Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 16:59:32 Player: Gargash Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (3442) 3442 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 7174 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 70/100 System Corruption 7% Temperature Cool (0) Movement Flying (37) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Micro Nuclear Core Medium Matter Pod (100) Improved Particle Charger Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Aluminum Leg Carbon-fiber Leg Wheel Armored Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating Recalibrator > --- WEAPON ----------- Heavy Laser Gatling Laser Proton Cannon > --- INVENTORY -------- Light Angular Momentum Engine Medium Matter Pod Improved Particle Charger Layered Light Armor Plating System Restoration Module Heavy Ion Cannon Minigun Mini Assault Cannon Proton Missile Launcher Heavy Missile Launcher Datajack Heavy Mace [Rating: 50] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . . 2 . . 1 Utility 3 | . . . . 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 109 | 7 3 3 9 32 43 12 Power 14 | 1 1 . . 3 6 3 Engine 5 | 1 . . . 1 . 3 Core 9 | . 1 . . 2 6 . Reactor . | . . . . . . . Propulsion 39 | 2 . 2 4 14 13 4 Treads 6 | . . . 1 4 1 . Leg 12 | 2 . 2 . 2 5 1 Wheel 16 | . . . 3 5 7 1 Hover . | . . . . . . . Flight 5 | . . . . 3 . 2 Utility 26 | 1 2 . 1 8 10 4 Device 10 | . . . . 3 5 2 Storage 3 | 1 . . . . 1 1 Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 11 | . 1 . 1 5 3 1 Artifact . | . . . . . . . Weapon 30 | 3 . 1 4 7 14 1 Energy Gun 12 | 1 . 1 . 4 6 . Energy Cannon 3 | . . . 1 . 1 1 Ballistic Gun 7 | 2 . . 2 1 2 . Ballistic Cannon 2 | . . . . . 2 . Launcher 2 | . . . . . 2 . Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 44 | . . 3 2 11 7 21 Power 8 | . . 1 . 2 1 4 Propulsion 20 | . . 1 2 5 4 8 Utility 4 | . . . . 1 . 3 Weapon 12 | . . 1 . 3 2 6 Highest Loss Streak 11 | . . 3 1 7 2 11 To Critical Strikes 1 | . . . . 1 . . Average Backups 7 | 2 7 7 5 7 7 13 Power . | . 1 . . 1 . 1 Propulsion 1 | 1 3 3 . . 2 . Utility 2 | . 1 1 2 3 1 4 Weapon 2 | . . . 1 2 2 5 Tool/Special . | . . . . . . . Unused Backups 15 | . 1 . 1 7 1 5 Power 3 | . 1 . . 1 . 1 Propulsion 1 | . . . . . 1 . Utility 8 | . . . 1 4 . 3 Weapon 1 | . . . . 1 . . Tool/Special 2 | . . . . 1 . 1 Average Slot Usage (%) 94 | . 99 99 96 94 96 80 Engine 2 | . 4 2 11 3 . 1 Core 11 | . 9 10 . 13 15 10 Treads 3 | . . . 1 11 . 3 Leg 6 | . 28 28 17 1 . 7 Wheel 19 | . . . 21 15 25 14 Device 9 | . . . . 7 13 12 Storage 8 | . 14 14 11 9 6 9 Processor 1 | . 4 10 . . 1 . Protection 7 | . 8 3 11 9 6 5 Energy Gun 10 | . 14 14 2 7 15 8 Energy Cannon 1 | . . . . 5 . 3 Ballistic Gun 4 | . 14 13 14 1 1 . Launcher 1 | . . . . . 2 . Impact Weapon 1 | . . . 3 2 . . Peak Build Rating 50 | 6 11 11 14 26 42 50 Average Rating 28 | 5 9 9 11 22 36 39 On Entrance 13 | . 6 11 7 14 24 33 Avg Prop Armor Cover (%) 8 | . . . 6 10 6 13 Naked Turns 51 | . . . . . . 51 Heaviest Build 86 | 14 17 17 22 47 77 86 Greatest Support 60 | 20 20 20 38 52 60 56 Greatest Overweight (x) 11 | . . . 1 11 4 7 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 Average Capacity 9 | 7 8 8 8 8 8 18 Most Carried 19 | 5 8 8 8 8 16 19 Average Carried 7 | 2 7 7 5 7 7 13 Final Capacity 20 | 8 8 8 8 8 20 5 Final Carried 16 | 3 8 4 8 8 16 5 Class Distribution -------------------- 36% | Mutant 24% | Tank 20% | Scavenger-Tank 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2343 | 183 125 38 238 552 651 556 Remotely . | . . . . . . . Salvage Created 3362 | . 75 19 446 1134 1001 687 Parts 166 | . 4 2 18 46 67 29 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 72 | . 1 1 12 23 22 13 Melee 7 | . . . 2 5 . . Guns 39 | . 1 1 3 11 15 8 Cannons 10 | . . . . 4 3 3 AOE 4 | . . . . . 3 1 Classes Destroyed 15 | . 2 1 5 . 4 3 Worker 6 | . . . 1 1 3 1 Builder 4 | . . . . . 3 1 Tunneler 2 | . . . . . 2 . Recycler 1 | . . . . . . 1 Operator 2 | . . . 1 1 . . Watcher 7 | . 1 . . 3 2 1 Swarmer 13 | . . . 3 4 3 3 Saboteur 1 | . . . . . . 1 Grunt 31 | . 1 . 5 12 9 4 Brawler 4 | . . . 1 3 . . Duelist 1 | . . . . . . 1 Sentry 9 | . . . 3 4 1 1 Demolisher 1 | . . 1 . . . . Hunter 2 | . . . . . 2 . Programmer 10 | . . . . . 7 3 Best Kill Streak 5 | . 1 1 4 5 4 5 Combat Bots Only 5 | . 1 1 3 4 4 5 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . . . 2 1 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 653 | . 12 11 76 173 139 242 Missed 181 | . 7 1 18 37 45 73 Hits 472 | . 5 10 58 136 94 169 Melee 7 | . . . 5 . . 2 Projectile 465 | . 5 10 53 136 94 167 AOE 13 | . . 11 . 2 . . Critical Strikes 19 | . . . 2 8 2 7 Damage Taken 7632 | . 40 437 726 2007 1759 2663 Core 1387 | . 9 95 129 179 116 859 Absorbed by Shields 16 | . . . . . 16 . Ignored by Resistances 114 | . . . . 114 . . Regen/Repaired (Parts) 285 | . . . 156 . 129 . Core Remaining (%) 75 | 100 . 58 67 67 83 . Volleys Fired 225 | . 8 6 17 96 64 34 Largest 3 | . 2 2 2 2 3 3 Hottest 240 | . 70 90 43 133 240 224 Shots Fired 440 | . 15 11 21 150 181 62 Gun 340 | . 15 11 21 108 137 48 Cannon 76 | . . . . 42 23 11 Launcher 24 | . . . . . 21 3 Special . | . . . . . . . Kinetic 108 | . 8 3 21 35 33 8 Thermal 283 | . 7 6 . 115 107 48 Explosive 16 | . . . . . 13 3 Electromagnetic 33 | . . 2 . . 28 3 Robot Hit Streak 19 | . 4 4 6 8 16 19 Robot Miss Streak 6 | . 5 3 2 6 5 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 308 | . 7 6 39 98 110 48 Core Hits 161 | . 3 3 9 39 62 45 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 12 | . . . 7 4 1 . Critical Strikes 20 | . 1 . 8 8 2 1 Burn 5 | . 1 . . 3 . 1 Blast 1 | . . . . . 1 . Smash 14 | . . . 8 5 1 . Melee Attacks 47 | . . . 28 15 4 . Impact 41 | . . . 28 9 4 . Slashing 6 | . . . . 6 . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8388 | . 130 74 1123 2008 3091 1962 Guns 4124 | . 130 74 212 1027 1785 896 Cannons 1042 | . . . . 469 309 264 Explosions 1593 | . . . . . 791 802 Melee 1622 | . . . 911 512 199 . Ramming 7 | . . . . . 7 . Kinetic 1163 | . 66 26 212 333 423 103 Thermal 4019 | . 64 38 . 1163 1757 997 Explosive 1292 | . . . . . 490 802 Electromagnetic 285 | . . 10 . . 215 60 Impact 1386 | . . . 911 276 199 . Slashing 236 | . . . . 236 . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 2 1 4 7 Average Corruption 1 | . . . 2 1 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . . 7 4 18 4 Message Errors 8 | . . . 2 1 5 . Matter Fused 6 | . . . . 1 3 2 Heat Flow Errors 4 | . . . 1 1 1 1 Energy Discharges 2 | . . . 1 . 1 . Data Loss (minor) 9 | . . . 2 1 5 1 Data Loss (major) 2 | . . . 1 . 1 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 647 | . . . 352 160 123 12 Projectiles 5 | . . . 2 . 3 . Explosions 35 | . . . . . 23 12 Melee 607 | . . . 350 160 97 . Knockbacks 14 | . . . 7 2 5 . Impact 8 | . . . 5 2 1 . Kinetic 4 | . . . . . 4 . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 567 | . . . . . 523 44 Shots 13 | . . . . . 11 2 Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 381 | . 72 95 220 381 368 362 Average Temperature 104 | . 26 39 98 127 85 110 Received Heat Transfer 1761 | . . . 189 981 159 432 Effects 4 | . . . . 2 . 2 Shutdowns 2 | . . . . 1 . 1 Interference 1 | . . . . 1 . . Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 13 | . . . 8 3 2 . Combat Hostiles 11 | . . . 7 3 1 . Parts Fried 19 | . . . 8 6 5 . Impact Corruptions 22 | . . . 14 4 4 . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 15 | . 1 . . 1 6 7 Heat Transferred 8240 | . 259 111 . 2701 3237 1932 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 91 | 100 100 100 100 100 83 90 Level 1 3 | . . . . . 5 9 Level 2 4 | . . . . . 10 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 470 | . 30 30 178 156 470 230 Initial 230 | . . . . 50 38 230 Average 87 | . 2 2 84 81 106 104 Influence Increases 2580 | . 37 30 447 648 1003 415 Destroy 0b10 Robot/C 1440 | . 20 20 240 460 440 260 Destroy 0b10 Robot/NC 110 | . 5 . 10 25 50 20 Destroy Leader 384 | . 12 10 70 86 144 62 Successful Hack 7 | . . . 7 . . . Disable Machine 240 | . . . 15 . 180 45 Destroy Structure 159 | . . . . 2 144 13 Lose Combat Pursuer 240 | . . . 105 75 45 15 Influence Decreases 2502 | . 37 30 327 682 619 807 Entered New Map 358 | . . . . 70 48 240 Time Decay 1722 | . 37 10 307 502 501 365 Lost Part 422 | . . 20 20 110 70 202 Squads Dispatched 16 | . 1 . 1 1 10 3 Investigation 1 | . . . . . . 1 Extermination 8 | . . . . . 6 2 Reinforcement 6 | . 1 . 1 1 3 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 11 | . 3 . . 6 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 12 3 20 47 33 29 Peak Tracking Total 11 | . 6 2 5 9 4 11 Tactical Retreats 10 | . . . 5 3 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 6 | . . . . 1 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 16 | . . . 1 . 12 3 Max in Single Turn 4 | . . . 1 . 4 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 8 | . 1 . 3 1 2 1 Terminals 2 | . 1 . 1 . . . Fabricators 1 | . . . . . . 1 Repair Stations 5 | . . . 2 1 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 1 . 9 2 4 2 Successful 11 | . . . 6 1 3 1 Failed 7 | . 1 . 3 1 1 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 1 . 1 . . . Fabricators 2 | . . . . . . 2 Repair Stations 14 | . . . 8 2 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 10 | . . . 6 1 3 . Scan Component 7 | . . . 4 1 2 . Repair 3 | . . . 2 . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . . 2 . 1 . Time 84 | . . . 58 . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 2706 | . 122 120 . . 2011 453 Optics 242 | . 122 120 . . . . Structural 2011 | . . . . . 2011 . Triangulation 453 | . . . . . . 453 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 6479 | 134 342 158 832 1357 2805 851 Spaces Moved 4539 | 101 257 112 676 757 2160 476 Core 109 | 7 . . . 1 . 101 Treads 37 | . . . . 37 . . Legs 636 | 94 257 112 150 3 19 1 Wheels 3708 | . . . 526 668 2141 373 Hover . | . . . . . . . Flight 49 | . . . . 48 . 1 Fastest Speed 40 | 50 120 120 90 90 85 40 Average Speed 103 | 115 120 120 99 122 94 108 Slowest Speed 940 | 120 120 120 120 940 400 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 48 30 37 58 42 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 223 | . . . . . 213 10 Melee . | . . . . . . . Projectile 5 | . . . . . 5 . AOE 218 | . . . . . 208 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 5802 | 118 275 123 755 1008 2770 753 Wait 647 | . . . . 34 407 206 Move 4533 | 100 256 111 675 756 2159 476 Hop . | . . . . . . . Pick Up 104 | 10 7 . 12 29 36 10 Fast Attach 34 | . . . 2 12 17 3 Attach 56 | 6 1 3 5 12 13 16 Detach 2 | . . . 1 . . 1 Swap 65 | 1 2 3 11 22 24 2 Drop 79 | 1 1 . 4 32 36 5 Fire 225 | . 8 6 17 96 64 34 Melee 47 | . . . 28 15 4 . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 9 | . . . . . 9 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Met a group of wandering Federalists 267 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 13) 477 | -10/Materials | Entered Mines 485 | -10/Mines | Discovered new exit (range 8) 510 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 536 | -10/Mines | Assembled infested the area 537 | -10/Mines | Met a Derelict bent on vengeance 541 | -10/Mines | Assisted by a Guerilla fighting off Assembled 626 | -10/Mines | Discovered new exit (range 6) 628 | -10/Mines | Lost 3 parts (1p1n1w) 635 | -10/Mines | Entered Materials 635 | -9/Materials | Evolved 2 slots: Propulsion x2 695 | -9/Materials | Repaired Assault Rifle 1388 | -9/Materials | Repaired Arm. Wheel 1424 | -9/Materials | Discovered new exit (range 8) 1467 | -9/Materials | Entered another Materials area 1467 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1771 | -8/Materials | Lost 7 parts (2p2n1u2w) 2164 | -8/Materials | Build established: Scavenger-Mutant 2806 | -8/Materials | Discovered new exit (range 15) 2824 | -8/Materials | Entered Factory 2824 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2960 | -7/Factory | Build established: Mutant 3414 | -7/Factory | Build established: Tank 4170 | -7/Factory | Repaired Sml. Storage Unit 5273 | -7/Factory | Build established: Scavenger-Tank 5582 | -7/Factory | Discovered new exit (range 15) 5624 | -7/Factory | First assault squad dispatched 5629 | -7/Factory | Entered another Factory area 5629 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5923 | -6/Factory | Lost 5 parts (1p3n1u) 6295 | -6/Factory | Lost 3 parts (1p2w) 6412 | -6/Factory | Cargo convoy interrupted 6424 | -6/Factory | Core integrity fell below 50% 6429 | -6/Factory | Core integrity fell below 20% 6451 | -6/Factory | Lost 11 parts (2p4n2u3w) 6480 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 3 matter. Acquired 15 matter. M-28 Smith repairs R-10 Processor. K-01 Serf cleans the Fabricator. System corrupted: Matter fused (-9). Acquired Prototype Engine. Identified F-cell Engine. Dropped Faulty F-cell Engine. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5X. System corrupted: Heat flow error (+196). Slug penetrates K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. K-01 Serf cleans the Power Conduit. Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ????????????????????????????# """ # | | ????????????????????????????# + | | ????????????????????????????# # | | ????????????????????????????############+### | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# !# | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????? + + | | ???????????????????????? #### # | | ???????????????????????? #??# # | | ?????????????????????? " #??# # | | ?????????????????# ?" " #??# #### ## | | ?????????????????# " " #??# ####+## | | ????????????# #### " " #??# # | | ????????????# " " ???############## | | ????????????? " " ????????????????# | | ?????????????? " " #????????????????# | | ???????????????# " " #?################ | | ???????????????# " " *#?# # | | ???????????????# #?# # | | ???????????????# t#?# ####### | | ??????????????## u #?# # | | ??????????????+ ==#?# """" """" / "" | | ??????????????# @#?# """" """" # "" | | ??????? ####### #?# """" """" # "" | | ?????? ! #?# """" """" # | | ?????? ###?# """" """" # | | ?????? #???# """" """" + ""T"" | | ?????? p ##### """" """" # """"" | | ?????? # | | ?????? ####### | | ?????? = | | ?????? *% | | ?????? #######+#### | | ???????##############+###?????? ??# | | ???????????????????????????????""??# | | ???????????????????????????????""??# | | ??????????????????????????????? "?# | | ???????????????????????????????"F"?# | | ?????????????????????????????? "???# | | ?????????????????????????????? ???# ###### | | ???????????????????????????####+#### # | | ???????????????????????????# # """" | | ???????????????????????????# # """" | | ???????????????????????????# + """ | | ???????????????????????????# # | | ???????????????????????????# # """" | | ???????????????????????????# # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 28 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 13% | -9/Materials Arm. Wheel | 31% | -9/Materials Sml. Storage Unit | 14% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Jackpot Oh No You Don't! Organ Harvest Overwhelming Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed ChaosSpikedFist Manual? 0 Play Time 02:04:27 Cumulative 39.4 hours Start 2026.07.18 @ 18:12:08 End 2026.08.02 @ 16:59:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b94307f5-fd5f-4354-a562-cbaf5d990f00