Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.21 @ 21:20:11 Player: LaGrange Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (2904) 2904 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 8910 Bonus ------- Follower Combat Kills 161 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Enhanced Optical Array Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Myomer Leg Myomer Leg Myomer Leg Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Component Analysis Suite > --- WEAPON ----------- Gamma Rifle Autogun > --- INVENTORY -------- Improved Antigrav System Nuclear Pulse Array [Rating: 89] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . . . 1 Utility 6 | . . . 1 2 . 2 1 . . . . . Weapon 2 | . . . . . 1 . 1 . . . . . Parts Attached 132 | 6 6 . 9 5 12 32 4 7 2 . 13 36 Power 15 | 1 2 . . . 2 3 1 . . . 1 5 Engine 9 | 1 2 . . . 1 3 . . . . 1 1 Core 4 | . . . . . 1 . 1 . . . . 2 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 29 | 2 . . 5 2 3 4 . . . . 2 11 Treads 16 | . . . 4 2 3 4 . . . . 2 1 Leg 5 | . . . . . . . . . . . . 5 Wheel 3 | 2 . . 1 . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . . 3 Utility 43 | 1 3 . 2 2 1 12 2 4 . . 6 10 Device 18 | . . . . . 1 6 1 2 . . 5 3 Storage 12 | 1 3 . 2 2 . 3 . 1 . . . . Processor 10 | . . . . . . 2 1 1 . . . 6 Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . . 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 1 . 2 1 6 13 1 3 2 . 4 10 Energy Gun 11 | 1 . . 1 . 3 1 1 . 1 . 1 2 Energy Cannon 5 | . . . . 1 . 3 . . . . . 1 Ballistic Gun 19 | 1 1 . 1 . 1 5 . 2 . . 1 7 Ballistic Cannon 4 | . . . . . 1 2 . . . . 1 . Launcher 5 | . . . . . 1 2 . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . 1 Parts Lost 61 | . 1 . . . 1 3 . 3 . . 23 30 Power 7 | . . . . . . . . . . . 2 5 Propulsion 15 | . . . . . . . . . . . 6 9 Utility 18 | . . . . . . 1 . 1 . . 8 8 Weapon 21 | . 1 . . . 1 2 . 2 . . 7 8 Highest Loss Streak 22 | . 1 . . . 1 2 . 1 . . 22 18 Average Slot Usage (%) 93 | . 98 100 100 100 99 99 99 99 100 100 78 59 Engine 4 | . 13 14 11 9 5 6 . . . . . . Core 1 | . . . . . 1 . 4 5 5 5 3 3 Treads 20 | . . . 26 27 29 26 23 23 23 23 16 3 Wheel 2 | . 28 28 6 . . . . . . . . . Device 8 | . . . . . 6 12 16 13 5 5 7 8 Storage 22 | . 27 28 33 45 30 23 17 18 23 23 13 . Processor 8 | . . . . . . 8 10 13 17 17 15 21 Energy Gun 3 | . 5 . 4 1 6 3 5 4 4 5 . . Energy Cannon 1 | . . . . 7 7 1 . . . . . . Ballistic Gun 9 | . 22 28 17 9 1 6 11 13 15 11 7 3 Ballistic Cannon 2 | . . . . . 6 6 5 2 . . 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 86 | 13 40 40 59 70 73 82 86 80 82 82 82 33 Greatest Support 90 | 26 26 26 60 60 80 90 90 90 90 90 90 75 Greatest Overweight (x) 19 | . 1 1 2 1 . . . . . . 19 1 Average Overweight (x) . | . . 1 . 1 . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 22 22 22 18 18 18 18 18 18 4 Average Capacity 15 | 5 14 16 21 22 16 16 18 18 18 18 15 4 Most Carried 22 | 6 13 13 22 22 22 16 17 17 18 18 18 4 Average Carried 14 | 3 10 13 20 21 15 15 16 16 16 18 13 1 Final Capacity 22 | 6 16 16 22 22 16 18 18 18 18 18 4 4 Final Carried 22 | 6 13 13 22 22 15 15 17 15 18 18 . . Class Distribution -------------------- 39% | Scavenger-Gunner 15% | Scavenger-Skirmisher 15% | Mutant 12% | Hauler-Mutant 8% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 2514 | 224 73 . 412 95 247 528 . 239 190 . 64 442 Remotely . | . . . . . . . . . . . . . Salvage Created 3010 | . 73 . 346 309 453 527 . 224 179 . 169 730 Parts 145 | . 5 . 24 12 23 27 . 6 4 . 7 37 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 5 3 . 8 . Prevented 5 | . . . . . . . . 3 . . 2 . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 60 | . 3 . 6 3 9 12 . 7 4 . 5 11 Guns 30 | . 3 . 5 2 2 5 . 2 1 . 2 8 Cannons 13 | . . . . 1 6 3 . . . . 1 2 AOE 16 | . . . 1 . 1 4 . 5 3 . 2 . Classes Destroyed 12 | . 2 . 5 1 1 1 . . . . . 2 Worker 4 | . . . 1 1 2 . . . . . . . Builder 4 | . . . 2 . 1 1 . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Recycler 3 | . . . 1 2 . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 Swarmer 16 | . 3 . 3 . . 3 . 4 . . 1 2 Grunt 25 | . . . . 2 5 6 . 2 4 . 2 4 Brawler 1 | . . . . . . 1 . . . . . . Duelist 4 | . . . 1 . 2 1 . . . . . . Sentry 6 | . . . 2 1 1 . . 1 . . . 1 Hunter 3 | . . . . . . . . . . . . 3 Programmer 5 | . . . . . 1 1 . . . . 2 1 Best Kill Streak 6 | . 4 . 6 5 5 6 . 3 3 . 3 6 Combat Bots Only 6 | . 2 . 4 3 3 5 . 3 3 . 3 6 Max Kills in Single Turn 3 | . 2 . 2 1 2 2 . 3 3 . 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . 1 . 1 2 . 3 3 . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Damage Taken 9412 | . 197 . 336 181 443 681 . 510 149 . 2990 3925 Core 2282 | . 15 . 49 29 67 72 . 48 . . 847 1155 Absorbed by Shields 23 | . . . . . . . . . . . . 23 Core Remaining (%) 80 | 100 . 94 87 94 90 91 . . . . 10 . Volleys Fired 171 | . 15 . 18 15 21 27 1 10 3 . 9 52 Largest 4 | . 2 . 2 2 3 3 4 4 4 . 4 4 Hottest 184 | . 70 . 68 86 170 157 165 165 159 . 184 161 Shots Fired 411 | . 30 . 36 30 63 80 4 33 12 . 35 88 Gun 270 | . 30 . 36 15 20 38 3 24 9 . 18 77 Cannon 118 | . . . . 15 42 39 1 1 . . 9 11 Launcher 23 | . . . . . 1 3 . 8 3 . 8 . Special . | . . . . . . . . . . . . . Kinetic 221 | . 20 . 18 15 23 41 3 21 6 . 24 50 Thermal 46 | . 10 . . . 15 . 1 4 . . . 16 Explosive 23 | . . . . . 1 3 . 8 3 . 8 . Electromagnetic 121 | . . . 18 15 24 36 . . 3 . 3 22 Robot Hit Streak 47 | . 3 . 10 17 19 15 1 14 2 . 7 47 Robot Miss Streak 6 | . 3 . 2 3 6 4 3 2 2 . 2 1 Penetration Max 1 | . . . . . . . . . 1 . . 1 Secondary Targets 2 | . 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 Shots Hit Robots 290 | . 13 . 22 20 50 59 1 21 5 . 20 79 Core Hits 171 | . 4 . 12 8 34 44 . 13 10 . 14 32 Critical Hits 7 | . . . . . . . . . . . . 7 Critical Kills 3 | . . . . . . . . . . . . 3 Critical Parts Destroyed 4 | . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7439 | . 116 . 396 423 1163 1457 19 777 375 . 835 1878 Guns 3468 | . 116 . 318 141 248 521 . 275 91 . 176 1582 Cannons 2201 | . . . . 282 767 575 19 35 . . 243 280 Explosions 1749 | . . . 78 . 148 361 . 467 284 . 411 . Melee . | . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . . 5 16 Kinetic 3078 | . 66 . 119 141 400 651 19 244 64 . 392 982 Thermal 950 | . 50 . 78 . 261 145 . 66 . . . 350 Explosive 1440 | . . . . . 62 216 . 467 284 . 411 . Electromagnetic 1950 | . . . 199 282 440 445 . . 27 . 27 530 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 6 . . . . 9 23 Average Corruption 6 | . . . . . . 5 . . . . 2 12 Corruption Purged . | . . . . . . . . . . . . . Effects 30 | . . . . . . 21 . . . . 3 6 Message Errors 1 | . . . . . . . . . . . 1 . Matter Fused 6 | . . . . . . 4 . . . . 1 1 Heat Flow Errors 4 | . . . . . . 3 . . . . 1 . Energy Discharges 7 | . . . . . . 6 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 1 | . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . 3 Targeting Errors 2 | . . . . . . 2 . . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 101 | . . . . . 3 53 . 10 . . 35 . Projectiles 3 | . . . . . 3 . . . . . . . Explosions 98 | . . . . . . 53 . 10 . . 35 . Melee . | . . . . . . . . . . . . . Knockbacks 27 | . . . . . 11 9 1 . . . 5 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 23 | . . . . . 8 9 1 . . . 5 . Secondary 3 | . . . . . 3 . . . . . . . Self-Inflicted Damage 375 | . . . 36 . 21 56 . 144 16 . 95 7 Shots 11 | . . . 1 . 1 1 . 4 1 . 3 . Rammed 7 | . . . . . . . . . . . 1 6 Targets Rammed 7 | . . . . . . . . . . . 1 6 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 230 | . 63 . 25 114 230 161 12 147 153 . 148 57 Average Temperature 51 | . 26 . 11 49 73 68 8 82 65 . 43 20 Received Heat Transfer 987 | . . . 72 99 150 189 . 54 54 . 240 129 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 5 | . . . . 1 . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1339 | . 148 . 100 . 470 150 . 148 . . . 323 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 305 | . 149 . 140 164 305 154 40 . . . . 157 Average Influence 77 | . 73 . 58 100 130 86 12 . . . . 44 Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 95 | 100 100 100 100 100 76 100 100 . . . . 100 Level 1 4 | . . . . . 23 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . 1 2 4 3 2 . . . 1 7 Investigation 4 | . 1 . 1 . . . . . . . . 2 Extermination 4 | . . . . . 1 1 1 . . . . 1 Reinforcement 8 | . 3 . . 1 . 2 1 . . . . 1 Assault 1 | . . . . . . . . . . . 1 . Garrison 7 | . . . . 1 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 4 | . 1 . 2 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 131 | . 13 . 13 7 15 17 1 8 5 . 25 27 Peak Tracking Total 17 | . 7 . 7 4 6 5 2 4 4 . 17 9 Tactical Retreats 10 | . . . . . 2 2 . 1 1 . 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 3 | . 1 . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 2 | . 1 . . . . . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 22 | . 4 . 3 2 6 3 2 . . . . 2 Terminals 19 | . 3 . 3 2 4 3 2 . . . . 2 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 64 | . 11 . 9 7 13 5 4 . . . . 15 Successful 39 | . 9 . 7 3 6 2 2 . . . . 10 Failed 23 | . 2 . 2 4 7 3 2 . . . . 3 Catastrophic 3 | . . . . . . 1 1 . . . . 1 Database Lockouts 2 | . . . . . . . . . . . . 2 Manual . | . . . . . . . . . . . . . Terminals 57 | . 9 . 9 7 8 5 4 . . . . 15 Fabricators 3 | . . . . . 3 . . . . . . . Repair Stations 4 | . 2 . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 33 | . 7 . 7 3 2 2 2 . . . . 10 Record 12 | . . . . . . . 2 . . . . 10 Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Alert Level 5 | . 3 . . 1 1 . . . . . . . Locate Traps 5 | . 1 . 1 1 1 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 3 2 6 3 2 . . . . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 4 | . . . . . 4 . . . . . . . Matter 252 | . . . . . 252 . . . . . . . Time 67 | . . . . . 67 . . . . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . Time 39 | . 26 . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies 6 | . . 2 . . 4 . . . . . . . Largest Group 4 | . . 2 2 . 4 . . . . . . . Highest-Rated Group 48 | . . 38 38 . 48 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . 12 . . . . . . . Total Orders 7 | . . . . . 5 . 2 . . . . . GUARD 5 | . . . . . 5 . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . Ally Attacks 37 | . . . 14 . 23 . . . . . . . Total Damage 516 | . . . 225 . 291 . . . . . . . Kills 8 | . . . 4 . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . Drone Launches 2 | . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 6216 | 53 413 61 506 353 904 1314 365 795 380 7 297 768 Spaces Moved 3430 | 44 315 35 243 158 431 691 222 439 228 5 197 422 Core 181 | 1 . . . . . . . . . . 84 96 Treads 2512 | . . . 189 158 431 691 222 439 228 5 113 36 Legs 145 | . . . . . . . . . . . . 145 Wheels 447 | 43 315 35 54 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 145 | . . . . . . . . . . . . 145 Fastest Speed 50 | 50 90 100 103 180 160 160 160 160 160 160 50 50 Average Speed 141 | 88 99 100 147 180 160 160 160 160 160 160 120 85 Slowest Speed 1000 | 90 100 100 200 180 160 160 160 160 160 160 1000 145 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 56 13 31 22 14 18 8 70 45 7 46 13 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . Known Exits Taken 3 | . 1 . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . 1 1 . . Scrap Searched 6 | . . . . . . . . 3 2 . 1 . Spaces Dug 9 | . . . . . . 9 . . . . . . Terrain Destroyed 225 | . . . 5 . 22 26 . 57 38 . 72 5 Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . . . . 3 . . 2 5 AOE 215 | . . . 5 . 22 26 . 54 38 . 70 . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 4440 | 55 383 61 356 200 599 838 229 508 235 4 233 739 Wait 579 | . 39 27 60 7 121 58 . 48 . . 11 208 Move 3418 | 43 314 34 242 157 430 690 221 438 227 4 196 422 Hop . | . . . . . . . . . . . . . Pick Up 72 | 6 9 . 18 8 5 14 2 3 3 . 1 3 Fast Attach 43 | 6 1 . . . 1 . 2 . . . . 33 Attach 33 | . 2 . 2 2 4 6 1 3 . . 10 3 Detach 1 | . . . . . . . 1 . . . . . Swap 56 | . 3 . 7 3 7 26 1 4 2 . 3 . Drop 48 | . . . 9 8 10 16 . 2 . . 2 1 Fire 171 | . 15 . 18 15 21 27 1 10 3 . 9 52 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . 1 3 Kick 3 | . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 330 | -10/Materials | Identified exit to Mines 396 | -10/Materials | Repaired Ion Engine 467 | -10/Materials | Entered Mines 499 | -10/Mines | Discovered new exit (range 9) 528 | -10/Mines | Entered Materials 528 | -9/Materials | Accompanied by 2 allies 528 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 533 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 699 | -9/Materials | Identified exit to Mines 699 | -9/Materials | Identified exit to Storage 901 | -9/Materials | Build established: Hauler-Mutant 1005 | -9/Materials | Discovered new exit (range 16) 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Utility x2 1173 | -8/Materials | Garrison activated, responded to threat 1360 | -8/Materials | Discovered new exit (range 15) 1387 | -8/Materials | Entered Factory 1387 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1542 | -7/Factory | Repaired Lgt. Treads 1666 | -7/Factory | Fabricated S-27 Virus (x4) 1848 | -7/Factory | Build established: Scavenger-Gunner 1933 | -7/Factory | Garrison activated, responded to threat 2251 | -7/Factory | Discovered new exit (range 10) 2291 | -7/Factory | Entered another Factory area 2291 | -6/Factory | Evolved 2 slots: Utility x2 2781 | -6/Factory | Build established: Gunner 3162 | -6/Factory | Build established: Scavenger-Gunner 3533 | -6/Factory | Discovered new exit (range 4) 3605 | -6/Factory | Entered another Factory area 3605 | -5/Factory | Accompanied by 2 allies 3605 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3924 | -5/Factory | Discovered new exit (range 13) 3927 | -5/Factory | Build established: Scavenger-Skirmisher 3970 | -5/Factory | Entered Upper Caves 4150 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 4294 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4513 | -5/Upper Caves | Identified exit to Upper Caves 4765 | -5/Upper Caves | Entered another Upper Caves area 4875 | -5/Upper Caves | Learned location of Armory (-3) 4930 | -5/Upper Caves | Build established: Scavenger-Gunner 5130 | -5/Upper Caves | Discovered new exit (range 10) 5145 | -5/Upper Caves | Entered Zhirov 5145 | -5/Zhirov | Discovered new exit (range 3) 5152 | -5/Zhirov | Entered Proximity Caves 5153 | -4/Proximity Caves | Identified exit to Factory 5331 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5390 | -4/Proximity Caves | Core integrity fell below 50% 5417 | -4/Proximity Caves | Core integrity fell below 20% 5439 | -4/Proximity Caves | Lost 22 parts (2p6n7u7w) 5448 | -4/Proximity Caves | Learned location of Testing (-2) 5449 | -4/Proximity Caves | Entered Factory 5449 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5557 | -4/Factory | Central database locked down 5557 | -4/Factory | Central database locked down 5759 | -4/Factory | Lost 6 parts (2n2u2w) 5940 | -4/Factory | Garrison activated, responded to threat 6020 | -4/Factory | Build established: Scavenger-Mutant 6094 | -4/Factory | Core integrity fell below 50% 6122 | -4/Factory | System corruption reached 10% 6156 | -4/Factory | Lost 18 parts (4p5n3u6w) 6167 | -4/Factory | Spotted B-86 Titan 6186 | -4/Factory | Core integrity fell below 20% 6217 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06180_ Flexi-carbon Leg destroyed. 06180_ Field strength at 29. 06181_ Field strength at 23. 06182_ System corrupted: Matter fused (-6). 06182_ Field strength at 11. 06183_ Stasis field depleted. 06185_ Imp. Targeting Computer destroyed. 06185_ Imp. Antigrav System destroyed. 06185_ Slug penetrates Wall. 06186_ Imp. Targeting Computer destroyed. 06203_ System corrupted: Energy discharge (-23). 06206_ Slammed into U-05 Engineer. 06207_ Slammed into M-13 Machinist. 06207_ Destabilizing: System interference. 06207_ Enh. Optical Array temporarily disabled. 06209_ Slammed into M-13 Machinist. 06209_ M-13 Machinist knocked back. 06209_ Adv. Terrain Scan Processor destroyed. 06209_ System corrupted by crushing effect (+3). 06209_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????+?????? ????????????????? | | ???????????????????????# ????? #???????????????? | | ???????????????????????# ????? #???????????????? | | ???????????????????????# ???? #???????????????? | | ???????????????????????# ???? #??????????###### | | ??????????????????###### #### #??????????# | | ??????????????????? #??????????# """ | | ???????????????????? #??????????# """ | | ????????????????????? #??????????# """ | | ?????????????????????? #??????????# | | ?????????????????????? 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Y ???# ??????????????# | | ??????????????????????? ???#####?????????????# | | ??????????????????????? ?????????????????????+ | | ???????????????????????h ?????????????????????# | | ??????????????????????? ?????????????????????# | | ??????????????????????? ?????????????????????# | | ??????????????????????? ?????????????????????# | | ??????????????????????? ?????????????????????# | | ??????????????????????? ?????????????????????# | | ???????????????????????????????????????????????+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 34 Energy Capacity 700 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 285 Armor Coverage 225 Evasion (%) 60 Targeting Accuracy 18 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Please Form A Line Challenges ------------ None Game ------ Seed TeslaGhostScythe Manual? 0 Play Time 03:09:11 Cumulative 29.5 hours Start 2019.11.19 @ 20:35:25 End 2019.11.21 @ 21:20:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e109fc89-8dc2-4794-8393-f9a039bf3349