Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.21 @ 18:28:26 Player: arkn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (84) 420 Value Destroyed (2660) 2660 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (529) 529 TOTAL SCORE: 9029 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 138 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Triangulator Advanced Targeting Computer Smartbomb Launcher Force Lance Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Improved Force Booster Advanced Transmission Jammer Graphene Brace > --- WEAPON ----------- Gravity Flail Spear Force Lance > --- INVENTORY -------- Triangulator Advanced Targeting Computer Hardcell Cannon Smartbomb Launcher [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Advanced Visual Processing Unit Device Scrap Suit Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Gravity Flail Slashing Weapon Longsword +1 Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power . | . . . . . . . . . . Propulsion 5 | . . . . . 1 1 2 . 1 Utility 6 | . . . . . 2 1 . 2 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 76 | 3 8 2 1 4 16 5 6 7 24 Power 11 | . 2 . . . 1 1 2 . 5 Engine 3 | . 1 . . . 1 . 1 . . Core 3 | . 1 . . . . 1 1 . . Reactor 5 | . . . . . . . . . 5 Propulsion 23 | . 2 1 . 1 5 2 . 4 8 Treads 4 | . 2 1 . 1 . . . . . Leg 4 | . . . . . . . . . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 15 | . . . . . 5 2 . 4 4 Utility 23 | 1 3 1 . 1 5 . 2 3 7 Device 12 | 1 . 1 . . 3 . . 1 6 Storage 3 | . 3 . . . . . . . . Processor 7 | . . . . . 2 . 2 2 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 . 1 2 5 2 2 . 4 Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . 1 . . . 1 . . . . Ballistic Gun 5 | 2 . . 1 1 1 . . . . Ballistic Cannon 3 | . . . . . 1 1 1 . . Launcher 2 | . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 Slashing Weapon 2 | . . . . . 1 . 1 . . Piercing Weapon 3 | . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 2 1 1 1 Parts Lost 24 | . 3 . . . . . 3 . 18 Power 4 | . 1 . . . . . 1 . 2 Propulsion 10 | . 1 . . . . . 1 . 8 Utility 7 | . 1 . . . . . 1 . 5 Weapon 3 | . . . . . . . . . 3 Highest Loss Streak 12 | . 2 . . . . . 3 . 12 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 6 9 13 14 13 11 4 4 4 3 Power . | 1 . . . . . . . . . Propulsion . | 4 2 2 2 1 . 1 . . . Utility 4 | . 4 8 8 9 7 2 2 2 1 Weapon 2 | 1 2 3 3 3 2 . 2 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . 6 1 2 . 7 4 1 2 6 Power . | . . . . . . . . . . Propulsion 6 | . 3 1 . . 1 1 . . . Utility 18 | . 1 . 1 . 6 3 1 2 4 Weapon 5 | . 2 . 1 . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 100 84 81 71 74 85 Engine 2 | . 9 . . . 1 4 . 5 . Core 4 | . 4 14 14 14 7 2 5 . . Reactor 1 | . . . . . . . . . 4 Treads 9 | . 13 28 28 28 18 . . . . Leg 2 | . 14 . . . . . . . 3 Flight 15 | . . . . . 7 30 25 24 24 Device 12 | . 7 12 14 3 14 14 12 8 16 Storage 6 | . 20 15 14 14 6 . . . . Processor 10 | . . . . . 3 15 13 20 20 Energy Cannon 4 | . 7 14 14 13 5 . . . . Ballistic Gun 6 | . 20 14 14 14 8 . . . . Ballistic Cannon 2 | . . . . . 4 4 5 2 . Impact Weapon 1 | . . . . . 1 . . . 4 Slashing Weapon 3 | . . . . . 2 7 6 11 1 Piercing Weapon 1 | . . . . . . . . . 6 Peak Build Rating 119 | 8 10 11 12 14 36 54 51 81 119 Average Rating 48 | 6 8 10 11 12 29 46 50 64 104 On Entrance 27 | 6 8 10 11 12 13 36 51 51 81 Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 14 34 34 31 35 46 20 23 31 37 Greatest Support 71 | 20 40 40 40 40 60 21 21 31 71 Greatest Overweight (x) 4 | . 1 . . . 4 . 1 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Average Capacity 8 | 8 10 15 15 15 11 5 5 5 5 Most Carried 15 | 8 13 15 15 15 15 5 5 5 5 Average Carried 8 | 6 9 14 14 14 11 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 Final Carried 15 | 8 13 15 15 14 5 5 5 5 5 Class Distribution -------------------- 32% | Mutant 28% | Scout 12% | Sprinter 9% | Gladiator 7% | Ninja 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Gladiator | -5/Factory Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1730 | 252 467 20 . 131 339 60 17 192 252 Remotely . | . . . . . . . . . . Salvage Created 3477 | 169 710 . . 132 646 86 44 226 1464 Parts 201 | 13 39 . . 17 39 4 8 14 67 Haulers Intercepted 8 | . 2 . . . 3 . . 1 2 Recyclers Shooed 5 | 1 1 . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 45 | . 10 . . 6 6 1 4 . 18 Melee 19 | . . . . . 1 1 . . 17 Guns 8 | . 4 . . 1 3 . . . . Cannons 10 | . 6 . . 1 2 . 1 . . AOE 7 | . . . . 4 . . 3 . . Classes Destroyed 16 | 2 4 . . 2 4 2 . . 2 Worker 2 | . 1 . . . . . . . 1 Builder 4 | . . . . . 1 . 2 . 1 Tunneler 5 | 4 . . . 1 . . . . . Hauler 8 | . 2 . . . 3 . . 1 2 Recycler 4 | 1 . . . . 2 . . . 1 Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . Drone 1 | . . . . . . . . . 1 Watcher 15 | . 3 . . . 2 . . 5 5 Swarmer 12 | . . . . 4 . . 4 . 4 Cutter 1 | . . . . . . . . . 1 Grunt 18 | . 10 . . 1 3 . . . 4 Duelist 2 | . . . . 1 . . . . 1 Sentry 2 | . . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 8 | . . . . . . 1 . . 7 Best Kill Streak 6 | 3 2 . . 4 5 1 5 3 6 Combat Bots Only 4 | . 2 . . 4 2 1 4 . 3 Max Kills in Single Turn 4 | 1 2 . . 4 2 1 4 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 4 . . 3 . . Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 398 | . 45 . . 3 23 . 23 1 303 Missed 177 | . 11 . . 1 9 . 7 1 148 Damage Taken 4629 | . 491 . . 20 198 . 408 . 3512 Core 1319 | . 74 . . 20 22 . 37 . 1166 Absorbed by Shields 12 | . . . . . 12 . . . . Regen/Repaired (Parts) 100 | . . . . . . . . 7 93 Core Remaining (%) 92 | 100 . . . 62 96 100 95 100 . Volleys Fired 95 | 9 53 . . 6 18 . 9 . . Largest 3 | 2 2 . . 2 3 . 1 . . Hottest 135 | 40 80 . . 83 135 . 44 . . Shots Fired 197 | 18 106 . . 11 53 . 9 . . Gun 110 | 18 67 . . 5 20 . . . . Cannon 86 | . 39 . . 5 33 . 9 . . Launcher 1 | . . . . 1 . . . . . Special . | . . . . . . . . . . Kinetic 135 | 18 67 . . 5 36 . 9 . . Thermal 61 | . 39 . . 5 17 . . . . Explosive 1 | . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 5 7 . . 3 14 . 2 . . Robot Miss Streak 3 | 3 3 . . 2 2 . 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 202 | 11 58 . . 5 45 2 5 17 59 Core Hits 97 | 7 30 . . 8 21 2 3 4 22 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 14 | . . . . . 1 . . 1 12 Smash 2 | . . . . . . . . . 2 Sever 3 | . . . . . 1 . . 1 1 Impale 9 | . . . . . . . . . 9 Melee Attacks 248 | . . . . . 20 21 14 21 172 Impact 37 | . . . . . 5 . . . 32 Slashing 104 | . . . . . 15 21 14 21 33 Piercing 107 | . . . . . . . . . 107 Sneak Attacks 18 | . . . . . 5 2 2 2 7 Combat Hostiles 2 | . . . . . . 1 . . 1 Follow-up Attacks 7 | . . . . . . . . . 7 Damage Inflicted 9105 | 114 859 . . 295 1482 206 938 1107 4104 Guns 790 | 114 472 . . 33 171 . . . . Cannons 1178 | . 387 . . 51 599 . 141 . . Explosions 719 | . . . . 211 . . 508 . . Melee 6417 | . . . . . 711 206 289 1107 4104 Ramming 1 | . . . . . 1 . . . . Kinetic 1188 | 114 472 . . 33 428 . 141 . . Thermal 1288 | . 387 . . 51 342 . 508 . . Explosive 211 | . . . . 211 . . . . . Electromagnetic . | . . . . . . . . . . Impact 690 | . . . . . . . . . 690 Slashing 2671 | . . . . . 711 206 289 1107 358 Piercing 3056 | . . . . . . . . . 3056 Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . . . . 20 Message Errors 8 | . . . . . . . . . 8 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 1859 | . 14 . . . 27 . 340 227 1251 Projectiles 38 | . 14 . . . 24 . . . . Explosions 191 | . . . . . . . 191 . . Melee 1630 | . . . . . 3 . 149 227 1251 Knockbacks 13 | . . . . . 3 . 4 . 6 Impact 5 | . . . . . . . . . 5 Kinetic 5 | . . . . . 2 . 3 . . Secondary 3 | . . . . . 1 . 1 . 1 Self-Inflicted Damage 164 | . . . . . . . 164 . . Shots 2 | . . . . . . . 2 . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 336 | . 172 . . 153 336 . 13 6 233 Average Temperature 72 | . 60 . . 64 112 . 7 6 55 Received Heat Transfer 510 | . 249 . . 12 63 . . . 186 Effects 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions 9 | . . . . . . . . . 9 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1693 | . 814 . . 111 518 . 250 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 88 | 100 100 100 . 100 100 100 100 100 56 Level 1 5 | . . . . . . . . . 21 Level 2 5 | . . . . . . . . . 22 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 482 | 10 103 13 . 114 128 37 190 112 482 Initial 86 | . 3 13 . . 27 37 . 86 44 Average 68 | 2 28 . . 24 41 4 19 39 198 Influence Increases 2885 | 25 348 . . 169 396 126 310 175 1336 Destroy 0b10 Robot/C 980 | . 200 . . 120 200 20 80 . 360 Destroy 0b10 Robot/NC 220 | 25 45 . . 5 45 5 10 30 55 Destroy Leader 236 | . 50 . . 20 70 10 10 12 64 Allied During Kill 20 | . . . . . 20 . . . . Successful Hack 97 | . 7 . . . . . 37 22 31 Disable Machine 180 | . 15 . . 15 . 30 105 . 15 Destroy Structure 207 | . 1 . . 9 16 16 23 6 136 Partial Spotted 285 | . . . . . 45 30 30 30 150 Lose Combat Pursuer 660 | . 30 . . . . 15 15 75 525 Influence Decreases 2209 | 20 315 13 . 98 340 163 132 169 959 Time Decay 1699 | 20 285 13 . 98 280 163 102 169 569 Search Patrol Dispatched 150 | . . . . . . . . . 150 Lost Part 240 | . 30 . . . . . 30 . 180 Lost Ally 120 | . . . . . 60 . . . 60 Squads Dispatched 22 | . 1 . . . 5 1 5 2 8 Investigation 3 | . 1 . . . . . . 1 1 Extermination 6 | . . . . . . 1 1 . 4 Reinforcement 9 | . . . . . 2 . 4 . 3 Assault . | . . . . . . . . . . Garrison 4 | . . . . . 3 . . 1 . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 9 | . 2 . . . . 1 2 . 4 Communications Jammed 17 | . . . . . . . . . 17 Distress Signals 14 | . . . . . . . . . 14 Times Spotted 163 | . 22 . . 6 14 2 18 8 93 Peak Tracking Total 15 | . 4 . . 4 3 2 6 5 15 Tactical Retreats 21 | . 1 . . . . 1 1 1 17 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 7 | . 1 . . . . . 1 . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 12 | . 1 . . 1 . 2 7 . 1 Max in Single Turn 6 | . 1 . . 1 . 1 6 . 1 Garrison Access 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 33 | . 5 . 1 . . 3 7 3 14 Terminals 17 | . 5 . . . . . 4 2 6 Fabricators 6 | . . . . . . 1 1 . 4 Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 6 | . . . . . . 1 2 1 2 Total Hacks 97 | . 20 . 1 . . 5 19 16 36 Successful 46 | . 8 . 1 . . 2 10 8 17 Failed 51 | . 12 . . . . 3 9 8 19 Catastrophic 8 | . 1 . . . . 1 . 2 4 Database Lockouts . | . . . . . . . . . . Manual 77 | . 20 . 1 . . . 16 11 29 Terminals 67 | . 20 . . . . . 14 14 19 Fabricators 15 | . . . . . . 2 2 . 11 Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 10 | . . . . . . 1 3 2 4 Terminal Hacks 9 | . . . 1 . . . 3 4 1 Branch Access Points 2 | . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . 1 . . Terminal Index 3 | . . . . . . . 1 1 1 Locate Traps 2 | . . . . . . . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 Network Status 2 | . . . . . . . . . 2 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . 1 1 . 1 Unlock Access 1 | . . . . . . 1 . . . Seal Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks 30 | . 8 . . . . . 6 4 12 Terminals 23 | . 8 . . . . . 5 4 6 Track 4 | . 1 . . . . . 1 1 1 Assimilate 3 | . . . . . . . 2 . 1 Botnet 8 | . 4 . . . . . 1 1 2 Operators 1 | . . . . . . . . 1 . Skim 7 | . 3 . . . . . 1 1 2 Fabricators 6 | . . . . . . . 1 . 5 Report 2 | . . . . . . . . . 2 Liberate 4 | . . . . . . . 1 . 3 Repair Stations 1 | . . . . . . . . . 1 Patch 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 5 . . . . 3 6 3 11 Full Trace Events 2 | . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 102 | . . . . . . . . . 102 Total Part Build Rating 8 | . . . . . . . . . 8 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 7 | . . . . 3 . . 1 . 3 Largest Group 3 | . . . . 3 3 . 1 . 3 Highest-Rated Group 141 | . . . . 40 40 . 26 . 141 Highest-Rated Ally 47 | . . . . 16 16 . 26 . 47 Total Orders . | . . . . . . . . . . Ally Attacks 45 | . . . . . 32 . . . 13 Total Damage 748 | . . . . . 346 . . . 402 Kills 5 | . . . . . 4 . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 7331 | 4 596 304 616 154 760 1174 1104 538 2081 Optics 5175 | . . . . . 278 1174 1104 538 2081 Sensors 395 | . . . . . . . . 294 101 Terrain 2687 | . . . . . 520 1173 994 . . Seismic 1735 | 4 596 304 616 154 61 . . . . Jamming 1601 | . . . . . . . . . 1601 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 8704 | 71 1190 333 616 588 1009 1174 1104 538 2081 Spaces Moved 7973 | 27 555 204 380 319 663 938 1234 918 2735 Core 12 | . . . . . . . . . 12 Treads 1494 | . 294 204 380 319 297 . . . . Legs 595 | 27 261 . . . . . . . 307 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5872 | . . . . . 366 938 1234 918 2416 Fastest Speed 15 | 120 120 160 160 160 32 28 28 20 15 Average Speed 61 | 120 141 160 160 160 92 28 32 43 35 Slowest Speed 320 | 120 190 160 160 160 320 28 106 106 250 Overloaded Moves 24 | . . . . . . . . . 24 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 26 | . . . . . 2 2 10 1 11 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 2 91 45 89 74 49 28 36 26 53 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 112 | . . . . . 10 17 8 3 74 Terrain Destroyed 146 | . . . . 9 12 17 31 3 74 Melee 112 | . . . . . 10 17 8 3 74 Projectile 2 | . . . . . 2 . . . . AOE 32 | . . . . 9 . . 23 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 11330 | 48 860 211 387 385 999 1828 1903 1033 3676 Wait 2842 | 8 220 4 . 53 240 847 624 82 764 Move 7913 | 26 554 203 379 318 658 933 1214 915 2713 Hop 25 | . . . . . 2 2 9 1 11 Pick Up 53 | 2 15 1 2 . 14 7 3 3 6 Fast Attach 37 | 1 . . . . 7 3 3 6 17 Attach 18 | . 3 . . . 6 2 3 1 3 Detach 8 | . . . . . 3 2 1 . 2 Swap 38 | 2 6 2 4 6 9 2 . 1 6 Drop 73 | . 9 1 2 2 21 9 5 4 20 Fire 95 | 9 53 . . 6 18 . 9 . . Melee 209 | . . . . . 20 21 14 20 134 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis 18 | . . . . . . . 18 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 159 | -10/Materials | Discovered new exit (range 7) 277 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 816 | -10/Materials | Discovered new exit (range 12) 1040 | -10/Materials | Discovered new exit (range 6) 1103 | -10/Materials | Discovered new exit (range 9) 1262 | -10/Materials | Entered Mines 1299 | -10/Mines | Learned location of 1 exit from Materials 1331 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1334 | -10/Mines | Found Scrap Suit 1412 | -10/Mines | Learned Materials terminal intel 1447 | -10/Mines | Learned Materials interactive machine intel 1589 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1589 | -10/Mines | Discovered new exit (range 5) 1595 | -10/Mines | Entered Exiles 1634 | -10/Exiles | Met 8R-AWN 1661 | -10/Exiles | Met EX-HEX 1707 | -10/Exiles | Met EX-BIN 1725 | -10/Exiles | Aligned with FarCom system 1727 | -10/Exiles | Given EX-Vault access code 1765 | -10/Exiles | Opened EX-Vault 1777 | -10/Exiles | Found Longsword +1 1808 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1861 | -10/Exiles | Met EX-DEC 1915 | -10/Exiles | Visited The Gauntlet 2193 | -10/Exiles | Discovered new exit (range 14) 2211 | -10/Exiles | Left Exiles lab with Longsword +1 2211 | -10/Exiles | Entered Mines 2231 | -9/Mines | Learned Materials non-interactive machine intel 2604 | -9/Mines | Learned Materials garrison access intel 2732 | -9/Mines | Discovered new exit (range 14) 2765 | -9/Mines | Discovered new exit (range 15) 2792 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2799 | -9/Mines | Entered Materials 2799 | -8/Materials | Accompanied by 3 allies 2799 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2800 | -8/Materials | Identified exit to Factory 2801 | -8/Materials | Loaded intel: 49 non-interactive machine locations 2802 | -8/Materials | Loaded intel: 19 interactive machine locations 2803 | -8/Materials | Loaded intel: 12 terminal locations 2804 | -8/Materials | Loaded intel: 1 garrison access location 3212 | -8/Materials | Garrison activated, responded to threat 3271 | -8/Materials | Lost 3 allies 3808 | -8/Materials | Entered Factory 3808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3926 | -7/Factory | Identified exit to Garrison 4105 | -7/Factory | Build established: Scout 4405 | -7/Factory | Discovered new exit (range 19) 4761 | -7/Factory | Found Powered Armor 4850 | -7/Factory | Discovered new exit (range 13) 4982 | -7/Factory | Entered another Factory area 4982 | -6/Factory | Evolved 2 slots: Propulsion x2 5506 | -6/Factory | Identified exit to Lower Caves 5506 | -6/Factory | Identified exit to Extension 5552 | -6/Factory | Discovered new exit (range 5) 5651 | -6/Factory | Discovered new exit (range 3) 6007 | -6/Factory | Lost 3 parts (1p1n1u) 6086 | -6/Factory | Entered another Factory area 6086 | -5/Factory | Evolved 2 slots: Utility x2 6195 | -5/Factory | Discovered new exit (range 9) 6363 | -5/Factory | Identified exit to Factory 6370 | -5/Factory | Build established: Gladiator 6550 | -5/Factory | Garrison activated, responded to threat 6561 | -5/Factory | Identified exit to Upper Caves 6624 | -5/Factory | Entered another Factory area 6624 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6633 | -4/Factory | Discovered new exit (range 13) 6659 | -4/Factory | Identified exit to Upper Caves 6985 | -4/Factory | Build established: Ninja 7527 | -4/Factory | Allied Derelicts emerged from ambush trap array 7630 | -4/Factory | Fabricated Graviton Reactor (x1) 7656 | -4/Factory | Build established: Sprinter 7766 | -4/Factory | Cargo convoy interrupted 7766 | -4/Factory | Spotted Striker 7874 | -4/Factory | Search patrols dispatched 8253 | -4/Factory | Lost 4 parts (1p2n1u) 8442 | -4/Factory | Build established: Gladiator 8669 | -4/Factory | Core integrity fell below 50% 8705 | -4/Factory | Core integrity fell below 20% 8705 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08665_ Dropped Hardcell Cannon. 08666_ Penetrated by Slug. 08666_ Slug penetrates Wall. 08668_ Penetrated by Slug. 08669_ Slug penetrates Wall. 08683_ System corrupted: Heat flow error (+273). 08686_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08688_ Fusion Modulator explodes. 08688_ S-27 Virus destroyed. 08688_ P-70 Sage destroyed. 08688_ S-27 Virus destroyed. 08688_ Myomer Leg destroyed. 08694_ Cld. VTOL Module destroyed. 08697_ U-05 Engineer lays Concrete. 08699_ %3#P#5HB&QNJ3HO#:|&KEAK6XOTT9 08704_ Adv. Transmission Jammer destroyed. 08704_ Triggered Hellfire Trap. 08704_ An explosion rips through the floor. 08704_ Power Conduit explodes. 08704_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? +???????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? #???????????????? | | ???????????????????##?????? gg#???????????????? | | ??????????????????? ?????? #???????????????? | | ???????????????????? ???? #???????????????? | | ?????????????+??????? ???? g #???????????????? | | ?????????????? ????? ??? #???????????????? | | ???????????????? ???? ??? #???????????????? | | ?????????????????# #### ?? C #???????????????? | | ?????????????#####+; ## ####+#####??????? | | ?????????????# s s ????? | | ?????????????# ss ?????????? | | #####?????Y??#= @ """ """????????????? | | """"###?????# s"Y """????????????? | | "#?????# s""" """????????????? | | "#?????# [ ???????????? | | "#############;;[ """ """ "??????????? | | " =%* s """ """????????????? | | " g = """ """????????????? | | " g ????????? | | " ????????? | | " ???????? | | % " #####+############+###########???????? | | T# #???? ?????????????????????????????? | | "# #?????""" ???????????????????????????? | | # #??????"" #?????????????????????????? | | ####### #???????" #?????????????????????????? | | #?????# #???????? #?????????????????????????? | | #?????# #?????????]#?????????????????????????? | | #????? ??????????#?????????????????????????? | | ??? ???????????????????????????????????? | | ?? ???????????????????????????????????? | | ?? #??????????????????????????????????? | | ? #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ? #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 150 Melee Speed Boost 30 Evasion (%) 82 Melee Accuracy 16 Recoil Reduction 3 Force Boost 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Graviton Reactor | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticLobotomyEdition Manual? 0 Play Time 02:38:13 Cumulative 303.8 hours Start 2024.11.20 @ 17:18:48 End 2024.11.21 @ 18:28:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 172 Adventurer 11 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad885f35-9158-4b19-a7ab-c6ffb0ff5073