Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 00:26:00 Player: Ayre223 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1522) 1522 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6162 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 675/850 Matter 30/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Titanium Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (10) --- Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating EM Pulse Cannon Improved EM Pulse Cannon Magnetic Acceleration Cannon Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Advanced Targeting Computer Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Pulse Rifle EM Pulse Cannon Improved EM Pulse Cannon Field Lobotomy Kit [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . . Utility 4 | . . . . . 2 1 1 . Weapon . | . . . . . . . . . Parts Attached 48 | 6 2 . . 1 23 14 2 . Power 6 | 1 . . . . 3 1 1 . Engine 4 | 1 . . . . 1 1 1 . Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . . . 7 5 . . Treads 4 | 2 . . . . 2 . . . Leg 10 | . . . . . 5 5 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 2 . . 1 8 4 1 . Device 3 | . . . . . 1 1 1 . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . 1 . 1 . . Hackware . | . . . . . . . . . Protection 10 | . 1 . . . 7 2 . . Artifact . | . . . . . . . . . Weapon 11 | 2 . . . . 5 4 . . Energy Gun 1 | . . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 . . . . 3 1 . . Ballistic Cannon 3 | . . . . . 1 2 . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 21 | . . . . . 10 5 . 6 Power 3 | . . . . . 1 1 . 1 Propulsion 8 | . . . . . 5 2 . 1 Utility 8 | . . . . . 4 1 . 3 Weapon 2 | . . . . . . 1 . 1 Highest Loss Streak 6 | . . . . . 4 3 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 100 100 92 80 53 57 Engine 4 | . 14 14 14 14 3 . . 4 Core 3 | . . . . . 4 6 . . Treads 16 | . 28 28 28 28 22 . . . Leg 12 | . . . . . 7 30 13 12 Device 2 | . . . . . 1 4 6 10 Storage 9 | . 14 14 14 14 9 7 6 6 Processor 6 | . . . . . 9 8 6 6 Protection 11 | . 9 14 14 14 15 5 6 4 Ballistic Gun 13 | . 28 28 28 28 15 1 . . Ballistic Cannon 4 | . . . . . 2 11 6 3 Peak Build Rating 44 | 6 8 8 8 8 27 44 35 35 Average Rating 22 | 4 6 8 7 8 20 37 32 30 On Entrance 13 | . 6 8 8 8 8 15 32 35 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 13 19 19 19 19 38 49 44 44 Greatest Support 80 | 40 40 40 40 40 80 79 40 40 Greatest Overweight (x) 3 | . . . . . 3 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 8 7 Average Carried 9 | 1 6 10 9 10 9 9 6 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 6 7 7 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 1010 | 256 92 . . . 540 96 26 . Remotely . | . . . . . . . . . Salvage Created 1280 | . 161 . . . 942 151 26 . Parts 79 | . 12 . . . 51 13 3 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 37 | . 7 . . . 22 8 . . Guns 27 | . 7 . . . 20 . . . Cannons 6 | . . . . . 2 4 . . AOE 4 | . . . . . . 4 . . Classes Destroyed 9 | . 2 . . . 4 3 . . Worker 1 | . . . . . 1 . . . Builder 4 | . . . . . . 3 1 . Swarmer 9 | . 5 . . . 4 . . . Grunt 18 | . 2 . . . 12 4 . . Duelist 2 | . . . . . 2 . . . Sentry 2 | . . . . . 2 . . . Specialist 2 | . . . . . 2 . . . Programmer 2 | . . . . . . 2 . . Assembled 2 | . . . . . . 2 . . Best Kill Streak 6 | . 3 . . . 6 5 1 . Combat Bots Only 6 | . 3 . . . 6 3 . . Max Kills in Single Turn 5 | . 1 . . . 2 5 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 379 | . 25 . . . 142 116 . 96 Missed 132 | . 7 . . . 41 37 . 47 Damage Taken 4748 | . 181 . . . 1800 1953 . 814 Core 388 | . 31 . . . 119 63 . 175 Absorbed by Shields 72 | . . . . . 72 . . . Redirected to Shielding 146 | . 8 . . . 138 . . . Core Remaining (%) 89 | 100 . . . 87 78 91 . . Volleys Fired 127 | . 17 . . . 80 26 3 1 Largest 2 | . 2 . . . 2 2 2 2 Hottest 111 | . 40 . . . 64 111 111 111 Shots Fired 248 | . 34 . . . 160 46 6 2 Gun 195 | . 34 . . . 153 4 3 1 Cannon 53 | . . . . . 7 42 3 1 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 240 | . 34 . . . 160 42 3 1 Thermal 8 | . . . . . . 4 3 1 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 7 . . . 12 4 1 . Robot Miss Streak 4 | . 3 . . . 2 4 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 153 | . 18 . . . 110 23 2 . Core Hits 80 | . 11 . . . 59 9 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . . 3 1 . Burn 1 | . . . . . . . 1 . Blast 3 | . . . . . . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2897 | . 187 . . . 1373 1303 34 . Guns 1522 | . 187 . . . 1268 33 34 . Cannons 737 | . . . . . 105 632 . . Explosions 638 | . . . . . . 638 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2192 | . 187 . . . 1373 632 . . Thermal 705 | . . . . . . 671 34 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . Average Corruption 1 | . . . . . . 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . 4 . . Message Errors 1 | . . . . . . 1 . . Matter Fused 1 | . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 228 | . . . . . . 228 . . Projectiles 6 | . . . . . . 6 . . Explosions 222 | . . . . . . 222 . . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . 6 . . Impact . | . . . . . . . . . Kinetic 6 | . . . . . . 6 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 286 | . . . . . 24 262 . . Shots 4 | . . . . . 1 3 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 252 | . 12 . . . 40 252 30 3 Average Temperature 44 | . 8 . . . 13 100 16 2 Received Heat Transfer 1155 | . 51 . . . 589 425 . 90 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 622 | . . . . . . 474 148 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Peak Influence 325 | . 166 27 . . 256 325 105 . Initial 98 | . . 27 . . . 12 98 . Average 104 | . 75 27 . . 98 150 98 . Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 80 | 100 100 100 . 100 86 56 100 . Level 1 19 | . . . . . 13 43 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 1 . . 7 3 1 . Investigation 1 | . . 1 . . . . . . Extermination 2 | . . . . . . 2 . . Reinforcement 9 | . . . . . 7 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 8 | . 1 . . . 4 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 11 . . . 35 26 1 12 Peak Tracking Total 12 | . 4 . . . 7 8 . 12 Tactical Retreats 5 | . 2 . . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 16 | . . . . . 1 15 . . Max in Single Turn 11 | . . . . . 1 11 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 10 | . 3 1 1 . 2 3 . . Terminals 7 | . 3 . . . 2 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 18 | . 7 1 1 . 5 4 . . Successful 10 | . 4 1 1 . 3 1 . . Failed 8 | . 3 . . . 2 3 . . Catastrophic 5 | . 1 . . . 2 2 . . Database Lockouts . | . . . . . . . . . Manual 8 | . 4 . 1 . 2 1 . . Terminals 15 | . 7 . . . 5 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 10 | . 4 1 1 . 3 1 . . Record 1 | . . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 1 | . . 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 3 . . . 2 3 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 6199 | 64 528 172 346 235 2856 1704 190 104 Spaces Moved 2190 | 38 289 107 216 142 532 696 115 55 Core 9 | 9 . . . . . . . . Treads 1123 | 29 289 107 216 142 340 . . . Legs 1058 | . . . . . 192 696 115 55 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 110 130 130 Average Speed 148 | 133 160 160 160 160 162 126 132 174 Slowest Speed 330 | 160 160 160 160 160 330 180 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 5 61 31 61 43 46 24 3 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 102 | . . . . . 38 62 2 . Melee . | . . . . . . . . . Projectile 6 | . . . . . . 4 2 . AOE 96 | . . . . . 38 58 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 4920 | 51 325 108 217 149 2386 1476 147 61 Wait 2501 | . 5 2 . 7 1729 728 25 5 Move 2182 | 37 288 106 215 141 531 695 114 55 Hop . | . . . . . . . . . Pick Up 42 | 8 11 . 1 . 14 5 3 . Fast Attach 13 | . . . . . 5 8 . . Attach 21 | 6 1 . . . 7 5 2 . Detach . | . . . . . . . . . Swap 14 | . 1 . . 1 11 1 . . Drop 20 | . 2 . 1 . 9 8 . . Fire 127 | . 17 . . . 80 26 3 1 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 17) 593 | -10/Materials | Entered Mines 594 | -10/Mines | Learned location of Storage (-9) 693 | -10/Mines | Discovered new exit (range 14) 742 | -10/Mines | Met a Derelict shopkeep closing up shop 759 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 759 | -10/Mines | Discovered new exit (range 5) 765 | -10/Mines | Entered Exiles 805 | -10/Exiles | Met 8R-AWN 833 | -10/Exiles | Met EX-HEX 882 | -10/Exiles | Met EX-BIN 901 | -10/Exiles | Aligned with FarCom system 903 | -10/Exiles | Given EX-Vault access code 940 | -10/Exiles | Opened EX-Vault 953 | -10/Exiles | Found Field Lobotomy Kit 989 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1006 | -10/Exiles | Exiles lab attacked by MAIN.C 1092 | -10/Exiles | Discovered new exit (range 14) 1111 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1111 | -10/Exiles | Entered Mines 1330 | -9/Mines | Discovered new exit (range 8) 1345 | -9/Mines | Identified exit to Materials 1346 | -9/Mines | Entered Materials 1346 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3404 | -8/Materials | Lost 4 parts (1p3n) 3453 | -8/Materials | Discovered new exit (range 15) 4107 | -8/Materials | Build established: Scavenger-Mutant 4201 | -8/Materials | Identified exit to Factory 4202 | -8/Materials | Entered Factory 4202 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4230 | -7/Factory | Lost 3 parts (2n1u) 4499 | -7/Factory | Build established: Mutant 5753 | -7/Factory | Assembled infested ambush trap array 5857 | -7/Factory | Lost 3 parts (1p2n) 5898 | -7/Factory | Discovered new exit (range 8) 5905 | -7/Factory | Identified exit to Factory 5906 | -7/Factory | Entered another Factory area 5906 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6021 | -6/Factory | Discovered new exit (range 15) 6084 | -6/Factory | Identified exit to Lower Caves 6096 | -6/Factory | Entered Lower Caves 6146 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6193 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6200 | -6/Lower Caves | Self-destructed Last Messages --------------- GOAL=ESCAPE 06098_ SM-HDL(k) breaks down the debris. 06106_ RN-N9Q(k) breaks down the debris. 06116_ SM-HDL(k) breaks down the debris. 06123_ RN-N9Q(k) breaks down the debris. 06145_ B-48 Gladiator springs to life. 06146_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 06150_ Y-64 Sentinel: "REQUESTING BACKUP." 06157_ RN-N9Q(k) breaks down the debris. 06166_ Penetrated by Slug. 06168_ Adv. Assault Cannon destroyed. 06170_ Hrd. Heavy Armor Plating destroyed. 06170_ Lgt. Ion Engine destroyed. 06170_ Slug penetrates Wall. 06176_ Imp. Heat Sink destroyed. 06193_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06196_ Imp. Titanium Leg destroyed. 06199_ Structural Scanner destroyed. 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