Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.22 @ 22:46:45 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2624) 2624 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 6984 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 298 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 420/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Scythe Makeshift Sword > --- INVENTORY (15) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System Advanced Heat Sink Advanced Visual Processing Unit Actuator Array Cloak of Protection Improved Weapon Shielding Improved Weapon Shielding Improved Light Armor Plating System Restoration Module Improved Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Scythe Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg VSS Leg Gravmag System Advanced Heat Sink Advanced Visual Processing Unit Actuator Array Cloak of Protection Improved Weapon Shielding Improved Light Armor Plating Hacking Suite System Restoration Module Improved Grenade Launcher Scythe [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Makeshift Sword Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 73 | 6 15 2 21 1 3 2 21 2 Power 9 | 1 3 . 2 . . 2 1 . Engine 5 | 1 2 . 1 . . 1 . . Core 4 | . 1 . 1 . . 1 1 . Reactor . | . . . . . . . . . Propulsion 21 | 2 4 . 4 . 3 . 7 1 Treads 10 | 2 4 . 4 . . . . . Leg 11 | . . . . . 3 . 7 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 1 4 . 9 . . . 12 1 Device 6 | . 2 . . . . . 4 . Storage 3 | 1 2 . . . . . . . Processor 3 | . . . 2 . . . 1 . Hackware 3 | . . . 1 . . . 1 1 Protection 12 | . . . 6 . . . 6 . Artifact . | . . . . . . . . . Weapon 16 | 2 4 2 6 1 . . 1 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . 2 . 3 . . . . . Slashing Weapon 3 | . . 1 1 . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 5 | . . . 4 . . . 1 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . 1 . . . . . Highest Loss Streak 2 | . . . 2 . . . 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 100 100 100 99 100 Engine 4 | . 5 . 4 11 11 2 . . Core 6 | . 8 14 6 . . 8 9 9 Treads 19 | . 28 28 32 33 20 . . . Leg 12 | . . . . . 12 33 36 36 Device 4 | . 12 14 2 . . . 1 . Storage 11 | . 14 14 11 11 11 11 9 9 Processor 3 | . . . 6 . . . 5 9 Hackware 5 | . . . 6 11 11 11 3 3 Protection 8 | . . . 6 11 11 11 16 14 Ballistic Gun 6 | . 25 . . . . . . . Launcher 4 | . . 13 6 10 11 11 1 . Impact Weapon 1 | . 2 7 4 . . . . . Slashing Weapon 9 | . . 6 10 11 11 11 16 18 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 14 31 33 39 39 39 39 40 34 Greatest Support 69 | 40 46 46 69 66 66 39 56 56 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 15 Average Carried 13 | . 8 14 14 15 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | . 15 15 15 15 13 15 15 15 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Matter Collected 1388 | 253 462 30 283 50 . 85 205 20 Remotely . | . . . . . . . . . Salvage Created 3505 | . 705 . 1300 41 . 32 1315 112 Parts 211 | . 60 . 77 1 . 1 66 6 Haulers Intercepted 6 | . 2 . 2 . . . 2 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 70 | . 17 . 30 2 . 1 18 2 Melee 41 | . . . 21 . . . 18 2 Guns 17 | . 17 . . . . . . . AOE 11 | . . . 8 2 . 1 . . Classes Destroyed 10 | . 5 . 3 . . 1 1 . Worker 4 | . . . 1 . . . 3 . Tunneler 1 | . . . . . . 1 . . Hauler 6 | . 2 . 2 . . . 2 . Recycler 6 | . . . 3 . . . 3 . Operator 2 | . 2 . . . . . . . Watcher 4 | . 2 . 1 . . . 1 . Swarmer 16 | . 6 . 10 . . . . . Grunt 34 | . 11 . 11 2 . 1 9 . Sentry 17 | . . . 9 . . . 7 1 Hunter 3 | . . . . . . . 2 1 Best Kill Streak 6 | . 4 . 6 2 . 2 5 1 Combat Bots Only 5 | . 3 . 5 2 . 1 3 1 Max Kills in Single Turn 2 | . 1 . 2 1 . 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 1 . 1 . . Melee 1 | . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Damage Taken 2846 | . 743 . 1103 262 . 18 622 98 Core 437 | . 121 . 174 12 . . 130 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 21 | . . . . . . . 21 . Regen/Repaired (Parts) 90 | . 90 . . . . . . . Core Remaining (%) 68 | 100 . 51 . . . 53 . . Volleys Fired 87 | . 72 . 8 3 . 4 . . Largest 2 | . 2 . 1 1 . 1 . . Hottest 40 | . 40 . 33 30 . 30 . . Shots Fired 159 | . 144 . 8 3 . 4 . . Gun 144 | . 144 . . . . . . . Cannon . | . . . . . . . . . Launcher 15 | . . . 8 3 . 4 . . Special . | . . . . . . . . . Kinetic 144 | . 144 . . . . . . . Thermal . | . . . . . . . . . Explosive 15 | . . . 8 3 . 4 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 11 . 2 3 . . . . Robot Miss Streak 5 | . 5 . 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 218 | . 92 . 60 5 . . 58 3 Core Hits 120 | . 38 . 37 7 . 11 25 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . 3 . . . 6 . Sever 9 | . . . 3 . . . 6 . Melee Attacks 202 | . 10 . 95 3 . . 89 5 Impact 13 | . 10 . 3 . . . . . Slashing 189 | . . . 92 3 . . 89 5 Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . 5 . . . 11 1 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 7 | . . . 2 . . . 4 1 Damage Inflicted 7443 | . 1197 . 2952 341 . 323 2487 143 Guns 1181 | . 1181 . . . . . . . Cannons . | . . . . . . . . . Explosions 1219 | . . . 610 286 . 323 . . Melee 5023 | . . . 2342 51 . . 2487 143 Ramming 20 | . 16 . . 4 . . . . Kinetic 1181 | . 1181 . . . . . . . Thermal . | . . . . . . . . . Explosive 1219 | . . . 610 286 . 323 . . Electromagnetic . | . . . . . . . . . Impact 120 | . . . 120 . . . . . Slashing 4903 | . . . 2222 51 . . 2487 143 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 375 | . 1 . 158 8 . 18 190 . Projectiles . | . . . . . . . . . Explosions 26 | . . . . 8 . 18 . . Melee 349 | . 1 . 158 . . . 190 . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . . . . 17 . . . . Shots 1 | . . . . 1 . . . . Rammed 2 | . 1 . . 1 . . . . Targets Rammed 3 | . 1 . . 1 . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 11 | . 1 . 8 11 . 5 . . Average Temperature 5 | . 1 . 5 7 . 3 . . Received Heat Transfer 1152 | . 333 . 447 84 . 9 252 27 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 1 . . . . 1 Impact Corruptions 4 | . 1 . 3 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Peak Influence 633 | . 249 73 633 312 . 125 377 381 Initial 246 | . . 43 27 246 . . 1 138 Average 167 | . 102 48 333 171 . 72 130 202 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 Low Security (%) 68 | 100 92 100 28 43 . 100 85 46 Level 1 23 | . 7 . 36 56 . . 14 53 Level 2 7 | . . . 35 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 6 . 2 . . . 1 1 Investigation 3 | . 3 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 3 . 2 . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Distress Signals 14 | . 2 2 4 . . . 5 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 33 1 42 5 . 2 31 7 Peak Tracking Total 5 | . 5 2 5 3 . 3 4 3 Tactical Retreats 6 | . 1 1 2 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Traps Triggered 4 | . 2 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Disabled 2 | . . . 1 . . 1 . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Accessed 35 | . 9 . 11 1 1 1 9 3 Terminals 27 | . 6 . 9 1 . 1 7 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 96 | . 23 . 28 3 1 3 28 10 Successful 63 | . 17 . 18 2 1 1 20 4 Failed 33 | . 6 . 10 1 . 2 8 6 Catastrophic 5 | . 4 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 39 | . 9 . 9 2 1 3 13 2 Terminals 72 | . 14 . 22 3 . 3 20 10 Fabricators . | . . . . . . . . . Repair Stations 5 | . 2 . . . . . 3 . Recycling Units 9 | . 7 . 2 . . . . . Scanalyzers 9 | . . . 4 . . . 5 . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . 6 . 8 2 1 1 7 3 Robot Analysis 7 | . 1 . 3 . . 1 1 1 Prototype ID Bank 4 | . . . 1 . . . 2 1 Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . Terminal Index 3 | . 1 . 1 . . . 1 . Alert Level 3 | . 2 . . . . . 1 . Locate Traps 2 | . . . 1 . . . 1 . Dispatch Records 1 | . . . . 1 . . . . Registered Components 3 | . 1 . 1 . . . . 1 Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . 1 . Scan Component 2 | . 1 . . . . . 1 . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 6 | . 4 . 2 . . . . . Process 1 | . 1 . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 9 | . . . 4 . . . 5 . Insert Component 4 | . . . 2 . . . 2 . Analyze 5 | . . . 2 . . . 3 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 17 | . 5 . 4 . . . 7 1 Terminals 16 | . 4 . 4 . . . 7 1 Assimilate 1 | . . . . . . . 1 . Botnet 13 | . 4 . 4 . . . 4 1 Operators 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 8 . 9 1 . 1 8 3 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 13 | . 13 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 114 | . 114 . . . . . . . Retrieved Matter 114 | . 114 . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . Part Schematics Acquired 4 | . . . 2 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total Allies 14 | . . . . 3 . . . 11 Largest Group 11 | . . . . 3 3 3 2 11 Highest-Rated Group 273 | . . . . 40 40 40 24 273 Highest-Rated Ally 100 | . . . . 16 16 16 16 100 Total Orders . | . . . . . . . . . Ally Attacks 59 | . . . . 17 . 14 4 24 Total Damage 882 | . . . . 215 . 151 59 457 Kills 12 | . . . . 3 . 3 1 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 7 | . 1 . 3 . . 1 1 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Turns Passed 7576 | 80 1790 271 1554 1060 310 503 1696 312 Spaces Moved 4449 | 48 898 167 760 647 215 401 1084 229 Core 4 | 4 . . . . . . . . Treads 2631 | 44 898 167 760 647 115 . . . Legs 1814 | . . . . . 100 401 1084 229 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 120 120 Average Speed 143 | 150 160 160 160 160 141 120 120 120 Slowest Speed 160 | 160 160 160 160 160 160 120 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 3 97 40 72 98 62 88 69 37 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . 1 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 7 | . . 2 . 4 . 1 . . Spaces Dug 31 | . 7 . 11 . . . 13 . Terrain Destroyed 104 | . 7 . 58 15 . 11 13 . Melee 31 | . 7 . 11 . . . 13 . Projectile . | . . . . . . . . . AOE 73 | . . . 47 15 . 11 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total 5292 | 53 1096 170 999 665 222 419 1407 261 Wait 381 | . 66 . 91 11 1 4 183 25 Move 4441 | 47 897 166 759 646 214 400 1083 229 Hop . | . . . . . . . . . Pick Up 58 | . 21 1 12 . 1 5 18 . Fast Attach 14 | 6 1 . 4 . . . 3 . Attach 14 | . 1 . 6 . 3 . 4 . Detach 4 | . . . 2 . . . 2 . Swap 45 | . 13 2 11 1 . 2 14 2 Drop 57 | . 14 1 14 . 3 3 21 1 Fire 87 | . 72 . 8 3 . 4 . . Melee 188 | . 10 . 92 3 . . 79 4 Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush 2 | . 1 . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 531 | -10/Materials | Discovered new exit (range 12) 972 | -10/Materials | Discovered new exit (range 4) 1086 | -10/Materials | Discovered new exit (range 7) 1254 | -10/Materials | Repaired Lgt. Treads 1871 | -10/Materials | Entered Mines 1887 | -10/Mines | Discovered new exit (range 10) 1911 | -10/Mines | Learned location of Mines (-9) 2022 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2040 | -10/Mines | Assembled infested the area 2045 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2142 | -10/Mines | Entered Materials 2142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2799 | -9/Materials | Identified exit to Materials 3302 | -9/Materials | Discovered new exit (range 14) 3696 | -9/Materials | Entered Mines 3700 | -9/Mines | Met a Derelict bent on vengeance 3754 | -9/Mines | Discovered exit to Materials (range 5) 3764 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3820 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3820 | -9/Mines | Discovered new exit (range 5) 4756 | -9/Mines | Entered Exiles 4756 | -9/Exiles | Accompanied by 3 allies 4780 | -9/Exiles | Discovered new exit (range 15) 4796 | -9/Exiles | Met 8R-AWN 4822 | -9/Exiles | Met EX-HEX 4865 | -9/Exiles | Met EX-BIN 4888 | -9/Exiles | Aligned with FarCom system 4889 | -9/Exiles | Given EX-Vault access code 4926 | -9/Exiles | Opened EX-Vault 4945 | -9/Exiles | Found Cloak of Protection 4971 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4984 | -9/Exiles | Exiles lab attacked by MAIN.C 5049 | -9/Exiles | Discovered new exit (range 14) 5066 | -9/Exiles | Left Exiles lab with Cloak of Protection 5066 | -9/Exiles | Entered Mines 5066 | -8/Mines | Accompanied by 3 allies 5515 | -8/Mines | Discovered exit to Materials (range 10) 5537 | -8/Mines | Discovered exit to Materials (range 8) 5569 | -8/Mines | Entered Materials 5569 | -8/Materials | Accompanied by 2 allies 5569 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6121 | -8/Materials | Discovered new exit (range 15) 6303 | -8/Materials | Discovered new exit (range 7) 6442 | -8/Materials | Discovered new exit (range 11) 6882 | -8/Materials | Identified exit to Storage 7265 | -8/Materials | Entered Storage 7378 | -8/Storage | Met 01-MTF 7539 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7577 | -8/Storage | Self-destructed Last Messages --------------- 07534_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 07534_ U-05 Engineer lays Concrete. 07539_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 07541_ U-05 Engineer lays Concrete. 07547_ U-05 Engineer builds a Wall. 07558_ R-06 Scavenger collects Corrupted Lgt. Treads. 07561_ Trooper 3i triggered Ambush Trap. 07561_ L-31 Rogue emerges from a hatch in the floor. 07561_ S-10 Pest emerges from a hatch in the floor. 07561_ G-47 Trooper emerges from a hatch in the floor. 07561_ S-10 Pest destroyed. 07563_ G-47 Trooper destroyed. 07563_ U-05 Engineer lays Concrete. 07564_ Trooper 3c destroyed. 07564_ L-31 Rogue suffers critical hit (Burn). 07564_ L-31 Rogue overheating. 07565_ L-31 Rogue critical meltdown. 07569_ U-05 Engineer lays Concrete. 07572_ R-06 Scavenger collects Med. Matter Pod. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????Y??????????????? | | ????????????????????????????????????????? | | ???????????????????????????????########## | | ???????????????????????????????# | | ??????????????????????????????## | | ??????????????????????????????#" ! | | ??????????????????????????????#T | | ??????????????????g???????????#" | | ??????????????????????????????## """"" | | ?????????????????????????####### """"" | | ?????????????????????????# ## """"" | | ?????????????????????????# ########+## | | ??????????########?#?????#[ + # | | ??????????# # #?????# # # | | ??????????# @# #######= # # | | ??????????# + + * # # | | ######????# g # ####### = #+##### # | | # #????# # #?????# #%[ #?# # | | # #????# g # ####### ! #*= #?# # | | # #????#####g## #"""""##+### #?# # | | # ##########g #""T""## #?# #?# # | | # + %= gg #?# ### # | | # ""# * % [ #?# ## | | # Y"# %%= #?# ## | | # ""# %[ #?###### | | #] # = """"" #??????# | | ### ## """"" ####???# | | ??##?# """"" #?######## | | ###### !!! """"" # #?? | | # ## !!! # #?? | | # + !! + #?? | | # # #" "# ####+##### # #?? | | # # #"T"# = #? ???# # #?? | | # T## #"""# + ???# /? #?? | | ##################### ! ??##########?? | | ????????????????###?# ?????????????? | | ????????????????????# ! /????????????? | | ????????????????????########????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 59 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Adv. Visual Processing Unit | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyWaveScreen Manual? 0 Play Time 01:25:09 Cumulative 97.1 hours Start 2023.09.22 @ 19:36:43 End 2023.09.22 @ 22:46:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1581577e-1514-4579-9817-25c9440f63d0