Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.04 @ 14:55:52 Player: Perseus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (46) 9200 Robots Destroyed (582) 2910 Value Destroyed (20351) 20351 Prototype IDs (293) 5860 Alien Tech Used (11) 2200 Bonus (49488) 49488 TOTAL SCORE: 94509 Bonus ------- High Alert Combat Kills 2186 Follower Combat Kills 1826 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2656 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -580 Cogmind --------- Core Integrity 1113/1600 Matter 174/300 Energy 99/520 System Corruption 0% Temperature Hot (232) Movement Flying (17) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Mini Fusion Reactor Matter Drive > --- PROPULSION (9) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (11) ----- Energy Well Advanced Quantum Shading Machine Spectral Analyzer Experimental Reaction Control System Experimental Phase Shifter Experimental Weapon Shielding SHELL Armor > --- WEAPON (2) ------- Improved Potential Cannon > --- INVENTORY (5) ---- Zero-point Reactor Impulse Thruster Array Advanced Shield Generator Kinetic Spear Peak State ------------ > --- POWER ------------ Zero-point Reactor Matter Drive > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- High-capacity Storage Unit Energy Well Advanced Quantum Shading Machine Spectral Analyzer Long-range Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Reaction Control System Experimental Phase Shifter Experimental Weapon Shielding > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Q-thruster Q-thruster Large Storage Unit Energy Well Experimental Matter Compressor Advanced Gravity Neutralizer Experimental Cloaking Device Advanced Shield Generator Sensor Drone Bay Transdimensional Reconstructor Integrity Redistributor Cooled Phase Cannon Mini Smartbomb Launcher Phasing Sabre Particle Cleaver CR-A16's Behemoth Slayer [Rating: 236] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Field Propulsion Drive Treads Light Treads Leg Experimental Myomer Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Experimental Utility Shielding Artifact Phase Redirector Weapon Improved Datajack Energy Gun Advanced Beam Rifle Energy Cannon Improved Potential Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . Utility 9 | . . . 1 . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1703 | 6 17 4 51 10 2 3 51 63 70 . 36 5 13 15 21 23 83 2 40 19 10 2 39 36 2 31 54 55 41 52 87 . 32 25 28 3 32 124 87 7 69 41 65 32 200 15 Power 83 | . 2 . 3 . . . 1 5 5 . 4 . . . 2 2 5 . . . . . . 3 . 1 4 4 . . 1 . 2 . . . . 5 2 . 3 1 1 3 22 2 Engine 32 | . 2 . 3 . . . 1 5 5 . 2 . . . 1 1 3 . . . . . . 1 . . 3 3 . . . . . . . . . 2 . . . . . . . . Core 26 | . . . . . . . . . . . 2 . . . 1 1 2 . . . . . . 2 . 1 1 1 . . 1 . 1 . . . . 2 1 . 1 . 1 2 6 . Reactor 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 1 . 1 16 2 Propulsion 140 | 2 3 . 16 3 . 1 12 14 5 . 5 1 2 1 3 7 11 . 1 . . . . 9 . . . . 8 . 5 . . . . . 2 4 6 . 5 . 3 1 10 . Treads 43 | 2 3 . 16 . . . 12 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Wheel 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Flight 89 | . . . . . . . . 4 5 . 5 1 2 1 3 7 11 . 1 . . . . 9 . . . . 6 . 5 . . . . . 1 4 6 . 5 . 3 1 9 . Utility 905 | 2 7 2 9 3 . . 14 14 45 . 21 . 5 10 12 3 34 2 24 15 9 2 25 20 2 24 30 27 17 36 45 . 22 13 5 3 11 84 59 4 38 34 39 20 103 11 Device 689 | 1 4 2 3 1 . . 5 6 30 . 13 . 3 8 7 1 21 2 19 14 9 2 20 16 1 21 26 24 15 30 40 . 20 12 5 2 10 70 48 4 29 24 31 16 68 6 Storage 33 | 1 2 . 1 . . . 2 1 1 . 1 . . . . . 4 . 2 . . . 1 . . 1 1 1 . . . . 1 1 . . . 1 . . . . . . 10 1 Processor 32 | . 1 . . . . . 2 1 3 . 1 . . . . . 3 . 1 1 . . . 1 1 1 . . 2 . 1 . 1 . . . . . 3 . 4 . . . 5 . Hackware 38 | . . . . . . . 1 2 4 . 5 . . . 3 . 1 . 2 . . . . 2 . 1 1 . . . 4 . . . . . . 2 2 . 1 3 . 1 3 . Protection 112 | . . . 5 2 . . 4 4 7 . 1 . 2 2 2 2 5 . . . . . 4 1 . . 2 2 . 6 . . . . . 1 1 11 6 . 4 6 8 3 17 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 575 | 2 5 2 23 4 2 2 24 30 15 . 6 4 6 4 4 11 33 . 15 4 1 . 14 4 . 6 20 24 16 16 36 . 8 12 23 . 19 31 20 3 23 6 22 8 65 2 Energy Gun 65 | 1 3 1 14 3 1 1 14 15 . . . . . . . . 1 . . . . . . . . . 1 2 2 . . . . . . . . . . . . . . . 6 . Energy Cannon 85 | . . . . . . . . . . . 1 1 2 . . 2 6 . 5 . . . 2 1 . 2 3 5 . 2 6 . . 1 3 . 1 8 6 1 4 3 10 2 7 1 Ballistic Gun 38 | 1 1 . 5 . . . 5 5 2 . . . . . 1 1 . . . 2 1 . 5 . . . . . . 1 . . . 3 2 . 1 . . . . . . . 2 . Ballistic Cannon 21 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 2 . . 1 2 2 . 4 . . . . . . . 4 . Launcher 98 | . 1 1 4 1 . . 3 3 4 . 1 1 1 1 . 2 1 . . . . . . 1 . 1 6 6 5 6 8 . 3 2 3 . 4 7 4 1 7 . 1 2 6 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . . . . 1 1 2 5 . 3 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Piercing Weapon 173 | . . . . . . . . . . . . . . 2 . 6 20 . 9 2 . . 5 2 . 2 7 5 2 4 13 . 2 2 9 . 7 16 10 1 12 3 10 3 19 . Special Melee Weapon 60 | . . . . . 1 . 1 4 4 . . . 1 1 1 . 5 . 1 . . . 2 . . 1 3 4 4 1 9 . 2 2 4 . 2 . . . . . 1 1 5 . Unidentified Prototypes 53 | . . 1 2 . . . 2 2 1 . . . . 3 1 . 2 1 . 1 . . . 1 . . . . 11 . 2 . 1 1 . 1 2 . 2 . 3 1 5 . 7 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 14 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 34 | . 1 . 1 3 . . 1 1 2 . . . . . 6 3 4 . . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . 7 1 Power 6 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Propulsion 10 | . . . . 1 . . 1 . . . . . . . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 14 | . . . 1 2 . . . 1 . . . . . . 2 1 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 1 Weapon 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Highest Loss Streak 5 | . 1 . 1 3 . . 1 1 2 . . . . . 5 1 3 . . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 98 99 100 100 99 99 99 100 99 100 100 97 94 99 95 100 99 99 99 100 98 99 100 99 94 95 93 89 93 94 92 93 93 93 92 94 94 95 94 95 94 86 94 84 Engine 4 | . 14 14 10 11 11 11 9 8 7 7 6 7 7 7 5 2 2 . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 1 . . . . . . . . Core 3 | . . . . . . . . . . . . . . . 1 4 3 6 6 6 6 6 6 10 5 5 4 4 5 5 5 5 5 5 5 5 5 9 8 9 7 4 5 4 4 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 4 4 8 6 2 7 8 Treads 5 | . 27 28 32 5 . . 33 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . 4 38 38 37 38 38 38 35 37 33 33 33 33 33 33 33 34 35 35 35 35 32 29 31 31 31 31 31 31 30 32 32 33 30 30 30 32 31 32 Device 13 | . 12 14 10 9 11 11 8 7 8 7 8 7 7 12 7 6 11 20 14 19 19 20 18 12 8 12 14 12 22 21 11 10 14 14 15 14 10 8 10 14 20 14 15 11 20 14 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 4 3 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 5 Processor 10 | . . . . . . . 6 8 12 15 14 15 15 15 12 7 12 13 13 20 20 20 20 13 14 12 17 15 11 11 10 10 10 10 10 10 10 9 8 9 10 13 13 12 11 7 Hackware 4 | . . . . . . . 2 2 7 7 5 7 6 . 4 15 13 6 11 . . . . 7 11 7 . 3 . . 13 15 10 10 10 10 10 13 10 4 1 7 8 8 1 . Protection 2 | . . . 11 11 11 11 9 7 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 4 3 2 1 3 5 10 Energy Gun 2 | . 13 13 10 10 . 9 10 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 13 14 11 11 11 11 6 8 4 . . . . . . . . . . . 1 6 3 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 5 5 6 4 6 5 5 4 . 1 4 5 4 2 3 1 1 4 5 4 2 3 5 3 3 3 2 3 3 3 3 4 2 Special Melee Weapon 3 | . . . . . 10 . . . 2 7 7 7 6 6 5 7 4 6 6 6 6 6 5 5 5 4 2 2 2 1 4 5 3 4 4 5 4 4 4 4 4 4 4 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 10 32 43 41 50 49 50 67 59 38 23 27 28 29 53 53 25 39 33 39 61 62 36 66 48 41 48 76 70 49 74 51 43 51 52 52 45 71 93 89 77 99 80 76 83 164 92 Greatest Support 107 | 40 40 40 60 60 16 28 85 85 30 27 27 28 29 29 29 25 39 46 39 36 42 36 42 49 49 53 53 65 55 58 64 57 66 66 54 51 60 87 90 75 90 90 90 95 94 107 Greatest Overweight (x) 3 | . . 1 . 3 3 3 3 1 1 . . . . 1 1 . 1 . 1 1 2 . 2 . . . 2 1 1 3 . . . 1 1 . 1 1 1 1 1 1 1 1 2 . Average Overweight (x) . | . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 15 Average Capacity 15 | 7 13 15 15 15 15 15 17 18 10 10 10 10 10 10 10 10 13 15 15 15 15 15 14 15 15 15 13 12 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 12 Most Carried 25 | 8 15 15 15 15 15 15 20 20 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 15 Average Carried 14 | 5 11 14 14 14 15 14 16 18 9 10 9 10 9 9 9 9 13 14 14 14 14 15 14 14 15 14 13 12 14 14 14 15 14 13 14 14 14 15 19 20 19 19 19 19 17 12 Final Capacity 20 | 8 15 15 15 15 15 15 20 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 15 15 15 15 14 20 10 10 10 10 10 10 10 9 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 21% | Scout 13% | Mutant 12% | Scavenger-Scout 10% | Hacker-Scout 9% | Scavenger-Mutant 7% | Generator-Ninja 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Ninja | -7/Zion Mutant | -7/Deep Caves Scavenger-Sprinter | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Ninja | -6/Waste Hacker-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Ninja | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Commander-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Generator-Sprinter | -3/Garrison Generator-Ninja | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Scout | -1/Access Generator-Ninja | -1/Command Generator-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Matter Collected 30497 | 284 409 121 1045 228 . 45 674 1038 852 . 393 20 127 202 1004 278 890 . 321 591 592 . 1262 407 . 365 1399 1313 972 1821 1062 . 378 529 628 20 1014 1942 1249 191 1565 430 447 740 3645 4 Remotely 90 | 90 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 38700 | 144 599 280 1962 289 . 12 1578 1319 788 . 478 71 107 . 20 208 1310 . 420 597 288 . 663 510 . 769 374 1430 848 770 1592 . 871 784 497 341 471 2090 880 182 1044 456 218 668 12730 42 Parts 1771 | 7 38 16 125 14 . 3 104 59 61 . 28 1 7 . . 11 85 . 23 8 9 . 19 18 . 36 15 40 38 34 86 . 40 42 20 3 37 93 48 4 31 19 10 23 516 . Haulers Intercepted 50 | . 2 . 6 . . . 4 4 3 . 3 . . . . . 6 . 3 1 . . . 1 . 3 . . . . 1 . 1 . . . . 4 2 . 5 . . 1 . . Recyclers Shooed 20 | . . 1 5 . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 3 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 141 | . . . . . . . . . . . . . . . . 6 . . . 12 4 . 13 . . . 23 14 . 20 . . . 11 7 2 29 . . . . . . . . . Prevented 22 | . . . . . . . . . . . . . . . . . . . . 6 7 . 2 . . . 1 1 . 3 . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 347 | . 10 4 40 16 . 1 31 17 9 . 1 . . . 3 4 5 . . 3 4 . 8 4 . . 12 14 24 24 29 . 5 4 11 . 11 19 2 2 7 . 1 8 13 1 Melee 27 | . . . . . . . . . . . . . . . 3 1 . . . 1 . . . 1 . . . 1 1 1 3 . . 2 . . 4 . 1 . 4 . 1 1 2 . Guns 93 | . 10 1 32 2 . 1 21 13 . . . . . . . . . . . 2 4 . 6 . . . . . . . . . . 1 . . . . . . . . . . . . Cannons 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 3 4 . . . 1 1 . 4 . . 1 . . . . 2 . AOE 197 | . . 3 8 14 . . 10 3 9 . 1 . . . . 3 5 . . . . . . 3 . . 12 8 20 18 26 . 4 . 9 . 3 19 1 . 2 . . 7 8 1 Classes Destroyed 26 | 3 5 . 2 2 . . 3 2 1 . . . 1 . . 1 . . . . . . . . . . . 1 3 . . . . 1 . . . . . . . . . 1 . . Worker 35 | 1 . 1 6 3 . . . 1 4 . 1 . . . . . 4 . . . . . . 1 . . . . . . 3 . . . . . . 3 6 . . . . . 1 . Builder 23 | . . . 1 . . . 4 2 6 . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 4 2 . . . . . . . Tunneler 6 | 2 . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 50 | . 2 . 6 . . . 4 4 3 . 3 . . . . . 6 . 3 1 . . . 1 . 3 . . . . 1 . 1 . . . . 4 2 . 5 . . 1 . . Recycler 46 | 1 1 3 1 1 . . 1 1 3 . 1 . . . . . 2 . . . . . . 2 . 1 . . . . 3 . 4 . . . . 7 3 . . 3 1 3 4 . Minesweeper 7 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . . . Mechanic 7 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . 2 . . . . . . . . Operator 21 | . 1 . 1 1 . . . 1 2 . 1 . . . . . 4 . 1 . . . . . . . . . . . 3 . . . . . . 2 2 . 1 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 54 | . 2 . 4 . . . 2 1 4 . 5 . . . . . 5 . 3 . . . . . . 7 . . . . 5 . 2 . . . . 7 3 . 1 1 2 . . . Swarmer 112 | . 3 3 15 . . 1 8 . 5 . . . . . . 1 5 . . . . . . 3 . . 6 . . 12 17 . 4 1 4 . . 14 . . 1 . 1 5 3 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Grunt 121 | . 7 1 15 . . . 10 13 2 . . . . . . 2 . . . 3 4 . 6 1 . . 4 10 9 10 8 . . . 4 . 1 1 . . 4 . . 2 4 . Brawler 9 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 1 4 . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . Protector 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . Sentry 31 | . . . 10 . . . 9 4 . . . . . . . 1 . . . . . . 1 . . . 1 1 . . 1 . . . 1 . 1 . . . 1 . . . . . Demolisher 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Hunter 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 2 . . 2 1 . . . . . . . . Programmer 13 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . 2 2 . . . . . 2 . Behemoth 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . 1 1 . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 27 | . . . . . . . . . . . . 3 . . . . . . . . 6 . . . . . 1 6 . . . . . 7 4 . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 17 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . 2 1 . . . . . 7 2 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 16 | . . . . 14 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . Best Kill Streak 15 | 2 5 3 6 15 . 1 6 4 8 . 3 . . . 1 2 6 . 1 1 1 . 1 3 . 5 5 4 8 5 8 . 4 3 4 . 2 12 2 1 4 1 1 11 7 1 Combat Bots Only 14 | . 4 3 5 14 . 1 5 4 3 . 1 . . . 1 2 4 . . 1 1 . 1 3 . . 5 4 8 5 5 . 4 2 4 . 2 5 1 1 2 . 1 7 4 1 Max Kills in Single Turn 8 | 1 1 2 3 4 . 1 4 3 2 . 1 1 1 . 1 1 3 . 1 1 1 . 1 3 . 1 4 3 4 4 8 . 4 1 4 . 2 5 1 1 2 1 1 4 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 4 . . 3 3 2 . 1 . . . . 1 3 . . . . . . 3 . . 4 3 4 4 4 . 4 . 4 . 2 5 1 . 1 . . 4 2 1 Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . . . 1 1 1 1 . . 1 . . 1 . 1 . 1 . 1 1 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Damage Taken 10575 | . 455 119 1397 1018 . 12 1122 882 230 . 29 . 16 15 558 296 235 . 40 . . . 180 62 . . 86 153 29 30 68 . 125 23 . . 23 390 344 22 123 . 444 . 888 1161 Core 1780 | . 103 19 201 147 . 6 77 83 26 . . . 11 . 138 100 58 . 16 . . . 83 . . . 53 . . . 12 . 17 . . . 23 162 109 . 20 . 129 . 92 95 Absorbed by Shields 365 | . 68 43 4 . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 34 . . . . . . . . . . . . . 52 154 Redirected to Shielding 680 | . . . . . . . 5 58 . . . . . . . . . . . . . . . . . . 21 . . 9 . . . . . . . . 15 . 23 . 59 . 233 257 Regen/Repaired (Parts) 1896 | . 234 . 156 . . . 98 174 . . 42 . . . . . . . 31 . . . . . . . . . . . 46 . . . . . . 73 59 . . 38 130 41 503 271 Core Remaining (%) 71 | 100 . 51 . . . 11 . 70 . . . . . . . 60 . . . . . . 81 . . . . . . 94 . . . . . . 95 . . 79 . . 79 . . 69 Volleys Fired 1509 | 8 79 22 176 18 . 2 86 75 14 . 4 4 4 . 2 12 13 . 13 27 23 . 103 5 . 1 31 69 43 79 24 . 2 51 46 . 50 33 26 21 16 3 20 7 275 22 Largest 2 | 2 2 2 2 2 . 2 2 2 1 . 1 1 1 . 1 1 1 . 1 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 Hottest 200 | 60 70 70 84 84 . 68 106 84 33 . 65 39 30 . 25 36 90 . 90 33 33 . 90 90 . 90 90 90 70 90 98 . 46 98 98 . 98 105 120 80 120 40 80 80 200 200 Shots Fired 1932 | 16 146 41 339 29 . 4 165 149 14 . 4 4 4 . 2 12 13 . 13 27 23 . 103 5 . 1 31 69 43 79 24 . 2 51 46 . 50 33 26 21 16 3 20 7 275 22 Gun 1241 | 16 145 38 330 22 . 4 159 147 1 . . . . . 2 . . . . 27 23 . 88 . . . . . . . . . . 14 12 . . . . . . . . . 213 . Cannon 445 | . . . . . . . . . . . 1 3 4 . . 6 10 . 13 . . . 15 1 . 1 16 54 14 58 10 . . 37 23 . 41 11 11 20 4 3 19 4 46 20 Launcher 246 | . 1 3 9 7 . . 6 2 13 . 3 1 . . . 6 3 . . . . . . 4 . . 15 15 29 21 14 . 2 . 11 . 9 22 15 1 12 . 1 3 16 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 990 | 8 78 19 166 11 . 2 41 78 1 . . . . . 2 . . . . 27 23 . 88 . . . . 39 14 40 . . . 40 28 . 40 . . . . . . . 245 . Thermal 572 | . 26 19 156 2 . . 77 56 . . 1 3 4 . . 6 10 . 13 . . . 13 1 . 1 16 15 . 18 10 . . 11 7 . 1 11 11 20 4 3 19 4 14 20 Explosive 246 | . 1 3 9 7 . . 6 2 13 . 3 1 . . . 6 3 . . . . . . 4 . . 15 15 29 21 14 . 2 . 11 . 9 22 15 1 12 . 1 3 16 2 Electromagnetic 124 | 8 41 . 8 9 . 2 41 13 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | 6 8 8 12 10 . 11 16 42 1 . . . . . . . 1 . . 5 4 . 7 . . . . 4 6 4 3 . . 8 7 . 9 7 . 4 2 . . . 7 3 Robot Miss Streak 7 | 1 7 4 6 2 . 3 3 3 5 . 1 . . . . . 2 . . 2 4 . 6 . . . . 5 4 3 . . . 2 2 . 4 . . 2 . . . . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . 5 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1748 | 12 90 22 201 20 5 2 123 122 30 . 22 3 2 5 13 6 28 . 20 27 17 1 58 7 . 28 7 43 21 28 27 . 17 59 32 8 45 47 37 9 23 14 11 11 440 5 Core Hits 1122 | 5 29 13 79 42 . 1 73 56 35 . 11 5 2 . 4 9 24 . 6 9 11 . 21 8 . 12 24 34 86 40 48 . 10 22 22 2 28 63 22 5 24 3 7 19 195 13 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 177 | . 2 . 4 . . . 6 4 . . . . . . . . . . 1 2 2 . 2 . . 4 . 5 1 1 6 . 3 3 2 1 8 11 5 . 5 2 2 4 91 . Burn 13 | . . . 4 . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Blast 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . 6 . . . . . . . 4 . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Impale 140 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . 4 . 3 . . 6 . 3 3 2 1 2 11 5 . 5 2 2 4 83 . Melee Attacks 1648 | . . . . . 5 2 1 12 75 . 79 16 17 12 29 16 82 . 51 19 12 1 9 20 . 70 17 33 12 12 75 . 46 35 30 8 30 114 80 4 50 40 54 15 459 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 245 | . . . . . . 2 1 7 70 . 78 16 17 . 17 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . Piercing 1308 | . . . . . . . . . . . . . . 7 7 14 79 . 47 19 12 . 8 20 . 69 16 33 1 9 71 . 46 32 22 5 28 113 78 4 48 33 51 12 418 6 Sneak Attacks 271 | . . . . . 5 . . 7 14 . 6 3 2 5 6 1 15 . 9 6 6 1 2 5 . 8 5 11 12 1 7 . 10 24 15 3 4 18 19 . 10 11 4 8 8 . Combat Hostiles 21 | . . . . . . . . . 1 . . . . . 1 . . . . 2 . . 1 1 . . . 2 1 1 2 . 1 1 1 . 1 1 . . 1 . . 1 2 . Follow-up Attacks 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Damage Inflicted 114043 | 178 1200 431 3646 1233 . 39 3280 2633 2751 . 1254 283 154 . 399 650 2334 . 933 1033 797 . 1431 848 . 1602 1943 3743 7098 3573 5781 . 1362 2743 2651 404 3011 6217 2874 401 2230 615 570 1415 36826 3477 Guns 11466 | 157 1172 281 2989 279 . 39 2315 2060 . . . . . . . . . . . 384 285 . 1204 . . . . . . . . . . 111 22 . . . . . . . . . 168 . Cannons 5456 | . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . 617 383 608 . . . 483 220 . 773 . . 327 71 . . . 893 1013 Explosions 36165 | 21 28 150 657 954 . . 965 292 1255 . 57 25 . . . 338 789 . . . . . . 341 . . 1499 1380 6628 2611 4421 . 329 . 1937 . 1067 3654 640 74 835 . 62 822 1870 2464 Melee 60956 | . . . . . . . . 281 1496 . 1197 258 154 . 399 312 1545 . 933 649 512 . 159 507 . 1602 444 1746 87 354 1360 . 1033 2149 472 404 1171 2563 2234 . 1324 615 508 593 33895 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9566 | 68 655 131 1307 121 . 16 461 974 . . . . . . . . . . . 384 285 . 1204 . . . . 442 383 608 . . . 594 242 . 773 . . . . . . . 918 . Thermal 11151 | 21 232 150 1551 40 . . 1532 898 142 . . . . . . . 452 . . . . . . . . . . 175 . . 1872 . . . . . . . . 327 71 . . . 211 3477 Explosive 30727 | . . 150 657 954 . . 697 262 1020 . 57 25 . . . 338 337 . . . . . . 341 . . 1499 1380 6628 2611 2549 . 329 . 1937 . 1067 3654 640 74 835 . 62 822 1802 . Electromagnetic 1643 | 89 313 . 131 118 . 23 590 218 93 . . . . . . . . . . . . . 68 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6314 | . . . . . . . . 281 1496 . 1197 258 154 . 399 87 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2442 . Piercing 54642 | . . . . . . . . . . . . . . . . 225 1545 . 933 649 512 . 159 507 . 1602 444 1746 87 354 1360 . 1033 2149 472 404 1171 2563 2234 . 1324 615 508 593 31453 . Highest Corruption 10 | . . . . . . . 6 6 . 7 7 . . 2 . 10 . 10 10 . . . . . . . . . . . 2 7 7 . . . . 1 1 . 5 5 . . 7 . Average Corruption 3 | . . . . . . . 1 6 . 7 3 . . 1 . 10 . 10 5 . . . . . . . . . . . 1 4 4 . . . . 1 1 . 5 2 . . 2 . Corruption Purged 44 | . . . . . . . . . . . 7 . . 2 . . . . 10 . . . . . . . . . . . . . 10 . . . . 1 1 . . 5 . . 8 . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 4 . . . . . . . . . . . . . . . . . Effects 157 | . . . . . . . 15 79 . . 4 . . 2 . . . . 8 . . . . . . . . . . . 10 . 5 . . . . 6 . . 14 2 . . 12 . Message Errors 44 | . . . . . . . 4 26 . . . . . 1 . . . . 2 . . . . . . . . . . . 3 . 3 . . . . . . . 3 . . . 2 . Matter Fused 30 | . . . . . . . 2 15 . . . . . 1 . . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . . 4 . . . 2 . Heat Flow Errors 17 | . . . . . . . 3 7 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . 2 . Energy Discharges 11 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 3 . . . 2 . Parts Rejected 5 | . . . . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 29 | . . . . . . . 4 14 . . 1 . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . 2 . . . 1 . . 3 . Data Loss (major) 11 | . . . . . . . 1 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . Misfires 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Overflow Damage 13947 | . . . 88 15 . . 69 . 369 . 211 . . . 39 75 349 . 147 246 152 . . 107 . 245 119 615 184 216 672 . 351 654 200 175 125 1155 511 . 261 197 111 144 5899 246 Projectiles 299 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 2 42 . . . 12 . . 4 . . . 10 . . . 6 180 Explosions 1829 | . . . 88 15 . . 69 . 131 . . . . . . . 216 . . . . . . 13 . . . 53 182 119 235 . 46 . 69 . 17 319 99 . . . . . 92 66 Melee 11819 | . . . . . . . . . 238 . 211 . . . 39 75 133 . 147 246 152 . . 94 . 245 119 519 . 55 437 . 305 642 131 175 104 836 412 . 251 197 111 144 5801 . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 321 | . 37 . 20 19 . . 105 . . . . . . . . . 111 . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . Shots 10 | . 1 . 1 2 . . 3 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 72 110 171 90 . 12 235 270 9 5 144 11 36 25 45 17 174 . 200 2 2 . 160 448 4 44 170 184 158 198 177 51 204 192 144 5 8 132 307 23 142 124 233 178 178 158 Average Temperature 39 | . 23 62 23 48 . 7 32 83 5 5 49 4 8 7 8 2 30 . 72 2 2 . 55 54 2 2 14 27 15 58 36 36 14 16 11 3 6 25 54 18 48 59 67 32 101 65 Received Heat Transfer 2098 | . 127 58 447 . . . 432 477 9 . . . 6 . 155 84 15 . 12 . . . 24 . . . 24 30 . . . . . . . . . 57 18 . 18 . 45 . 51 9 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 2 . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . 3 . 6 . . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 13998 | 50 642 396 3770 74 . . 3101 1826 50 . . . . . . . 350 . . . . . . . . . . 185 . . 1150 . . . . . . . . 333 74 . . . 130 1867 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | 1 1 . . . . . 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Peak Influence 1595 | 20 178 183 872 427 . 42 354 861 1077 376 536 . . . . . 507 155 400 . . . . 318 73 327 . . . . 1595 543 718 . . . . 938 802 679 784 520 508 651 1229 . Initial 601 | . 13 33 20 329 . . 16 130 354 376 263 . . . . . 15 155 108 . . . . 102 58 51 . . . . 210 528 380 . . . . 9 353 601 375 417 193 259 370 . Average 382 | 8 41 76 531 180 . 4 230 553 548 376 345 . . . . . 286 155 292 . . . . 189 63 221 . . . . 901 540 580 . . . . 401 440 637 605 391 324 483 1034 . Maximum Alert Level 4 | . . . 3 2 . . 1 3 3 1 2 . . . . . 2 . 2 . . . . 1 . 1 . . . . 4 2 3 . . . . 3 3 2 3 2 2 2 4 . Low Security (%) 38 | 100 100 100 19 50 . 100 34 15 . . . . . . . . 33 100 9 . . . . 55 100 30 . . . . . . . . . . . 22 4 . . . 6 . 87 . Level 1 28 | . . . 17 26 . . 65 18 45 100 75 . . . . . 44 . 82 . . . . 44 . 69 . . . . 7 . 3 . . . . 26 44 . 14 62 73 30 . . Level 2 18 | . . . 25 23 . . . 24 22 . 24 . . . . . 22 . 7 . . . . . . . . . . . 13 100 73 . . . . 41 39 100 49 37 20 69 1 . Level 3 12 | . . . 37 . . . . 41 31 . . . . . . . . . . . . . . . . . . . . . 44 . 23 . . . . 9 11 . 36 . . . 2 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . 2 . 5 . . . 2 5 9 . 3 . . . . . 11 . 5 . 1 . 1 1 . . . . . . 11 . 2 . . . . 8 8 . 6 4 4 4 7 . Investigation 40 | . 2 . 4 . . . . 1 4 . 2 . . . . . 5 . 2 . 1 . 1 . . . . . . . 5 . 1 . . . . 2 3 . 4 . . 2 1 . Extermination 20 | . . . . . . . . . 1 . 1 . . . . . 2 . 1 . . . . 1 . . . . . . 3 . 1 . . . . 2 3 . . 2 1 1 1 . Reinforcement 21 | . . . 1 . . . 1 1 1 . . . . . . . 4 . 1 . . . . . . . . . . . 1 . . . . . . 3 . . 2 2 3 . 1 . Assault 13 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 2 . . . . 1 4 . Garrison 5 | . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 3 . . . . 2 3 . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Distress Signals 52 | . 1 . 2 . . . 7 3 . . 1 . . . . . 1 . . 1 . . . . . 4 . . 1 . 2 . 1 . . . 16 1 . . 6 . 2 1 2 . Communications Jammed 47 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 8 . 13 . . . . 6 . . 12 1 1 . 1 . Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 13 . . . . 6 . . 12 1 . . 1 . Times Spotted 880 | . 24 5 54 17 . 1 40 56 34 3 21 5 9 1 10 7 27 3 13 12 3 . 22 7 5 19 2 21 100 25 33 1 16 14 5 . 20 46 25 4 36 7 38 14 41 34 Peak Tracking Total 27 | . 4 3 5 16 . 1 7 7 6 3 4 4 4 1 3 3 5 5 5 5 7 . 7 4 5 4 3 5 17 4 9 1 7 5 4 . 4 7 5 2 8 2 12 11 18 27 Tactical Retreats 148 | . 1 . 1 . . . 1 3 7 . 2 2 7 . . 1 4 . 3 8 4 . 10 . . 2 2 4 1 7 6 . 4 13 3 . 8 7 8 . 9 . 7 3 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Traps Triggered 56 | . 1 . 1 . . . 1 1 3 . 4 . . . . . 2 . 2 . . . . 1 . . . . . . 5 . . . . . . 3 . . . 1 2 . 29 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 504 | . . . . . . . 18 124 . . 6 . . . . . 25 . . . . . . 12 . . . . . . 26 . 3 . . . . 15 31 14 . 2 3 . 225 . Triggered 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Disarmed 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 . Reprogrammed 116 | . . . . . . . 3 3 16 . 2 . . . . . 22 . 11 . . . . 2 . . . . . . 7 . 1 . . . . 9 9 2 . 2 1 . 26 . Reused 93 | . . . . 2 . 1 . . 4 . 2 . . . 3 2 12 . 7 11 3 . 2 2 . . 3 1 . 4 1 . . 4 . . 2 10 8 1 . 1 1 . . 6 Traps Extracted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 Installed 109 | . . . . 2 . 1 . . . . . . . . 15 2 1 . . 16 6 . 9 1 . . 9 9 . 12 . . . 5 . . 2 4 2 . . . 1 . 4 8 Triggered 100 | . . . . 2 . 1 . . 4 . 2 . . . . 2 12 . 7 14 3 . 2 2 . . 3 1 11 4 1 . . 6 . . 2 10 8 1 . 1 1 . . . Fabricated Traps 80 | . . . . . . . . . . . . . . . 15 . 1 . . 3 8 . 10 1 . . 12 5 . 13 . . . . . . 5 4 2 . 1 . . . . . Most Traps Carried 9 | . . . . 1 1 1 . . . . . . . . . 1 . . . 1 1 . 1 1 . . 2 2 . 2 . . . 3 . . 2 1 2 . 1 1 1 . 9 7 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Disabled 143 | . 1 5 3 . . . 2 2 27 . 4 . . 1 3 . 12 . 1 . 1 . . . . 1 1 1 1 2 22 . 2 3 3 . 4 2 9 . 2 4 11 . 8 5 Max in Single Turn 10 | . 1 3 1 . . . 1 1 7 . 1 . . 1 2 . 4 . 1 . 1 . . . . 1 1 . . 1 10 . 1 1 1 . 1 1 1 . 1 1 1 . 2 1 Garrison Access 22 | . . . . . . . 1 1 3 . 2 . . . . . 3 . 2 . . . . . . . . . . . 2 . . . . . . 4 . . 2 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Accessed 344 | . 10 2 16 . . 1 15 15 30 . 31 . . . . . 37 . 24 1 1 3 1 4 . 14 1 1 2 1 28 . 3 3 1 5 . 23 17 . 8 15 14 3 14 . Terminals 192 | . 8 1 10 . . 1 8 10 17 . 20 . . . . . 18 . 11 . 1 . 1 2 . 10 . 1 . 1 13 . 2 . . . . 10 9 . 3 10 13 1 11 . Fabricators 31 | . . . . . . . . . 5 . 4 . . . . . 5 . 6 . . . . . . . . . . . 2 . . . . . . 3 2 . 2 . . 2 . . Repair Stations 28 | . 1 . 2 . . . 2 2 . . 2 . . . . . 2 . 2 . . . . 1 . 2 . . . . 3 . . . . . . 2 2 . 1 2 . . 2 . Recycling Units 31 | . 1 . 2 . . . 2 2 3 . 2 . . . . . 5 . 3 . . . . 1 . . . . . . 6 . . . . . . 3 . . . . . . 1 . Scanalyzers 21 | . . . 2 . . . 2 . 2 . 1 . . . . . 3 . 1 . . . . . . 1 . . . . 2 . 1 . . . . 1 3 . . 2 . . . . Garrison Access 24 | . . . . . . . 1 1 3 . 2 . . . . . 4 . 1 . . . . . . 1 . . . . 2 . . . . . . 4 1 . 2 1 1 . . . Total Hacks 1068 | . 40 3 54 . . 1 57 42 112 . 72 . . . . . 104 . 82 1 4 23 3 12 . 46 1 3 7 7 88 . 19 8 1 17 . 73 62 . 21 39 27 8 31 . Successful 700 | . 32 2 35 . . . 36 26 68 . 34 . . . . . 65 . 61 1 4 23 3 6 . 28 1 3 7 7 50 . 18 8 1 17 . 49 42 . 13 27 14 4 15 . Failed 366 | . 7 1 19 . . 1 21 16 44 . 38 . . . . . 39 . 21 . . . . 6 . 17 . . . . 38 . 1 . . . . 24 20 . 8 12 13 4 16 . Catastrophic 40 | . 2 . 1 . . . 2 2 5 . 7 . . . . . 4 . . . . . . 2 . 1 . . . . 4 . . . . . . 2 3 . 1 . 1 1 2 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 446 | . 28 2 26 . . 1 27 14 66 . 42 . . . . . 40 . 44 . . . . 9 . 21 . . 1 . 45 . 2 . . . . 31 14 . . 11 11 . 11 . Terminals 614 | . 29 2 31 . . 1 34 29 79 . 44 . . . . . 57 . 43 . 4 . 3 8 . 37 . 3 . 7 46 . 5 . . . . 38 23 . 9 28 26 3 25 . Fabricators 99 | . . . . . . . . . 18 . 13 . . . . . 14 . 19 . . . . . . . . . . . 7 . . . . . . 12 6 . 5 . . 5 . . Repair Stations 73 | . 8 . 8 . . . 6 5 . . 4 . . . . . 3 . 5 . . . . 2 . 3 . . . . 8 . . . . . . 6 5 . 3 3 . . 4 . Recycling Units 92 | . 3 . 8 . . . 9 7 7 . 4 . . . . . 11 . 10 . . . . 2 . . . . . . 19 . . . . . . 10 . . . . . . 2 . Scanalyzers 90 | . . . 7 . . . 6 . 4 . 4 . . . . . 10 . 4 . . . . . . 4 . . . . 5 . 14 . . . . 1 25 . . 6 . . . . Garrison Access 41 | . . . . . . . 2 1 4 . 3 . . . . . 9 . 1 . . . . . . 2 . . . . 3 . . . . . . 6 3 . 4 2 1 . . . Terminal Hacks 300 | . 11 1 9 . . . 10 12 32 . 11 . . . . . 24 . 19 1 4 23 3 1 . 17 1 3 7 7 14 . 3 8 1 17 . 16 8 . 4 14 9 1 9 . Record 35 | . . . . . . . . . . . . . . . . . . . . . 4 6 3 . . . . 3 . 7 . . . 7 . 5 . . . . . . . . . . Part Schematic 30 | . . . . . . . . . 2 . . . . . . . 5 . 2 . . 9 . . . 3 . . . . 2 . . . . 4 . 1 1 . . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 4 . 2 . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 4 . . . . 1 . . . . . Prototype ID Bank 37 | . 3 . 2 . . . 3 1 3 . . . . . . . 2 . 4 . . 3 . . . 1 . . 6 . 1 . . . . 4 . 1 . . 1 1 . . 1 . Open Door 14 | . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 1 . . . . . . . 5 . 1 . Level Access Points 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Terminal Index 8 | . 1 . 1 . . . 1 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 14 | . . . . . . . 1 3 2 . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . 2 . . . 1 . . . . Unreport Threat 19 | . . . 1 . . . 1 1 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 5 1 . 1 1 2 1 . . Locate Traps 34 | . . . 2 . . . 1 3 5 . 5 . . . . . 3 . 1 . . . . . . 2 . . . . 1 . 1 . . . . 3 3 . . 2 . . 2 . Reprogram Traps 11 | . . . . . . . . 1 3 . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Dispatch Records 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 15 | . 1 . . . . . 1 . 2 . 1 . . . . . 2 . 2 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 1 . . . . Registered Components 8 | . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . Registered Prototypes 7 | . . . . . . . . . 2 . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . Zone Layout 8 | . . . 1 . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 28 | . . . . . . . . . 3 . 1 . . . . . 3 . 3 . . . . . . . . . . . 2 . . . . . . 5 4 . 4 . . 3 . . Network Status 4 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 13 | . . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . 2 2 . 2 . . 2 . . Build 11 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 2 . 2 . . 1 . . Repair Station Hacks 53 | . 8 . 8 . . . 5 4 . . 3 . . . . . 3 . 3 . . . . 1 . . . . . . 3 . . . . . . 5 3 . 1 3 . . 3 . Scan Component 27 | . 4 . 4 . . . 3 2 . . 2 . . . . . 1 . 2 . . . . 1 . . . . . . 2 . . . . . . 2 1 . 1 1 . . 1 . Repair 21 | . 4 . 4 . . . 2 2 . . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 1 . . 1 . . 1 . Refit 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 . Recycling Unit Hacks 13 | . . . . . . . . . 1 . . . . . . . 2 . 2 . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . Report Inventory 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 9 | . . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . Scanalyzer 72 | . . . 4 . . . 6 . 3 . 3 . . . . . 9 . 4 . . . . . . 2 . . . . 3 . 13 . . . . 1 20 . . 4 . . . . Insert Component 31 | . . . 2 . . . 3 . 2 . 1 . . . . . 4 . 2 . . . . . . 1 . . . . 2 . 5 . . . . 1 6 . . 2 . . . . Analyze 41 | . . . 2 . . . 3 . 1 . 2 . . . . . 5 . 2 . . . . . . 1 . . . . 1 . 8 . . . . . 14 . . 2 . . . . Garrison Access Hacks 25 | . . . . . . . 1 1 3 . 2 . . . . . 3 . 1 . . . . . . . . . . . 2 . . . . . . 4 1 . 4 2 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 21 | . . . . . . . 1 1 3 . 2 . . . . . 3 . 1 . . . . . . . . . . . 2 . . . . . . 4 . . 2 1 1 . . . Coupler Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Unauthorized Hacks 209 | . 13 1 14 . . . 14 9 26 . 14 . . . . . 21 . 29 . . . . 4 . 9 . . . . 21 . 2 . . . . 15 6 . . 4 4 . 3 . Terminals 103 | . 10 1 5 . . . 7 3 14 . 9 . . . . . 8 . 8 . . . . 3 . 8 . . . . 8 . 1 . . . . 5 3 . . 3 4 . 3 . Track 5 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Assimilate 32 | . 5 . 1 . . . 2 . 2 . 4 . . . . . 3 . 1 . . . . 1 . 5 . . . . 3 . 1 . . . . 1 1 . . . 2 . . . Botnet 36 | . 3 . 2 . . . 3 1 6 . 4 . . . . . 2 . 2 . . . . 1 . 2 . . . . 3 . . . . . . 2 1 . . 2 1 . 1 . Detonate 6 | . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Disrupt 6 | . 1 1 . . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 18 | . 1 . 1 . . . 1 1 2 . 1 . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 1 . . 1 1 . 1 . Fabricators 39 | . . . . . . . . . 8 . 4 . . . . . 6 . 13 . . . . . . . . . . . 3 . . . . . . 4 1 . . . . . . . Report 5 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 13 | . . . . . . . . . 2 . 1 . . . . . 1 . 6 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . Fabnet 12 | . . . . . . . . . 3 . 2 . . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 7 | . . . . . . . . . 2 . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units 59 | . 3 . 7 . . . 7 6 4 . 1 . . . . . 7 . 8 . . . . 1 . . . . . . 9 . . . . . . 6 . . . . . . . . Monitor 8 | . . . 2 . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Reject 22 | . 1 . 2 . . . 2 2 2 . . . . . . . 4 . 3 . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . Recyclers 12 | . 1 . 1 . . . 1 1 1 . 1 . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Mask 15 | . . . 2 . . . 2 2 . . . . . . . . 2 . 2 . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . Tunnel 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Extract 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 6 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Used 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Hacking Detections 290 | . 9 1 16 . . 1 15 12 26 . 28 . . . . . 33 . 20 . 1 . 1 4 . 14 . . . 1 25 . 3 . . . . 19 15 . 8 12 11 3 12 . Full Trace Events 28 | . . . 1 . . . . . 3 . 2 . . . . . 4 . 1 . 1 . 1 . . . . . . . 5 . . . . . . 1 2 . 4 . . 2 1 . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . 4 . . . 3 . 3 . . . . . . . 9 . 3 . . 9 . . . 4 . . . . 3 . 7 . . 4 . 1 6 . . 13 . . . . Parts Built 13 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 3 2 . 3 . . 1 . . Authchips 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Time 694 | . . . . . . . . . 73 . . . . . . . 84 . 47 . . . . . . . . . . . 93 . . . . . . 60 124 . 139 . . 74 . . Total Part Build Rating 69 | . . . . . . . . . 3 . . . . . . . 8 . . . . . . . . . . . . . 7 . . . . . . 13 12 . 17 . . 9 . . Parts Repaired 21 | . 4 . 4 . . . 2 2 . . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 1 . . 1 . . 1 . Time 690 | . 104 . 122 . . . 62 70 . . 70 . . . . . 35 . 49 . . . . . . . . . . . 16 . . . . . . 47 49 . . 40 . . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 58 | . . . . . . . . . 10 . . . . . . . 16 . 3 . . . . . . . . . . . 13 . . . . . . 16 . . . . . . . . Parts Scanalyzed 27 | . . . 2 . . . 3 . 1 . 1 . . . . . 4 . 1 . . . . . . 1 . . . . 2 . 5 . . . . . 6 . . 1 . . . . Part Schematics Acquired 24 | . . . 2 . . . 3 . 1 . . . . . . . 4 . 1 . . . . . . 1 . . . . 1 . 5 . . . . . 5 . . 1 . . . . Parts Damaged 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 101 | . . . . . 5 . . 4 3 . . . . 5 4 . 3 . 5 2 . 1 4 1 . 4 2 4 25 2 3 . 3 1 . 3 . 1 1 . 2 3 2 3 5 . Non-combat 30 | . . . . . 4 . . 4 3 . . . . . . . 3 . 3 . . . . . . 1 . . . . 2 . . . . . . 1 . . 1 2 2 2 2 . Combat 71 | . . . . . 1 . . . . . . . . 5 4 . . . 2 2 . 1 4 1 . 3 2 4 25 2 1 . 3 1 . 3 . . 1 . 1 1 . 1 3 . Robot Hacks Applied 65 | . . . . . 5 . . 4 3 . . . . 5 5 . 3 . 4 . . 1 1 . . 1 . . 7 . 2 . . . . 3 . 1 1 . 2 6 2 3 6 . parse_system 38 | . . . . . 5 . . 1 . . . . . 5 5 . . . 2 . . 1 1 . . 1 . . 7 . . . . . . 3 . . . . 2 . . 2 3 . no_distress 9 | . . . . . . . . 3 . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_chute 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_recycling 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . ignore_parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . report_schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . report_analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . . . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 6 6 6 6 6 6 6 . . . . . . . . . . Autooverrided 42 | . . . . . . . . . . . . . . . . . . . 2 2 . . 3 1 . 3 2 4 18 2 1 . 3 1 . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 . 2 . . 1 4 . 2 . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Total Allies 112 | . 3 . . . . . 1 10 5 . 4 . . 6 . . 2 . 5 2 . . 4 2 . 5 3 4 22 2 5 . 4 2 4 . 2 4 4 . . . 1 3 3 . Largest Group 12 | . 3 3 3 3 1 1 2 12 5 . 4 . . 6 6 3 2 1 3 1 . . 2 2 . 3 3 3 7 4 5 . 2 1 5 5 7 7 3 1 . . . 3 3 . Highest-Rated Group 374 | . 30 30 30 30 10 10 20 193 84 . 116 . . 138 138 68 36 26 87 29 . . 96 39 . 85 69 102 288 129 246 . 140 56 207 207 305 305 141 45 . . . 374 372 . Highest-Rated Ally 131 | . 10 10 10 10 10 10 10 29 32 . 30 . . 31 31 28 26 26 29 29 . . 96 29 . 49 30 64 65 65 65 . 116 56 47 47 49 49 47 45 . . . 131 131 . Total Orders 330 | . 7 6 8 22 . 24 36 15 5 . 11 . . . 8 . 3 . 14 . . . . 7 . 26 8 6 11 12 8 . 10 6 18 4 6 28 5 12 . 4 . . . . STAY 163 | . 4 4 4 8 . 6 11 7 2 . 9 . . . 4 . 2 . 8 . . . . 4 . 14 6 3 6 8 4 . 5 2 12 2 3 15 5 5 . . . . . . ROAM 9 | . . . . . . 1 4 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . FOLLOW 101 | . 3 1 4 . . 5 11 6 1 . 2 . . . . . 1 . 6 . . . . 3 . 10 2 3 4 4 3 . 5 1 6 2 3 12 . 3 . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . EXPLORE 20 | . . . . 7 . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . RETURN 35 | . . 1 . 7 . 6 7 2 2 . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . 2 . . . . Ally Attacks 486 | . . . . . . . . 111 17 . 13 . . . 51 6 . . 32 . . . 19 3 . 5 11 9 52 . 49 . 8 2 1 . . 75 14 . . . . 4 4 . Total Damage 12673 | . . . . . . . . 1258 540 . 463 . . . 1236 127 . . 456 . . . 772 19 . 90 337 168 2219 . 1169 . 315 72 39 . . 2901 339 . . . . 116 37 . Kills 92 | . . . . . . . . 22 4 . 3 . . . 12 3 . . 2 . . . 5 . . . 1 1 12 . 5 . 1 . . . . 19 1 . . . . 1 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Robot Analysis Total 15 | . 4 . 2 . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 4 . . . . 1 . . . . . Derelict Logs Recovered 21 | . . 2 . 1 . . . . . . . 1 2 1 . 1 . . . 1 1 . 2 . . . 1 3 . 1 . . . 3 1 . . . . . . . . . . . Drone Launches 54 | . . 1 . 9 . 8 7 3 2 . . . . . 8 . . . . . . . . . . . . . . . . . . 9 . . . . . 3 . 4 . . . . Drone Recoveries 46 | . . 1 . 7 . 8 8 3 2 . . . . . 4 . . . . . . . . . . . . . . . . . . 9 . . . . . 2 . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Turns Passed 68321 | 134 2386 1182 3530 1604 472 1128 2908 2532 1531 18 1384 578 1082 755 1952 942 2022 35 1381 1945 2100 30 2946 571 20 742 2769 2262 996 5122 1622 25 634 2398 1394 83 1732 2438 1637 218 978 708 925 368 5767 335 Spaces Moved 107509 | 66 1135 687 1688 850 353 614 1499 1566 4375 73 3945 1141 1805 1730 2041 1877 4752 79 3060 3323 2680 90 2921 900 74 1933 4651 4840 1519 4862 3613 106 1442 3490 2821 201 2634 4268 3726 359 2910 1486 1850 850 15182 1442 Core 38 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . Treads 6100 | 54 1135 687 1688 146 . . 1351 1039 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1817 | . . . . 702 353 614 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 99552 | . . . . . . . . 527 4375 73 3945 1141 1805 1730 2041 1877 4752 79 3060 3323 2680 90 2921 900 74 1933 4651 4840 1519 4836 3613 106 1442 3490 2821 201 2634 4268 3726 359 2910 1486 1850 850 15182 1442 Fastest Speed 5 | 50 160 160 160 130 130 110 110 28 25 25 25 25 26 26 25 23 23 26 26 29 26 29 26 21 22 22 22 6 21 22 6 17 5 5 20 24 24 6 5 17 5 5 5 6 7 5 Average Speed 33 | 140 160 160 160 147 131 110 154 115 25 25 25 25 26 35 50 23 25 26 28 29 29 29 31 24 22 22 23 22 23 28 22 23 24 25 24 24 25 21 19 20 20 19 19 17 18 15 Slowest Speed 240 | 160 160 240 160 166 145 145 160 156 98 25 25 26 27 104 107 27 92 26 101 101 173 29 173 26 22 22 162 92 97 200 26 24 28 93 93 24 93 105 86 87 87 87 99 92 149 17 Overloaded Moves 967 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 5 21 8 15 3 6 . . 164 66 3 21 36 316 25 23 248 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 319 | . . . . . . . . 6 17 . 7 . . . . . 19 . 13 . . . . 3 . 16 . . . . 11 . 5 . . . . 32 31 . 6 6 9 3 129 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 80 | 6 99 99 98 99 70 99 89 95 89 78 82 96 97 89 85 98 88 84 64 99 98 80 98 16 86 40 99 99 94 99 72 95 32 99 99 61 97 78 98 36 58 87 88 19 96 58 Regions Visited 46 Branch Regions 27 Pre-discovered Areas 22 | . 1 2 . 1 . . . . 1 . . . . 2 . 1 . . . . . 1 3 . . . . 1 . 2 . . . 3 1 3 . . . . . . . . . . Known Exits Taken 30 | . 1 . . . . 1 1 1 . . 1 1 1 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 51 | . . 1 . 2 . 1 . . . . . 2 7 2 . 2 . . . 2 4 . 3 . . . 3 6 . 5 . . . 3 3 . 5 . . . . . . . . . Spaces Dug 974 | . . . 9 . . 2 15 1 41 . 39 14 17 3 2 9 51 . 34 6 6 . 13 38 . 16 23 21 . 18 42 . 25 12 22 . 2 69 37 . 20 12 37 6 270 42 Terrain Destroyed 3685 | 2 9 6 71 32 . 2 61 31 121 . 55 24 17 3 5 34 165 . 34 9 8 . 30 55 . 16 261 286 156 318 232 . 52 26 150 . 107 228 156 14 102 12 40 28 551 176 Melee 476 | . . . . . . 2 1 1 26 . 39 13 14 3 2 7 41 . 22 6 6 . 4 13 . 15 9 9 . 2 33 . 25 2 14 . 2 58 27 . 19 9 20 4 26 2 Projectile 571 | . . . . . . . . . . . . 1 3 . . 2 8 . 12 3 1 . 26 1 . 1 16 35 1 33 9 . . 23 13 . 1 11 10 6 1 3 17 2 322 10 AOE 2636 | 2 9 6 71 32 . . 60 30 95 . 16 10 . . 3 25 116 . . . . . . 41 . . 236 242 155 283 190 . 27 . 123 . 104 159 119 8 82 . 3 22 203 164 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Gar Res Qua Sec Acc Com Ac0 Total 134907 | 92 1558 728 2193 1169 359 1058 1923 2122 4657 72 4249 1408 2391 1856 2935 2326 5396 92 3437 4246 3944 92 4828 1200 75 2085 6274 5899 2111 8542 4272 105 1647 4882 3455 228 3595 5528 4431 472 3189 1828 2289 1033 17126 1510 Wait 20101 | . 304 11 209 281 . 435 222 206 91 . 116 243 549 72 804 371 342 8 264 771 1169 . 1684 196 . 41 1406 762 447 3409 371 . 95 1231 489 9 783 902 431 68 103 237 267 117 581 4 Move 106921 | 65 1134 686 1687 849 352 613 1498 1554 4342 72 3930 1140 1804 1729 2040 1876 4717 78 3033 3322 2679 89 2920 894 73 1903 4650 4839 1518 4861 3592 105 1431 3489 2820 200 2633 4208 3667 358 2897 1473 1833 843 14995 1430 Hop 219 | . . . . . . . . 5 16 . 7 . . . . . 16 . 13 . . . . 3 . 13 . . . . 10 . 5 . . . . 27 27 . 6 6 7 3 50 5 Pick Up 937 | 13 19 2 24 4 . . 22 39 20 . 18 . 1 12 8 15 26 2 9 36 19 . 34 13 . 9 46 60 15 48 39 . 9 23 20 3 29 48 36 . 18 12 14 8 156 8 Fast Attach 252 | . 1 1 7 4 . 1 7 9 12 . 6 . 2 3 7 . 15 . 3 . 2 . 3 6 . 5 14 11 18 12 7 . 14 2 1 2 6 9 3 . 12 3 7 . 36 1 Attach 417 | 6 9 . 5 2 . . 7 13 8 . 7 . 1 6 8 4 33 . 8 5 4 . 8 10 . 3 23 24 8 16 26 . 7 9 13 1 11 14 18 . 8 3 6 9 67 7 Detach 104 | . . . . . . . 1 1 1 . . . . . 5 . 32 . 4 . 2 . 3 2 . . 7 5 1 7 2 . . . 1 . . 3 4 . . . 2 5 14 2 Swap 1050 | . 7 3 39 4 2 2 37 41 51 . 23 5 10 6 6 19 36 2 29 14 4 2 28 20 2 23 17 20 15 24 54 . 11 15 14 1 15 101 66 7 49 35 61 23 99 8 Drop 1114 | . 5 3 46 5 . 2 24 43 27 . 21 . 3 16 11 11 40 2 10 36 24 . 27 18 . 17 54 67 34 62 46 . 24 22 21 4 36 50 40 . 30 14 14 3 192 10 Fire 1509 | 8 79 22 176 18 . 2 86 75 14 . 4 4 4 . 2 12 13 . 13 27 23 . 103 5 . 1 31 69 43 79 24 . 2 51 46 . 50 33 26 21 16 3 20 7 275 22 Melee 1595 | . . . . . 5 2 1 12 75 . 79 16 17 12 29 16 82 . 51 19 12 1 9 20 . 70 17 33 12 12 75 . 46 35 30 8 30 114 80 4 50 40 54 15 407 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . . . . . . 32 . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 613 | . . . . 2 . 1 18 124 . . 6 . . . 15 2 26 . . 16 6 . 9 13 . . 9 9 . 12 26 . 3 5 . . 2 19 33 14 . 2 4 . 229 8 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 135 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 13) 436 | -10/Materials | Discovered new exit (range 8) 551 | -10/Materials | Discovered new exit (range 16) 803 | -10/Materials | Central database locked down 873 | -10/Materials | Repaired Lgt. Treads 926 | -10/Materials | Repaired Lgt. Treads 954 | -10/Materials | Repaired Ion Engine? 1075 | -10/Materials | Repaired Assault Rifle 1208 | -10/Materials | Discovered new exit (range 16) 1590 | -10/Materials | Discovered new exit (range 16) 1655 | -10/Materials | Identified exit to Mines 2521 | -10/Materials | Entered Mines 2521 | -10/Mines | Accompanied by 3 allies 2522 | -10/Mines | Met a Derelict bent on vengeance 2526 | -10/Mines | Discovered new exit (range 16) 2534 | -10/Mines | Learned location of Mines (-8) 2604 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2751 | -10/Mines | Found the Drone Emporium 2761 | -10/Mines | Found Prototype Device 2761 | -10/Mines | Identified Sensor Drone Bay 2972 | -10/Mines | Learned location of Zion (-7) 3282 | -10/Mines | Discovered new exit (range 13) 3703 | -10/Mines | Entered Materials 3703 | -9/Materials | Accompanied by 3 allies 3703 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4430 | -9/Materials | Build established: Scavenger-Mutant 5033 | -9/Materials | Discovered new exit (range 12) 5228 | -9/Materials | Repaired Imp. Ion Engine 5235 | -9/Materials | Discovered new exit (range 16) 5853 | -9/Materials | Discovered new exit (range 10) 5902 | -9/Materials | Core integrity fell below 50% 6705 | -9/Materials | Discovered new exit (range 16) 6833 | -9/Materials | Repaired Lgt. Treads 6859 | -9/Materials | Repaired Lgt. Treads 6897 | -9/Materials | Repaired Imp. Heat Sink 7233 | -9/Materials | Entered Mines 7233 | -9/Mines | Accompanied by 3 allies 7234 | -9/Mines | Assembled infested the area 7264 | -9/Mines | Met 8R-AWN 7271 | -9/Mines | Destroyed 14 combat bots 7343 | -9/Mines | Discovered new exit (range 5) 7498 | -9/Mines | Core integrity fell below 20% 7502 | -9/Mines | Build established: Mutant 7530 | -9/Mines | Lost 3 parts (1n2u) 7684 | -9/Mines | Discovered new exit (range 51) 7686 | -9/Mines | Identified exit to Materials 7713 | -9/Mines | Discovered exit to Materials (range 44) 7806 | -9/Mines | Build established: Scavenger-Mutant 7860 | -9/Mines | Found a hidden stash of uninstalled traps 7949 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8499 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8837 | -9/Mines | Entered Exiles 8837 | -9/Exiles | Accompanied by 2 allies 8856 | -9/Exiles | Discovered new exit (range 15) 8878 | -9/Exiles | Welcomed by 8R-AWN 8908 | -9/Exiles | Met EX-HEX 8965 | -9/Exiles | Met EX-DEC 9015 | -9/Exiles | Met EX-BIN 9096 | -9/Exiles | Learned about 8R-AWN's background 9292 | -9/Exiles | Discovered new exit (range 14) 9309 | -9/Exiles | Entered Mines 9309 | -8/Mines | Accompanied by 2 allies 9466 | -8/Mines | Discovered exit to Materials (range 54) 9508 | -8/Mines | Discovered exit to Materials (range 37) 9604 | -8/Mines | Build established: Mutant 10437 | -8/Mines | Entered Materials 10437 | -8/Materials | Accompanied by 2 allies 10437 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10808 | -8/Materials | Build established: Scavenger-Mutant 11213 | -8/Materials | Repaired Lgt. Treads 11235 | -8/Materials | Garrison activated, responded to threat 11254 | -8/Materials | Discovered new exit (range 10) 11544 | -8/Materials | Discovered new exit (range 5) 11553 | -8/Materials | Identified exit to Storage 11828 | -8/Materials | Discovered new exit (range 16) 11937 | -8/Materials | Repaired Corrupted Lgt. Treads 11971 | -8/Materials | Discovered exit to Storage (range 15) 12305 | -8/Materials | Build established: Mutant 13345 | -8/Materials | Entered Storage 13345 | -8/Storage | Accompanied by 2 allies 13832 | -8/Storage | Repaired Imp. Treads 14112 | -8/Storage | Repaired Adv. Treads 14156 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14282 | -8/Storage | Garrison activated, responded to threat 14452 | -8/Storage | Build established: Commander-Mutant 14945 | -8/Storage | First assault squad dispatched 15323 | -8/Storage | Discovered new exit (range 15) 15865 | -8/Storage | Identified exit to Factory 15877 | -8/Storage | Entered Factory 15877 | -7/Factory | Accompanied by 2 allies 15877 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15997 | -7/Factory | Identified exit to Lower Caves 16213 | -7/Factory | Build established: Scavenger-Sprinter 16225 | -7/Factory | Fabricated Adv. Visual Processing Unit (x1) 16585 | -7/Factory | Build established: Scout 16717 | -7/Factory | Discovered new exit (range 7) 16721 | -7/Factory | Identified exit to Factory 17163 | -7/Factory | Garrison activated, responded to threat 17408 | -7/Factory | Sucked down chute 17408 | -7/Factory | Entered Waste 17409 | -7/Waste | Spotted C-40 Crusher 17410 | -7/Waste | Spotted C-40 Crusher 17412 | -7/Waste | Spotted C-40 Crusher 17419 | -7/Waste | Spotted C-40 Crusher 17420 | -7/Waste | Spotted C-40 Crusher 17423 | -7/Waste | EMP discharged 17424 | -7/Waste | Discovered new exit (range 10) 17426 | -7/Waste | Identified exit to Factory 17426 | -7/Waste | Entered Factory 18251 | -7/Factory | Repaired Broken Lgt. Angular Momentum Engine 18626 | -7/Factory | Search patrols dispatched 18810 | -7/Factory | Entered Lower Caves 18870 | -7/Lower Caves | Learned Factory garrison access intel 19113 | -7/Lower Caves | Spotted B-75 Beast 19277 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19293 | -7/Lower Caves | Discovered new exit (range 15) 19385 | -7/Lower Caves | Identified exit to Lower Caves 19388 | -7/Lower Caves | Entered another Lower Caves area 19447 | -7/Lower Caves | Discovered exit to Factory (range 10) 19509 | -7/Lower Caves | Learned Factory interactive machine intel 20283 | -7/Lower Caves | Discovered new exit (range 5) 20284 | -7/Lower Caves | Identified exit to Zion 20447 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20470 | -7/Lower Caves | Entered Zion 20496 | -7/Zion | Discovered new exit (range 11) 20517 | -7/Zion | Found Prototype Device 20518 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 20554 | -7/Zion | Found CR-A16's Pointy Stick 20600 | -7/Zion | Learned location of Warlord (-5) 20670 | -7/Zion | Build established: Ninja 20695 | -7/Zion | Learned location of Quarantine (-2) 20900 | -7/Zion | Found Prototype Device 20900 | -7/Zion | Identified Bomb Factory No. 2 21091 | -7/Zion | Gained Derelict followers 21188 | -7/Zion | Discovered new exit (range 5) 21188 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 21188 | -7/Zion | Identified exit to Deep Caves 21225 | -7/Zion | Entered Deep Caves 21225 | -7/Deep Caves | Accompanied by 6 allies 21888 | -7/Deep Caves | Build established: Mutant 22637 | -7/Deep Caves | Attacked by Z-Imprinter 22676 | -7/Deep Caves | Destroyed Z-Imprinter 22693 | -7/Deep Caves | Lost 5 parts (1p3n1u) 22798 | -7/Deep Caves | Z-Facility disabled 23039 | -7/Deep Caves | Build established: Hacker-Sprinter 23070 | -7/Deep Caves | Discovered new exit (range 6) 23084 | -7/Deep Caves | Spotted as-57551 23134 | -7/Deep Caves | Spotted as-01635 23177 | -7/Deep Caves | Entered Proximity Caves 23177 | -6/Proximity Caves | Accompanied by 4 allies 23483 | -6/Proximity Caves | Build established: Scavenger-Sprinter 23630 | -6/Proximity Caves | Discovered exit to Factory (range 9) 23911 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24117 | -6/Proximity Caves | System corruption reached 10% 24119 | -6/Proximity Caves | Entered Factory 24119 | -6/Factory | Evolved 2 slots: Utility x2 24120 | -6/Factory | Loaded intel: 52 interactive machine locations 24121 | -6/Factory | Loaded intel: 4 garrison access locations 24259 | -6/Factory | Discovered new exit (range 3) 24368 | -6/Factory | Discovered new exit (range 5) 24474 | -6/Factory | Discovered new exit (range 13) 24566 | -6/Factory | Identified exit to Factory 24697 | -6/Factory | Identified exit to Lower Caves 24854 | -6/Factory | Lost 3 parts (2n1u) 25032 | -6/Factory | Fabricated Adv. Terrain Scan Processor (x2) 25046 | -6/Factory | Spotted B-75 Beast 25323 | -6/Factory | Repaired Broken Adv. Sensor Array? 25571 | -6/Factory | Build established: Scavenger-Scout 25869 | -6/Factory | Search patrols dispatched 26141 | -6/Factory | Manually triggered Chute Trap 26141 | -6/Factory | Sucked down chute 26141 | -6/Factory | Entered Waste 26145 | -6/Waste | 1 allies followed down the chute 26155 | -6/Waste | Spotted C-40 Crusher 26156 | -6/Waste | EMP discharged 26156 | -6/Waste | System corruption reached 10% 26160 | -6/Waste | Spotted C-40 Crusher 26160 | -6/Waste | Spotted C-40 Crusher 26161 | -6/Waste | Discovered new exit (range 13) 26162 | -6/Waste | Spotted C-40 Crusher 26176 | -6/Waste | Identified exit to Factory 26176 | -6/Waste | Entered Factory 26176 | -6/Factory | Accompanied by 1 ally 26613 | -6/Factory | Spotted B-75 Beast 26851 | -6/Factory | Build established: Hacker-Scout 26983 | -6/Factory | Discovered exit to Factory (range 16) 27150 | -6/Factory | Repaired Adv. Gravity Neutralizer? 27557 | -6/Factory | Entered Lower Caves 27982 | -6/Lower Caves | Discovered new exit (range 8) 27995 | -6/Lower Caves | Encountered a Warlord checkpoint 28170 | -6/Lower Caves | Build established: Scout 28177 | -6/Lower Caves | Spotted B-75 Beast 28199 | -6/Lower Caves | Identified exit to Lower Caves 29178 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29502 | -6/Lower Caves | Entered another Lower Caves area 29524 | -6/Lower Caves | Discovered exit to Factory (range 7) 29563 | -6/Lower Caves | Encountered a Warlord checkpoint 29748 | -6/Lower Caves | Spotted B-75 Beast 30019 | -6/Lower Caves | Discovered new exit (range 21) 30132 | -6/Lower Caves | Identified exit to Data Miner 30134 | -6/Lower Caves | Learned Factory non-interactive machine intel 31146 | -6/Lower Caves | Attracted the attention of an 0b10 base 31247 | -6/Lower Caves | Learned Extension terminal intel 31247 | -6/Lower Caves | Learned Research terminal intel 31247 | -6/Lower Caves | Learned Armory security intel 31247 | -6/Lower Caves | Learned Factory security intel 31602 | -6/Lower Caves | Entered Data Miner 31602 | -6/Data Miner | Discovered new exit (range 6) 31606 | -6/Data Miner | Met Data Miner 31618 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 31618 | -6/Data Miner | Learned location of Section 7 (-2) 31623 | -6/Data Miner | Received God Mode back door access code from Data Miner 31629 | -6/Data Miner | Identified exit to Proximity Caves 31632 | -6/Data Miner | Entered Proximity Caves 31644 | -5/Proximity Caves | Escorted by Enhanced Grunt 31800 | -5/Proximity Caves | Learned Factory security intel 31883 | -5/Proximity Caves | Learned location of Armory (-3) 32216 | -5/Proximity Caves | Spotted B-75 Beast 32431 | -5/Proximity Caves | Discovered exit to Factory (range 21) 33728 | -5/Proximity Caves | Attracted the attention of an 0b10 base 33891 | -5/Proximity Caves | Learned Factory trap positions 33891 | -5/Proximity Caves | Learned location of Extension (-5) 34578 | -5/Proximity Caves | Entered Factory 34578 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 34579 | -5/Factory | Identified exit to Upper Caves 34579 | -5/Factory | Identified exit to Extension 34580 | -5/Factory | Loaded intel: 106 trap records 34582 | -5/Factory | Loaded intel: 195 non-interactive machine locations 34855 | -5/Factory | Local machine network offline 34961 | -5/Factory | Discovered exit to Upper Caves (range 10) 35082 | -5/Factory | Spotted B-75 Beast 35149 | -5/Factory | Manually triggered Chute Trap 35149 | -5/Factory | Sucked down chute 35149 | -5/Factory | Entered Waste 35159 | -5/Waste | Spotted C-40 Crusher 35159 | -5/Waste | Spotted C-40 Crusher 35160 | -5/Waste | Spotted C-40 Crusher 35162 | -5/Waste | Spotted C-40 Crusher 35162 | -5/Waste | Spotted C-40 Crusher 35164 | -5/Waste | EMP discharged 35165 | -5/Waste | Spotted C-40 Crusher 35166 | -5/Waste | Discovered new exit (range 11) 35168 | -5/Waste | Identified exit to Factory 35169 | -5/Waste | Entered Factory 35190 | -5/Factory | Discovered exit to Extension (range 14) 35278 | -5/Factory | Discovered exit to Upper Caves (range 10) 35297 | -5/Factory | Discovered new exit (range 12) 35299 | -5/Factory | Identified exit to Factory 35323 | -5/Factory | Build established: Hacker-Scout 35472 | -5/Factory | Central database locked down 35520 | -5/Factory | Local machine network offline 35911 | -5/Factory | Entered Upper Caves 35911 | -5/Upper Caves | Accompanied by 1 ally 35911 | -5/Upper Caves | Spotted B-75 Beast 36010 | -5/Upper Caves | Build established: Scout 36463 | -5/Upper Caves | Discovered new exit (range 13) 36467 | -5/Upper Caves | Identified exit to Upper Caves 38410 | -5/Upper Caves | Allies destroyed B-75 Beast 38437 | -5/Upper Caves | Build established: Sprinter 38680 | -5/Upper Caves | Entered another Upper Caves area 38680 | -5/Upper Caves | Accompanied by 1 ally 38685 | -5/Upper Caves | Discovered exit to Factory (range 5) 38704 | -5/Upper Caves | Encountered a Warlord checkpoint 38979 | -5/Upper Caves | Build established: Scout 39567 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 39573 | -5/Upper Caves | Learned Factory interactive machine intel 39578 | -5/Upper Caves | Identified exit to Warlord 40197 | -5/Upper Caves | Learned Factory emergency access door positions 40198 | -5/Upper Caves | Learned Armory security intel 40600 | -5/Upper Caves | Build established: Sprinter 40739 | -5/Upper Caves | Spotted B-75 Beast 40741 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 40744 | -5/Upper Caves | Destroyed B-75 Beast 40942 | -5/Upper Caves | Entered Warlord 40942 | -5/Warlord | Accompanied by 1 ally 41082 | -5/Warlord | Warlord's base attacked by MAIN.C 41090 | -5/Warlord | Found Prototype Energy Gun 41090 | -5/Warlord | Identified Vortex Rifle 41147 | -5/Warlord | Met Warlord 41154 | -5/Warlord | Opened Warlord's prototype stash 41157 | -5/Warlord | Found Prototype Device 41157 | -5/Warlord | Identified Exp. Cloaking Device 41160 | -5/Warlord | Found Prototype Processor 41160 | -5/Warlord | Identified Exp. Target Analyzer 41390 | -5/Warlord | Destroyed 8 combat bots 41395 | -5/Warlord | Warlord forces counterattacked 41449 | -5/Warlord | Spotted Striker 41453 | -5/Warlord | Build established: Infiltrator-Scout 41482 | -5/Warlord | Spotted Executioner 41482 | -5/Warlord | Spotted Striker 41590 | -5/Warlord | P-70 Sage assimilated hostile B-74 Champion 41707 | -5/Warlord | Discovered new exit (range 21) 41757 | -5/Warlord | Warlord base infiltrated, sounded retreat 41789 | -5/Warlord | Spotted Striker 41789 | -5/Warlord | Spotted Executioner 41791 | -5/Warlord | Spotted Striker 41792 | -5/Warlord | Spotted Executioner 41796 | -5/Warlord | Destroyed Striker 41858 | -5/Warlord | Identified exit to Proximity Caves 41882 | -5/Warlord | Spotted Striker 41882 | -5/Warlord | Spotted Striker 41889 | -5/Warlord | Spotted Executioner 41893 | -5/Warlord | Allies destroyed Executioner 41938 | -5/Warlord | Entered Proximity Caves 41938 | -4/Proximity Caves | Accompanied by 3 allies 42052 | -4/Proximity Caves | Learned location of Testing (-3) 42255 | -4/Proximity Caves | Build established: Scout 42836 | -4/Proximity Caves | Discovered exit to Factory (range 6) 43025 | -4/Proximity Caves | Spotted B-86 Titan 43084 | -4/Proximity Caves | Destroyed B-86 Titan 43089 | -4/Proximity Caves | Found Hvy. Reflective Plating 43661 | -4/Proximity Caves | Build established: Scavenger-Scout 44354 | -4/Proximity Caves | Attracted the attention of an 0b10 base 45063 | -4/Proximity Caves | Learned Armory garrison access intel 45063 | -4/Proximity Caves | Learned Extension garrison access intel 45063 | -4/Proximity Caves | Learned Research emergency access door positions 47060 | -4/Proximity Caves | Entered Factory 47060 | -4/Factory | Accompanied by 3 allies 47060 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 47061 | -4/Factory | Identified exit to Upper Caves 47063 | -4/Factory | Loaded intel: 51 interactive machine locations 47240 | -4/Factory | Discovered new exit (range 22) 47257 | -4/Factory | Found Prototype Slashing Weapon 47259 | -4/Factory | Identified Vibroblade 47322 | -4/Factory | Found Prototype Device 47322 | -4/Factory | Identified Adv. EM Disruption Field 47426 | -4/Factory | Identified exit to Research 47545 | -4/Factory | Repaired Lgt. Fission Core? 47742 | -4/Factory | Incoming investigation squad redirected 47761 | -4/Factory | Spotted B-86 Titan 48060 | -4/Factory | First assault squad dispatched 48071 | -4/Factory | Incoming investigation squad redirected 48194 | -4/Factory | Incoming investigation squad redirected 48260 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 48384 | -4/Factory | Discovered exit to Research (range 22) 48682 | -4/Factory | Manually triggered Chute Trap 48682 | -4/Factory | Sucked down chute 48682 | -4/Factory | Entered Waste 48683 | -4/Waste | Spotted C-40 Crusher 48684 | -4/Waste | Spotted C-40 Crusher 48690 | -4/Waste | Spotted C-40 Crusher 48690 | -4/Waste | Spotted C-40 Crusher 48690 | -4/Waste | Spotted C-40 Crusher 48690 | -4/Waste | Spotted C-40 Crusher 48694 | -4/Waste | Discovered new exit (range 23) 48697 | -4/Waste | EMP discharged 48707 | -4/Waste | Identified exit to Factory 48707 | -4/Waste | Entered Factory 48774 | -4/Factory | Discovered exit to Upper Caves (range 17) 48846 | -4/Factory | Spotted B-86 Titan 48865 | -4/Factory | Destroyed B-86 Titan 48894 | -4/Factory | Local machine network offline 49137 | -4/Factory | Build established: Hacker-Ninja 49341 | -4/Factory | Entered Upper Caves 49390 | -4/Upper Caves | Learned location of 2 exits from Research 49562 | -4/Upper Caves | Discovered new exit (range 4) 49563 | -4/Upper Caves | Identified exit to Upper Caves 49645 | -4/Upper Caves | Learned 8 Research zone layouts 49645 | -4/Upper Caves | Learned location of 1 exit from Research 50052 | -4/Upper Caves | Build established: Hacker-Scout 50361 | -4/Upper Caves | Found Alien Artifact 50399 | -4/Upper Caves | Identified Dimensional Node Initializer 50399 | -4/Upper Caves | Initialized slip node 50563 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 50864 | -4/Upper Caves | Build established: Scavenger-Scout 51739 | -4/Upper Caves | Entered another Upper Caves area 51739 | -4/Upper Caves | Accompanied by 1 ally 52114 | -4/Upper Caves | Spotted B-86 Titan 52139 | -4/Upper Caves | Discovered new exit (range 10) 52141 | -4/Upper Caves | Identified exit to Zhirov 52352 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 52760 | -4/Upper Caves | Destroyed B-86 Titan 52902 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 53133 | -4/Upper Caves | Entered Zhirov 53133 | -4/Zhirov | Accompanied by 5 allies 53133 | -4/Zhirov | Discovered new exit (range 3) 53134 | -4/Zhirov | Identified exit to Proximity Caves 53138 | -4/Zhirov | Met Zhirov 53148 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 53150 | -4/Zhirov | Learned location of Command (-1) 53159 | -4/Zhirov | Found Alien Artifact 53159 | -4/Zhirov | Identified Integrated Dissipator 53159 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 53190 | -4/Zhirov | Found Alien Artifact 53216 | -4/Zhirov | Entered Proximity Caves 53216 | -3/Proximity Caves | Accompanied by 5 allies 53880 | -3/Proximity Caves | Build established: Commander-Scout 54218 | -3/Proximity Caves | Discovered exit to Research (range 21) 54948 | -3/Proximity Caves | Entered Research 54948 | -3/Research | Accompanied by 7 allies 54948 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 54949 | -3/Research | Identified exit to Testing 54949 | -3/Research | Identified exit to Research 54952 | -3/Research | Loaded intel: 22 terminal locations 55089 | -3/Research | Found Prototype Launcher 55093 | -3/Research | Identified Mni. Smartbomb Launcher 55568 | -3/Research | Allied Derelicts emerged from ambush trap array 55665 | -3/Research | Incoming investigation squad redirected 55931 | -3/Research | Repaired Lgt. Angular Momentum Engine 55938 | -3/Research | Identified Transdimensional Reconstructor 55948 | -3/Research | First assault squad dispatched 55970 | -3/Research | Incoming assault squad redirected 55983 | -3/Research | Found Prototype Device 56009 | -3/Research | Identified Exp. Focal Shield 56336 | -3/Research | Spotted B-86 Titan 56490 | -3/Research | Discovered new exit (range 6) 56491 | -3/Research | Identified exit to Armory 56538 | -3/Research | Repaired Mic. Antimatter Reactor 56574 | -3/Research | Spotted B-86 Titan 56729 | -3/Research | Spotted B-86 Titan 56757 | -3/Research | Fabricated Hcp. Storage Unit (x1) 57048 | -3/Research | Build established: Hacker-Scout 57120 | -3/Research | Found Enh. Force Lance 57150 | -3/Research | Fabricated Adv. System Restoration Module (x2) 57386 | -3/Research | Entered Testing 57485 | -3/Testing | Found Prototype Launcher 57558 | -3/Testing | Identified Z-bomb Delivery System 57570 | -3/Testing | Found Prototype Launcher 57662 | -3/Testing | Identified Adv. Micro-nuke Launcher 57676 | -3/Testing | Found Prototype Device 57677 | -3/Testing | Identified Exp. Hardlight Generator 57716 | -3/Testing | Discovered exit to Research (range 9) 57718 | -3/Testing | Found Prototype Processor 57739 | -3/Testing | Repaired Cld. Field Propulsion Drive? 57775 | -3/Testing | Identified Spectral Analyzer 57811 | -3/Testing | Identified exit to Garrison 57819 | -3/Testing | Fabricated Imp. Hacking Suite? 58209 | -3/Testing | Found Lgt. Regenerative Plating 58211 | -3/Testing | Found Prototype Protection 58591 | -3/Testing | Spotted Striker 58591 | -3/Testing | Spotted Striker 58598 | -3/Testing | Found Exp. Terrain Scanner 58661 | -3/Testing | Found Mni. Smartbomb Launcher 58800 | -3/Testing | Identified SHELL Armor 58823 | -3/Testing | Spotted Alpha 7 58823 | -3/Testing | Stole the SGEMP Prototype 58902 | -3/Testing | Incoming investigation squad redirected 58917 | -3/Testing | First assault squad dispatched 58939 | -3/Testing | Incoming assault squad redirected 58947 | -3/Testing | Incoming assault squad redirected 58980 | -3/Testing | Fabricated Exp. Signal Interpreter? 59023 | -3/Testing | Entered Garrison 59023 | -3/Garrison | Accompanied by 1 ally 59024 | -3/Garrison | Installed Relay Interface Framework 59090 | -3/Garrison | Spotted B-86 Titan 59092 | -3/Garrison | Destroyed B-86 Titan 59118 | -3/Garrison | Triggered checkpoint 59239 | -3/Garrison | Discovered exit to Research (range 14) 59241 | -3/Garrison | Entered Research 59241 | -2/Research | Warlord forces began assault on 0b10 59241 | -2/Research | Evolved 2 slots: Utility x2 59319 | -2/Research | Fabricated Adv. Terrain Scan Processor? 59351 | -2/Research | Research machine network offline 59365 | -2/Research | Fabricated Exp. Phase Shifter? 59384 | -2/Research | Met up with Warlord 59515 | -2/Research | Borebot progress halted 59528 | -2/Research | Build established: Generator-Ninja 59544 | -2/Research | Spotted Striker 59583 | -2/Research | Borebot progress halted 59605 | -2/Research | Found Prototype Processor 59606 | -2/Research | Identified Exp. Core Analyzer 59628 | -2/Research | Found Prototype Hackware 59643 | -2/Research | Spotted B-90 Cyclops 59820 | -2/Research | Spotted Striker 59820 | -2/Research | Spotted Striker 59879 | -2/Research | Spotted Striker 59937 | -2/Research | Spotted Executioner 59939 | -2/Research | Spotted Striker 60049 | -2/Research | Borebot progress halted 60102 | -2/Research | Discovered new exit (range 29) 60122 | -2/Research | Destroyed B-90 Cyclops 60129 | -2/Research | Discovered new exit (range 23) 60141 | -2/Research | Found Exp. Terrain Scan Processor 60215 | -2/Research | Identified exit to Quarantine 60219 | -2/Research | Entered Quarantine 60224 | -2/Quarantine | Identified Exp. Hacking Suite 60235 | -2/Quarantine | Found Alien Artifact 60235 | -2/Quarantine | Identified Phase Redirector 60329 | -2/Quarantine | Found Alien Artifact 60333 | -2/Quarantine | Repaired Exp. Utility Shielding? 60400 | -2/Quarantine | Discovered new exit (range 17) 60468 | -2/Quarantine | Identified Core Reset Matrix 60523 | -2/Quarantine | Found Prototype Device 60603 | -2/Quarantine | Identified exit to Access 60688 | -2/Quarantine | Spotted Fortress 60707 | -2/Quarantine | Discovered new exit (range 6) 60710 | -2/Quarantine | Identified exit to Section 7 60927 | -2/Quarantine | Entered Section 7 60935 | -2/Section 7 | Found Alien Artifact 60937 | -2/Section 7 | Identified Integrated Reactor 60937 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 60991 | -2/Section 7 | Warped through subspace 61061 | -2/Section 7 | Discovered exit to Access (range 27) 61113 | -2/Section 7 | Found Alien Artifact 61118 | -2/Section 7 | Identified Integrated Mediator 61118 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 61332 | -2/Section 7 | Found Alien Artifact 61333 | -2/Section 7 | Identified Integrity Redistributor 61333 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-25) 61393 | -2/Section 7 | Build established: Hacker-Ninja 61507 | -2/Section 7 | Spotted Alpha 7 61507 | -2/Section 7 | Spotted Alpha 7 61539 | -2/Section 7 | Spotted Executioner 61539 | -2/Section 7 | Spotted Executioner 61548 | -2/Section 7 | Spotted B-99 Colossus 61567 | -2/Section 7 | Found Integrated Reactor 61567 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 61570 | -2/Section 7 | Found Integrated Reactor 61570 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 61572 | -2/Section 7 | Found Integrated Reactor 61572 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 61582 | -2/Section 7 | Found Alien Artifact 61582 | -2/Section 7 | Identified LRC Insulator 61582 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 61600 | -2/Section 7 | Found Integrity Redistributor 61690 | -2/Section 7 | Found Transdimensional Reconstructor 61699 | -2/Section 7 | Found Alien Reactor 61704 | -2/Section 7 | Spotted Striker 61704 | -2/Section 7 | Spotted Striker 61762 | -2/Section 7 | Build established: Generator-Ninja 61849 | -2/Section 7 | Spotted S7 Guard 61849 | -2/Section 7 | Found Alien Artifact 61849 | -2/Section 7 | Identified Integrated Thermoelectric Network 61849 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 61852 | -2/Section 7 | Entered Access 61852 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 61853 | -1/Access | Loaded intel: 116 machine locations 61853 | -1/Access | Loaded intel: 105 trap records 61853 | -1/Access | Identified exit to Surface 61853 | -1/Access | Discovered exit to Surface (range 126) 61853 | -1/Access | Identified exit to Command 61853 | -1/Access | Discovered exit to Command (range 103) 61853 | -1/Access | Delivered the SGEMP Prototype to Zhirov 61853 | -1/Access | Zhirov transferred Access data 61947 | -1/Access | Incoming investigation squad redirected 61965 | -1/Access | Zhirov warped through subspace 61991 | -1/Access | Destroyed 7 combat bots 62115 | -1/Access | Incoming investigation squad redirected 62145 | -1/Access | First assault squad dispatched 62174 | -1/Access | Fabricated Exp. Phase Shifter (x1) 62184 | -1/Access | Spotted B-99 Colossus 62220 | -1/Access | Entered Command 62257 | -1/Command | Phase Generator disabled 62269 | -1/Command | Spotted B-99 Colossus 62285 | -1/Command | Spotted B-99 Colossus 62290 | -1/Command | Destroyed B-99 Colossus 62297 | -1/Command | Discovered exit to Surface (range 20) 62322 | -1/Command | Disengaged cave seal 62322 | -1/Command | Derelicts emerged from the dark tunnel 62322 | -1/Command | Welcomed Warlord to Command 62464 | -1/Command | Disengaged cave seal 62470 | -1/Command | First assault squad dispatched 62490 | -1/Command | Incoming assault squad redirected 62498 | -1/Command | Incoming assault squad redirected 62500 | -1/Command | Spotted M Guard 62500 | -1/Command | Spotted M Guard 62500 | -1/Command | Spotted Combat Programmer 62500 | -1/Command | Spotted Combat Programmer 62535 | -1/Command | Destroyed Combat Programmer 62622 | -1/Command | Destroyed M Guard 62622 | -1/Command | All MAIN.C guards destroyed 62655 | -1/Command | Exp. Hacking Suite fried by hacking feedback 62681 | -1/Command | Repaired Exp. Utility Shielding 62684 | -1/Command | Incoming investigation squad redirected 62818 | -1/Command | Warlord commented on Warlord statues 62873 | -1/Command | Met MAIN.C 62875 | -1/Command | Warlord shut down involuntarily 62883 | -1/Command | 0b10 Conduit disabled 62907 | -1/Command | Destroyed MAIN.C Shell 62910 | -1/Command | MAIN.C activated Command garrisons 62917 | -1/Command | Zhirov used SGEMP to disable MAIN.C 62951 | -1/Command | Discovered exit to Surface (range 28) 62981 | -1/Command | Identified Matter Drive 62988 | -1/Command | Found Prototype Device 62988 | -1/Command | Identified Exp. System Purifier 63025 | -1/Command | Found Zero-point Reactor 63031 | -1/Command | Found Prototype Energy Cannon 63031 | -1/Command | Identified Imp. Potential Cannon 63126 | -1/Command | Found Adv. Force Booster 63189 | -1/Command | Discovered exit to Surface (range 36) 63189 | -1/Command | Discovered exit to Surface (range 107) 63189 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 64032 | -1/Command | Found Adv. Force Booster 64137 | -1/Command | Build established: Generator-Scout 64421 | -1/Command | Found Particle Cleaver 64783 | -1/Command | Build established: Generator-Ninja 65204 | -1/Command | Crushed by falling debris 65502 | -1/Command | Found Zero-point Reactor 66125 | -1/Command | Found Zero-point Reactor 66146 | -1/Command | Found Beam Splitter 66502 | -1/Command | Found Exp. Core Analyzer 66508 | -1/Command | Found Exp. Targeting Computer 66639 | -1/Command | Found Multirail 66641 | -1/Command | Found Exp. Target Analyzer 67912 | -1/Command | Warped through subspace to slip node 67912 | -1/Command | Discovered new exit (range 5) 67946 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-69) 67987 | -1/Command | Entered Access_0 67988 | -1/Access_0 | Met Architect 68013 | -1/Access_0 | A6 warped into view 68032 | -1/Access_0 | Subspace Access Node disabled 68043 | -1/Access_0 | Subspace Access Node disabled 68057 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 68084 | -1/Access_0 | A5 warped into view 68093 | -1/Access_0 | Subspace Access Node disabled 68098 | -1/Access_0 | Subspace Access Node disabled 68119 | -1/Access_0 | A4 warped into view 68317 | -1/Access_0 | Destroyed Architect 68318 | -1/Access_0 | Architect triggered a singularity event 68320 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 68320 | -1/Access_0 | Warped through subspace to slip node 68320 | -1/Access_0 | Discovered exit to Surface (range 8) 68322 | *** | Escaped singularity! Last Messages --------------- 68314_ Destroyed Remote Force Field. 68315_ HV Slug penetrates Enhanced Grunt. 68315_ Enhanced Grunt knocked back. 68315_ HV Slug penetrates Enhanced Grunt. 68315_ Enhanced Grunt knocked back. 68315_ Penetrated by HV Slug. 68315_ Penetrated by Quantum Shear. 68317_ Architect: "If I can't win, no one wins!" [Achievement: The Bigger They Are] 68317_ Architect destroyed. 68317_ Destroyed Adv. Heat Sink. 68318_ A0_COM: Initiating irreversible singularity event. Goodbye. 68319_ A0_COM: 10. 68320_ A0_COM: 9. 68320_ Acquired Hpw. Transdimensional Reconstructor. 68320_ Warped through subspace, drawn to slip node. 68320_ EXIT=FOUND: SURFACE 68321_ A0_COM: 8. 68322_ A0_COM: 7. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 80 Energy Generation 111 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 25 Corruption Block 15 Armor Coverage 900 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 40 Melee Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Force Boost 40 Offensive Hacking 33 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 21 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Extracted Mak. Sword | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Extracted Datajack | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Hacked Mni. Assault Cannon | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Enh. Gauss Cannon | -6/Factory | Hacked Proton Cannon | -6/Factory | Hacked Focal Shield | -6/Factory | Hacked Adv. Reaction Control System | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Cld. Airjet | -6/Factory | Scanalyzed Imp. Linear Gravjet | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lrn. Terrain Scanner | -5/Factory | Scanalyzed Antimatter Reactor | -5/Factory | Hacked Adv. Medium Treads | -5/Factory | Hacked Imp. Heavy Treads | -5/Factory | Hacked Hvy. Phase Cannon | -4/Factory | Scanalyzed Q-thruster | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Adv. System Restoration Module | -4/Factory | Scanalyzed Lgt. Fission Core | -4/Factory | Scanalyzed Biomechanical Wings | -4/Factory | Scanalyzed Adv. Plasma Cannon | -4/Factory | Scanalyzed Adv. Weight Redist. System | -4/Factory | Scanalyzed Mni. Drone Bay | -4/Factory | Extracted VSS Leg | -4/Factory | Extracted Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Hcp. Storage Unit | -3/Research | Hacked Hvy. Dispersion Rifle | -3/Testing | Scanalyzed Adv. Gravity Neutralizer | -3/Testing | Scanalyzed Electron Diverter | -3/Testing | Scanalyzed Cld. Impulse Thruster | -3/Testing | Scanalyzed Exp. Phase Shifter | -3/Testing | Hacked Stasis Canceller | -3/Testing | Scanalyzed Exp. Hacking Suite | -2/Quarantine | Scanalyzed Adv. Force Booster | -2/Quarantine | Hacked Prc. Phase Gun | -2/Quarantine | Archive Gravity Neutralizer | -2/Quarantine | Reported Beam Splitter | -2/Quarantine | Reported Imp. Launcher Guidance Computer | -2/Quarantine | Reported Coolant Network | -2/Quarantine | Reported Gui. Micro-nuke Launcher | -2/Quarantine | Reported Exp. Core Analyzer | -2/Quarantine | Reported Enh. Coil Gun | -2/Quarantine | Reported Cld. Antigrav System | -2/Quarantine | Reported Lyr. Heavy Armor Plating | -2/Quarantine | Reported Seismic Detector | -2/Quarantine | Reported Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -5/Factory | Hacked L-61 Swordsman | -2/Quarantine | Archive Fabricated ------------ Adv. Visual Processing Unit | x1 | -7/Factory | Authchip Adv. Terrain Scan Processor | x2 | -6/Factory Exp. Signal Interpreter | x1 | -4/Factory Hcp. Storage Unit | x1 | -3/Research Adv. System Restoration Module | x2 | -3/Research | Authchip Imp. Hacking Suite | x1 | -3/Testing | Authchip Exp. Signal Interpreter | x1 | -3/Testing Adv. Terrain Scan Processor | x2 | -2/Research Exp. Phase Shifter | x1 | -2/Research Exp. Phase Shifter | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Phase Redirector Integrated Reactor Transdimensional Reconstructor Integrated Mediator Integrity Redistributor LRC Insulator Integrated Thermoelectric Network Matter Drive High-powered Transdimensional Reconstructor Achievements -------------- Assassin Planet Killer The Bigger They Are Challenges ------------ None Game ------ Seed EnergyPortableLog Manual? 0 Play Time 32:35:26 Cumulative 605.3 hours Start 2023.01.12 @ 18:56:22 End 2023.02.04 @ 14:55:52 Sessions 73 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 100 Adventurer 23 Explorer 0 Win Type 6 Total 22 Types 15/0/3/1/1/0/1/1/0 Lore% 93 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07a3eb50-080a-4f22-88d1-3ddbe739f1ea