Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 16:52:36 Player: DuckBoy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (3595) 3595 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 8501 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 158 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 31/125 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Large Storage Unit Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Melee Analysis Suite Reflective Plating Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Axe Spear > --- INVENTORY -------- Large Storage Unit Advanced Terrain Scan Processor Medium Reflective Plating System Backup Module Pulse Rifle Gauss Rifle Advanced EMP Blaster [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Light Armor Plating Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 1 1 Utility 8 | . . . 2 2 2 1 1 Weapon . | . . . . . . . . Parts Attached 135 | 8 7 4 32 26 35 11 12 Power 13 | 1 1 . 4 2 2 1 2 Engine 12 | 1 1 . 4 2 2 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 29 | 2 1 2 7 4 8 4 1 Treads 9 | 2 1 1 1 . 3 . 1 Leg 7 | . . 1 4 1 1 . . Wheel 8 | . . . 2 2 4 . . Hover 5 | . . . . 1 . 4 . Flight . | . . . . . . . . Utility 34 | 3 . . 6 6 11 6 2 Device 7 | 2 . . . . 4 1 . Storage 5 | . . . 2 2 1 . . Processor 4 | 1 . . . 1 1 1 . Hackware 4 | . . . . . 1 3 . Protection 14 | . . . 4 3 4 1 2 Artifact . | . . . . . . . . Weapon 59 | 2 5 2 15 14 14 . 7 Energy Gun 15 | 1 1 . 8 1 1 . 3 Energy Cannon 5 | . . . 1 3 1 . . Ballistic Gun 8 | . 1 . 2 4 . . 1 Ballistic Cannon 4 | . 1 2 . 1 . . . Launcher 10 | . . . 1 4 4 . 1 Special Weapon 6 | 1 2 . 3 . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 4 | . . . . . 3 . 1 Piercing Weapon 6 | . . . . . 5 . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . Parts Lost 45 | . . 1 7 8 9 . 20 Power 5 | . . . 2 1 . . 2 Propulsion 12 | . . 1 1 2 4 . 4 Utility 17 | . . . 2 3 4 . 8 Weapon 11 | . . . 2 2 1 . 6 Highest Loss Streak 19 | . . 1 3 7 2 . 19 Average Slot Usage (%) 94 | . 99 99 95 87 95 97 83 Engine 8 | . 14 14 9 8 7 6 4 Treads 7 | . 27 26 4 . 4 2 3 Leg 3 | . . . 12 11 . . . Wheel 3 | . . . 4 6 6 . . Hover 3 | . . . . . . 15 10 Device 8 | . 14 14 3 . 9 11 10 Storage 14 | . . . 19 24 22 8 4 Processor 13 | . 14 14 11 11 15 12 11 Hackware 5 | . . . . . 2 23 21 Protection 5 | . . . 7 8 8 2 3 Energy Gun 3 | . 10 14 9 . 1 . . Energy Cannon 1 | . . . . 7 1 . . Ballistic Gun 1 | . 2 . 7 3 . . . Ballistic Cannon 2 | . 9 14 3 . . . . Launcher 2 | . . . . 2 5 . . Slashing Weapon 2 | . . . . . 3 6 4 Piercing Weapon 1 | . . . . . 2 6 4 Naked Turns . | . . . . . . . . Heaviest Build 95 | 9 11 9 65 90 95 76 29 Greatest Support 56 | 40 40 40 40 30 56 56 33 Greatest Overweight (x) 29 | . . . 3 5 29 1 1 Average Overweight (x) 1 | . . . 1 2 4 . . Largest Inventory Capacity 24 | 4 4 4 18 24 24 22 8 Average Capacity 15 | 4 4 4 16 21 23 9 7 Most Carried 24 | 2 4 4 16 22 24 22 8 Average Carried 13 | 1 3 3 11 17 20 9 7 Final Capacity 24 | 4 4 4 18 24 22 8 4 Final Carried 22 | 2 4 4 16 17 22 8 3 Class Distribution -------------------- 31% | Hauler-Mutant 25% | Mutant 17% | Scavenger-Mutant 14% | Hacker-Scout 4% | Hauler-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Assassin | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 2355 | 280 235 61 608 475 545 124 27 Remotely . | . . . . . . . . Salvage Created 4137 | 106 514 85 1098 849 1008 230 247 Parts 273 | 8 38 2 76 42 63 27 17 Haulers Intercepted 5 | . . . 2 3 . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 87 | . 13 2 25 21 18 3 5 Melee 18 | . . . . 3 9 3 3 Guns 30 | . 6 1 18 3 . . 2 Cannons 19 | . 7 1 3 8 . . . AOE 18 | . . . 4 6 8 . . Classes Destroyed 13 | 2 6 . 3 . 2 . . Worker 8 | . 1 . 2 2 1 2 . Builder 4 | . 1 . 1 . 2 . . Tunneler 4 | 3 . . 1 . . . . Hauler 5 | . . . 2 3 . . . Recycler 5 | 1 . . 1 . 3 . . Operator 9 | . 3 . . 3 . 2 1 Watcher 5 | . 2 . 1 2 . . . Swarmer 28 | . 3 . 9 10 4 . 2 Grunt 31 | . 10 2 8 7 4 . . Brawler 2 | . . . 1 . 1 . . Sentry 15 | . . . 7 4 3 . 1 Hunter 2 | . . . . . 2 . . Programmer 9 | . . . . . 4 3 2 Best Kill Streak 7 | 3 3 2 4 7 5 1 4 Combat Bots Only 6 | . 3 2 4 6 4 1 4 Max Kills in Single Turn 4 | 1 1 1 3 4 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 3 2 . . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 7303 | 40 459 163 1319 1618 1137 192 2375 Core 1953 | . 85 34 254 394 115 68 1003 Absorbed by Shields 5 | . . . . . . 5 . Core Remaining (%) 65 | 100 . 52 36 28 83 92 . Volleys Fired 259 | 4 51 9 96 55 35 . 9 Largest 2 | 2 2 2 2 2 2 . 1 Hottest 140 | 140 140 75 100 136 75 . 63 Shots Fired 413 | 7 76 18 178 83 42 . 9 Gun 242 | 4 46 9 153 21 . . 9 Cannon 118 | . 27 9 21 52 9 . . Launcher 44 | . . . 1 10 33 . . Special 9 | 3 3 . 3 . . . . Kinetic 177 | . 51 9 92 17 . . 8 Thermal 131 | 3 3 . 59 56 9 . 1 Explosive 22 | . . . 1 9 12 . . Electromagnetic 83 | 4 22 9 26 1 21 . . Robot Hit Streak 14 | 6 12 5 14 12 7 . 4 Robot Miss Streak 4 | . 4 2 3 3 3 . 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 346 | 6 50 11 115 73 56 13 22 Core Hits 171 | 4 26 3 50 38 36 7 7 Critical Hits 9 | . 1 . . 5 2 . 1 Critical Kills 4 | . . . . 2 2 . . Critical Parts Destroyed 5 | . 1 . . 3 . . 1 Melee Attacks 151 | . . . . 21 49 53 28 Impact 21 | . . . . 21 . . . Slashing 92 | . . . . . 27 43 22 Piercing 38 | . . . . . 22 10 6 Sneak Attacks 10 | . . . . 5 1 3 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 11 | . . . . . 3 4 4 Damage Inflicted 9889 | 111 859 257 1965 2655 2386 783 873 Guns 2762 | 55 532 100 1528 270 . . 277 Cannons 1419 | . 301 76 229 690 123 . . Explosions 2351 | 8 21 74 208 840 1200 . . Melee 3297 | . . . . 855 1063 783 596 Ramming 12 | . 5 7 . . . . . Kinetic 1968 | . 535 76 893 205 . . 259 Thermal 1765 | 56 21 74 718 755 123 . 18 Explosive 1510 | . . . 95 840 575 . . Electromagnetic 1337 | 55 298 100 259 . 625 . . Impact 855 | . . . . 855 . . . Slashing 1721 | . . . . . 552 715 454 Piercing 721 | . . . . . 511 68 142 Highest Corruption 7 | . . . . . 2 . 7 Average Corruption 1 | . . . . . 1 . 6 Corruption Purged 2 | . . . . . 2 . . Effects 12 | . . . . . 11 . 1 Message Errors 6 | . . . . . 6 . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 4 | . . . . . 3 . 1 Targeting Errors 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 550 | . . . 11 268 84 107 80 Projectiles 6 | . . . 6 . . . . Explosions 110 | . . . 5 32 73 . . Melee 434 | . . . . 236 11 107 80 Knockbacks 15 | . 5 2 3 5 . . . Impact 6 | . . 1 . 5 . . . Kinetic 9 | . 5 1 3 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 133 | 40 25 . . 35 33 . . Shots 5 | 1 1 . . 1 2 . . Rammed 6 | . 4 2 . . . . . Targets Rammed 7 | . 5 2 . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 620 | 92 40 114 207 620 96 . . Average Temperature 78 | 42 17 54 53 170 29 . . Received Heat Transfer 1741 | . 153 78 336 612 393 16 153 Effects 20 | . . . . 20 . . . Energy Bleed 1 | . . . . 1 . . . Matter Decay 2 | . . . . 2 . . . Short Circuit 4 | . . . . 4 . . . Damage (minor) 3 | . . . . 3 . . . Damage (major) 8 | . . . . 8 . . . Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 7 | . . . . 3 4 . . Impact Corruptions 12 | . . . . 12 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 1 . . . Heat Transferred 3484 | 150 50 100 1519 1406 222 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | 1 1 1 3 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 628 | 20 281 55 390 628 564 414 260 Initial 254 | . 13 . . 120 234 254 133 Average 246 | 10 107 43 218 364 343 203 166 Maximum Alert Level 2 | . 1 . 1 2 2 2 1 Low Security (%) 39 | 100 91 100 34 18 11 42 61 Level 1 42 | . 8 . 65 45 46 54 38 Level 2 18 | . . . . 35 41 2 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 3 . . 2 6 3 2 Investigation 1 | . 1 . . . . . . Extermination 8 | . . . . . 4 3 1 Reinforcement 5 | . 2 . . 2 1 . . Assault 1 | . . . . . 1 . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 8 | . 1 . 4 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 27 2 41 37 26 13 15 Peak Tracking Total 7 | . 4 1 5 4 6 2 7 Tactical Retreats 10 | . . . 6 1 . 2 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 6 | . 1 . . 1 . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 14 | . . 1 . 4 5 3 1 Max in Single Turn 2 | . . 1 . 1 2 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 52 | . 5 . 7 8 14 14 4 Terminals 43 | . 4 . 6 7 11 12 3 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . . . 1 . 2 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 157 | . 10 . 18 18 37 56 18 Successful 61 | . 8 . 11 7 12 20 3 Failed 96 | . 2 . 7 11 25 36 15 Catastrophic 20 | . . . . 2 5 10 3 Database Lockouts . | . . . . . . . . Manual 98 | . 7 . 10 18 23 27 13 Terminals 138 | . 8 . 15 17 31 50 17 Fabricators 4 | . . . . . . 4 . Repair Stations 2 | . 2 . . . . . . Recycling Units 9 | . . . 3 . 4 2 . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . 1 . . 1 Terminal Hacks 31 | . 4 . 5 1 7 12 2 Record 1 | . . . . . . 1 . Part Schematic 8 | . . . . . 2 6 . Robot Schematic 3 | . 1 . . . 2 . . Robot Analysis 4 | . 2 . . . 2 . . Terminal Index 6 | . 1 . 1 1 1 1 1 Fabricator Index 2 | . . . . . . 2 . Garrison Index 1 | . . . . . . 1 . Alert Level 1 | . . . 1 . . . . Unreport Threat 4 | . . . 2 . . 1 1 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 24 | . 2 . 4 6 5 6 1 Terminals 18 | . 2 . 4 6 3 2 1 Track 1 | . . . 1 . . . . Assimilate 7 | . 1 . 1 3 1 . 1 Botnet 7 | . . . 1 2 2 2 . Operators 3 | . 1 . 1 1 . . . Fabricators 2 | . . . . . . 2 . Report 1 | . . . . . . 1 . Siphon 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 2 2 . Reject 3 | . . . . . 2 1 . Mask 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 42 | . 4 . 5 4 14 11 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . 1 . . . 2 . . Robots Built 1 | . . . . . . 1 . Matter 114 | . . . . . . 114 . Time 81 | . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . 1 . Part Schematics Acquired 8 | . . . . . 2 6 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Programmers 3 | . . . . . 3 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 14 | . 1 2 1 1 4 4 1 Largest Group 3 | . 1 3 3 1 3 3 1 Highest-Rated Group 93 | . 10 52 49 10 93 93 26 Highest-Rated Ally 31 | . 10 31 31 10 31 31 26 Total Orders . | . . . . . . . . Ally Attacks 101 | . . . 28 . 61 12 . Total Damage 1660 | . . . 461 . 949 250 . Kills 22 | . . . 7 . 13 2 . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 4 | . 2 . . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 9379 | 131 1224 491 1320 1260 2941 1614 398 Spaces Moved 5282 | 62 567 287 598 626 1427 1463 252 Core 24 | 2 . . . . 8 . 14 Treads 1685 | 60 567 270 132 . 334 201 121 Legs 666 | . . 17 307 342 . . . Wheels 1527 | . . . 159 283 1085 . . Hover 1380 | . . . . 1 . 1262 117 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 100 110 120 52 50 Average Speed 129 | 156 160 157 145 152 161 67 114 Slowest Speed 1500 | 160 160 160 210 360 1500 180 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 70 72 61 62 38 34 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 52 | . 1 . 3 8 7 26 7 Terrain Destroyed 312 | 7 3 5 29 139 96 26 7 Melee 40 | . . . . . 7 26 7 Projectile 5 | . 1 1 3 . . . . AOE 267 | 7 2 4 26 139 89 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 7105 | 80 799 307 855 799 1939 2017 309 Wait 1171 | 4 162 2 96 57 372 468 10 Move 5275 | 61 566 286 597 625 1426 1462 252 Hop . | . . . . . . . . Pick Up 59 | 2 4 1 21 8 20 1 2 Fast Attach 43 | 8 1 2 9 7 5 6 5 Attach 25 | . . . 5 8 7 . 5 Detach 4 | . . . . 2 . 1 1 Swap 67 | . 6 2 18 11 23 5 2 Drop 52 | 1 4 3 13 5 6 20 . Fire 259 | 4 51 9 96 55 35 . 9 Melee 132 | . . . . 21 45 43 23 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . 5 2 . . . . . Escape Stasis 11 | . . . . . . 11 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 830 | -10/Materials | Discovered new exit (range 6) 1015 | -10/Materials | Repaired Lgt. Treads 1262 | -10/Materials | Discovered new exit (range 14) 1356 | -10/Materials | Entered Mines 1356 | -10/Mines | Accompanied by 1 ally 1784 | -10/Mines | Assembled infested the area 1789 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1820 | -10/Mines | Discovered new exit (range 15) 1847 | -10/Mines | Entered Materials 1847 | -9/Materials | Accompanied by 3 allies 1847 | -9/Materials | Evolved 2 slots: Utility x2 1852 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2220 | -9/Materials | Discovered new exit (range 13) 2569 | -9/Materials | Lost 3 parts (1p1u1w) 2693 | -9/Materials | Discovered new exit (range 13) 2889 | -9/Materials | Core integrity fell below 50% 3075 | -9/Materials | Discovered new exit (range 15) 3167 | -9/Materials | Entered another Materials area 3167 | -8/Materials | Evolved 2 slots: Utility x2 3304 | -8/Materials | Build established: Scavenger-Mutant 3326 | -8/Materials | Discovered new exit (range 7) 3853 | -8/Materials | Build established: Hauler-Mutant 3951 | -8/Materials | Core integrity fell below 50% 4025 | -8/Materials | Lost 7 parts (1p2n2u2w) 4411 | -8/Materials | Discovered new exit (range 14) 4427 | -8/Materials | Entered Factory 4427 | -7/Factory | Evolved 2 slots: Utility x2 4717 | -7/Factory | Build established: Hauler-Assassin 5120 | -7/Factory | Build established: Hauler-Mutant 5519 | -7/Factory | Discovered new exit (range 4) 5522 | -7/Factory | Identified exit to Factory 6602 | -7/Factory | Build established: Scavenger-Mutant 7055 | -7/Factory | Build established: Hauler-Mutant 7227 | -7/Factory | First assault squad dispatched 7345 | -7/Factory | Discovered exit to Factory (range 13) 7368 | -7/Factory | Entered another Factory area 7368 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7717 | -6/Factory | Build established: Hacker-Mutant 7898 | -6/Factory | Allied Derelicts emerged from ambush trap array 8029 | -6/Factory | Build established: Hacker-Scout 8451 | -6/Factory | Fabricated O-16 Technician? 8452 | -6/Factory | Local fabrication network quarantined 8674 | -6/Factory | Discovered new exit (range 13) 8976 | -6/Factory | Discovered new exit (range 13) 8981 | -6/Factory | Identified exit to Factory 8982 | -6/Factory | Entered another Factory area 8982 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9314 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 9333 | -5/Factory | Garrison activated, responded to threat 9351 | -5/Factory | Core integrity fell below 50% 9363 | -5/Factory | Core integrity fell below 20% 9380 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09352_ Acquired 22 matter. 09352_ K-01 Serf collects debris. 09353_ P-70 Sage destroyed. 09354_ K-01 Serf destroyed. 09359_ Axe destroyed. 09360_ S-27 Virus destroyed. 09362_ Spear destroyed. 09363_ Acquired Tesla Rifle. 09366_ Acquired Lgt. Nuclear Core. 09368_ Tesla Rifle destroyed. 09369_ Lgt. Nuclear Core destroyed. 09371_ Acquired Pulse Rifle. 09373_ S-27 Virus destroyed. 09374_ Imp. System Shield destroyed. 09375_ R-10 Processor collects Imp. Target Analyzer. 09376_ Pulse Rifle destroyed. 09377_ System corrupted: Component data lost. 09377_ Acquired Lgt. Ion Engine. 09379_ Acquired Mic. Fission Core. 09379_ R-10 Processor collects Antigrav System. 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""G"" #? | | ???????????????? ?? ???#????????# # #? | | ????????????????????#????######## #########"## | | ????????????????? ???????# | | ??????????????? ??? #????# | | ?????????????????????????# | | ??????????????????? ?????# ! | | ?????????????????????#?#?# % | | ?????????????????????????# g /################ | | ????????????###/##########!|! #????#?????????# | | ???????? %= #??????????????# | | ???????? R=@% #????#??? ? ???# | | ???????? %=% s #?#??#?"????? ?# | | ????????? =| %= #???????????? ?+ | | ????????? s #????????????? # | | ?????????? ########### #????????????? # | | ?????????? ???#???????# #??##? ??????? # | | ?????????? ?????#??????# ???????#?????# | | ??????????? ??????????????# ????????????# | | ??????????? ???????????????? ???????????? | | ???????????????????????????? #???????????? | | ???????????????????????????? #????????????? | | ???????????????????????????? #?????????????# | | ????????????????????? ?? ??? #######?????????????? | | ?????????????????? ????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 60 Armor Coverage 600 Resistance: TH 15 Resistance: EM 15 Evasion (%) 54 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 32 Item Schematics ----------------- Gatling Laser | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Force Lance | -6/Factory | Hacked Imp. Focal Shield | -6/Factory | Hacked Hyp. Mass Driver | -6/Factory | Hacked Imp. Heavy Treads | -6/Factory | Hacked Adv. Focal Shield | -6/Factory | Hacked Adv. Drone Bay | -6/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked L-41 Fighter | -7/Factory | Hacked D-53 Grenadier | -7/Factory | Hacked Fabricated ------------ O-16 Technician | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaAbsorptionSystem Manual? 0 Play Time 01:25:13 Cumulative 107.5 hours Start 2021.10.23 @ 15:27:50 End 2021.10.23 @ 16:52:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 76 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52dc2e20-0235-49aa-a603-8d63002283b7