Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 18:00:01 Player: shapeshifter Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (3706) 3706 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1044) 1044 TOTAL SCORE: 9925 Bonus ------- High Alert Combat Kills 44 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1000 Matter 59/300 Energy 79/100 System Corruption 16% Temperature Cool (0) Movement Treading (160) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Medium Treads > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Transmission Jammer Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Reinforced Fission Core Improved Treads Improved Heat Sink Advanced Heat Sink Cooling System High-capacity Storage Unit Medium Matter Pod Improved Terrain Scanner Recoil Stabilizer Transmission Jammer Layered Medium Armor Plating Graphene Brace Improved Thermal Shield Hacking Suite Field Recycling Unit Field Recycling Unit Minigun Minigun Minigun Shock Bomb Launcher [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Slots Evolved 10 | . . 2 2 2 2 . 2 . . . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . 2 . . . Utility 3 | . . . . 2 1 . . . . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 91 | 7 9 14 12 7 2 . 28 . 6 6 Power 16 | 1 1 2 1 1 1 . 8 . . 1 Engine 6 | 1 1 1 . . 1 . 2 . . . Core 10 | . . 1 1 1 . . 6 . . 1 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 2 3 5 2 . . 5 . 6 2 Treads 18 | . 2 3 5 2 . . 4 . . 2 Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . Flight 6 | . . . . . . . . . 6 . Utility 19 | 2 2 1 2 3 1 . 8 . . . Device 7 | 1 . 1 . 1 . . 4 . . . Storage 4 | 1 1 . 1 . . . 1 . . . Processor 2 | . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 6 | . 1 . . 2 . . 3 . . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 4 8 4 1 . . 7 . . 3 Energy Gun 5 | 2 2 . . . . . 1 . . . Energy Cannon 2 | . . 1 . . . . 1 . . . Ballistic Gun 17 | . 2 7 3 1 . . 4 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 2 1 . . . 1 . . . Parts Lost 33 | . 2 . 1 1 . . 19 2 . 8 Power 5 | . 1 . . . . . 3 . . 1 Propulsion 15 | . . . 1 1 . . 8 . . 5 Utility 5 | . 1 . . . . . 2 2 . . Weapon 8 | . . . . . . . 6 . . 2 Highest Loss Streak 12 | . 2 . 1 1 . . 12 2 . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 4 7 14 18 18 18 18 17 5 4 3 Power 1 | . . . 2 2 1 1 1 1 1 . Propulsion 2 | 1 1 3 3 3 3 3 . . . . Utility 7 | . 2 6 8 8 9 9 11 2 1 1 Weapon 3 | . 2 3 4 5 5 5 3 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 2 6 7 . . . 13 . 1 2 Power 3 | . . 1 1 . . . . . . 1 Propulsion 3 | . . 1 2 . . . . . . . Utility 19 | . 1 2 4 . . . 11 . 1 . Weapon 6 | . 1 2 . . . . 2 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 97 96 100 87 6 15 39 Engine 3 | . 13 9 . . 6 6 1 . . . Core 5 | . . 1 9 6 6 6 7 . . 4 Treads 26 | . 14 22 35 29 26 26 28 . . . Leg 1 | . 13 . . . . . . . . . Device 5 | . 2 9 1 6 6 6 6 3 . . Storage 7 | . 14 11 9 7 6 6 4 . . . Processor 4 | . . . 6 7 9 13 5 2 . . Protection 5 | . 9 1 1 6 6 6 9 . . . Energy Gun 1 | . 11 . . . . . . . . . Ballistic Gun 26 | . 16 43 35 27 26 26 17 . . . Peak Build Rating 71 | 9 11 23 34 45 50 50 71 16 37 53 Average Rating 35 | 6 9 16 31 42 49 50 59 4 18 34 On Entrance 25 | . 9 11 23 33 45 50 50 16 2 37 Naked Turns 68 | . . . . . . . . 54 10 4 Heaviest Build 111 | 13 32 41 60 66 71 71 111 2 21 30 Greatest Support 135 | 20 40 46 88 88 84 84 135 3 36 36 Greatest Overweight (x) 7 | . . 1 . . . . 7 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 Average Capacity 16 | 5 10 15 19 20 20 20 18 5 5 5 Most Carried 20 | 5 12 15 20 20 19 18 20 5 5 5 Average Carried 14 | 4 7 14 18 18 18 18 17 5 4 3 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 Final Carried 20 | 4 12 15 20 20 18 18 5 5 3 3 Class Distribution -------------------- 27% | Gunner 23% | Mutant 20% | Tank 18% | Skirmisher 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Matter Collected 3939 | 270 142 411 970 356 . . 1680 . 51 59 Remotely . | . . . . . . . . . . . Salvage Created 4401 | 149 219 667 1372 219 . 60 1666 . . 49 Parts 254 | 15 14 44 74 14 . 3 88 . . 2 Haulers Intercepted 6 | . 1 2 2 . . . 1 . . . Recyclers Shooed 3 | . 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Combat Hostiles Destroyed 74 | . 3 11 23 6 . 1 29 . . 1 Guns 60 | . 3 11 21 3 . 1 21 . . . Cannons 7 | . . . . . . . 7 . . . AOE 7 | . . . 2 3 . . 1 . . 1 Classes Destroyed 16 | 1 6 2 3 . . . 3 . . 1 Worker 3 | . . . 2 . . . 1 . . . Builder 8 | . 1 . 2 1 . . 4 . . . Tunneler 9 | 8 . 1 . . . . . . . . Hauler 6 | . 1 2 2 . . . 1 . . . Recycler 5 | . . 2 2 1 . . . . . . Mechanic 2 | . . . . . . . 2 . . . Operator 2 | . 1 . . . . . 1 . . . Watcher 6 | . 1 2 3 . . . . . . . Swarmer 20 | . 1 3 4 4 . . 8 . . . Grunt 28 | . 2 5 14 2 . . 5 . . . Brawler 2 | . . . . . . . 2 . . . Duelist 2 | . . . 1 . . . 1 . . . Sentry 9 | . . 3 3 . . 1 2 . . . Specialist 1 | . . . . . . . . . . 1 Hunter 6 | . . . 1 . . . 5 . . . Programmer 6 | . . . . . . . 6 . . . Best Kill Streak 11 | 2 2 5 11 4 . 1 8 . . 1 Combat Bots Only 7 | . 1 3 7 4 . 1 4 . . 1 Max Kills in Single Turn 3 | 1 1 2 3 2 . 1 2 . . 1 Gunslinging 1 | . . 1 1 . . . . . . . Exploded 2 | . . . 2 2 . . 1 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Hostile Shots Fired 474 | . 28 28 78 10 . 21 269 4 . 36 Missed 108 | . 4 9 17 4 . 5 60 1 . 8 Hits 366 | . 24 19 61 6 . 16 209 3 . 28 Melee 20 | . . . 1 . . . 4 3 . 12 Projectile 346 | . 24 19 60 6 . 16 205 . . 16 AOE 1 | . . . . . . . . . . 1 Critical Strikes 21 | . . . 5 . . . 7 1 . 8 Part Disruptions 1 | . . . . . . . 1 . . . Damage Taken 7037 | . 275 241 912 180 . 211 4001 133 . 1084 Core 1235 | . 22 11 49 . . 130 326 133 . 564 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 93 | 100 91 97 91 100 . 84 . . . . Volleys Fired 261 | 17 21 24 60 9 . 3 122 . . 5 Largest 4 | 2 2 4 4 4 . 4 4 . . 1 Hottest 168 | 100 100 92 101 101 . 96 168 . . 90 Shots Fired 836 | 34 41 96 238 36 . 12 374 . . 5 Gun 780 | 34 41 96 235 32 . 12 330 . . . Cannon 49 | . . . . . . . 44 . . 5 Launcher 7 | . . . 3 4 . . . . . . Special . | . . . . . . . . . . . Kinetic 727 | . 16 96 235 32 . 12 336 . . . Thermal 91 | 34 24 . . . . . 28 . . 5 Explosive 7 | . . . 3 4 . . . . . . Electromagnetic 11 | . 1 . . . . . 10 . . . Robot Hit Streak 18 | 6 4 12 15 9 . 6 18 . . 3 Robot Miss Streak 9 | 2 2 3 6 3 . 1 9 . . 1 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 10 | . . 2 3 . . . 5 . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . Shots Hit Robots 502 | 21 24 49 144 20 . 9 230 . . 5 Core Hits 206 | 8 11 25 58 13 . 3 87 . . 1 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . Critical Strikes 8 | 2 . . 1 . . . 5 . . . Burn 2 | 2 . . . . . . . . . . Destroy 4 | . . . 1 . . . 3 . . . Blast 1 | . . . . . . . 1 . . . Corrupt 1 | . . . . . . . 1 . . . Melee Attacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10097 | 262 347 752 2578 689 . 149 5059 . . 261 Guns 7916 | 262 347 752 2396 344 . 149 3666 . . . Cannons 1284 | . . . . . . . 1168 . . 116 Explosions 785 | . . . 176 345 . . 183 . . 81 Melee 64 | . . . . . . . . . . 64 Ramming 48 | . . . 6 . . . 42 . . . Kinetic 7862 | . 135 752 2396 344 . 149 4086 . . . Thermal 1557 | 262 197 . . 114 . . 787 . . 197 Explosive 407 | . . . 176 231 . . . . . . Electromagnetic 159 | . 15 . . . . . 144 . . . Impact . | . . . . . . . . . . . Slashing 64 | . . . . . . . . . . 64 Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . 3 . . . 8 16 16 16 Average Corruption 4 | . . . 3 . . . 3 14 16 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . 1 . . . 19 4 2 2 Message Errors 6 | . . . . . . . 4 . 1 1 Matter Fused 7 | . . . 1 . . . 4 2 . . Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 6 | . . . . . . . 4 1 . 1 Data Loss (minor) 3 | . . . . . . . 1 1 1 . Misfires 2 | . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 161 | . . . . 60 . . 101 . . . Projectiles 46 | . . . . . . . 46 . . . Explosions 115 | . . . . 60 . . 55 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 248 | . . . 8 93 . . 129 . . 18 Shots 8 | . . . 1 4 . . 2 . . 1 Rammed 4 | . . . 2 . . . 2 . . . Targets Rammed 6 | . . . 3 . . . 3 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . Highest Temperature 517 | 117 517 104 333 37 . 2 448 . 8 66 Average Temperature 101 | 34 281 25 73 15 . 2 133 . 8 27 Received Heat Transfer 924 | . 144 81 468 9 . 24 198 . . . Effects 18 | . 10 . 2 . . . 6 . . . Shutdowns 7 | . 2 . . . . . 5 . . . Energy Bleed 2 | . 2 . . . . . . . . . Interference 5 | . 3 . 2 . . . . . . . Matter Decay 2 | . 1 . . . . . 1 . . . Damage (minor) 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | 4 . . . . . . . . . . Heat Transferred 1667 | 925 592 . . 50 . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Maximum Alert Level 2 | . . . 2 1 . . 1 . . . Low Security (%) 74 | 100 100 100 53 22 100 100 73 100 100 100 Level 1 23 | . . . 34 77 . . 26 . . . Level 2 2 | . . . 11 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 467 | 5 36 124 467 306 98 103 390 115 24 39 Initial 210 | . . . 33 210 98 68 53 115 24 9 Average 111 | 1 7 39 185 232 98 72 127 65 19 22 Influence Increases 2500 | 40 151 354 716 238 . 35 934 . . 32 Destroy 0b10 Robot/C 1480 | . 60 220 460 120 . 20 580 . . 20 Destroy 0b10 Robot/NC 205 | 40 20 35 55 10 . . 45 . . . Destroy Leader 324 | . 14 68 110 10 . . 122 . . . Successful Hack 118 | . 55 13 22 26 . . 2 . . . Disable Machine 195 | . . 15 15 30 . . 135 . . . Destroy Structure 133 | . 2 3 24 42 . . 50 . . 12 Lose Combat Pursuer 45 | . . . 30 . . 15 . . . . Influence Decreases 2500 | 40 151 274 332 502 102 30 706 296 21 46 Entered New Map 715 | . . . 47 254 102 30 50 216 11 5 Time Decay 1484 | 40 131 274 275 238 . . 476 40 10 . Lost Part 281 | . 20 . 10 10 . . 180 20 . 41 Lost Ally 20 | . . . . . . . . 20 . . Squads Dispatched 27 | . . 2 7 4 . . 12 . 1 1 Investigation 11 | . . 1 5 1 . . 3 . 1 . Extermination 3 | . . . . . . . 3 . . . Reinforcement 12 | . . 1 2 2 . . 6 . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . . . Haulers Reinforced 3 | . . . . 1 . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Distress Signals 6 | . 1 . 4 . . . 1 . . . Communications Jammed 1 | . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . 1 . . . Times Spotted 108 | . 8 14 27 9 . 2 37 6 . 5 Peak Tracking Total 6 | . 3 2 4 5 . 2 5 6 . 4 Tactical Retreats 2 | . . . 1 . . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Traps Triggered 8 | . . . 1 1 . . 5 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Machines Disabled 13 | . . 1 1 2 . . 9 . . . Max in Single Turn 4 | . . 1 1 1 . . 4 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Machines Accessed 24 | . 5 2 8 2 1 . 5 . 1 . Terminals 19 | . 4 2 7 2 1 . 2 . 1 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 83 | . 24 6 30 6 1 . 13 . 3 . Successful 40 | . 12 2 15 2 1 . 7 . 1 . Failed 43 | . 12 4 15 4 . . 6 . 2 . Catastrophic 8 | . . 1 4 . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 47 | . 11 6 22 4 . . 4 . . . Terminals 73 | . 21 6 28 6 1 . 8 . 3 . Fabricators 3 | . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 3 . 2 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . 6 1 6 . 1 . 2 . 1 . Record 1 | . . . . . . . 1 . . . Open DSF 2 | . . . . . 1 . . . 1 . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 3 | . 1 1 1 . . . . . . . Emergency Access Points 3 | . 1 . 1 . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . Recall Investigation 2 | . . . 2 . . . . . . . Registered Components 3 | . 2 . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 4 1 7 2 . . 1 . . . Terminals 15 | . 4 1 7 2 . . 1 . . . Botnet 15 | . 4 1 7 2 . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 21 | . 4 2 7 2 . . 5 . 1 . Full Trace Events 14 | . 3 1 5 1 . . 3 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . 10 . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . . Total Damage 61 | . . . . . . . . 61 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Active Infowar (turns) 1555 | 175 105 827 139 . 8 56 245 . . . Optics 137 | . . . . . 8 56 73 . . . Terrain 280 | 175 105 . . . . . . . . . Structural 966 | . . 827 139 . . . . . . . Jamming 172 | . . . . . . . 172 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Turns Passed 5312 | 268 587 905 1058 507 9 56 1744 94 34 50 Spaces Moved 2971 | 178 334 453 509 296 5 31 893 187 44 41 Core 359 | 17 . . . . . . 130 187 19 6 Treads 2216 | . 173 453 509 296 5 31 747 . . 2 Legs 322 | 161 161 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 16 | . . . . . . . 16 . . . Flight 58 | . . . . . . . . . 25 33 Fastest Speed 25 | 50 120 160 155 153 157 157 50 50 25 25 Average Speed 137 | 113 140 160 157 156 157 157 138 50 38 35 Slowest Speed 400 | 120 160 240 162 158 157 157 400 50 50 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 7 47 31 60 10 . 44 18 83 2 41 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 110 | . . . 25 40 . . 39 . . 6 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . . 9 . . 2 AOE 99 | . . . 25 40 . . 30 . . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac DSF Total 3718 | 209 411 575 637 323 6 33 1211 187 58 68 Wait 188 | . 24 50 14 . . . 94 1 5 . Move 2962 | 177 333 452 508 295 4 30 893 186 43 41 Hop . | . . . . . . . . . . . Pick Up 104 | 8 16 17 21 8 . . 26 . 2 6 Fast Attach 15 | 3 1 1 1 . . . 4 . 4 1 Attach 44 | 4 2 2 3 7 2 . 15 . 3 6 Detach 5 | . . . . 1 . . 4 . . . Swap 44 | . 6 11 10 1 . . 16 . . . Drop 81 | . 8 18 17 2 . . 34 . 1 1 Fire 261 | 17 21 24 60 9 . 3 122 . . 5 Melee 2 | . . . . . . . . . . 2 Ram 1 | . . . . . . . 1 . . . Kick . | . . . . . . . . . . . Crush 5 | . . . 3 . . . 2 . . . Escape Stasis 6 | . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 269 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 12) 596 | -10/Materials | Identified exit to Mines 597 | -10/Materials | Identified exit to Materials 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Weapon x2 1231 | -9/Materials | Build established: Skirmisher 1351 | -9/Materials | Discovered new exit (range 13) 1380 | -9/Materials | Identified exit to Mines 1380 | -9/Materials | Identified exit to Storage 1761 | -9/Materials | Entered another Materials area 1761 | -8/Materials | Evolved 2 slots: Propulsion x2 1936 | -8/Materials | Met 7R-MNS 2338 | -8/Materials | Build established: Gunner 2386 | -8/Materials | Destroyed 7 combat bots 2794 | -8/Materials | Discovered new exit (range 15) 2819 | -8/Materials | Entered Factory 2819 | -7/Factory | Evolved 2 slots: Utility x2 2820 | -7/Factory | Caught up to 7R-MNS 3089 | -7/Factory | Garrison activated, responded to threat 3320 | -7/Factory | Discovered new exit (range 3) 3326 | -7/Factory | Entered another Factory area 3326 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3327 | -6/Factory | Caught up to 7R-MNS 3335 | -6/Factory | Identified exit to DSF 3335 | -6/Factory | Entered DSF 3354 | -6/DSF | Discovered new exit (range 17) 3376 | -6/DSF | Additional patrols routed to DSF 3391 | -6/DSF | Entered Factory 3391 | -5/Factory | Evolved 2 slots: Propulsion x2 3749 | -5/Factory | Build established: Tank 4722 | -5/Factory | Cargo convoy interrupted 4770 | -5/Factory | Build established: Scavenger-Tank 4823 | -5/Factory | Lost 3 parts (2n1w) 4968 | -5/Factory | Lost 12 parts (2p4n2u4w) 5135 | -5/Factory | Manually triggered Chute Trap 5135 | -5/Factory | Sucked down chute 5135 | -5/Factory | Entered Waste 5136 | -5/Waste | Met a frightened Derelict 5140 | -5/Waste | Spotted C-40 Crusher 5143 | -5/Waste | Spotted C-40 Crusher 5147 | -5/Waste | Spotted C-40 Crusher 5150 | -5/Waste | EMP discharged 5150 | -5/Waste | System corruption reached 10% 5150 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5153 | -5/Waste | Build established: Mutant 5164 | -5/Waste | Spotted C-40 Crusher 5166 | -5/Waste | Spotted C-40 Crusher 5167 | -5/Waste | Spotted C-40 Crusher 5175 | -5/Waste | Crushed by Compactor (1 part destroyed) 5224 | -5/Waste | Discovered new exit (range 11) 5229 | -5/Waste | Entered Factory 5263 | -5/Factory | Identified exit to DSF 5263 | -5/Factory | Entered DSF 5269 | -5/DSF | Core integrity fell below 50% 5280 | -5/DSF | Additional patrols routed to DSF 5306 | -5/DSF | Core integrity fell below 20% 5313 | -5/DSF | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 05296_ Nuclear Pulse Thruster severed. 05298_ Nuclear Pulse Thruster destroyed. 05299_ Penetrated by Slug. 05300_ System corrupted: Energy discharge (-66). 05301_ Neutron Cannon destroyed. 05301_ Nuclear Pulse Thruster destroyed. 05301_ Katana destroyed. 05301_ Neutrino Core destroyed. 05301_ Critical hit (Blast). 05301_ Knocked back. 05301_ Katana severed. 05303_ Nuclear Pulse Thruster destroyed. 05303_ Critical hit (Blast). 05303_ Knocked back. 05304_ Katana severed. 05305_ Knocked back. 05305_ Acquired 10 matter. 05307_ Knocked back. 05307_ Acquired Med. Treads. 05313_ Med. Treads severed. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????###########??##??????????????????? | | ??????# ##=c=#!!!#??????????????????? | | ????###% ## c@=!!!## #???????????? | | ????# %/ //= c ??????????? | | ????### % H ????????? | | ????# // A ?????????? | | ????# # #; ; ##A A##!?????????? | | ????### ## # #?? ##???????????? | | ??????### ##########???? #????????????? | | ???????# **#?????????????????????????? | | ???????# **#?????????????????????????? | | ???????# **#?????????????????????????? | | ???????## ###?????????????????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????## "#####?###??????????????????? | | ??????### ""# #***#?????#????????????? | | ???####"" = " #***### #????????????? | | ???#""""" [ #??????????? | | ????"##"% #??????????? | | ??????#"""""## *# #!!!!!!!#??????????? | | ??????#"""""#####?###????!?????????????? | | ??????####"##??????????????????????????? | | ?????????#"#???????????????????????????? | | ?????????""#???????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 25 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- Arm. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteFieldCrosscalibrator Manual? 0 Play Time 01:04:42 Cumulative 32.6 hours Start 2025.07.22 @ 16:55:46 End 2025.07.22 @ 18:00:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fca54de-4606-4a2c-b8f5-74e5fe17015b