Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.31 @ 02:38:29 Player: array Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (5628) 5628 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-241) -241 TOTAL SCORE: 12372 Bonus ------- High Alert Combat Kills 116 Friendly Fire -357 Cogmind --------- Core Integrity 1207/1450 Matter 243/300 Energy 6/315 System Corruption 6% Temperature Cool (0) Movement Walking (260) Ox2 Location -2/Research Parts ------- > --- POWER (4) -------- Neutrino Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (10) ----- Advanced Weight Redist. System Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Recoil Stabilizer Improved Weapon Cycler Advanced Transmission Jammer Point Defense Array > --- WEAPON (5) ------- Plasma Rifle Nova Cannon Coil Gun > --- INVENTORY (5) ---- Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Neutrino Core Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Recoil Nullifier Improved Weapon Cycler Advanced Transmission Jammer Point Defense Array > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Nova Cannon Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Improved Fusion Compressor Advanced Heat Sink Energy Well Matter Compressor Advanced Weight Redist. System Recoil Stabilizer Matter Filter Plasma Rifle Heavy Disruptor Cannon Coil Gun [Rating: 141] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Utility Machine Analyzer Device Advanced Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Weapon Compact Ion Cannon Energy Gun Lightning Gun Energy Cannon Compact Ion Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 2 Power 3 | . . . 1 . . 1 . . . . 1 Propulsion 2 | . . . . 1 . . . . 1 . . Utility 8 | . . 2 . 1 2 1 . . . 1 1 Weapon 3 | . . . 1 . . . . . 1 1 . Parts Attached 155 | 7 4 9 24 12 18 13 13 1 34 5 15 Power 30 | 1 . 1 4 1 4 1 3 . 13 . 2 Engine 13 | 1 . 1 4 . 2 1 2 . 2 . . Core 10 | . . . . 1 2 . 1 . 5 . 1 Reactor 7 | . . . . . . . . . 6 . 1 Propulsion 25 | 2 . 4 3 4 3 1 1 . 6 1 . Treads . | . . . . . . . . . . . . Leg 25 | 2 . 4 3 4 3 1 1 . 6 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 48 | 1 3 3 6 2 8 7 6 . 5 2 5 Device 36 | . 1 2 5 2 5 7 4 . 4 1 5 Storage 6 | 1 1 1 . . . . 2 . . 1 . Processor 6 | . 1 . 1 . 3 . . . 1 . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 52 | 3 1 1 11 5 3 4 3 1 10 2 8 Energy Gun 13 | 1 . 1 1 3 1 . . . 2 . 4 Energy Cannon 7 | . . . . . 1 1 . 1 2 1 1 Ballistic Gun 20 | 2 1 . 8 . . . . . 5 1 3 Ballistic Cannon 7 | . . . . 1 1 2 2 . 1 . . Launcher 5 | . . . 2 1 . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . . 1 1 . . 2 . . Parts Lost 51 | . . . 5 . 1 4 5 1 18 . 17 Power 12 | . . . 1 . . . 3 . 4 . 4 Propulsion 8 | . . . . . . . . . 5 . 3 Utility 13 | . . . 2 . . 3 2 . 2 . 4 Weapon 18 | . . . 2 . 1 1 . 1 7 . 6 Highest Loss Streak 14 | . . . 2 . 1 3 2 1 14 . 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 90 97 96 98 97 95 94 100 89 98 96 Engine 8 | . 14 11 17 9 2 9 8 11 5 . . Core 3 | . . . . 3 8 5 3 5 2 4 7 Reactor 1 | . . . . . . . . . 5 9 6 Leg 18 | . 28 22 18 22 20 17 17 17 15 18 16 Device 18 | . . 19 13 15 19 20 21 17 16 22 26 Storage 6 | . 14 11 9 7 6 5 5 11 7 4 3 Processor 14 | . 4 11 11 15 20 17 17 17 15 14 11 Energy Gun 4 | . 14 11 3 8 11 1 . . . 2 4 Energy Cannon 5 | . . . . . 4 7 11 16 8 1 1 Ballistic Gun 6 | . 14 11 17 8 . . . . 7 19 13 Ballistic Cannon 2 | . . . . 3 3 6 4 . 1 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 109 | 12 20 26 36 41 53 74 77 80 101 100 109 Greatest Support 85 | 20 20 20 28 45 48 48 52 52 68 85 85 Greatest Overweight (x) 19 | 2 . 1 1 1 1 1 1 1 19 1 1 Average Overweight (x) . | . . . 1 . . 1 . 1 1 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 7 9 10 10 10 10 10 12 15 15 15 14 Most Carried 15 | 1 4 8 9 10 10 10 15 15 15 13 14 Average Carried 8 | . 2 5 4 7 9 8 8 14 10 9 11 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 1 4 6 7 9 9 8 15 14 9 13 2 Class Distribution -------------------- 49% | Skirmisher 18% | Scavenger-Skirmisher 10% | Gunner 10% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Derelict-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 3991 | 221 82 256 655 437 265 231 481 58 870 115 320 Remotely . | . . . . . . . . . . . . Salvage Created 6461 | . 82 736 1213 866 687 301 647 50 1234 145 500 Parts 327 | . 4 56 86 43 29 10 16 4 44 10 25 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 11 4 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 122 | . 2 18 29 17 13 7 13 1 15 2 5 Guns 74 | . 2 18 26 12 2 1 . . 8 1 4 Cannons 39 | . . . . 4 11 6 11 1 4 1 1 AOE 5 | . . . 3 1 . . . . 1 . . Classes Destroyed 16 | . 1 4 4 1 1 . 3 . . 1 1 Worker 3 | . . . 1 . . . . . 1 . 1 Builder 3 | . . . 2 . . . . . 1 . . Tunneler 1 | . . . 1 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . Watcher 9 | . . 2 5 . 1 . . . . . 1 Swarmer 21 | . . 3 15 . 2 . . . . 1 . Grunt 56 | . 2 12 8 13 6 3 . . 10 . 2 Brawler 1 | . . . . . . . . . 1 . . Duelist 3 | . . . 1 2 . . . . . . . Sentry 13 | . . 3 5 1 1 . 1 . 2 . . Hunter 7 | . . . . . 1 2 2 1 . 1 . Programmer 11 | . . . . 1 3 2 1 . 2 . 2 Heavy 1 | . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . Assembled 8 | . . . . . . . 8 . . . . Savage 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | . 1 6 7 7 4 4 6 1 4 1 3 Combat Bots Only 7 | . 1 6 7 7 3 4 6 1 4 1 3 Max Kills in Single Turn 3 | . 1 1 3 1 2 2 1 1 3 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 1 | . . . 1 1 . . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 785 | . 12 75 102 70 94 81 102 6 151 10 82 Missed 221 | . 1 21 38 26 31 14 32 . 27 9 22 Damage Taken 7755 | . 130 435 657 449 449 966 916 87 1997 18 1651 Core 1291 | . 39 64 96 64 88 405 145 15 132 . 243 Absorbed by Shields 609 | . . . . 134 166 299 10 . . . . Ignored by Resistances 2216 | . 39 139 199 167 181 243 256 25 578 5 384 Regen/Repaired (Parts) 138 | . . . 64 . . . . . 74 . . Core Remaining (%) 84 | 100 84 84 82 90 89 . . 43 88 100 . Volleys Fired 315 | . 10 43 66 37 26 18 43 3 38 4 27 Largest 5 | . 2 2 3 3 3 3 3 3 4 5 5 Hottest 318 | . 70 79 106 158 200 245 236 269 308 251 318 Shots Fired 879 | . 20 86 180 110 78 52 104 10 115 20 104 Gun 572 | . 20 86 164 88 37 2 . . 63 19 93 Cannon 279 | . . . . 12 41 50 102 10 52 1 11 Launcher 28 | . . . 16 10 . . 2 . . . . Special . | . . . . . . . . . . . . Kinetic 457 | . 10 43 129 62 15 18 32 2 70 16 60 Thermal 298 | . 10 43 35 14 26 32 70 6 18 4 40 Explosive 2 | . . . . . . . 2 . . . . Electromagnetic 122 | . . . 16 34 37 2 . 2 27 . 4 Robot Hit Streak 78 | . 5 12 32 16 21 12 11 5 62 78 22 Robot Miss Streak 5 | . 1 3 3 2 2 3 1 1 2 . 5 Penetration Max 1 | . . . . . . 1 . . 1 . 1 Secondary Targets 13 | . . 3 7 2 . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . 1 Shots Hit Robots 639 | . 14 63 129 81 63 35 71 6 91 16 70 Core Hits 263 | . 5 29 63 40 28 10 17 2 41 6 22 Critical Kills 13 | . . . . . . . 2 . 9 1 1 Critical Parts Destroyed 20 | . . 1 . . . . . . 14 2 3 Critical Strikes 54 | . 1 4 8 1 3 . 5 . 25 3 4 Burn 13 | . 1 3 8 1 . . . . . . . Meltdown 4 | . . . . . . . 2 . 2 . . Destroy 29 | . . 1 . . . . . . 21 3 4 Blast 5 | . . . . . 2 . 3 . . . . Corrupt 3 | . . . . . 1 . . . 2 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14209 | . 174 1026 2181 1651 1534 1272 2198 151 1977 211 1834 Guns 6820 | . 174 1026 1844 1088 572 22 . . 493 170 1431 Cannons 6322 | . . . . 251 962 1250 2164 151 1100 41 403 Explosions 1067 | . . . 337 312 . . 34 . 384 . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5987 | . 50 473 1482 894 301 522 537 35 685 126 882 Thermal 5989 | . 124 553 362 168 661 728 1608 116 716 85 868 Explosive 34 | . . . . . . . 34 . . . . Electromagnetic 2180 | . . . 337 589 572 22 . . 576 . 84 Impact 19 | . . . . . . . 19 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 5 5 7 . 6 Average Corruption 4 | . . . . . . 1 4 5 4 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 73 | . . . . . . 1 47 5 13 . 7 Message Errors 16 | . . . . . . . 10 1 4 . 1 Matter Fused 15 | . . . . . . . 11 1 2 . 1 Heat Flow Errors 12 | . . . . . . . 8 1 1 . 2 Energy Discharges 7 | . . . . . . . 6 . 1 . . Data Loss (minor) 10 | . . . . . . 1 7 1 1 . . Data Loss (major) 5 | . . . . . . . 3 . 1 . 1 Misfires 3 | . . . . . . . 1 1 1 . . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . . 2 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 280 | . . . . 6 20 88 146 . 20 . . Projectiles 254 | . . . . . 20 88 146 . . . . Explosions 26 | . . . . 6 . . . . 20 . . Melee . | . . . . . . . . . . . . Knockbacks 23 | . . . . 4 2 7 5 1 4 . . Impact . | . . . . . . . . . . . . Kinetic 21 | . . . . 4 1 6 5 1 4 . . Secondary 2 | . . . . . 1 1 . . . . . Self-Inflicted Damage 74 | . . . 13 . . . . . 61 . . Shots 4 | . . . 2 . . . . . 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1134 | . 168 . 147 430 437 1134 609 405 792 132 790 Average Temperature 190 | . 79 . 59 135 95 385 176 162 247 60 267 Received Heat Transfer 1710 | . 96 186 270 275 124 30 98 . 559 . 72 Effects 147 | . . . . 3 1 40 24 2 35 . 42 Shutdowns 41 | . . . . 2 . 9 6 2 11 . 11 Energy Bleed 17 | . . . . 1 . 6 2 . 4 . 4 Interference 30 | . . . . . . 6 11 . 3 . 10 Matter Decay 8 | . . . . . . 3 . . 2 . 3 Short Circuit 9 | . . . . . 1 3 1 . 2 . 2 Damage (minor) 6 | . . . . . . 1 1 . 2 . 2 Damage (major) 32 | . . . . . . 9 3 . 11 . 9 Damage (core) 4 | . . . . . . 3 . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . 2 3 . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 2 . 2 . . Combat Hostiles 4 | . . . . . . . 2 . 2 . . Parts Melted 9 | . 2 . 2 . . . 3 . 2 . . Heat Transferred 10000 | . 444 1443 1628 444 814 905 2134 161 887 137 1003 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 1 . . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Peak Influence 497 | . 66 304 497 435 302 235 . . 280 91 73 Initial 150 | . . 23 48 108 150 127 . . 16 36 . Average 151 | . 42 159 308 270 103 141 . . 79 60 23 Maximum Alert Level 2 | . . 1 2 2 1 1 . . 1 . . Low Security (%) 65 | 100 100 58 7 35 92 69 . . 91 100 100 Level 1 29 | . . 41 73 53 7 30 . . 8 . . Level 2 4 | . . . 18 11 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . . 3 3 5 4 4 . . 5 2 1 Investigation 10 | . . 2 1 2 3 2 . . . . . Extermination 6 | . . . . 1 1 1 . . 1 1 1 Reinforcement 7 | . . 1 2 1 . 1 . . 1 1 . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 2 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 6 | . 1 1 2 . 1 . . . . . 1 Communications Jammed 9 | . . . . . . . . . . . 9 Distress Signals 7 | . . . . . . . . . . . 7 Times Spotted 165 | . 7 21 34 22 18 8 15 1 20 4 15 Peak Tracking Total 8 | . 5 3 8 7 4 4 3 1 4 2 7 Tactical Retreats 11 | . 1 . 2 1 1 . 2 . 4 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 7 | . . . 1 1 1 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 5 | . . . . . . 1 . . 4 . . Max in Single Turn 3 | . . . . . . 1 . . 3 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 18 | . 2 3 3 1 4 1 1 . 1 1 1 Terminals 10 | . . 2 1 1 4 1 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . 1 1 . Recycling Units 4 | . 2 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 55 | . 6 9 7 3 15 3 1 . 7 2 2 Successful 27 | . 1 4 5 2 6 2 1 . 5 . 1 Failed 28 | . 5 5 2 1 9 1 . . 2 2 1 Catastrophic 5 | . . 1 . . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 26 | . . 8 4 3 6 3 . . . . 2 Terminals 35 | . . 8 4 3 15 3 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 11 | . . . 2 . . . . . 7 2 . Recycling Units 8 | . 6 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . . 1 . . 3 . 1 . . . . Record 3 | . . . . . 3 . . . . . . Open Door 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . . . 5 . . Scan Component 4 | . . . 1 . . . . . 3 . . Repair 3 | . . . 1 . . . . . 2 . . Recycling Unit Hacks 3 | . 1 1 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . . 2 2 2 3 2 . . . . 1 Terminals 12 | . . 2 2 2 3 2 . . . . 1 Track 5 | . . 1 1 1 1 1 . . . . . Botnet 7 | . . 1 1 1 2 1 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 3 1 1 4 1 . . 1 1 1 Full Trace Events 8 | . 1 2 . 1 3 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . 2 . . Time 143 | . . . 32 . . . . . 111 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . 2 . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 9599 | 83 282 844 1380 559 1172 684 2464 222 847 445 617 Spaces Moved 4300 | 65 195 256 573 324 519 311 1227 112 244 199 275 Core 19 | 17 . . . . . . . . 2 . . Treads . | . . . . . . . . . . . . Legs 4281 | 48 195 256 573 324 519 311 1227 112 242 199 275 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 190 120 190 190 190 120 Average Speed 175 | 112 120 186 190 129 168 190 176 190 209 190 184 Slowest Speed 1000 | 150 120 190 190 190 190 190 190 190 1000 190 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 4 34 27 47 9 11 6 96 14 5 7 7 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 4 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 116 | . . . 9 5 3 11 57 2 27 . 2 Melee . | . . . . . . . . . . . . Projectile 42 | . . . . 1 3 11 20 2 4 . 1 AOE 70 | . . . 9 4 . . 37 . 20 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total 5708 | 71 223 535 730 389 761 366 1442 115 487 254 335 Wait 802 | . 6 219 40 1 178 8 142 . 156 41 11 Move 4289 | 64 194 255 572 323 518 310 1226 111 243 198 275 Hop . | . . . . . . . . . . . . Pick Up 78 | . 6 3 15 9 7 10 13 . 7 5 3 Fast Attach 37 | 6 1 2 2 2 2 1 3 . 15 1 2 Attach 53 | . 1 1 7 3 3 8 6 1 10 2 11 Detach 4 | . . . . . . . . . 1 1 2 Swap 65 | 1 2 6 15 7 13 4 4 . 9 2 2 Drop 63 | . 3 6 13 7 14 7 3 . 8 . 2 Fire 315 | . 10 43 66 37 26 18 43 3 38 4 27 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 365 | -10/Materials | Identified exit to Materials 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Utility x2 1149 | -9/Materials | Identified exit to Materials 1169 | -9/Materials | Build established: Scavenger-Mutant 1210 | -9/Materials | Entered another Materials area 1210 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1518 | -8/Materials | Destroyed 7 combat bots 1831 | -8/Materials | Build established: Gunner 2093 | -8/Materials | Repaired Imp. Ion Engine 2470 | -8/Materials | Discovered new exit (range 16) 2588 | -8/Materials | Identified exit to Factory 2590 | -8/Materials | Entered Factory 2590 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2865 | -7/Factory | Destroyed 7 combat bots 2998 | -7/Factory | Discovered new exit (range 4) 3012 | -7/Factory | Identified exit to Factory 3097 | -7/Factory | Garrison activated, responded to threat 3149 | -7/Factory | Entered another Factory area 3149 | -6/Factory | Evolved 2 slots: Utility x2 3456 | -6/Factory | Build established: Skirmisher 4309 | -6/Factory | Discovered new exit (range 5) 4319 | -6/Factory | Identified exit to Factory 4321 | -6/Factory | Entered another Factory area 4321 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4413 | -5/Factory | Discovered new exit (range 9) 4432 | -5/Factory | Identified exit to Factory 4711 | -5/Factory | Discovered new exit (range 11) 4903 | -5/Factory | Lost 3 parts (3u) 5004 | -5/Factory | Identified exit to Upper Caves 5005 | -5/Factory | Entered Upper Caves 5408 | -5/Upper Caves | Spotted B-75 Beast 5703 | -5/Upper Caves | Core integrity fell below 50% 6147 | -5/Upper Caves | Learned location of Warlord (-4) 7355 | -5/Upper Caves | Destroyed B-75 Beast 7414 | -5/Upper Caves | Discovered new exit (range 14) 7460 | -5/Upper Caves | Identified exit to Upper Caves 7469 | -5/Upper Caves | Entered another Upper Caves area 7665 | -5/Upper Caves | Discovered exit to Factory (range 3) 7691 | -5/Upper Caves | Entered Factory 7691 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7809 | -4/Factory | Repaired Adv. Sensor Array 7872 | -4/Factory | Repaired Broken Imp. Deuterium Engine 8054 | -4/Factory | Garrison activated, responded to threat 8122 | -4/Factory | Lost 3 parts (2n1u) 8292 | -4/Factory | Lost 14 parts (4p2n1u7w) 8500 | -4/Factory | Discovered new exit (range 8) 8514 | -4/Factory | Identified exit to Research 8538 | -4/Factory | Entered Research 8538 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8679 | -3/Research | Build established: Scavenger-Skirmisher 8966 | -3/Research | Discovered new exit (range 8) 8981 | -3/Research | Identified exit to Research 8983 | -3/Research | Entered another Research area 8983 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9424 | -2/Research | Lost 3 parts (1p2w) 9600 | -2/Research | Self-destructed Last Messages --------------- Slug penetrates G-73 Enforcer. Slug penetrates Wall. Slug penetrates G-73 Enforcer. Destroyed Lgt. Quantum Reactor. System corrupted: Nova Cannon failed to cycle. Slug penetrates Wall. Slug penetrates G-73 Enforcer. Slug penetrates Wall. G-73 Enforcer destroyed. Slug penetrates Wall. Power failure, Lgt. Neutrino Core shutdown. G-73 Enforcer destroyed. U-05 Engineer builds a Door. Coil Gun destroyed. Myomer Leg destroyed. Slug penetrates P-80 Master. Lgt. Neutrino Core destroyed. Adv. Heat Sink destroyed. Flexi-carbon Leg destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????? ??????????? | | ???????????????????# !!! #??????? ?????????? | | ???????????????????# !!! ######## ?????????? | | ???????????????????# !! # ?????????? | | ???????????????????# # ?????????? | | ???????????????????# " ????????? | | ???????????????????# % +^ ^ ??????????? | | ?????# ??????????# " #?????""""T""""? | | ?????# ????????# # #????""""""""""" | | ?????+ ############+#### #??????????????? | | ?????# *!! #??????????????? | | ?????# % %=! #??????????????? | | ?????#" !* !! ###########????? | | ?????#%" u!! p% # #????? | | ?????# #####+#############p### # #????? | | ????????????????# =%[ @[ # # """"" #????? | | ??????????????p?# [ % # # """"" #????? | | ??????????"""??g# # # "" F" #????? | | ??????????""" g # # #??? ? | | ??????????""" # # # #??? ? | | ??????????""" ??############## + * #??? ? | | ??????????"""??????# # ####+######??? ? | | ???????????????????# # # #??/#? | | ???????????????????# # # #?# #? | | ???????????????????# " # #[ * #?# #? | | ???????????????????# "" # #|*"=" #?# #? | | ???????????????????# "" # #! """ #?# #? | | ???????????????????# + +!=""" ### #? | | ???????????????????# u # =# + #? | | ???????????????????###### ## # # #? | | ????????????????????# ########### #? | | ????????????????????# # #?# #? | | ????????????????????#""" # #?# # | | ????????????????????#""" # #?# + | | ????????????????????#""" [ + #?# # | | ????????????????????#""" # #?# ########? | | ????????????????????#""" # #?# #???????? | | ????????????????????# # ### ######### | | ????????????????????# # " | | ????????????????????########## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 65 Energy Capacity 900 Matter Stores 400 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 10 Matter Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Knowing Is Half The Battle Challenges ------------ None Game ------ Seed AnalysisThiefPod Manual? 0 Play Time 01:42:42 Cumulative 18.9 hours Start 2024.07.31 @ 00:57:30 End 2024.07.31 @ 02:38:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 984e0a97-009e-4ac2-965e-5c7a47d8fa79