan 18082 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 18108 | -4/Factory | Fabricated Assault Rifle (x3) 18208 | -4/Factory | Search patrols dispatched 18208 | -4/Factory | Identified exit to Upper Caves 18263 | -4/Factory | Entered Upper Caves 18313 | -4/Upper Caves | Entered an active Warlord outpost 18314 | -4/Upper Caves | Learned Extension garrison access intel 18314 | -4/Upper Caves | Learned Armory emergency access door positions 18352 | -4/Upper Caves | Discovered new exit (range 18) 18382 | -4/Upper Caves | Identified exit to Upper Caves 18382 | -4/Upper Caves | Entered another Upper Caves area 18439 | -4/Upper Caves | Spotted B-86 Titan 18523 | -4/Upper Caves | Discovered new exit (range 5) 18524 | -4/Upper Caves | Identified exit to Warlord 18524 | -4/Upper Caves | Entered Warlord 18533 | -4/Warlord | System corruption cleaned by Quarantine Array 18576 | -4/Warlord | Warlord's base attacked by MAIN.C 18587 | -4/Warlord | Found Prototype Launcher 18587 | -4/Warlord | Identified Vortex Catalyst Activator 18590 | -4/Warlord | Found Prototype Piercing Weapon 18590 | -4/Warlord | Identified Vortex Lance 18608 | -4/Warlord | Found Prototype Hackware 18608 | -4/Warlord | Identified System Mapper 18610 | -4/Warlord | Found Prototype Device 18610 | -4/Warlord | Identified Thermal Barrier 18627 | -4/Warlord | Found Prototype Energy Gun 18627 | -4/Warlord | Identified Vortex Rail 18630 | -4/Warlord | Found Vortex Lance 18650 | -4/Warlord | Met Warlord 18658 | -4/Warlord | Found Prototype Device 18658 | -4/Warlord | Identified Minesniffer Drone Bay 18838 | -4/Warlord | Spotted B-90 Cyclops 18891 | -4/Warlord | Opened side exit 18926 | -4/Warlord | Warlord forces counterattacked 18966 | -4/Warlord | Spotted Executioner 18993 | -4/Warlord | Spotted Executioner 19003 | -4/Warlord | Spotted Executioner 19039 | -4/Warlord | Lost 4 allies 19136 | -4/Warlord | Lost 3 allies 19251 | -4/Warlord | Warlord base infiltrated, sounded retreat 19252 | -4/Warlord | Enhanced Grunt warped into view 19252 | -4/Warlord | Enhanced Grunt warped into view 19252 | -4/Warlord | Enhanced Grunt warped into view 19252 | -4/Warlord | Enhanced Demolisher warped into view 19252 | -4/Warlord | Enhanced Demolisher warped into view 19252 | -4/Warlord | Enhanced Demolisher warped into view 19315 | -4/Warlord | Lost 3 allies 19321 | -4/Warlord | Spotted Striker 19322 | -4/Warlord | Spotted Striker 19329 | -4/Warlord | Spotted Executioner 19336 | -4/Warlord | Found Prototype Launcher 19336 | -4/Warlord | Identified Chain Missile Launcher 19358 | -4/Warlord | Lost 3 allies 19372 | -4/Warlord | Discovered new exit (range 12) 19375 | -4/Warlord | Identified exit to Proximity Caves 19375 | -4/Warlord | Entered Proximity Caves 19794 | -3/Proximity Caves | Discovered exit to Research (range 11) 19800 | -3/Proximity Caves | Entered Research 19800 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19801 | -3/Research | Identified exit to Armory 19809 | -3/Research | Identified exit to DSF 19904 | -3/Research | Entered Armory 19944 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 20044 | -3/Armory | Identified Transdimensional Reconstructor 20044 | -3/Armory | Warped through subspace to slip node 20044 | -3/Armory | Discovered new exit (range 1) 20062 | -3/Armory | Lost 3 parts (1n2u) 20152 | -3/Armory | Entered Lab 20152 | -3/Lab | Discovered new exit (range 9) 20156 | -3/Lab | Unable to decrypt terminal 20156 | -3/Lab | Opened the door to a hidden lab 20156 | -3/Lab | Detected by scanners 20157 | -3/Lab | Gained access to the hidden lab's interior 20168 | -3/Lab | Found Prototype Energy Cannon 20168 | -3/Lab | Identified Potential Cannon 20174 | -3/Lab | Found Prototype Energy Cannon 20174 | -3/Lab | Identified Warp Cannon 20180 | -3/Lab | Confronted by A5 20281 | -3/Lab | Destroyed A5 20301 | -3/Lab | Found Prototype Device 20301 | -3/Lab | Identified AEGIS Remote Shield 20305 | -3/Lab | Found Prototype Hackware 20305 | -3/Lab | Identified Quantum Router 20310 | -3/Lab | Lost 8 parts (1p4n3u) 20327 | -3/Lab | Found Alien Artifact 20327 | -3/Lab | Identified Core Expander 20327 | -3/Lab | Installed Core Expander, added new Utility slot 20338 | -3/Lab | Found Alien Artifact 20338 | -3/Lab | Identified Integrated Mediator 20338 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 20388 | -3/Lab | Entered Research 20388 | -2/Research | Warlord forces began assault on 0b10 20388 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20456 | -2/Research | Met up with Warlord 20487 | -2/Research | Found Prototype Device 20487 | -2/Research | Identified Exp. Thermal Shield 20498 | -2/Research | Research machine network offline 20509 | -2/Research | Fabricated Field Propulsion Array? 20511 | -2/Research | Spotted B-90 Cyclops 20593 | -2/Research | Lost 4 allies 20693 | -2/Research | Spotted Striker 20699 | -2/Research | Spotted Striker 20772 | -2/Research | Found Gamma Bomb Array 20787 | -2/Research | Discovered new exit (range 7) 20787 | -2/Research | Spotted B-90 Cyclops 20811 | -2/Research | Borebot progress halted 20830 | -2/Research | Build established: Wizard-Sprinter 20840 | -2/Research | Borebot progress halted 21142 | -2/Research | Spotted Striker 21144 | -2/Research | Spotted Executioner 21186 | -2/Research | Spotted Striker 21224 | -2/Research | Lost 3 allies 21238 | -2/Research | Spotted Tracker 21239 | -2/Research | Spotted Tracker 21243 | -2/Research | Destroyed Tracker 21249 | -2/Research | Destroyed Tracker 21272 | -2/Research | Destroyed 8 combat bots 21275 | -2/Research | Borebot progress halted 21295 | -2/Research | Spotted Striker 21306 | -2/Research | Spotted Striker 21308 | -2/Research | Spotted Striker 21308 | -2/Research | Spotted Combat Programmer 21308 | -2/Research | Spotted Combat Programmer 21337 | -2/Research | Spotted Executioner 21338 | -2/Research | Spotted Striker 21342 | -2/Research | Spotted Striker 21358 | -2/Research | Core integrity fell below 50% 21371 | -2/Research | Core integrity fell below 20% 21379 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 21351_ W7-7NC(B) exits siege mode. 21351_ HV Slug penetrates G-73 Enforcer. 21351_ G-73 Enforcer suffers critical hit (Destroy). 21352_ G-73 Enforcer destroyed. 21353_ The unstable cave ceiling collapses. 21353_ HV Slug penetrates G-73 Enforcer. 21354_ Penetrated by Slug. 21355_ HV Slug penetrates G-73 Enforcer. 21357_ G-73 Enforcer destroyed. 21357_ Warlord: "I could use a little help here." 21359_ Slug penetrates Wall. 21362_ Penetrated by Slug. 21365_ System corrupted: Energy discharge (-34). 21365_ Penetrated by Slug. 21368_ Seismic Detector destroyed. 21370_ Penetrated by Slug. 21373_ Slug penetrates Earth. 21374_ Slug penetrates W7-7NC(B). 21376_ Acquired 81 matter. 21377_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ? ? # #?? ??????????????????????????##??????????? | | ???# ##??? ????????????????? ???????#?????##??? | | ? # "#????????????????? ?????? ???????????#???? | | ? # ##??#?#+########## ?? ????????#?????????? | | # ##????# ????????????#????????? | | ?# #?##??# ???????????#?#???????? | | # ####### ???????? ? ???? | | # # # ????###########???? | | #### !!] #??? ?# ] #??## | | ## = !!] " ?????# ##### | | ## % =%[ % !] ????# """"" # | | #" %=[ %% = # ?# """"" # | | "" <%%!% #? ## """"" # | | ]%" % !*[ ???# # # | | "" [ #"###### ##?#?#" " | | ""## # " #?#?### # | | ##?#### ###### # ####?###""###+##" | | ??????####???## # ###?#?###" | | ??????#???????# """ # ###?###### | | ??????????????#] """ # #####?#### | | ?#????????????# "" ; ####?##### % | | ?????#????#???# ; ;####?#?## ] | | ??????????#???# ; ####### | | ????????????#### #%# %/ * ;;;;##;##" % %] = | | #?#???#????## # % [%= %! ! !!!=== | | ??????? = !%!BB@! ] =%% | | ????? !%/ = BB = % =! | | ?????? =% ! | | ????????####### =[ % """ | | ??????????????## #=%% # | | ?????????????## =%= % % | | ?#?????????????# ! /[ BB % % | | ????????????# %! % BB % "" | | ????????????# *W%*% "" | | ????????????# =# % % """ | | ?#??????#???# %# % %%% | | ????????????# % G % # S % %% | | ##????##??? # "" # % | | ??????????? ## "" # ! ## | | ???????????? ### ?# "" # % ## | | ??????#????? ?? ?# # = ##?? | | #????#?? ???? ??????# # % % #???? | | ##??????????? ???????#### # = #???? | | #??????????????????????????##?" "???? | | ?????##??????????????????????? ??????? | | ?????????????????????????????? " ????????? | | #??????#????????????????????????" ????????????? | | #????#??#????????????????????????????????????????? | | ??#?##???????????????????????????????????????????? | | ####?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 34 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 50 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 67 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 56 Defensive Hacking 51 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Hacked Imp. Trap Extractor | -7/Storage | Hacked Lgt. Nuclear Core | -7/Storage | Hacked Adv. Sensor Array | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Cld. Fission Core | -5/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Cld. VTOL Module | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Adv. System Restoration Module | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Shock Maul | -5/Factory | Hacked Lgt. Neutrino Core | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Scanalyzed Hds. Centrium Wheel | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Q-thruster | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x2 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Field Propulsion Array | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. System Restoration Module | x2 | -5/Factory | Authchip Lgt. Neutrino Core | x1 | -5/Factory | Authchip Field Propulsion Array | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory | Authchip Assault Rifle | x3 | -4/Factory Field Propulsion Array | x1 | -2/Research Repaired ---------- Assault Rifle | 37% | -10/Materials Lgt. Treads | 32% | -9/Materials Assault Rifle | 55% | -9/Materials Hvy. Assault Rifle | 31% | -9/Materials Imp. Medium Armor Plating | 89% | -5/Factory Field Propulsion Array | 7% | -4/Factory Lgt. Neutrino Core | 31% | -4/Factory Exp. Utility Shielding | 34% | -4/Factory Imp. Medium Armor Plating | 33% | -4/Factory Lgt. Neutrino Core | 12% | -4/Factory Cld. Nuclear Pulse Thruster | 17% | -4/Factory Thunder Hammer | 33% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed ServoImprovedDevice Manual? 0 Play Time 05:26:21 Cumulative 672.3 hours Start 2025.07.18 @ 21:20:12 End 2025.07.20 @ 22:35:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 160 Adventurer 144 Explorer 0 Win Type - Total 11 Types 4/1/5/1/0/0/0/0/0/0 Lore% 86 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8db48462-c251-4088-a871-a940501cf6ea