Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 06:43:24 Player: spider Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (218) 1090 Value Destroyed (9887) 9887 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4206) 4206 TOTAL SCORE: 18983 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2835 Follower Combat Kills 171 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 74/300 Energy 97/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Advanced Weapon Cycler Medium Reactive Plating Medium Reactive Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Weapon Cycler Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Minigun Minigun 8R-AWN's Boregun > --- INVENTORY -------- Reinforced Fission Core Light Treads Armored Treads Armored Treads Experimental Heat Sink High-capacity Matter Pod Seismic Detector Experimental Targeting Computer Advanced Weapon Cycler Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Gatling Laser Heavy Assault Rifle Minigun Gauss Rifle 8R-AWN's Boregun Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 2 | . . . . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 118 | 6 14 2 20 5 17 5 1 19 6 13 10 Power 11 | 1 2 . 2 1 2 . . 1 . 2 . Engine 6 | 1 1 . 2 1 1 . . . . . . Core 4 | . 1 . . . . . . 1 . 2 . Reactor 1 | . . . . . 1 . . . . . . Propulsion 36 | 2 3 1 8 . 5 2 . 4 1 3 7 Treads 29 | 2 . 1 5 . 4 2 . 4 1 3 7 Leg 7 | . 3 . 3 . 1 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | 1 4 1 2 3 5 1 1 8 4 4 1 Device 11 | . 1 . . 2 3 1 . 3 . . 1 Storage 6 | 1 2 . . . 1 . . 2 . . . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . . Protection 17 | . 1 1 2 1 1 . 1 3 3 4 . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 5 . 8 1 5 2 . 6 1 4 2 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon 5 | . 2 . 3 . . . . . . . . Ballistic Gun 26 | 2 2 . 5 1 5 2 . 5 1 3 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 6 . . . . . . Corrupted Parts 1 | . 1 . . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . . Parts Lost 33 | . 5 1 . 1 4 1 . 7 5 5 4 Power 3 | . 1 . . . . . . . 1 . 1 Propulsion 12 | . 3 . . . 3 . . 2 1 2 1 Utility 10 | . . 1 . . . . . 5 2 1 1 Weapon 8 | . 1 . . 1 1 1 . . 1 2 1 Highest Loss Streak 3 | . 3 1 . 1 3 1 . 2 3 2 3 To Critical Strikes 5 | . . . . . 3 . . 1 1 . . Average Backups 17 | 1 15 18 17 19 15 18 18 18 19 18 19 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . Propulsion 2 | . 1 1 3 5 2 2 2 2 4 2 3 Utility 7 | . 6 8 7 8 7 9 9 6 4 8 8 Weapon 6 | . 7 7 5 5 4 5 5 8 9 5 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 42 | . 9 3 4 . 4 . 1 3 1 4 13 Power 8 | . 3 . . . 4 . . . . . 1 Propulsion 6 | . 1 . 2 . . . . . . 2 1 Utility 13 | . 1 1 2 . . . 1 . . . 8 Weapon 14 | . 4 2 . . . . . 3 1 2 2 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 97 99 95 100 99 100 99 95 95 98 98 Engine 7 | . 12 14 11 11 10 11 9 8 . . . Core 2 | . 1 . . . . . . . 8 8 8 Treads 23 | . 2 3 19 33 32 33 27 26 27 27 26 Leg 5 | . 24 24 10 . . . . . . . . Device 5 | . 3 . 3 . 4 7 17 9 12 6 8 Storage 10 | . 14 14 11 11 8 11 9 9 9 9 8 Protection 12 | . 9 13 7 10 9 3 9 13 6 19 17 Energy Cannon 3 | . 10 14 13 . . . . . . . . Ballistic Gun 25 | . 16 14 18 33 32 33 27 26 26 26 22 Peak Build Rating 44 | 6 12 10 17 19 40 24 29 38 36 39 44 Average Rating 23 | 4 9 9 14 18 23 23 28 29 28 33 37 On Entrance 19 | . 6 10 10 16 19 24 24 29 36 25 38 Avg Prop Armor Cover (%) 8 | . 10 6 6 . . . . . . . 38 Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 115 | 10 55 55 60 60 70 63 67 70 71 115 115 Greatest Support 60 | 40 40 20 60 60 60 60 60 60 60 60 60 Greatest Overweight (x) 2 | . 2 2 2 . 1 1 1 1 1 1 1 Average Overweight (x) . | . 1 2 1 . . 1 1 . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 16 20 20 20 20 20 19 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 15 19 19 19 15 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 20 20 20 20 20 20 20 19 20 4 Class Distribution -------------------- 63% | Scavenger-Tank 18% | Mutant 10% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 7357 | 242 554 156 474 146 1450 269 106 1264 40 1776 880 Remotely . | . . . . . . . . . . . . Salvage Created 8077 | . 648 309 1327 182 634 449 142 1211 426 1457 1292 Parts 471 | . 48 14 67 8 72 35 7 71 19 68 62 Haulers Intercepted 7 | . 1 . 2 . . . 1 . . . 3 Recyclers Shooed 7 | . 1 2 2 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 183 | . 18 6 24 2 3 15 2 36 8 32 37 Guns 110 | . 12 1 11 2 3 15 2 25 8 25 6 Cannons 24 | . 6 5 13 . . . . . . . . AOE 49 | . . . . . . . . 11 . 7 31 Classes Destroyed 20 | . 7 1 2 1 3 2 . 1 . 1 2 Worker 2 | . 1 1 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 4 | . 1 . . . . 2 . . . . 1 Hauler 7 | . 1 . 2 . . . 1 . . . 3 Recycler 9 | . . 2 3 1 . . . . . . 3 Mechanic 3 | . . . . . . . . . . . 3 Operator 1 | . 1 . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . Swarmer 45 | . 6 3 4 . . 11 . 13 . 6 2 Cutter 3 | . . . . . . . . . . 3 . Grunt 89 | . 12 3 14 . . 2 1 13 4 18 22 Brawler 7 | . . . . . . 1 . . 1 1 4 Duelist 7 | . . . 1 . . . . . . . 6 Protector 3 | . . . . . . . . . . . 3 Sentry 15 | . . . 5 . . . 1 5 3 1 . Demolisher 2 | . . . . 2 . . . . . . . Hunter 4 | . . . . . . 1 . 2 . 1 . Programmer 5 | . . . . . . . . 3 . 2 . Zionite 7 | . . . . . 7 . . . . . . Assembled 2 | . . . . . 2 . . . . . . Best Kill Streak 15 | . 4 4 6 3 7 5 3 6 5 3 15 Combat Bots Only 9 | . 4 3 6 2 2 4 2 6 5 3 9 Max Kills in Single Turn 4 | . 1 2 2 1 1 2 1 3 2 2 4 Gunslinging 1 | . . . 1 . . . . 1 1 1 . Exploded 4 | . . . . . . . . 3 . 2 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 860 | . 119 38 73 17 76 63 5 170 75 105 119 Missed 229 | . 28 9 20 3 12 16 1 47 21 36 36 Hits 631 | . 91 29 53 14 64 47 4 123 54 69 83 Melee 8 | . . . 3 . . . . . 1 . 4 Projectile 623 | . 91 29 50 14 64 47 4 123 53 69 79 AOE 18 | . . . . 17 . . . . . 1 . Critical Strikes 46 | . 1 . 2 . 27 . 1 5 4 2 4 Damage Taken 8899 | . 1093 292 809 594 883 482 40 1380 821 1029 1476 Core 966 | . 165 31 56 47 29 84 . 157 105 63 229 Absorbed by Shields 455 | . . . . . 179 . 15 261 . . . Ignored by Resistances 104 | . . . . . . . 8 32 . 59 5 Regen/Repaired (Parts) 55 | . . . 55 . . . . . . . . Core Remaining (%) 55 | 100 . 21 . . . 46 . . . . . Volleys Fired 538 | . 73 21 48 9 69 27 8 94 20 111 58 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 3 Hottest 151 | . 80 80 151 69 83 69 69 75 75 78 78 Shots Fired 1257 | . 149 41 144 27 179 75 24 222 57 220 119 Gun 1080 | . 121 21 82 27 179 75 24 209 57 208 77 Cannon 110 | . 28 20 62 . . . . . . . . Launcher 67 | . . . . . . . . 13 . 12 42 Special . | . . . . . . . . . . . . Kinetic 1073 | . 114 21 82 27 179 75 24 209 57 208 77 Thermal 110 | . 28 20 62 . . . . . . . . Explosive 67 | . . . . . . . . 13 . 12 42 Electromagnetic 7 | . 7 . . . . . . . . . . Robot Hit Streak 37 | . 17 26 11 6 10 6 5 37 5 11 13 Robot Miss Streak 6 | . 6 1 4 3 3 2 2 4 2 5 5 Penetration Max 1 | . . . . . 1 . . . . 1 . Secondary Targets 27 | . 3 . 5 1 1 4 . 4 2 6 1 Max Gunslinging Chain 2 | . 1 . 2 1 1 1 . 1 1 1 1 Shots Hit Robots 751 | . 93 31 85 18 119 43 16 139 36 118 53 Core Hits 424 | . 39 14 41 7 43 23 5 66 18 77 91 Critical Kills 10 | . 1 . . . 4 . . 2 1 1 1 Critical Parts Destroyed 12 | . . . . . 10 . . 1 1 . . Critical Strikes 26 | . 1 . . . 14 . . 3 2 5 1 Destroy 22 | . 1 . . . 14 . . 3 2 1 1 Sever 4 | . . . . . . . . . . 4 . Melee Attacks 27 | . . . . . . . . . . 27 . Impact . | . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . 27 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18846 | . 1103 542 1515 274 1953 713 252 3147 646 3240 5461 Guns 10262 | . 691 220 742 274 1953 653 244 2487 644 1690 664 Cannons 1362 | . 344 308 710 . . . . . . . . Explosions 6425 | . . . 27 . . 60 . 660 . 881 4797 Melee 669 | . . . . . . . . . . 669 . Ramming 128 | . 68 14 36 . . . 8 . 2 . . Kinetic 10201 | . 630 220 742 274 1953 653 244 2487 644 1690 664 Thermal 1820 | . 344 308 710 . . 60 . . . . 398 Explosive 5940 | . . . . . . . . 660 . 881 4399 Electromagnetic 88 | . 61 . 27 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 669 | . . . . . . . . . . 669 . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 7 7 . . 1 1 . 3 3 5 7 Average Corruption 4 | . 6 7 . . 1 1 . 1 3 4 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 246 | . 69 21 . . 5 10 . 22 7 84 28 Message Errors 65 | . 24 2 . . 2 1 . 8 2 21 5 Matter Fused 49 | . 15 6 . . 1 2 . 3 3 13 6 Heat Flow Errors 31 | . 5 6 . . 1 1 . 3 . 10 5 Energy Discharges 31 | . 6 3 . . . 2 . 3 . 14 3 Parts Rejected 3 | . 2 . . . . . . . . 1 . Parts Fused 4 | . 3 . . . . . . . . . 1 Data Loss (minor) 25 | . 6 2 . . 1 2 . 3 . 9 2 Data Loss (major) 12 | . 3 . . . . 1 . 1 1 5 1 Misfires 13 | . 3 . . . . . . . . 9 1 Alerts 7 | . 2 1 . . . 1 . . . . 3 Weapon Failures 6 | . . 1 . . . . . 1 1 2 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 101 | . 2 . . . . . . 38 . . 61 Projectiles . | . . . . . . . . . . . . Explosions 99 | . . . . . . . . 38 . . 61 Melee 2 | . 2 . . . . . . . . . . Knockbacks 2 | . 2 . . . . . . . . . . Impact 2 | . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . 70 . . 59 . . . 58 63 Shots 10 | . . . 2 . . 2 . . . 3 3 Rammed 9 | . 3 1 3 . . . 1 . 1 . . Targets Rammed 24 | . 16 2 4 . . . 1 . 1 . . Kicked 15 | . 13 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 344 | . 276 266 323 . 92 174 54 249 21 329 344 Average Temperature 64 | . 47 92 67 . 21 33 17 72 9 70 90 Received Heat Transfer 3168 | . 546 108 321 . . 117 36 438 423 441 738 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 1 1 5 . . . . . . . . Heat Transferred 3124 | . 703 629 1443 . . 100 . . . . 249 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Maximum Alert Level 5 | . . . 2 . . 1 . 5 3 5 5 Low Security (%) 49 | 100 100 100 66 100 . 91 100 6 . . . Level 1 3 | . . . 25 . . 8 . 7 . . . Level 2 5 | . . . 8 . . . . 20 . 8 . Level 3 10 | . . . . . . . . 17 100 22 . Level 4 13 | . . . . . . . . 39 . 20 46 Level 5 14 | . . . . . . . . 8 . 48 25 High Security 1 | . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . Peak Influence 3002 | . 186 123 495 183 . 222 63 1701 899 3002 2451 Initial 1463 | . . 34 35 183 . . 33 . 828 546 1463 Average 698 | . 57 22 140 25 . 126 22 921 827 1648 1738 Influence Increases 8029 | . 627 170 716 55 . 482 57 1771 293 2506 1352 Destroy 0b10 Robot/C 3640 | . 360 120 480 40 . 300 40 720 200 640 740 Destroy 0b10 Robot/NC 200 | . 25 15 25 5 . 10 5 5 5 20 85 Destroy Leader 538 | . 72 20 114 10 . 50 12 20 50 60 130 Allied During Kill 27 | . . . . . . . . . 11 . 16 Successful Hack 119 | . 33 . 6 . . . . 40 9 14 17 Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 390 | . . 15 60 . . 105 . 45 . 15 150 Anti-Garrison Action 2500 | . . . . . . . . 850 . 1650 . Destroy Structure 375 | . 2 . 1 . . 17 . 76 3 107 169 Partial Spotted 30 | . 15 . 15 . . . . . . . . Lose Combat Pursuer 150 | . 60 . 15 . . . . 15 15 . 45 Influence Decreases 5588 | . 537 169 336 526 . 396 143 70 1153 345 1913 Entered New Map 3160 | . . 56 56 288 . . 53 . 873 295 1539 Time Decay 2038 | . 487 103 280 228 . 386 90 . 170 . 294 Lost Part 290 | . 50 10 . 10 . 10 . 70 50 50 40 Lost Ally 100 | . . . . . . . . . 60 . 40 Squads Dispatched 20 | . 4 . 3 . . . . . 1 . 12 Investigation 5 | . 2 . 2 . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 5 | . 2 . 1 . . . . . 1 . 1 Assault 10 | . . . . . . . . . . . 10 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 18 | . 4 1 4 . . . 1 . 3 . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 269 | . 44 6 35 2 13 15 3 38 15 29 69 Peak Tracking Total 12 | . 5 3 7 2 9 4 3 6 7 3 12 Tactical Retreats 8 | . 3 . 1 . 1 . . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 23 | . 3 . 2 . . . . 8 . 8 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 2 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 53 | . . 1 4 . 11 7 . 11 . 9 10 Max in Single Turn 7 | . . 1 2 . 1 7 . 2 . 1 1 Garrison Relay 14 | . . . . . . . . 8 . 6 . Phase Generator 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 33 | . 9 1 7 . 2 . 1 2 3 4 4 Terminals 24 | . 7 1 5 . . . . 2 2 4 3 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 91 | . 29 3 19 . 2 . 4 4 6 9 15 Successful 44 | . 17 2 8 . 2 . 1 3 4 1 6 Failed 46 | . 12 1 11 . . . 3 1 2 8 8 Catastrophic 11 | . 2 . 1 . . . . 1 1 3 3 Database Lockouts 1 | . . . . . . . . . . . 1 Manual 59 | . 30 1 14 . 1 . . 1 5 . 7 Terminals 75 | . 27 3 14 . . . . 4 5 9 13 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 Garrison Access 5 | . . . . . . . 4 . 1 . . Terminal Hacks 16 | . 5 2 . . 2 . . 2 1 1 3 Record 3 | . . 2 . . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . . . 2 Garrison Registry 1 | . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 20 | . 12 . 3 . . . . 1 2 . 2 Terminals 18 | . 10 . 3 . . . . 1 2 . 2 Botnet 9 | . 3 . 1 . . . . 1 2 . 2 Skim 9 | . 7 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 7 . 6 . . . 1 2 2 4 3 Full Trace Events 6 | . 1 . 1 . . . 1 1 . 2 . Feedback Events 2 | . . . . . . . 1 1 . . . Corruption 2 | . . . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . 1 Parts Repaired 1 | . . . 1 . . . . . . . . Time 52 | . . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . 4 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 54 | . . . . . . . . 30 . 24 . Machine Destruction 54 | . . . . . . . . 30 . 24 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 3 . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 9 | . . . . 3 . . . 3 . 3 . Largest Group 3 | . . . . 3 3 . . 2 3 3 3 Highest-Rated Group 48 | . . . . 40 40 . . 32 48 48 48 Highest-Rated Ally 16 | . . . . 16 16 . . 16 16 16 16 Initial Warlord ECA Mod 25 | . . . . . . . . . 14 14 25 Total Orders 21 | . . . . . 21 . . . . . . STAY 11 | . . . . . 11 . . . . . . FOLLOW 10 | . . . . . 10 . . . . . . Ally Attacks 98 | . . . . 12 22 . . . 19 . 45 Total Damage 921 | . . . . 128 91 . . . 241 . 461 Kills 13 | . . . . . 2 . . . 3 . 8 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Active Infowar (turns) 981 | . . . . 21 . 653 273 34 . . . Seismic 981 | . . . . 21 . 653 273 34 . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 17376 | 75 2606 636 1198 1863 2808 914 273 2285 353 3463 902 Spaces Moved 6186 | 41 853 208 391 365 1361 341 97 806 175 1217 331 Core 25 | 2 . . . . . . . . . . 23 Treads 5156 | 39 130 36 281 365 1361 341 97 806 175 1217 308 Legs 1005 | . 723 172 110 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 260 160 160 160 240 240 160 160 240 50 Average Speed 216 | 154 225 270 232 160 181 240 240 236 162 240 213 Slowest Speed 320 | 160 260 320 320 160 240 240 240 240 240 240 243 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 3 95 52 34 85 88 58 14 88 25 83 43 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . 1 1 . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . 1 . 1 . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . Spaces Dug 76 | . . . . . . . . 13 2 58 3 Terrain Destroyed 461 | . . . . . 7 17 . 74 2 144 217 Melee . | . . . . . . . . . . . . Projectile 23 | . . . . . 7 . . 4 2 6 4 AOE 433 | . . . . . . 17 . 70 . 133 213 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 9171 | 50 1390 239 579 1624 1555 379 118 1023 210 1552 452 Wait 1865 | . 383 . 78 1236 26 1 6 20 1 102 12 Move 6177 | 40 852 207 390 364 1360 340 97 805 175 1216 331 Hop . | . . . . . . . . . . . . Pick Up 123 | 4 32 4 12 2 29 3 3 10 1 12 11 Fast Attach 56 | 6 7 . 10 2 9 . . 8 4 10 . Attach 37 | . 5 1 4 1 6 2 2 5 2 6 3 Detach 8 | . 1 . . 1 4 . . 1 1 . . Swap 101 | . 4 1 9 4 15 3 . 21 2 19 23 Drop 134 | . 17 3 24 5 35 3 1 14 3 15 14 Fire 538 | . 73 21 48 9 69 27 8 94 20 111 58 Melee 27 | . . . . . . . . . . 27 . Ram . | . . . . . . . . . . . . Kick 15 | . 13 1 1 . . . . . . . . Crush 9 | . 3 1 3 . . . 1 . 1 . . Escape Stasis 32 | . . . . . . . . 16 . 16 . Rewire 47 | . . . . . . . . 29 . 18 . Trap 2 | . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Lost 3 parts (1p1n1w) 291 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 445 | -10/Materials | Core integrity fell below 50% 500 | -10/Materials | Discovered new exit (range 6) 897 | -10/Materials | Discovered new exit (range 16) 965 | -10/Materials | Discovered new exit (range 9) 1273 | -10/Materials | Discovered new exit (range 10) 1732 | -10/Materials | Discovered new exit (range 15) 2325 | -10/Materials | Identified exit to Materials 2480 | -10/Materials | Learned 2 Materials zone layouts 2682 | -10/Materials | Entered Mines 2922 | -10/Mines | Found a hidden stash of uninstalled traps 3213 | -10/Mines | Discovered exit to Materials (range 12) 3318 | -10/Mines | Entered Materials 3318 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3319 | -9/Materials | Identified exit to Mines 3673 | -9/Materials | Build established: Tank 4304 | -9/Materials | Repaired Lgt. Treads 4378 | -9/Materials | Discovered new exit (range 3) 4516 | -9/Materials | Entered Mines 4549 | -9/Mines | Build established: Scavenger-Tank 4606 | -9/Mines | Assembled infested the area 6082 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6261 | -9/Mines | Discovered new exit (range 12) 6373 | -9/Mines | Discovered new exit (range 5) 6379 | -9/Mines | Entered Exiles 6379 | -9/Exiles | Accompanied by 3 allies 6380 | -9/Exiles | Identified exit to Mines 6418 | -9/Exiles | Met 8R-AWN 6447 | -9/Exiles | Met EX-HEX 6507 | -9/Exiles | Met EX-DEC 6515 | -9/Exiles | Learned location of Zion (-6) 6642 | -9/Exiles | Met EX-BIN 6659 | -9/Exiles | Aligned with FarCom system 6661 | -9/Exiles | Given EX-Vault access code 6701 | -9/Exiles | Opened EX-Vault 6743 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6823 | -9/Exiles | Warned about trapping Exiles lab 7131 | -9/Exiles | Build established: Scavenger-Gunner 7522 | -9/Exiles | Build established: Scavenger-Tank 7700 | -9/Exiles | Attacked by the Exiles 7892 | -9/Exiles | Lost 3 parts (3n) 7912 | -9/Exiles | Destroyed 8R-AWN 7952 | -9/Exiles | Found Prototype Ballistic Gun 7952 | -9/Exiles | Identified 8R-AWN's Boregun 7972 | -9/Exiles | Found Prototype Processor 8196 | -9/Exiles | Found 8R-AWN's Boregun 8370 | -9/Exiles | Destroyed EX-BIN 8398 | -9/Exiles | Destroyed EX-DEC 8430 | -9/Exiles | Destroyed EX-HEX 8585 | -9/Exiles | Found Deploy-a-Sentry 9187 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 9187 | -9/Exiles | Entered Mines 9738 | -8/Mines | Build established: Scavenger-Gunner 9997 | -8/Mines | Core integrity fell below 50% 10055 | -8/Mines | Discovered new exit (range 15) 10101 | -8/Mines | Entered Materials 10101 | -8/Materials | Evolved 2 slots: Utility x2 10374 | -8/Materials | Identified exit to Garrison 10374 | -8/Materials | Entered Garrison 10381 | -8/Garrison | Build established: Scavenger-Tank 10478 | -8/Garrison | Triggered checkpoint 10523 | -8/Garrison | Garrison Relay disabled 10783 | -8/Garrison | Discovered new exit (range 8) 10807 | -8/Garrison | Triggered checkpoint 11023 | -8/Garrison | Triggered checkpoint 11124 | -8/Garrison | Triggered checkpoint 11178 | -8/Garrison | Garrison Relay disabled 11374 | -8/Garrison | Discovered new exit (range 10) 11475 | -8/Garrison | Garrison Relay disabled 11475 | -8/Garrison | Garrison Relay disabled 11477 | -8/Garrison | Garrison Relay disabled 11479 | -8/Garrison | Garrison Relay disabled 11538 | -8/Garrison | Triggered checkpoint 11571 | -8/Garrison | Discovered new exit (range 3) 11726 | -8/Garrison | Triggered checkpoint 11790 | -8/Garrison | Discovered new exit (range 13) 11923 | -8/Garrison | Triggered checkpoint 11989 | -8/Garrison | Garrison Relay disabled 12162 | -8/Garrison | Triggered checkpoint 12468 | -8/Garrison | Build established: Scavenger-Gunner 12659 | -8/Garrison | Entered Materials 12659 | -8/Materials | Accompanied by 3 allies 12905 | -8/Materials | Lost 3 allies 12951 | -8/Materials | Discovered new exit (range 6) 13012 | -8/Materials | Identified exit to Garrison 13012 | -8/Materials | Entered Garrison 13036 | -8/Garrison | Lost 3 parts (1p1n1w) 13111 | -8/Garrison | Garrison Relay disabled 13166 | -8/Garrison | Triggered checkpoint 13300 | -8/Garrison | Triggered checkpoint 13304 | -8/Garrison | Core integrity fell below 50% 13338 | -8/Garrison | Discovered new exit (range 5) 13447 | -8/Garrison | Triggered checkpoint 13493 | -8/Garrison | Build established: Scavenger-Tank 13525 | -8/Garrison | Triggered checkpoint 13782 | -8/Garrison | Garrison Relay disabled 13832 | -8/Garrison | Discovered new exit (range 14) 14269 | -8/Garrison | Garrison Relay disabled 14314 | -8/Garrison | Discovered new exit (range 14) 14594 | -8/Garrison | Discovered new exit (range 10) 14642 | -8/Garrison | Triggered checkpoint 14724 | -8/Garrison | Garrison Relay disabled 14773 | -8/Garrison | Discovered new exit (range 87) 14773 | -8/Garrison | Discovered new exit (range 34) 14773 | -8/Garrison | Discovered new exit (range 17) 14773 | -8/Garrison | Discovered new exit (range 51) 15000 | -8/Garrison | Triggered checkpoint 15047 | -8/Garrison | Garrison Relay disabled 15268 | -8/Garrison | Triggered checkpoint 15681 | -8/Garrison | Phase Generator disabled 16475 | -8/Garrison | Entered Materials 16475 | -8/Materials | Accompanied by 3 allies 16656 | -8/Materials | Discovered new exit (range 14) 16843 | -8/Materials | Central database locked down 16875 | -8/Materials | First assault squad dispatched 16933 | -8/Materials | Destroyed 8 combat bots 17121 | -8/Materials | High security lockdown imminent 17201 | -8/Materials | High security lockdown engaged 17304 | -8/Materials | Destroyed 9 combat bots 17363 | -8/Materials | Core integrity fell below 20% 17365 | -8/Materials | Released all parts (9) 17377 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 17357_ B-36 Bruiser unfolds itself. 17357_ G-47 Trooper unfolds itself. 17357_ M-28 Smith unfolds itself. 17357_ Critical hit (Burn: +37). 17358_ The unstable cave ceiling collapses. 17359_ Minigun destroyed. 17360_ Lgt. Treads+ destroyed. 17362_ The unstable cave ceiling collapses. 17362_ L-31 Rogue destroyed. 17362_ Recycling Unit disabled. 17364_ Lgt. Nuclear Core destroyed. 17365_ Released Minigun. 17365_ Released Arm. Treads. 17365_ Released Hcp. Storage Unit. 17365_ Released Med. Reactive Plating. 17365_ Released Weapon Cycler. 17365_ Released Lgt. Treads+. 17365_ Released Arm. Treads. 17365_ Released Mni. Grenade Launcher. 17367_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????? ?????????? ??????????????????#### | | ???????????+ ???????? ???????????????? | | ???????????# #??????? ????????????????? | | ???????????# #??????? ?????????????????? | | ???????????# #??????? 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""" ###########???????# # | | "" ![![= # !#???????# # | | " !|! % ###+# """ #???????# + | | * ####### # """ = #???????# # | | " # """ #???????# ####### | | # %" + """ """ #???????# ####### | | # # [# ####### # R" #???????# | | # ## ## # ##?????# # """ ######### | | # ##??????# # + | | # # ######### ##+#################+##### | | # #???????????# # | | """ [] # #???????????# < | | # """ [] # #???????????# "" # | | # """ [ # ############# """"" #### | | # + """"" ## | | ##############+#### ##+####### """"" #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 310 Matter Stores 482 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 25 Evasion (%) 47 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 60% | -9/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed BombSpikedSpecial Manual? 0 Play Time 01:22:05 Cumulative 393.3 hours Start 2026.03.15 @ 04:15:31 End 2026.03.15 @ 06:43:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 151 Adventurer 1 Explorer 0 Win Type - Total 15 Types 6/2/2/0/1/0/2/1/0/1 Lore% 63 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2132942a-f925-414b-96ca-743a4959df3b