Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.23 @ 12:10:50 Player: CrossedViper Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (226) 1130 Value Destroyed (9693) 9693 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4953) 4953 TOTAL SCORE: 22176 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2756 Follower Combat Kills 1034 Entered Garrisons 400 Met Data Miner 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 125/535 System Corruption 3% Temperature Cool (88) Movement Walking (240) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Launcher Guidance Computer Improved Medium Armor Plating Damper Plating > --- WEAPON (3) ------- Gamma Bomb Array Segregator > --- INVENTORY (24) --- Cold Fusion Reactor Cold Fusion Reactor Large Storage Unit Large Storage Unit Recoil Nullifier Precision Energy Filter Antimissile System Antimissile System System Restoration Module Tesla Rifle Flak Gun Flak Gun Heavy Shock Bomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Tiamat Missile Launcher Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Target Analyzer Improved Armor Integrity Analyzer Damper Plating > --- WEAPON ----------- HERF Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Heavy Treads Heavy Treads Combat Airjet Combat Airjet Combat Airjet Improved Cooling System Improved Cooling System Makeshift Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Targeting Computer Precision Energy Filter Precision Energy Filter Improved Maneuvering Thrusters Improved Medium Armor Plating Damper Plating Dynamic Insulation System System Restoration Module Quantum Rifle Advanced EMP Blaster Heavy Shock Bomb Launcher [Rating: 102] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . . 2 2 . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . 1 . . . . 1 . . . . . Utility 6 | . . . . . 3 . . 1 . . . . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 279 | . 6 1 1 4 21 12 23 12 1 4 19 11 6 64 17 4 29 44 Power 31 | . 1 . . . 2 . 1 1 . . 2 2 1 10 1 1 2 7 Engine 10 | . 1 . . . 1 . 1 1 . . . 1 1 4 . . . . Core 12 | . . . . . 1 . . . . . . . . 5 . 1 2 3 Reactor 9 | . . . . . . . . . . . 2 1 . 1 1 . . 4 Propulsion 59 | . 2 . . . 2 2 11 1 . . 3 3 1 13 4 . 5 12 Treads 28 | . 2 . . . 2 1 1 . . . . 3 1 4 3 . 5 6 Leg 25 | . . . . . . . 7 . . . 3 . . 8 1 . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . 1 3 1 . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 87 | . 2 . 1 1 9 2 3 6 . 2 6 4 2 22 6 1 9 11 Device 28 | . . . . . 3 1 . 1 . . 2 1 1 11 2 . 2 4 Storage 14 | . . . 1 . 2 . 1 2 . . 2 . . 1 1 1 3 . Processor 7 | . . . . . . . . . . . . . 1 2 1 . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 38 | . 2 . . 1 4 1 2 3 . 2 2 3 . 8 2 . 3 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 102 | . 1 1 . 3 8 8 8 4 1 2 8 2 2 19 6 2 13 14 Energy Gun 26 | . 1 . . . 5 1 3 . . . 2 . . 5 . . 7 2 Energy Cannon 18 | . . . . . . 2 . 3 . 1 2 1 1 2 6 . . . Ballistic Gun 32 | . . . . . 3 4 3 1 1 . 1 1 . 8 . . 2 8 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . Launcher 23 | . . 1 . 1 . 1 2 . . 1 3 . 1 4 . 2 4 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 4 . 1 . . 2 . . 4 . 2 . 1 Parts Lost 70 | . . . . 1 1 . 3 . . 1 3 4 . 20 4 . 17 16 Power 9 | . . . . . 1 . . . . . . 1 . 4 1 . 2 . Propulsion 17 | . . . . . . . 2 . . . . . . 3 1 . 3 8 Utility 17 | . . . . . . . . . . 1 2 1 . 4 1 . 4 4 Weapon 27 | . . . . 1 . . 1 . . . 1 2 . 9 1 . 8 4 Highest Loss Streak 10 | . . . . 1 1 . 1 . . 1 3 3 . 10 3 . 6 6 Average Slot Usage (%) 94 | . 99 100 100 99 94 100 97 98 100 99 90 96 91 88 80 88 85 90 Engine 6 | . 14 14 14 14 2 . . 7 7 7 3 5 6 4 5 5 . . Core 2 | . . . . . 6 9 8 . . . . . . 3 . . 9 5 Treads 14 | . 26 28 28 28 18 18 4 . . . . 18 22 11 9 11 13 13 Leg 2 | . 1 . . . . . 10 . . . 13 3 . 6 2 . . 4 Hover 3 | . . . . . . . . 23 23 23 9 . . . . . . . Device 5 | . . . . . 16 9 9 7 7 7 7 6 11 9 5 5 3 3 Storage 15 | . . . 9 14 9 18 17 15 15 15 18 23 20 17 16 17 18 22 Processor 4 | . . . . . . . . . . . . . 5 8 11 17 17 11 Protection 14 | . 26 28 18 14 17 18 18 21 23 22 14 14 7 5 4 5 3 4 Energy Gun 5 | . 28 15 14 . 6 . 7 4 . . 5 12 6 4 . . 1 3 Energy Cannon 4 | . . . . . . 1 . 10 15 14 2 5 6 2 14 16 3 . Ballistic Gun 6 | . . . . . 11 25 19 7 7 7 2 . . 6 . . 5 10 Ballistic Cannon 1 | . . . . 12 4 . . . . . . . . . . . . . Launcher 3 | . . 12 14 10 1 . . . . . 6 . 2 . . . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 9 18 20 31 36 66 70 70 110 110 112 130 129 121 138 161 125 117 182 Greatest Support 145 | 20 40 40 40 40 42 42 44 66 66 66 84 90 110 130 145 145 145 123 Greatest Overweight (x) 16 | . . . . . 1 3 16 1 1 1 3 3 1 2 2 . 1 12 Average Overweight (x) . | . . . . . . 1 2 . 1 1 1 1 1 . . . . . Largest Inventory Capacity 30 | . 6 4 10 10 16 16 16 20 20 20 26 26 26 26 24 24 30 30 Average Capacity 18 | . 4 4 8 10 10 16 15 18 20 20 22 26 26 25 23 24 25 29 Most Carried 30 | . 6 4 5 10 11 16 16 20 20 20 26 26 26 26 24 24 26 30 Average Carried 17 | . 3 3 4 9 9 14 15 18 20 19 21 25 25 25 23 23 23 28 Final Capacity 30 | 6 4 4 10 10 16 16 16 20 20 20 26 26 26 24 24 24 30 24 Final Carried 26 | 6 4 4 5 10 11 16 16 20 20 20 26 26 25 24 24 24 26 18 Class Distribution -------------------- 27% | Mutant 15% | Scavenger-Gunner 15% | Scavenger-Mutant 14% | Hauler-Tank 8% | Tank 7% | Bomber 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Bomber | -8/Materials Bomber | -8/Storage Tank | -8/Garrison Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Matter Collected 6148 | 200 . 100 . 123 163 840 629 144 104 93 265 120 95 1360 115 99 549 1149 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13622 | . . 99 . 60 326 1070 1218 215 765 212 428 320 288 3280 570 277 1615 2879 Parts 574 | . . 11 . 1 14 46 69 7 31 7 16 23 12 149 9 10 49 120 Haulers Intercepted 7 | . . . . . 1 2 . . . . . . . 2 . 1 . 1 Recyclers Shooed 11 | . . . . . . 1 . . . . . . 1 5 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 19 10 . 5 . . . . . . Prevented 21 | . . . . . . . . . 1 2 . 18 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Combat Hostiles Destroyed 191 | . . 4 . 6 6 18 23 4 15 4 4 4 6 39 2 1 17 38 Melee 4 | . . . . 3 . . . . . . . . . . . . . 1 Guns 88 | . . 2 . . 5 17 17 2 3 . . 1 1 20 . . 2 18 Cannons 41 | . . . . 2 1 1 . 2 12 2 . 2 . 7 2 1 9 . AOE 40 | . . 2 . 1 . . 6 . . 2 . . 3 7 . . 5 14 Classes Destroyed 20 | . . 2 . 2 2 2 3 . 2 . . 1 . 3 1 . . 2 Worker 14 | . . . . . . 2 . . . . . . 1 8 . . . 3 Builder 8 | . . . . . . . . . . . . . . 5 . . . 3 Hauler 7 | . . . . . 1 2 . . . . . . . 2 . 1 . 1 Recycler 7 | . . . . . . . . . . . . . . 4 . 1 . 2 Operator 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . 2 . . . 1 Swarmer 31 | . . 2 . . . . 7 . 3 . . . 4 8 . . 3 4 Saboteur 3 | . . . . . . . . . . . . . . . . . . 3 Grunt 83 | . . 2 . . 2 12 11 4 2 3 . 1 1 11 . 1 8 25 Brawler 8 | . . . . . . . 2 . 1 . . 1 1 1 . . . 2 Duelist 3 | . . . . . . . 2 . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . . . 4 6 . . . 1 . 1 . 3 . . 3 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Hunter 12 | . . . . . . . 1 . 2 . . . . 9 . . . . Programmer 7 | . . . . . . . . . 1 . . . . 6 . . . . Behemoth 4 | . . . . . . . . . . . . 1 . 1 . . 2 . Compactor 2 | . . . . . . . . . . . . . . . 2 . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | . . 2 . 2 3 9 7 4 6 3 3 2 4 8 1 2 9 11 Combat Bots Only 9 | . . 2 . 2 2 7 7 4 6 3 3 2 4 5 1 1 9 7 Max Kills in Single Turn 3 | . . 1 . 1 1 2 3 1 1 2 2 1 2 2 1 1 3 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . 1 Exploded 3 | . . 1 . 1 . . 3 . . 2 . . 2 2 . . 3 2 Melee 1 | . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Damage Taken 18312 | . 75 60 . 407 218 798 971 59 669 308 474 1093 248 5058 191 35 3350 4298 Core 1615 | . 26 17 . 71 12 108 58 19 100 41 . 104 40 415 . . 274 330 Absorbed by Shields 145 | . . . . . 80 . . . . . . . . 65 . . . . Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . . 10 . Core Remaining (%) 75 | 100 . . . 54 . . 67 . . . . 62 95 . . . . . Volleys Fired 603 | . 2 9 . 11 24 55 94 6 26 11 17 27 14 130 18 4 59 96 Largest 3 | . 2 2 . 1 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 197 | . 90 90 . 48 184 116 121 98 98 98 108 146 126 166 105 158 197 179 Shots Fired 1298 | . 4 15 . 11 55 133 179 18 78 25 22 65 25 325 41 11 94 197 Gun 910 | . 4 12 . . 44 126 177 6 26 7 5 47 8 252 . . 35 161 Cannon 280 | . . . . 8 11 7 . 12 52 14 3 13 8 59 41 11 41 . Launcher 108 | . . 3 . 3 . . 2 . . 4 14 5 9 14 . . 18 36 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 615 | . . . . 8 38 126 98 6 26 7 5 . . 167 . . 16 118 Thermal 340 | . 4 12 . . 11 7 4 12 52 14 3 13 8 78 41 8 60 13 Explosive 15 | . . 3 . 3 . . 2 . . . . . . . . . 7 . Electromagnetic 328 | . . . . . 6 . 75 . . 4 14 52 17 80 . 3 11 66 Robot Hit Streak 29 | . 1 6 . 3 12 13 16 5 12 10 4 13 9 16 12 21 29 25 Robot Miss Streak 8 | . 3 2 . 2 2 3 4 2 4 3 2 3 2 8 2 . 1 5 Penetration Max 1 | . . . . . . 1 1 . 1 . . . . 1 . . . 1 Secondary Targets 14 | . . . . . . 1 5 . . . . . . 2 . . . 6 Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . 1 . . . 1 Shots Hit Robots 884 | . 1 10 . 13 37 81 129 9 41 11 12 46 15 200 33 9 76 161 Core Hits 584 | . . 6 . 6 9 38 56 6 20 6 6 14 11 120 11 5 67 203 Critical Hits 34 | . . . . . . 4 2 . . . . . . 21 1 1 3 2 Critical Kills 10 | . . . . . . . 1 . . . . . . 6 . 1 . 2 Critical Parts Destroyed 18 | . . . . . . 4 1 . . . . . . 12 . . 1 . Melee Attacks 9 | . . . . 9 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . 9 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28885 | . . 204 . 578 625 2232 2422 251 1111 587 588 827 751 7076 1178 318 4294 5843 Guns 13402 | . . 98 . . 468 2163 2140 88 171 85 64 350 86 4153 . . 724 2812 Cannons 6426 | . . . . 171 157 44 . 163 940 289 68 339 166 1391 1178 318 1202 . Explosions 8726 | . . 106 . 125 . . 282 . . 213 456 138 499 1508 . . 2368 3031 Melee 282 | . . . . 282 . . . . . . . . . . . . . . Ramming 49 | . . . . . . 25 . . . . . . . 24 . . . . Kinetic 9401 | . . . . 171 431 2163 1446 88 171 85 64 . . 2534 . . 338 1910 Thermal 8589 | . . 98 . . 148 44 35 163 940 384 68 400 206 2090 1178 205 1588 1042 Explosive 1492 | . . 106 . 125 . . 282 . . . . . . . . . 979 . Electromagnetic 9072 | . . . . . 46 . 659 . . 118 456 427 545 2428 . 113 1389 2891 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 282 | . . . . 282 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 1 1 5 1 9 3 . 3 3 Average Corruption 3 | . . . . . . . . . . 1 1 2 1 5 2 . 2 3 Corruption Purged 9 | . . . . . . . . . . . . . . 6 3 . . . Effects 104 | . . . . . . . . . . 1 . 7 . 44 14 . 18 20 Message Errors 26 | . . . . . . . . . . 1 . 4 . 9 4 . 4 4 Matter Fused 18 | . . . . . . . . . . . . 1 . 8 1 . 5 3 Heat Flow Errors 9 | . . . . . . . . . . . . . . 5 1 . 1 2 Energy Discharges 6 | . . . . . . . . . . . . . . 2 2 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . . . . . . . . . . 2 4 . 2 1 Misfires 3 | . . . . . . . . . . . . . . 3 . . . . Targeting Errors 24 | . . . . . . . . . . . . . . 13 . . 5 6 Weapon Failures 8 | . . . . . . . . . . . . 2 . 1 2 . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 389 | . . . . 39 . . 18 . 5 49 . . 19 107 . 19 61 72 Projectiles 120 | . . . . . . . . . 5 36 . . . 33 . 19 27 . Explosions 243 | . . . . 13 . . 18 . . 13 . . 19 74 . . 34 72 Melee 26 | . . . . 26 . . . . . . . . . . . . . . Knockbacks 4 | . . . . 3 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . 3 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 548 | . . 6 . 30 . . 23 . . 30 . . 36 119 . . 62 242 Shots 43 | . . 1 . 1 . . 1 . . 2 . . 2 3 . . 3 30 Rammed 5 | . . . . . . 3 . . . . . . . 2 . . . . Targets Rammed 5 | . . . . . . 3 . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 637 | . 120 170 . 56 336 12 4 . 3 3 . 253 189 387 277 18 411 637 Average Temperature 114 | . 62 68 . 20 117 6 2 . 3 3 . 122 98 117 84 9 109 170 Received Heat Transfer 4235 | . . 6 . 20 81 387 315 36 144 90 60 294 72 768 . . 663 1299 Effects 20 | . . . . . 3 . . . . . . . . 2 1 . 2 12 Shutdowns 7 | . . . . . 1 . . . . . . . . 1 . . 1 4 Energy Bleed 4 | . . . . . . . . . . . . . . 1 . . 1 2 Interference 6 | . . . . . 2 . . . . . . . . . 1 . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . Total Turns 12 | . . . . . . . . . . . . . . . . . 12 . Longest Duration 12 | . . . . . . . . . . . . . . . . . 12 . Robots Corrupted 29 | . . . . . . . 3 . . . 4 1 2 6 . . 7 6 Combat Hostiles 18 | . . . . . . . . . . . 4 1 2 5 . . 1 5 Parts Fried 74 | . . . . . . . 9 . . . 13 2 5 21 . . 2 22 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . 1 . 1 . 6 . . 1 1 Heat Transferred 12198 | . . 284 . . 259 74 74 250 1400 550 100 550 300 2795 1800 300 2305 1157 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . 2 . 1 1 4 . . . 8 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Peak Influence 1972 | . 60 123 . 20 143 297 1009 667 . . . . 238 785 275 922 1576 1972 Initial 827 | . . 23 . . . 38 189 529 . . . . 40 116 258 27 505 827 Average 413 | . 17 43 . 9 78 159 624 563 . . . . 96 439 140 193 1329 1174 Maximum Alert Level 5 | . . . . . . 1 3 2 . . . . 1 3 1 3 4 5 Low Security (%) 47 | . 100 100 . 100 100 58 1 . . . . . 86 31 49 80 . . Level 1 12 | . . . . . . 41 17 . . . . . 13 13 50 4 . . Level 2 16 | . . . . . . . 44 100 . . . . . 39 . 3 4 . Level 3 14 | . . . . . . . 35 . . . . . . 16 . 12 8 62 Level 4 7 | . . . . . . . . . . . . . . . . . 86 16 Level 5 . | . . . . . . . . . . . . . . . . . . 2 High Security 1 | . . . . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . . 2 1 5 . 1 . . . . . 10 . 3 . 15 Investigation 7 | . 1 . . 1 . 1 . 1 . . . . . 2 . 1 . . Extermination 2 | . . . . . . . . . . . . . . 2 . . . . Reinforcement 13 | . . . . 1 1 1 . . . . . . . 5 . 1 . 4 Assault 9 | . . . . . . . . . . . . . . 1 . . . 8 Garrison 7 | . . . . . . 3 . . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 . . . . . . . . . 4 . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Distress Signals 7 | . 2 . . 2 . . . . . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 5 5 . 15 6 33 24 4 15 4 4 5 7 52 5 7 35 76 Peak Tracking Total 11 | . 4 3 . 8 2 8 5 4 3 3 3 3 4 7 2 2 10 11 Tactical Retreats 26 | . 1 . . 2 . 4 1 . . 1 . 1 1 3 . . 1 11 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Traps Triggered 10 | . . . . . . . 2 . . . . . 1 4 . . 3 . Indirectly 2 | . . . . . . . . . . . . . 1 . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Machines Disabled 20 | . . . . . . 3 . 1 . . 1 . 1 7 . 4 1 2 Max in Single Turn 1 | . . . . . . 1 . 1 . . 1 . 1 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Machines Accessed 27 | . 2 . 3 1 2 6 . 3 . 1 . . 1 5 . 3 . . Terminals 16 | . 1 . . . 2 4 . 2 . . . . . 5 . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . 1 . . Total Hacks 51 | . 5 . 3 1 5 14 . 3 . 1 . . 1 14 . 4 . . Successful 25 | . 3 . 3 1 5 8 . 1 . 1 . . 1 1 . 1 . . Failed 26 | . 2 . . . . 6 . 2 . . . . . 13 . 3 . . Catastrophic 6 | . . . . . . . . 1 . . . . . 3 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 22 | . 5 . . . 3 4 . 2 . . . . . 6 . 2 . . Terminals 40 | . 4 . . . 5 12 . 2 . . . . . 14 . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . 1 . . Terminal Hacks 12 | . . . 3 1 3 4 . . . 1 . . . . . . . . Record 3 | . . . 3 . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . . 1 . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 3 . . . 2 3 . 1 . . . . . 1 . . . . Terminals 7 | . 2 . . . 2 2 . . . . . . . 1 . . . . Track 2 | . 1 . . . . 1 . . . . . . . . . . . . Botnet 5 | . 1 . . . 2 1 . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . 1 . . . . . . . . . . Tunnel 3 | . 1 . . . . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 1 2 . 2 . . . . . 5 . 3 . . Full Trace Events 3 | . . . . . . . . . . . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 4 3 Machine Destruction 7 | . . . . . . . . . . . . . . . . . 4 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Total Allies 24 | . . 4 . . . . . . . . . . . . 20 . . . Largest Group 19 | . . 3 3 3 . . . . . . . . . . 19 19 16 . Highest-Rated Group 714 | . . 40 40 40 . . . . . . . . . . 714 714 621 . Highest-Rated Ally 50 | . . 31 16 16 . . . . . . . . . . 50 50 50 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 203 | . . . . 5 . . . . . . . . . . 49 87 62 . Total Damage 5934 | . . . . 54 . . . . . . . . . . 1290 2130 2460 . Kills 35 | . . . . . . . . . . . . . . . 3 16 16 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Turns Passed 13528 | . 172 995 963 1074 665 737 1393 387 818 567 325 579 371 1711 791 400 682 898 Spaces Moved 6638 | 1 93 601 597 625 311 292 556 292 516 373 158 268 181 693 262 218 289 312 Core 4 | . . . . . . . 4 . . . . . . . . . . . Treads 4637 | . 88 601 597 625 311 292 176 . . . . 232 181 544 229 218 289 254 Legs 748 | 1 5 . . . . . 357 . . . 109 36 . 149 33 . . 58 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1249 | . . . . . . . 19 292 516 373 49 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 72 | 120 120 160 160 160 152 177 146 72 142 142 142 150 180 150 150 170 160 150 Average Speed 164 | 120 157 160 160 160 173 177 193 118 142 142 154 176 180 173 178 170 161 173 Slowest Speed 850 | 120 160 160 160 160 177 205 850 142 142 142 216 220 180 180 195 170 180 480 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 31 89 90 93 26 27 70 10 72 58 70 52 6 27 88 11 65 7 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 6 | . 1 1 . 1 . 1 . 1 . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 1 1 1 1 . . . . . Scrap Searched 8 | . . 1 . 1 . . . . 2 3 . 1 . . . . . . Spaces Dug 10 | . . . . . . 2 . . . . . . . 2 . . 6 . Terrain Destroyed 281 | . . 18 . 32 6 4 . 3 27 13 . 4 8 43 1 . 65 57 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 96 | . . . . 3 6 4 . 3 27 7 . 3 3 28 1 . 2 9 AOE 185 | . . 18 . 29 . . . . . 6 . 1 5 15 . . 63 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Fac Was Fac Gar Fac Total 8211 | . 117 620 607 678 395 409 733 320 543 390 214 318 203 953 548 242 411 510 Wait 350 | . 5 6 . 22 1 15 14 . . . 4 . . 15 237 3 13 15 Move 6619 | . 92 600 596 624 310 292 553 291 515 372 157 267 180 693 261 217 287 312 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 137 | . 5 2 5 7 15 15 15 5 . 2 9 3 1 15 7 6 14 11 Fast Attach 117 | . 1 . 1 . 10 6 8 3 . . 7 9 3 32 9 1 9 18 Attach 66 | . 4 . . 1 4 2 2 2 . 2 2 2 2 13 6 1 10 13 Detach 9 | . . . . . 3 1 . 1 . . . 1 . 1 . . . 2 Swap 96 | . 1 1 . 3 7 4 13 7 1 2 10 . 1 19 2 2 10 13 Drop 181 | . 7 2 5 1 21 16 24 5 1 1 8 9 2 33 8 8 4 26 Fire 603 | . 2 9 . 11 24 55 94 6 26 11 17 27 14 130 18 4 59 96 Melee 9 | . . . . 9 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . 3 . . . . . . . 2 . . . . Escape Stasis 10 | . . . . . . . 10 . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . . . 5 4 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 6) 160 | -10/Materials | Discovered new exit (range 9) 173 | -10/Materials | Entered Mines 306 | -10/Mines | Learned location of Storage (-8) 308 | -10/Mines | Discovered new exit (range 5) 316 | -10/Mines | Build established: Mutant 319 | -10/Mines | Received a Mining Laser from a helpful Derelict 617 | -10/Mines | Learned location of 1 exit from Materials 623 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 706 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 899 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 901 | -10/Mines | Discovered new exit (range 5) 1024 | -10/Mines | Discovered new exit (range 5) 1168 | -10/Mines | Entered Exiles 1168 | -10/Exiles | Found Exiles lab abandoned 1168 | -10/Exiles | Accompanied by 3 allies 2110 | -10/Exiles | Discovered new exit (range 11) 2131 | -10/Exiles | Entered Mines 2131 | -9/Mines | Accompanied by 3 allies 2132 | -9/Mines | Assembled infested the area 2134 | -9/Mines | Met a Derelict bent on vengeance 2173 | -9/Mines | Discovered new exit (range 12) 2203 | -9/Mines | Met a Derelict shopkeep closing up shop 2674 | -9/Mines | Discovered new exit (range 5) 3205 | -9/Mines | Entered Materials 3205 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3206 | -8/Materials | Identified exit to Factory 3469 | -8/Materials | Identified exit to Storage 3870 | -8/Materials | Entered Storage 3885 | -8/Storage | Build established: Bomber 4395 | -8/Storage | Garrison activated, responded to threat 4584 | -8/Storage | Destroyed 7 combat bots 4607 | -8/Storage | Identified exit to Garrison 4607 | -8/Storage | Entered Garrison 4630 | -8/Garrison | Triggered checkpoint 4742 | -8/Garrison | Triggered checkpoint 4744 | -8/Garrison | Destroyed 7 combat bots 4800 | -8/Garrison | Discovered exit to Factory (range 12) 4853 | -8/Garrison | Build established: Tank 4878 | -8/Garrison | Triggered checkpoint 4976 | -8/Garrison | Triggered checkpoint 5220 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5393 | -8/Garrison | Discovered exit to Factory (range 12) 5413 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5462 | -8/Garrison | Triggered checkpoint 5700 | -8/Garrison | Triggered checkpoint 5821 | -8/Garrison | Discovered exit to Factory (range 12) 6000 | -8/Garrison | Entered Factory 6000 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6367 | -7/Factory | Discovered new exit (range 15) 6378 | -7/Factory | Build established: Hauler-Tank 6387 | -7/Factory | Entered Lower Caves 6424 | -7/Lower Caves | Encountered a Warlord checkpoint 6922 | -7/Lower Caves | Attacked by a faux Warlord 7112 | -7/Lower Caves | Discovered new exit (range 9) 7205 | -7/Lower Caves | Entered another Lower Caves area 7207 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7457 | -7/Lower Caves | Discovered new exit (range 12) 7754 | -7/Lower Caves | Discovered new exit (range 14) 7772 | -7/Lower Caves | Entered Data Miner 7772 | -7/Data Miner | Discovered new exit (range 6) 7799 | -7/Data Miner | Met Data Miner 7824 | -7/Data Miner | Data Conduit disabled 7887 | -7/Data Miner | Lost 3 parts (2u1w) 8097 | -7/Data Miner | Entered Proximity Caves 8127 | -6/Proximity Caves | Spotted B-75 Beast 8176 | -6/Proximity Caves | Destroyed B-75 Beast 8202 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 8309 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8340 | -6/Proximity Caves | Learned location of Zion (-6) 8500 | -6/Proximity Caves | Build established: Scavenger-Tank 8665 | -6/Proximity Caves | Discovered new exit (range 6) 8676 | -6/Proximity Caves | Entered Factory 8676 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8742 | -6/Factory | Discovered new exit (range 14) 9047 | -6/Factory | Entered another Factory area 9047 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9191 | -5/Factory | Build established: Scavenger-Mutant 9545 | -5/Factory | Build established: Scavenger-Tank 9870 | -5/Factory | Spotted B-75 Beast 10081 | -5/Factory | Destroyed B-75 Beast 10107 | -5/Factory | Lost 5 parts (2p1u2w) 10547 | -5/Factory | First assault squad dispatched 10716 | -5/Factory | Lost 10 parts (2p2n2u4w) 10758 | -5/Factory | Sucked down chute 10758 | -5/Factory | Entered Waste 10759 | -5/Waste | Met a frightened Derelict 10787 | -5/Waste | Spotted C-40 Crusher 10798 | -5/Waste | Destroyed C-40 Crusher 10810 | -5/Waste | Spotted C-40 Crusher 10820 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10823 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10823 | -5/Waste | Allies destroyed C-40 Crusher 10826 | -5/Waste | Spotted C-40 Crusher 10837 | -5/Waste | Allies destroyed C-40 Crusher 10844 | -5/Waste | Spotted C-40 Crusher 10846 | -5/Waste | Destroyed C-40 Crusher 10854 | -5/Waste | Lost 3 parts (1p1n1w) 10866 | -5/Waste | Spotted C-40 Crusher 10891 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10893 | -5/Waste | Spotted C-40 Crusher 10904 | -5/Waste | Warlord forces began an assault 10911 | -5/Waste | Found Damper Plating 10927 | -5/Waste | Allies destroyed C-40 Crusher 11026 | -5/Waste | Found Damper Plating 11233 | -5/Waste | Discovered new exit (range 12) 11285 | -5/Waste | Build established: Scavenger-Gunner 11549 | -5/Waste | Entered Factory 11549 | -5/Factory | Accompanied by 19 allies 11884 | -5/Factory | Garrison activated, responded to threat 11896 | -5/Factory | Found Prototype Launcher 11896 | -5/Factory | Identified Mni. Smartbomb Launcher 11917 | -5/Factory | Found Mni. Smartbomb Launcher 11926 | -5/Factory | Found Mni. Smartbomb Launcher 11944 | -5/Factory | Identified exit to Garrison 11949 | -5/Factory | Entered Garrison 11949 | -5/Garrison | Accompanied by 16 allies 12012 | -5/Garrison | Triggered checkpoint 12021 | -5/Garrison | Spotted B-75 Beast 12026 | -5/Garrison | Triggered checkpoint 12043 | -5/Garrison | P-70 Sage assimilated allied FM-0I1(d) 12059 | -5/Garrison | Triggered checkpoint 12075 | -5/Garrison | Destroyed B-75 Beast 12077 | -5/Garrison | Core integrity fell below 50% 12118 | -5/Garrison | Destroyed 9 combat bots 12120 | -5/Garrison | Lost 5 parts (1p1n1u2w) 12185 | -5/Garrison | Spotted B-75 Beast 12221 | -5/Garrison | Discovered new exit (range 12) 12241 | -5/Garrison | Lost 6 parts (1n2u3w) 12248 | -5/Garrison | Triggered checkpoint 12285 | -5/Garrison | Destroyed B-75 Beast 12304 | -5/Garrison | Lost 5 parts (1n1u3w) 12355 | -5/Garrison | Garrison Relay disabled 12384 | -5/Garrison | Found Gamma Bomb Array 12387 | -5/Garrison | Found Gamma Bomb Array 12399 | -5/Garrison | Found Antimissile System 12402 | -5/Garrison | Found Antimissile System 12499 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12503 | -5/Garrison | Build established: Scavenger-Mutant 12619 | -5/Garrison | Discovered new exit (range 9) 12631 | -5/Garrison | Entered Factory 12931 | -5/Factory | First assault squad dispatched 13075 | -5/Factory | Garrison activated, responded to threat 13088 | -5/Factory | Build established: Scavenger-Gunner 13229 | -5/Factory | Core integrity fell below 20% 13290 | -5/Factory | Lost 6 parts (4n1u1w) 13360 | -5/Factory | High security lockdown imminent 13440 | -5/Factory | High security lockdown engaged 13470 | -5/Factory | Destroyed 7 combat bots 13529 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 13497_ G-50 Soldier system terminally corrupted. 13497_ Hvy. Laser fried. 13499_ System corrupted: Gamma Bomb Array failed to launch. 13506_ Damper Plating destroyed. 13510_ Acquired Segregator. 13512_ Lgt. Angular Momentum Engine fried. 13512_ G-50 Soldier destroyed. 13513_ C-30 ARC bursts open, deploying its payload. 13513_ G-67 Veteran unfolds itself. 13513_ B-60 Warrior unfolds itself. 13513_ L-41 Fighter unfolds itself. 13513_ M-28 Smith unfolds itself. 13519_ C-30 ARC bursts open, deploying its payload. 13519_ L-41 Fighter unfolds itself. 13519_ G-50 Soldier unfolds itself. 13523_ Gamma Bomb Array destroyed. 13524_ 1/S5X5PEVPTCV