Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 15:48:49 Player: Xeram Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (22) 110 Value Destroyed (451) 451 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3541 Bonus ------- None Cogmind --------- Core Integrity 449/700 Matter 300/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cooling System > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Light Armor Plating Proton Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Xenon Bombardment Thruster Improved Cooling System Advanced Sensor Array Transmission Jammer [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Wheel Compact Wheel Flight Unit Improved VTOL Module Utility System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Power Maul Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 46 | 6 6 9 11 9 . 5 . Power 7 | 1 1 1 1 3 . . . Engine 6 | 1 1 1 1 2 . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 17 | 2 3 4 4 3 . 1 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 15 | . 3 4 4 3 . 1 . Utility 12 | 1 1 1 4 2 . 3 . Device 6 | . 1 . 2 1 . 2 . Storage 2 | 1 . 1 . . . . . Processor 2 | . . . 1 1 . . . Hackware 1 | . . . 1 . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 10 | 2 1 3 2 1 . 1 . Energy Gun 2 | 1 . . 1 . . . . Energy Cannon 3 | . 1 2 . . . . . Ballistic Gun 3 | 1 . 1 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Parts Lost 22 | . 1 3 5 . . 9 4 Power 5 | . . 1 2 . . 1 1 Propulsion 6 | . 1 . . . . 2 3 Utility 7 | . . . 1 . . 6 . Weapon 4 | . . 2 2 . . . . Highest Loss Streak 8 | . 1 2 4 . . 8 4 Average Slot Usage (%) 75 | . 85 60 72 70 92 82 42 Engine 8 | . 14 16 7 6 7 7 7 Core 2 | . . . . . 7 5 . Wheel 3 | . 21 . . . . . . Flight 22 | . 5 33 25 21 30 27 20 Device 10 | . 10 . 11 11 15 12 7 Storage 2 | . 11 . 8 . . . . Processor 8 | . . . 3 14 15 12 . Hackware 4 | . . . 8 7 7 5 . Energy Gun 1 | . 10 . 3 . . . . Energy Cannon 1 | . 5 4 . . . . . Ballistic Gun 1 | . 5 7 3 . . . . Impact Weapon 2 | . . . . 6 7 2 . Slashing Weapon 1 | . . . . . . 4 . Naked Turns . | . . . . . . . . Heaviest Build 22 | 13 16 10 10 20 20 22 15 Greatest Support 33 | 32 32 18 18 33 33 33 19 Greatest Overweight (x) 4 | 4 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 Most Carried 6 | 2 6 4 4 4 4 4 4 Average Carried 3 | 1 2 2 3 3 4 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 4 3 4 Class Distribution -------------------- 48% | Scout 26% | Mutant 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 652 | 176 142 72 20 94 . 148 . Remotely . | . . . . . . . . Salvage Created 657 | . 276 135 20 28 . 198 . Parts 54 | . 26 11 2 3 . 12 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 17 | . 8 5 1 . . 3 . Melee 3 | . . . . . . 3 . Guns 8 | . 4 3 1 . . . . Cannons 6 | . 4 2 . . . . . Classes Destroyed 10 | . 4 1 . 2 . 3 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . 1 . . . Tunneler 1 | . . . . 1 . . . Recycler 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 10 | . 6 3 1 . . . . Grunt 3 | . 2 1 . . . . . Sentry 2 | . . 1 . . . 1 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 10 | . 10 3 1 1 . 1 . Combat Bots Only 8 | . 8 3 1 . . 1 . Max Kills in Single Turn 2 | . 2 1 1 1 . 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 2313 | . 217 456 530 . . 882 228 Core 648 | . 40 162 195 . . 200 51 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 84 59 64 . . . . Volleys Fired 40 | . 17 20 3 . . . . Largest 2 | . 2 2 1 . . . . Hottest 100 | . 100 80 50 . . . . Shots Fired 71 | . 34 34 3 . . . . Gun 41 | . 18 20 3 . . . . Cannon 30 | . 16 14 . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 21 | . 1 20 . . . . . Thermal 30 | . 16 14 . . . . . Explosive . | . . . . . . . . Electromagnetic 20 | . 17 . 3 . . . . Robot Hit Streak 5 | . 3 5 1 . . . . Robot Miss Streak 4 | . 2 2 4 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 51 | . 16 20 1 3 . 11 . Core Hits 23 | . 11 6 1 1 . 4 . Critical Hits 1 | . . . . . . 1 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 40 | . . . . 11 . 29 . Impact 12 | . . . . 11 . 1 . Slashing 28 | . . . . . . 28 . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 3 . 2 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1724 | . 257 365 14 290 . 798 . Guns 324 | . 102 208 14 . . . . Cannons 312 | . 155 157 . . . . . Explosions . | . . . . . . . . Melee 1088 | . . . . 290 . 798 . Ramming . | . . . . . . . . Kinetic 208 | . . 208 . . . . . Thermal 312 | . 155 157 . . . . . Explosive . | . . . . . . . . Electromagnetic 116 | . 102 . 14 . . . . Impact 290 | . . . . 290 . . . Slashing 798 | . . . . . . 798 . Piercing . | . . . . . . . . Highest Corruption 34 | . . . . . 7 34 34 Average Corruption 14 | . . . . . 7 11 34 Corruption Purged . | . . . . . . . . Effects 21 | . . . . . 1 16 4 Message Errors 5 | . . . . . . 5 . Matter Fused 5 | . . . . . 1 4 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 1 1 Alerts 1 | . . . . . . . 1 Misdirections 5 | . . . . . . 3 2 Targeting Errors 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 98 | . . . . 64 . 34 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 98 | . . . . 64 . 34 . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 347 | . . 347 . . . . . Average Temperature 197 | . . 197 . . . . . Received Heat Transfer 321 | . 6 150 144 . . 12 9 Effects 2 | . . 2 . . . . . Energy Bleed 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 2 | . . . . 2 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 666 | . 333 333 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 244 | . 244 217 222 119 101 167 . Average Influence 100 | . 95 154 150 91 72 92 . Maximum Alert Level 1 | . 1 1 1 . . . . Low Security (%) 90 | 100 73 80 71 100 100 100 . Level 1 9 | . 26 19 28 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 2 . 2 . 2 . Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . 1 . 2 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 6 | . 2 2 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 12 10 20 1 5 4 7 Peak Tracking Total 11 | . 6 6 11 1 5 2 6 Tactical Retreats 6 | . . 1 4 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 3 | . . 1 . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 8 | . 2 . 1 1 . 4 . Terminals 8 | . 2 . 1 1 . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 6 . 1 6 . 15 . Successful 13 | . 3 . . 3 . 7 . Failed 15 | . 3 . 1 3 . 8 . Catastrophic 3 | . . . 1 1 . 1 . Database Lockouts . | . . . . . . . . Manual 17 | . 5 . . 3 . 9 . Terminals 28 | . 6 . 1 6 . 15 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . . 2 . 3 . Record 2 | . . . . 1 . 1 . Part Schematic 2 | . 1 . . . . 1 . Prototype ID Bank 1 | . . . . 1 . . . Zone Layout 2 | . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 20 | . 4 . . 3 . 13 . Terminals 6 | . 1 . . 1 . 4 . Assimilate 1 | . . . . . . 1 . Botnet 5 | . 1 . . 1 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . 1 1 . 4 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies 2 | . . . . . 1 1 . Largest Group 1 | . . . . . 1 1 . Highest-Rated Group 31 | . . . . . 31 10 . Highest-Rated Ally 31 | . . . . . 31 10 . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . 13 . . Total Damage 211 | . . . . . 211 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 1335 | 63 192 113 164 317 62 364 60 Spaces Moved 1897 | 52 159 125 370 438 163 481 109 Core 31 | 23 . . . . . . 8 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 122 | 29 93 . . . . . . Hover . | . . . . . . . . Flight 1744 | . 66 125 370 438 163 481 101 Fastest Speed 26 | 50 37 29 29 26 26 26 30 Average Speed 35 | 100 77 32 29 30 26 29 33 Slowest Speed 250 | 250 120 34 35 35 26 102 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 19 | . 1 3 9 1 . . 5 Cave-ins Triggered 3 | . . . . . . 3 . Exploration Rate (%) 29 | 3 28 19 41 14 97 15 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 23 | . . . . 6 . 17 . Terrain Destroyed 23 | . . . . 6 . 17 . Melee 23 | . . . . 6 . 17 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 2382 | 59 194 158 411 603 181 649 127 Wait 329 | . . 4 27 139 19 118 22 Move 1852 | 51 156 118 351 436 162 477 101 Hop 17 | . 1 3 9 1 . . 3 Pick Up 16 | 2 4 . 2 3 . 5 . Fast Attach 34 | 6 5 6 9 7 . 1 . Attach 10 | . . 3 1 2 . 4 . Detach 10 | . 3 3 1 1 . 1 1 Swap 2 | . 1 . 1 . . . . Drop 23 | . 7 1 7 3 . 5 . Fire 40 | . 17 20 3 . . . . Melee 40 | . . . . 11 . 29 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . . 9 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Destroyed 8 combat bots 253 | -10/Materials | Discovered new exit (range 11) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 362 | -9/Materials | Discovered new exit (range 16) 365 | -9/Materials | Discovered new exit (range 6) 369 | -9/Materials | Entered another Materials area 369 | -8/Materials | Evolved 2 slots: Utility x2 531 | -8/Materials | Discovered new exit (range 7) 533 | -8/Materials | Identified exit to Factory 533 | -8/Materials | Entered Factory 533 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 552 | -7/Factory | Lost 4 parts (1p1u2w) 704 | -7/Factory | Discovered new exit (range 18) 850 | -7/Factory | Sucked down chute 850 | -7/Factory | Entered Waste 851 | -7/Waste | Met a frightened Derelict 853 | -7/Waste | Spotted C-40 Crusher 858 | -7/Waste | Build established: Scout 864 | -7/Waste | Spotted C-40 Crusher 865 | -7/Waste | EMP discharged 866 | -7/Waste | Spotted C-40 Crusher 872 | -7/Waste | Spotted C-40 Crusher 874 | -7/Waste | Spotted C-40 Crusher 881 | -7/Waste | Spotted C-40 Crusher 909 | -7/Waste | Discovered new exit (range 10) 911 | -7/Waste | Identified exit to Factory 912 | -7/Waste | Entered Factory 1206 | -7/Factory | Crushed by falling debris 1207 | -7/Factory | System corruption reached 10% 1212 | -7/Factory | Crushed by falling debris 1213 | -7/Factory | System corruption reached 30% 1240 | -7/Factory | Crushed by falling debris 1271 | -7/Factory | Lost 8 parts (1p2n5u) 1275 | -7/Factory | Discovered new exit (range 5) 1276 | -7/Factory | Entered Lower Caves 1336 | -7/Lower Caves | Self-destructed Last Messages --------------- 01248_ Sneak attack on K-01 Serf. 01248_ K-01 Serf suffers critical hit. 01248_ K-01 Serf destroyed. 01251_ Acquired 10 matter. 01255_ K-01 Serf cleans the Neutrino Reactor. 01260_ U-05 Engineer builds a Wall. 01262_ Acquired 10 matter. 01267_ System corrupted: Slammed into wall. 01271_ PGQO,,&FGWD2K,D&S9U5 UU GJ3|C 01275_ EXIT=FOUND 01276_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. LOCATION=UNKNOWN GOAL=ESCAPE 01289_ System corrupted: IFF burst signal emitted. [Achievement: Cya!] 01323_ System corrupted: Component data lost. 01326_ Critical hit. 01326_ Imp. VTOL Module destroyed. 01330_ Xenon Bombardment Thruster destroyed. 01331_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##"??????????????????????????????????????????? | | ???##""??????????????????????????????????????????? | | ???#"""#?????????????????????????????????????????? | | ???# ""##???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# ##?????###?????###????###???????????????? | | ???# ##????# ####?## ##???# #####???????????? | | ???## #????# #?# @ ##### #???????????? | | ????## ###### #?# ## #???????????? | | ?????## #??## #???????????? | | ??????## ##### #???## ##??????????? | | ???????### ###### #????## #??????????? | | ?????????##### #####?## #??????????? | | ???????????# #??#### ####??????????? | | ??????????# #?????##s #?????????????? | | ??????????## #### ########ss #?????????????? | | ???????????## #####??# #?????????????? | | ?????????? ???????## ### ###???????????? | | ???????? ???????# #?# ##??????????? | | ???????####### ??????# #?# #??????????? | | ?????????????# ????## #### #??????????? | | ?????????????# ???# ####### ##??????????? | | ?????????????# #?## ##???## ##???????????? | | ????????????## ## ###??# #????????????? | | ???????????## ##?# #????????????? | | ???????????# #?# #????????????? | | ??????????# #?# #????????????? | | ??????????# ##### #?# #????????????? | | ??????????# ??????## ### ##???????????? | | ????????????????????## ### #???????????? | | ?????????????????????#### ### #???????????? | | ????????????####??####?## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Cloaking Device | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed SupersonicColdAirjet Manual? 0 Play Time 00:32:02 Cumulative 24.9 hours Start 2020.03.09 @ 14:52:42 End 2020.03.09 @ 15:48:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 792d3199-4e50-4791-b94d-cd85e77a744e