Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 14:00:46 Player: microsand Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1483) 1483 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4113 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 43/100 System Corruption 14% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Layered Light Armor Plating > --- WEAPON (4) ------- High-powered Field Laser Plasma Cutter > --- INVENTORY (5) ---- Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Core Shielding Hardened Light Armor Plating Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Lightning Gun Heavy Laser Gauss Rifle Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Treads Improved Datajack Plasma Cutter [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Shield Generator Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 2 | . . 2 . . Parts Attached 38 | 7 1 14 6 10 Power 6 | 1 . 3 1 1 Engine 6 | 1 . 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 3 1 1 Treads 2 | . . 1 . 1 Leg 5 | 2 . 2 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 3 . 2 Device 2 | 1 . 1 . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 17 | 2 . 5 4 6 Energy Gun 5 | 1 . . 1 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 4 . 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 3 | . . . 3 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 24 | . . 6 4 14 Power 4 | . . 2 . 2 Propulsion 6 | . . 2 . 4 Utility 5 | . . . 1 4 Weapon 9 | . . 2 3 4 Highest Loss Streak 11 | . . 4 2 11 To Critical Strikes . | . . . . . Average Backups 5 | 3 4 6 4 4 Power 1 | . 1 1 1 1 Propulsion . | 1 2 . 1 . Utility . | . 1 1 . . Weapon . | . . 2 . . Tool/Special . | . . . . . Unused Backups 7 | . . 4 1 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Tool/Special 2 | . . . . 2 Average Slot Usage (%) 83 | . 100 86 93 67 Engine 8 | . 14 9 9 5 Treads 2 | . . 5 . 3 Leg 16 | . 28 9 23 14 Device 6 | . 5 8 11 2 Storage 5 | . 14 9 . . Protection 10 | . 8 3 14 16 Energy Gun 7 | . 14 . 5 11 Ballistic Gun 16 | . 14 33 12 4 Ballistic Cannon 4 | . . 6 4 4 Launcher 2 | . . . 12 1 Peak Build Rating 35 | 7 7 21 27 35 Average Rating 19 | 4 7 18 24 24 On Entrance 12 | . 7 7 21 27 Naked Turns 61 | . . . . 61 Heaviest Build 48 | 15 15 48 38 39 Greatest Support 35 | 20 20 20 35 35 Greatest Overweight (x) 10 | . . 10 1 4 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 8 15 5 5 Average Capacity 7 | 6 8 12 5 5 Most Carried 8 | 5 6 8 5 5 Average Carried 5 | 2 4 6 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 6 | 3 6 5 5 2 Class Distribution -------------------- 34% | Scavenger-Tank 24% | Mutant 22% | Gunner 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1302 | 276 46 617 204 159 Remotely . | . . . . . Salvage Created 1715 | 91 239 684 417 284 Parts 127 | 8 24 60 22 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 43 | . 6 23 9 5 Guns 32 | . 6 21 2 3 Cannons 6 | . . 2 2 2 AOE 5 | . . . 5 . Classes Destroyed 11 | 2 4 2 2 1 Worker 2 | . . . 1 1 Builder 2 | . 1 . 1 . Tunneler 3 | 1 . 1 1 . Recycler 3 | 1 1 . 1 . Operator 1 | . 1 . . . Watcher 4 | . . 2 1 1 Swarmer 19 | . 5 14 . . Grunt 12 | . 1 3 6 2 Sentry 8 | . . 6 1 1 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 6 | 2 6 5 3 2 Combat Bots Only 5 | . 4 5 3 1 Max Kills in Single Turn 3 | 1 2 2 3 1 Gunslinging 1 | . 1 1 . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 505 | . 34 144 36 291 Missed 181 | . 15 36 11 119 Hits 324 | . 19 108 25 172 Projectile 324 | . 19 108 25 172 Critical Strikes 12 | . . 5 1 6 Actively Blocked 1 | . . . . 1 Part Disruptions 1 | . . . . 1 Damage Taken 3759 | . 147 1176 293 2143 Core 863 | . 18 126 10 709 Absorbed by Shields 296 | . . 16 112 168 Redirected to Shielding 42 | . 3 . . 39 Core Remaining (%) 89 | 100 92 68 98 . Volleys Fired 95 | 2 15 39 19 20 Largest 4 | 2 2 4 4 4 Hottest 202 | 70 70 107 173 202 Shots Fired 319 | 4 30 149 69 67 Gun 271 | 4 30 140 47 50 Cannon 36 | . . 9 12 15 Launcher 10 | . . . 10 . Special 2 | . . . . 2 Kinetic 247 | 2 15 149 52 29 Thermal 53 | 2 15 . 7 29 Explosive 10 | . . . 10 . Electromagnetic 9 | . . . . 9 Robot Hit Streak 12 | 4 12 12 8 8 Robot Miss Streak 8 | . 4 7 8 2 Penetration Max . | . . . . . Secondary Targets 6 | . 1 5 . . Max Gunslinging Chain 2 | . 1 2 . . Shots Hit Robots 172 | 4 16 74 37 41 Core Hits 92 | 3 10 36 30 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 1 . 4 Burn 1 | . . . . 1 Destroy 1 | . . 1 . . Blast 2 | . . . . 2 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3510 | 50 201 1144 1126 989 Guns 2343 | 50 201 1074 318 700 Cannons 449 | . . 70 170 209 Explosions 686 | . . . 624 62 Melee . | . . . . . Ramming 32 | . . . 14 18 Kinetic 2122 | 25 100 1144 425 428 Thermal 554 | 25 101 . 63 365 Explosive 686 | . . . 624 62 Electromagnetic 116 | . . . . 116 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . 5 . 14 Average Corruption 4 | . . 2 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . 3 . 17 Message Errors 4 | . . 1 . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 5 | . . 2 . 3 Energy Discharges 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 3 | . . . . 3 Misdirections 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 67 | . . 1 24 42 Projectiles 21 | . . 1 . 20 Explosions 46 | . . . 24 22 Melee . | . . . . . Knockbacks 17 | . . . 13 4 Impact . | . . . . . Kinetic 13 | . . . 9 4 Secondary 4 | . . . 4 . Self-Inflicted Damage 118 | . . . . 118 Shots 1 | . . . . 1 Rammed 2 | . . . . 2 Targets Rammed 5 | . . . 1 4 Kicked 2 | . . . 1 1 Crushed 1 | . . . . 1 Highest Temperature 549 | 9 66 249 504 549 Average Temperature 125 | 6 21 90 148 183 Received Heat Transfer 742 | . 12 225 121 384 Effects 15 | . . . . 15 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (major) 6 | . . . . 6 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1221 | 74 296 . 148 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 88 | 100 100 64 100 100 Level 1 11 | . . 35 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 282 | 5 106 282 168 75 Initial 75 | . . 35 75 65 Average 73 | 1 23 149 87 18 Influence Increases 1449 | 10 181 616 371 271 Destroy 0b10 Robot/C 860 | . 120 460 180 100 Destroy 0b10 Robot/NC 75 | 10 15 15 25 10 Destroy Leader 238 | . 30 124 42 42 Successful Hack 15 | . . . . 15 Select Force Hacks 30 | . . . 30 . Disable Machine 45 | . . . 15 30 Destroy Structure 111 | . 1 2 79 29 Lose Combat Pursuer 75 | . 15 15 . 45 Influence Decreases 1449 | 10 96 522 406 415 Entered New Map 233 | . . 50 104 79 Time Decay 1061 | 10 96 412 262 281 Lost Part 155 | . . 60 40 55 Squads Dispatched 12 | . 3 3 1 5 Investigation 6 | . 2 1 1 2 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 12 30 15 18 Peak Tracking Total 5 | . 5 5 5 5 Tactical Retreats 5 | . 1 1 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 2 1 1 4 Terminals 6 | . 2 1 . 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 24 | . 8 3 1 12 Successful 4 | . . . 1 3 Failed 20 | . 8 3 . 9 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 13 | . 5 3 1 4 Terminals 21 | . 8 3 . 10 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Record 1 | . . . . 1 Open DSF 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 5 | . 2 1 . 2 Full Trace Events 5 | . 2 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . . 7 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1008 | 17 150 707 134 . Seismic 1008 | 17 150 707 134 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3274 | 93 434 1070 576 1101 Spaces Moved 1510 | 65 255 325 259 606 Core 197 | 12 . 13 . 172 Treads 158 | . . 113 . 45 Legs 1155 | 53 255 199 259 389 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 165 | 107 120 229 178 151 Slowest Speed 550 | 120 120 550 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 41 35 24 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 170 | . . . 137 33 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 165 | . . . 137 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2125 | 84 352 606 338 745 Wait 410 | 1 79 201 42 87 Move 1506 | 64 254 324 258 606 Hop . | . . . . . Pick Up 48 | 10 3 17 8 10 Fast Attach . | . . . . . Attach 34 | 7 . 9 7 11 Detach . | . . . . . Swap 10 | . 1 7 1 1 Drop 17 | . . 9 2 6 Fire 95 | 2 15 39 19 20 Melee . | . . . . . Ram 2 | . . . . 2 Kick 2 | . . . 1 1 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 436 | -10/Materials | Discovered new exit (range 14) 451 | -10/Materials | Discovered new exit (range 13) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Weapon x2 860 | -9/Materials | Build established: Gunner 975 | -9/Materials | Lost 4 parts (1p2n1w) 1573 | -9/Materials | Discovered new exit (range 13) 1589 | -9/Materials | Build established: Tank 1598 | -9/Materials | Entered another Materials area 1598 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2021 | -8/Materials | Discovered new exit (range 3) 2174 | -8/Materials | Entered Factory 2174 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2203 | -7/Factory | Build established: Scavenger-Tank 3020 | -7/Factory | System corruption reached 10% 3050 | -7/Factory | Lost 11 parts (1p3n3u4w) 3056 | -7/Factory | Core integrity fell below 50% 3102 | -7/Factory | Core integrity fell below 20% 3215 | -7/Factory | Cargo convoy interrupted 3275 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03172_ K-01 Serf cleans the Nuclear Reactor. 03174_ System corrupted: Heat flow error (+101). 03177_ K-01 Serf cleans the Nuclear Reactor. 03187_ Acquired Arm. Treads. 03195_ Crushed W-25 Informer. 03195_ W-25 Informer destroyed. 03208_ System corrupted: FCS attempts to trigger Hpw. Field Laser. 03208_ System corrupted: Hpw. Field Laser misfires. 03215_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03226_ System corrupted: FCS attempts to trigger Hpw. Field Laser. 03226_ System corrupted: Hpw. Field Laser misfires. 03227_ U-05 Engineer builds a Door. 03228_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03275_ System corrupted: Matter fused (-5). 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Particle Cannon | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Extracted Terrain Scanner | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed AssaultPitchforkAirjet Manual? 0 Play Time 00:30:54 Cumulative 7.6 hours Start 2025.10.06 @ 13:35:03 End 2025.10.06 @ 14:00:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3926b359-76e7-42c2-bd04-df3cf0298694