Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.26 @ 18:40:08 Player: viper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (265) 1325 Value Destroyed (9546) 9546 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 15201 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 888/1000 Matter 800/800 Energy 400/400 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Matter Compressor Matter Compressor Improved Trap Scanner Experimental Targeting Computer High-powered Tractor Beam > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (25) --- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved Heat Sink Advanced Heat Sink Huge Storage Unit Medium Matter Pod (100) Compact Matter Pod (150) IFF Parser Core Shielding Improved Weapon Shielding Improved Medium Armor Plating Tractor Beam Faulty Enhanced Coil Gun Great Axe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Matter Compressor Improved Trap Scanner Experimental Targeting Computer Core Analyzer Kinecellerator > --- WEAPON ----------- Flak Gun KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved Heat Sink Advanced Heat Sink Huge Storage Unit Medium Matter Pod Compact Matter Pod Matter Compressor IFF Parser Core Shielding Improved Weapon Shielding Improved Medium Armor Plating Tractor Beam High-powered Tractor Beam Flak Gun Great Axe [Rating: 104] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Enhanced Flamer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Slots Evolved 11 | . 1 . . 6 . . 2 2 Power 2 | . . . . 2 . . . . Propulsion 2 | . . . . 2 . . . . Utility 6 | . . . . 2 . . 2 2 Weapon 1 | . 1 . . . . . . . Parts Attached 105 | 7 6 4 1 7 10 3 55 12 Power 23 | 1 3 . . 2 3 . 14 . Engine 17 | 1 3 . . 1 2 . 10 . Core 3 | . . . . 1 1 . 1 . Reactor 3 | . . . . . . . 3 . Propulsion 23 | 2 1 1 . 3 1 . 10 5 Treads . | . . . . . . . . . Leg 23 | 2 1 1 . 3 1 . 10 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 2 1 . 1 2 3 . 18 5 Device 18 | . . . . 2 2 . 11 3 Storage 6 | 1 1 . 1 . . . 1 2 Processor 6 | 1 . . . . . . 5 . Hackware 1 | . . . . . . . 1 . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 27 | 2 1 3 . . 3 3 13 2 Energy Gun 1 | . . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 2 1 1 . . 2 1 10 2 Ballistic Cannon 3 | . . 1 . . . . 2 . Launcher . | . . . . . . . . . Special Weapon 3 | . . 1 . . . 2 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 6 2 Parts Lost 39 | . . . 1 . 10 1 17 10 Power 6 | . . . 1 . 1 . 4 . Propulsion 8 | . . . . . 3 . 4 1 Utility 10 | . . . . . 1 . 4 5 Weapon 15 | . . . . . 5 1 5 4 Highest Loss Streak 8 | . . . 1 . 8 1 2 5 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 1 7 12 9 9 14 16 22 21 Power 3 | . 2 4 . . . 2 5 5 Propulsion 2 | . . 1 2 2 2 1 3 1 Utility 7 | . 3 4 4 3 5 8 10 13 Weapon 3 | . . 2 3 3 5 3 3 1 Tool/Special . | . . . . . . . . . Unused Backups 12 | . . . 1 . . . 3 8 Power 2 | . . . 1 . . . . 1 Propulsion 1 | . . . . . . . 1 . Utility 8 | . . . . . . . 1 7 Weapon 1 | . . . . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 97 96 96 98 99 Engine 12 | . 12 12 12 13 14 14 14 . Core 2 | . . . . 6 6 7 2 . Reactor 1 | . . . . . . . . 16 Leg 24 | . 24 25 25 27 27 28 24 22 Device 10 | . . . . 13 14 14 15 25 Storage 8 | . 12 12 12 7 7 7 5 6 Processor 11 | . 12 12 12 7 3 . 13 10 Ballistic Gun 17 | . 36 25 25 14 16 13 11 15 Ballistic Cannon 5 | . . 7 10 7 . . 5 . Special Weapon 1 | . . 4 1 . . 4 . . Peak Build Rating 104 | 7 9 11 11 30 40 44 87 104 Average Rating 49 | 5 8 10 10 28 35 42 76 93 On Entrance 25 | . 7 9 10 10 30 40 44 82 Avg Prop Armor Cover (%) 7 | . . . . 12 . . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 143 | 17 51 52 92 109 123 126 140 143 Greatest Support 104 | 20 20 20 20 67 67 55 69 104 Greatest Overweight (x) 10 | . 2 2 4 10 2 2 2 2 Average Overweight (x) 1 | . 1 2 3 1 1 2 1 1 Largest Inventory Capacity 25 | 10 20 20 25 25 25 25 25 25 Average Capacity 23 | 7 11 20 24 25 25 25 24 25 Most Carried 25 | 4 10 13 14 11 17 17 25 24 Average Carried 17 | 1 7 12 9 9 14 16 22 21 Final Capacity 25 | 10 20 20 25 25 25 25 25 25 Final Carried 24 | 4 10 13 9 11 15 16 24 21 Class Distribution -------------------- 64% | Hacker-Gunner 21% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Commander-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Subcaves Hacker-Gunner | -9/Recycling Commander-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Matter Collected 8561 | 234 609 621 397 181 581 38 4924 976 Remotely 1265 | . . . . 181 497 38 439 110 Salvage Created 11314 | . 764 448 741 69 587 37 7205 1463 Parts 534 | . 44 32 29 1 24 1 328 75 Haulers Intercepted 11 | . 1 . . . 1 . 7 2 Recyclers Shooed 14 | . 1 . 2 . . . 10 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Combat Hostiles Destroyed 178 | . 11 14 7 2 10 1 107 26 Guns 127 | . 11 8 5 2 10 . 65 26 Cannons 48 | . . 6 2 . . . 40 . AOE 2 | . . . . . . . 2 . Classes Destroyed 19 | . 6 2 2 . 2 . 7 . Worker 20 | . 2 . . . . . 13 5 Builder 13 | . . . . . . . 11 2 Tunneler 3 | . . . . . . . 2 1 Hauler 11 | . 1 . . . 1 . 7 2 Recycler 26 | . 3 . 7 . . . 14 2 Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . . . . 1 . Turret 2 | . . 2 . . . . . . Watcher 10 | . 3 . . . . . 6 1 Swarmer 30 | . 4 3 1 . 2 . 13 7 Grunt 80 | . 7 2 1 2 6 . 53 9 Brawler 1 | . . . . . 1 . . . Duelist 4 | . . . 1 . . . 2 1 Sentry 19 | . . . 4 . . 1 13 1 Hunter 11 | . . . . . . . 7 4 Programmer 22 | . . . . . . . 18 4 Behemoth 1 | . . . . . . . 1 . Subdweller 9 | . . 9 . . . . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 12 | . 3 5 3 2 5 1 11 12 Combat Bots Only 10 | . 3 5 2 2 5 1 6 10 Max Kills in Single Turn 5 | . 2 1 2 1 2 1 5 3 Gunslinging 1 | . 1 . . . 1 . 1 1 Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Hostile Shots Fired 1048 | . 46 96 25 10 91 45 585 150 Missed 324 | . 13 45 4 1 12 18 195 36 Hits 724 | . 33 51 21 9 79 27 390 114 Melee 2 | . . . . . . . 2 . Projectile 722 | . 33 51 21 9 79 27 388 114 Critical Strikes 16 | . . 1 . . 4 . 9 2 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 7067 | . 222 379 147 89 809 118 3987 1316 Core 702 | . 23 100 38 . 48 3 378 112 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 22 | . . . . . 12 5 5 . Ignored by Resistances 4304 | . 145 246 98 52 482 87 2408 786 Regen/Repaired (Parts) 856 | . 12 . . . . . 844 . Core Remaining (%) 70 | 100 . . 35 . . 92 55 . Volleys Fired 485 | . 42 49 28 8 47 5 244 62 Largest 3 | . 3 3 3 3 3 2 3 3 Hottest 131 | . 60 100 100 78 86 103 131 89 Shots Fired 1363 | . 126 136 80 24 105 7 709 176 Gun 1028 | . 126 91 51 16 98 2 468 176 Cannon 318 | . . 41 26 8 7 . 236 . Launcher . | . . . . . . . . . Special 17 | . . 4 3 . . 5 5 . Kinetic 1344 | . 126 132 77 24 105 2 702 176 Thermal 19 | . . 4 3 . . 5 7 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 70 | . 22 29 17 15 26 12 70 34 Robot Miss Streak 6 | . 2 3 1 1 3 1 4 6 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 21 | . 3 1 . . 3 . 3 11 Max Gunslinging Chain 2 | . 1 1 . . 2 . 1 2 Shots Hit Robots 1044 | . 103 80 53 20 82 6 559 141 Core Hits 952 | . 36 30 22 6 28 2 611 217 Critical Kills 5 | . . . . . 1 . 4 . Critical Parts Destroyed 11 | . 2 . . . 1 . 6 2 Critical Strikes 25 | . 2 1 1 . 2 . 17 2 Burn 1 | . . . . . . . 1 . Destroy 16 | . 2 . . . 2 . 10 2 Blast 8 | . . 1 1 . . . 6 . Melee Attacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Slashing 1 | . . . . . 1 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 24201 | . 1288 1211 902 306 1167 66 15469 3792 Guns 17086 | . 1288 804 531 191 1118 24 9387 3743 Cannons 6038 | . . 407 371 115 49 . 5096 . Explosions 854 | . . . . . . . 854 . Melee . | . . . . . . . . . Ramming 147 | . . . . . . . 98 49 Kinetic 23086 | . 1288 1211 902 306 1167 24 14445 3743 Thermal 347 | . . . . . . 42 305 . Explosive 552 | . . . . . . . 552 . Electromagnetic 69 | . . . . . . . 69 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 2 2 3 . . . 3 1 Average Corruption 1 | . 1 2 2 . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 148 | . 11 33 34 . . . 68 2 Message Errors 27 | . 3 6 9 . . . 9 . Matter Fused 34 | . 5 9 7 . . . 13 . Heat Flow Errors 21 | . . 6 3 . . . 12 . Energy Discharges 18 | . 1 2 5 . . . 10 . Data Loss (minor) 23 | . 2 5 4 . . . 11 1 Data Loss (major) 9 | . . 1 3 . . . 5 . Misfires 10 | . . 3 2 . . . 5 . Alerts 4 | . . 1 1 . . . 2 . Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 158 | . . . 21 . . . 137 . Projectiles 105 | . . . 21 . . . 84 . Explosions 53 | . . . . . . . 53 . Melee . | . . . . . . . . . Knockbacks 59 | . . 3 4 . . . 51 1 Impact 1 | . . . . . . . . 1 Kinetic 53 | . . 3 4 . . . 46 . Secondary 5 | . . . . . . . 5 . Self-Inflicted Damage 177 | . . . . . . . 177 . Shots 4 | . . . . . . . 4 . Rammed . | . . . . . . . . . Targets Rammed 13 | . . . . . . . 11 2 Kicked 13 | . . . . . . . 11 2 Crushed . | . . . . . . . . . Highest Temperature 503 | . 36 171 262 297 503 36 378 . Average Temperature 88 | . 17 68 45 148 248 21 64 . Received Heat Transfer 3094 | . 180 156 78 81 663 60 1615 261 Effects 32 | . . . . 1 28 . 3 . Shutdowns 12 | . . . . . 11 . 1 . Energy Bleed 4 | . . . . 1 2 . 1 . Interference 2 | . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . Damage (minor) 3 | . . . . . 2 . 1 . Damage (major) 10 | . . . . . 10 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted . | . . . . . . . . . Heat Transferred 994 | . . . . . . 320 674 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -10 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . 1 . . 1 1 Low Security (%) 96 | 100 100 . 100 40 . . 99 77 Level 1 3 | . . . . 59 . . . 22 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 300 | . 55 . 45 300 . . 218 277 Initial 300 | . . . . 300 . . . . Average 24 | . 5 . 1 205 . . 23 70 Influence Increases 5652 | . 340 225 190 460 205 20 3494 718 Destroy 0b10 Robot/C 3440 | . 220 140 140 80 180 20 2140 520 Destroy 0b10 Robot/NC 430 | . 45 . 35 5 5 . 275 65 Destroy Leader 808 | . 48 10 . 10 20 . 614 106 Successful Hack 69 | . 25 . 8 . . . 36 . Disable Machine 144 | . . . 4 8 . . 132 . Destroy Structure 326 | . 2 . 3 27 . . 282 12 Advance Influence 300 | . . . . 300 . . . . Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 120 | . . 75 . 30 . . . 15 Influence Decreases 5393 | . 340 225 190 305 360 20 3494 459 Entered New Map 81 | . . . . . 81 . . . Time Decay 5007 | . 340 225 185 255 234 20 3389 359 Lost Part 255 | . . . 5 . 45 . 105 100 Lost Ally 50 | . . . . 50 . . . . Squads Dispatched 52 | . 2 . . 2 . . 44 4 Investigation 16 | . 2 . . . . . 14 . Extermination 18 | . . . . . . . 16 2 Reinforcement 9 | . . . . 2 . . 5 2 Assault . | . . . . . . . . . Garrison 9 | . . . . . . . 9 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 Haulers Reinforced 3 | . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Distress Signals 4 | . 1 . 1 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 216 | . 17 16 6 7 10 1 122 37 Peak Tracking Total 7 | . 4 6 3 2 6 1 6 7 Tactical Retreats 5 | . . 3 . 1 . . . 1 Traps | -11 -10 -10 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Traps Triggered 5 | . 2 . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Machines Disabled 39 | . . 2 1 2 1 . 33 . Max in Single Turn 9 | . . 1 1 . 1 . 9 . Garrison Access 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Machines Accessed 36 | . 9 1 7 . 2 . 17 . Terminals 23 | . 8 . 6 . . . 9 . Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . 1 . . . . . 3 . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 3 | . . . . . . . 3 . Total Hacks 128 | . 37 4 24 . 4 . 59 . Successful 94 | . 33 4 18 . 4 . 35 . Failed 34 | . 4 . 6 . . . 24 . Catastrophic 5 | . . . . . . . 5 . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 85 | . 33 . 17 . . . 35 . Fabricators 2 | . . . . . . . 2 . Repair Stations 16 | . 4 . . . . . 12 . Recycling Units 7 | . . . 7 . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 7 | . . . . . . . 7 . Terminal Hacks 66 | . 29 4 11 . 4 . 18 . Record 36 | . 16 4 5 . 3 . 8 . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 2 | . . . . . . . 2 . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Fabricator Index 1 | . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . 2 . Reprogram Traps 1 | . . . . . . . 1 . Dispatch Records 4 | . 3 . . . . . 1 . Security Status 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Recall Assault 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 6 | . . . 4 . . . 2 . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 14 | . 4 . . . . . 10 . Scan Component 8 | . 2 . . . . . 6 . Repair 6 | . 2 . . . . . 4 . Recycling Unit Hacks 7 | . . . 7 . . . . . Recycle Component 4 | . . . 4 . . . . . Process 3 | . . . 3 . . . . . Scanalyzer 3 | . . . . . . . 3 . Insert Component 2 | . . . . . . . 2 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . 2 . Seal Access 2 | . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 8 . 7 . . . 15 . Full Trace Events 26 | . 7 . 6 . . . 13 . Feedback Events 4 | . 1 . 1 . . . 2 . Corruption 4 | . 1 . 1 . . . 2 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 95 | . . . . . . . 95 . Total Part Build Rating 10 | . . . . . . . 10 . Part Studies Acquired . | . . . . . . . . . Parts Repaired 6 | . 2 . . . . . 4 . Time 179 | . 52 . . . . . 127 . Parts Recycled 4 | . . . 4 . . . . . Recycled Matter 291 | . . . 291 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . 7 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Total Allies 7 | . . . 7 . . . . . Largest Group 7 | . . . 7 7 2 . . . Highest-Rated Group 108 | . . . 108 108 18 . . . Highest-Rated Ally 34 | . . . 34 34 10 . . . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . Total Damage 690 | . . . . 690 . . . . Kills 4 | . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Active Infowar (turns) 11156 | . . . . 354 911 . 8932 959 Sensors 1287 | . . . . 354 911 . 22 . Terrain 9616 | . . . . . . . 8932 684 Traps 957 | . . . . . . . . 957 Robot Analysis Total 2 | . . . . . . . 2 . Derelict Logs Recovered 4 | . . . . . 3 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Turns Passed 18777 | 80 1678 1951 2536 357 1667 457 9092 959 Spaces Moved 6206 | 63 713 684 599 132 729 166 2835 285 Core 13 | 13 . . . . . . . . Treads . | . . . . . . . . . Legs 6193 | 50 713 684 599 132 729 166 2835 285 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 260 260 197 195 262 187 190 Average Speed 255 | 105 190 260 398 209 205 262 259 253 Slowest Speed 820 | 120 260 260 400 820 266 262 267 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 94 48 91 4 88 21 66 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 3 | . . . . . 2 1 . . Spaces Dug 3 | . . . 3 . . . . . Terrain Destroyed 327 | . . . 4 . 2 . 313 8 Melee . | . . . . . . . . . Projectile 64 | . . . 4 . 2 . 50 8 AOE 263 | . . . . . . . 263 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Fac Total 8030 | 73 938 748 689 193 810 178 4022 379 Wait 1048 | . 170 9 17 42 8 3 790 9 Move 6198 | 62 712 683 598 131 728 165 2834 285 Hop . | . . . . . . . . . Pick Up 42 | 4 3 2 . 3 7 1 22 . Fast Attach 40 | 7 4 . . 2 2 2 21 2 Attach 47 | . 1 . 1 4 9 1 20 11 Detach 12 | . . . . . 1 1 7 3 Swap 61 | . 5 5 2 3 6 . 35 5 Drop 40 | . 1 . . . 1 . 38 . Fire 485 | . 42 49 28 8 47 5 244 62 Melee 1 | . . . . . 1 . . . Ram . | . . . . . . . . . Kick 13 | . . . . . . . 11 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 43 | . . . 43 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Rec / [Scr]) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Weapon x1 82 | -10/Materials | Met a group of wandering Federalists 133 | -10/Materials | Identified exit to Subcaves 133 | -10/Materials | Discovered exit to Subcaves (range 5) 318 | -10/Materials | Build established: Hacker-Gunner 455 | -10/Materials | Identified exit to Materials 455 | -10/Materials | Discovered exit to Materials (range 15) 672 | -10/Materials | Repaired Aluminum Leg 699 | -10/Materials | Repaired Aluminum Leg 949 | -10/Materials | Discovered exit to Materials (range 13) 1247 | -10/Materials | Discovered exit to Materials (range 16) 1478 | -10/Materials | Identified exit to Mines 1478 | -10/Materials | Discovered exit to Mines (range 15) 1759 | -10/Materials | Entered Subcaves 1760 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1818 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1821 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2504 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2650 | -10/Subcaves | Identified exit to Recycling 2650 | -10/Subcaves | Discovered exit to Recycling (range 15) 3205 | -10/Subcaves | Visited Clippyterm 3213 | -10/Subcaves | Learned Research machine intel 3255 | -10/Subcaves | Identified exit to Materials 3255 | -10/Subcaves | Discovered exit to Materials (range 6) 3710 | -10/Subcaves | Entered Recycling 4170 | -9/Recycling | Identified exit to Factory 4170 | -9/Recycling | Discovered exit to Factory (range 4) 4187 | -9/Recycling | Core integrity fell below 50% 5827 | -9/Recycling | Build established: Commander-Gunner 6246 | -9/Recycling | Entered Factory 6246 | -7/Factory | Accompanied by 7 allies 6246 | -7/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x2 6519 | -7/Factory | Identified exit to Lower Caves 6519 | -7/Factory | Discovered exit to Lower Caves (range 8) 6603 | -7/Factory | Entered Lower Caves 6603 | -7/Lower Caves | Accompanied by 2 allies 6729 | -7/Lower Caves | Build established: Hacker-Gunner 6757 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6864 | -7/Lower Caves | Identified exit to Lower Caves 6882 | -7/Lower Caves | Entered an active Warlord outpost 6940 | -7/Lower Caves | Learned Research terminal intel 7382 | -7/Lower Caves | Learned Factory security intel 7564 | -7/Lower Caves | Lost 8 parts (1p2n1u4w) 7789 | -7/Lower Caves | Build established: Hacker-Mutant 8270 | -7/Lower Caves | Entered another Lower Caves area 8403 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8468 | -7/Lower Caves | Learned Factory stockpile data 8706 | -7/Lower Caves | Identified exit to Factory 8706 | -7/Lower Caves | Discovered exit to Factory (range 5) 8727 | -7/Lower Caves | Entered Factory 8727 | -6/Factory | Evolved 2 slots: Utility x2 8748 | -6/Factory | Build established: Hacker-Tank 8956 | -6/Factory | Repaired Aluminum Leg 8984 | -6/Factory | Repaired Huge Storage Unit 9190 | -6/Factory | Build established: Hacker-Gunner 10103 | -6/Factory | Found Prototype Processor 10104 | -6/Factory | Identified Exp. Targeting Computer 10111 | -6/Factory | Found Exp. Targeting Computer 10207 | -6/Factory | Spotted B-75 Beast 10999 | -6/Factory | Destroyed B-75 Beast 11878 | -6/Factory | Garrison activated, responded to threat 12931 | -6/Factory | Garrison activated, responded to threat 13176 | -6/Factory | Repaired Angular Momentum Engine 13640 | -6/Factory | Identified exit to Factory 13640 | -6/Factory | Discovered exit to Factory (range 11) 13958 | -6/Factory | Build established: Scavenger-Gunner 14308 | -6/Factory | Build established: Hacker-Gunner 14361 | -6/Factory | Allied Derelicts emerged from ambush trap array 14429 | -6/Factory | Repaired Magnetic Acceleration Cannon 14719 | -6/Factory | Garrison activated, responded to threat 14773 | -6/Factory | Lost 3 allies 15183 | -6/Factory | Build established: Scavenger-Gunner 16651 | -6/Factory | Garrison activated, responded to threat 17538 | -6/Factory | Fabricated Imp. Trap Scanner (x2) 17650 | -6/Factory | Discovered exit to Factory (range 16) 17819 | -6/Factory | Entered another Factory area 17819 | -5/Factory | Evolved 2 slots: Utility x2 17820 | -5/Factory | Identified exit to Upper Caves 18555 | -5/Factory | Destroyed 10 combat bots 18777 | -5/Factory | Cargo convoy interrupted 18778 | -5/Factory | Self-destructed Last Messages --------------- 18763_ Acquired 9 matter. 18763_ Penetrated by Slug. 18766_ K-01 Serf collects debris. 18768_ Acquired 9 matter. 18769_ K-01 Serf collects debris. 18770_ Slug penetrates Y-64 Sentinel. 18770_ U-05 Engineer destroyed. 18770_ Penetrated by Slug. 18771_ Acquired 9 matter. 18773_ Slug penetrates Y-64 Sentinel. 18773_ Y-64 Sentinel destroyed. 18774_ Acquired 9 matter. 18776_ C-45 Heavy ARC bursts open, deploying its payload. 18776_ P-70 Sage unfolds itself. 18776_ M-28 Smith unfolds itself. 18776_ Flak Gun destroyed. 18776_ K-01 Serf collects debris. 18777_ ALERT: Cargo convoy interrupted, initiating access lockdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????###??#?## % ????????#?????????????? | | ??????????? ????? #=!! #?????"?? ????????????? | | ???????????" ???? #=%= #?"???????????????????? | | ???? ??????" ?""? #[*= #?????? ? ????????????? | | ????? ????"" 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""????# """ """ # #?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 45 Energy Capacity 725 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 6 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Trap Scanner | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Scanner | x2 | -6/Factory Repaired ---------- Aluminum Leg | 90% | -10/Materials Aluminum Leg | 96% | -10/Materials Aluminum Leg | 4% | -6/Factory Huge Storage Unit | 14% | -6/Factory Angular Momentum Engine | 15% | -6/Factory Magnetic Acceleration Cannon | 6% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotVampiricBotcube Manual? 0 Play Time 01:41:03 Cumulative 2266.2 hours Start 2026.01.24 @ 21:28:27 End 2026.01.26 @ 18:40:08 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1104 Rogue 62 Adventurer 0 Explorer 1042 Win Type - Total 12 Types 12/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1776edd-266d-48a2-ad14-fc3039a7e41d