Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 22:46:19 Player: MolePlayingNice Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (321) 1605 Value Destroyed (15808) 15808 Prototype IDs (106) 2120 Alien Tech Used (11) 2200 Bonus (20015) 20015 TOTAL SCORE: 51648 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4633 Follower Combat Kills 5746 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met MAIN.C 5000 Friendly Fire -764 Cogmind --------- Core Integrity 0/1600 Matter 245/300 Energy 600/600 System Corruption 19% Temperature Cool (0) Movement Walking (310) Ox3 Location -1/Command Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor > --- PROPULSION (6) --- Enhanced Armored Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink High-capacity Storage Unit Experimental Core Analyzer Advanced Shield Generator Microwarp Drive > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (20) --- Zionite Biocell (600) Long-range Sensor Array Improved Hacking Suite System Shield System Shield Splice Drone Bay (3/6) Compact HERF Cannon Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Particle Accelerator Improved Reaction Control System Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Enhanced Armored Leg Zionite Biocell SHELL Armor Advanced Point Defense System Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Splice Drone Bay Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon Guided Plasma Cannon Improved Potential Cannon Tiamat Missile Launcher Tiamat Missile Launcher Improved Plasma Cutter [Rating: 240] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Enhanced Biometal Leg Treads Advanced Treads Leg Enhanced Biometal Leg Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Guided Plasma Cannon Ballistic Gun Autogun Ballistic Cannon AWS/Autocannon Launcher Tiamat Missile Launcher Special Weapon Improved Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Utility 10 | . . . 1 . . . . 2 . . . . 1 . . . . . . 1 1 . . 2 . 2 . Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Attached 259 | . 6 7 11 4 2 1 12 5 . 12 2 1 16 12 12 3 5 10 . 34 8 23 26 14 13 12 8 Power 24 | . . 1 1 . . . 1 . . 1 . . 2 1 . 1 . 1 . 2 1 2 1 . 2 3 4 Engine 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Core 7 | . . . 1 . . . . . . 1 . . . . . 1 . . . 2 1 . . . . 1 . Reactor 14 | . . . . . . . . . . . . . 1 1 . . . 1 . . . 2 1 . 2 2 4 Propulsion 58 | . 4 1 3 3 . . 5 1 . 5 . 1 1 4 5 . 2 2 . 8 1 6 3 2 . 1 . Treads 7 | . 2 . . . . . 4 1 . . . . . . . . . . . . . . . . . . . Leg 51 | . 2 1 3 3 . . 1 . . 5 . 1 1 4 5 . 2 2 . 8 1 6 3 2 . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 116 | . 1 3 3 1 1 1 4 4 . 3 1 . 5 6 3 1 2 3 . 15 4 10 14 11 10 8 2 Device 65 | . 1 2 1 1 1 1 2 1 . 3 1 . 2 3 2 . . 3 . 7 3 7 6 6 6 5 1 Storage 6 | . . 1 2 . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Processor 19 | . . . . . . . 1 1 . . . . . . . . 1 . . 3 . . 5 4 2 2 . Hackware 6 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 1 1 Protection 18 | . . . . . . . . . . . . . 2 3 . 1 1 . . 5 1 1 2 1 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Weapon 61 | . 1 2 4 . 1 . 2 . . 3 1 . 8 1 4 1 1 4 . 9 2 5 8 1 1 . 2 Energy Gun 35 | . 1 1 2 . 1 . . . . 2 . . 5 1 2 . . 1 . 8 2 4 5 . . . . Energy Cannon 8 | . . . . . . . 1 . . . . . 1 . 1 . 1 1 . . . . 2 . . . 1 Ballistic Gun 9 | . . 1 2 . . . . . . 1 . . 2 . 1 . . . . 1 . . 1 . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Launcher 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . 1 1 . . . 1 . . . 1 . 6 . 1 . . 6 . 9 . 6 11 2 3 . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . System Corruption 15 | . . . . . . . . . . . . . . 2 . . . . . . . 13 . . . . . Parts Lost 50 | . . 1 2 . . . . . . 3 . . 1 4 . . . . . 10 1 . 5 2 4 1 16 Power 9 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . 1 . . 1 4 Propulsion 9 | . . . 1 . . . . . . 2 . . . 3 . . . . . 1 . . 1 . . . 1 Utility 18 | . . . . . . . . . . . . . . . . . . . . 4 1 . 2 2 4 . 5 Weapon 14 | . . 1 1 . . . . . . . . . 1 . . . . . . 4 . . 1 . . . 6 Highest Loss Streak 8 | . . 1 2 . . . . . . 2 . . 1 2 . . . . . 8 1 . 2 1 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 6 7 7 7 10 9 8 18 19 19 18 16 16 16 19 18 19 19 20 20 18 19 19 18 18 17 16 15 Power . | 1 1 1 1 1 1 1 2 2 2 1 1 1 1 . . . 1 1 1 . . . . . . . . Propulsion 1 | 4 3 1 . . 1 1 4 5 5 4 1 2 1 1 . 1 1 1 1 . . . . . . . . Utility 8 | . 1 3 4 4 4 3 5 3 3 5 6 7 7 12 14 13 11 12 13 12 14 12 10 8 8 8 7 Weapon 5 | 1 1 1 2 4 3 3 6 8 9 7 7 6 5 5 3 3 4 4 4 3 4 5 4 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . . 4 4 1 2 . 3 1 . 1 3 1 4 4 . 3 2 3 1 2 1 7 2 1 . 1 3 Power 7 | . . 2 1 . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Utility 28 | . . 2 . 1 1 . 2 . . . 1 1 1 2 . 3 2 1 . 2 1 4 . . . 1 3 Weapon 15 | . . . 3 . 1 . . . . . 2 . 2 2 . . . 1 . . . 3 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 98 99 94 90 100 100 80 82 84 89 99 100 98 80 93 100 99 96 94 93 99 99 95 96 91 90 81 Engine 1 | . 14 14 6 . . . 4 7 7 3 . . . . . . . . . . . . . . . . . Core 2 | . . . 4 11 11 11 4 . . 3 7 7 5 3 . . . . . 1 9 5 . . . . . Reactor 5 | . . . . . . . . . . . . . . 2 10 11 11 7 5 5 4 8 13 12 12 10 11 Treads 4 | . 8 . . . . . 34 30 23 13 . . . . . . . . . . . . . . . . . Leg 23 | . 19 28 29 24 33 33 1 . 6 11 30 30 26 25 29 29 28 29 29 29 28 28 27 26 26 24 22 Device 15 | . 12 14 21 22 22 22 16 7 7 7 6 7 16 15 16 17 17 17 17 19 19 15 11 21 16 22 17 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 5 | . . . . . . . 1 7 7 7 7 7 6 6 5 5 5 5 5 5 4 4 5 8 8 8 4 Hackware 4 | . . . . . . . . 13 15 15 15 15 9 6 . . . . . . . 3 . . . 1 4 Protection 3 | . . . . . . . . . . . . . . 4 5 5 4 5 5 5 8 7 7 4 3 3 3 Energy Gun 13 | . 3 9 10 6 2 11 . . . 11 18 15 13 6 17 22 23 22 21 19 17 18 16 16 16 15 9 Ballistic Gun 2 | . 24 18 11 15 19 11 . . . 3 . . 9 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 8 7 7 2 . . . . . . . . . . . . . . . . . Peak Build Rating 240 | 6 8 15 15 18 28 28 56 64 64 62 57 49 76 83 95 99 100 116 115 142 148 173 211 224 226 240 239 Average Rating 108 | 6 7 8 12 15 22 26 51 61 62 47 46 47 63 74 83 94 96 105 112 129 143 159 182 202 214 226 215 On Entrance 86 | 6 6 8 8 15 18 28 26 53 64 62 43 48 49 66 79 93 97 97 112 115 132 145 170 203 224 223 226 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 4 . . . . . . . . . . . . . . . 1 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 12 13 22 23 23 30 30 114 108 108 108 63 56 70 78 83 85 87 103 107 120 138 151 149 136 150 151 193 Greatest Support 175 | 20 40 20 30 33 33 33 86 94 94 72 58 65 70 70 83 83 88 112 108 161 158 158 155 165 165 175 175 Greatest Overweight (x) 5 | . 1 1 1 1 . . 5 1 1 3 1 . 1 2 . 1 1 . . . . . 1 . . 1 3 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 8 8 10 10 10 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 7 7 7 10 9 10 18 19 19 18 19 19 19 19 18 19 19 19 20 18 19 19 19 19 19 19 17 Final Capacity 20 | 8 8 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 10 10 10 10 20 20 20 17 20 19 20 20 20 19 20 20 20 20 20 20 20 19 19 20 7 Class Distribution -------------------- 14% | Messiah-Tank 13% | Hacker-Skirmisher 11% | Skirmisher 8% | Scavenger-Skirmisher 7% | Messiah-Skirmisher 7% | Alien-Skirmisher 6% | Scavenger-Mutant 6% | Alien-Gunner 6% | Hacker-Mutant 5% | Alien-Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Messiah-Tank | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Messiah-Tank | -3/Research Messiah-Tank | -3/Quarantine Messiah-Tank | -3/Section 7 Alien-Tank | -2/Research Alien-Skirmisher | -2/Testing Alien-Gunner | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Matter Collected 6813 | 200 162 235 380 138 20 70 126 11 76 279 123 . 323 318 210 206 135 . 512 1161 103 475 561 161 182 224 422 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14876 | . 225 296 300 225 . 143 662 67 44 196 . . 465 1778 353 261 139 . 184 1349 83 488 1731 1538 855 1184 2310 Parts 750 | . 20 20 18 13 . 14 31 7 2 4 . . 18 63 23 17 5 . 5 73 6 28 100 73 51 91 68 Haulers Intercepted 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . Recyclers Shooed 8 | . 1 1 . . . . . . . . . . . . . . . . . 3 1 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . 2 7 . 15 . . . 22 16 . 7 . . . . . . . . Prevented 10 | . . . . . . . . . . 4 . 5 . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 240 | . 9 8 8 4 . 3 20 5 4 4 . . 3 19 5 10 3 . 8 28 1 4 21 12 10 16 35 Guns 138 | . 9 8 8 4 . 3 . . . 3 . . 3 17 4 2 3 . 1 18 1 4 18 10 10 11 1 Cannons 43 | . . . . . . . 20 5 4 . . . . . . . . . . . . . 3 1 . . 10 AOE 49 | . . . . . . . . . . 1 . . . . . 7 . . 7 9 . . . . . 5 20 Classes Destroyed 27 | . 3 1 3 1 . 2 2 1 . 1 . . 1 3 . . . . . 2 . 1 1 1 1 . 3 Worker 13 | . . . . . . . . . . . . . . 1 . . . . . 4 . 1 . . . 2 5 Builder 17 | . . . . . . . . . . . . . . 1 . . . . . 9 . . 2 2 1 2 . Tunneler 5 | . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . 1 . Hauler 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . Recycler 16 | . . 1 . 1 . . 1 . . . . . 2 3 . . . . . . . . . 1 . 2 5 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Operator 6 | . 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . 1 . Watcher 13 | . . . 2 . . . 3 . . . . . . 1 2 . . . . . . 1 . 1 1 1 1 Swarmer 52 | . 6 4 3 1 . 2 3 4 4 . . . . . . 7 1 . 5 4 . . . 1 1 6 . Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 75 | . 3 4 3 1 . . 6 . . 1 . . . 15 . 1 2 . 1 9 . . 2 6 2 2 17 Brawler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Duelist 7 | . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 20 | . . . 1 . . . 7 . . 1 . . 1 1 1 . . . . 2 1 . 3 . 2 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 14 | . . . . . . 1 1 . . 1 . . . . 1 . . . 2 3 . . 2 2 . . 1 Programmer 50 | . . . . . . . . 1 . . . . 1 . 3 1 . . . 7 . 4 12 3 5 8 5 Behemoth 4 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 17 | . 5 5 4 4 . 3 4 5 4 2 . . 2 6 3 5 2 . 6 15 1 2 5 8 2 11 17 Combat Bots Only 16 | . 5 4 3 3 . 3 3 5 4 2 . . 2 6 2 5 2 . 6 7 1 2 4 6 2 5 16 Max Kills in Single Turn 6 | . 2 1 2 1 . 1 1 1 1 1 . . 1 2 1 5 1 . 3 6 1 2 2 2 2 3 6 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 5 | . . . . . . . . . . 1 . . . . . 5 . . 3 2 . . . . . 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1818 | . 48 25 42 6 . 19 34 66 14 46 . . 48 153 7 7 10 . 17 233 4 83 290 83 82 96 405 Missed 603 | . 16 5 16 2 . 5 11 22 3 9 . . 22 49 3 2 1 . 7 86 . 35 79 33 32 46 119 Intercepted 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Hits 1215 | . 32 20 26 4 . 14 23 44 11 37 . . 26 104 4 5 9 . 10 147 4 48 211 50 50 50 286 Melee 28 | . . . 1 3 . . 2 . . 6 . . . 1 . . . . . 4 . . . . . . 11 Projectile 1187 | . 32 20 25 1 . 14 21 44 11 31 . . 26 103 4 5 9 . 10 143 4 48 211 50 50 50 275 AOE 12 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 9 Critical Strikes 56 | . . 1 1 . . . 4 . 2 3 . . . 2 . 1 1 . . 4 . 4 17 . 4 2 10 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . Part Disruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 6 Damage Taken 24411 | . 306 266 362 69 . 155 355 568 167 547 . . 410 1587 86 78 124 . 146 3027 93 630 2941 1193 1472 1100 8729 Core 3980 | . 50 62 50 . . 27 58 47 . 62 . . 40 169 . 15 . . 28 348 . 87 686 408 557 257 1029 Absorbed by Shields 3342 | . . . . . . . . . . . . . . 47 22 20 39 . 53 186 . 571 1550 141 . 72 641 Redirected to Core 191 | . . . . . . . . . . . . . . . . . . . . . . 60 131 . . . . Redirected to Shielding 615 | . . . . . . . . . . . . . . 19 . . . . . 159 . 11 230 108 88 . . Ignored by Resistances 976 | . . . . . . . . . . . . . . . . . . . . . . . 186 51 241 119 379 Regen/Repaired (Parts) 6789 | . . . . . . . . . . . 255 . . . . . . 6 . . . . 1422 . 1487 326 3293 Core Remaining (%) 67 | 100 . 55 . . . 80 89 . . . . 84 . 75 . . . . 95 69 . . 14 . 16 . . Volleys Fired 773 | . 44 29 35 14 . 16 2 . . 21 . 1 18 35 9 10 5 . 13 61 8 50 191 34 53 36 88 Largest 4 | . 2 2 2 2 . 2 2 . . 3 . 2 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 Hottest 400 | . 60 85 88 79 . 79 79 . . 147 . 136 200 270 310 310 310 . 310 345 338 332 400 400 400 400 400 Shots Fired 1858 | . 79 56 65 28 . 32 57 21 7 62 . 2 51 37 28 29 19 . 24 170 32 98 449 94 151 126 141 Gun 1627 | . 79 56 65 28 . 32 4 . . 58 . 2 51 37 27 25 19 . 15 151 32 91 421 80 147 123 84 Cannon 188 | . . . . . . . 53 21 7 4 . . . . 1 . . . . 5 . 7 28 14 4 . 44 Launcher 43 | . . . . . . . . . . . . . . . . 4 . . 9 14 . . . . . 3 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 321 | . 72 49 33 22 . 16 55 21 7 21 . . 24 1 . . . . . . . . . . . . . Thermal 653 | . 7 7 32 6 . 16 2 . . 41 . 2 27 36 28 25 19 . 15 156 32 69 94 1 . . 38 Explosive 43 | . . . . . . . . . . . . . . . . 4 . . 9 14 . . . . . 3 13 Electromagnetic 34 | . . . . . . . . . . . . . . . . . . . . . . . 11 13 4 . 6 Slashing 638 | . . . . . . . . . . . . . . . . . . . . . . . 204 80 147 123 84 Phasic 169 | . . . . . . . . . . . . . . . . . . . . . . 29 140 . . . . Robot Hit Streak 31 | . 9 6 11 6 . 16 16 5 8 10 . 1 31 11 24 9 12 . 14 20 4 7 29 7 7 11 16 Robot Miss Streak 7 | . 6 3 3 3 . 3 3 4 1 4 . 3 3 7 3 3 2 . 3 3 5 7 4 6 7 6 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 1 Secondary Targets 35 | . 1 4 3 . . . . . . 2 . . . . . 1 1 . . 5 . 1 5 5 3 4 . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 . . . . . 1 1 . . 1 . 1 1 1 1 1 . Autonomous 86 | . . . . . . . 53 21 7 5 . . . . . . . . . . . . . . . . . Shots Hit Robots 1096 | . 45 40 43 18 . 21 46 12 6 41 . 1 35 34 18 19 14 . 11 114 16 31 259 52 67 64 89 Core Hits 675 | . 19 18 18 9 . 7 23 4 3 13 . . 19 73 13 20 12 . 13 101 5 11 53 31 35 36 139 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 40 | . 1 . 1 . . 2 5 1 2 1 . . 2 . 2 . . . . 1 2 1 7 2 3 3 4 Burn 10 | . . . 1 . . 2 . . . 1 . . 1 . 2 . . . . 1 2 . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Blast 8 | . . . . . . . 5 1 2 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 13 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 3 3 2 Intensify 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Melee Attacks 12 | . . . . . . . . . . . 1 1 . . 1 . . . . 4 . 5 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . 1 1 . . 1 . . . . 4 . 5 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60638 | . 381 360 604 286 . 303 3664 1144 502 854 . 12 981 3329 546 1077 365 . 1167 6925 530 1242 9625 2643 2779 3906 17413 Guns 32043 | . 381 354 597 286 . 292 14 . . 665 . 12 975 3296 462 454 365 . 129 2740 467 1193 9386 2266 2779 2683 2247 Cannons 9499 | . . . . . . . 3561 1144 502 189 . . . . . . . . . . . . 239 269 . . 3595 Explosions 18420 | . . . . . . . . . . . . . . . 84 623 . . 1038 4171 . . . . . 1063 11441 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 676 | . . 6 7 . . 11 89 . . . . . 6 33 . . . . . 14 63 49 . 108 . 160 130 Kinetic 7253 | . 346 291 307 215 . 150 3561 1144 502 326 . . 411 . . . . . . . . . . . . . . Thermal 21481 | . 35 63 290 71 . 142 14 . . 528 . 12 564 3296 462 454 365 . 129 2740 467 851 2119 . . . 8879 Explosive 13035 | . . . . . . . . . . . . . . . 84 623 . . 1038 4171 . . . . . 1063 6056 Electromagnetic 504 | . . . . . . . . . . . . . . . . . . . . . . . 134 269 . . 101 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14485 | . . . . . . . . . . . . . . . . . . . . . . . 4510 2266 2779 2683 2247 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 3204 | . . . . . . . . . . . . . . . . . . . . . . 342 2862 . . . . Highest Corruption 21 | . 6 6 . . . . . 3 3 3 3 . 2 5 . 2 2 2 . 6 . 14 21 1 10 3 19 Average Corruption 5 | . 5 6 . . . . . 1 3 3 3 . 2 2 . 1 2 2 . 5 . 2 12 1 5 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 263 | . 11 11 . . . . . 1 10 28 . . 1 20 . 8 8 1 . 19 . 1 79 . 25 10 30 Message Errors 65 | . 2 2 . . . . . . 4 5 . . . 5 . 3 2 . . 6 . . 18 . 9 3 6 Matter Fused 57 | . 5 . . . . . . 1 . 9 . . 1 5 . 2 2 1 . 6 . . 14 . 4 3 4 Heat Flow Errors 30 | . 1 4 . . . . . . 1 5 . . . 1 . . 1 . . 2 . . 8 . 2 . 5 Energy Discharges 35 | . 1 2 . . . . . . 1 1 . . . 2 . . 2 . . 1 . 1 11 . 6 . 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . Data Loss (minor) 26 | . . 1 . . . . . . 1 3 . . . 4 . 2 1 . . 2 . . 7 . . 1 4 Data Loss (major) 11 | . . 1 . . . . . . 3 . . . . 1 . . . . . 1 . . 4 . . . 1 Misfires 7 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 4 . . 1 . Alerts 6 | . . . . . . . . . . 3 . . . . . . . . . . . . 2 . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Weapon Failures 19 | . 2 1 . . . . . . . 1 . . . 1 . . . . . . . . 7 . 3 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1795 | . . . . . . . 293 252 21 59 . . . 3 49 . . . 12 65 . 9 . 65 . 181 786 Projectiles 848 | . . . . . . . 293 252 21 59 . . . . . . . . . . . . . . . . 223 Explosions 812 | . . . . . . . . . . . . . . . 49 . . . 12 65 . . . . . 132 554 Melee 135 | . . . . . . . . . . . . . . 3 . . . . . . . 9 . 65 . 49 9 Knockbacks 18 | . . . . . . . 5 5 2 2 . . . 1 . . . . . . 1 . . 1 . 1 . Impact 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . Kinetic 14 | . . . . . . . 5 5 2 2 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . . . . . . . . . . . . . . . . 112 . . . . . 8 59 Shots 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 Rammed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . . 1 1 . . 2 5 . . . . . 1 1 . . . . . 1 1 1 . 4 . 4 2 Kicked 19 | . . 1 1 . . 2 . . . . . . 1 1 . . . . . 1 1 1 . 4 . 4 2 Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 173 207 18 . . 117 36 . 258 474 . 54 142 213 330 268 361 . 75 322 432 327 427 193 456 276 442 Average Temperature 97 | . 44 46 5 . . 42 20 . 137 122 . 27 53 63 127 120 155 . 50 89 163 106 94 100 154 111 126 Received Heat Transfer 2893 | . 90 174 132 6 . . 81 18 . 180 . . 90 547 15 9 41 . 9 256 18 20 103 84 66 45 909 Effects 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Fried 15 | . . . . . . . . . . . . . . . . . . . . . . 2 2 5 . 3 3 Impact Corruptions 8 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 . 2 1 Robots Melted 8 | . . . . . . . . . . . . . . 2 1 1 . . . 1 . . . . . . 3 Combat Hostiles 8 | . . . . . . . . . . . . . . 2 1 1 . . . 1 . . . . . . 3 Parts Melted 52 | . . . . . . 2 . . . . . . 2 15 7 2 1 . . 17 . . 1 . 3 . 2 Heat Transferred 26988 | . 75 149 777 148 . 518 37 . . 1221 . 25 1245 4800 1175 950 825 . 275 4235 1022 1179 2201 . . . 6131 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . 1 1 . . 1 . . . . . 2 2 1 . . . . 3 2 3 3 3 3 4 5 Low Security (%) 23 | 100 100 100 65 94 . 100 88 100 . . . . . . 51 . . . . 18 . . . . . . . Level 1 27 | . . . 34 5 . . 11 . . . . . 33 59 48 . . . . 42 25 18 53 65 3 . . Level 2 28 | . . . . . . . . . . . . . 66 40 . . . . . 4 74 80 33 22 65 20 . Level 3 13 | . . . . . . . . . . . . . . . . . . . . 34 . 1 12 11 30 69 19 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3450 | . 160 119 307 207 . 75 282 148 . . . . 623 469 396 . . . . 842 566 703 712 762 857 1119 3450 Initial 710 | . . 48 26 103 . . 19 120 . . . . 320 273 190 . . . . 126 439 294 371 394 408 512 710 Average 494 | . 51 59 161 148 . 25 101 53 . . . . 459 370 228 . . . . 436 466 544 447 403 606 825 1913 Influence Increases 16046 | . 270 225 451 184 . 105 652 194 90 155 . 299 982 987 468 503 213 15 271 1410 366 904 999 690 1072 1037 3504 Destroy 0b10 Robot/C 7520 | . 180 160 300 140 . 60 400 100 80 120 . 160 260 600 220 320 160 . 200 740 180 380 420 280 420 400 1240 Destroy 0b10 Robot/NC 530 | . 5 5 15 5 . 10 30 5 . . . 10 25 50 10 . . . 5 70 5 30 15 40 20 80 95 Destroy Leader 1412 | . 40 30 66 30 . 20 138 20 10 10 . 10 60 66 54 40 10 . 30 140 42 56 100 56 74 82 228 Allied During Kill 2178 | . . 30 45 9 . . . . . 10 . 119 239 251 70 143 43 . 36 92 85 136 . 29 125 103 613 Successful Hack 99 | . . . 24 . . . . 18 . . . . . 12 12 . . . . . . . 11 . 7 15 . Select Force Hacks 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 1080 | . . . . . . . 15 45 . . . . 60 . 30 . . . . 150 30 165 150 45 180 60 150 Destroy Structure 1757 | . . . 1 . . . 9 6 . . . . 23 8 42 . . . . 188 24 122 168 180 141 267 578 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 1125 | . 45 . . . . 15 30 . . 15 . . 15 . 30 . . 15 . 30 . 15 135 45 105 30 600 Influence Decreases 12666 | . 146 281 252 274 177 55 436 376 174 155 . 266 457 1156 477 451 377 268 86 772 679 769 957 666 944 780 1235 Entered New Map 4034 | . . 76 42 164 177 . 31 146 32 . . . 13 285 199 141 83 268 15 74 399 231 289 308 318 342 401 Time Decay 6784 | . 146 195 170 90 . 55 405 112 142 115 . 226 334 571 238 270 294 . 71 518 270 498 618 318 446 428 254 Lost Part 490 | . . 10 20 . . . . . . 20 . . 10 40 . . . . . 100 10 . 50 20 40 10 160 Lost Ally 1240 | . . . 20 20 . . . . . 20 . 40 100 260 40 40 . . . 80 . 40 . 20 140 . 420 Purge Threat 118 | . . . . . . . . 118 . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 3 . 1 . . . 7 1 . . . 1 5 2 3 . . . . 7 4 5 13 3 12 5 17 Investigation 8 | . . . . . . . 1 . . . . . 3 1 1 . . . . . 2 . . . . . . Extermination 27 | . . . . . . . . 1 . . . . 1 . 2 . . . . 4 1 3 5 2 4 3 1 Reinforcement 22 | . 3 . 1 . . . 3 . . . . . 1 1 . . . . . 3 1 2 3 . 2 1 1 Assault 22 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 2 1 15 Garrison 10 | . . . . . . . 3 . . . . . . . . . . . . . . . 3 . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Distress Signals 25 | . 3 . 2 . . . 1 . . . . 1 1 2 . . . 2 . 4 . 1 1 2 1 1 3 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . 13 1 . . . . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . 10 1 . . . . . . Times Spotted 557 | . 19 10 18 5 . 4 25 7 3 15 . 7 12 31 13 14 8 4 5 59 8 24 46 22 41 28 129 Peak Tracking Total 20 | . 4 3 7 5 . 3 4 4 3 4 . 3 3 6 5 5 3 8 3 14 2 4 9 8 12 7 20 Tactical Retreats 37 | . 2 . . . . 1 1 . . 1 . . 1 . 1 . . 1 . 2 . 1 5 2 4 2 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Traps Triggered 20 | . 5 . . . . . 1 1 . . . . 4 1 . . . . . . . . 1 . 3 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Machines Disabled 79 | . . . . . . . 1 3 . 1 . . 4 . 2 . . 1 . 10 2 11 13 3 14 4 10 Max in Single Turn 2 | . . . . . . . 1 1 . . . . . . 2 . . 1 . 1 . 2 1 2 2 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Machines Accessed 42 | . 2 1 2 . 2 . 2 2 . 1 1 . 2 5 4 . . 2 . 3 2 1 4 . 3 3 . Terminals 18 | . 2 . 1 . . . 1 2 . . . . . 5 . . . . . . . . 3 . 1 3 . Fabricators 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . . Total Hacks 80 | . 3 1 5 . 2 . 4 6 . 1 2 . 7 9 11 . . 2 . 6 5 1 6 . 5 4 . Successful 41 | . . 1 3 . 2 . 1 3 . 1 2 . 4 4 7 . . 2 . . 3 1 3 . 1 3 . Failed 38 | . 3 . 2 . . . 3 3 . . . . 2 5 4 . . . . 6 2 . 3 . 4 1 . Catastrophic 9 | . 2 . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 . 3 . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 170 | . 3 . 2 . 1 . 4 1 . . . . 13 13 13 . . . . 25 9 23 11 12 18 8 14 Terminals 33 | . 3 . 2 . . . 3 6 . . . . . 9 . . . . . . . . 4 . 2 4 . Fabricators 13 | . . . . . . . . . . . . . 4 . 6 . . . . 1 . . . . 2 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Recycling Units 4 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . Scanalyzers 14 | . . . 3 . . . . . . . . . 3 . 3 . . . . . 3 . 2 . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . 1 . . Terminal Hacks 21 | . . 1 . . 2 . . 3 . 1 2 . . 4 . . . 2 . . . . 3 . . 3 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Open Door 14 | . . 1 . . . . . . . 1 . . . 4 . . . 2 . . . . 3 . . 3 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 9 | . . . 3 . . . . . . . . . 2 . 1 . . . . . 3 . . . . . . Insert Component 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Retrieve Study 7 | . . . 3 . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 2 . . . 1 2 . . . . 2 3 2 . . . . 3 1 . 3 . 3 . . Full Trace Events 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 9 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 83 | . . . . . . . . . . . 17 . . 12 . . . . . 27 . 12 . . 2 . 13 Parts Built 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 391 | . . . . . . . . . . . . . 169 . . . . . . . . . . . 222 . . Total Part Build Rating 15 | . . . . . . . . . . . . . 6 . . . . . . . . . . . 9 . . Part Studies Acquired 7 | . . . 3 . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 2 . 2 . 6 . . . . . . . . . . 1 . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Total Allies 83 | . . 3 . . . . . . . 5 6 2 3 19 5 . . . . 6 2 . . 6 3 2 21 Largest Group 15 | . . 3 3 1 . . . . . 2 8 8 11 10 6 6 3 3 2 4 5 5 . 6 5 2 15 Highest-Rated Group 538 | . . 40 40 16 . . . . . 60 264 281 491 388 400 400 190 190 170 412 503 503 . 306 246 538 538 Highest-Rated Ally 269 | . . 16 16 16 . . . . . 49 42 42 70 70 85 85 85 85 85 103 103 103 . 81 158 269 269 Zionite Dispatches 16 | . . . . . . . . . . . . . 2 2 2 . . . . 3 2 . . 3 . 2 . Heavy 5 | . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . . . . Light 4 | . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . Recon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 18 | . . . . 1 . . . . . 1 2 . . . 2 . . 2 . 1 3 . . 2 4 . . STAY 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . FOLLOW 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . AID 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . . . . RETURN 5 | . . . . . . . . . . 1 1 . . . . . . 1 . 1 1 . . . . . . Ally Attacks 688 | . . 1 35 4 . . . . . 19 . 64 60 123 18 30 7 3 8 30 18 44 . 7 57 17 143 Total Damage 28403 | . . . 341 62 . . . . . 235 . 819 2342 2581 514 1175 415 132 580 1755 1430 2950 . 263 2093 1848 8868 Kills 172 | . . . 8 3 . . . . . 4 . 10 16 13 6 7 5 . 2 10 9 20 . 2 12 11 34 Allies Corrupted 4 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . 1 . . Allies Melted 4 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Active Infowar (turns) 18388 | . 391 102 . . 21 151 1185 494 660 1258 1411 619 556 1136 288 450 485 1216 848 1378 592 1132 1336 600 1088 989 2 Sensors 16110 | . . . . . . . . 494 660 1258 1410 619 556 1132 288 450 485 1216 848 956 591 1132 1336 600 1088 989 2 Structural 493 | . 391 102 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1336 | . . . . . . 151 1185 . . . . . . . . . . . . . . . . . . . . Cloaking 28 | . . . . . 21 . . . . . 1 . . 4 . . . . . . . . . 2 . . . Jamming 1945 | . . . . . . . . . . . . . . . . . . . . 1378 567 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 1 2 2 . . . . . 2 . 2 . . . . . . . . Drone Launches 25 | . . . . . . . . . . 11 1 . . . . . . 2 . 6 2 . . . . . 3 Drone Recoveries 22 | . . . . . . . . . . 10 1 . . . . . . 2 . 5 2 . . . . . 2 Zionite Intel Received 29 | . . . . . . . . . . . . . 2 1 1 . . . . 4 1 6 3 1 5 1 4 Branch Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Prototype Schematics 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unaware Analyses 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Turns Passed 24369 | 4 423 438 342 186 594 212 1405 569 660 1478 1581 619 757 1731 516 593 651 1277 938 1431 592 1333 2062 711 1109 1059 1098 Spaces Moved 16023 | 4 229 279 180 89 532 139 593 240 283 732 1132 352 492 861 340 447 466 671 797 951 486 949 1408 646 912 915 898 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1543 | . 35 . . . . . 579 240 283 406 . . . . . . . . . . . . . . . . . Legs 13446 | 4 194 279 180 89 532 139 14 . . 326 1132 352 492 861 340 447 466 671 797 951 486 949 1209 452 671 835 578 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 102 | 120 120 120 105 105 110 110 110 228 228 120 120 120 111 111 108 117 117 112 112 106 105 105 105 102 105 105 105 Average Speed 127 | 120 126 120 121 149 110 110 227 228 229 181 121 120 116 153 111 118 130 119 112 109 105 108 107 104 105 105 112 Slowest Speed 545 | 120 190 190 175 175 110 110 545 228 230 330 190 122 192 260 117 187 187 124 112 113 110 111 183 105 105 178 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Microwarps 91 | . . . . . . . . . . . . . . . . . . . . . . . 18 19 25 7 22 Exploration Rate (%) 47 | 2 45 53 19 24 70 29 50 6 51 71 90 64 13 80 8 66 68 97 84 25 12 88 65 22 83 20 38 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 7 | . . . . . 1 . 1 . . . . . . . . . . . 1 . 2 2 . . . . . Known Exits Taken 20 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . 1 . . 2 5 3 1 . . . 2 4 . 5 . . . . . . . . Spaces Dug 106 | . . . . . . . . . . . . . . . 1 . . . . 5 . 17 40 9 21 11 2 Terrain Destroyed 888 | . . . . . . . 9 7 1 2 . . . 1 20 65 . . 83 88 . 37 124 68 78 92 213 Melee 9 | . . . . . . . . . . . . . . . 1 . . . . 4 . 4 . . . . . Projectile 470 | . . . . . . . 9 7 1 2 . . . 1 1 . . . . 7 . 33 123 68 78 63 77 AOE 408 | . . . . . . . . . . . . . . . 18 65 . . 83 77 . . . . . 29 136 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Res Qua Sec Res Tes Acc Com Total 18866 | 3 298 334 248 119 543 169 641 264 294 834 1336 546 642 1166 452 490 495 1140 818 1203 548 1164 1671 640 982 951 875 Wait 1695 | . 8 7 3 7 1 11 . 13 7 30 180 177 80 155 64 12 3 403 2 47 31 59 78 65 149 14 89 Move 15052 | 3 228 278 179 88 531 138 592 239 282 731 1131 351 491 860 339 446 465 670 796 950 485 948 1226 470 695 841 599 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | . 6 3 5 1 3 . 11 4 2 11 7 1 7 18 9 4 3 10 1 17 6 13 23 6 9 6 1 Fast Attach 228 | . 3 2 4 1 1 1 10 1 . 2 2 . 12 4 4 3 4 15 . 32 2 23 36 23 16 17 10 Attach 118 | . 1 2 4 . 1 . 3 2 1 7 1 . 4 4 9 . . 2 . 15 4 1 24 5 7 3 18 Detach 72 | . . . 3 . . . 8 . . . . . 4 . 2 . 1 . . 8 1 2 16 6 6 5 10 Swap 227 | . 2 5 6 4 . . 2 2 . 11 6 1 8 21 6 7 7 6 5 33 4 25 33 5 11 10 7 Drop 340 | . 6 7 8 4 6 1 8 3 2 9 8 2 17 22 9 8 7 26 1 34 6 37 44 22 22 15 6 Fire 773 | . 44 29 35 14 . 16 2 . . 21 . 1 18 35 9 10 5 . 13 61 8 50 191 34 53 36 88 Melee 12 | . . . . . . . . . . . 1 1 . . 1 . . . . 4 . 5 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . . 1 1 . . 2 . . . . . . 1 1 . . . . . 1 1 1 . 4 . 4 2 Crush 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 13 Rewire 73 | . . . . . . . . . . 12 . 12 . 45 . . . . . 1 . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 51 | . . . . . . . . . . . . . . . . . . 8 . . . . . . 11 . 32 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 11) 392 | -10/Materials | Discovered new exit (range 13) 428 | -10/Materials | Entered Mines 431 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 634 | -10/Mines | Found the Drone Emporium 638 | -10/Mines | Found Prototype Device 638 | -10/Mines | Identified Splice Drone Bay 697 | -10/Mines | Found a hidden stash of uninstalled traps 753 | -10/Mines | Assembled infested the area 758 | -10/Mines | Assisted by a Guerilla fighting off Assembled 819 | -10/Mines | Discovered new exit (range 13) 829 | -10/Mines | Build established: Scavenger-Mutant 866 | -10/Mines | Entered Materials 866 | -9/Materials | Accompanied by 3 allies 866 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1105 | -9/Materials | Discovered new exit (range 16) 1208 | -9/Materials | Entered Mines 1208 | -9/Mines | Accompanied by 1 ally 1210 | -9/Mines | Met a Derelict bent on vengeance 1389 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1390 | -9/Mines | Discovered new exit (range 5) 1394 | -9/Mines | Entered Exiles 1412 | -9/Exiles | Discovered new exit (range 15) 1424 | -9/Exiles | Met 8R-AWN 1437 | -9/Exiles | Met EX-HEX 1473 | -9/Exiles | Met EX-BIN 1517 | -9/Exiles | Met EX-DEC 1522 | -9/Exiles | Learned location of Zion (-7) 1610 | -9/Exiles | Aligned with FarCom system 1611 | -9/Exiles | Given EX-Vault access code 1636 | -9/Exiles | Opened EX-Vault 1648 | -9/Exiles | Found Cloak of Protection 1653 | -9/Exiles | Found Gui. Plasma Cannon 1679 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1880 | -9/Exiles | Found AWS/Autocannon 1974 | -9/Exiles | Discovered new exit (range 12) 1988 | -9/Exiles | Stole three prototypes: Cloak of Protection, Gui. Plasma Cannon, AWS/Autocannon 1988 | -9/Exiles | Entered Mines 2187 | -8/Mines | Discovered new exit (range 12) 2200 | -8/Mines | Entered Materials 2200 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2619 | -8/Materials | Build established: Scavenger-Skirmisher 2666 | -8/Materials | Garrison activated, responded to threat 2767 | -8/Materials | Discovered new exit (range 14) 3208 | -8/Materials | Build established: Skirmisher 3333 | -8/Materials | Discovered new exit (range 9) 3603 | -8/Materials | Identified exit to Factory 3605 | -8/Materials | Entered Factory 3605 | -7/Factory | Evolved 2 slots: Utility x2 3606 | -7/Factory | Identified exit to Storage 3607 | -7/Factory | FarCom data flow suspended 3655 | -7/Factory | Identified exit to Lower Caves 3975 | -7/Factory | Build established: Hacker-Skirmisher 4174 | -7/Factory | Entered Lower Caves 4294 | -7/Lower Caves | Encountered a Warlord checkpoint 4452 | -7/Lower Caves | Learned Factory terminal intel 4797 | -7/Lower Caves | Discovered new exit (range 13) 4822 | -7/Lower Caves | Identified exit to Lower Caves 4834 | -7/Lower Caves | Entered another Lower Caves area 4939 | -7/Lower Caves | Learned Factory stockpile data 5289 | -7/Lower Caves | AWS/Autocannon suddenly broke down 5690 | -7/Lower Caves | Learned Factory terminal intel 5828 | -7/Lower Caves | Encountered a Warlord checkpoint 5864 | -7/Lower Caves | Found DCF Scrap (14 items) 6064 | -7/Lower Caves | Encountered a Master Thief 6064 | -7/Lower Caves | Encountered a Master Thief 6065 | -7/Lower Caves | Encountered a Master Thief 6065 | -7/Lower Caves | Encountered a Master Thief 6066 | -7/Lower Caves | Imp. Carbon-fiber Leg stolen by Master Thief 6067 | -7/Lower Caves | Imp. Carbon-fiber Leg stolen by Master Thief 6068 | -7/Lower Caves | Gauss Rifle stolen by Master Thief 6074 | -7/Lower Caves | Mak. Power Source stolen by Master Thief 6306 | -7/Lower Caves | Discovered new exit (range 3) 6310 | -7/Lower Caves | Identified exit to Zion 6312 | -7/Lower Caves | Entered Zion 6312 | -7/Zion | Accompanied by 2 allies 6347 | -7/Zion | System corruption cleaned by Quarantine Array 6499 | -7/Zion | Discovered new exit (range 38) 6606 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6833 | -7/Zion | Found Prototype Energy Gun 6916 | -7/Zion | Found CR-A16's Pointy Stick 6955 | -7/Zion | Visited the Megawrench Repair Shop 6955 | -7/Zion | Megawrench repaired 10 parts 7162 | -7/Zion | Identified exit to Deep Caves 7184 | -7/Zion | Gained Derelict followers 7290 | -7/Zion | Found Prototype Device 7290 | -7/Zion | Identified Phasing AFG 7316 | -7/Zion | Build established: Hacker-Mutant 7413 | -7/Zion | Learned 4 Factory zone layouts 7551 | -7/Zion | Met Imprinter 7572 | -7/Zion | Imprinted 7575 | -7/Zion | Declared Zion's savior 7829 | -7/Zion | Identified exit to Proximity Caves 7893 | -7/Zion | Entered Proximity Caves 7893 | -6/Proximity Caves | Accompanied by 8 allies 7988 | -6/Proximity Caves | Spotter reported a threat 8064 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8124 | -6/Proximity Caves | Spotter reported a threat 8457 | -6/Proximity Caves | Discovered new exit (range 15) 8469 | -6/Proximity Caves | Identified exit to Factory 8512 | -6/Proximity Caves | Entered Factory 8512 | -6/Factory | Accompanied by 8 allies 8512 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8515 | -6/Factory | Loaded intel: 28 terminal locations 8653 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8654 | -6/Factory | Zion Light squad teleported in 8670 | -6/Factory | Central database locked down 8670 | -6/Factory | Identified Storm Laser 8803 | -6/Factory | Found Prototype Protection 8803 | -6/Factory | Identified Zio. Weapon Casing 8820 | -6/Factory | Lost 3 allies 8905 | -6/Factory | Fabricated Tiamat Missile Launcher? 8911 | -6/Factory | P-60 Hacker assimilated allied IO-VXG(M) 9089 | -6/Factory | Lost 5 allies 9174 | -6/Factory | Discovered new exit (range 9) 9187 | -6/Factory | Identified exit to Factory 9218 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9219 | -6/Factory | Zion Recon squad teleported in 9243 | -6/Factory | Discovered new exit (range 16) 9261 | -6/Factory | Identified exit to Extension 9269 | -6/Factory | Entered Extension 9269 | -6/Extension | Accompanied by 1 ally 9335 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 9336 | -6/Extension | Zion Light squad teleported in 9587 | -6/Extension | Rescued a captive Derelict 9588 | -6/Extension | Rescued a captive Derelict 9829 | -6/Extension | Rescued a captive Derelict 9882 | -6/Extension | Rescued a captive Derelict 9883 | -6/Extension | Rescued a captive Derelict 10059 | -6/Extension | Rescued a captive Derelict 10060 | -6/Extension | Rescued a captive Derelict 10142 | -6/Extension | Build established: Scavenger-Skirmisher 10282 | -6/Extension | Spotted B-75 Beast 10289 | -6/Extension | Destroyed B-75 Beast 10308 | -6/Extension | Spotted B-75 Beast 10324 | -6/Extension | Destroyed B-75 Beast 10444 | -6/Extension | Zion Light squad teleported in 10487 | -6/Extension | Terminal network hard line cut 10834 | -6/Extension | Lost 4 allies 10894 | -6/Extension | Found Zio. Weapon Casing 10968 | -6/Extension | Discovered exit to Factory (range 10) 10969 | -6/Extension | Discovered new exit (range 6) 10979 | -6/Extension | Identified exit to Cetus 11000 | -6/Extension | Entered Factory 11000 | -5/Factory | Accompanied by 3 allies 11000 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11001 | -5/Factory | Loaded intel: 26 terminal locations 11067 | -5/Factory | Discovered new exit (range 3) 11069 | -5/Factory | Identified exit to Factory 11176 | -5/Factory | Discovered new exit (range 9) 11209 | -5/Factory | Identified exit to Upper Caves 11348 | -5/Factory | Build established: Messiah-Tank 11377 | -5/Factory | Retrieved Zion intel report: Branch Access 11378 | -5/Factory | Zion Heavy squad teleported in 11425 | -5/Factory | Zion Light squad teleported in 11516 | -5/Factory | Entered Upper Caves 11516 | -5/Upper Caves | Accompanied by 6 allies 11719 | -5/Upper Caves | Found Zio. Weapon Casing 11855 | -5/Upper Caves | Build established: Messiah-Skirmisher 11909 | -5/Upper Caves | Spotted B-75 Beast 11915 | -5/Upper Caves | Destroyed B-75 Beast 11946 | -5/Upper Caves | Encountered a Warlord checkpoint 12075 | -5/Upper Caves | Discovered new exit (range 11) 12082 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12093 | -5/Upper Caves | Identified exit to Upper Caves 12109 | -5/Upper Caves | Entered another Upper Caves area 12109 | -5/Upper Caves | Accompanied by 3 allies 12124 | -5/Upper Caves | Learned Factory emergency access door positions 12175 | -5/Upper Caves | Discovered exit to Factory (range 11) 12206 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12211 | -5/Upper Caves | Learned Factory terminal intel 12248 | -5/Upper Caves | Encountered a Warlord checkpoint 12407 | -5/Upper Caves | Found DCF Scrap (14 items) 12718 | -5/Upper Caves | Discovered new exit (range 10) 12750 | -5/Upper Caves | Identified exit to Warlord 12760 | -5/Upper Caves | Entered Warlord 12760 | -5/Warlord | Accompanied by 3 allies 12806 | -5/Warlord | System corruption cleaned by Quarantine Array 12929 | -5/Warlord | Found Prototype Special Weapon 12929 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12936 | -5/Warlord | Found RU-N14's Throwing Claymores v3 13149 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13187 | -5/Warlord | Discovered new exit (range 86) 13327 | -5/Warlord | Found Prototype Reactor 13327 | -5/Warlord | Identified Vortex Chain Reactor 13351 | -5/Warlord | Found Prototype Hackware 13435 | -5/Warlord | Rebuked by Warlord 13460 | -5/Warlord | Warlord's base attacked by MAIN.C 13485 | -5/Warlord | Found Prototype Energy Cannon 13485 | -5/Warlord | Identified Vortex Cannon 13613 | -5/Warlord | Build established: Skirmisher 13810 | -5/Warlord | Warlord forces counterattacked 13961 | -5/Warlord | Opened side exit 14027 | -5/Warlord | Identified exit to Proximity Caves 14037 | -5/Warlord | Entered Proximity Caves 14037 | -4/Proximity Caves | Accompanied by 2 allies 14059 | -4/Proximity Caves | Lost 7 allies 14121 | -4/Proximity Caves | Learned location of 1 exit from Research 14766 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14962 | -4/Proximity Caves | Discovered exit to Factory (range 9) 14975 | -4/Proximity Caves | Entered Factory 14975 | -4/Factory | Accompanied by 2 allies 14975 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14977 | -4/Factory | Loaded intel: 26 terminal locations 15254 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15255 | -4/Factory | Zion Heavy squad teleported in 15285 | -4/Factory | Found Zio. Weapon Casing 15402 | -4/Factory | Build established: Scavenger-Skirmisher 15491 | -4/Factory | Found Prototype Protection 15491 | -4/Factory | Identified Zio. Heavy Carapace 15529 | -4/Factory | Retrieved Zion intel report: Component Schematics 15567 | -4/Factory | Found Prototype Processor 15567 | -4/Factory | Identified Exp. Terrain Scan Processor 15594 | -4/Factory | Found Prototype Processor 15632 | -4/Factory | Identified Exp. Signal Interpreter 15729 | -4/Factory | Retrieved Zion intel report: Guard Positions 15807 | -4/Factory | Found Unknown Device 15807 | -4/Factory | Identified Quantum Capacitor 15828 | -4/Factory | Cargo convoy interrupted 15828 | -4/Factory | Spotted Striker 15828 | -4/Factory | Spotted Striker 15847 | -4/Factory | Destroyed Striker 15948 | -4/Factory | Destroyed 7 combat bots 15951 | -4/Factory | Lost 8 parts (1p1n4u2w) 16136 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 16137 | -4/Factory | Zion Heavy squad teleported in 16167 | -4/Factory | Zion Heavy squad teleported in 16200 | -4/Factory | Terminal network hard line cut 16243 | -4/Factory | Build established: Messiah-Skirmisher 16359 | -4/Factory | Discovered new exit (range 9) 16403 | -4/Factory | Identified exit to Research 16406 | -4/Factory | Entered Research 16406 | -3/Research | Accompanied by 3 allies 16406 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16407 | -3/Research | Identified exit to Research 16468 | -3/Research | Identified System Mapper 16651 | -3/Research | Build established: Messiah-Tank 16926 | -3/Research | Discovered new exit (range 27) 16956 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 16957 | -3/Research | Zion Heavy squad teleported in 16971 | -3/Research | Zion Recon squad teleported in 16996 | -3/Research | Identified exit to Quarantine 16998 | -3/Research | Entered Quarantine 16998 | -3/Quarantine | Accompanied by 5 allies 17063 | -3/Quarantine | Found Alien Artifact 17178 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 17246 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 17321 | -3/Quarantine | Build established: Scavenger-Tank 17561 | -3/Quarantine | Found Fusion Bomb Launcher 17789 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 17793 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 17815 | -3/Quarantine | Build established: Messiah-Tank 17816 | -3/Quarantine | Found Alien Artifact 17816 | -3/Quarantine | Identified Phase Redirector 17835 | -3/Quarantine | Cryocooling Duct disabled 17850 | -3/Quarantine | Ambient heat levels rising (+20) 17850 | -3/Quarantine | Non-combat units ordered to evacuate 17865 | -3/Quarantine | Found Zio. Weapon Casing 17926 | -3/Quarantine | Discovered exit to Research (range 5) 18027 | -3/Quarantine | System corruption reached 10% 18030 | -3/Quarantine | Identified Core Reset Matrix 18030 | -3/Quarantine | Used Core Reset Matrix 18034 | -3/Quarantine | Detected hypermatrix surge 18034 | -3/Quarantine | Sensed 9 artifacts in vicinity 18036 | -3/Quarantine | Found Zio. Weapon Casing 18065 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 18087 | -3/Quarantine | Found Subatomic Replicator 18100 | -3/Quarantine | Found Unknown Launcher 18100 | -3/Quarantine | Identified Fusion Bomb Launcher 18155 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 18251 | -3/Quarantine | Spotted Fortress 18326 | -3/Quarantine | Discovered new exit (range 5) 18326 | -3/Quarantine | Discovered new exit (range 6) 18329 | -3/Quarantine | Identified exit to Section 7 18331 | -3/Quarantine | Entered Section 7 18332 | -3/Section 7 | Detected hypermatrix surge 18332 | -3/Section 7 | Sensed 20 artifacts in vicinity 18366 | -3/Section 7 | Found Core Reset Matrix 18384 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 18427 | -3/Section 7 | Found Integrated Mediator 18427 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 18506 | -3/Section 7 | Found Prototype Device 18506 | -3/Section 7 | Identified Exp. Focal Shield 18816 | -3/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 18819 | -3/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 18844 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 18883 | -3/Section 7 | Found Microwarp Drive 18928 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 18963 | -3/Section 7 | Found Prototype Processor 18963 | -3/Section 7 | Identified Exp. Terrain Scan Processor 19052 | -3/Section 7 | Spotted Executioner 19052 | -3/Section 7 | Spotted Executioner 19068 | -3/Section 7 | Destroyed Executioner 19084 | -3/Section 7 | Destroyed Executioner 19114 | -3/Section 7 | Found Prototype Processor 19114 | -3/Section 7 | Identified Exp. Core Analyzer 19122 | -3/Section 7 | Found Exp. Core Analyzer 19155 | -3/Section 7 | Found Transdimensional Reconstructor 19158 | -3/Section 7 | Found Transdimensional Reconstructor 19161 | -3/Section 7 | Found Transdimensional Reconstructor 19192 | -3/Section 7 | Spotted Striker 19192 | -3/Section 7 | Spotted Striker 19264 | -3/Section 7 | Found Sigix Sheargun 19269 | -3/Section 7 | Found Sigix Sheargun 19330 | -3/Section 7 | Spotted B-99 Colossus 19331 | -3/Section 7 | First assault squad dispatched 19391 | -3/Section 7 | Warped through subspace 19422 | -3/Section 7 | Found LRC Insulator 19422 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 19429 | -3/Section 7 | Found LRC Energy Well 19429 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19474 | -3/Section 7 | Found Integrity Redistributor 19476 | -3/Section 7 | Found Integrity Redistributor 19478 | -3/Section 7 | Found Integrity Redistributor 19693 | -3/Section 7 | Terminal network hard line cut 19704 | -3/Section 7 | Found Sigix Sheargun 19707 | -3/Section 7 | Found Sigix Sheargun 19708 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-245) 19709 | -3/Section 7 | Core integrity fell below 50% 19968 | -3/Section 7 | Warped through subspace 19969 | -3/Section 7 | Core integrity fell below 20% 20140 | -3/Section 7 | Spotted B-86 Titan 20219 | -3/Section 7 | Build established: Alien-Tank 20245 | -3/Section 7 | Found Prototype Processor 20245 | -3/Section 7 | Identified Exp. Melee Analysis Suite 20385 | -3/Section 7 | Discovered exit to Research (range 8) 20393 | -3/Section 7 | Entered Research 20393 | -2/Research | Evolved 2 slots: Utility x2 20394 | -2/Research | Sensed 1 artifact in vicinity 20594 | -2/Research | Retrieved Zion intel report: Branch Access 20594 | -2/Research | Identified exit to Testing 20595 | -2/Research | Zion Offense Resupply teleported in 20723 | -2/Research | Found Prototype Launcher 20723 | -2/Research | Identified Point Singularity Launcher 20893 | -2/Research | First assault squad dispatched 20993 | -2/Research | Discovered new exit (range 4) 21010 | -2/Research | Zion Hacker squad teleported in 21014 | -2/Research | Spotted B-90 Cyclops 21022 | -2/Research | Zion Fire squad teleported in 21031 | -2/Research | Allies destroyed B-90 Cyclops 21104 | -2/Research | Entered Testing 21104 | -2/Testing | Accompanied by 4 allies 21254 | -2/Testing | Build established: Alien-Skirmisher 21339 | -2/Testing | Garrison activated, responded to threat 21351 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 21354 | -2/Testing | First assault squad dispatched 21374 | -2/Testing | Fabricated Com. Linear Accelerator? 21478 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 21481 | -2/Testing | Lost 5 allies 21541 | -2/Testing | Found Prototype Ballistic Cannon 21541 | -2/Testing | Identified Omega Cannon 21715 | -2/Testing | Found Prototype Protection 21718 | -2/Testing | Identified SHELL Armor 21767 | -2/Testing | Retrieved Zion intel report: Active Garrisons 21774 | -2/Testing | Retrieved Zion intel report: Guard Positions 21786 | -2/Testing | Rewired PX-CB8QPS9I7D 21841 | -2/Testing | Found Prototype Energy Cannon 21868 | -2/Testing | Garrison activated, responded to threat 22045 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 22090 | -2/Testing | System corruption reached 10% 22112 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-243) 22113 | -2/Testing | Core integrity fell below 50% 22204 | -2/Testing | Core integrity fell below 20% 22205 | -2/Testing | Discovered new exit (range 11) 22212 | -2/Testing | Identified exit to Access 22213 | -2/Testing | Entered Access 22213 | -1/Access | Evolved 2 slots: Utility x2 22214 | -1/Access | Sensed 1 artifact in vicinity 22509 | -1/Access | Spotted B-99 Colossus 22534 | -1/Access | Build established: Alien-Gunner 22605 | -1/Access | Retrieved Zion intel report: Active Terminals 22606 | -1/Access | Zion Experimental squad teleported in 23130 | -1/Access | Zion Experimental squad teleported in 23213 | -1/Access | First assault squad dispatched 23262 | -1/Access | Discovered new exit (range 7) 23267 | -1/Access | Identified exit to Command 23272 | -1/Access | Entered Command 23272 | -1/Command | Accompanied by 2 allies 23306 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 23337 | -1/Command | Retrieved Zion intel report: Component Stockpiles 23445 | -1/Command | Retrieved Zion intel report: Component Schematics 23575 | -1/Command | Retrieved Zion intel report: Emergency Access 23813 | -1/Command | High security lockdown imminent 23819 | -1/Command | Spotted B-99 Colossus 23834 | -1/Command | Identified Imp. Potential Cannon 23835 | -1/Command | Destroyed B-99 Colossus 23893 | -1/Command | High security lockdown engaged 23906 | -1/Command | Spotted M Guard 23906 | -1/Command | Spotted M Guard 23906 | -1/Command | Spotted Combat Programmer 23907 | -1/Command | Destroyed Combat Programmer 23944 | -1/Command | Spotted Combat Programmer 23946 | -1/Command | Destroyed Combat Programmer 23949 | -1/Command | Lost 3 parts (3u) 24031 | -1/Command | Spotted Executioner 24036 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-265) 24037 | -1/Command | Core integrity fell below 50% 24037 | -1/Command | Destroyed Executioner 24053 | -1/Command | Destroyed M Guard 24061 | -1/Command | Spotted Executioner 24065 | -1/Command | Failed to warp due to unstable space 24066 | -1/Command | Emitted hypermatrix ping 24068 | -1/Command | System corruption reached 10% 24071 | -1/Command | Assembled emerged from beneath the floor 24080 | -1/Command | Spotted Investigator 24092 | -1/Command | Destroyed 16 combat bots 24112 | -1/Command | Lost 4 allies 24121 | -1/Command | Assembled emerged from beneath the floor 24139 | -1/Command | Assembled emerged from beneath the floor 24203 | -1/Command | Lost 3 allies 24252 | -1/Command | Core integrity fell below 20% 24253 | -1/Command | Destroyed 11 combat bots 24260 | -1/Command | Lost 9 allies 24278 | -1/Command | Lost 3 parts (1n2w) 24324 | -1/Command | Met MAIN.C 24327 | -1/Command | 0b10 Conduit disabled 24370 | -1/Command | Core destroyed Last Messages --------------- 24355_ Quantum Shear penetrates MAIN.C. 24356_ 0b10 Conduit collapses. 24357_ Imp. Quantum Reactor destroyed. 24357_ Quantum Shear penetrates MAIN.C. 24358_ 0b10 Conduit collapses. 24359_ Quantum Shear penetrates MAIN.C. 24360_ 0b10 Conduit collapses. 24361_ Quantum Shear penetrates MAIN.C. 24362_ 0b10 Conduit collapses. 24363_ ALERT: Heavy assault forces dispatched. 24363_ Quantum Shear penetrates MAIN.C. 24364_ System corrupted: Heat flow error (+154). 24364_ 0b10 Conduit collapses. 24364_ Gui. Plasma Cannon destroyed. 24364_ Quantum Shear penetrates MAIN.C. 24365_ 0b10 Conduit collapses. 24366_ Microwarped (distance 8). 24367_ Microwarped (distance 4). 24368_ Microwarped (distance 3). 24370_ Microwarped (distance 4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####################??????? | | ?????????????????????""""""" #??????? | | ????????????????????#"" #??????? | | ????????????????????#""""" #??????? | | ????????????????????#""""""" / | | ????????????????????#" " / | | ????????????????????# / | | ????????????????????# ######## | | ????????????????????# #??????? | | ????????????????????# #??????? | | ????????????????????# ""#??????? | | ????????????????????# """""""#??????? | | ????????????????????# """""""""???????? | | ????????????????????# """""""""?????????? | | ????????????????????# " " "?????????????? | | ????????????????????# " " ??????????????? | | ????????????????????" " " " ??????????????? | | ????????????????????" """ " " ??????????????? | | ????????????????????" " " " ??????????????? | | ????????????????????# """""""""" ??????????????? | | ????????????????????# " """ " ????????????????? | | ????????????????????# @""" " ????????????????? | | ????????????????????#############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Coolant Potential 120 Energy Generation 75 Energy Capacity 1720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 900 Resistance: TH 25 Resistance: EM 25 Weapon Shielding 100 Point Defense Rating 240 Evasion (%) 70 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Plasma Lance | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Imp. Utility Shielding | -1/Command | Z-intel Lrn. Proton Cannon | -1/Command | Z-intel Hvy. Shield Leg | -1/Command | Z-intel Imp. Arc Projector | -1/Command | Z-intel Matter Filter | -1/Command | Z-intel HERF Cannon | -1/Command | Z-intel Adv. Cryofiber Web | -1/Command | Z-intel Imp. Weapon Shielding | -1/Command | Z-intel Quantum Capacitor | -1/Command | Z-intel Imp. Shock Absorption System | -1/Command | Z-intel Quantum Reactor | -1/Command | Z-intel Adv. Launcher Guidance Computer | -1/Command | Z-intel Hcp. Storage Unit | -1/Command | Z-intel Robot Schematics ------------------ G-67 Veteran | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel R-10 Processor | -2/Testing | Z-intel R-06 Scavenger | -2/Testing | Z-intel Y-72 Warden | -2/Testing | Z-intel A-02 Transporter | -2/Testing | Z-intel E-15 Imp | -2/Testing | Z-intel T-07 Excavator | -2/Testing | Z-intel H-88 Terminator | -2/Testing | Z-intel Fabricated ------------ Tiamat Missile Launcher | x1 | -6/Factory Com. Linear Accelerator | x1 | -2/Testing | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Integrated Mediator Subatomic Replicator Supercharged Integrated Dissipator Microwarp Drive Sigix Sheargun Transdimensional Reconstructor LRC Insulator LRC Energy Well Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed MediumTransportStick Manual? 0 Play Time 04:19:04 Cumulative 457.9 hours Start 2026.05.20 @ 15:29:32 End 2026.05.22 @ 22:46:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 16 Types 4/0/6/0/1/0/2/1/1/1 Lore% 82 Gallery% 85 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b65d6f95-54be-4412-8e59-aa91ff39c7c5