Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 09:56:47 // AFD2020/Player2 Player: daniels1231 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (894) 894 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 4127 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 638 Friendly Fire -126 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Small Storage Unit Target Analyzer > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (8) ---- Light Nuclear Core Compact Wheel Insulated Plating Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Melee Analysis Suite Target Analyzer Utility Shielding Insulated Plating > --- WEAPON ----------- Ion Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Compact Wheel Spread Laser Spread Laser Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . . . 3 1 Weapon 1 | . . . . . 1 Parts Attached 28 | 6 . . 3 8 11 Power 4 | 1 . . 1 1 1 Engine 2 | 1 . . 1 . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 5 | 2 . . . 3 . Treads . | . . . . . . Leg 3 | . . . . 3 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 . . 1 1 4 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 12 | 2 . . 1 3 6 Energy Gun 5 | 2 . . . 1 2 Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . 2 1 15 Power 3 | . . . 1 . 2 Propulsion 3 | . . . . . 3 Utility 5 | . . . . 1 4 Weapon 7 | . . . 1 . 6 Highest Loss Streak 12 | . . . 2 1 12 To Critical Strikes . | . . . . . . Average Backups 4 | 3 2 2 1 6 6 Power 1 | . . . . 1 1 Propulsion . | 2 . . . 1 1 Utility . | . . . . . . Weapon 2 | . 1 2 1 3 2 Tool/Special . | . . . . . . Unused Backups 15 | . 6 . . 2 7 Power 5 | . 1 . . . 4 Propulsion 6 | . 4 . . . 2 Utility 1 | . . . . . 1 Weapon 3 | . 1 . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 85 85 93 71 74 Engine 6 | . 14 14 13 4 . Core 3 | . . . . 4 6 Leg 13 | . . . . 25 21 Wheel 11 | . 28 28 28 . . Storage 10 | . 14 14 14 9 7 Processor 5 | . . . . 7 8 Protection 4 | . . . 9 2 7 Energy Gun 12 | . 28 28 16 3 3 Energy Cannon 8 | . . . 10 12 12 Peak Build Rating 37 | 6 6 6 9 22 37 Average Rating 15 | 4 6 6 8 19 24 On Entrance 8 | . 6 6 6 9 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 29 | 14 14 14 21 22 29 Greatest Support 51 | 26 26 26 26 51 51 Greatest Overweight (x) 6 | 4 . . . 6 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 6 6 2 2 8 8 Average Carried 4 | 3 2 2 1 6 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 6 2 2 2 7 4 Class Distribution -------------------- 78% | Mutant 15% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 561 | 260 . . 25 70 206 Remotely . | . . . . . . Salvage Created 914 | . 174 . 120 161 459 Parts 56 | . 18 . 3 12 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented 1 | . . . 1 . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 25 | . 8 . 2 4 11 Guns 13 | . 8 . . . 5 Cannons 11 | . . . 1 4 6 Classes Destroyed 8 | . 2 . 2 2 2 Worker 1 | . . . . . 1 Operator 1 | . . . . 1 . Swarmer 12 | . 6 . . 2 4 Grunt 7 | . 2 . . 1 4 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . . 1 Sentry 2 | . . . 1 . 1 Subdweller 1 | . . . 1 . . Best Kill Streak 3 | . 3 . 1 3 3 Combat Bots Only 3 | . 3 . 1 2 3 Max Kills in Single Turn 2 | . 2 . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 218 | . 42 . 12 21 143 Missed 61 | . 11 . 6 8 36 Hits 157 | . 31 . 6 13 107 Melee 14 | . . . . . 14 Projectile 143 | . 31 . 6 13 93 Critical Strikes 3 | . . . . . 3 Actively Blocked 1 | . . . . . 1 Damage Taken 2386 | . 287 . 89 143 1867 Core 736 | . 121 . 43 21 551 Absorbed by Shields . | . . . . . . Redirected to Shielding 35 | . . . . . 35 Regen/Repaired (Parts) 18 | . . . . 18 . Core Remaining (%) 73 | 100 . . 26 94 . Volleys Fired 102 | . 26 . 11 13 52 Largest 3 | . 2 . 2 2 3 Hottest 190 | . 100 . 106 121 190 Shots Fired 191 | . 52 . 18 22 99 Gun 117 | . 52 . 12 4 49 Cannon 74 | . . . 6 18 50 Launcher . | . . . . . . Special . | . . . . . . Kinetic 24 | . . . . . 24 Thermal 117 | . 52 . 12 4 49 Explosive . | . . . . . . Electromagnetic 50 | . . . 6 18 26 Robot Hit Streak 14 | . 4 . 10 5 14 Robot Miss Streak 9 | . 5 . 1 2 9 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 122 | . 20 . 15 20 67 Core Hits 94 | . 11 . 1 11 71 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . 2 . 1 2 3 Burn 3 | . 2 . 1 . . Destroy 1 | . . . . . 1 Corrupt 4 | . . . . 2 2 Melee Attacks 6 | . . . . 3 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 2 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2486 | . 290 . 225 339 1632 Guns 1296 | . 289 . 114 52 841 Cannons 1066 | . . . 111 286 669 Explosions 112 | . . . . . 112 Melee . | . . . . . . Ramming 12 | . 1 . . 1 10 Kinetic 323 | . . . . . 323 Thermal 1378 | . 289 . 114 52 923 Explosive . | . . . . . . Electromagnetic 773 | . . . 111 286 376 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 1 12 Average Corruption 2 | . . . . 1 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 3 4 Matter Fused 2 | . . . . 1 1 Misfires 2 | . . . . 2 . Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 30 | . . . . . 30 Projectiles 15 | . . . . . 15 Explosions 15 | . . . . . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 7 | . 1 . . 1 5 Kicked 6 | . . . . 1 5 Crushed . | . . . . . . Highest Temperature 458 | . 276 . . 201 458 Average Temperature 124 | . 102 . . 79 157 Received Heat Transfer 693 | . 72 . 27 45 549 Effects 3 | . . . . . 3 Interference 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2362 | . 999 . 407 65 891 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 2 | . 2 . . 1 2 Low Security (%) 62 | 100 47 100 . 65 62 Level 1 26 | . 36 . . 34 20 Level 2 10 | . 16 . . . 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 463 | . 463 176 . 270 446 Initial 171 | . . 171 . 8 68 Average 158 | . 189 163 . 132 177 Influence Increases 1749 | . 603 12 25 313 796 Destroy 0b10 Robot/C 960 | . 360 . 20 200 380 Destroy 0b10 Robot/NC 45 | . 10 . . 15 20 Destroy Leader 186 | . 62 . . 32 92 Allied During Kill 285 | . 104 . 5 59 117 Successful Hack 15 | . . 12 . 3 . Disable Machine 15 | . . . . . 15 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 18 | . 7 . . 4 7 Lose Combat Pursuer 75 | . 60 . . . 15 Influence Decreases 1393 | . 164 298 161 179 591 Entered New Map 441 | . . 268 81 9 83 Time Decay 682 | . 164 30 60 170 258 Lost Part 270 | . . . 20 . 250 Squads Dispatched 11 | . 3 1 . 1 6 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . 1 2 Assault 2 | . . . . . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 3 | . . . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 22 . 2 10 34 Peak Tracking Total 11 | . 4 . 1 5 11 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . . 3 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 6 | . 3 1 . 2 . Terminals 5 | . 3 1 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 8 3 . 6 . Successful 7 | . 2 2 . 3 . Failed 10 | . 6 1 . 3 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 12 | . 8 3 . 1 . Terminals 14 | . 8 3 . 3 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 2 . 1 . Part Schematic 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Disarm Traps 1 | . . . . 1 . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 1 . 2 . Full Trace Events 4 | . 3 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 1 1 Non-combat 2 | . . . . 1 1 Combat . | . . . . . . Robot Hacks Applied 3 | . . . . 1 2 no_distress 3 | . . . . 1 2 Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 1 1 Highest-Rated Group 82 | . 58 58 58 70 82 Highest-Rated Ally 82 | . 58 58 58 70 82 Total Orders . | . . . . . . Ally Attacks 91 | . 23 . 8 12 48 Total Damage 2856 | . 577 . 190 591 1498 Kills 31 | . 12 . . 8 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 1788 | 85 449 71 139 463 581 Spaces Moved 1251 | 71 401 79 114 287 299 Core 30 | 26 . . . 1 3 Treads . | . . . . . . Legs 569 | . . . . 273 296 Wheels 652 | 45 401 79 114 13 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 130 Average Speed 109 | 99 90 90 90 129 130 Slowest Speed 350 | 250 90 90 90 350 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 5 52 11 9 22 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1487 | 82 439 78 131 360 397 Wait 39 | . 4 . . 29 6 Move 1246 | 70 400 78 113 286 299 Hop . | . . . . . . Pick Up 22 | 6 2 . 1 5 8 Fast Attach 19 | 6 . . 2 5 6 Attach 12 | . . . 1 4 7 Detach 7 | . . . . 6 1 Swap 7 | . . . . 4 3 Drop 17 | . 6 . . 4 7 Fire 102 | . 26 . 11 13 52 Melee 6 | . . . . 3 3 Ram 1 | . 1 . . . . Kick 6 | . . . . 1 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . 3 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 468 | -10/Materials | Core integrity fell below 50% 479 | -10/Materials | Discovered new exit (range 9) 535 | -10/Materials | Entered Mines 565 | -10/Mines | Met a Derelict bent on vengeance 585 | -10/Mines | Discovered new exit (range 10) 606 | -10/Mines | Entered Subcaves 607 | -10/Subcaves | Approached by a straggling Scientist 686 | -10/Subcaves | Learned location of Zion (-6) 686 | -10/Subcaves | Met a Zionite searching for "candidates" 716 | -10/Subcaves | Discovered new exit (range 10) 745 | -10/Subcaves | Entered Materials 745 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 966 | -8/Materials | Discovered new exit (range 16) 1188 | -8/Materials | Repaired Lgt. EM Pulse Cannon 1208 | -8/Materials | Entered Factory 1208 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1540 | -7/Factory | Garrison activated, responded to threat 1742 | -7/Factory | Core integrity fell below 50% 1753 | -7/Factory | Core integrity fell below 20% 1767 | -7/Factory | System corruption reached 10% 1789 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01771_ G-50 Soldier destroyed. 01771_ M-28 Smith repairs G-47 Trooper. 01772_ Slug penetrates Wall. 01772_ Slug penetrates B-48 Gladiator. 01774_ Slug penetrates G-47 Trooper. 01775_ B-48 Gladiator destroyed. 01775_ Switching to secondary target: G-47 Trooper. 01775_ Slug penetrates G-47 Trooper. 01778_ Slug penetrates L-41 Fighter. 01781_ Gauss Rifle destroyed. Player 2: "My Gauss Rifle!" 01781_ Slug penetrates Wall. 01781_ Player 2 attaches Gauss Rifle. 01782_ Penetrated by Slug. Player 2: "Stay out of my line of fire!" 01782_ Slug penetrates G-47 Trooper. 01785_ Player 2 attaches Hvy. Assault Rifle. 01786_ Player 2 attaches Aluminum Leg. 01787_ Slug penetrates L-41 Fighter. 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EM Pulse Cannon | 74% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . 4 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 2 . . Weapon 1 | . . . 1 . . Parts Attached 33 | . 7 . . 9 17 Parts Lost 10 | . . . . . 10 Damage Taken 1566 | . 71 . 37 155 1303 Core 183 | . 20 . . 10 153 Player 2/Cogmind (%) 19 | . 14 . . 32 21 Absorbed by Shields . | . . . . . . Damage Inflicted 2856 | . 577 . 190 591 1498 Player 2/Cogmind (%) 53 | . 66 . 45 63 47 Combat Hostiles Destroyed 24 | . 10 . . 6 8 Player 2/Cogmind (%) 48 | . 55 . . 60 42 Game ------ Seed HeavyAbsorptionDisintegrator Manual? 0 Play Time 00:25:15 Cumulative 11.7 hours Start 2025.11.17 @ 09:31:11 End 2025.11.17 @ 09:56:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 25 Rogue 21 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b229b453-0071-4787-9a97-027e23222367