Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 07:19:04 Player: Dosh Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (1156) 1156 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1821 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 166/300 Energy 260/265 System Corruption 1% Temperature Cool (12) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Light Cannon Battle Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Treads Large Storage Unit High-capacity Matter Pod (200) Scrap Shield Hacking Suite Light Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Battle Cannon Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod Terrain Scanner Seismic Detector Light Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Mining Claw [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Improved Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 9 12 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 6 | 2 1 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 3 | . 1 2 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 7 | . 3 4 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 7 | . 2 13 Storage 14 | . 14 14 Processor 5 | . 11 . Ballistic Gun 1 | . 2 . Ballistic Cannon 26 | . 25 27 Peak Build Rating 12 | 6 12 12 Average Rating 11 | 4 11 11 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 56 | 10 56 56 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 18 | . 18 17 Average Carried 13 | . 12 15 Final Capacity 20 | 8 20 20 Final Carried 17 | . 17 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1647 | 183 923 541 Remotely . | . . . Salvage Created 962 | . 764 198 Parts 70 | . 48 22 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 29 | . 16 13 Guns 2 | . 2 . Cannons 25 | . 14 11 AOE 2 | . . 2 Classes Destroyed 10 | . 8 2 Worker 1 | . 1 . Builder 5 | . 5 . Hauler 2 | . 2 . Recycler 3 | . 3 . Operator 2 | . 2 . Turret 1 | . . 1 Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 13 | . 13 . Subdweller 11 | . . 11 Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 136 | . 44 92 Missed 46 | . 14 32 Damage Taken 1484 | . 422 1062 Core 251 | . 32 219 Absorbed by Shields . | . . . Regen/Repaired (Parts) 70 | . 70 . Core Remaining (%) 100 | 100 . . Volleys Fired 149 | . 89 60 Largest 2 | . 2 2 Hottest 78 | . 78 78 Shots Fired 277 | . 159 118 Gun 22 | . 22 . Cannon 252 | . 137 115 Launcher 3 | . . 3 Special . | . . . Kinetic 274 | . 159 115 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 23 | . 11 23 Robot Miss Streak 9 | . 9 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 161 | . 91 70 Core Hits 64 | . 39 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Blast 4 | . 3 1 Melee Attacks 6 | . . 6 Impact . | . . . Slashing 6 | . . 6 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3510 | . 1870 1640 Guns 129 | . 129 . Cannons 3123 | . 1709 1414 Explosions 230 | . 4 226 Melee . | . . . Ramming 28 | . 28 . Kinetic 3252 | . 1838 1414 Thermal . | . . . Explosive 226 | . . 226 Electromagnetic 4 | . 4 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 21 | . 1 20 Message Errors 4 | . . 4 Matter Fused 5 | . . 5 Energy Discharges 4 | . 1 3 Data Loss (minor) 4 | . . 4 Misfires 2 | . . 2 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 77 | . 58 19 Projectiles 60 | . 51 9 Explosions 10 | . . 10 Melee 7 | . 7 . Knockbacks 30 | . 16 14 Impact . | . . . Kinetic 27 | . 14 13 Secondary 3 | . 2 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 5 | . 5 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 246 | . 246 . Average Temperature 39 | . 39 . Received Heat Transfer 489 | . 270 219 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 227 | . 227 . Initial . | . . . Average 87 | . 89 . Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 95 . Level 1 4 | . 4 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 28 19 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 19 4 Successful 14 | . 10 4 Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 10 | . 10 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Record 5 | . 1 4 Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5650 | 65 2790 2795 Spaces Moved 2095 | 38 1006 1051 Core 3 | 3 . . Treads 2092 | 35 1006 1051 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 233 | 151 229 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 4 99 77 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 11 | . . 11 Spaces Dug 3 | . 2 1 Terrain Destroyed 21 | . 3 18 Melee . | . . . Projectile 5 | . 3 2 AOE 16 | . . 16 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2557 | 43 1320 1194 Wait 254 | . 191 63 Move 2093 | 37 1005 1051 Hop . | . . . Pick Up 14 | . 13 1 Fast Attach 11 | 6 5 . Attach 5 | . . 5 Detach 3 | . 3 . Swap 11 | . 4 7 Drop 3 | . 3 . Fire 149 | . 89 60 Melee 6 | . . 6 Ram . | . . . Kick . | . . . Crush 7 | . 7 . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 3) 231 | -10/Materials | Central database locked down 319 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 13) 968 | -10/Materials | Discovered new exit (range 16) 1573 | -10/Materials | Discovered new exit (range 13) 2061 | -10/Materials | Discovered new exit (range 13) 2251 | -10/Materials | Repaired Imp. Light Cannon 2842 | -10/Materials | Discovered new exit (range 7) 2856 | -10/Materials | Entered Subcaves 2895 | -10/Subcaves | Identified exit to Materials 2915 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3049 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3100 | -10/Subcaves | Core integrity fell below 50% 3261 | -10/Subcaves | Learned Materials stockpile data 3348 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3387 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4343 | -10/Subcaves | Visited Clippyterm 4351 | -10/Subcaves | Learned Factory garrison access intel 4351 | -10/Subcaves | Learned Factory fabricator intel 4532 | -10/Subcaves | Discovered exit to Materials (range 11) 4613 | -10/Subcaves | Disturbed a concealed Subdweller 4615 | -10/Subcaves | Core integrity fell below 20% 5002 | -10/Subcaves | Lost 3 parts (2n1u) 5131 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 5591 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5614 | -10/Subcaves | Ambushed by Subdweller buried in earth 5651 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 05570_ 9J-8DX(R) destroyed. 05575_ Acquired 39 matter. 05577_ System corrupted: Component data lost. 05591_ 14 Matter crushed. A swath of the cavern ceiling suddenly collapses. 05610_ Destroyed Flight Unit. 05610_ S-10 Pest destroyed. 05615_ Y0-XN2(R): "ARGHSUB!" 05615_ Flight Unit fries itself beyond repair. 05615_ S-10 Pest destroyed. 05618_ Y0-XN2(R) destroyed. 05620_ System corrupted: Matter fused (-7). 05620_ Lgt. Ion Engine fries itself beyond repair. 05622_ Lgt. Assault Rifle fries itself beyond repair. 05624_ Lgt. Ion Engine fries itself beyond repair. 05627_ Flight Unit fries itself beyond repair. 05627_ Destroyed Autobeam. 05627_ Autobeam Turret destroyed. 05633_ The unstable cave ceiling collapses. 05639_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ????????????????# ??## ####### ###?# | | ????????????????# ####### #????# #?# | | ????????????????## ## ##### ####?# #??? | | ????????????????# #?## #?# < #??? | | ????????????????# # ##??# ### #??? | | ????????????????###### #?## ##??# | | ????????????????????## ##?# ##???# | | ????????????????????# #?# #????# | | ??????????????#####?## ### ###### #????# | | ??????????????# ### *! ### # #????# | | ???????????????# = &% ####### | | ???????????????# & ## ## # ## # # | | ?????????? ???## ### ## ##### | | ??????????? ??# ?## ### ### #??# | | ??????????## ## ?# ######?# #??### ## ## | | ??????????# #< ?## ##???? ????######### | | ??????????# ### ###?? ????????????? | | ??????????# "# ????????????? | | ??????????# #< ### % ?????????? | | ?????????? ###< ##### #????????? | | ??????????????# ##########????????? | | ??????????????## #????????????????? | | ???????????????# ##???????????????? | | ???????????????## ##??????????????? | | ????????????????### #??????????????? | | ??????????????????####@ ##??????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????## ??????????? | | ??????????????????????# t?????????? | | ??????????????????????# ## % ?????????? | | ?????????????????????? #?# *%% ?????????? | | ?????????????????????? ?? % % ?????????? | | ?????????????????????? #?? !& ??????????? | | ?????????????????????? ## #???##" ??????????? | | ?????????????????????? ??###??????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? #???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferHardenedCompactor Manual? 0 Play Time 00:22:01 Cumulative 449.6 hours Start 2024.08.07 @ 22:25:58 End 2024.08.08 @ 07:19:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 31 Types 23/2/3/1/1/0/0/1/0 Lore% 57 Gallery% 82 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a702bb56-ef35-4f2e-9323-eae6cd239acd