Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.21 @ 13:00:44 Player: Ctrl_Alt_X Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (321) 1605 Value Destroyed (17274) 17274 Prototype IDs (43) 860 Alien Tech Used (6) 1200 Bonus (17519) 17519 TOTAL SCORE: 47858 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5340 Follower Combat Kills 2946 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 440 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -1307 Cogmind --------- Core Integrity 0/1450 Matter 270/300 Energy 1320/1700 System Corruption 17% Temperature Cool (72) Movement Treading (141) Location -2/Research Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Medium Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY (13) ----- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Centrium Light Armor Plating > --- WEAPON (4) ------- Phase Gun Core Cannon Plasma Lance > --- INVENTORY (18) --- Quantum Reactor Biometal Medium Treads Experimental Cooling System Phase Redirector System Purifier Subatomic Replicator Heavy Laser Phase Gun Phase Gun Improved Grenade Launcher Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Experimental Sensor Array Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Improved Kinecellerator Centrium Light Armor Plating Phase Armor > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Core Cannon > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Experimental Biometal Medium Treads Experimental Cooling System Phase Redirector System Purifier Subatomic Replicator Bore Cannon Improved Grenade Launcher Plasma Lance [Rating: 199] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Armored Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Coolant Injector Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Light Regenerative Plating Artifact Phase Armor Weapon Enhanced Coil Gun Energy Gun Tesla Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 2 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 354 | 6 5 7 12 14 26 8 12 . 5 8 6 6 3 6 16 12 . 8 25 1 24 9 . 6 11 47 71 Power 25 | 1 . . . 1 2 3 1 . . . . 1 1 1 1 . . . 3 . 1 . . . . 7 2 Engine 9 | 1 . . . 1 2 1 1 . . . . 1 1 1 . . . . . . . . . . . . . Core 9 | . . . . . . 2 . . . . . . . . 1 . . . 2 . 1 . . . . 3 . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 2 Propulsion 72 | 2 . 3 3 5 1 . 4 . 1 3 1 1 1 1 2 5 . 1 10 . 5 1 . 2 3 4 13 Treads 32 | . . . . . . . 4 . . . 1 . . . . 1 . . . . 3 1 . 2 3 4 13 Leg 28 | . . 3 3 . . . . . 1 1 . 1 1 1 1 3 . 1 10 . 2 . . . . . . Wheel 11 | 2 . . . 5 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 117 | 1 3 2 4 4 11 2 3 . 1 3 1 1 1 2 4 2 . 3 7 . 7 . . 3 5 18 29 Device 36 | . 1 1 . 1 3 1 2 . 1 . . . 1 . . 2 . 1 2 . 5 . . 1 1 7 6 Storage 16 | 1 1 . 4 1 3 . . . . . . . . 1 . . . . 1 . . . . 1 . 1 2 Processor 16 | . . . . . 2 . . . . 1 1 . . . 2 . . 1 . . . . . . 1 . 8 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 46 | . 1 1 . 2 3 1 1 . . 2 . 1 . 1 2 . . 1 4 . 2 . . 1 3 9 11 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Weapon 140 | 2 2 2 5 4 12 3 4 . 3 2 4 3 . 2 9 5 . 4 5 1 11 8 . 1 3 18 27 Energy Gun 56 | . 2 2 . 2 9 1 3 . 1 . 2 . . . . . . 3 5 1 8 3 . . . 7 7 Energy Cannon 17 | . . . 2 2 . 1 . . 1 1 1 . . . . . . . . . 1 . . . . 2 6 Ballistic Gun 49 | 2 . . . . 3 1 1 . 1 . 1 3 . 1 7 3 . . . . . 5 . 1 3 8 9 Ballistic Cannon 5 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Launcher 7 | . . . 1 . . . . . . . . . . 1 1 1 . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 . 1 . . . . . 1 . . . . . . . 1 1 . 4 3 . . 2 6 5 Parts Lost 113 | . 1 4 6 8 6 4 1 . 2 3 4 6 . 1 15 3 . 1 . . 2 . . 3 3 10 30 Power 12 | . . . 1 . . 3 . . . . . 2 . 1 1 . . . . . . . . . . 2 2 Propulsion 25 | . . 1 3 4 2 . . . 1 1 1 1 . . 4 1 . . . . . . . 1 1 1 3 Utility 35 | . 1 1 . 1 1 . . . . 1 2 . . . 4 1 . 1 . . . . . 1 1 3 17 Weapon 41 | . . 2 2 3 3 1 1 . 1 1 1 3 . . 6 1 . . . . 2 . . 1 1 4 8 Highest Loss Streak 16 | . 1 2 4 4 3 2 1 . 1 2 3 4 . 1 6 3 . 1 . . 2 . . 2 1 5 16 Average Slot Usage (%) 91 | . 97 96 73 75 96 91 96 100 98 87 90 83 97 96 83 93 94 95 99 94 96 89 89 87 90 85 84 Engine 2 | . 14 14 5 4 7 1 3 7 7 6 6 3 5 3 3 . . . . . . . . . . . . Core 3 | . . . . . . 5 3 . . . . . . . 1 5 5 5 1 5 9 10 10 10 9 4 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 6 Treads 5 | . . . . . . . 14 23 19 . 2 1 . . . 5 5 3 . . 6 10 10 10 12 9 11 Leg 9 | . . 23 26 3 . . . . 1 7 13 16 25 26 12 8 17 18 23 21 11 . . . . . . Wheel 2 | . 28 2 . 13 20 15 5 . . 9 3 . . . . 3 . . . . . . . . . . . Device 7 | . 11 . . 5 6 7 7 7 7 6 6 6 6 1 . 4 5 6 10 10 8 10 10 8 6 12 7 Storage 17 | . 14 14 20 27 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 14 Processor 13 | . . . . . 6 7 7 7 7 6 9 13 13 13 23 23 23 20 17 15 15 15 15 15 18 14 16 Protection 6 | . . 12 . 5 8 7 7 7 7 9 8 2 6 10 6 . . 3 5 5 6 5 5 5 9 6 9 Energy Gun 8 | . 26 27 7 5 15 16 17 23 19 13 12 1 . . . . . 6 16 21 20 3 . . . 2 2 Energy Cannon 1 | . . . 5 6 . 3 3 . 2 4 2 1 . . . . . . . . . 5 5 3 . . 1 Ballistic Gun 8 | . 2 . . . 6 1 1 . . . 2 16 20 19 11 12 17 8 . . . 11 15 17 19 15 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 11 22 22 29 48 79 82 87 87 91 101 98 88 73 106 116 107 102 115 128 133 171 171 171 171 171 177 167 Greatest Support 155 | 32 32 20 30 42 44 44 70 70 70 44 43 63 83 83 83 60 60 80 80 80 116 150 150 150 140 140 155 Greatest Overweight (x) 11 | . . 2 1 3 2 2 1 1 1 3 3 2 1 1 11 10 1 1 1 1 4 1 1 2 1 2 1 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 2 2 1 . . 2 6 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 26 | 6 8 8 16 18 22 22 22 22 22 22 22 22 22 26 26 26 26 26 26 26 26 26 26 26 26 26 26 Average Capacity 22 | 5 6 8 11 16 18 22 22 22 22 22 22 22 22 22 26 26 26 26 26 26 26 26 26 26 26 26 22 Most Carried 26 | 2 7 8 7 16 22 22 22 21 22 22 22 22 22 22 24 18 19 26 26 26 26 26 26 26 26 26 26 Average Carried 21 | . 6 7 6 8 17 21 21 21 21 21 20 20 21 21 20 14 18 23 25 25 24 25 25 25 25 25 21 Final Capacity 26 | 6 8 8 16 18 22 22 22 22 22 22 22 22 22 26 26 26 26 26 26 26 26 26 26 26 26 26 18 Final Carried 26 | 2 7 7 7 15 22 22 21 21 22 22 22 19 22 22 19 17 19 26 26 26 26 26 26 26 26 26 12 Class Distribution -------------------- 38% | Scavenger-Gunner 14% | Hauler-Tank 10% | Mutant 10% | Scavenger-Tank 9% | Commander-Gunner 4% | Hauler-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Hauler-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -5/Proximity Caves Hauler-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Commander-Gunner | -4/Factory Commander-Gunner | -4/Extension Commander-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Gunner | -3/Research Hauler-Tank | -3/Quarantine Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Matter Collected 8293 | 213 82 65 191 192 506 114 176 . 92 70 105 166 30 237 253 232 14 97 250 10 274 217 34 257 929 1757 1730 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15423 | . 260 330 665 496 868 439 189 . 226 204 276 176 . 407 596 203 . 160 1540 26 314 482 87 863 1738 2173 2705 Parts 759 | . 16 21 45 22 50 21 13 . 17 3 10 8 . 22 42 12 . 6 40 3 16 14 4 52 94 146 82 Haulers Intercepted 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 215 | . . . . . . 24 10 . 17 . 9 8 . 30 . 6 1 91 19 . . . . . . . . Prevented 67 | . . . . . . 7 3 . 6 . . . . . . 3 . 16 32 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Combat Hostiles Destroyed 284 | . 5 10 18 6 16 13 3 . 5 3 7 7 . 11 13 3 . 2 13 1 8 9 1 12 29 35 54 Melee 8 | . . . . 1 . . . . . . . . . . 4 . . . . . . . . 1 . . 2 Guns 189 | . 5 8 3 1 12 8 3 . 4 1 5 6 . 7 8 3 . 1 6 1 2 6 . 10 29 35 25 Cannons 34 | . . . 6 4 . 3 . . 1 2 2 1 . . . . . . . . . 3 1 1 . . 10 AOE 39 | . . . 9 . 2 2 . . . . . . . 4 1 . . . . . 5 . . . . . 16 Classes Destroyed 20 | . 2 2 7 . 1 . 1 . . . . . . . 1 . . 1 1 . . . . . 1 1 2 Worker 7 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 2 . . Builder 8 | . 1 . 2 2 . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Tunneler 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Recycler 5 | . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Watcher 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Swarmer 80 | . . 6 4 . 4 10 . . 3 . 4 7 . 8 5 . . . 1 1 5 2 . 1 10 4 5 Grunt 89 | . 5 4 11 3 5 2 2 . 1 1 1 . . 2 1 . . . 6 . 1 4 . 3 8 6 23 Brawler 12 | . . . 1 . . 1 . . . . . . . . . . . . 4 . . . . 2 . 1 3 Duelist 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 27 | . . . 1 3 5 . . . . 1 1 . . 1 1 1 . . 3 . 1 . 1 2 3 . 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Hunter 19 | . . . . . . . . . . . . . . . 2 2 . . . . . 1 . 2 4 4 4 Programmer 29 | . . . . . 2 . . . . . . . . . 4 . . . . . . . . 2 2 19 . Behemoth 4 | . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Striker 11 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 8 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 20 | . 3 3 20 4 5 4 2 . 3 2 3 4 . 5 8 2 . 1 3 1 5 4 2 6 8 9 19 Combat Bots Only 18 | . 2 3 7 3 4 4 2 . 3 2 3 4 . 5 7 2 . 1 3 1 5 4 1 6 7 9 18 Max Kills in Single Turn 17 | . 1 1 2 2 1 2 1 . 2 1 2 1 . 3 2 1 . 1 1 1 4 2 1 3 4 2 17 Gunslinging 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 3 1 . Exploded 16 | . . . 2 . 1 2 . . . . . . . 3 1 . . . . . 4 . . . . . 16 Melee 1 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Damage Taken 30708 | . 106 380 770 585 1238 675 515 . 346 317 626 559 . 500 2081 365 . 76 904 147 1152 687 25 1051 2574 4638 10391 Core 3469 | . 26 72 212 97 102 44 61 . 74 9 79 76 . 93 309 . . 20 142 18 166 52 . 73 123 393 1228 Absorbed by Shields 2088 | . 41 . . . . . . . . . . . . . . . . . . . 165 323 27 311 . 994 227 Reduced by Siege Mode 775 | . . . . . . . . . . . . . . . . . . . . . . . . 56 70 245 404 Redirected to Core 870 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 870 Core Remaining (%) 66 | 100 . 60 47 82 . . . . 59 . . . . 69 . . . . 52 . . . . 73 . 56 . Volleys Fired 622 | . 10 24 54 30 38 29 10 . 12 11 18 18 . 15 21 6 . 6 40 3 20 13 4 18 50 80 92 Largest 4 | . 2 2 2 2 3 3 3 . 3 3 3 3 . 3 3 3 . 3 3 4 4 4 4 4 4 4 4 Hottest 679 | . 90 90 99 120 165 191 185 . 191 191 185 183 . 74 99 95 . 195 195 260 347 679 210 210 140 300 301 Shots Fired 1809 | . 20 48 81 38 107 78 30 . 30 32 54 39 . 41 48 17 . 18 120 12 58 49 15 59 198 298 319 Gun 1589 | . 20 48 22 2 107 68 25 . 24 22 43 36 . 39 42 15 . 18 120 12 52 39 12 47 198 291 287 Cannon 196 | . . . 48 36 . 10 5 . 6 10 11 3 . . . . . . . . 4 10 3 12 . 7 31 Launcher 24 | . . . 11 . . . . . . . . . . 2 6 2 . . . . 2 . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1057 | . . . 27 . 30 5 5 . . . 11 30 . 39 42 15 . . . . 4 30 12 47 198 291 271 Thermal 352 | . . . 21 37 32 54 20 . 24 22 43 9 . . . . . . . . 18 19 3 12 . 2 36 Explosive 15 | . . . 11 . . . . . . . . . . 2 . . . . . . 2 . . . . . . Electromagnetic 375 | . 20 48 22 1 45 19 5 . 6 10 . . . . 6 2 . 18 120 12 26 . . . . 3 12 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . 2 . Robot Hit Streak 51 | . 7 8 13 11 25 9 8 . 9 11 8 7 . 11 6 7 . 19 25 4 18 23 4 23 51 38 48 Robot Miss Streak 12 | . 2 5 2 1 4 4 3 . 1 2 4 12 . 3 4 1 . 3 6 3 3 1 2 2 3 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 2 2 Secondary Targets 49 | . 1 . . . 2 2 1 . 2 . 1 1 . 4 2 . . . 1 1 . . . 4 10 12 5 Max Gunslinging Chain 3 | . 1 . . . 1 1 1 . 1 . 1 1 . 1 1 . . . 1 1 . . . 2 3 1 1 Shots Hit Robots 1340 | . 17 35 56 39 79 51 26 . 24 25 33 24 . 23 42 12 . 14 79 8 48 32 9 41 145 221 257 Core Hits 719 | . 14 18 43 16 45 21 12 . 11 8 20 16 . 20 28 9 . 4 40 3 22 25 11 25 69 102 137 Critical Hits 121 | . . . 2 . . . . . . . 1 1 . 4 2 1 . 1 1 . 2 6 2 10 27 18 43 Critical Kills 46 | . . . 1 . . . . . . . 1 . . 3 . . . . 1 . . 3 . 8 10 4 15 Critical Parts Destroyed 50 | . . . 1 . . . . . . . . 1 . 1 2 . . 1 . . . 2 1 2 13 7 19 Melee Attacks 43 | . . . 2 8 . . . . . 5 . . . . 18 3 . 1 . . . . . . . . 6 Impact 10 | . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . 5 . . . . 18 3 . 1 . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56942 | . 266 595 2012 743 1571 994 535 . 500 596 1002 362 . 695 1449 344 . 278 2302 102 1656 1338 346 1232 4003 6780 27241 Guns 28584 | . 266 423 360 16 1373 623 444 . 360 334 683 323 . 424 524 271 . 278 2212 102 1183 960 201 845 3963 6718 5698 Cannons 6516 | . . . 560 523 . 244 91 . 140 197 319 39 . . . . . . . . 73 371 107 351 . 62 3439 Explosions 20516 | . . 172 1071 . 198 127 . . . 65 . . . 271 312 73 . . 90 . 345 . . . . . 17792 Melee 1081 | . . . 18 204 . . . . . . . . . . 613 . . . . . . . . . . . 246 Ramming 245 | . . . 3 . . . . . . . . . . . . . . . . . 55 7 38 36 40 . 66 Kinetic 20180 | . . . 350 . 325 26 137 . . . 222 262 . 424 524 271 . . . . 73 640 201 845 3963 6670 5247 Thermal 27279 | . . 172 491 539 409 637 307 . 360 399 780 100 . . . . . . 90 . 433 691 107 351 . . 21413 Explosive 1403 | . . . 690 . 97 . . . . . . . . 271 . . . . . . 345 . . . . . . Electromagnetic 6244 | . 266 423 460 . 740 331 91 . 140 197 . . . . 312 73 . 278 2212 102 350 . . . . . 269 Impact 222 | . . . 18 204 . . . . . . . . . . . . . . . . . . . . . . . Slashing 613 | . . . . . . . . . . . . . . . 613 . . . . . . . . . . . . Piercing 246 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 246 Entropic 510 | . . . . . . . . . . . . . . . . . . . . . 400 . . . . 110 . Highest Corruption 19 | . . . 1 . 4 4 4 4 4 . . . . . 7 7 7 10 . . . . . 3 6 19 17 Average Corruption 6 | . . . 1 . 2 4 4 4 4 . . . . . 3 7 7 8 . . . . . 2 5 8 16 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Effects 245 | . . . 2 . 6 17 8 6 15 . . . . . 6 25 9 3 . . . . . 3 40 96 9 Message Errors 49 | . . . 2 . 1 4 1 1 2 . . . . . . 6 5 1 . . . . . . 9 16 1 Matter Fused 51 | . . . . . . 3 4 3 3 . . . . . 1 7 2 . . . . . . 1 9 17 1 Heat Flow Errors 17 | . . . . . . 2 2 . 2 . . . . . . 1 1 1 . . . . . 1 3 3 1 Energy Discharges 27 | . . . . . 1 3 . 1 4 . . . . . 1 4 1 1 . . . . . 1 . 10 . Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 24 | . . . . . 1 1 1 1 3 . . . . . 1 4 . . . . . . . . 2 8 2 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . Misfires 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 3 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Targeting Errors 46 | . . . . . 1 1 . . 1 . . . . . 2 1 . . . . . . . . 11 27 2 Weapon Failures 12 | . . . . . 2 2 . . . . . . . . 1 . . . . . . . . . 4 2 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 3501 | . . 57 32 . 43 . . . . 26 20 . . . . . . . . . . 34 . . . . 3289 Projectiles 80 | . . . . . . . . . . 26 20 . . . . . . . . . . 34 . . . . . Explosions 3409 | . . 57 32 . 43 . . . . . . . . . . . . . . . . . . . . . 3277 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Knockbacks 9 | . . . 4 . . . . . . . . . . . . . . . . . 1 . . . 1 2 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Kinetic 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 1 Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1528 | . . 52 232 . 121 . . . . 22 . . . . 6 33 . . 82 . . . . . . . 980 Shots 18 | . . 1 9 . 2 . . . . 1 . . . . 1 2 . . 1 . . . . . . . 1 Rammed 14 | . . . . . . . . . . . . . . . . . . . . . 6 1 1 1 1 1 3 Targets Rammed 19 | . . . 2 . . . . . . . . . . . . . . . . . 6 1 1 3 2 1 3 Kicked 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Highest Temperature 522 | . 174 298 246 367 261 219 364 . 205 196 198 185 . 79 64 114 170 154 340 252 405 522 114 190 197 197 343 Average Temperature 99 | . 62 112 76 134 68 64 132 . 108 117 113 100 . 27 18 66 87 54 112 107 139 189 49 91 96 97 103 Received Heat Transfer 3279 | . 54 132 186 252 255 9 129 . 24 54 69 . . 54 144 . . 36 183 . 83 30 4 123 177 223 1058 Effects 11 | . . . . . . . . . . . . . . . . . . . 1 . 3 7 . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Siege Activations 28 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 10 10 Total Turns 429 | . . . . . . . . . . . . . . . . . . . . . . . . 22 59 196 152 Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . . 15 18 36 47 Robots Corrupted 14 | . . 2 . . 2 . . . . . . . . . . . . 1 7 . 1 . . . . . 1 Combat Hostiles 14 | . . 2 . . 2 . . . . . . . . . . . . 1 7 . 1 . . . . . 1 Parts Fried 35 | . 1 2 1 . 2 . . . . 3 . . . . . . . 2 18 . 1 . . . . . 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . 2 . 1 . . 1 2 4 . . 1 . . . . . . . 3 . . 1 . . Heat Transferred 9974 | . . 150 944 1147 716 1025 555 . 629 642 1088 173 . . . . . . . . 555 655 111 370 . . 1214 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 2 4 . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Peak Influence 2203 | . 137 168 531 227 250 . . . . 92 . . . . 303 . . . . 256 748 1244 630 1120 1052 790 2203 Average Influence 508 | . 54 103 286 148 78 . . . . 22 . . . . 216 . . . . 104 497 701 591 663 764 590 1121 Maximum Alert Level 5 | . . . 2 1 1 . . . . . . . . . 1 . . . . 1 3 4 2 4 3 3 5 Low Security (%) 30 | 100 100 100 40 69 91 . . . . 100 . . . . 28 . . . . 69 15 . . . . . . Level 1 13 | . . . 34 30 8 . . . . . . . . . 71 . . . . 30 9 30 . 38 . 3 12 Level 2 34 | . . . 24 . . . . . . . . . . . . . . . . . 62 20 100 6 40 76 38 Level 3 14 | . . . . . . . . . . . . . . . . . . . . . 11 41 . 48 59 20 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 8 . 7 . . . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 . 2 . 8 . . . . 6 . . . . 5 . . . . 2 1 2 . 8 5 9 2 Investigation 14 | . . . 2 . 3 . . . . 1 . . . . . . . . . 1 . 2 . 1 3 . 1 Extermination 11 | . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . 1 . 6 . Reinforcement 12 | . 1 . . . . . . . . 3 . . . . 3 . . . . . . . . 1 2 1 1 Assault 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 2 . Garrison 7 | . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Distress Signals 32 | . . . 4 . 1 . . . . . . . . . 1 . . 1 2 . . 2 . 2 9 . 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 538 | . 7 12 33 6 23 17 4 . 8 11 7 7 . 17 19 3 . 16 21 5 20 31 10 34 53 46 128 Peak Tracking Total 19 | . 2 3 7 4 5 4 3 . 4 3 3 4 . 5 5 2 . 7 5 5 5 12 2 10 8 8 19 Tactical Retreats 32 | . 1 2 6 . 2 3 1 . . 1 . . . . 1 . . 2 2 . . 1 . 1 2 . 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Traps Triggered 10 | . . . 2 . 2 . . . . 1 . . . . . . . . . . 3 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . 1 . . . . . 8 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Machines Disabled 34 | . . 1 4 . 1 . . . . . . . . . 1 . . . 2 . . 3 3 2 . 13 4 Max in Single Turn 3 | . . 1 1 . 1 . . . . . . . . . 1 . . . 1 . . . 1 1 . 2 3 Garrison Access 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Machines Accessed 49 | . 2 . 3 5 5 . . 4 1 1 . . . . . . . 3 2 4 3 2 . 4 1 8 1 Terminals 34 | . 2 . 3 5 3 . . . 1 1 . . . . . . . . 1 2 3 2 . 3 1 7 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 Total Hacks 157 | . 5 . 9 23 12 . . 29 7 2 . . . . . . . 6 9 13 8 5 . 12 1 13 3 Successful 86 | . 3 . 3 12 5 . . 29 6 1 . . . . . . . 6 4 5 4 1 . 3 . 4 . Failed 70 | . 2 . 6 11 6 . . . 1 1 . . . . . . . . 5 8 4 4 . 9 1 9 3 Catastrophic 19 | . 1 . 1 2 3 . . . . . . . . . . . . . . 2 4 2 . 2 . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 3 . 10 15 5 . . . 5 . . . . . . . . 1 6 5 5 8 . 4 . 6 . Terminals 106 | . 5 . 9 23 9 . . . 7 2 . . . . . . . . 7 9 8 5 . 9 1 12 . Fabricators 6 | . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . 3 Terminal Hacks 73 | . 3 . 1 8 4 . . 29 6 1 . . . . . . . 6 2 3 4 1 . 2 . 3 . Record 15 | . . . . . . . . 11 2 . . . . . . . . . . . 1 . . . . 1 . Part Schematic 11 | . 1 . 1 1 . . . 8 . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . 1 . . . 4 . . . . . . . . . 1 1 2 1 . . . . . Prototype ID Bank 10 | . . . . 1 1 . . 3 . . . . . . . . . 4 . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Level Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 5 | . 1 . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 2 4 . . . . . . . . . . . . . . 1 . . . . . . 1 . Terminals 8 | . . . 2 4 . . . . . . . . . . . . . . 1 . . . . . . 1 . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 41 | . 2 . 4 5 4 . . . 1 1 . . . . . . . . 2 4 3 3 . 4 . 7 1 Full Trace Events 9 | . 1 . 1 . 2 . . . . . . . . . . . . . . 1 . 2 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . 1 . . . 8 . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . . 285 . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . 4 . . . . . . . . . . . . . . . . . . 3 7 . 10 Machine Destruction 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 4 Programmers 14 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 4 . 6 Robots Rewired 25 | . . . . . . . . . . . . . . . . . . . 12 . 13 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Total Allies 44 | . . . 1 . . . . . 1 . . . 2 . . . . . 12 . 14 7 . . . . 7 Largest Group 18 | . . . 1 . . . . . 1 1 . . 2 2 . . . . 11 10 18 18 8 6 . . 7 Highest-Rated Group 813 | . . . 10 . . . . . 94 94 . . 62 62 . . . . 272 260 778 813 680 557 . . 99 Highest-Rated Ally 156 | . . . 10 . . . . . 94 94 . . 31 31 . . . . 47 46 156 144 94 94 . . 15 Total Orders 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . GOTO 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 479 | . . . . . . . . . 14 10 . . . 14 . . . . 5 24 113 137 28 52 . . 82 Total Damage 13211 | . . . . . . . . . 526 321 . . . 208 . . . . 194 172 2932 4131 1048 2051 . . 1628 Kills 72 | . . . . . . . . . 3 1 . . . 4 . . . . 2 5 18 20 3 10 . . 6 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Robot Analysis Total 10 | . . . . . 1 . . . 4 . . . . . . . . . 1 1 2 1 . . . . . Derelict Logs Recovered 13 | . . 1 . . . . 1 . 3 . 1 1 1 1 . 1 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Patrols 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Guards 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Turns Passed 19960 | 48 280 718 505 469 1021 575 413 207 502 521 545 488 1225 475 457 718 340 1248 1558 280 1071 492 146 555 913 2488 1702 Spaces Moved 10737 | 40 229 441 247 292 746 403 250 116 252 350 316 273 876 325 170 319 226 720 799 125 516 232 61 257 357 1075 724 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3441 | . . . . . . . 116 116 252 . . . . . . . . . . . 251 232 61 257 357 1075 724 Legs 4725 | . . 398 247 51 . . . . . 1 121 273 876 325 162 136 226 720 799 125 265 . . . . . . Wheels 2566 | 35 229 43 . 241 746 403 134 . . 349 195 . . . 8 183 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 120 90 103 110 110 180 180 120 130 150 130 130 156 150 150 150 150 150 150 180 180 180 180 165 135 Average Speed 149 | 93 100 142 133 110 104 110 142 180 180 124 149 157 133 130 173 167 150 150 150 150 165 180 180 180 181 187 156 Slowest Speed 270 | 100 100 180 150 180 110 120 180 180 180 210 180 180 156 160 270 240 150 150 150 150 240 180 180 200 185 210 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 35 85 42 27 21 60 47 80 54 15 51 49 86 54 5 53 48 88 70 5 69 83 84 28 18 84 28 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 . . . 1 1 1 . . 1 1 . . . 1 . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 . . 1 1 1 . . . 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . . 1 . 2 . 1 2 3 1 . . 2 . 3 . . . . . . . . Spaces Dug 32 | . . . 11 . . . . . . 5 . . . . 1 3 . 1 . . . . . . . 11 . Terrain Destroyed 865 | . . 6 63 . 17 1 . . . 11 3 2 . 16 1 3 . 1 3 . 22 6 5 13 6 31 655 Melee 10 | . . . . . . . . . . 5 . . . . 1 3 . 1 . . . . . . . . . Projectile 142 | . . . . . . . . . . . 3 2 . . . . . . . . 2 6 5 13 6 31 74 AOE 713 | . . 6 63 . 17 1 . . . 6 . . . 16 . . . . 3 . 20 . . . . . 581 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Res Total 13321 | 47 260 482 337 385 909 471 284 115 273 404 347 298 930 352 266 482 227 877 1088 210 683 279 87 308 499 1352 1069 Wait 935 | . 7 7 14 25 39 27 5 . 4 17 2 1 39 2 29 138 . 115 75 81 6 3 20 15 58 98 108 Move 10710 | 39 228 440 246 291 745 402 249 115 251 349 315 272 875 324 169 318 225 719 798 124 515 231 60 256 356 1074 724 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 215 | 2 6 2 3 12 27 3 3 . 1 8 5 1 8 2 10 4 2 17 21 1 8 8 1 4 10 20 26 Fast Attach 121 | 6 4 2 5 12 7 3 1 . 2 2 . 2 2 . 1 2 . 2 4 . 4 4 . 3 2 17 34 Attach 112 | . . 2 4 1 5 2 4 . . 4 4 4 1 1 12 6 . 2 1 1 3 . . 2 7 17 29 Detach 13 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . 5 4 Swap 123 | . 1 3 3 1 14 3 7 . 3 2 2 . . 5 3 4 . 4 20 . 17 5 . 1 2 14 9 Drop 219 | . 4 2 3 4 26 2 5 . . 6 1 . 5 3 3 1 . 11 39 . 14 14 1 4 11 26 34 Fire 622 | . 10 24 54 30 38 29 10 . 12 11 18 18 . 15 21 6 . 6 40 3 20 13 4 18 50 80 92 Melee 43 | . . . 2 8 . . . . . 5 . . . . 18 3 . 1 . . . . . . . . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . . . . . . . . . . . . . . . . . . . . 6 1 1 3 2 1 3 Escape Stasis 29 | . . . . . 8 . . . . . . . . . . . . . . . 21 . . . . . . Rewire 160 | . . . . . . . . . . . . . . . . . . . 90 . 69 . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Mines 381 | -10/Mines | Learned Materials stockpile data 384 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 392 | -10/Mines | Found Prototype Device 393 | -10/Mines | Identified Exp. Sensor Array 556 | -10/Mines | Found a hidden stash of uninstalled traps 1027 | -10/Mines | Discovered new exit (range 8) 1047 | -10/Mines | Entered Materials 1047 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -9/Materials | Lost 4 parts (1p2n1w) 1354 | -9/Materials | Destroyed 7 combat bots 1483 | -9/Materials | Core integrity fell below 50% 1545 | -9/Materials | Discovered new exit (range 5) 1552 | -9/Materials | Entered another Materials area 1552 | -8/Materials | Evolved 2 slots: Utility x2 1570 | -8/Materials | Identified exit to Factory 1736 | -8/Materials | Lost 3 parts (2n1w) 1885 | -8/Materials | Lost 4 parts (1n1u2w) 1972 | -8/Materials | Identified exit to Storage 2021 | -8/Materials | Entered Factory 2021 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2191 | -7/Factory | Identified exit to Factory 2310 | -7/Factory | Build established: Tank 2700 | -7/Factory | Build established: Scavenger-Tank 2821 | -7/Factory | Lost 3 parts (1n2w) 2891 | -7/Factory | Identified exit to Lower Caves 2891 | -7/Factory | Central database locked down 3042 | -7/Factory | Entered Lower Caves 3287 | -7/Lower Caves | Build established: Hauler-Tank 3582 | -7/Lower Caves | Encountered a Warlord checkpoint 3594 | -7/Lower Caves | Discovered new exit (range 21) 3617 | -7/Lower Caves | Entered another Lower Caves area 3685 | -7/Lower Caves | Discovered exit to Factory (range 20) 3763 | -7/Lower Caves | Spotted B-75 Beast 3803 | -7/Lower Caves | Destroyed B-75 Beast 4011 | -7/Lower Caves | Discovered new exit (range 9) 4030 | -7/Lower Caves | Entered Data Miner 4030 | -7/Data Miner | Discovered new exit (range 6) 4053 | -7/Data Miner | Build established: Scavenger-Tank 4054 | -7/Data Miner | Met Data Miner 4111 | -7/Data Miner | Learned location of Section 7 (-3) 4111 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4135 | -7/Data Miner | Received God Mode back door access code from Data Miner 4237 | -7/Data Miner | Entered Proximity Caves 4264 | -6/Proximity Caves | Escorted by Enhanced Grunt 4343 | -6/Proximity Caves | Learned 8 Factory zone layouts 4359 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4404 | -6/Proximity Caves | Learned location of 1 exit from Factory 4545 | -6/Proximity Caves | Spotted B-75 Beast 4561 | -6/Proximity Caves | Destroyed B-75 Beast 4596 | -6/Proximity Caves | Discovered exit to Factory (range 17) 4739 | -6/Proximity Caves | Entered Factory 4739 | -6/Factory | Accompanied by 1 ally 4739 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4740 | -6/Factory | Identified exit to Lower Caves 4741 | -6/Factory | Identified exit to Factory 5111 | -6/Factory | Garrison activated, responded to threat 5260 | -6/Factory | Entered Lower Caves 5261 | -6/Lower Caves | Identified exit to Lower Caves 5351 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5529 | -6/Lower Caves | Spotted B-75 Beast 5571 | -6/Lower Caves | Destroyed B-75 Beast 5592 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5766 | -6/Lower Caves | Learned 4 Factory zone layouts 5805 | -6/Lower Caves | Entered another Lower Caves area 5805 | -6/Lower Caves | Discovered exit to Factory (range 14) 5843 | -6/Lower Caves | Build established: Scavenger-Gunner 5938 | -6/Lower Caves | Lost 4 parts (1p1n2w) 6185 | -6/Lower Caves | Learned 8 Factory zone layouts 6238 | -6/Lower Caves | Discovered new exit (range 8) 6293 | -6/Lower Caves | Entered Zion 6352 | -6/Zion | Given A8's code to call for help 6362 | -6/Zion | Discovered new exit (range 14) 6713 | -6/Zion | Visited the Megawrench Repair Shop 6896 | -6/Zion | Gained Derelict followers 7046 | -6/Zion | Learned Factory emergency access door positions 7518 | -6/Zion | Entered Proximity Caves 7518 | -5/Proximity Caves | Accompanied by 2 allies 7968 | -5/Proximity Caves | Discovered exit to Factory (range 14) 7969 | -5/Proximity Caves | Learned Factory stockpile data 7993 | -5/Proximity Caves | Entered Factory 7993 | -5/Factory | Evolved 2 slots: Utility x2 7994 | -5/Factory | Identified exit to Upper Caves 7995 | -5/Factory | Identified exit to Factory 8079 | -5/Factory | Lost 3 parts (1n2w) 8085 | -5/Factory | Destroyed 7 combat bots 8196 | -5/Factory | Lost 4 parts (2n2u) 8441 | -5/Factory | Garrison activated, responded to threat 8447 | -5/Factory | Build established: Hauler-Mutant 8450 | -5/Factory | Entered Upper Caves 8473 | -5/Upper Caves | Lost 6 parts (1n2u3w) 8735 | -5/Upper Caves | Spotted B-75 Beast 8904 | -5/Upper Caves | Build established: Scavenger-Assassin 8964 | -5/Upper Caves | Lost 3 parts (1n1u1w) 9030 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9055 | -5/Upper Caves | Learned Factory terminal intel 9153 | -5/Upper Caves | Discovered new exit (range 12) 9168 | -5/Upper Caves | Entered another Upper Caves area 9236 | -5/Upper Caves | Build established: Scavenger-Gunner 9428 | -5/Upper Caves | Encountered a Warlord checkpoint 9488 | -5/Upper Caves | Discovered new exit (range 15) 9508 | -5/Upper Caves | Entered Warlord 9540 | -5/Warlord | System corruption reached 10% 9558 | -5/Warlord | System corruption cleaned by Quarantine Array 9769 | -5/Warlord | Found Signal Generator 9772 | -5/Warlord | Found Signal Generator 9975 | -5/Warlord | Warlord's base attacked by MAIN.C 10076 | -5/Warlord | Found Prototype Energy Gun 10078 | -5/Warlord | Found Prototype Energy Gun 10229 | -5/Warlord | Met Warlord 10249 | -5/Warlord | Opened Warlord's prototype stash 10257 | -5/Warlord | Found Prototype Reactor 10266 | -5/Warlord | Found Prototype Device 10277 | -5/Warlord | Found Prototype Processor 10277 | -5/Warlord | Identified Exp. Core Analyzer 10280 | -5/Warlord | Found Prototype Device 10325 | -5/Warlord | Warlord forces counterattacked 10432 | -5/Warlord | Spotted Striker 10444 | -5/Warlord | Destroyed Striker 10449 | -5/Warlord | Spotted Executioner 10489 | -5/Warlord | Spotted Striker 10495 | -5/Warlord | Destroyed Striker 10602 | -5/Warlord | Opened side exit 10743 | -5/Warlord | Discovered new exit (range 11) 10756 | -5/Warlord | Entered Proximity Caves 10809 | -4/Proximity Caves | Build established: Hauler-Gunner 11136 | -4/Proximity Caves | Build established: Scavenger-Gunner 11159 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11418 | -4/Proximity Caves | Learned Research interactive machine intel 11535 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11849 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 12016 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12314 | -4/Proximity Caves | Entered Factory 12314 | -4/Factory | Accompanied by 10 allies 12314 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 12315 | -4/Factory | Identified exit to Upper Caves 12316 | -4/Factory | Loaded intel: 22 terminal locations 12335 | -4/Factory | Build established: Commander-Gunner 12483 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 12577 | -4/Factory | Discovered new exit (range 6) 12594 | -4/Factory | Entered Extension 12594 | -4/Extension | Accompanied by 9 allies 12780 | -4/Extension | Identified Exp. Phase Shifter 12782 | -4/Extension | Identified System Purifier 12844 | -4/Extension | First assault squad dispatched 12871 | -4/Extension | Incoming assault squad redirected 13056 | -4/Extension | Rescued A7 13083 | -4/Extension | Spotted B-86 Titan 13095 | -4/Extension | Spotted B-86 Titan 13114 | -4/Extension | Allies destroyed B-86 Titan 13120 | -4/Extension | Identified Vortex Rifle (x2) 13138 | -4/Extension | Destroyed B-86 Titan 13152 | -4/Extension | Found Hvy. Reflective Plating 13618 | -4/Extension | Discovered new exit (range 21) 13620 | -4/Extension | Discovered new exit (range 21) 13665 | -4/Extension | Entered Cetus 13665 | -4/Cetus | Accompanied by 18 allies 13670 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 13682 | -4/Cetus | Spotted Cetus Guard 13682 | -4/Cetus | Spotted Cetus Guard 13683 | -4/Cetus | Spotted Cetus Guard 13688 | -4/Cetus | Spotted Cetus Guard 13694 | -4/Cetus | Allies destroyed Cetus Guard 13701 | -4/Cetus | Allies destroyed Cetus Guard 13703 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13709 | -4/Cetus | Destroyed Cetus Guard 13712 | -4/Cetus | Allies destroyed Cetus Guard 13818 | -4/Cetus | Started Cetus Manufacturing Module 13843 | -4/Cetus | Manufactured an Enhanced Grunt 13868 | -4/Cetus | Manufactured an Enhanced Grunt 13878 | -4/Cetus | Enhanced Grunt warped into view, answering call for help 13879 | -4/Cetus | Enhanced Grunt warped into view, answering call for help 13890 | -4/Cetus | Incoming investigation squad redirected 13893 | -4/Cetus | Manufactured an Enhanced Grunt 13918 | -4/Cetus | Manufactured an Enhanced Grunt 13943 | -4/Cetus | Manufactured an Enhanced Grunt 13956 | -4/Cetus | Discovered new exit (range 22) 13996 | -4/Cetus | Spotted Cetus Guard 13997 | -4/Cetus | Spotted Cetus Guard 13997 | -4/Cetus | Spotted Cetus Guard 14001 | -4/Cetus | Spotted Cetus Guard 14003 | -4/Cetus | Discovered new exit (range 22) 14014 | -4/Cetus | Destroyed Cetus Guard 14016 | -4/Cetus | Allies destroyed Cetus Guard 14019 | -4/Cetus | Allies destroyed Cetus Guard 14020 | -4/Cetus | Allies destroyed Cetus Guard 14054 | -4/Cetus | Met Revision 17 14157 | -4/Cetus | Entered Archives 14157 | -4/Archives | Accompanied by 8 allies 14182 | -4/Archives | Discovered new exit (range 22) 14204 | -4/Archives | Discovered new exit (range 21) 14225 | -4/Archives | Discovered new exit (range 22) 14303 | -4/Archives | Entered Hub_04(d) 14303 | -4/Hub_04(d) | Accompanied by 6 allies 14323 | -4/Hub_04(d) | Build established: Scavenger-Gunner 14500 | -4/Hub_04(d) | Identified exit to Garrison 14535 | -4/Hub_04(d) | Garrison activated, responded to threat 14553 | -4/Hub_04(d) | First assault squad dispatched 14577 | -4/Hub_04(d) | Incoming assault squad redirected 14646 | -4/Hub_04(d) | Discovered new exit (range 13) 14824 | -4/Hub_04(d) | Incoming assault squad redirected 14833 | -4/Hub_04(d) | Incoming assault squad redirected 14854 | -4/Hub_04(d) | Incoming assault squad redirected 14858 | -4/Hub_04(d) | Entered Research 14858 | -3/Research | Evolved 2 slots: Utility x2 14859 | -3/Research | Loaded intel: 39 interactive machine locations 15068 | -3/Research | Revision forces began assault on 0b10 15080 | -3/Research | Met up with Revision 17++ 15153 | -3/Research | Destroyed 7 combat bots 15568 | -3/Research | Research terminal network offline 15625 | -3/Research | Spotted Striker 15632 | -3/Research | Destroyed Striker 15694 | -3/Research | Discovered new exit (range 5) 15771 | -3/Research | Entered Quarantine 15923 | -3/Quarantine | Identified Vortex Chain Reactor 15988 | -3/Quarantine | Found Alien Artifact 16021 | -3/Quarantine | First assault squad dispatched 16047 | -3/Quarantine | Incoming assault squad redirected 16199 | -3/Quarantine | Build established: Hauler-Tank 16377 | -3/Quarantine | Found Alien Energy Cannon 16585 | -3/Quarantine | Discovered new exit (range 19) 16736 | -3/Quarantine | Found Alien Artifact 16736 | -3/Quarantine | Identified Terrabomb 16736 | -3/Quarantine | Used Terrabomb 16804 | -3/Quarantine | Destroyed 9 combat bots 16875 | -3/Quarantine | Found Terrabomb 16938 | -3/Quarantine | Found Alien Artifact 17027 | -3/Quarantine | Cryocooling Duct disabled 17042 | -3/Quarantine | Ambient heat levels rising (+20) 17042 | -3/Quarantine | Non-combat units ordered to evacuate 17338 | -3/Quarantine | Found Alien Artifact 17376 | -3/Quarantine | System corruption reached 10% 17556 | -3/Quarantine | Spotted Alpha 7 17637 | -3/Quarantine | Destroyed Alpha 7 17642 | -3/Quarantine | Identified Core Cannon 17643 | -3/Quarantine | Lost 5 parts (1p2u2w) 17686 | -3/Quarantine | Found Alien Launcher 17957 | -3/Quarantine | Build established: Scavenger-Gunner 18042 | -3/Quarantine | Incoming assault squad redirected 18063 | -3/Quarantine | Found Alien Artifact 18063 | -3/Quarantine | Identified Phase Armor 18259 | -3/Quarantine | Entered Research 18259 | -2/Research | Warlord forces began assault on 0b10 18259 | -2/Research | Evolved 2 slots: Utility x2 18349 | -2/Research | Borebot progress halted 18369 | -2/Research | Research machine network offline 18381 | -2/Research | Identified Phase Redirector 18415 | -2/Research | Borebot progress halted 18452 | -2/Research | Identified Core Reset Matrix 18452 | -2/Research | Identified Subatomic Replicator 18452 | -2/Research | Identified Sigix Terminator 18452 | -2/Research | Used Core Reset Matrix 18537 | -2/Research | Met up with Warlord 18541 | -2/Research | Borebot progress halted 18760 | -2/Research | Spotted Striker 18766 | -2/Research | Borebot progress halted 18851 | -2/Research | Spotted Executioner 18862 | -2/Research | Spotted Striker 18862 | -2/Research | Spotted Executioner 18862 | -2/Research | Spotted Striker 18864 | -2/Research | Destroyed Executioner 18864 | -2/Research | Spotted Striker 18864 | -2/Research | Spotted Striker 18867 | -2/Research | Destroyed Striker 18984 | -2/Research | Spotted Striker 19110 | -2/Research | Spotted Executioner 19112 | -2/Research | Build established: Scavenger-Tank 19112 | -2/Research | Spotted Striker 19113 | -2/Research | Spotted Striker 19113 | -2/Research | Spotted Striker 19122 | -2/Research | Fired Sigix Terminator 19122 | -2/Research | Destroyed Striker 19122 | -2/Research | Destroyed Executioner 19127 | -2/Research | Destroyed Striker 19134 | -2/Research | Destroyed Striker 19153 | -2/Research | Lost 3 parts (1u2w) 19155 | -2/Research | Destroyed 18 combat bots 19188 | -2/Research | Lost 3 parts (1n2u) 19190 | -2/Research | Spotted Striker 19213 | -2/Research | Borebot progress halted 19217 | -2/Research | Borebot progress halted 19347 | -2/Research | Spotted Striker 19356 | -2/Research | Spotted Striker 19367 | -2/Research | Destroyed Striker 19378 | -2/Research | Destroyed Striker 19399 | -2/Research | Spotted Executioner 19406 | -2/Research | Spotted Executioner 19414 | -2/Research | Destroyed Executioner 19438 | -2/Research | Destroyed Executioner 19449 | -2/Research | Build established: Scavenger-Gunner 19449 | -2/Research | Lost 5 parts (4u1w) 19459 | -2/Research | Destroyed 9 combat bots 19487 | -2/Research | Found Prototype Processor 19487 | -2/Research | Identified Exp. Targeting Computer 19490 | -2/Research | Found Exp. Core Analyzer 19525 | -2/Research | Found Exp. Targeting Computer 19601 | -2/Research | Warlord destroyed during the assault 19628 | -2/Research | High security lockdown imminent 19708 | -2/Research | High security lockdown engaged 19744 | -2/Research | Spotted Striker 19744 | -2/Research | Spotted Striker 19766 | -2/Research | Destroyed Striker 19780 | -2/Research | Destroyed Striker 19815 | -2/Research | Core integrity fell below 50% 19829 | -2/Research | Emitted hypermatrix ping 19834 | -2/Research | Assembled emerged from beneath the floor 19840 | -2/Research | System corruption reached 10% 19844 | -2/Research | Core integrity fell below 20% 19875 | -2/Research | Spotted Striker 19879 | -2/Research | Destroyed 9 combat bots 19885 | -2/Research | Lost 16 parts (2p2n8u4w) 19888 | -2/Research | Allies destroyed Striker 19908 | -2/Research | Spotted Striker 19908 | -2/Research | Spotted Striker 19954 | -2/Research | Spotted Investigator 19955 | -2/Research | Scanned by Researcher 19957 | -2/Research | Spotted Executioner 19961 | -2/Research | Core destroyed Last Messages --------------- 19955_ G-73 Enforcer engulfed in stasis bubble. 19955_ B-74 Champion engulfed in stasis bubble. 19955_ Dropped Bore Cannon. 19955_ Dropped Enh. Nova Cannon. 19955_ Penetrated by Slug. 19956_ B-74 Champion stasis bubble strength at 170. 19957_ System corrupted: Core Cannon targeting data glitched. 19957_ Beam penetrates Y-72 Warden. 19957_ Y-72 Warden suffers critical hit. 19957_ Beam penetrates B-74 Champion. 19957_ B-74 Champion suffers critical hit. 19957_ B-74 Champion destroyed. 19957_ Beam penetrates B-74 Champion. 19957_ B-74 Champion suffers critical hit. 19957_ B-74 Champion destroyed. 19957_ Beam penetrates Wall. 19958_ Held in stasis. 19958_ Investigator is analyzing... 19959_ System corrupted: Core Cannon failed to cycle. 19959_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????? ## !#= # ## | | ??###+### ########## # # ## | | ?? # ## """"" | | ?+ # ## """"" | | ?# # ## """"" | | ?# # ## | | ??## +### #####;+#;#% # ## | | ??? ???# ???# " ; ############# """"" | | ?? ????#?????# % ; #???????????# """"" | | ? #???????????# ; #???????????# """"" | | ?????????????# "" =; %#???????????# | | ??????????????# """ ;m #???????????# | | ??????????????# """ ; +???????????########### | | ??????????????# #g #?????????????????????? | | ????????# ????# # #?????????????????????? | | ????????# #######;;; #?????????????????????? | | ????????# m #?????????????????????? | | ????????# /% #?????????????????????? | | ????????# !% g #?????????????????????? | | ????????# %= g%g #?????????????????????? | | ????????##########=/###Y #?????????????????????? | | ??????????????? ! %??# l #?????????????????????? | | ????????????? =%! ??# #?????????????????????? | | ?????????? !% ??# #?????????????????????? | | ?????????# ??# #?????????????????????? | | ?????????# ??# @ #?????????????????????? | | ?????????#########/#??# ] +?????????????????????? | | ?????????????????"%???# #?????????????????????? | | ????????????????? "???# #?????????????????????? | | ????????????????? ???# #?????????????????????? | | ????????????????? ???# #?????????????????????? | | ????????????????" ???#gcg #?????????????????????? | | ????????????????" ???#g E #?????????????????????? | | ????????????????" ???+ g #?????????????????????? | | ???????????????? ????# i #?????????????????????? | | ???????????????? ????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????###+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 2100 Resistance: KI 20 Resistance: TH 10 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 8 Core Analysis 15 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Terrabomb Core Cannon Phase Armor Phase Redirector Core Reset Matrix Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireVariableTorch Manual? 0 Play Time 03:14:43 Cumulative 485.1 hours Start 2020.05.19 @ 23:36:59 End 2020.05.21 @ 13:00:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/1/5/5/0/0/0 Lore% 88 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2b9a994-2b05-4043-8b8f-4d70e6702e12