Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.07 @ 20:22:59 Player: Exp. MAS the run Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (242) 1210 Value Destroyed (9987) 9987 Prototype IDs (107) 2140 Alien Tech Used (13) 2600 Bonus (9098) 9098 TOTAL SCORE: 36735 Bonus ------- High Alert Combat Kills 1066 Follower Combat Kills 4909 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -45977 Cogmind --------- Core Integrity 914/1600 Matter 295/300 Energy 684/1880 System Corruption 1% Temperature Cool (42) Movement Hovering (36) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (7) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Superbattery Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Microactuators Nanoactuators Experimental Phase Shifter Zionite Shade Armor AEGIS Remote Shield > --- WEAPON (4) ------- Makeshift Sword Sigix Broadsword Plasma Lance > --- INVENTORY (17) --- Zero-point Reactor Experimental Cooling System Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Microactuators Nanoactuators Advanced Actuator Array Advanced Phase Shifter Advanced Phase Shifter Experimental Phase Shifter Experimental Phase Shifter Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Matter Drive Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Superbattery Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Phase Shifter Zionite Shade Armor AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Improved Plasma Cutter Sigix Broadsword Plasma Lance > --- INVENTORY -------- Zero-point Reactor Combat Linear Gravjet Experimental Melee Analysis Suite Experimental Melee Analysis Suite Microactuators Microactuators Nanoactuators Advanced Actuator Array Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Gamma Refractor [Rating: 258] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Potential Leg Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Experimental Melee Analysis Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Improved System Shield Protection Hardened Light Armor Plating Artifact Matter Drive Weapon Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Warp Cannon Ballistic Gun Shotgun Ballistic Cannon Tri-rail Accelerator Launcher Scatter Rocket Array Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Utility 11 | . . . . . 2 . 1 . . . 2 . . . . 2 . . . . 1 . . . . . . 2 . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 413 | 4 16 . 4 6 11 35 46 3 10 3 4 1 5 . 3 10 11 13 1 2 16 1 2 5 4 8 1 12 54 4 8 4 20 7 63 16 Power 27 | . 2 . . . 1 2 4 . . . . . . . . 1 1 1 . . 1 . . . . . . . 5 . 3 . 2 1 2 1 Engine 6 | . 2 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 3 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 5 . 3 . 2 1 2 1 Propulsion 65 | 2 1 . 2 1 4 15 8 . 1 . 2 . . . . 5 2 1 1 . 3 . 1 . 1 1 . 1 7 1 . . . 1 3 1 Treads 16 | 2 1 . 2 1 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . 1 4 . . . . 1 . . . . 5 2 1 1 . 3 . 1 . 1 1 . 1 7 1 . . . 1 3 1 Flight 10 | . . . . . . 2 7 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 228 | 2 8 . . 3 4 6 20 2 7 3 2 1 5 . 3 4 5 6 . 2 10 1 . 5 1 7 1 6 17 3 4 3 16 5 54 12 Device 136 | 1 . . . 1 3 5 9 . 2 3 1 1 2 . 1 3 2 3 . 1 8 1 . 2 1 6 1 5 12 3 2 2 13 4 30 8 Storage 21 | . 3 . . . . . 5 1 . . . . 2 . 1 1 1 1 . . . . . 1 . 1 . . . . 1 1 . 1 . 1 Processor 23 | 1 . . . . . . 3 1 5 . 1 . . . . . . . . . 1 . . . . . . 1 2 . . . 1 . 6 1 Hackware 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protection 39 | . 5 . . 2 1 1 2 . . . . . 1 . . . 2 2 . 1 1 . . 2 . . . . 3 . 1 . 1 . 13 1 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 Weapon 93 | . 5 . 2 2 2 12 14 1 2 . . . . . . . 3 5 . . 2 . 1 . 2 . . 5 25 . 1 1 2 . 4 2 Energy Gun 16 | . . . . . 2 5 3 . . . . . . . . . 1 1 . . . . . . . . . . 4 . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Ballistic Gun 17 | . 4 . 2 1 . 6 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 16 | . . . . . . . 1 . . . . . . . . . . 2 . . 1 . 1 . 1 . . 2 8 . . . . . . . Launcher 19 | . 1 . . 1 . 1 6 1 1 . . . . . . . 1 2 . . . . . . 1 . . . 4 . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 4 . . 1 2 . 1 2 Piercing Weapon 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 73 | . . . . 1 2 5 7 . 6 . . . . . . . 6 3 . . 2 . . . . 3 . 1 11 3 2 1 1 . 18 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Parts Lost 12 | . . . . . . 2 1 . . . . . 1 . . . . 3 1 . . . . . . . . 1 2 . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 1 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Highest Loss Streak 2 | . . . . . . 1 1 . . . . . 1 . . . . 2 1 . . . . . . . . 1 1 . . . . . 1 . Average Slot Usage (%) 95 | . 99 100 100 100 94 99 84 92 93 100 95 100 93 86 89 91 92 90 94 94 93 94 94 94 94 94 94 93 99 99 99 97 93 91 92 92 Engine 4 | . 13 14 14 14 9 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 4 . . 4 5 5 5 5 5 5 4 4 4 4 4 4 6 7 7 Treads 9 | . 28 28 28 28 29 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 5 . . . . 2 . . . . 7 29 29 29 29 30 31 31 31 31 31 31 27 28 28 26 26 25 26 26 26 Flight 4 | . . . . . . . 36 38 33 30 29 33 29 26 26 18 . . . . . . . . . . . . . . . . . . . . Device 13 | . . . . . 17 21 8 15 12 7 13 18 13 13 12 14 6 13 11 11 12 15 15 11 14 15 15 18 17 22 28 21 19 15 14 14 Storage 7 | . 8 14 14 14 9 9 6 7 3 . . . . . . 2 6 5 11 11 7 5 5 9 5 8 10 9 9 4 4 7 8 6 6 3 Processor 13 | . . . . . . . 6 13 21 30 28 27 26 26 26 23 23 23 23 23 21 21 21 21 21 21 21 22 23 28 21 21 20 18 16 19 Protection 6 | . 18 14 14 13 8 5 2 . . . . . 1 . . . 7 4 5 5 9 10 10 8 10 6 5 4 4 . . 4 1 . 3 2 Energy Gun 1 | . . . . . 9 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 27 28 28 27 8 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 8 6 7 6 6 6 6 6 5 5 2 . . . . . . . . . . . 4 4 2 . . . . Slashing Weapon 1 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 4 4 8 11 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 11 36 36 36 36 42 52 29 28 28 18 19 20 25 19 22 44 61 61 52 53 72 67 67 72 70 72 71 75 82 65 95 97 99 108 121 106 Greatest Support 129 | 40 40 40 40 40 80 80 26 26 26 20 26 26 26 21 21 58 63 61 63 63 79 76 76 76 76 76 75 75 102 102 102 102 112 129 129 129 Greatest Overweight (x) 23 | . . . . . . 3 1 1 1 . . . . . 1 1 1 . . . . . . . . 23 . 1 1 . . . . . 8 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 8 15 15 15 15 15 15 15 8 8 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 Average Capacity 13 | 6 9 15 15 15 15 15 8 6 6 5 5 5 5 5 5 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 17 17 17 Most Carried 17 | 6 14 15 15 15 15 15 15 8 8 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 Average Carried 13 | 5 7 14 14 14 14 14 7 5 5 5 4 5 5 5 5 8 14 14 14 14 14 14 14 15 14 14 14 14 14 13 14 14 15 16 16 15 Final Capacity 17 | 5 15 15 15 15 15 15 5 8 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 17 Final Carried 17 | 5 14 15 14 15 15 15 5 8 5 5 5 5 5 5 5 14 15 15 14 15 14 15 15 15 15 15 15 15 15 15 15 15 17 16 17 16 Class Distribution -------------------- 37% | Mutant 17% | Alien-Gladiator 14% | Scavenger-Scout 13% | Scout 5% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Scout | -5/Hub_04(d) Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Scout | -3/Research Scavenger-Scout | -3/Armory Scavenger-Scout | -3/Lab Scavenger-Mutant | -2/Research Mutant | -2/Quarantine Alien-Gladiator | -2/Section 7 Alien-Gladiator | -1/Access Alien-Gladiator | -1/Command Alien-Gladiator | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 6671 | 274 479 62 . 156 94 946 420 31 58 156 20 30 128 . 25 202 169 163 . 79 441 . 99 92 119 . 21 156 1146 . 358 38 127 60 417 105 Remotely 202 | . . . . . . . . . . . . . . . . 202 . . . . . . . . . . . . . . . . . . . . Salvage Created 12732 | 169 710 65 . 11 139 1747 744 . . 96 . . 117 . 138 202 36 137 . 103 636 . 112 . 28 . . 92 913 . 669 420 341 376 2898 1833 Parts 671 | 18 44 9 . 1 7 84 21 . . 10 . . 5 . 5 10 5 3 . 4 14 . 3 . 7 . . 5 32 . 32 25 27 20 163 117 Haulers Intercepted 19 | . 2 . . . 1 6 5 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 1 . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . . . . 10 . . 5 . 7 . . . . . . . . . 1 79 . . . . . . . . . . Prevented 28 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . 17 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 141 | . 16 5 . 2 2 25 5 . . 1 . . 4 . 4 1 . 3 . . 4 . . . 5 . . . 19 . 10 4 2 8 3 18 Melee 31 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 8 3 16 Guns 55 | . 16 5 . 2 2 25 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 30 | . . . . . . . . . . . . . . . . . . 3 . . 4 . . . 4 . . . 12 . 4 3 . . . . AOE 19 | . . . . . . . . . . . . . 4 . 4 . . . . . . . . . 1 . . . 7 . 2 . . . . 1 Classes Destroyed 22 | 2 4 . . 1 1 4 3 . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . 3 . Worker 13 | . . . . . . 4 2 . . . . . . . . 1 . . . 1 1 . . . . . . . . . 2 1 1 . . . Builder 7 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 . . . . . . . 3 . . . . . Tunneler 7 | 5 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 19 | . 2 . . . 1 6 5 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 1 . . Recycler 8 | 1 1 . . . . 1 1 . . . . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Operator 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Watcher 12 | . 2 . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 3 . . . Swarmer 28 | . 3 5 . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . 4 . . 8 . . Grunt 40 | . 13 . . . 1 16 . . . . . . . . 3 . . . . . . . . . . . . . 4 . . 2 . . 1 . Brawler 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . . . 1 7 1 . . . . . . . . . . . . . 1 . . . . . . . 2 . 4 . . . . . Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 17 | . . . . . . . 3 . . . . . . . . 1 . . . . 3 . . . . . . . 4 . 2 2 2 . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-EX 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Master Thief 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fireman 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 10 . Mutant 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Best Kill Streak 9 | 4 7 3 . 2 2 4 6 . . 1 . . 3 . 4 2 1 3 . 1 3 . 2 . 4 . . . 9 . 6 4 3 4 2 3 Combat Bots Only 8 | . 7 3 . 2 1 4 5 . . 1 . . 3 . 4 1 . 3 . . 2 . . . 4 . . . 8 . 5 2 2 4 1 3 Max Kills in Single Turn 3 | 1 2 2 . 1 1 1 2 . . 1 . . 3 . 2 1 1 1 . 1 1 . 1 . 1 . . 1 3 . 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . . 1 . . . 2 . 2 . . . . 1 Melee 1 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 11602 | . 379 65 . 444 47 1476 962 . . 9 . . 31 . 117 61 46 470 208 102 349 32 45 . 340 14 64 253 1099 . 59 88 267 554 612 3409 Core 1180 | . 53 . . 67 . 78 179 . . . . . . . 57 . 10 46 22 34 60 . . . 83 . . 29 147 . . 29 32 23 65 166 Absorbed by Shields 4559 | . . . . . 18 307 . . . . . . . . . . 9 . . . . . . . . . . . . . 55 84 258 531 602 2695 Core Remaining (%) 83 | 100 . . . 52 . 85 . . . 74 . . . . 93 . . . . 88 . . . . . . 87 . . 100 . . 95 . . 57 Volleys Fired 658 | 17 46 4 . 7 7 141 6 . . . . . 2 . 2 . 1 7 3 6 35 . 6 . 14 2 2 8 52 . 22 31 14 . 223 . Largest 2 | 2 2 2 . 2 2 2 2 . . . . . 1 . 1 . 1 1 1 1 1 . 1 . 1 1 1 1 2 . 1 1 1 . 1 . Hottest 132 | 40 46 46 . 46 122 122 116 . . . . . 50 . 50 . 46 60 60 60 60 . 60 . 60 60 60 60 132 . 100 100 100 . 20 . Shots Fired 956 | 34 91 8 . 12 14 282 44 . . . . . 2 . 2 . 1 7 3 6 35 . 6 . 14 2 2 8 93 . 22 31 14 . 223 . Gun 482 | 34 90 8 . 10 14 282 43 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cannon 233 | . . . . . . . . . . . . . . . . . . 6 3 6 34 . 6 . 13 2 2 8 87 . 21 31 14 . . . Launcher 17 | . 1 . . 2 . . 1 . . . . . 2 . 2 . 1 . . . . . . . 1 . . . 6 . 1 . . . . . Special 224 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 223 . Kinetic 526 | 34 90 8 . 10 8 188 33 . . . . . . . . . . 6 3 6 34 . 6 . 13 2 2 8 75 . . . . . . . Thermal 406 | . . . . . 6 94 5 . . . . . . . . . . . . . . . . . . . . . 12 . 21 31 14 . 223 . Explosive 11 | . 1 . . 2 . . 1 . . . . . 2 . 2 . 1 . . . . . . . 1 . . . . . 1 . . . . . Electromagnetic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Phasic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 10 8 2 . 6 3 23 24 . . . . . 1 . 3 . 1 15 18 21 26 . 8 . 9 . . 3 11 . 8 14 15 . 16 . Robot Miss Streak 8 | 2 8 3 . 2 3 6 1 . . . . . 7 . 4 . . 1 . . 2 . 2 . 1 . . . 4 . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 33 | . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 977 | 26 66 4 . 8 11 184 45 . . 1 . . 3 . 2 8 3 6 1 1 26 . 5 . 12 . . 1 56 . 18 8 9 20 284 169 Core Hits 479 | 11 37 5 . 4 6 65 19 . . 1 . . 6 . 21 4 2 10 1 3 23 . 3 . 14 . . 2 39 . 15 7 7 9 89 76 Critical Kills 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 52 | . . . . . 1 8 2 . . . . . . . . . . . . . . . . . . . . . 10 . 4 2 2 . 17 6 Burn 8 | . . . . . 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . Destroy 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Sever 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 17 6 Melee Attacks 454 | . . . . . . . 14 . . 2 . . 2 . . 9 2 . . . . . . . . . . 2 8 26 17 10 25 28 130 179 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 402 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . 2 8 26 17 10 25 28 128 144 Piercing 52 | . . . . . . . . . . 2 . . 2 . . 9 2 . . . . . . . . . . . . . . . . . 2 35 Sneak Attacks 99 | . . . . . . . 6 . . 1 . . . . . 3 2 . . . . . . . . . . . 2 . 8 2 2 2 71 . Combat Hostiles 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 34 60 Damage Inflicted 56500 | 216 1113 82 . 195 154 3449 2529 . . 111 . . 484 . 559 580 304 455 47 176 1642 . 267 . 956 . . 52 4770 . 2042 1205 1146 1580 21446 10940 Guns 6186 | 213 1001 82 . 125 154 3344 1267 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 6818 | . . . . . . . . . . . . . . . . . . 455 47 68 1624 . 267 . 706 . . 52 2117 . 663 772 47 . . . Explosions 4266 | . 79 . . 43 . . 163 . . . . . 255 . 559 . 86 . . 108 18 . . . 250 . . . 2418 . 287 . . . . . Melee 36874 | . . . . . . . 1099 . . 111 . . 229 . . 580 218 . . . . . . . . . . . 235 . 1092 433 1099 1580 19258 10940 Ramming 168 | 3 33 . . 27 . 105 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9741 | 213 1001 82 . 125 74 2004 1110 . . . . . . . . . . 455 47 68 1624 . 267 . 706 . . 52 1913 . . . . . . . Thermal 5451 | . 79 . . . 80 1340 60 . . . . . . . . . . . . . 18 . . . . . . . 204 . 663 772 47 . 2188 . Explosive 1701 | . . . . 43 . . 163 . . . . . 255 . 559 . 86 . . . . . . . 250 . . . 58 . 287 . . . . . Electromagnetic 205 | . . . . . . . 97 . . . . . . . . . . . . 108 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34102 | . . . . . . . 1099 . . . . . . . . . . . . . . . . . . . . . 235 . 1092 433 1099 1580 19258 9306 Piercing 2772 | . . . . . . . . . . 111 . . 229 . . 580 218 . . . . . . . . . . . . . . . . . . 1634 Entropic 2360 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2360 . . . . . . . Highest Corruption 10 | . 2 2 2 2 . . 3 3 3 . . . . . . . . . . . 1 8 10 10 3 3 . . 7 7 . . 1 3 5 1 Average Corruption 3 | . 1 2 2 2 . . 1 3 3 . . . . . . . . . . . 1 8 8 8 3 3 . . 7 7 . . 1 2 4 1 Corruption Purged 9 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . . . . Effects 145 | . 5 7 5 9 . . 3 . 1 . . . . . . . . . . . . 1 8 17 5 1 . . 13 14 . . . 5 48 3 Message Errors 50 | . 2 2 2 5 . . 2 . . . . . . . . . . . . . . 1 2 5 3 . . . 2 6 . . . 1 14 3 Matter Fused 29 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 . . . 5 3 . . . 1 13 . Heat Flow Errors 23 | . . 1 2 2 . . . . 1 . . . . . . . . . . . . . 1 3 1 . . . 2 3 . . . 1 6 . Energy Discharges 15 | . 1 3 1 . . . 1 . . . . . . . . . . . . . . . 2 2 . . . . . 2 . . . . 3 . Data Loss (minor) 17 | . 2 1 . 2 . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . 2 7 . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 5 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 6483 | . . . . . . 1 274 . . . . . 104 . . 69 89 . . . 81 . 5 . 12 . . . 109 . 440 342 275 360 3926 396 Projectiles 255 | . . . . . . . . . . . . . . . . . . . . . 81 . 5 . 12 . . . 98 . 7 52 . . . . Explosions 46 | . . . . . . . 13 . . . . . 10 . . . . . . . . . . . . . . . 11 . 12 . . . . . Melee 6182 | . . . . . . 1 261 . . . . . 94 . . 69 89 . . . . . . . . . . . . . 421 290 275 360 3926 396 Knockbacks 47 | . . . . . . . . . . . . . . . . . . . 1 . 11 . 4 . 10 . . . 21 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . . . . . . . . . . . . . . 1 . 11 . 4 . 9 . . . 20 . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Self-Inflicted Damage 355 | . . . . 32 . . 107 . . . . . . . 22 . . . . 103 91 . . . . . . . . . . . . . . . Shots 6 | . . . . 1 . . 1 . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . . . . . Rammed 25 | 1 8 . . 3 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | 1 10 . . 3 1 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 22 170 239 197 180 261 128 . 199 . 6 1 3 . . 17 47 5 . . 14 . 233 269 177 2 . 19 413 187 202 17 26 132 252 20 Average Temperature 42 | . 4 86 106 89 85 69 17 . 109 . 2 1 1 . . 7 16 2 . . 4 . 92 126 79 2 . 13 93 33 58 17 18 25 33 4 Received Heat Transfer 1606 | . 201 . . . 18 601 126 . . . . . . . 45 9 13 81 27 . 18 . . . . . 9 18 200 . 4 4 12 . 40 180 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 2 Impact Corruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . Parts Melted 23 | . . . . . 1 10 1 . . . . . . . . . . . . . . . . . . . . . . . 7 4 . . . . Heat Transferred 8237 | . 50 . . . 222 2923 185 . . . . . . . . . . . . . 50 . . . . . . . 259 . 518 592 37 . 3401 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1935 | 30 327 266 . 114 112 505 1935 . . . 125 . . . . 369 459 588 242 332 975 358 656 . . . . 19 1237 . 342 392 442 591 950 . Initial 341 | . 19 64 . . 7 1 207 . . . 114 . . . . 92 82 252 235 81 162 341 250 . . . . 9 4 . . 115 220 194 249 . Average 291 | 19 135 153 . 15 32 358 727 . . . 90 . . . . 168 184 398 228 116 258 352 403 . . . . 13 574 . 174 243 294 262 564 . Maximum Alert Level 5 | . 1 1 . . . 2 5 . . . . . . . . 1 2 2 1 1 3 1 2 . . . . . 4 . 1 1 2 2 4 . Low Security (%) 34 | 100 59 66 . 100 100 2 16 . . . 100 . . . . 71 71 . . 95 54 . . . . . . 100 13 . 53 45 . 29 . . Level 1 34 | . 40 33 . . . 66 7 . . . . . . . . 28 22 52 100 4 32 100 61 . . . . . 26 . 46 54 97 52 6 . Level 2 13 | . . . . . . 30 43 . . . . . . . . . 6 47 . . 5 . 38 . . . . . 23 . . . 2 17 4 . Level 3 9 | . . . . . . . 6 . . . . . . . . . . . . . 7 . . . . . . . 21 . . . . . 49 . Level 4 7 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 39 . Level 5 . | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 4 . . . . 4 11 . . . 2 . . . . 2 4 . . 1 8 . 4 . . . . . 5 . 2 2 1 2 4 . Investigation 22 | . 3 . . . . 3 6 . . . 1 . . . . . 2 . . 1 2 . 3 . . . . . 1 . . . . . . . Extermination 9 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 1 1 . 1 . Reinforcement 18 | . 1 . . . . 1 1 . . . . . . . . 2 2 . . . 2 . 1 . . . . . 1 . 1 1 . 2 3 . Assault 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 31 | . 1 . . . 1 . . . . . 4 . . . . . 2 2 . . . . . . . 1 . . 1 . . 3 . 2 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 499 | . 33 6 . 6 4 40 77 . . 6 3 . 11 . 8 11 26 19 5 1 24 5 4 4 11 9 1 8 45 . 14 13 11 24 19 51 Peak Tracking Total 20 | . 4 3 . 3 2 3 20 . . 3 2 . 6 . 4 3 5 8 4 1 3 5 3 2 4 12 1 9 8 . 4 7 4 8 4 13 Tactical Retreats 51 | . . . . . . 2 20 . . . . . . . 1 2 2 2 . . 1 . . . 1 . 1 . 2 . 4 1 3 5 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 35 | . 4 . . . . 1 2 . . . . . . . . . 2 . . . 1 . 1 . . . . . . . 2 1 . 2 19 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 17 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 61 | . 2 . . 1 . 1 3 . . . . . . . . 1 3 3 1 5 8 . . . 1 . . . 14 3 . 2 6 . 2 5 Max in Single Turn 4 | . 1 . . 1 . 1 1 . . . . . . . . . 1 . 1 4 2 . . . 1 . . . 1 1 . 1 1 . . 1 Garrison Access 5 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 71 | . 9 . 2 1 4 11 16 2 . . 2 2 . 3 . 2 1 . . . 2 . 1 2 . 5 . . 4 . 2 . . . . . Terminals 26 | . 7 . . . 2 7 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . 1 . . . 1 . . . . 2 . . . . 1 . 1 . . . . . 4 . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . 2 3 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Total Hacks 165 | . 22 . 2 1 10 15 35 2 . . 3 8 . 25 . 4 1 . . . 2 . 6 4 . 7 . . 13 . 5 . . . . . Successful 109 | . 11 . 2 1 10 12 10 2 . . 1 8 . 25 . 3 1 . . . 2 . 1 4 . 7 . . 5 . 4 . . . . . Failed 56 | . 11 . . . . 3 25 . . . 2 . . . . 1 . . . . . . 5 . . . . . 8 . 1 . . . . . Catastrophic 10 | . 1 . . . . 1 5 . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 170 | . 16 . 1 . 4 7 22 . . . 10 . . . . 6 12 7 . 5 16 . 10 . . 1 . 5 20 . 6 12 5 3 2 . Terminals 56 | . 19 . . . 6 9 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 28 | . . . . . . . 2 . . . 2 . . . . 4 . . . . 1 . 6 . . . . . 13 . . . . . . . Repair Stations 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 3 . . . . 3 6 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Garrison Access 7 | . . . . . 1 1 3 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Terminal Hacks 65 | . 4 . 2 1 4 5 3 2 . . . 8 . 25 . . . . . . . . . 4 . 7 . . . . . . . . . . Record 22 | . . . 1 . . . . . . . . 7 . 6 . . . . . . . . . 3 . 5 . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 11 | . . . . 1 . 4 . 2 . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 4 . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 3 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 26 | . 7 . . . 2 5 6 . . . 1 . . . . 1 1 . . . 2 . . . . . . . 1 . . . . . . . Terminals 11 | . 5 . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . Haulers 4 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . 2 3 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . . . . 2 3 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jam 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 . . . 2 6 15 . . . 1 . . . . 1 . . . . . . 1 . . . . . 3 . 1 . . . . . Full Trace Events 4 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . . . 9 . . 9 . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Matter 702 | . . . . . . . . . . . . . . . . 318 . . . . . . . . . . . . 384 . . . . . . . Time 373 | . . . . . . . . . . . . . . . . 169 . . . . . . . . . . . . 204 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Hacks Repelled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 150 | . 1 2 . 1 . . 1 . 7 . 5 . . . 1 5 24 5 . 5 12 1 7 2 . . . 4 13 . 1 . . 1 52 . Largest Group 26 | . 1 3 2 2 . . 1 . 7 7 8 1 1 . 1 4 11 3 2 5 8 2 7 7 3 . . 3 8 . 1 . . 1 26 . Highest-Rated Group 2575 | . 10 68 41 41 . . 10 . 210 210 494 70 70 . 95 264 492 201 94 145 427 199 488 488 150 . . 288 472 . 269 . . 33 2575 . Highest-Rated Ally 269 | . 10 31 31 31 . . 10 . 39 39 85 70 70 . 95 85 156 150 47 33 103 103 96 96 50 . . 96 103 . 269 . . 33 269 . Zionite Dispatches 31 | . . . . . . . . . . . 2 . . . . 2 3 3 . 2 6 . 3 . . . . 2 6 . 1 . . 1 . . Heavy 6 | . . . . . . . . . . . 1 . . . . 1 . 1 . . 2 . . . . . . . 1 . . . . . . . Light 7 | . . . . . . . . . . . 1 . . . . . 1 . . . 2 . 1 . . . . 1 1 . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 21 | . . . . . . . 5 . . . . . . . . . 1 1 . . 1 . . . . . . 1 2 . . . . . 10 . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . DROP 6 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . 1 2 . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 723 | . . 10 . 5 . . 9 . . 33 6 . 6 . 8 23 206 29 1 . 74 7 13 16 13 . . 5 75 . 1 . . . 183 . Total Damage 31048 | . . 167 . 86 . . 96 . . 542 181 . 117 . 286 537 4987 1457 20 . 2680 607 705 1319 931 . . 315 3320 . 168 . . . 12527 . Kills 152 | . . 4 . 3 . . . . . 6 . . 2 . 1 3 35 8 . . 18 1 8 7 4 . . . 15 . . . . . 37 . Allies Corrupted 10 | . . . . . . . . . . 1 1 . . . . . . . . . 3 1 . . . . . . 1 . 1 . . . 2 . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . 1 2 1 . 1 2 . . . . . . . . . . 3 2 . . . . . . . . . . . Drone Launches 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 1 3 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 23028 | 154 1795 598 513 965 513 3556 1124 50 700 395 198 130 162 22 259 417 840 325 47 112 1062 45 224 511 282 932 150 192 923 579 483 399 544 404 2697 726 Spaces Moved 25501 | 45 894 360 274 529 249 1531 2633 152 1243 722 468 468 516 80 484 613 514 212 53 183 1466 81 341 639 430 874 291 290 1193 282 862 616 766 708 3129 1310 Core 31 | 8 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . 12 . Treads 3656 | 27 893 360 274 529 249 1324 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11 | 10 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14552 | . . . . . . 206 . . . . . . . . . 128 514 212 53 183 1466 81 341 639 430 864 291 290 1193 282 862 616 766 708 3117 1310 Flight 7251 | . . . . . . . 2633 152 1243 722 468 468 516 80 484 485 . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 50 160 160 160 160 98 24 24 24 36 24 24 24 27 27 27 48 52 52 52 50 50 50 50 50 45 45 45 33 40 40 40 40 36 36 36 Average Speed 57 | 131 159 160 160 160 160 159 24 28 35 36 25 24 25 27 27 41 52 55 52 52 50 50 50 50 50 61 45 45 41 43 41 40 40 36 37 36 Slowest Speed 1200 | 160 160 160 160 160 160 360 94 96 96 36 36 24 27 27 99 131 114 56 52 52 52 50 50 50 50 1200 45 104 105 44 44 40 40 36 450 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . 38 . . 5 7 1 2 . 2 2 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 58 | 2 93 67 69 82 20 87 42 25 90 71 25 83 78 75 74 15 75 67 76 33 45 76 14 93 66 93 54 13 58 99 18 73 53 23 77 58 Regions Visited 36 Branch Regions 25 Pre-discovered Areas 20 | . 2 1 1 . . 2 3 . 4 . 1 . . 1 . . 1 . . . . . . . 1 1 . . . . . 2 . . . . Known Exits Taken 26 | . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 1 . 1 . . . 1 3 1 . 2 1 . 2 . . . . . . . . 4 1 . 1 . . . . . . . . . Spaces Dug 189 | . 6 . . 10 . . 33 . . 1 . . 46 . . 1 . 1 . 1 40 . 2 . . 2 2 4 11 . 9 11 8 . 1 . Terrain Destroyed 748 | . 37 . . 14 . . 81 . . 1 . . 94 . 49 1 7 1 . 166 51 . 3 . 8 5 4 9 159 . 18 21 18 . 1 . Melee 32 | . . . . . . . 5 . . 1 . . . . . 1 . . . . . . . . . . . 2 3 . 6 6 7 . 1 . Projectile 123 | . . . . . . . 9 . . . . . . . . . . 1 . 5 17 . 3 . 7 5 4 7 32 . 7 15 11 . . . AOE 593 | . 37 . . 14 . . 67 . . . . . 94 . 49 . 7 . . 161 34 . . . 1 . . . 124 . 5 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 32549 | 115 1164 375 352 634 350 2446 3033 157 1507 845 538 483 533 79 602 755 1081 414 68 193 1764 84 389 828 484 1267 307 338 1528 737 957 725 959 839 4116 1503 Wait 4980 | 37 170 9 65 84 69 655 329 . 237 124 72 15 9 . 116 110 409 168 12 . 223 2 32 182 24 369 12 17 153 413 36 57 115 110 502 43 Move 25354 | 44 893 359 273 528 248 1531 2559 151 1242 711 453 465 511 79 479 608 513 211 52 182 1466 80 340 638 429 873 290 289 1192 281 861 615 764 707 3128 1309 Hop 54 | . . . . . . . 35 . . 5 7 1 2 . 2 2 . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 5 13 2 4 2 4 25 1 2 3 . . . . . . 5 1 5 . 2 8 1 5 . 6 4 1 3 13 4 2 2 6 1 13 5 Fast Attach 231 | 2 10 . . 1 7 19 28 2 8 . 3 1 1 . 1 9 7 6 . . 7 1 . 4 1 6 . 6 32 3 1 3 11 1 39 11 Attach 100 | 2 2 . 4 1 3 10 12 1 2 . 1 . . . . . . 7 1 1 4 . 2 . 2 1 . 4 8 2 3 . 4 1 15 7 Detach 88 | . 6 . . 1 3 1 10 . 6 . 1 1 . . . 5 6 4 . . 3 . . . 1 . . 1 9 2 2 . 3 . 19 4 Swap 96 | . 4 . . 4 1 6 6 . . 3 . . 4 . 2 1 4 . . 1 5 . . 1 1 1 1 2 14 1 4 2 10 5 11 2 Drop 305 | 7 10 1 6 3 7 45 33 1 9 . 1 . 2 . . 6 7 6 . 1 13 . 4 3 6 11 1 6 46 5 . 5 9 . 44 7 Fire 658 | 17 46 4 . 7 7 141 6 . . . . . 2 . 2 . 1 7 3 6 35 . 6 . 14 2 2 8 52 . 22 31 14 . 223 . Melee 324 | . . . . . . . 14 . . 2 . . 2 . . 9 2 . . . . . . . . . . 2 8 26 17 10 22 14 81 115 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | 1 10 . . 3 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 77 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . 9 . 1 . 41 . Rewire 106 | . . . . . . . . . . . . . . . . . 105 . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory (discovered 3 exits: *Res x3) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 155 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 7) 651 | -10/Materials | Discovered new exit (range 14) 751 | -10/Materials | Discovered new exit (range 5) 1035 | -10/Materials | Destroyed 7 combat bots 1303 | -10/Materials | Discovered new exit (range 10) 1510 | -10/Materials | Discovered new exit (range 7) 1950 | -10/Materials | Entered Mines 1950 | -10/Mines | Accompanied by 1 ally 1999 | -10/Mines | Met a Derelict bent on vengeance 2000 | -10/Mines | Learned Materials terminal intel 2032 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2035 | -10/Mines | Found Prototype Device 2328 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2328 | -10/Mines | Discovered new exit (range 5) 2380 | -10/Mines | Discovered new exit (range 15) 2452 | -10/Mines | Learned location of Storage (-8) 2548 | -10/Mines | Entered Exiles 2548 | -10/Exiles | Accompanied by 2 allies 2578 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2592 | -10/Exiles | Met 8R-AWN 2614 | -10/Exiles | Met EX-HEX 2673 | -10/Exiles | Met EX-DEC 2702 | -10/Exiles | Learned location of Zion (-7) 2734 | -10/Exiles | Met EX-BIN 2760 | -10/Exiles | Aligned with FarCom system 2761 | -10/Exiles | Given EX-Vault access code 2803 | -10/Exiles | Opened EX-Vault 2822 | -10/Exiles | Found Superbattery 2826 | -10/Exiles | Found AWS/Gauss 2828 | -10/Exiles | Found Potential Leg 2835 | -10/Exiles | Found Potential Leg 2869 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2977 | -10/Exiles | Discovered new exit (range 14) 3061 | -10/Exiles | Stole three prototypes: Potential Leg, Superbattery, AWS/Gauss 3061 | -10/Exiles | Entered Mines 3061 | -9/Mines | Accompanied by 1 ally 3064 | -9/Mines | Received a Mining Laser from a helpful Derelict 3108 | -9/Mines | Learned location of 1 exit from Materials 3170 | -9/Mines | Found the Drone Emporium 3189 | -9/Mines | Found Prototype Device 3189 | -9/Mines | Identified Thief Drone Bay 3329 | -9/Mines | Assembled infested the area 3379 | -9/Mines | Discovered new exit (range 8) 3449 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3739 | -9/Mines | Discovered new exit (range 13) 3928 | -9/Mines | Learned Materials stockpile data 4026 | -9/Mines | Entered Materials 4026 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4027 | -8/Materials | Identified exit to Storage 4029 | -8/Materials | Loaded intel: 12 terminal locations 4351 | -8/Materials | Discovered exit to Storage (range 5) 4420 | -8/Materials | Identified Exp. Sensor Array 4539 | -8/Materials | Entered Storage 5269 | -8/Storage | Repaired Lgt. Deuterium Engine 8082 | -8/Storage | Discovered new exit (range 9) 8095 | -8/Storage | Entered Factory 8095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8097 | -7/Factory | FarCom data flow suspended 8118 | -7/Factory | Discovered new exit (range 11) 8372 | -7/Factory | Identified exit to Lower Caves 8405 | -7/Factory | Build established: Sprinter 8895 | -7/Factory | First assault squad dispatched 8937 | -7/Factory | Cargo convoy interrupted 9091 | -7/Factory | Found Prototype Launcher 9091 | -7/Factory | Identified Scatter Rocket Array 9219 | -7/Factory | Entered Lower Caves 9243 | -7/Lower Caves | Learned 8 Factory zone layouts 9256 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9262 | -7/Lower Caves | Found Prototype Device 9269 | -7/Lower Caves | Entered Zion 9312 | -7/Zion | System corruption cleaned by Quarantine Array 9356 | -7/Zion | Discovered new exit (range 19) 9392 | -7/Zion | Given the Hacking Drone Bay 9395 | -7/Zion | Found Prototype Device 9395 | -7/Zion | Identified Hacking Drone Bay 9442 | -7/Zion | Learned location of Data Miner (-6) 9474 | -7/Zion | Learned location of Warlord (-4) 9481 | -7/Zion | Learned Factory fabricator intel 9563 | -7/Zion | Found Prototype Processor 9563 | -7/Zion | Identified Spectral Analyzer 9565 | -7/Zion | Found Prototype Processor 9565 | -7/Zion | Identified Exp. Melee Analysis Suite 9567 | -7/Zion | Found Prototype Processor 9567 | -7/Zion | Identified Exp. Target Analyzer 9571 | -7/Zion | Found Prototype Processor 9571 | -7/Zion | Identified Exp. Targeting Computer 9573 | -7/Zion | Found Prototype Processor 9573 | -7/Zion | Identified Exp. Signal Interpreter 9613 | -7/Zion | Gained Derelict followers 9656 | -7/Zion | Imprinted 9658 | -7/Zion | Declared Zion's savior 9717 | -7/Zion | Found CR-A16's Pointy Stick 9731 | -7/Zion | Identified exit to Proximity Caves 9852 | -7/Zion | Build established: Scout 9969 | -7/Zion | Entered Proximity Caves 9969 | -6/Proximity Caves | Accompanied by 7 allies 10196 | -6/Proximity Caves | Spotted B-75 Beast 10199 | -6/Proximity Caves | Learned location of 1 exit from Factory 10208 | -6/Proximity Caves | Destroyed B-75 Beast 10320 | -6/Proximity Caves | Discovered new exit (range 11) 10324 | -6/Proximity Caves | Identified exit to Factory 10364 | -6/Proximity Caves | Entered Factory 10364 | -6/Factory | Accompanied by 3 allies 10364 | -6/Factory | Evolved 2 slots: Utility x2 10365 | -6/Factory | Identified exit to Lower Caves 10366 | -6/Factory | Identified exit to Factory 10367 | -6/Factory | Loaded intel: 6 fabricator locations 10406 | -6/Factory | Zion Light squad teleported in 10417 | -6/Factory | Zion Heavy squad teleported in 10476 | -6/Factory | Garrison activated, responded to threat 10562 | -6/Factory | Entered Lower Caves 10562 | -6/Lower Caves | Accompanied by 1 ally 10573 | -6/Lower Caves | Learned Factory trap positions 10653 | -6/Lower Caves | Learned 8 Factory zone layouts 10653 | -6/Lower Caves | Learned Armory trap positions 10653 | -6/Lower Caves | Learned Armory emergency access door positions 10653 | -6/Lower Caves | Learned Extension security intel 10659 | -6/Lower Caves | Discovered new exit (range 13) 10664 | -6/Lower Caves | Encountered a Warlord checkpoint 10666 | -6/Lower Caves | Identified exit to Lower Caves 10692 | -6/Lower Caves | Entered another Lower Caves area 10692 | -6/Lower Caves | Accompanied by 1 ally 10744 | -6/Lower Caves | Identified exit to Data Miner 10801 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10831 | -6/Lower Caves | Encountered a Warlord checkpoint 10851 | -6/Lower Caves | Spotted WA-9Z7(f) 10851 | -6/Lower Caves | Spotted TP-1AX(f) 10851 | -6/Lower Caves | Spotted 2N-M7G(f) 10851 | -6/Lower Caves | Spotted N9-NSN(f) 10853 | -6/Lower Caves | Encountered a Master Thief 10853 | -6/Lower Caves | Encountered a Master Thief 10853 | -6/Lower Caves | Encountered a Master Thief 10853 | -6/Lower Caves | Encountered a Master Thief 10854 | -6/Lower Caves | Entered Data Miner 10854 | -6/Data Miner | Discovered new exit (range 6) 10857 | -6/Data Miner | Met Data Miner 10864 | -6/Data Miner | Learned location of Section 7 (-2) 10864 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10868 | -6/Data Miner | Received God Mode back door access code from Data Miner 10876 | -6/Data Miner | Identified exit to Proximity Caves 10876 | -6/Data Miner | Entered Proximity Caves 10966 | -5/Proximity Caves | Escorted by Enhanced Grunt 11086 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11126 | -5/Proximity Caves | Discovered exit to Factory (range 5) 11135 | -5/Proximity Caves | Entered Factory 11135 | -5/Factory | Evolved 2 slots: Utility x2 11136 | -5/Factory | Identified exit to Upper Caves 11136 | -5/Factory | Identified exit to Extension 11138 | -5/Factory | Loaded intel: 113 trap records 11142 | -5/Factory | Zion Hacker squad teleported in 11347 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 11489 | -5/Factory | Zion Heavy squad teleported in 11552 | -5/Factory | Entered Extension 11552 | -5/Extension | Accompanied by 3 allies 11597 | -5/Extension | Found Prototype Protection 11597 | -5/Extension | Identified Zio. Heavy Carapace 11668 | -5/Extension | Zion Light squad teleported in 11893 | -5/Extension | Spotted B-75 Beast 11906 | -5/Extension | Allies destroyed B-75 Beast 11915 | -5/Extension | Spotted B-75 Beast 11938 | -5/Extension | Allies destroyed B-75 Beast 11958 | -5/Extension | Zion Melee Resupply teleported in 12115 | -5/Extension | Rescued a captive Derelict 12116 | -5/Extension | Zion Fire squad teleported in 12128 | -5/Extension | Rescued a captive Derelict 12171 | -5/Extension | Rescued A7 12237 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 12239 | -5/Extension | Build established: Scavenger-Mutant 12351 | -5/Extension | Disrupted transfer network 12386 | -5/Extension | Discovered new exit (range 10) 12387 | -5/Extension | Discovered new exit (range 6) 12389 | -5/Extension | Identified exit to Cetus 12392 | -5/Extension | Entered Cetus 12392 | -5/Cetus | Accompanied by 1 ally (A7) 12397 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12402 | -5/Cetus | Spotted Cetus Guard 12402 | -5/Cetus | Spotted Cetus Guard 12467 | -5/Cetus | Spotted Cetus Guard 12493 | -5/Cetus | Spotted Cetus Guard 12499 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12519 | -5/Cetus | Zion Heavy squad teleported in 12522 | -5/Cetus | Zion Thermal Resupply teleported in 12555 | -5/Cetus | Cetus Manufacturing Module disabled 12588 | -5/Cetus | Failed to start Cetus Manufacturing Module 12630 | -5/Cetus | Destroyed Cetus Guard 12634 | -5/Cetus | Destroyed Cetus Guard 12641 | -5/Cetus | Found Prototype Protection 12641 | -5/Cetus | Identified Zio. Weapon Casing 12652 | -5/Cetus | Destroyed Cetus Guard 12698 | -5/Cetus | Zion Hacker squad teleported in 12698 | -5/Cetus | Discovered new exit (range 24) 12709 | -5/Cetus | Identified exit to Archives 12717 | -5/Cetus | Entered Archives 12717 | -5/Archives | Accompanied by 2 allies 12752 | -5/Archives | Discovered new exit (range 22) 12763 | -5/Archives | Identified exit to Hub_04(d) 12764 | -5/Archives | Entered Hub_04(d) 12853 | -5/Hub_04(d) | Zion Fire squad teleported in 12858 | -5/Hub_04(d) | Zion Trap Resupply teleported in 12863 | -5/Hub_04(d) | Discovered new exit (range 6) 12865 | -5/Hub_04(d) | Identified exit to Factory 12871 | -5/Hub_04(d) | Network Hub disabled 12876 | -5/Hub_04(d) | Entered Factory 12876 | -4/Factory | Accompanied by 4 allies 12876 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12881 | -4/Factory | Zion Hover Resupply teleported in 12902 | -4/Factory | Found Exp. Signal Interpreter 12936 | -4/Factory | Zion Light squad teleported in 13053 | -4/Factory | Build established: Scavenger-Scout 13251 | -4/Factory | Found Zio. Weapon Casing 13286 | -4/Factory | Spotted B-86 Titan 13290 | -4/Factory | Discovered new exit (range 9) 13294 | -4/Factory | Identified exit to Research 13492 | -4/Factory | Zion Heavy squad teleported in 13604 | -4/Factory | Discovered exit to Research (range 16) 13613 | -4/Factory | Discovered exit to Research (range 12) 13620 | -4/Factory | Zion Heavy squad teleported in 13761 | -4/Factory | Zion Light squad teleported in 13781 | -4/Factory | Garrison activated, responded to threat 13818 | -4/Factory | Incoming investigation squad redirected 13915 | -4/Factory | Zion Resource Resupply teleported in 13938 | -4/Factory | Sucked down chute 13938 | -4/Factory | Entered Waste 13938 | -4/Waste | Met up with 1 ally sucked down the chute earlier 13943 | -4/Waste | Spotted C-40 Crusher 13952 | -4/Waste | Spotted C-40 Crusher 13953 | -4/Waste | EMP discharged 13959 | -4/Waste | Spotted C-40 Crusher 13964 | -4/Waste | Spotted C-40 Crusher 13965 | -4/Waste | Spotted C-40 Crusher 13969 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13970 | -4/Waste | 2 allies followed down the chute 13975 | -4/Waste | Discovered new exit (range 10) 13975 | -4/Waste | Spotted C-40 Crusher 13983 | -4/Waste | Identified exit to Factory 13983 | -4/Waste | Entered Factory 14010 | -4/Factory | Retrieved Zion intel report: Branch Access 14010 | -4/Factory | Identified exit to Upper Caves 14011 | -4/Factory | Zion Light squad teleported in 14045 | -4/Factory | Zion Demo squad teleported in 14067 | -4/Factory | Zion Demo squad teleported in 14070 | -4/Factory | Found Exp. Melee Analysis Suite 14072 | -4/Factory | Found Exp. Melee Analysis Suite 14074 | -4/Factory | Found Exp. Melee Analysis Suite 14178 | -4/Factory | System corruption reached 10% 14195 | -4/Factory | Incoming investigation squad redirected 14207 | -4/Factory | Entered Upper Caves 14207 | -4/Upper Caves | Accompanied by 7 allies 14519 | -4/Upper Caves | Learned Research security intel 14529 | -4/Upper Caves | Discovered new exit (range 7) 14534 | -4/Upper Caves | A Commander dispatched an escort 14534 | -4/Upper Caves | Learned Research garrison access intel 14538 | -4/Upper Caves | Learned Research terminal intel 14540 | -4/Upper Caves | Learned Factory stockpile data 14540 | -4/Upper Caves | Learned Armory stockpile data 14540 | -4/Upper Caves | Learned Armory terminal intel 14549 | -4/Upper Caves | Identified exit to Upper Caves 14718 | -4/Upper Caves | Entered another Upper Caves area 14718 | -4/Upper Caves | Accompanied by 5 allies 14719 | -4/Upper Caves | Commander's escort returned to base 14719 | -4/Upper Caves | Commander's escort returned to base 14757 | -4/Upper Caves | Learned Research interactive machine intel 14838 | -4/Upper Caves | Crushed by falling debris 14938 | -4/Upper Caves | Learned location of Armory (-3) 14962 | -4/Upper Caves | Spotted F0-4C9(f) 14962 | -4/Upper Caves | Spotted B5-WAM(f) 14963 | -4/Upper Caves | Encountered a Master Thief 14963 | -4/Upper Caves | Encountered a Master Thief 14963 | -4/Upper Caves | Spotted C6-AYI(f) 14964 | -4/Upper Caves | Encountered a Master Thief 14966 | -4/Upper Caves | Spotted NU-WXZ(f) 14967 | -4/Upper Caves | Encountered a Master Thief 14968 | -4/Upper Caves | Destroyed B5-WAM(f) 14972 | -4/Upper Caves | Destroyed C6-AYI(f) 14974 | -4/Upper Caves | Destroyed NU-WXZ(f) 14982 | -4/Upper Caves | Destroyed F0-4C9(f) 14998 | -4/Upper Caves | Discovered new exit (range 5) 14999 | -4/Upper Caves | Identified exit to Warlord 15000 | -4/Upper Caves | Entered Warlord 15022 | -4/Warlord | System corruption cleaned by Quarantine Array 15188 | -4/Warlord | Learned location of Command (-1) 15188 | -4/Warlord | Learned Armory emergency access door positions 15189 | -4/Warlord | Learned 4 Research zone layouts 15189 | -4/Warlord | Learned 4 Quarantine zone layouts 15189 | -4/Warlord | Learned Armory repair station intel 15243 | -4/Warlord | Visited the Vortex Lab 15249 | -4/Warlord | Found Prototype Launcher 15264 | -4/Warlord | Warlord's base attacked by MAIN.C 15280 | -4/Warlord | Rebuked by Warlord 15289 | -4/Warlord | Opened Warlord's prototype stash 15294 | -4/Warlord | Found Prototype Device 15294 | -4/Warlord | Identified Exp. Phase Shifter 15319 | -4/Warlord | Found Exp. Target Analyzer 15614 | -4/Warlord | Warlord forces counterattacked 15910 | -4/Warlord | Opened side exit 15928 | -4/Warlord | Spotted Executioner 15928 | -4/Warlord | Discovered new exit (range 9) 15931 | -4/Warlord | Identified exit to Proximity Caves 15932 | -4/Warlord | Entered Proximity Caves 15990 | -3/Proximity Caves | Spotted B-86 Titan 16010 | -3/Proximity Caves | Build established: Scout 16079 | -3/Proximity Caves | Discovered exit to Research (range 6) 16082 | -3/Proximity Caves | Entered Research 16082 | -3/Research | Evolved 2 slots: Utility x2 16083 | -3/Research | Identified exit to Armory 16086 | -3/Research | Loaded intel: 38 interactive machine locations 16087 | -3/Research | Loaded intel: 17 terminal locations 16088 | -3/Research | Loaded intel: 3 garrison access locations 16101 | -3/Research | Zion Defense Resupply teleported in 16114 | -3/Research | Found Prototype Device 16114 | -3/Research | Identified EM Disruption Field 16149 | -3/Research | Spotted B-86 Titan 16189 | -3/Research | Zion Light squad teleported in 16274 | -3/Research | Entered Armory 16274 | -3/Armory | Accompanied by 2 allies 16275 | -3/Armory | Loaded intel: 33 trap records 16278 | -3/Armory | Loaded intel: 18 terminal locations 16279 | -3/Armory | Loaded intel: 2 repair station locations 16281 | -3/Armory | Zion Zionite Resupply teleported in 16294 | -3/Armory | Found Prototype Protection 16294 | -3/Armory | Identified Zio. Shade Carapace 16347 | -3/Armory | Zion Heavy squad teleported in 16428 | -3/Armory | Found Zio. Heavy Carapace 16485 | -3/Armory | Zion Hacker squad teleported in 16497 | -3/Armory | Zion Hover Resupply teleported in 16515 | -3/Armory | Zion Fire squad teleported in 16671 | -3/Armory | Retrieved Zion intel report: Unaware Analyses 16752 | -3/Armory | Incoming investigation squad redirected 16774 | -3/Armory | First assault squad dispatched 16803 | -3/Armory | Incoming assault squad redirected 16851 | -3/Armory | Identified Vortex Catalyst Activator 16890 | -3/Armory | Destroyed 8 combat bots 17000 | -3/Armory | Zion Light squad teleported in 17021 | -3/Armory | Spotted B-86 Titan 17081 | -3/Armory | Discovered new exit (range 2) 17081 | -3/Armory | Identified exit to Lab 17101 | -3/Armory | Found Exp. Melee Analysis Suite 17111 | -3/Armory | Found Mni. Smartbomb Launcher 17116 | -3/Armory | Found Mni. Smartbomb Launcher 17148 | -3/Armory | Found Exp. Melee Analysis Suite 17197 | -3/Armory | Entered Lab 17199 | -3/Lab | Discovered new exit (range 9) 17202 | -3/Lab | Identified exit to Research 17204 | -3/Lab | Hidden lab's door opened automatically 17204 | -3/Lab | Sensor layout match revealed 17205 | -3/Lab | Gained access to the hidden lab's interior 17254 | -3/Lab | Build established: Scavenger-Scout 17353 | -3/Lab | Found Alien Artifact 17353 | -3/Lab | Identified Integrated Reactor 17353 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 17359 | -3/Lab | Found Alien Artifact 17359 | -3/Lab | Identified Core Regenerator 17359 | -3/Lab | Used Core Regenerator, restored core integrity (+176) 17407 | -3/Lab | Found Alien Artifact 17447 | -3/Lab | Found Prototype Device 17447 | -3/Lab | Identified AEGIS Remote Shield 17450 | -3/Lab | Found Prototype Energy Cannon 17756 | -3/Lab | Found Alien Artifact 17776 | -3/Lab | Entered Research 17776 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17777 | -2/Research | Identified Warp Cannon 17813 | -2/Research | Found Antimissile System 17829 | -2/Research | Discovered new exit (range 10) 17832 | -2/Research | Identified exit to Access 17886 | -2/Research | Identified Core Reset Matrix 17886 | -2/Research | Identified Transdimensional Reconstructor 18066 | -2/Research | Build established: Scavenger-Mutant 18066 | -2/Research | Retrieved Zion intel report: Active Terminals 18067 | -2/Research | Zion Experimental squad teleported in 18160 | -2/Research | Found Prototype Protection 18160 | -2/Research | Identified Zio. Shade Armor 18255 | -2/Research | Discovered new exit (range 5) 18258 | -2/Research | Identified exit to Quarantine 18259 | -2/Research | Entered Quarantine 18292 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 18329 | -2/Quarantine | Found Core Reset Matrix 18329 | -2/Quarantine | Used Core Reset Matrix 18333 | -2/Quarantine | Detected hypermatrix surge 18333 | -2/Quarantine | Sensed 8 artifacts in vicinity 18363 | -2/Quarantine | Found Subatomic Replicator 18417 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 18457 | -2/Quarantine | Found Sigix Broadsword 18522 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 18626 | -2/Quarantine | Spotted Fortress 18656 | -2/Quarantine | Discovered new exit (range 5) 18657 | -2/Quarantine | Identified exit to Section 7 18658 | -2/Quarantine | Entered Section 7 18659 | -2/Section 7 | Sensed 18 artifacts in vicinity 18688 | -2/Section 7 | Found Integrated Mediator 18688 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 18788 | -2/Section 7 | Crushed by falling debris 18852 | -2/Section 7 | Found Core Reset Matrix 18872 | -2/Section 7 | Found LRC Storage 18872 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18875 | -2/Section 7 | Found LRC Boosters 18875 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 18897 | -2/Section 7 | Found Core Expander 18897 | -2/Section 7 | Installed Core Expander, added new Weapon slot 18954 | -2/Section 7 | Spotted B-99 Colossus 18962 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 18977 | -2/Section 7 | Found Transdimensional Reconstructor 18979 | -2/Section 7 | Found Transdimensional Reconstructor 18980 | -2/Section 7 | Found Transdimensional Reconstructor 18996 | -2/Section 7 | Found Matter Drive 19088 | -2/Section 7 | Build established: Alien-Gladiator 19145 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 19149 | -2/Section 7 | Found Integrity Redistributor 19198 | -2/Section 7 | Discovered exit to Access (range 10) 19202 | -2/Section 7 | Entered Access 19202 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 19537 | -1/Access | Zion Thermal Resupply teleported in 19598 | -1/Access | Spotted B-99 Colossus 19599 | -1/Access | Spotted B-99 Colossus 19602 | -1/Access | Energy Cycler disabled 19603 | -1/Access | Discovered new exit (range 8) 19606 | -1/Access | Identified exit to Command 19606 | -1/Access | Entered Command 19607 | -1/Command | Sensed 1 artifact in vicinity 19627 | -1/Command | Disengaged cave seal 19627 | -1/Command | Zionites emerged from the dark tunnel 19629 | -1/Command | Disengaged cave seal 19740 | -1/Command | Zionites emerged from the dark tunnel 19750 | -1/Command | Zionites emerged from the dark tunnel 19813 | -1/Command | Spotted M Guard 19813 | -1/Command | Spotted M Guard 19813 | -1/Command | Spotted Combat Programmer 19823 | -1/Command | Spotted Combat Programmer 19829 | -1/Command | Allies destroyed Combat Programmer 19830 | -1/Command | Allies destroyed Combat Programmer 19847 | -1/Command | Allies destroyed M Guard 19851 | -1/Command | Destroyed M Guard 19851 | -1/Command | All MAIN.C guards destroyed 19854 | -1/Command | Found Prototype Protection 19856 | -1/Command | Found Prototype Reactor 19856 | -1/Command | Identified Zero-point Reactor 19859 | -1/Command | Found Zero-point Reactor 20060 | -1/Command | Met MAIN.C 20069 | -1/Command | Identified Hvy. Regenerative Plating 20070 | -1/Command | Allies destroyed MAIN.C Shell 20070 | -1/Command | 0b10 Conduit disabled 20072 | -1/Command | MAIN.C activated Command garrisons 20081 | -1/Command | Allies destroyed MAIN.C 20514 | -1/Command | Discovered new exit (range 8) 20584 | -1/Command | Found Gamma Refractor 20586 | -1/Command | Found Zero-point Reactor 20588 | -1/Command | Found Prototype Device 20588 | -1/Command | Identified Exp. ECM Suite 20591 | -1/Command | Found Prototype Processor 20591 | -1/Command | Identified Spectral Analyzer 20596 | -1/Command | Found Prototype Device 20596 | -1/Command | Identified Adv. Kinecellerator 20599 | -1/Command | Found Prototype Device 20599 | -1/Command | Identified Exp. Transmission Jammer 20721 | -1/Command | Found Prototype Protection 20721 | -1/Command | Identified Zio. Weapon Casing 20724 | -1/Command | Found Prototype Protection 20724 | -1/Command | Identified Zio. Shade Carapace 21078 | -1/Command | Found Zio. Shade Armor 21230 | -1/Command | Found Zio. Shade Armor 21281 | -1/Command | Found Prototype Processor 21281 | -1/Command | Identified Exp. Targeting Computer 21359 | -1/Command | Discovered new exit (range 8) 21364 | -1/Command | Found Prototype Processor 21364 | -1/Command | Identified Exp. Core Analyzer 21590 | -1/Command | Sensed 1 artifact in vicinity 21590 | -1/Command | Found Prototype Protection 21590 | -1/Command | Identified Zio. Weapon Casing 21596 | -1/Command | Found Prototype Device 21596 | -1/Command | Identified Exp. Weapon Cycler 21598 | -1/Command | Found Zio. Shade Armor 21602 | -1/Command | Found Zio. Shade Armor 21611 | -1/Command | Found Zio. Shade Armor 21749 | -1/Command | Discovered new exit (range 15) 22087 | -1/Command | Discovered new exit (range 16) 22145 | -1/Command | Found Zio. Shade Armor 22299 | -1/Command | Warped through subspace to slip node 22299 | -1/Command | Discovered new exit (range 4) 22303 | -1/Command | Entered Access_0 22304 | -1/Access_0 | Sensed 2 artifacts in vicinity 22304 | -1/Access_0 | Met Architect 22320 | -1/Access_0 | Found Prototype Device 22320 | -1/Access_0 | Identified Exp. Phase Shifter 22325 | -1/Access_0 | Subspace Access Node disabled 22359 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-159) 22383 | -1/Access_0 | Subspace Access Node disabled 22417 | -1/Access_0 | A6 warped into view 22424 | -1/Access_0 | Triggered Gamma Refractor 22463 | -1/Access_0 | Architect warped through subspace 22472 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-62) 22507 | -1/Access_0 | Architect warped through subspace 22507 | -1/Access_0 | Destroyed A8 22546 | -1/Access_0 | Architect warped through subspace 22573 | -1/Access_0 | Architect warped through subspace 22577 | -1/Access_0 | Found Exp. Weapon Cycler 22579 | -1/Access_0 | Found Exp. Phase Shifter 22607 | -1/Access_0 | A5 warped into view 22648 | -1/Access_0 | Architect warped through subspace 22651 | -1/Access_0 | Destroyed A5 22713 | -1/Access_0 | Architect warped through subspace 22803 | -1/Access_0 | Architect warped through subspace 22811 | -1/Access_0 | Found Integrated Reactor 22811 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 22871 | -1/Access_0 | Found Corrupted Exp. Phase Shifter 22882 | -1/Access_0 | A4 warped into view 22889 | -1/Access_0 | Architect warped through subspace 22901 | -1/Access_0 | Destroyed A4 22930 | -1/Access_0 | Architect warped through subspace 22980 | -1/Access_0 | Subspace Access Node disabled 22987 | -1/Access_0 | Architect warped through subspace 22999 | -1/Access_0 | Architect warped through subspace 23009 | -1/Access_0 | Subspace Access Node disabled 23023 | -1/Access_0 | Destroyed Architect 23024 | -1/Access_0 | Architect triggered a singularity event 23026 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 23026 | -1/Access_0 | Warped through subspace to slip node 23026 | -1/Access_0 | Discovered new exit (range 8) 23029 | *** | Escaped singularity! Last Messages --------------- 23016_ Mak. Sword follow-up attack on Architect. 23017_ Penetrated by Quantum Shear. 23017_ Quantum Shear penetrates Wall. 23019_ Plasma Lance follow-up attack on Architect. 23020_ Quantum Shear penetrates Wall. 23020_ Penetrated by Quantum Shear. 23022_ Quantum Shear penetrates Wall. 23023_ Plasma Lance follow-up attack on Architect. 23023_ Architect: "If I can't win, no one wins!" 23023_ Architect destroyed. 23024_ A0_COM: Initiating irreversible singularity event. Goodbye. 23025_ A0_COM: 10. 23025_ Discarded Exp. Melee Analysis Suite. 23026_ A0_COM: 9. 23026_ Acquired Hpw. Transdimensional Reconstructor. 23026_ Warped through subspace, drawn to slip node. 23026_ EXIT=FOUND 23027_ A0_COM: 8. 23028_ A0_COM: 7. 23029_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 50 Energy Generation 81 Energy Capacity 1940 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 22 Power Amplification 60 Base Temperature (-) 200 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 60 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Core Regenerator Core Reset Matrix Sigix Broadsword Integrated Mediator LRC Storage LRC Boosters Core Expander Matter Drive Subatomic Replicator Transdimensional Reconstructor Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedExplosiveStripper Manual? 0 Play Time 03:41:42 Cumulative 2201.4 hours Start 2021.09.07 @ 15:43:11 End 2021.09.07 @ 20:22:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2677 Rogue 2669 Adventurer 0 Explorer 8 Win Type 6 Total 254 Types 47/32/92/3/3/5/69/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33d78166-80cc-4c7c-b585-d26246dc18e2