Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.14 @ 16:00:19 Player: zapruda Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (570) 570 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1895 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 179/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Flying (29) Location -9/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Weight Redist. System Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (4) ---- Cooled Ion Engine Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Beam Rifle Improved Datajack > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine High-capacity Matter Pod Weight Redist. System Weight Redist. System Assault Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 30 | 7 6 12 5 Power 6 | 2 1 2 1 Engine 6 | 2 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 2 | 2 . . . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 4 . Utility 8 | 1 3 3 1 Device 3 | . 1 1 1 Storage 3 | 1 2 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 5 | 1 2 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . 2 . Parts Lost 5 | . 1 1 3 Power 2 | . 1 . 1 Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 2 | . 1 1 2 Average Slot Usage (%) 98 | . 98 98 97 Engine 12 | . 13 11 10 Treads 18 | . 28 14 . Leg 1 | . . 6 . Flight 9 | . . 11 33 Device 3 | . 3 . 8 Storage 17 | . 23 18 2 Processor 8 | . . 14 22 Energy Gun 20 | . 26 17 6 Ballistic Gun 2 | . 1 3 4 Special Melee Weapon 1 | . . . 9 Naked Turns . | . . . . Heaviest Build 25 | 12 25 23 20 Greatest Support 40 | 40 40 40 24 Greatest Overweight (x) 3 | 1 . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 12 8 Average Capacity 8 | 5 10 10 4 Most Carried 12 | 4 12 12 8 Average Carried 6 | 2 7 10 3 Final Capacity 12 | 6 12 8 4 Final Carried 12 | 4 12 8 2 Class Distribution -------------------- 71% | Mutant 28% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 615 | 191 190 110 124 Remotely . | . . . . Salvage Created 844 | 21 234 211 378 Parts 42 | . 8 15 19 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 15 | . 4 2 9 Guns 15 | . 4 2 9 Classes Destroyed 7 | 1 2 2 2 Worker 1 | 1 . . . Hauler 4 | . 2 2 . Watcher 1 | . . 1 . Swarmer 1 | . . . 1 Grunt 10 | . 4 1 5 Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Best Kill Streak 3 | 1 1 3 3 Combat Bots Only 3 | . 1 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1311 | . 315 224 772 Core 430 | . 23 56 351 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 90 . . Volleys Fired 124 | 1 31 26 66 Largest 2 | 1 2 2 1 Hottest 100 | 20 100 100 56 Shots Fired 162 | 1 44 51 66 Gun 162 | 1 44 51 66 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 46 | 1 . 10 35 Thermal 116 | . 44 41 31 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 7 9 17 Robot Miss Streak 4 | 1 2 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 121 | . 33 34 54 Core Hits 43 | 1 14 12 16 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1536 | 13 434 359 730 Guns 1536 | 13 434 359 730 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 439 | 13 . 60 366 Thermal 1097 | . 434 299 364 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 315 | . 240 120 315 Average Temperature 75 | . 61 46 118 Received Heat Transfer 531 | . 177 99 255 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 5 2 . Heat Transferred 3026 | . 1295 817 914 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 277 | 5 124 88 277 Initial 37 | . 3 2 37 Average 51 | . 37 27 147 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 85 Level 1 2 | . . . 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 6 7 13 Peak Tracking Total 8 | . 2 4 8 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 5 2 3 Successful 6 | . 2 2 2 Failed 4 | . 3 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 5 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 2 2 Record 1 | . . . 1 Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1007 | 112 472 237 186 Spaces Moved 483 | 58 231 132 62 Core 5 | 5 . . . Treads 345 | 53 231 61 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 133 | . . 71 62 Fastest Speed 29 | 50 160 29 29 Average Speed 124 | 153 160 92 33 Slowest Speed 285 | 160 160 285 99 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 6 42 13 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 732 | 79 289 200 164 Wait 45 | 4 10 9 22 Move 480 | 57 230 131 62 Hop . | . . . . Pick Up 30 | 10 10 8 2 Fast Attach 6 | . 1 5 . Attach 18 | 6 2 5 5 Detach . | . . . . Swap 6 | 1 3 2 . Drop 22 | . 2 14 6 Fire 124 | 1 31 26 66 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 16) 585 | -10/Materials | Entered another Materials area 585 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -9/Materials | Discovered new exit (range 11) 814 | -9/Materials | Identified exit to Storage 822 | -9/Materials | Entered Storage 931 | -9/Storage | Core integrity fell below 50% 944 | -9/Storage | Garrison activated, responded to threat 975 | -9/Storage | Core integrity fell below 20% 1008 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00924_ Cld. Ion Engine destroyed. 00928_ Beam Rifle destroyed. 00929_ Y-45 Defender heat damages Heat Sink. 00930_ Y-45 Defender heat short circuits Heat Sink. 00930_ Jacked G-34 Mercenary... >>parse_system Reading system data... 00931_ Y-45 Defender heat short circuits Beam Rifle. 00944_ G-34 Mercenary calls for garrison reinforcements. 00944_ ALERT: Activating Garrison Access S001. 00950_ G-34 Mercenary destroyed. 00951_ U-05 Engineer builds a Door. 00952_ Acquired 44 matter. 00978_ R-06 Scavenger collects Aluminum Leg. 00981_ Y-45 Defender destroyed. 00981_ R-06 Scavenger collects Sml. Laser. 00987_ Imp. Datajack destroyed. 00989_ R-06 Scavenger collects Lgt. Treads. 00991_ Y-45 Defender destroyed. 01003_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????#####????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# [ #????????? | | ????????????????????????????????# ###??????? | | ????????????????????????????????# ""#??????? | | ????????????????????????????????# T"#??????? | | ????????????????????????????????# ""#??????? | | ????????????????????????????????# ###??????? | | ????????????????????????????????# ""#??????? | | ????????????????????????????????# Y"#??????? | | ????????????????????????????????# ""#??????? | | ????????????????????????????????# ########## | | ??????????????????????########### # # | | ??????????????????????# # # # | | ??????????????????????# # # # | | ??????????????????????# #% # !! # | | ??????????????????????# r +[ !! # | | ??????????????????????# #= # =! # | | ??????????????????????# # #= ! # | | ??????????????????????# %%[= # # !! [# | | ??????????????????????# [@%*[ # # # | | ??????????????????????####Y###### ########## | | ?????????????????????????#g#????# #????????? | | ???????????????########### ###### #????????? | | ??????????? !%=%= #????????? | | ??????????? ##### #????????? | | ??????????? #???# #????????? | | ????????????#+#########"###+#???# #????????? | | ?????????????????????# ?? #???# #????????? | | ?????????????????????# ??? #???# #????????? | | ?????????????????????# ??? #???# #????????? | | ?????????????????????#???? #???" #????????? | | ????????????????????????? #??? #????????? | | ?????????????????????????" #???" #????????? | | ?????????????????????????" #???# #????????? | | ?????????????????????????" #???? #????????? | | ????????????????????????? ????? #????????? | | ????????????????????????? ????? #????????? | | ????????????????????????? ????? +????????? | | ????????????????????????? ????? #????????? | | ????????????????????????? ????? ?????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalSigixMicrothruster Manual? 0 Play Time 00:14:56 Cumulative 20.5 hours Start 2021.07.14 @ 15:48:08 End 2021.07.14 @ 16:00:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b478302-65a9-4566-878e-c863071fab2b