Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 17:57:27

Player: SpaceWalrus

Result: Destroyed by JH-13Q(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (42)      210
Value Destroyed (706)      706
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1516

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     273/300
Energy                     125/125
System Corruption          1%
Temperature                Cool (6)
Movement                   Core (150) Ox2
Location                   -10/Subcaves

 Parts 
-------
>           --- POWER (1) --------
      Light Ion Engine
>           --- PROPULSION (2) ---
                (None)
>           --- UTILITY (2) ------
            Structural Scanner
            Signal Interpreter
>           --- WEAPON (2) -------
            Battle Cannon
>           --- INVENTORY (5) ----
    Compact Matter Pod (150)
            Weight Redist. System
      Light Armor Plating
            Grenade Launcher
  Makeshift Spear

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
  Improved Terrain Scanner
           Terrain Scan Processor
>          --- WEAPON -----------
  Improved Light Cannon
  Improved Light Cannon
>          --- INVENTORY --------
           Ion Engine
     Small Storage Unit
           Structural Scanner
    Medium Laser
           Grenade Launcher
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Protection               Light Armor Plating
Weapon                     Improved Light Cannon
  Energy Gun               Medium Laser
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             36   | 7   16  10  3   
  Power                    8    | 1   4   2   1   
    Engine                 5    | 1   2   1   1   
    Core                   3    | .   2   1   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 2   1   4   .   
    Treads                 .    | .   .   .   .   
    Leg                    7    | 2   1   4   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  8    | 1   5   2   .   
    Device                 3    | 1   1   1   .   
    Storage                1    | .   1   .   .   
    Processor              2    | .   1   1   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   2   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   13   | 3   6   2   2   
    Energy Gun             4    | 3   1   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   
    Ballistic Cannon       6    | .   3   1   2   
    Launcher               3    | .   2   1   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 4    | .   .   1   3   
  Power                    1    | .   .   1   .   
  Propulsion               2    | .   .   .   2   
  Utility                  .    | .   .   .   .   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      2    | .   .   1   2   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     97   | .   98  98  88  
  Engine                   9    | .   6   9   14  
  Core                     3    | .   7   3   .   
  Leg                      26   | .   28  28  17  
  Device                   12   | .   10  13  14  
  Storage                  5    | .   9   5   .   
  Processor                7    | .   3   8   14  
  Protection               1    | .   3   .   .   
  Energy Gun               1    | .   3   .   .   
  Ballistic Cannon         24   | .   23  24  27  
  Launcher                 2    | .   1   3   .   
Peak Build Rating          14   | 8   14  12  9   
  Average Rating           9    | 5   11  9   8   
  On Entrance              6    | .   8   10  8   
Naked Turns                .    | .   .   .   .   
Heaviest Build             21   | 7   21  19  14  
  Greatest Support         20   | 20  20  20  20  
  Greatest Overweight (x)  1    | .   1   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 5   8   8   5   
  Average Capacity         6    | 5   7   6   5   
  Most Carried             8    | 5   8   8   5   
  Average Carried          5    | 2   6   6   4   
  Final Capacity           8    | 5   8   5   5   
  Final Carried            8    | 3   8   5   5   

 Class Distribution 
--------------------
 54% | Mutant
 45% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           1323 | 270 487 461 105 
  Remotely                 .    | .   .   .   .   
Salvage Created            1040 | 186 538 297 19  
  Parts                    64   | 12  39  13  .   
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           1    | .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      5    | .   .   .   5   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  24   | .   13  9   2   
  Guns                     1    | .   1   .   .   
  Cannons                  21   | .   10  9   2   
  AOE                      2    | .   2   .   .   
Classes Destroyed          10   | 3   6   .   1   
  Worker                   2    | 1   .   1   .   
  Builder                  1    | .   1   .   .   
  Tunneler                 4    | 4   .   .   .   
  Hauler                   2    | .   2   .   .   
  Recycler                 5    | 1   2   2   .   
  Operator                 1    | .   1   .   .   
  Watcher                  3    | .   3   .   .   
  Swarmer                  12   | .   6   6   .   
  Grunt                    9    | .   7   2   .   
  Subdweller               2    | .   .   .   2   
Best Kill Streak           6    | 3   6   3   2   
  Combat Bots Only         6    | .   6   3   2   
Max Kills in Single Turn   2    | 1   2   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   2   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   1   .   
  YI-UF0 (-10/Mines)

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        112  | .   47  31  34  
  Missed                   40   | .   17  10  13  
Damage Taken               1244 | .   333 427 484 
  Core                     255  | .   89  77  89  
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              115  | 15  56  30  14  
  Largest                  2    | 2   2   2   2   
  Hottest                  90   | 90  90  78  78  
Shots Fired                215  | 29  106 54  26  
  Gun                      42   | 29  13  .   .   
  Cannon                   165  | .   91  48  26  
  Launcher                 8    | .   2   6   .   
  Special                  .    | .   .   .   .   
  Kinetic                  165  | .   91  48  26  
  Thermal                  40   | 27  13  .   .   
  Explosive                8    | .   2   6   .   
  Electromagnetic          2    | 2   .   .   .   
  Robot Hit Streak         10   | 4   3   10  8   
  Robot Miss Streak        8    | 3   8   2   3   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           94   | 14  36  27  17  
  Core Hits                47   | 7   25  10  5   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         4    | 1   .   3   .   
    Burn                   1    | 1   .   .   .   
    Blast                  3    | .   .   3   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1991 | 173 920 561 337 
  Guns                     246  | 173 73  .   .   
  Cannons                  1656 | .   758 561 337 
  Explosions               89   | .   89  .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  1656 | .   758 561 337 
  Thermal                  220  | 147 73  .   .   
  Explosive                89   | .   89  .   .   
  Electromagnetic          26   | 26  .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         1    | .   1   1   1   
  Average Corruption       1    | .   1   1   1   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
  Effects                  20   | .   4   13  3   
    Message Errors         5    | .   .   5   .   
    Matter Fused           3    | .   1   2   .   
    Heat Flow Errors       1    | .   .   1   .   
    Energy Discharges      2    | .   1   .   1   
    Data Loss (minor)      7    | .   1   4   2   
    Misfires               2    | .   1   1   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            71   | .   10  61  .   
  Projectiles              71   | .   10  61  .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 10   | .   5   5   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  9    | .   4   5   .   
  Secondary                1    | .   1   .   .   
Self-Inflicted Damage      29   | .   13  16  .   
  Shots                    2    | .   1   1   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        268  | 150 268 241 .   
  Average Temperature      65   | 61  71  55  .   
  Received Heat Transfer   243  | .   96  18  129 
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             1    | 1   .   .   .   
  Heat Transferred         717  | 495 222 .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             357  | 30  357 293 .   
  Initial                  80   | .   19  80  .   
  Average                  107  | 11  179 79  .   
Maximum Alert Level        1    | .   1   1   .   
  Low Security (%)         70   | 100 49  78  .   
  Level 1                  29   | .   50  21  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           5    | .   4   1   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              34   | .   22  8   4   
  Peak Tracking Total      5    | .   5   3   2   
  Tactical Retreats        1    | .   1   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             6    | .   6   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                1    | .   .   .   1   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          4    | .   2   2   .   
  Max in Single Turn       1    | .   1   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          3    | .   3   .   .   
  Terminals                3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                7    | .   7   .   .   
  Successful               4    | .   4   .   .   
  Failed                   3    | .   3   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                7    | .   7   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             4    | .   4   .   .   
  Branch Access Points     1    | .   1   .   .   
  Emergency Access Points  1    | .   1   .   .   
  Reprogram Traps          1    | .   1   .   .   
  Zone Layout              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         2    | .   2   .   .   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               4    | .   .   4   .   
  Largest Group            4    | .   .   4   .   
  Highest-Rated Group      71   | .   .   71  .   
  Highest-Rated Ally       31   | .   .   31  .   
Total Orders               .    | .   .   .   .   
Ally Attacks               6    | .   .   6   .   
  Total Damage             43   | .   .   43  .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    2    | .   .   2   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               2907 | 139  822  1653 293  
Spaces Moved               2028 | 76   518  1288 146  
  Core                     17   | 17   .    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     2011 | 59   518  1288 146  
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   120  120  120  
  Average Speed            123  | 104  120  120  168  
  Slowest Speed            190  | 120  190  120  190  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       45   | 5    64   99   14   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     2    | .    .    2    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             6    | .    .    1    5    
Spaces Dug                 16   | .    .    16   .    
Terrain Destroyed          79   | .    24   55   .    
  Melee                    .    | .    .    .    .    
  Projectile               13   | .    6    7    .    
  AOE                      66   | .    18   48   .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Yrd  Mat  Min  Sub  
Total                      2226 | 105  609  1346 166  
  Wait                     5    | .    1    4    .    
  Move                     2025 | 75   517  1287 146  
  Hop                      .    | .    .    .    .    
  Pick Up                  23   | 8    10   4    1    
  Fast Attach              5    | 1    3    .    1    
  Attach                   6    | 5    .    1    .    
  Detach                   .    | .    .    .    .    
  Swap                     25   | 1    13   9    2    
  Drop                     22   | .    9    11   2    
  Fire                     115  | 15   56   30   14   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 15)
  140 | -11/Scrapyard | Entered Materials
  313 | -10/Materials | Build established: Mutant
  323 | -10/Materials | Discovered new exit (range 15)
  644 | -10/Materials | Discovered new exit (range 10)
  692 | -10/Materials | Discovered new exit (range 8)
  707 | -10/Materials | Identified exit to Mines
  962 | -10/Materials | Entered Mines
 1073 | -10/Mines     | Escorted by a lone wolf Derelict
 1093 | -10/Mines     | Learned location of Storage (-9)
 1231 | -10/Mines     | Discovered new exit (range 6)
 1267 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1347 | -10/Mines     | Learned location of Zion (-7)
 1378 | -10/Mines     | Learned location of 1 exit from Materials
 1450 | -10/Mines     | Core integrity fell below 50%
 1453 | -10/Mines     | Destroyed YI-UF0
 1480 | -10/Mines     | Lost 4 allies
 1565 | -10/Mines     | Discovered new exit (range 4)
 1576 | -10/Mines     | Identified exit to Materials
 1856 | -10/Mines     | Discovered new exit (range 10)
 1869 | -10/Mines     | Identified exit to Subcaves
 1883 | -10/Mines     | Build established: Scavenger-Mutant
 2615 | -10/Mines     | Entered Subcaves
 2878 | -10/Subcaves  | Core integrity fell below 20%
 2908 | -10/Subcaves  | Destroyed by JH-13Q(R) with Subdweller Laser

 Last Messages 
---------------
Found 33 Matter.
Subatomizers dissect the Sub. Optics.
Dropped Ion Engine.
Acquired Mak. Spear.
Acquired 10 matter.
Searching scrap...
Found Sub. Shrapnel Launcher.
Found Battle Rifle.
Found 69 Matter.
Searching scrap...
Found Battle Cannon.
Found 61 Matter.
Dropped Imp. Light Cannon.
Imp. Light Cannon crushed and broken.
Acquired Battle Cannon.
Acquired 10 matter.
Subatomizers dissect the Sub. Optics. <x2>
System corrupted: Energy discharge (-43).
Imp. Light Cannon destroyed.
Aluminum Leg destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????  ##                 ###????? |
| ???????????????????????##         ## #   ####????? |
| ??????????????????????###        #####   ###?????? |
| ?????????????????????####       ####### ###??????? |
| ??????????????????  ####        ###########??????? |
| ?????????????????? ####            #######???????? |
| ????????????????? ##      ###       ##???????????? |
| ???????????????? ###      #####     ##???????????? |
| ???????????????? ##        #####    ##???????????? |
| ????????????????##          ####    ###??????????? |
| ????????????????##           ##?     ##??????????? |
| ????????????????####         ###       ??????????? |
| ????????????????#####        ###       ??????????? |
| ????????????????#####         ### ###  ??????????? |
| ?????????????########          ###### ???????????? |
| ???????????####### ###   ###    ####?????????????? |
| ???????????####    ###   ####   ##???????????????? |
| ???????????##      ###   ######## ???????????????? |
| ???????????##       ###   ## #### ???????????????? |
| ???????????##       ###        ##????????????????? |
| ???????????##                  ##????????????????? |
| ???????????###               ####????????????????? |
| ????????????######           ### ????????????????? |
| ????????????#######          ### ????????????????? |
| ????????????#######           ###????????????????? |
| ????????????### ##%R%    @     ##????????????????? |
| ???????????###    %   R        ###???????????????? |
| ???????????###     ##  ######   ####?????????????? |
| ??????#######     ### #########   ###????????????? |
| ??????#########   #######???####   ##????????????? |
| ?????### ### ##   ######??????##   ##????????????? |
| ???#####          ###???????????? ###????????????? |
| ???####            ##????????????####????????????? |
| ???##              ##????????????###?????????????? |
| ???##             ###????????????????????????????? |
| ???###           ####????????????????????????????? |
| ???###           ###?????????????????????????????? |
| ????##    ###   ###??????????????????????????????? |
| ????###   #########??????????????????????????????? |
| ????###  #########???????????????????????????????? |
| ????##   ##??????????????????????????????????????? |
| ????###  ????????????????????????????????????????? |
| ????##   ????????????????????????????????????????? |
| ????##  ?????????????????????????????????????????? |
| ????##  ?????????????????????????????????????????? |
| ????##  ?????????????????????????????????????????? |
| ????##  ?????????????????????????????????????????? |
| ????#  ??????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       85
Armor Coverage             150
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ElectronBiometalHumpback
  Manual?         0
Play Time         00:21:19
  Cumulative      27.6 hours
  Start           2024.09.13 @ 17:38:08
  End             2024.09.13 @ 17:57:27
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          35
  Rogue           35
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          33
Achievement%      22
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x40
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 04048c62-78a3-44d7-ad64-00c0db89980f