Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 18:39:43 Player: shockman27 Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (173) 865 Value Destroyed (5247) 5247 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (729) 729 TOTAL SCORE: 9701 Bonus ------- High Alert Combat Kills 729 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 68/100 System Corruption 30% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Heavy Deuterium Engine Heavy Deuterium Engine Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Sensor Array Weapon Cycler Weapon Cycler Layered Light Armor Plating Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Signal Interpreter Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Ion Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod Improved Sensor Array Layered Light Armor Plating Improved Shield Generator Hacking Suite Heavy EM Shotgun Shock Bomb Launcher Grenade Launcher Scythe [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 90 | 8 10 5 2 1 29 35 Power 7 | 1 2 . . . 2 2 Engine 5 | 1 2 . . . 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 31 | 2 . 2 . . 13 14 Treads 22 | 2 . 2 . . 9 9 Leg . | . . . . . . . Wheel 8 | . . . . . 4 4 Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 26 | 2 2 1 2 1 5 13 Device 9 | 1 . 1 . 1 1 5 Storage 5 | 1 2 . 1 . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 11 | . . . 1 . 4 6 Artifact . | . . . . . . . Weapon 26 | 3 6 2 . . 9 6 Energy Gun 14 | 1 2 1 . . 7 3 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 5 | 2 2 1 . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . . . . 1 1 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . . 4 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 10 | . . . . . . 10 Parts Lost 28 | . . . . . 5 23 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . 2 3 Utility 10 | . . . . . 2 8 Weapon 12 | . . . . . 1 11 Highest Loss Streak 10 | . . . . . 1 10 To Critical Strikes 1 | . . . . . . 1 Average Backups 16 | 3 10 15 15 18 19 17 Power 1 | . 1 1 1 1 1 1 Propulsion 3 | 1 2 4 4 4 3 4 Utility 4 | . 1 2 3 5 7 6 Weapon 5 | 1 5 6 6 7 6 4 Tool/Special . | . . . . . . . Unused Backups 40 | . 5 1 . . 15 19 Power 5 | . 1 . . . 1 3 Propulsion 7 | . 2 . . . . 5 Utility 17 | . . 1 . . 9 7 Weapon 9 | . 2 . . . 4 3 Tool/Special 2 | . . . . . 1 1 Average Slot Usage (%) 95 | . 100 100 100 100 98 85 Engine 9 | . 14 14 14 14 2 5 Core 1 | . . . . . 6 1 Treads 21 | . 28 28 28 28 18 12 Wheel 6 | . . . . . 17 10 Device 11 | . 14 14 14 13 10 8 Storage 11 | . 14 14 14 14 9 7 Processor 1 | . . . . . . 6 Protection 3 | . . . . . 7 7 Energy Gun 15 | . 10 14 14 14 25 14 Ballistic Gun 5 | . 8 1 14 14 . . Ballistic Cannon 2 | . 5 12 . . . . Launcher 1 | . . . . . . 4 Peak Build Rating 52 | 7 10 11 11 12 33 52 Average Rating 22 | 5 9 10 11 11 27 44 On Entrance 11 | . 7 9 11 11 12 33 Avg Prop Armor Cover (%) 13 | . . . . . 14 10 Naked Turns . | . . . . . . . Heaviest Build 123 | 12 32 32 54 54 68 123 Greatest Support 106 | 40 40 40 40 40 40 106 Greatest Overweight (x) 5 | . . . 1 1 5 4 Average Overweight (x) 1 | . . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 Average Capacity 18 | 7 12 15 18 20 20 21 Most Carried 22 | 6 15 15 15 20 20 22 Average Carried 16 | 3 10 14 15 18 19 18 Final Capacity 25 | 8 15 15 20 20 20 25 Final Carried 20 | 6 15 15 15 20 20 14 Class Distribution -------------------- 60% | Mutant 30% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2430 | 314 436 134 . 89 523 934 Remotely . | . . . . . . . Salvage Created 6737 | 150 409 239 . 169 2513 3257 Parts 347 | 10 23 22 . 11 122 159 Haulers Intercepted 12 | . 2 . . . 5 5 Recyclers Shooed 15 | 1 2 1 . 2 5 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 117 | . 7 7 . 3 45 55 Guns 75 | . 7 4 . 3 39 22 Cannons 5 | . . 3 . . . 2 AOE 36 | . . . . . 6 30 Classes Destroyed 17 | 2 4 2 . . 5 4 Worker 9 | . 1 1 . . 6 1 Builder 7 | . . . . . 1 6 Tunneler 6 | 2 . 1 . 1 . 2 Hauler 12 | . 2 . . . 5 5 Recycler 9 | 1 2 . . 2 1 3 Mechanic 2 | . . . . . . 2 Operator 3 | . . . . . 3 . Watcher 8 | . 3 . . . 3 2 Swarmer 32 | . 7 3 . 3 9 10 Grunt 49 | . . 2 . . 22 25 Brawler 4 | . . . . . . 4 Duelist 3 | . . . . . 1 2 Sentry 15 | . . 2 . . 10 3 Specialist 3 | . . . . . 2 1 Hunter 2 | . . . . . 1 1 Programmer 7 | . . . . . . 7 Heavy 2 | . . . . . . 2 Best Kill Streak 12 | 1 3 3 . 2 6 12 Combat Bots Only 10 | . 3 3 . 2 4 10 Max Kills in Single Turn 9 | 1 2 1 . 1 2 9 Gunslinging 1 | . 1 . . . . 1 Exploded 5 | . . . . . 2 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 655 | . 42 35 . 12 176 390 Missed 219 | . 20 10 . 1 53 135 Hits 436 | . 22 25 . 11 123 255 Melee 6 | . . . . . 3 3 Projectile 430 | . 22 25 . 11 120 252 Critical Strikes 17 | . 1 2 . . 3 11 Part Disruptions 2 | . . . . . 1 1 Damage Taken 6785 | . 180 314 . 94 1916 4281 Core 1041 | . 37 36 . 43 221 704 Absorbed by Shields 221 | . . . . . . 221 Ignored by Resistances 23 | . . . . . 23 . Core Remaining (%) 70 | 100 . . . 53 59 . Volleys Fired 368 | 6 48 21 . 19 141 133 Largest 3 | 2 2 2 . 2 3 3 Hottest 175 | 40 112 86 . 79 168 175 Shots Fired 873 | 12 89 42 . 38 387 305 Gun 756 | 12 80 21 . 38 380 225 Cannon 52 | . 2 21 . . . 29 Launcher 58 | . . . . . 7 51 Special 7 | . 7 . . . . . Kinetic 98 | 12 38 21 . 19 8 . Thermal 642 | . 51 21 . 19 359 192 Explosive 21 | . . . . . 7 14 Electromagnetic 112 | . . . . . 13 99 Robot Hit Streak 18 | 8 5 8 . 8 12 18 Robot Miss Streak 6 | 2 5 2 . 2 6 4 Penetration Max . | . . . . . . . Secondary Targets 13 | . 3 . . . 4 6 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 537 | 9 41 29 . 23 244 191 Core Hits 316 | 5 16 11 . 8 120 156 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 29 | . 5 2 . 1 14 7 Burn 27 | . 5 1 . 1 14 6 Blast 1 | . . 1 . . . . Corrupt 1 | . . . . . . 1 Melee Attacks 8 | . . . . . 3 5 Impact . | . . . . . . . Slashing 8 | . . . . . 3 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14577 | 101 624 462 . 342 4835 8213 Guns 8429 | 101 607 191 . 342 4205 2983 Cannons 729 | . 17 271 . . . 441 Explosions 5291 | . . . . . 630 4661 Melee . | . . . . . . . Ramming 128 | . . . . . . 128 Kinetic 901 | 101 288 271 . 163 78 . Thermal 9177 | . 336 191 . 179 3947 4524 Explosive 1793 | . . . . . 576 1217 Electromagnetic 2578 | . . . . . 234 2344 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . . . . . 1 30 Average Corruption 7 | . . . . . 1 9 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 71 | . . . . . 3 68 Message Errors 25 | . . . . . 2 23 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 7 | . . . . . . 7 Energy Discharges 7 | . . . . . 1 6 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . . 5 Misfires 2 | . . . . . . 2 Misdirections 5 | . . . . . . 5 Weapon Failures 7 | . . . . . . 7 Overload Shots . | . . . . . . . Overflow Damage 248 | . . . . . . 248 Projectiles . | . . . . . . . Explosions 248 | . . . . . . 248 Melee . | . . . . . . . Knockbacks 2 | . . 2 . . . . Impact . | . . . . . . . Kinetic 2 | . . 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 808 | . . . . . 19 789 Shots 27 | . . . . . 1 26 Rammed 11 | . . . . . . 11 Targets Rammed 12 | . . . . . . 12 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 595 | . 153 273 . 90 395 595 Average Temperature 78 | . 39 83 . 30 82 94 Received Heat Transfer 1682 | . . 159 . . 873 650 Effects 18 | . . . . . . 18 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 8 | . . . . . . 8 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . . 5 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 56 | . 1 1 . 1 36 17 Heat Transferred 18661 | . 1221 555 . 518 9435 6932 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 1 5 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 4 | . . . . . 2 4 Low Security (%) 59 | 100 100 100 . 100 34 4 Level 1 21 | . . . . . 31 53 Level 2 12 | . . . . . 33 17 Level 3 6 | . . . . . . 23 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1229 | 5 95 85 . 95 641 1229 Initial 288 | . . 8 . . . 288 Average 204 | . 11 11 . 8 304 483 Influence Increases 3896 | 15 305 187 . 136 1430 1823 Destroy 0b10 Robot/C 2340 | . 140 140 . 60 900 1100 Destroy 0b10 Robot/NC 280 | 15 40 10 . 15 95 105 Destroy Leader 570 | . 30 20 . 10 236 274 Successful Hack 65 | . 27 . . 6 32 . Select Force Hacks 30 | . 30 . . . . . Disable Machine 225 | . . 15 . 15 30 165 Destroy Structure 206 | . 8 2 . . 47 149 Lose Combat Pursuer 180 | . 30 . . 30 90 30 Influence Decreases 2667 | 15 282 210 . 136 796 1228 Entered New Map 361 | . . 15 . . . 346 Time Decay 1876 | 15 282 195 . 136 596 652 Lost Part 280 | . . . . . 50 230 Purge Threat 150 | . . . . . 150 . Squads Dispatched 37 | . 1 . . . 11 25 Investigation 7 | . 1 . . . 3 3 Extermination 6 | . . . . . . 6 Reinforcement 11 | . . . . . 3 8 Assault 3 | . . . . . 1 2 Garrison 10 | . . . . . 4 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 183 | . 15 7 . 5 70 86 Peak Tracking Total 13 | . 4 3 . 4 5 13 Tactical Retreats 11 | . 2 . . 1 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 16 | . . 2 . 1 2 11 Max in Single Turn 7 | . . 1 . 1 1 7 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 25 | . 5 1 1 1 12 5 Terminals 17 | . 4 1 . 1 10 1 Fabricators 3 | . . . . . . 3 Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 58 | . 12 1 1 2 33 9 Successful 29 | . 9 . 1 1 15 3 Failed 29 | . 3 1 . 1 18 6 Catastrophic 7 | . 1 1 . 1 1 3 Database Lockouts . | . . . . . . . Manual 38 | . 10 1 . 3 22 2 Terminals 45 | . 11 1 . 2 29 2 Fabricators 4 | . . . . . . 4 Repair Stations 3 | . . . . . 3 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 1 3 Terminal Hacks 17 | . 5 . 1 1 10 . Record 1 | . . . 1 . . . Robot Analysis 4 | . 2 . . . 2 . Prototype ID Bank 1 | . . . . . 1 . Alert Level 2 | . 1 . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 5 | . 1 . . . 4 . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 4 . . . 3 1 Terminals 7 | . 3 . . . 3 1 Botnet 7 | . 3 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 21 | . 4 1 . 1 11 4 Full Trace Events 5 | . . . . 1 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 8 | . . . . . . 8 Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 6106 | 76 1849 1153 748 1339 549 392 Sensors 392 | . . . . . . 392 Seismic 5714 | 76 1849 1153 748 1339 549 . Robot Analysis Total 4 | . 2 . . . 2 . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 9789 | 149 1849 1153 755 1371 2104 2408 Spaces Moved 5302 | 74 1037 674 363 545 1238 1371 Core 4 | 4 . . . . . . Treads 3054 | 70 1037 674 363 545 24 341 Legs . | . . . . . . . Wheels 2244 | . . . . . 1214 1030 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 120 115 Average Speed 155 | 154 160 160 207 240 122 134 Slowest Speed 320 | 160 160 160 240 240 245 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 4 95 99 69 96 93 38 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 1 2 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 13 | . 6 . . . 2 5 Terrain Destroyed 195 | . 6 . . . 37 152 Melee 6 | . . . . . 2 4 Projectile 9 | . 6 . . . . 3 AOE 180 | . . . . . 35 145 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6103 | 94 1130 708 365 570 1532 1704 Wait 107 | 1 6 2 . 1 44 53 Move 5296 | 73 1036 673 362 544 1237 1371 Hop . | . . . . . . . Pick Up 77 | 5 16 2 . 4 27 23 Fast Attach 21 | 7 . . . . 2 12 Attach 28 | . . . . . 10 18 Detach 15 | . . . . . 2 13 Swap 85 | 2 12 5 2 2 32 30 Drop 84 | . 12 5 1 . 34 32 Fire 368 | 6 48 21 . 19 141 133 Melee 8 | . . . . . 3 5 Ram 12 | . . . . . . 12 Kick . | . . . . . . . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 13) 335 | -10/Materials | Discovered new exit (range 10) 453 | -10/Materials | Discovered new exit (range 11) 996 | -10/Materials | Discovered new exit (range 12) 1166 | -10/Materials | Discovered new exit (range 10) 1364 | -10/Materials | Discovered new exit (range 8) 1999 | -10/Materials | Entered Mines 2098 | -10/Mines | Discovered new exit (range 6) 2319 | -10/Mines | Discovered new exit (range 6) 2523 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2604 | -10/Mines | Learned Materials garrison access intel 2705 | -10/Mines | Learned Materials stockpile data 2763 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2763 | -10/Mines | Discovered new exit (range 5) 2823 | -10/Mines | Learned location of Storage (-9) 2849 | -10/Mines | Discovered new exit (range 6) 3152 | -10/Mines | Entered Exiles 3191 | -10/Exiles | Met 8R-AWN 3215 | -10/Exiles | Met EX-HEX 3300 | -10/Exiles | Met EX-DEC 3336 | -10/Exiles | Learned location of Zion (-6) 3440 | -10/Exiles | Discovered new exit (range 12) 3612 | -10/Exiles | Met EX-BIN 3907 | -10/Exiles | Entered Mines 4020 | -9/Mines | Discovered new exit (range 9) 4234 | -9/Mines | Identified exit to Materials 4953 | -9/Mines | Found a hidden stash of uninstalled traps 5278 | -9/Mines | Entered Materials 5278 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5280 | -8/Materials | Loaded intel: 1 garrison access location 5480 | -8/Materials | Garrison activated, responded to threat 5926 | -8/Materials | Discovered new exit (range 11) 6040 | -8/Materials | Garrison activated, responded to threat 6079 | -8/Materials | Identified exit to Garrison 6305 | -8/Materials | Build established: Tank 6777 | -8/Materials | Discovered new exit (range 9) 7278 | -8/Materials | First assault squad dispatched 7382 | -8/Materials | Entered Factory 7382 | -7/Factory | Evolved 2 slots: Utility x2 7793 | -7/Factory | Fabricated Imp. Field Recycling Unit? 7849 | -7/Factory | Garrison activated, responded to threat 8433 | -7/Factory | Lost 3 parts (1u2w) 8729 | -7/Factory | Garrison activated, responded to threat 9191 | -7/Factory | System corruption reached 10% 9327 | -7/Factory | Cargo convoy interrupted 9371 | -7/Factory | Discovered new exit (range 6) 9382 | -7/Factory | First assault squad dispatched 9444 | -7/Factory | Destroyed 10 combat bots 9470 | -7/Factory | Identified exit to Factory 9493 | -7/Factory | Build established: Mutant 9750 | -7/Factory | Discovered new exit (range 11) 9756 | -7/Factory | System corruption reached 30% 9781 | -7/Factory | Core integrity fell below 50% 9789 | -7/Factory | Core integrity fell below 20% 9790 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 09788_ X-57 Shotgunner destroyed. 09788_ M-13 Machinist destroyed. 09788_ G-47 Trooper destroyed. 09788_ P-60 Hacker destroyed. 09788_ U-05 Engineer destroyed. 09788_ H-61 Shepherd destroyed. 09788_ Destroyed Wheel. 09788_ Power Conduit explodes. 09788_ Destroyed Shotgun. 09788_ G-47 Trooper destroyed. 09788_ U-05 Engineer destroyed. 09788_ Destroyed Wheel. 09788_ Scythe destroyed. 09788_ Destroyed Scythe. 09788_ Fusion Modulator explodes. 09788_ Destroyed Wheel. 09788_ U-05 Engineer destroyed. 09788_ U-05 Engineer builds a Wall. 09788_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 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"??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Field Recycling Unit | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombAbsorptionStorage Manual? 0 Play Time 01:02:59 Cumulative 215.6 hours Start 2026.04.04 @ 10:11:05 End 2026.04.04 @ 18:39:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 112 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 250d05f1-cb7b-49fe-85b7-2c527e231cd9