Cogmind - Beta 12 --- EXPLORER MODE // 2023.05.10 @ 21:23:25 Player: Sardaukar Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (248) 1240 Value Destroyed (10143) 10143 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (2122) 2122 TOTAL SCORE: 21485 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 1294 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -61 Cogmind --------- Core Integrity 0/1300 Matter 137/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Advanced Hacking Suite System Shield Advanced System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Plasma Rifle Phase Gun Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved Cooling System Improved System Guard Smartbomb Launcher Great Maul [Rating: 117] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Neutron Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Slots Evolved 15 | . 1 . . . 4 . 2 . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . 1 . Utility 10 | . 1 . . . 2 . 1 . . 2 . . . . 1 2 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 263 | 7 5 4 . . 27 18 17 9 22 15 1 4 3 . 78 42 11 . Power 26 | 1 2 1 . . 1 1 . 1 . 1 . . 1 . 7 7 3 . Engine 9 | 1 2 1 . . 1 1 . 1 . 1 . . 1 . . . . . Core 13 | . . . . . . . . . . . . . . . 7 4 2 . Reactor 4 | . . . . . . . . . . . . . . . . 3 1 . Propulsion 64 | 2 1 2 . . 9 2 7 5 5 3 . . 1 . 13 10 4 . Treads . | . . . . . . . . . . . . . . . . . . . Leg 64 | 2 1 2 . . 9 2 7 5 5 3 . . 1 . 13 10 4 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 109 | 2 2 1 . . 12 6 6 2 10 9 1 1 . . 39 15 3 . Device 58 | 1 2 . . . 6 1 4 2 6 4 . . . . 21 9 2 . Storage 8 | 1 . . . . 1 . . . 1 . 1 1 . . 3 . . . Processor 9 | . . 1 . . 1 . 1 . . . . . . . 2 3 1 . Hackware 6 | . . . . . . . 1 . . 1 . . . . 2 2 . . Protection 28 | . . . . . 4 5 . . 3 4 . . . . 11 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 . . . . 5 9 4 1 7 2 . 3 1 . 19 10 1 . Energy Gun 45 | 2 . . . . 5 8 3 1 6 1 . 1 1 . 11 6 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . 3 . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . 1 . . 1 1 . . . . 5 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 1 . . . . 2 . . 3 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 2 . . . . . 1 . . 1 3 . . Parts Lost 52 | . . . . . . 2 . 1 1 2 . . 2 . 13 21 10 . Power 8 | . . . . . . . . . . . . . 1 . 2 3 2 . Propulsion 11 | . . . . . . . . . . 1 . . . . 1 4 5 . Utility 18 | . . . . . . 2 . . . 1 . . 1 . 6 6 2 . Weapon 15 | . . . . . . . . 1 1 . . . . . 4 8 1 . Highest Loss Streak 13 | . . . . . . 2 . 1 1 1 . . 2 . 8 13 9 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 95 100 100 100 98 98 99 100 99 98 100 99 93 94 97 93 42 . Engine 6 | . 12 12 12 12 8 8 7 7 7 6 6 5 5 5 2 . . . Core 1 | . . . . . . . . . . . . . . . 7 4 4 . Leg 24 | . 25 25 25 25 32 32 28 28 28 25 25 24 23 23 20 18 12 . Device 11 | . 20 12 12 12 15 15 13 7 5 13 8 5 2 . 9 16 5 . Storage 8 | . 12 12 12 12 8 8 7 7 7 6 10 11 11 11 7 7 2 . Processor 10 | . . 12 12 12 8 8 13 14 14 12 12 11 11 11 9 10 11 . Hackware 5 | . . . . . . . . 7 7 12 12 11 11 11 9 8 2 . Protection 5 | . . . . . 7 7 7 7 8 3 6 5 5 5 9 3 . . Energy Gun 18 | . 25 25 25 25 15 15 19 21 20 16 18 17 13 17 17 13 . . Naked Turns 166 | . . . . . . . . . . . . . . . . . 86 80 Heaviest Build 105 | 17 18 23 23 23 42 44 42 40 46 50 46 47 47 47 76 105 59 . Greatest Support 110 | 20 20 25 25 25 56 56 63 63 66 72 72 72 72 72 84 105 110 3 Greatest Overweight (x) 4 | . . 1 . . . 1 . . . . . . . . 1 1 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | . 5 7 8 10 15 15 15 15 15 15 15 15 14 14 15 14 6 1 Average Carried 11 | . 2 6 7 8 11 12 12 14 14 12 14 14 13 14 12 10 . 1 Final Capacity 15 | 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 4 7 8 10 10 14 14 13 15 15 15 14 14 14 15 7 1 1 Class Distribution -------------------- 38% | Hacker-Mutant 24% | Hacker-Skirmisher 19% | Hacker-Gunner 12% | Hacker-Tank 5% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Skirmisher | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Gunner | -5/Proximity Caves Hacker-Tank | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Matter Collected 3234 | 191 129 57 . 16 220 274 170 80 230 219 18 50 30 . 1048 435 . 67 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11151 | . 426 183 . 51 446 1176 506 1094 1020 798 . 111 65 . 3348 1714 213 . Parts 443 | . 25 12 . 1 14 59 14 52 41 27 . 3 3 . 123 53 16 . Haulers Intercepted 16 | . 1 . . . 3 3 . . 3 1 . . . . 2 3 . . Recyclers Shooed 12 | . 1 . . . 2 . . . 1 1 . . . . 5 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Combat Hostiles Destroyed 196 | . 9 8 . 1 5 23 8 21 14 12 . 2 1 . 65 21 6 . Guns 151 | . 8 7 . 1 5 19 6 20 10 11 . 2 1 . 50 11 . . Cannons 8 | . . . . . . . . . . . . . . . . 8 . . AOE 24 | . . . . . . 4 . . 2 . . . . . 12 . 6 . Classes Destroyed 17 | . 4 . . . 1 7 2 . 1 . . . . . 1 . 1 . Worker 8 | . . . . . . . . . 1 . . . . . 6 . 1 . Builder 7 | . . . . . . 2 . . . . . . . . 2 . 3 . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . Hauler 16 | . 1 . . . 3 3 . . 3 1 . . . . 2 3 . . Recycler 6 | . . . . . . 1 . . 3 . . . . . . 2 . . Operator 4 | . . . . . . 1 1 . 1 . . . . . 1 . . . Watcher 22 | . 3 . . . 3 2 1 . . 3 . . . . 7 3 . . Swarmer 30 | . 2 6 . . . 3 . 2 4 . . . . . 10 3 . . Grunt 90 | . 7 2 . 1 4 10 3 10 4 4 . 2 . . 37 4 2 . Brawler 3 | . . . . . . 2 . . . . . . . . 1 . . . Duelist 3 | . . . . . . 1 . 1 1 . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 20 | . . . . . 1 4 3 3 3 3 . . . . 3 . . . Demolisher 2 | . . . . . . 2 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . Hunter 19 | . . . . . . . 1 5 2 2 . . . . 2 4 3 . Programmer 26 | . . . . . . . 1 . . 3 . . . . 11 10 1 . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 4 2 . 1 2 7 6 4 4 3 . 2 1 . 7 4 11 . Combat Bots Only 6 | . 4 2 . 1 2 6 4 4 2 3 . 2 1 . 6 3 6 . Max Kills in Single Turn 3 | . 1 1 . 1 1 2 1 1 2 1 . 1 1 . 3 1 3 . Gunslinging 2 | . . . . . . . . . . . . . . . 2 . . . Exploded 2 | . . . . . . 2 . . 2 . . . . . 2 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Damage Taken 12358 | . 250 163 . 9 168 716 303 531 451 559 . 11 261 . 3569 3085 2078 204 Core 2418 | . 78 48 . . 18 52 43 61 77 84 . . . . 309 346 1098 204 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 25 | . . . . . 5 . 5 10 5 . . . . . . . . . Regen/Repaired (Parts) 1021 | . . . . . 74 45 55 . 78 . . . . . 564 205 . . Core Remaining (%) 76 | 100 . . . 49 . 87 . . 74 . . . . 90 69 69 . . Volleys Fired 560 | . 43 22 . 1 31 61 30 46 49 41 1 4 4 . 155 61 11 . Largest 4 | . 2 2 . 2 2 2 3 3 3 3 3 3 3 . 4 4 1 . Hottest 308 | . 90 90 . 90 160 160 165 165 185 185 165 165 165 . 274 308 46 . Shots Fired 1508 | . 85 44 . 2 62 119 86 138 140 116 3 13 12 . 471 206 11 . Gun 1428 | . 85 44 . 2 62 116 86 138 139 114 3 13 12 . 452 162 . . Cannon 44 | . . . . . . . . . . . . . . . . 44 . . Launcher 36 | . . . . . . 3 . . 1 2 . . . . 19 . 11 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 1472 | . 85 44 . 2 62 116 86 138 139 114 3 13 12 . 452 206 . . Explosive 36 | . . . . . . 3 . . 1 2 . . . . 19 . 11 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 73 | . 26 10 . 10 17 56 43 73 43 61 . 23 25 . 60 63 18 . Robot Miss Streak 5 | . 2 2 . . 3 2 1 1 3 1 . . 1 . 5 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 25 | . . . . . . 3 1 4 4 . . . . . 11 2 . . Max Gunslinging Chain 2 | . . . . . . 1 1 1 1 . . . . . 2 1 . . Shots Hit Robots 1183 | . 71 32 . 2 54 97 69 109 103 85 . 8 9 . 368 165 11 . Core Hits 709 | . 22 11 . 2 30 68 21 50 45 53 . 4 4 . 316 61 22 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . 3 2 . . 1 . 3 5 3 6 . . . . 17 5 . . Burn 45 | . 3 2 . . 1 . 3 5 3 6 . . . . 17 5 . . Melee Attacks 22 | . . . . . . . 4 . . . . 5 . . 12 1 . . Impact 22 | . . . . . . . 4 . . . . 5 . . 12 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 30200 | . 930 403 . 28 957 2514 1419 2112 2439 1897 . 145 170 . 10509 4798 1879 . Guns 23794 | . 930 381 . 22 957 2216 1419 2112 2141 1897 . 145 170 . 8174 3230 . . Cannons 1568 | . . . . . . . . . . . . . . . . 1568 . . Explosions 4716 | . . . . . . 298 . . 254 . . . . . 2295 . 1869 . Melee 29 | . . . . . . . . . . . . . . . 29 . . . Ramming 93 | . . 22 . 6 . . . . 44 . . . . . 11 . 10 . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 25362 | . 930 381 . 22 957 2216 1419 2112 2141 1897 . 145 170 . 8174 4798 . . Explosive 4716 | . . . . . . 298 . . 254 . . . . . 2295 . 1869 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 29 | . . . . . . . . . . . . . . . 29 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 1 1 . . . . 2 2 2 2 2 . 2 2 12 13 Average Corruption 1 | . 1 1 1 1 . . . . 1 1 2 2 2 . 1 1 7 12 Corruption Purged 5 | . . . . . . . . . . . . . . . 4 1 . . Corruption Blocked 14 | . . . . . . . . . . 12 . . . . 2 . . . Effects 81 | . 4 6 5 1 . . . . 4 9 5 8 1 . 12 18 5 3 Message Errors 24 | . 3 1 2 . . . . . 1 3 . 1 . . 3 5 3 2 Matter Fused 16 | . . 3 1 1 . . . . . 3 1 1 . . 3 3 . . Heat Flow Errors 9 | . . 1 1 . . . . . 1 1 2 1 . . . 1 1 . Energy Discharges 7 | . 1 1 . . . . . . 2 1 . 1 . . . 1 . . Parts Fused 3 | . . . . . . . . . . 1 . 1 . . . 1 . . Data Loss (minor) 7 | . . . 1 . . . . . . . . . . . 2 3 . 1 Data Loss (major) 5 | . . . . . . . . . . . . 1 1 . . 3 . . Misfires 3 | . . . . . . . . . . . . 1 . . 2 . . . Alerts 4 | . . . . . . . . . . . 2 1 . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 . . . Overload Shots 3 | . . . . . . . . . . . . . . . . 3 . . Overflow Damage 135 | . . . . . . 2 . . . . . . . . 8 89 36 . Projectiles 89 | . . . . . . . . . . . . . . . . 89 . . Explosions 46 | . . . . . . 2 . . . . . . . . 8 . 36 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 3 . . . . . 1 . . . Impact 3 | . . . . . . . . . 2 . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 239 | . . . . . . 64 . . 36 . . . . . 135 . 4 . Shots 8 | . . . . . . 2 . . 1 . . . . . 5 . . . Rammed 2 | . . . . . . . . . . . . . . . . . 2 . Targets Rammed 13 | . . 3 . 1 . . . . 6 . . . . . 1 . 2 . Kicked 11 | . . 3 . 1 . . . . 6 . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 280 354 232 33 162 168 260 39 488 288 271 224 173 . 442 549 66 . Average Temperature 102 | . 121 105 118 20 44 52 79 13 97 81 128 91 79 . 114 151 18 . Received Heat Transfer 3847 | . 174 90 . 9 126 396 147 282 165 147 . 9 99 . 1266 682 171 84 Effects 31 | . 4 3 . . . . . . 3 . . . . . 8 13 . . Shutdowns 6 | . . . . . . . . . . . . . . . 1 5 . . Energy Bleed 6 | . . 1 . . . . . . 1 . . . . . 2 2 . . Interference 13 | . 4 2 . . . . . . . . . . . . 3 4 . . Matter Decay 3 | . . . . . . . . . 1 . . . . . 1 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . 2 1 . . . . 2 1 2 1 . . . . 3 2 . . Combat Hostiles 13 | . 1 1 . . . . 2 1 2 1 . . . . 3 2 . . Parts Melted 125 | . 10 5 . . 6 4 9 8 9 13 . . . . 40 21 . . Heat Transferred 45547 | . 2553 1104 . 62 2342 4385 2849 4127 4012 3463 . 296 333 . 13882 6139 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Peak Influence 792 | . 201 121 . 33 245 395 188 792 451 181 . . . . 495 307 389 265 Initial 308 | . . 6 . . 5 7 47 32 308 18 . . . . 150 119 . 163 Average 149 | . 44 61 . 10 107 164 58 415 242 83 . . . . 172 84 168 209 Maximum Alert Level 3 | . 1 . . . 1 1 . 3 2 . . . . . 2 1 1 1 Low Security (%) 69 | 100 94 100 . 100 82 65 100 11 20 100 . . . . 65 85 44 46 Level 1 25 | . 5 . . . 17 34 . 40 76 . . . . . 30 14 55 53 Level 2 3 | . . . . . . . . 30 2 . . . . . 3 . . . Level 3 1 | . . . . . . . . 17 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . . . 1 6 2 . 9 5 . . . . 16 6 3 2 Investigation 15 | . . . . . 1 . 1 . 5 1 . . . . 5 . . 2 Extermination 16 | . . . . . . . 1 . 2 3 . . . . 6 3 1 . Reinforcement 13 | . . . . . . 4 . . 1 1 . . . . 3 2 2 . Assault 3 | . . . . . . 2 . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . 1 . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . . . . . 1 . 1 . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . . 2 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Distress Signals 15 | . 1 . . . 2 1 . . 4 1 . . . . 3 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 351 | . 16 10 . 2 14 40 13 26 34 16 . 2 4 1 92 48 22 11 Peak Tracking Total 13 | . 3 2 . 2 4 13 3 6 4 4 . 1 4 1 9 13 13 7 Tactical Retreats 18 | . . . . . 1 1 . 3 1 . . . . . 7 2 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Traps Triggered 23 | . 4 . . . 1 2 1 5 2 2 . . . . 4 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . 6 . . Reused 3 | . . . . . 2 . . . . . . . . . 1 . . . Traps Extracted 1 | . . . . . 1 . . . . . . . . . . . . . Installed 5 | . . . . . 3 . . . . . . . . . 2 . . . Triggered 7 | . . . . . 2 . . . . 2 1 1 . . 1 . . . Most Traps Carried 3 | . . . . 3 3 1 1 . . . 2 2 2 2 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Machines Disabled 12 | . . . . . 1 3 . . 1 1 . 1 . . 2 1 1 1 Max in Single Turn 1 | . . . . . . 1 . . . 1 . 1 . . 1 1 1 . Garrison Access 7 | . . . . . . 1 1 . 2 . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Machines Accessed 101 | . 10 2 2 . 7 11 12 3 15 6 . . . . 21 7 2 3 Terminals 59 | . 8 1 . . 6 8 5 3 6 6 . . . . 10 2 1 3 Fabricators 9 | . . . . . . . 1 . 2 . . . . . 5 1 . . Repair Stations 12 | . 1 . . . 1 1 3 . 2 . . . . . 2 2 . . Recycling Units 7 | . 1 . . . . 1 . . 2 . . . . . 2 . 1 . Scanalyzers 4 | . . . . . . . 1 . 1 . . . . . 1 1 . . Garrison Access 7 | . . . . . . 1 2 . 2 . . . . . 1 1 . . Total Hacks 321 | . 33 3 5 . 29 27 28 5 37 17 . . . . 92 34 3 8 Successful 207 | . 24 2 5 . 21 16 17 3 24 9 . . . . 53 30 2 1 Failed 114 | . 9 1 . . 8 11 11 2 13 8 . . . . 39 4 1 7 Catastrophic 12 | . . . . . 1 . . . 2 1 . . . . 5 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 113 | . 14 . . . 11 8 3 . 14 10 . . . . 41 4 1 7 Terminals 206 | . 31 2 . . 24 22 15 5 19 17 . . . . 51 10 2 8 Fabricators 24 | . . . . . . . 1 . 4 . . . . . 16 3 . . Repair Stations 34 | . 1 . . . 5 2 7 . 4 . . . . . 10 5 . . Recycling Units 12 | . 1 . . . . 1 . . 4 . . . . . 5 . 1 . Scanalyzers 31 | . . . . . . . 3 . 4 . . . . . 9 15 . . Garrison Access 8 | . . . . . . 2 2 . 2 . . . . . 1 1 . . Terminal Hacks 106 | . 22 2 5 . 16 11 9 3 9 6 . . . . 15 6 1 1 Record 8 | . . . 5 . 1 . 1 . . . . . . . . . 1 . Part Schematic 8 | . . . . . . . . . 1 1 . . . . 6 . . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . . . Robot Analysis 11 | . 3 . . . 3 2 . . 3 . . . . . . . . . Prototype ID Bank 12 | . 3 . . . 2 . 2 . 1 2 . . . . 1 1 . . Open Door 4 | . . 1 . . . 3 . . . . . . . . . . . . Level Access Points 4 | . . . . . 1 . . . 1 . . . . . . 1 . 1 Branch Access Points 5 | . 1 . . . 1 1 . . . 1 . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Machine Index 3 | . . . . . . . . . 1 . . . . . 1 1 . . Terminal Index 7 | . 1 . . . 1 1 1 . 1 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . 1 . . . 2 . 1 . . . . . . . . . . . Unreport Threat 9 | . 4 . . . . . 3 . . . . . . . 2 . . . Locate Traps 6 | . 3 . . . 2 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . Dispatch Records 2 | . 1 . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 3 | . . . . . . 1 . . . . . . . . 1 1 . . Registered Components 3 | . 1 . . . 1 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 1 . . 1 . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . 1 . 3 . . . . . 14 2 . . Network Status 2 | . . . . . . . 1 . 1 . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . . . . . 8 1 . . Build 9 | . . . . . . . . . 2 . . . . . 6 1 . . Repair Station Hacks 27 | . . . . . 4 2 4 . 3 . . . . . 10 4 . . Scan Component 14 | . . . . . 2 1 2 . 2 . . . . . 5 2 . . Repair 13 | . . . . . 2 1 2 . 1 . . . . . 5 2 . . Recycling Unit Hacks 7 | . 1 . . . . 1 . . 2 . . . . . 2 . 1 . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . . . . 1 . . 2 . . . . . 2 . 1 . Scanalyzer 26 | . . . . . . . 1 . 4 . . . . . 6 15 . . Insert Component 12 | . . . . . . . 1 . 2 . . . . . 3 6 . . Analyze 14 | . . . . . . . . . 2 . . . . . 3 9 . . Garrison Access Hacks 7 | . . . . . . 1 2 . 2 . . . . . 1 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 6 | . . . . . . 1 1 . 2 . . . . . 1 1 . . Unauthorized Hacks 14 | . 1 . . . 1 1 . . 1 3 . . . . 5 2 . . Terminals 13 | . . . . . 1 1 . . 1 3 . . . . 5 2 . . Botnet 11 | . . . . . 1 1 . . 1 2 . . . . 5 1 . . Operators 2 | . . . . . . . . . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 1 . . . . . 1 . . . Used 2 | . . . . . . . . . 1 . . . . . 1 . . . Hacking Detections 77 | . 9 . . . 7 9 11 2 10 6 . . . . 15 4 1 3 Full Trace Events 14 | . . . . . 1 1 1 . 5 1 . . . . 3 . . 2 Feedback Events 2 | . . . . . . . . . 1 . . . . . . . . 1 Corruption 2 | . . . . . . . . . 1 . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . Robots Built 6 | . . . . . . . . . 6 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 268 | . . . . . . . . . 268 . . . . . . . . . Total Robot Build Rating 24 | . . . . . . . . . 24 . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 3 1 . . . . 9 6 . . Parts Built 10 | . . . . . . . . . . . . . . . 9 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 564 | . . . . . . . . . . . . . . . 511 53 . . Total Part Build Rating 51 | . . . . . . . . . . . . . . . 45 6 . . Parts Repaired 12 | . . . . . 2 1 2 . 1 . . . . . 4 2 . . Time 529 | . . . . . 52 38 49 . 60 . . . . . 266 64 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . . . . 10 . . 9 . . . . . 6 . 3 . Parts Scanalyzed 11 | . . . . . . . 1 . 1 . . . . . 3 6 . . Part Schematics Acquired 11 | . . . . . . . . . 2 . . . . . 3 6 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . 4 . . . . . . . . . . . . 1 . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Total Allies 29 | . . 3 4 . . 12 . 2 6 . . . . . . 1 . 1 Largest Group 10 | . . 3 7 7 4 10 1 2 7 . . . . . . . . 1 Highest-Rated Group 275 | . . 40 98 98 61 190 16 157 275 . . . . . . . . 149 Highest-Rated Ally 149 | . . 16 21 21 21 31 16 95 95 . . . . . . . . 149 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 195 | . . 13 . 4 35 68 9 11 47 . . . . . . . . 8 Total Damage 4302 | . . 172 . 65 506 1017 88 437 1541 . . . . . . . . 476 Kills 48 | . . 2 . 1 9 9 1 7 16 . . . . . . . . 3 Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Robot Analysis Total 11 | . 3 . . . 3 2 . . 3 . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 2 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Turns Passed 16612 | 59 908 1041 577 303 881 1184 982 1195 1650 1326 357 557 123 213 3116 1739 321 80 Spaces Moved 10525 | 38 600 758 457 227 502 642 638 816 1132 755 317 438 101 203 1541 935 276 149 Core 322 | 2 . . . . . . . . . . . . . . . . 171 149 Treads . | . . . . . . . . . . . . . . . . . . . Legs 10203 | 36 600 758 457 227 502 642 638 816 1132 755 317 438 101 203 1541 935 105 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 112 105 105 105 105 105 105 120 50 50 Average Speed 114 | 116 120 120 120 120 120 121 120 120 115 106 105 105 105 105 112 122 85 50 Slowest Speed 260 | 120 120 190 120 120 120 190 120 120 120 112 105 105 105 105 187 190 260 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 87 92 90 57 40 63 18 70 28 17 58 63 12 42 40 18 13 24 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . 1 . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . 1 2 . 2 . . . . Spaces Dug 42 | . . . . . . . 4 . . 25 . 1 . . 11 1 . . Terrain Destroyed 263 | . . . . . . 18 4 . 8 25 . 1 . . 126 7 74 . Melee 17 | . . . . . . . 4 . . . . 1 . . 11 1 . . Projectile 7 | . . . . . . . . . . . . . . . 1 6 . . AOE 239 | . . . . . . 18 . . 8 25 . . . . 114 . 74 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Tes Total 13825 | 49 702 841 485 256 714 917 780 929 1361 1183 338 515 108 202 2565 1381 345 154 Wait 2232 | 5 48 53 3 24 124 167 77 42 140 370 17 60 . . 738 319 45 . Move 10507 | 37 599 757 456 226 501 641 637 815 1131 754 316 437 100 202 1540 934 275 149 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 60 | . 5 1 1 3 6 12 6 . 3 1 2 1 1 . 9 8 1 . Fast Attach 57 | 7 1 . . . 7 6 2 . 4 2 . 1 . . 11 12 4 . Attach 54 | . 1 . . . 5 . 3 1 1 3 . 1 2 . 13 17 7 . Detach 15 | . . . . . 2 . . . 2 . . 1 . . 7 3 . . Swap 153 | . 3 4 . . 15 12 12 8 17 10 1 3 1 . 54 13 . . Drop 103 | . 2 1 . 1 20 17 9 5 8 2 1 2 . . 23 12 . . Fire 560 | . 43 22 . 1 31 61 30 46 49 41 1 4 4 . 155 61 11 . Melee 22 | . . . . . . . 4 . . . . 5 . . 12 1 . . Ram 2 | . . . . . . . . . . . . . . . . . 2 . Kick 11 | . . 3 . 1 . . . . 6 . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 12 . . . . . . . . . . Rewire 32 | . . . 25 . . 1 . . . . . . . . . 1 . 5 Trap 5 | . . . . . 3 . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 14 | -11/Junkyard | Identified exit to Materials 14 | -11/Junkyard | Discovered exit to Materials (range 14) 60 | -11/Junkyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Utility x1 129 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Hacker-Mutant 467 | -10/Materials | Identified exit to Materials 467 | -10/Materials | Discovered exit to Materials (range 11) 582 | -10/Materials | Discovered exit to Materials (range 14) 790 | -10/Materials | Discovered exit to Materials (range 15) 968 | -10/Materials | Entered Mines 1005 | -10/Mines | Discovered exit to Materials (range 5) 1210 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1267 | -10/Mines | Discovered exit to Materials (range 12) 1276 | -10/Mines | Learned location of Storage (-8) 1308 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1941 | -10/Mines | Core integrity fell below 50% 2000 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2000 | -10/Mines | Identified exit to Exiles 2000 | -10/Mines | Discovered exit to Exiles (range 5) 2009 | -10/Mines | Entered Exiles 2009 | -10/Exiles | Found Exiles lab destroyed 2009 | -10/Exiles | Accompanied by 3 allies 2123 | -10/Exiles | Learned location of Zion (-6) 2397 | -10/Exiles | Build established: Commander-Mutant 2566 | -10/Exiles | Identified exit to Mines 2566 | -10/Exiles | Discovered exit to Mines (range 14) 2586 | -10/Exiles | Entered Mines 2586 | -9/Mines | Accompanied by 7 allies 2749 | -9/Mines | Found a hidden stash of uninstalled traps 2835 | -9/Mines | Learned Materials emergency access door positions 2859 | -9/Mines | Identified exit to Materials 2859 | -9/Mines | Discovered exit to Materials (range 10) 2889 | -9/Mines | Entered Materials 2889 | -8/Materials | Accompanied by 4 allies 2889 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3028 | -8/Materials | Identified exit to Storage 3068 | -8/Materials | Build established: Hacker-Mutant 3114 | -8/Materials | Identified exit to Factory 3114 | -8/Materials | Discovered exit to Factory (range 8) 3186 | -8/Materials | Repaired Med. Laser 3213 | -8/Materials | Repaired Heat Sink 3398 | -8/Materials | Discovered exit to Factory (range 3) 3770 | -8/Materials | Entered Storage 4110 | -8/Storage | Identified exit to Recycling 4131 | -8/Storage | Repaired Carbon-fiber Leg 4402 | -8/Storage | Discovered exit to Factory (range 15) 4624 | -8/Storage | Found Prototype Launcher 4640 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4742 | -8/Storage | Met a pair of Derelict thieves 4954 | -8/Storage | Entered Factory 4954 | -7/Factory | Accompanied by 1 ally 4954 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5228 | -7/Factory | Repaired Hvy. Particle Gun 5742 | -7/Factory | Repaired Imp. Sensor Array 5798 | -7/Factory | Identified exit to Factory 5798 | -7/Factory | Discovered exit to Factory (range 5) 5929 | -7/Factory | Identified exit to Garrison 5936 | -7/Factory | Entered Garrison 6000 | -7/Garrison | Triggered checkpoint 6148 | -7/Garrison | Triggered checkpoint 6239 | -7/Garrison | Identified exit to Factory 6239 | -7/Garrison | Discovered exit to Factory (range 13) 6282 | -7/Garrison | Build established: Hacker-Gunner 6402 | -7/Garrison | Triggered checkpoint 6522 | -7/Garrison | Discovered exit to Factory (range 10) 6554 | -7/Garrison | Triggered checkpoint 6702 | -7/Garrison | Triggered checkpoint 6790 | -7/Garrison | Found embedded Infiltrators 6808 | -7/Garrison | Triggered checkpoint 6846 | -7/Garrison | Learned Factory security intel 6851 | -7/Garrison | Discovered exit to Factory (range 12) 6918 | -7/Garrison | Triggered checkpoint 6968 | -7/Garrison | Triggered checkpoint 6986 | -7/Garrison | Discovered exit to Factory (range 77) 6986 | -7/Garrison | Discovered exit to Factory (range 42) 6986 | -7/Garrison | Discovered exit to Factory (range 66) 7014 | -7/Garrison | Installed Relay Interface Framework 7131 | -7/Garrison | Entered Factory 7131 | -7/Factory | Accompanied by 2 allies 7483 | -7/Factory | Build established: Hacker-Tank 7496 | -7/Factory | Fabricated L-41 Fighter? 7522 | -7/Factory | Fabricated L-41 Fighter? 7808 | -7/Factory | Build established: Hacker-Gunner 8353 | -7/Factory | Garrison activated, responded to threat 8574 | -7/Factory | Repaired Hvy. Particle Gun 8781 | -7/Factory | Entered another Factory area 8781 | -6/Factory | Evolved 2 slots: Utility x2 8975 | -6/Factory | Identified exit to Factory 8975 | -6/Factory | Discovered exit to Factory (range 9) 8977 | -6/Factory | Identified exit to Lower Caves 9075 | -6/Factory | Build established: Hacker-Skirmisher 9731 | -6/Factory | Build established: Hacker-Mutant 9743 | -6/Factory | Cargo convoy interrupted 10107 | -6/Factory | Entered Lower Caves 10142 | -6/Lower Caves | Build established: Hacker-Skirmisher 10301 | -6/Lower Caves | Encountered a Warlord checkpoint 10310 | -6/Lower Caves | Learned location of 1 exit from Factory 10311 | -6/Lower Caves | Learned Factory garrison access intel 10459 | -6/Lower Caves | Identified exit to Lower Caves 10459 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 10464 | -6/Lower Caves | Entered another Lower Caves area 10965 | -6/Lower Caves | Identified exit to Zion 10965 | -6/Lower Caves | Discovered exit to Zion (range 7) 10997 | -6/Lower Caves | Found Alien Artifact 10997 | -6/Lower Caves | Identified Core Expander 10997 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11021 | -6/Lower Caves | Entered Zion 11063 | -6/Zion | System corruption cleaned by Quarantine Array 11068 | -6/Zion | RIF detected upon attempting to enter Zion 11068 | -6/Zion | Attacked by Zionites 11068 | -6/Zion | Spotted SC-USG(B) 11068 | -6/Zion | Spotted QX-SEZ(B) 11135 | -6/Zion | Identified exit to Proximity Caves 11135 | -6/Zion | Discovered exit to Proximity Caves (range 9) 11144 | -6/Zion | Entered Proximity Caves 11220 | -5/Proximity Caves | Spotter reported a threat 11357 | -5/Proximity Caves | Entered Factory 11357 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11358 | -5/Factory | Identified exit to Factory 11359 | -5/Factory | Loaded intel: 3 garrison access locations 11936 | -5/Factory | Repaired Lyr. Light Armor Plating? 11982 | -5/Factory | Repaired Imp. Light Armor Plating 12004 | -5/Factory | Build established: Hacker-Gunner 12072 | -5/Factory | Fabricated Imp. Sensor Array? 12093 | -5/Factory | Garrison activated, responded to threat 12276 | -5/Factory | Discovered exit to Factory (range 11) 12282 | -5/Factory | Fabricated Flexi-carbon Leg? 12835 | -5/Factory | Repaired Adv. VSS Leg 12897 | -5/Factory | Repaired Hvy. Particle Gun 13230 | -5/Factory | Build established: Hacker-Tank 13759 | -5/Factory | Fabricated Imp. Cooling System (x1) 13846 | -5/Factory | Fabricated Imp. Cooling System (x1) 13971 | -5/Factory | Fabricated Myomer Leg (x2) 14072 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 14295 | -5/Factory | Garrison activated, responded to threat 14390 | -5/Factory | Cargo convoy interrupted 14463 | -5/Factory | Lost 8 parts (1p1n3u3w) 14473 | -5/Factory | Entered another Factory area 14473 | -4/Factory | Evolved 2 slots: Utility x2 14808 | -4/Factory | Build established: Hacker-Skirmisher 14952 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 15507 | -4/Factory | Repaired Myomer Leg 15689 | -4/Factory | Lost 5 parts (1n1u3w) 15892 | -4/Factory | Identified exit to Upper Caves 16027 | -4/Factory | Repaired Imp. Cooling System 16107 | -4/Factory | Build established: Hacker-Gunner 16110 | -4/Factory | Identified exit to Research 16212 | -4/Factory | Entered Research 16212 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16241 | -3/Research | Lost 13 parts (2p3n3u5w) 16419 | -3/Research | Build established: Hacker-Mutant 16434 | -3/Research | Released all parts (8) 16444 | -3/Research | Spotted B-86 Titan 16465 | -3/Research | Lost 9 parts (1p5n2u1w) 16490 | -3/Research | Core integrity fell below 50% 16499 | -3/Research | System corruption reached 10% 16525 | -3/Research | Identified exit to Testing 16525 | -3/Research | Discovered exit to Testing (range 15) 16530 | -3/Research | Core integrity fell below 20% 16533 | -3/Research | Entered Testing 16544 | -3/Testing | Identified exit to Research 16559 | -3/Testing | Spotted PH-59BXUXF1YW 16566 | -3/Testing | Rewired PH-59BXUXF1YW 16613 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16568_ Slug penetrates Machine. 16568_ Machine disabled. 16572_ Slug penetrates Machine. 16572_ Y-72 Warden suffers critical hit (Destroy). 16572_ Destroyed Railgun. 16572_ Slug penetrates Machine. 16579_ Connecting with Terminal... Feedback: System corruption (+1%). 16579_ ALERT: Suspicious activity at Terminal T001. Dispatching Investigation squad. 16584_ Connecting with Terminal... 16584_ ALERT: Suspicious activity at Terminal T004. Dispatching Investigation squad. 16586_ 5NPNSOJ/PR5NGWZBYTM/SH5WWEGE 16590_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16604_ W-44 Eye distress signal alerts nearby ally. 16608_ Critical hit (Burn: +37). 16612_ Penetrated by Slug. 16612_ Slug penetrates H-77 Assassin. Map ----- +----------------------------------------------------+ | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | #####+#######??########## #???????????????????? | | #??# # #???????????????????? | | #### """"" # #???????????????????? | | """ """ + + """"" + #???????????????????? | | """ """ #### """"" # #???????????????????? | | """ """ #??# # #???????????????????? | | ] #??# !!! # #???????????????????? | | """ """ #??#! !! # #???????????????????? | | """ """ #??# !! # #???????????????????? | | """ """ #??# # #???????????????????? | | #??########## #???????????????????? | | #???????????# u #???????????????????? | | #???????????# #???????????????????? | | #####+#######???????????# #???????????????????? | | #????????????????# #???????????????????? | | #????????????????# #???????????????????? | | #????????????????# #???????????????????? | | #????????????????# +???????????????????? | | #????????????????# # ??????????????????? | | ] [ #????????????????# g# ?????????????????? | | #########????????????# #? ?????????????????? | | " # #????????????# kw #? ????????????????? | | " + ! #????????????# #??##???????????????? | | #### #????????????#@ #???????????????????? | | ???# ""T"" #??????????? ; #???????????????????? | | ???# """"" #????????? # #???????????????????? | | ???#########??????? # #???????????????????? | | ??????????????????#####?# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????? h #???????????????????? | | ????????????????????????? h #???????????????????? | | ?????????????????????????h w#???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? h #???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 65 Energy Generation 37 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 3 Corruption Containment 12 Corruption Block 15 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Offensive Hacking 40 Defensive Hacking 24 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Particle Gun | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Hacked HERF Cannon | -6/Factory | Hacked Imp. Cooling System | -5/Factory | Scanalyzed Lyr. Light Armor Plating | -5/Factory | Scanalyzed Flexi-carbon Leg | -5/Factory | Scanalyzed Arm. Leg | -5/Factory | Hacked Lyr. Medium Armor Plating | -5/Factory | Hacked Myomer Leg | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked System Restoration Module | -4/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Hvy. Laser | -4/Factory | Scanalyzed Imp. System Guard | -4/Factory | Scanalyzed Great Maul | -4/Factory | Scanalyzed System Shield | -4/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -5/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded Imp. Sensor Array | x1 | -5/Factory Flexi-carbon Leg | x2 | -5/Factory Imp. Cooling System | x1 | -5/Factory Imp. Cooling System | x1 | -5/Factory Myomer Leg | x2 | -5/Factory Adv. Signal Interpreter | x2 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationNullScythe Manual? 0 Play Time 03:33:30 Cumulative 307.7 hours Start 2023.05.08 @ 22:41:06 End 2023.05.10 @ 21:23:25 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 96 Rogue 7 Adventurer 71 Explorer 18 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4ad72eb-729a-4217-a155-f928bb09afc8