Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.06 @ 17:50:16 Player: oatmeal Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (2734) 2734 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7129 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 567/700 Matter 171/300 Energy 66/100 System Corruption 24% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel Armored Huge Wheel > --- UTILITY (6) ------ Core Analyzer > --- WEAPON (2) ------- Beam Rifle Gauss Rifle > --- INVENTORY (5) ---- Humpback High-capacity Battery (250) Trap Reconfigurator Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Plasma Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Huge Storage Unit Humpback High-capacity Battery High-capacity Matter Pod Advanced Weight Redist. System Structural Scanner Recoil Stabilizer Particle Charger Transmission Jammer Improved Medium Armor Plating Improved Shield Generator Trap Extractor Trap Reconfigurator Pulse Rifle Gauss Rifle Flak Gun Advanced Assault Cannon Rocket Launcher Rocket Launcher Chainsword [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 91 | 8 6 9 . 1 31 32 2 2 Power 11 | 1 1 . . . 3 6 . . Engine 7 | 1 . . . . 1 5 . . Core 4 | . 1 . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 26 | 3 . 2 . 1 11 7 2 . Treads 9 | 1 . . . 1 6 1 . . Leg 1 | . . . . . . 1 . . Wheel 16 | 2 . 2 . . 5 5 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 2 3 7 . . 12 13 . . Device 13 | 1 1 3 . . 3 5 . . Storage 8 | 1 1 . . . 5 1 . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 15 | . 1 4 . . 4 6 . . Artifact . | . . . . . . . . . Weapon 17 | 2 2 . . . 5 6 . 2 Energy Gun 3 | 1 . . . . . 1 . 1 Energy Cannon 7 | . 1 . . . 3 3 . . Ballistic Gun 4 | 1 1 . . . 1 . . 1 Ballistic Cannon 2 | . . . . . 1 1 . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . Parts Lost 7 | . . 1 . . 2 4 . . Power . | . . . . . . . . . Propulsion 4 | . . 1 . . 1 2 . . Utility 3 | . . . . . 1 2 . . Weapon . | . . . . . . . . . Highest Loss Streak 3 | . . 1 . . 1 3 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 100 100 98 90 24 31 Engine 4 | . 12 . . . 3 5 . . Core 4 | . 1 14 14 14 5 1 . . Treads 12 | . 14 14 14 14 18 8 . . Wheel 14 | . 14 13 14 14 17 13 12 15 Device 10 | . 13 10 . . 9 14 1 . Storage 14 | . 14 14 14 14 18 14 . . Processor 1 | . . . . . . 4 7 7 Protection 7 | . . 3 14 14 8 9 . . Energy Gun 1 | . 1 . . . . 2 . 6 Energy Cannon 10 | . 12 14 14 14 8 10 . . Ballistic Gun 5 | . 14 14 14 14 . . . 1 Ballistic Cannon 2 | . . . . . 8 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 123 | 15 92 98 98 98 105 123 123 7 Greatest Support 44 | 20 10 10 10 10 40 44 44 44 Greatest Overweight (x) 10 | 1 9 9 9 9 10 5 4 . Average Overweight (x) 4 | . 7 9 9 9 3 2 . . Largest Inventory Capacity 35 | 8 25 25 25 25 35 25 25 5 Average Capacity 23 | 7 23 25 25 25 25 25 6 5 Most Carried 25 | 8 18 22 25 25 25 25 25 5 Average Carried 21 | 5 13 20 21 25 24 24 6 4 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 Final Carried 25 | 8 18 21 25 25 25 25 5 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1840 | 298 276 169 . 22 615 436 . 24 Remotely . | . . . . . . . . . Salvage Created 3407 | 143 402 356 . 108 1420 954 . 24 Parts 198 | 10 31 19 . 7 90 39 . 2 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 64 | . 8 9 . 2 24 21 . . Guns 14 | . 3 2 . 1 7 1 . . Cannons 46 | . 5 6 . 1 17 17 . . Classes Destroyed 14 | 2 3 1 . 1 5 2 . . Worker 5 | . . 1 . . 3 1 . . Builder 5 | . . . . . 5 . . . Tunneler 6 | 3 1 2 . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 5 | 1 1 . . . 3 . . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . . 1 . . 1 Watcher 6 | . 2 . . . 3 1 . . Swarmer 16 | . 3 3 . . 7 3 . . Grunt 30 | . 5 6 . 1 10 8 . . Brawler 3 | . . . . 1 1 1 . . Duelist 1 | . . . . . . 1 . . Sentry 8 | . . . . . 6 2 . . Programmer 6 | . . . . . . 6 . . Best Kill Streak 6 | 4 3 2 . 2 6 3 . 1 Combat Bots Only 4 | . 3 2 . 2 4 3 . . Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 330 | . 32 47 . 5 79 164 3 . Missed 87 | . 8 17 . . 21 41 . . Damage Taken 2618 | . 171 235 . 59 668 1376 109 . Core 245 | . 64 26 . . 22 133 . . Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 781 | . 55 77 . 17 193 411 28 . Regen/Repaired (Parts) 525 | . . . . . 83 442 . . Core Remaining (%) 86 | 100 . . . 64 96 . . . Volleys Fired 204 | 6 22 28 . 4 77 63 . 4 Largest 2 | 2 2 2 . 2 2 2 . 2 Hottest 143 | 70 83 83 . 83 104 143 . 84 Shots Fired 408 | 12 44 56 . 8 151 129 . 8 Gun 117 | 12 22 28 . 4 26 17 . 8 Cannon 291 | . 22 28 . 4 125 112 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 151 | 6 22 28 . 4 74 13 . 4 Thermal 257 | 6 22 28 . 4 77 116 . 4 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 36 | 5 9 15 . 11 24 36 . 4 Robot Miss Streak 4 | 1 2 4 . . 3 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 297 | 8 26 33 . 7 119 99 . 5 Core Hits 130 | 5 15 14 . 3 56 35 . 2 Critical Kills 3 | . . 1 . . 1 1 . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 9 | . . 2 . . 3 1 . 3 Burn 3 | . . . . . . . . 3 Meltdown 3 | . . 1 . . 1 1 . . Destroy 1 | . . 1 . . . . . . Blast 2 | . . . . . 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6125 | 101 481 668 . 118 2314 2357 . 86 Guns 1143 | 101 156 232 . 48 287 233 . 86 Cannons 4883 | . 325 340 . 70 2024 2124 . . Explosions 96 | . . 96 . . . . . . Melee . | . . . . . . . . . Ramming 3 | . . . . . 3 . . . Kinetic 1958 | 37 156 232 . 48 1148 295 . 42 Thermal 4164 | 64 325 436 . 70 1163 2062 . 44 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 24 | . . . . . . 9 24 24 Average Corruption 8 | . . . . . . 6 15 24 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 84 | . . . . . . 66 6 12 Message Errors 20 | . . . . . . 14 2 4 Matter Fused 22 | . . . . . . 15 2 5 Heat Flow Errors 12 | . . . . . . 10 1 1 Energy Discharges 14 | . . . . . . 12 1 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . 8 . 1 Misfires 4 | . . . . . . 4 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 96 | . . 1 . . 31 64 . . Projectiles 95 | . . . . . 31 64 . . Explosions 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . 7 3 . . Impact . | . . . . . . . . . Kinetic 9 | . . . . . 6 3 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 1 | . . . . . 1 . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 312 | 36 186 312 . 168 57 261 211 212 Average Temperature 67 | 15 54 108 . 85 19 65 109 110 Received Heat Transfer 1158 | . 66 132 . 24 387 549 . . Effects 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . 1 . . 1 3 . . Combat Hostiles 4 | . . 1 . . . 3 . . Parts Melted 18 | . . 2 . . 2 12 . 2 Heat Transferred 8507 | 185 666 803 . 148 2442 3930 . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 243 | 20 136 135 . 58 243 160 19 16 Initial 19 | . 11 . . . 18 . 19 11 Average 53 | 8 46 42 . 55 86 39 19 11 Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 97 | 100 100 100 . 100 89 100 100 100 Level 1 2 | . . . . . 10 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . . . 4 10 . 1 Investigation 6 | . 2 . . . 2 2 . . Extermination 7 | . . . . . . 7 . . Reinforcement 4 | . . . . . 2 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . 1 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 14 9 . 2 45 27 6 3 Peak Tracking Total 6 | . 3 2 . 1 4 4 6 2 Tactical Retreats 2 | . . . . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 10 | . 2 . . . 2 6 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 2 | . . 1 . . . 1 . . Max in Single Turn 1 | . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 20 | . 5 . 1 1 5 7 . 1 Terminals 11 | . 4 . . 1 1 4 . 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . 2 3 . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 50 | . 9 . 1 3 21 15 . 1 Successful 30 | . 4 . 1 1 17 6 . 1 Failed 19 | . 5 . . 2 3 9 . . Catastrophic 4 | . 2 . . . . 2 . . Database Lockouts 1 | . . . . . 1 . . . Manual 23 | . 8 . 1 3 4 6 . 1 Terminals 21 | . 8 . . 3 3 6 . 1 Fabricators . | . . . . . . . . . Repair Stations 16 | . . . . . 7 9 . . Recycling Units 4 | . 1 . . . 3 . . . Scanalyzers 8 | . . . . . 8 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 3 . 1 1 2 . . 1 Part Schematic 2 | . . . . . 2 . . . Robot Analysis 3 | . 3 . . . . . . . Level Access Points 1 | . . . . 1 . . . . Transport Status 1 | . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . . . . . 5 6 . . Scan Component 6 | . . . . . 3 3 . . Repair 5 | . . . . . 2 3 . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . Retrieve Components 3 | . 1 . . . 2 . . . Scanalyzer 8 | . . . . . 8 . . . Insert Component 3 | . . . . . 3 . . . Analyze 5 | . . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 4 . . 1 5 6 . 1 Full Trace Events 3 | . . . . . 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . . . 2 3 . . Time 175 | . . . . . 68 107 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 25 | . 7 . . . 18 . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 9024 | 115 1212 953 631 229 2446 3022 121 295 Spaces Moved 4174 | 82 584 388 293 99 1100 1399 92 137 Core 4 | 3 . . . . . . 1 . Treads 3 | 1 . . . . 1 1 . . Legs . | . . . . . . . . . Wheels 4167 | 78 584 388 293 99 1099 1398 91 137 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 215 215 215 135 120 50 100 Average Speed 157 | 89 189 215 215 215 144 136 101 100 Slowest Speed 560 | 160 215 215 215 215 320 560 160 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 93 83 61 33 50 23 86 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . . 9 . . 8 . . . Melee . | . . . . . . . . . Projectile 8 | . . . . . 8 . . . AOE 9 | . . 9 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 6244 | 107 646 447 295 111 1824 2404 124 286 Wait 1611 | 4 14 20 . 3 560 849 19 142 Move 4167 | 81 583 387 292 98 1099 1399 91 137 Hop . | . . . . . . . . . Pick Up 77 | 8 14 3 3 2 21 24 1 1 Fast Attach 28 | 7 . . . . 5 13 2 1 Attach 16 | . . 1 . . 7 7 . 1 Detach 5 | . . . . . 3 2 . . Swap 47 | 1 6 8 . 1 19 12 . . Drop 88 | . 7 . . 3 32 35 11 . Fire 204 | 6 22 28 . 4 77 63 . 4 Melee . | . . . . . . . . . Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 7) 557 | -10/Materials | Discovered new exit (range 9) 655 | -10/Materials | Discovered new exit (range 8) 851 | -10/Materials | Discovered new exit (range 3) 960 | -10/Materials | Discovered new exit (range 7) 1328 | -10/Materials | Entered Mines 1341 | -10/Mines | Met a Derelict bent on vengeance 1629 | -10/Mines | Learned location of Storage (-8) 1701 | -10/Mines | Learned location of Recycling (-8) 1836 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1980 | -10/Mines | Learned Materials emergency access door positions 2079 | -10/Mines | Discovered new exit (range 11) 2160 | -10/Mines | Discovered new exit (range 4) 2272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2272 | -10/Mines | Discovered new exit (range 5) 2281 | -10/Mines | Entered Exiles 2333 | -10/Exiles | Met 8R-AWN 2372 | -10/Exiles | Met EX-HEX 2445 | -10/Exiles | Met EX-BIN 2471 | -10/Exiles | Aligned with FarCom system 2473 | -10/Exiles | Given EX-Vault access code 2522 | -10/Exiles | Opened EX-Vault 2537 | -10/Exiles | Found Trap Reconfigurator 2581 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2650 | -10/Exiles | Met EX-DEC 2889 | -10/Exiles | Discovered new exit (range 14) 2912 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2912 | -10/Exiles | Entered Mines 2961 | -9/Mines | Identified exit to Materials 3141 | -9/Mines | Entered Materials 3141 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3577 | -8/Materials | Repaired Med. Armor Plating 3655 | -8/Materials | Central database locked down 3712 | -8/Materials | Build established: Scavenger-Mutant 4458 | -8/Materials | Repaired Broken Beam Cannon 5309 | -8/Materials | Discovered new exit (range 12) 5406 | -8/Materials | Discovered new exit (range 16) 5587 | -8/Materials | Entered Factory 5587 | -7/Factory | Evolved 2 slots: Utility x2 6019 | -7/Factory | Build established: Mutant 6029 | -7/Factory | Repaired Assault Cannon 6400 | -7/Factory | Lost 3 parts (1n2u) 6685 | -7/Factory | Build established: Scavenger-Mutant 7473 | -7/Factory | Build established: Mutant 7746 | -7/Factory | Discovered new exit (range 11) 7813 | -7/Factory | Repaired Plasma Cannon 8336 | -7/Factory | Discovered new exit (range 16) 8475 | -7/Factory | Repaired Arm. Huge Wheel 8609 | -7/Factory | Sucked down chute 8609 | -7/Factory | Entered Waste 8622 | -7/Waste | Spotted C-40 Crusher 8624 | -7/Waste | EMP discharged 8624 | -7/Waste | System corruption reached 10% 8659 | -7/Waste | Spotted C-40 Crusher 8661 | -7/Waste | Spotted C-40 Crusher 8662 | -7/Waste | Spotted C-40 Crusher 8664 | -7/Waste | Spotted C-40 Crusher 8698 | -7/Waste | Spotted C-40 Crusher 8720 | -7/Waste | Discovered new exit (range 11) 8724 | -7/Waste | EMP discharged 8730 | -7/Waste | Entered Factory 9025 | -7/Factory | Self-destructed Last Messages --------------- mode. 08971_ O-24 Administrator suffers critical hit (Burn). 08971_ Slug penetrates Wall. 08974_ Slug penetrates O-24 Administrator. 08977_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 08981_ System corrupted: Energy discharge (-39). 08992_ O-24 Administrator suffers critical hit (Burn). 08992_ Slug penetrates O-24 Administrator. 08995_ O-24 Administrator suffers critical hit (Burn). 08995_ Hacking Suite melted. 08995_ Imp. Hover Unit melted. 08995_ O-24 Administrator destroyed. 08996_ System corrupted: Matter fused (-10). 08998_ Acquired 24 matter. 09000_ Acquired Imp. Datajack. 09011_ System corrupted: Heat flow error (+246). Map ----- +----------------------------------------------------+ | ????????????????# """ # #?? ??? | | ????????????????# # = #?? ""??? | | ????????????????# """"" # #?? """?? | | ????????????????# """"" # ##" """?? | | ????????????????# """ # ##T """"? | | ????????????????# # ##" """"? | | ????????????????#######+###### ??#" """"# | | ??????????????????# ##+#+#####" """"# | | ??????????????????# # # | | ??????????????????# # """"# | | ??????????????????# # = """"# | | ??????????????????# + """"# | | ??????????????????# # """"# | | ??????????????????# # """"? | | ??????????????????# # """"? | | ??????????????????# ######## # """"? | | ??????????????????### ###??????# # ? | | ????????????????????# #????????# # # | | ????????????????????# #??????###+########## | | ????????????????????# u #??????# # | | ????????????????????# #??????# # | | ????????????????????# #??????# """ """ # | | ?????????########+### ######## """ """ ? | | ??????? # """ """?? | | ??????? w # # | | ??????? @ + """ """ # | | ??????? # """ """?? | | ???????? # """ ""??? | | ????????##+########## ###+#### ???? | | ????????????????????# # ## ??? | | ????????????????????## T### ## ?? | | ?????????????????????####?# ##############? | | ??????????????????????????# """ #?????????????? | | ??????????????????????????# """ #?????????????? | | ??????????????????????????# """ #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# ""#?????????????? | | ??????????????????????????# T"#?????????????? | | ??????????????????????????# ""#?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????#######?????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Rocket Launcher | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoGunDerivative Manual? 0 Play Time 01:19:54 Cumulative 26.9 hours Start 2024.05.29 @ 10:48:51 End 2024.06.06 @ 17:50:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b8d1072e-3af3-457c-881e-72ade973a6e9