Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.17 @ 16:51:43 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (245) 245 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1670 Bonus ------- None Cogmind --------- Core Integrity 231/400 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (8) ---- Wheel Wheel Improved Terrain Scanner Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Wheel Wheel Improved Terrain Scanner Beam Cannon Advanced Beam Cannon Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 14 | 10 1 . . 3 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 3 . . . 1 Device 3 | 2 . . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 3 1 . . 2 Energy Gun 3 | 3 . . . . Energy Cannon 3 | . 1 . . 2 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . . . . 7 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 5 | 4 6 6 6 6 Power . | . 1 1 1 . Propulsion 1 | 1 2 2 2 2 Utility 1 | . 2 2 2 1 Weapon 1 | . 1 1 1 2 Tool/Special . | . . . . . Unused Backups 8 | 1 . . . 7 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 5 | 1 . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 100 100 77 66 Engine 11 | . 14 14 11 9 Leg 22 | . 28 28 22 16 Device 11 | . 14 14 11 9 Storage 12 | . 14 14 11 11 Energy Gun 13 | . 24 14 11 5 Energy Cannon 11 | . 3 14 11 15 Peak Build Rating 12 | 7 7 7 7 12 Average Rating 7 | 6 7 7 7 8 On Entrance 5 | . 7 7 7 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 19 | 14 15 15 15 19 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 6 6 6 8 Average Carried 5 | 4 6 6 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 6 6 6 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 310 | 300 . 10 . . Remotely . | . . . . . Salvage Created 510 | 239 92 40 . 139 Parts 42 | 16 8 5 . 13 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | 2 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 10 | . 3 3 . 4 Guns 6 | . 3 3 . . Cannons 4 | . . . . 4 Classes Destroyed 6 | 3 2 . . 1 Worker 1 | 1 . . . . Tunneler 8 | 8 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 8 | . 3 3 . 2 Sentry 2 | . . . . 2 Best Kill Streak 4 | 4 3 3 . 4 Combat Bots Only 4 | . 3 3 . 4 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 122 | . 24 16 . 82 Missed 35 | . 8 6 . 21 Hits 87 | . 16 10 . 61 Projectile 87 | . 16 10 . 61 Critical Strikes 2 | . . 1 . 1 Damage Taken 952 | . 118 81 . 753 Core 223 | . 28 26 . 169 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 78 . . Volleys Fired 82 | 28 16 5 . 33 Largest 2 | 2 2 2 . 2 Hottest 136 | 90 100 100 . 136 Shots Fired 146 | 56 32 10 . 48 Gun 91 | 56 27 5 . 3 Cannon 55 | . 5 5 . 45 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 146 | 56 32 10 . 48 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 6 11 2 . 5 Robot Miss Streak 4 | 3 4 2 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 81 | 33 20 3 . 25 Core Hits 24 | 11 4 3 . 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 2 . . . . Burn 2 | 2 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1209 | 392 253 54 . 510 Guns 625 | 392 199 34 . . Cannons 579 | . 54 18 . 507 Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . 2 . 3 Kinetic . | . . . . . Thermal 1204 | 392 253 52 . 507 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles 2 | . . . . 2 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 3 | . . 1 . 2 Kicked 2 | . . 1 . 1 Crushed . | . . . . . Highest Temperature 542 | 162 310 117 . 542 Average Temperature 130 | 54 120 61 . 221 Received Heat Transfer 198 | . . . . 198 Effects 7 | . . . . 7 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . . . 1 Heat Transferred 2884 | 1190 620 112 . 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 96 | 5 60 70 19 96 Initial 19 | . . 10 19 7 Average 13 | 1 22 45 19 21 Influence Increases 338 | 50 77 70 . 141 Destroy 0b10 Robot/C 200 | . 60 60 . 80 Destroy 0b10 Robot/NC 55 | 50 5 . . . Destroy Leader 52 | . 12 10 . 30 Disable Machine 15 | . . . . 15 Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 297 | 50 50 47 31 119 Entered New Map 60 | . . 17 31 12 Time Decay 177 | 50 50 30 . 47 Lost Part 60 | . . . . 60 Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 8 3 . 9 Peak Tracking Total 6 | . 4 3 . 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 755 | 329 170 64 11 181 Seismic 755 | 329 170 64 11 181 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 939 | 465 170 64 11 229 Spaces Moved 527 | 299 93 40 10 85 Core 17 | 6 . . . 11 Treads . | . . . . . Legs 510 | 293 93 40 10 74 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 118 120 120 120 136 Slowest Speed 300 | 120 120 120 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 11 | 11 23 11 3 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 670 | 349 119 46 9 147 Wait 35 | 5 10 1 . 19 Move 523 | 298 92 39 9 85 Hop . | . . . . . Pick Up 9 | 6 . . . 3 Fast Attach 7 | 7 . . . . Attach 2 | . . . . 2 Detach . | . . . . . Swap 6 | 3 1 . . 2 Drop 3 | 2 . . . 1 Fire 82 | 28 16 5 . 33 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . . 1 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 466 | -11/Scrapyard | Entered Materials 467 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Entered Mines 636 | -10/Mines | Discovered new exit (range 12) 673 | -10/Mines | Learned 2 Materials zone layouts 700 | -10/Mines | Entered Materials 700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 704 | -9/Materials | Discovered new exit (range 6) 711 | -9/Materials | Entered Storage 858 | -9/Storage | Garrison activated, responded to threat 935 | -9/Storage | Lost 5 parts (2p2n1u) 940 | -9/Storage | Self-destructed Last Messages --------------- 00900_ Overheating: System interference. 00900_ Adv. Beam Cannon temporarily disabled. 00900_ Seismic Detector temporarily disabled. 00900_ Adv. Beam Cannon temporarily disabled. 00901_ Overheating: Energy bleed (-24). 00902_ Seismic Detector destroyed. 00904_ Lgt. Ion Engine destroyed. 00913_ Adv. Beam Cannon broken. 00913_ Overheating: Short circuit. 00914_ Slammed into S-10 Pest. 00922_ Overheating: Sml. Storage Unit damaged (-10). 00923_ R-06 Scavenger collects Flight Unit. 00930_ R-06 Scavenger collects Beam Rifle. 00932_ S-10 Pest destroyed. 00933_ R-06 Scavenger collects Lgt. Armor Plating. 00933_ R-06 Scavenger collects Lgt. Assault Rifle. 00936_ R-06 Scavenger collects Imp. Ion Engine. 00938_ Adv. Beam Cannon destroyed. 00939_ R-06 Scavenger collects Flight Unit. 00940_ R-06 Scavenger collects Lgt. Treads. 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