Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 21:14:13 Player: Body_Elektric Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (224) 1120 Value Destroyed (7111) 7111 Prototype IDs (78) 1560 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 16070 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 292 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -785 Cogmind --------- Core Integrity 0/1000 Matter 76/300 Energy 145/150 System Corruption 50% Temperature Cool (0) Movement Hovering (61) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Hover Unit Gyrokinetic Inverter Nuclear Pulse Array > --- UTILITY (8) ------ Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Large Storage Unit Matter Compressor (211) ECM Suite Peak State ------------ > --- POWER ------------ Backup Power I Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Cooled Aerolev Unit Combat Airjet Gravmag Array > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Targeting Computer Improved Transmission Jammer Makeshift Hacking Suite Experimental Hacking Suite Makeshift System Shield Sensor Drone Bay > --- WEAPON ----------- Magnetic Acceleration Cannon Chainsword > --- INVENTORY -------- Angular Momentum Engine Compact Battery Matter Compressor Advanced ECM Suite Phase Shifter Phase Shifter Hardened Medium Armor Plating Improved System Restoration Module Improved Trap Extractor Mass Driver Improved Proton Missile Launcher Scatter Rocket Array Improved Datajack Molecular Deconstructor [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Thermic Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . Utility 6 | . . . . . 2 1 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 348 | 7 14 5 2 10 59 60 4 14 12 21 51 17 5 4 7 56 Power 40 | 1 2 . . 1 5 8 . 3 . 2 6 2 . . 1 9 Engine 23 | 1 2 . . 1 1 4 . 2 . 2 2 2 . . 1 5 Core 17 | . . . . . 4 4 . 1 . . 4 . . . . 4 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 59 | 2 2 . . 1 11 9 . 1 . 5 12 . 1 . . 15 Treads 9 | 2 2 . . 1 2 . . . . 2 . . . . . . Leg 4 | . . . . . . . . . . 1 3 . . . . . Wheel 6 | . . . . . 4 . . . . . . . . . . 2 Hover 39 | . . . . . 5 9 . 1 . 2 9 . 1 . . 12 Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 110 | 2 5 . . 4 15 16 4 5 9 6 17 6 2 . 3 16 Device 41 | 1 1 . . 1 1 6 2 2 2 2 7 4 2 . 2 8 Storage 10 | 1 4 . . . 2 . . . . . 1 . . . . 2 Processor 10 | . . . . . 2 1 . . 2 . 3 . . . . 2 Hackware 6 | . . . . . 1 1 . . . . 3 . . . . 1 Protection 43 | . . . . 3 9 8 2 3 5 4 3 2 . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 139 | 2 5 5 2 4 28 27 . 5 3 8 16 9 2 4 3 16 Energy Gun 8 | . . . . . . 2 . . . 1 . . . . . 5 Energy Cannon 4 | . . . . . . 3 . . . . . . . . . 1 Ballistic Gun 42 | 2 4 1 1 2 17 9 . 1 . 3 1 1 . . . . Ballistic Cannon 15 | . . . . . . . . . . . 5 5 1 1 1 2 Launcher 25 | . . 3 . . 4 4 . 2 1 2 2 3 1 . 1 2 Special Weapon 8 | . 1 . . 1 3 . . . . . . . . 1 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 4 5 . 1 . . 3 . . 1 1 1 Piercing Weapon 5 | . . . . . . . . . 1 2 1 . . . . 1 Special Melee Weapon 16 | . . 1 1 1 . 4 . 1 1 . 4 . . 1 . 2 Unidentified Prototypes 10 | . . . . 1 1 3 . . 2 . 2 . . 1 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . 4 System Corruption 40 | . . . . . . . . . . . . . . . . 40 Parts Lost 55 | . . . . . . 4 . 2 . 12 3 3 . . . 31 Power 11 | . . . . . . 2 . . . . 2 1 . . . 6 Propulsion 18 | . . . . . . 2 . 1 . 7 . 1 . . . 7 Utility 15 | . . . . . . . . 1 . 2 1 . . . . 11 Weapon 11 | . . . . . . . . . . 3 . 1 . . . 7 Highest Loss Streak 8 | . . . . . . 1 . 1 . 6 1 1 . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 98 99 100 98 99 77 93 87 85 85 92 70 Engine 7 | . 14 14 14 14 2 2 7 6 7 7 4 5 6 6 12 4 Core 2 | . . . . . 6 4 . . . . 7 2 . . . 1 Treads 8 | . 28 28 28 28 14 . . . . 2 . . . . . . Wheel 1 | . . . . . 14 . . . . . . . . . . . Hover 18 | . . . . . 6 37 38 37 38 14 22 25 26 26 26 15 Device 6 | . 13 14 14 3 . . 7 6 6 6 5 6 5 6 7 9 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 3 Processor 5 | . . . . . 1 7 7 7 6 7 11 6 6 6 6 5 Hackware 7 | . . . . . 1 15 15 12 7 7 12 13 13 13 13 12 Protection 6 | . . . . 10 22 6 . 1 7 5 2 5 6 6 4 3 Ballistic Gun 9 | . 27 15 14 26 16 4 7 1 2 6 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 3 3 3 . . 3 Launcher 1 | . . 11 1 . . . . 6 2 . . 2 2 . 3 . Slashing Weapon 2 | . . . . . . 5 7 5 . . 2 6 6 6 5 2 Piercing Weapon 1 | . . . . . . . . . 2 5 3 . . . . . Special Melee Weapon 1 | . . . 12 1 . . . . 6 . . . . 5 2 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 75 | 13 50 52 52 63 64 48 42 61 61 60 55 67 60 60 75 62 Greatest Support 73 | 40 40 40 40 40 56 46 43 43 43 44 73 51 51 51 51 51 Greatest Overweight (x) 18 | . 1 1 1 1 3 1 1 1 1 18 2 1 1 1 1 5 Average Overweight (x) . | . . 1 1 1 1 . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 17 20 20 20 19 15 15 15 15 15 15 15 15 15 15 12 Most Carried 20 | 4 19 20 20 20 20 15 12 15 15 15 15 15 14 14 15 15 Average Carried 14 | 1 13 19 19 19 19 14 12 12 14 13 12 13 12 13 14 10 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 3 19 20 19 20 15 12 12 12 15 13 14 13 14 14 15 3 Class Distribution -------------------- 54% | Mutant 44% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 7100 | 332 338 85 10 75 1309 884 133 380 62 580 1069 507 77 . 204 1055 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7355 | 117 399 86 . . 1399 1381 196 762 . 993 862 151 . . 109 900 Parts 376 | 6 37 6 . . 88 84 2 25 . 32 51 5 . . 1 39 Haulers Intercepted 6 | . 1 . . . 4 . . . . . . . . . . 1 Recyclers Shooed 3 | . 1 . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 2 9 . 25 . 4 . . 1 . Prevented 2 | . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 142 | . 8 5 . . 28 20 . 21 . 26 14 5 . . . 15 Melee 15 | . . . . . 3 5 . 1 . 1 4 . . . . 1 Guns 34 | . 8 . . . 12 2 . . . 9 . . . . . 3 Cannons 20 | . . . . . . 2 . . . . 8 2 . . . 8 AOE 72 | . . 5 . . 13 11 . 20 . 15 2 3 . . . 3 Classes Destroyed 20 | 3 5 1 . . 3 3 1 3 . . . 1 . . . . Worker 24 | 1 . 1 . . 2 8 . . . . 7 . . . . 5 Builder 13 | . . . . . 2 10 . . . . . . . . . 1 Tunneler 3 | 1 . . . . . . . . . . . . . . . 2 Hauler 6 | . 1 . . . 4 . . . . . . . . . . 1 Recycler 9 | 1 1 . . . . 5 . . . . 1 . . . . 1 Minesweeper 3 | . . . . . . . 1 . . 1 . . . . 1 . Mechanic 3 | . . 1 . . . . . 1 . . 1 . . . . . Operator 6 | . 2 . . . 2 1 . . . . 1 . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . Watcher 10 | . 3 . . . 5 1 . . . . . . . . . 1 Swarmer 30 | . 5 3 . . 10 . . 2 . 9 . . . . . 1 Grunt 66 | . 3 2 . . 11 12 . 14 . 11 6 . . . . 7 Brawler 5 | . . . . . . 2 . . . 2 1 . . . . . Duelist 3 | . . . . . . . . 2 . 1 . . . . . . Protector 2 | . . . . . . 1 . . . 1 . . . . . . Sentry 11 | . . . . . 6 1 . 1 . 2 1 . . . . . Hunter 7 | . . . . . 2 1 . . . . 1 3 . . . . Programmer 15 | . . . . . . 3 . . . . 5 1 . . . 6 Behemoth 1 | . . . . . . . . . . . . 1 . . . . Thug 3 | . . . . . . . . 2 . . . . . . . 1 Savage 2 | . . . . . . . . 2 . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 2 4 4 . . 6 7 1 8 . 6 4 2 . . 1 4 Combat Bots Only 7 | . 3 3 . . 4 5 . 7 . 6 2 2 . . . 3 Max Kills in Single Turn 5 | 1 1 3 . . 3 3 1 5 . 4 2 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 3 3 . 4 . 4 1 1 . . . 1 Melee 1 | . . . . . 1 1 . 1 . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 838 | . 48 4 . . 80 116 . 19 . 148 125 42 3 . . 253 Missed 255 | . 16 . . . 23 45 . 7 . 42 40 14 1 . . 67 Damage Taken 10677 | . 302 79 . . 864 1249 . 364 . 1840 1338 489 57 . . 4095 Core 2102 | . 20 23 . . 100 145 . 136 . 382 237 40 . . . 1019 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 66 | . . . . . 15 . . . . . 37 14 . . . . Regen/Repaired (Parts) 726 | . 82 . . . 93 . . . 396 . 15 . . . . 140 Core Remaining (%) 67 | 100 . . . 82 81 . . . . 5 . . . . 67 . Volleys Fired 500 | 7 59 4 . . 96 56 13 13 . 48 71 15 4 . 5 109 Largest 2 | 2 2 2 . . 2 2 1 1 . 2 1 1 1 . 1 2 Hottest 123 | 40 100 53 . . 123 110 25 45 . 85 53 53 53 . 53 107 Shots Fired 677 | 14 117 6 . . 178 69 13 13 . 54 72 15 4 . 5 117 Gun 424 | 14 116 2 . . 160 34 13 . . 45 1 . . . . 39 Cannon 180 | . . . . . . 25 . . . . 68 7 4 . 5 71 Launcher 61 | . . 4 . . 11 10 . 13 . 9 3 8 . . . 3 Special 12 | . 1 . . . 7 . . . . . . . . . . 4 Kinetic 532 | 14 116 2 . . 160 30 13 . . 41 69 7 4 . 5 71 Thermal 59 | . 1 . . . 7 25 . . . 4 . . . . . 22 Explosive 55 | . . 4 . . 11 10 . 13 . 9 . 6 . . . 2 Electromagnetic 27 | . . . . . . 4 . . . . 3 2 . . . 18 Robot Hit Streak 16 | 2 6 3 . . 16 8 14 6 . 12 6 7 . . 5 16 Robot Miss Streak 11 | 4 7 1 . . 8 3 1 5 . 4 4 5 . . . 11 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . Shots Hit Robots 512 | 5 59 5 5 3 120 78 11 13 1 44 56 8 . 2 8 94 Core Hits 500 | 4 21 12 . . 68 92 5 99 . 102 35 16 . . 2 44 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . . . . 2 . 1 . 1 4 1 . . . 3 Burn 2 | . . . . . . . . . . 1 . . . . . 1 Destroy 2 | . 2 . . . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . 3 1 . . . 1 Sever 5 | . . . . . . 2 . 1 . . 1 . . . . 1 Melee Attacks 288 | . . 1 5 3 15 87 2 5 15 10 87 4 2 2 7 43 Impact . | . . . . . . . . . . . . . . . . . Slashing 201 | . . . . . 15 80 2 4 . . 57 4 2 . 6 31 Piercing 64 | . . . . . . . . . 14 10 28 . . . . 12 Sneak Attacks 60 | . . 1 5 3 . 25 . 1 1 1 13 . . 2 . 8 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23114 | 96 799 335 . 8 3072 4422 192 2768 . 3343 3098 1013 . . 309 3659 Guns 4246 | 96 799 22 . . 1732 355 192 . . 616 . . . . . 434 Cannons 3263 | . . . . . . 244 . . . . 944 204 . . 151 1720 Explosions 10466 | . . 295 . . 1054 2026 . 2640 . 2315 844 809 . . . 483 Melee 5066 | . . . . . 250 1797 . 128 . 412 1310 . . . 158 1011 Ramming 73 | . . 18 . 8 36 . . . . . . . . . . 11 Kinetic 6701 | 96 799 22 . . 1732 297 192 . . 544 944 204 . . 151 1720 Thermal 779 | . . . . . . 284 . . . 72 93 . . . . 330 Explosive 9880 | . . 295 . . 1054 1986 . 2640 . 2315 409 761 . . . 420 Electromagnetic 615 | . . . . . . 58 . . . . 342 48 . . . 167 Impact . | . . . . . . . . . . . . . . . . . Slashing 4055 | . . . . . 250 1797 . 128 . . 1030 . . . 158 692 Piercing 1011 | . . . . . . . . . . 412 280 . . . . 319 Highest Corruption 50 | . . . . . 1 5 . . . . 4 1 . . . 50 Average Corruption 14 | . . . . . 1 1 . . . . 1 1 . . . 34 Corruption Purged 21 | . . . . . 1 8 . . . . 5 1 . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 72 | . . . . . 5 5 . . . . 5 2 . . . 55 Message Errors 8 | . . . . . 1 . . . . . 1 . . . . 6 Matter Fused 17 | . . . . . 2 2 . . . . 1 2 . . . 10 Heat Flow Errors 5 | . . . . . . 1 . . . . 1 . . . . 3 Energy Discharges 4 | . . . . . 1 1 . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . 1 . . . . 1 . . . . 4 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 Misfires 7 | . . . . . 1 . . . . . 1 . . . . 5 Alerts 2 | . . . . . . . . . . . . . . . . 2 Misdirections 19 | . . . . . . . . . . . . . . . . 19 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1256 | . . 11 . . 60 343 . 22 . 250 244 9 . . 80 237 Projectiles 161 | . . . . . . 4 . . . . 33 9 . . 17 98 Explosions 181 | . . 11 . . 60 . . 22 . 13 24 . . . . 51 Melee 914 | . . . . . . 339 . . . 237 187 . . . 63 88 Knockbacks 33 | . . . . . . . . . . . 13 2 . . 2 16 Impact . | . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . 11 2 . . 2 13 Secondary 5 | . . . . . . . . . . . 2 . . . . 3 Self-Inflicted Damage 639 | . . 34 . . 68 104 . 109 . 107 . 47 . . . 170 Shots 23 | . . 1 . . 2 4 . 4 . 5 . 2 . . . 5 Rammed 14 | . . 5 . 2 5 . . . . . . . . . . 2 Targets Rammed 16 | . . 5 . 2 7 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . Highest Temperature 261 | . 20 9 . . 84 243 11 . . 102 226 21 . . . 261 Average Temperature 46 | . 5 5 . . 21 72 6 . . 20 38 13 . . . 71 Received Heat Transfer 2157 | . 66 18 . . 288 276 . 54 . 468 177 24 27 . . 759 Effects 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . . . . 2 Heat Transferred 1512 | . . . . . . 483 . . . 300 100 . . . . 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 741 | 15 171 165 . . 495 642 . . . . 741 . . . . 443 Initial 215 | . 9 . . . . 215 . . . . 2 . . . . . Average 146 | 3 28 33 . . 291 280 . . . . 130 . . . . 106 Maximum Alert Level 3 | . . . . . 2 2 . . . . 3 . . . . 2 Low Security (%) 69 | 100 100 100 . 100 27 38 . . . . 71 . . . . 94 Level 1 21 | . . . . . 61 33 . . . . 17 . . . . 3 Level 2 8 | . . . . . 10 28 . . . . 10 . . . . 2 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 1 . . 6 17 . 1 . 1 19 . . . . 7 Investigation 11 | . . . . . 2 6 . . . . 3 . . . . . Extermination 15 | . . . . . . 3 . . . . 8 . . . . 4 Reinforcement 17 | . 2 . . . 2 6 . . . . 4 . . . . 3 Assault 5 | . . 1 . . . 2 . 1 . 1 . . . . . . Garrison 6 | . . . . . 2 . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . 2 . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 11 | . 2 . . . 3 3 . . . . 3 . . . . . Communications Jammed 7 | . . . . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . . . . 7 Times Spotted 278 | . 18 4 . . 48 43 . 19 . 36 42 6 4 . . 58 Peak Tracking Total 11 | . 4 3 . . 5 5 . 7 . 11 7 2 4 . . 9 Tactical Retreats 29 | . . . . . . 5 . . . 2 8 1 2 . . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 13 | . 1 . . . 1 2 . . . . 1 . . . . 8 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . 6 . . . . 4 . . . . 3 Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . . . . Reprogrammed 16 | . . . . . . 1 . . . . 2 . . . . 13 Reused 5 | . . . . . . . . . . . 1 . . . . 4 Traps Extracted 6 | . . . . . . . . . . . . . . . 6 . Installed 4 | . . . . . . . . . . . . . . . 1 3 Triggered 8 | . . . . . . 1 . . . 1 1 . 1 . . 4 Most Traps Carried 7 | . . . . . . . . . . . . . . . 7 6 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 21 | . . 2 . . 2 10 . . . . 3 . 1 . . 3 Max in Single Turn 5 | . . 1 . . 1 5 . . . . 2 . 1 . . 2 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 91 | . 8 1 1 1 13 23 . . . . 24 1 . 4 . 15 Terminals 52 | . 6 1 . . 9 14 . . . . 13 . . . . 9 Fabricators 7 | . . . . . . 4 . . . . 2 . . . . 1 Repair Stations 8 | . 1 . . . 1 1 . . . . 3 . . . . 2 Recycling Units 7 | . 1 . . . 1 1 . . . . 3 . . . . 1 Scanalyzers 6 | . . . . . 1 1 . . . . 2 . . . . 2 Garrison Access 4 | . . . . . 1 2 . . . . 1 . . . . . Total Hacks 347 | . 32 3 1 1 55 62 . . . . 79 1 . 31 . 82 Successful 230 | . 15 2 1 1 37 36 . . . . 51 1 . 31 . 55 Failed 116 | . 17 1 . . 18 26 . . . . 28 . . . . 26 Catastrophic 12 | . 4 . . . 2 . . . . . 4 . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 Manual 69 | . 13 . 1 . 5 13 . . 4 . 15 . 1 . . 17 Terminals 206 | . 25 3 . . 29 42 . . . . 52 . . . . 55 Fabricators 15 | . . . . . . 9 . . . . 5 . . . . 1 Repair Stations 22 | . 4 . . . 3 2 . . . . 6 . . . . 7 Recycling Units 21 | . 3 . . . 4 3 . . . . 8 . . . . 3 Scanalyzers 40 | . . . . . 16 3 . . . . 5 . . . . 16 Garrison Access 9 | . . . . . 3 3 . . . . 3 . . . . . Terminal Hacks 145 | . 9 2 1 1 18 26 . . . . 29 1 . 31 . 27 Record 43 | . . 2 . . 2 5 . . . . 16 . . 11 . 7 Part Schematic 15 | . 2 . . . . . . . . . . . . 11 . 2 Robot Schematic 8 | . . . . . . 1 . . . . . . . 6 . 1 Robot Analysis 5 | . . . . . 4 . . . . . 1 . . . . . Prototype ID Bank 10 | . 2 . . . 1 2 . . . . 1 . . 3 . 1 Open Door 2 | . . . . 1 . . . . . . . 1 . . . . Open DSF 7 | . . . . . . 3 . . . . 3 . . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . 1 Emergency Access Points 3 | . . . . . 2 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . . . . . . . . 1 Alert Level 8 | . . . . . 2 1 . . . . 1 . . . . 4 Unreport Threat 3 | . . . . . 1 1 . . . . 1 . . . . . Locate Traps 11 | . 1 . . . 2 4 . . . . 1 . . . . 3 Reprogram Traps 3 | . . . . . . . . . . . . . . . . 3 Dispatch Records 4 | . 1 . . . 2 . . . . . . . . . . 1 Transport Status 1 | . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . . . 2 . . . . 1 . . . . . Recall Extermination 4 | . . . . . . 1 . . . . 2 . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . Registered Components 3 | . . . . . 1 1 . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 7 . . . . 3 . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . Load Schematic 4 | . . . . . . 3 . . . . 1 . . . . . Build 4 | . . . . . . 3 . . . . 1 . . . . . Repair Station Hacks 14 | . 4 . . . 2 . . . . . 3 . . . . 5 Scan Component 7 | . 2 . . . 1 . . . . . 2 . . . . 2 Repair 6 | . 2 . . . 1 . . . . . 1 . . . . 2 Refit 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 12 | . 2 . . . 2 1 . . . . 4 . . . . 3 Process 7 | . 1 . . . 1 1 . . . . 3 . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . 1 Retrieve Matter 4 | . 1 . . . 1 . . . . . 1 . . . . 1 Scanalyzer 34 | . . . . . 15 1 . . . . 5 . . . . 13 Insert Component 17 | . . . . . 7 1 . . . . 3 . . . . 6 Analyze 17 | . . . . . 8 . . . . . 2 . . . . 7 Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . . . . . 6 . . . . 6 Terminals 11 | . . . . . . . . . . . 5 . . . . 6 Assimilate 1 | . . . . . . . . . . . . . . . . 1 Botnet 10 | . . . . . . . . . . . 5 . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 70 | . 6 1 . . 12 21 . . . . 17 . . . . 13 Full Trace Events 12 | . . 1 . . 3 6 . . . . 2 . . . . . Feedback Events 3 | . . . . . 1 1 . . . . 1 . . . . . Corruption 3 | . . . . . 1 1 . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 1 . . . . . . . 6 . 1 Robots Built 6 | . . . . . . 3 . . . . 3 . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . Time 201 | . . . . . . 67 . . . . 134 . . . . . Total Robot Build Rating 24 | . . . . . . 12 . . . . 12 . . . . . Part Schematics Acquired 28 | . 2 . . . 6 . . . . . 1 . . 11 . 8 Parts Built 4 | . . . . . . 4 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 168 | . . . . . . 168 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . . . . . . Parts Repaired 6 | . 2 . . . 1 . . . . . 1 . . . . 2 Time 257 | . 52 . . . 60 . . . . . 50 . . . . 95 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 1171 | . 280 . . . 245 8 . . . . 625 . . . . 13 Retrieved Matter 1480 | . 375 . . . 461 . . . . . 631 . . . . 13 Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . 7 . . . . . 1 . . . . 6 Part Schematics Acquired 13 | . . . . . 6 . . . . . 1 . . . . 6 Parts Damaged 2 | . . . . . . . . . . . 1 . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . 1 5 2 . 5 . . 1 . 2 . . 1 . . Non-combat 12 | . . . 3 2 . 5 . . . . 2 . . . . . Combat 5 | . . 1 2 . . . . . 1 . . . . 1 . . Robot Hacks Applied 19 | . . 1 5 2 . 7 . . 1 . 2 . . 1 . . parse_system 10 | . . 1 5 1 . 1 . . 1 . . . . 1 . . no_distress 3 | . . . . 1 . 1 . . . . 1 . . . . . find_chute 3 | . . . . . . 3 . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . find_dsf 1 | . . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 19 | . . 1 . 3 . 3 . 2 4 . 3 . . . . 3 Largest Group 5 | . . 1 1 4 4 3 . 2 5 5 3 . . . . 3 Highest-Rated Group 134 | . . 31 31 71 71 60 . 48 134 134 60 . . . . 93 Highest-Rated Ally 32 | . . 31 31 31 31 20 . 32 32 32 20 . . . . 31 Total Orders 45 | . . . . 9 . 6 3 9 2 3 3 7 1 . 1 1 ROAM 3 | . . . . . . 2 1 . . . . . . . . . GUARD 6 | . . . . 3 . 3 . . . . . . . . . . RETURN 36 | . . . . 6 . 1 2 9 2 3 3 7 1 . 1 1 Ally Attacks 72 | . . 3 . . 21 13 . 9 . 9 10 . . . . 7 Total Damage 1337 | . . 41 . . 248 358 . 287 . 149 175 . . . . 79 Kills 13 | . . . . . 4 3 . 3 . 1 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . . . . . 4 . . . . . 1 . . . . . Derelict Logs Recovered 11 | . . 1 . 3 . . 2 . 1 1 . 1 1 . 1 . Drone Launches 43 | . . . . 6 . 1 3 10 2 5 2 10 3 . . 1 Drone Recoveries 40 | . . . . 6 . 1 2 9 2 4 3 9 2 . 1 1 Decoded 0b10 Intel 99 | . . . . . . . . . . . 99 . . . . . Traps 13 | . . . . . . . . . . . 13 . . . . . Items 74 | . . . . . . . . . . . 74 . . . . . Machines 7 | . . . . . . . . . . . 7 . . . . . Patrols 1 | . . . . . . . . . . . 1 . . . . . Guards 3 | . . . . . . . . . . . 3 . . . . . Exits 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 33490 | 166 2978 1287 1244 2181 4289 2886 1396 1403 2734 2535 4128 1661 473 245 1276 2608 Spaces Moved 26893 | 89 1357 521 514 890 2817 4184 1432 1147 2493 1217 4536 1457 450 226 1146 2417 Core 97 | 10 . . . . . . . . . 66 . . . . . 21 Treads 4189 | 79 1357 521 514 890 451 . . . . 257 120 . . . . . Legs 342 | . . . . . . . . . . 42 300 . . . . . Wheels 1397 | . . . . . 1396 . . . . . . . . . . 1 Hover 20760 | . . . . . 970 4184 1432 1147 2493 852 4116 1457 450 226 1146 2287 Flight 108 | . . . . . . . . . . . . . . . . 108 Fastest Speed 33 | 50 160 240 240 240 48 33 40 40 40 40 48 50 50 50 50 40 Average Speed 104 | 147 195 240 240 240 121 47 85 96 99 179 66 103 99 104 104 79 Slowest Speed 950 | 160 240 240 240 240 320 105 103 103 100 950 320 111 105 105 105 300 Overloaded Moves 63 | . . . . . . 2 . . . . . . . . . 61 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 73 | 5 99 79 70 95 88 58 94 82 89 83 61 97 56 75 89 32 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . . 1 . 1 . . 1 . 1 . . . . 1 1 . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 2 . . 4 4 5 3 . 4 1 . 3 . Spaces Dug 168 | . 1 . . . 12 37 . . 2 23 58 . 3 . . 32 Terrain Destroyed 925 | . 1 34 . . 92 138 . 198 2 128 107 124 5 . . 96 Melee 109 | . . . . . 6 27 . . 2 . 51 . 1 . . 22 Projectile 66 | . 1 . . . 7 10 . . . . 26 . 4 . . 18 AOE 750 | . . 34 . . 79 101 . 198 . 128 30 124 . . . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 31060 | 107 1557 544 523 932 3487 4877 1593 1409 2714 1499 5424 1569 469 234 1203 2919 Wait 2579 | . 103 7 . 12 408 408 143 219 178 187 589 68 6 . 30 221 Move 26876 | 88 1356 520 513 889 2816 4182 1431 1146 2492 1216 4535 1456 449 225 1145 2417 Hop . | . . . . . . . . . . . . . . . . . Pick Up 158 | 4 17 1 1 7 33 19 . 2 8 8 38 4 1 . 3 12 Fast Attach 94 | 7 4 . . 1 11 13 . 3 4 5 16 . . 2 1 27 Attach 73 | . . . . . 10 5 . 6 . 7 14 5 3 1 . 22 Detach 25 | . . . . . 1 1 . 4 . 3 2 1 2 1 1 9 Swap 181 | . 10 5 2 9 38 42 4 5 8 9 21 12 2 1 6 7 Drop 196 | 1 8 1 2 9 52 31 . 3 9 6 47 4 . 2 4 17 Fire 500 | 7 59 4 . . 96 56 13 13 . 48 71 15 4 . 5 109 Melee 288 | . . 1 5 3 15 87 2 5 15 10 87 4 2 2 7 43 Ram 3 | . . . . . 1 . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 13 | . . 5 . 2 6 . . . . . . . . . . . Escape Stasis 53 | . . . . . . 27 . . . . . . . . . 26 Rewire 4 | . . . . . . . . 3 . . . . . . . 1 Trap 17 | . . . . . . 6 . . . . 4 . . . 1 6 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 13) 666 | -10/Materials | Discovered new exit (range 14) 1235 | -10/Materials | Discovered new exit (range 9) 1489 | -10/Materials | Discovered new exit (range 16) 2326 | -10/Materials | Repaired Assault Rifle 2354 | -10/Materials | Repaired Seismic Detector 2562 | -10/Materials | Discovered new exit (range 7) 3145 | -10/Materials | Entered Mines 3312 | -10/Mines | Learned location of Zion (-7) 3328 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3703 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3719 | -10/Mines | Discovered new exit (range 8) 3732 | -10/Mines | Met a Derelict testing a Signal Generator 3948 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3950 | -10/Mines | Discovered new exit (range 5) 4176 | -10/Mines | Discovered new exit (range 12) 4432 | -10/Mines | Entered Exiles 4432 | -10/Exiles | Accompanied by 1 ally 4516 | -10/Exiles | Met 8R-AWN 4610 | -10/Exiles | Met EX-HEX 4724 | -10/Exiles | Met EX-DEC 4922 | -10/Exiles | Met EX-BIN 4978 | -10/Exiles | Aligned with FarCom system 4980 | -10/Exiles | Given EX-Vault access code 5063 | -10/Exiles | Opened EX-Vault 5095 | -10/Exiles | Found Cloak of Protection 5149 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5627 | -10/Exiles | Discovered new exit (range 15) 5676 | -10/Exiles | Left Exiles lab with Cloak of Protection 5676 | -10/Exiles | Entered Mines 5676 | -9/Mines | Accompanied by 1 ally 5688 | -9/Mines | Learned 4 Materials zone layouts 5707 | -9/Mines | Met a Derelict bent on vengeance 5772 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6043 | -9/Mines | Discovered new exit (range 6) 6383 | -9/Mines | Discovered new exit (range 5) 6598 | -9/Mines | Found the Drone Emporium 6615 | -9/Mines | Found Prototype Device 6821 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7096 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7231 | -9/Mines | Identified Sensor Drone Bay 7478 | -9/Mines | Identified exit to Materials 7857 | -9/Mines | Entered Materials 7857 | -8/Materials | Accompanied by 4 allies 7857 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7858 | -8/Materials | Identified exit to Factory 7859 | -8/Materials | Identified exit to Storage 7941 | -8/Materials | Lost 3 allies 8005 | -8/Materials | Garrison activated, responded to threat 8552 | -8/Materials | Discovered exit to Storage (range 15) 9089 | -8/Materials | Garrison activated, responded to threat 9664 | -8/Materials | Repaired Enh. Autogun 12146 | -8/Materials | Entered Factory 12146 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12264 | -7/Factory | Identified exit to Factory 12378 | -7/Factory | Fabricated Gravmag System (x2) 12439 | -7/Factory | Build established: Hacker-Mutant 12595 | -7/Factory | Discovered new exit (range 5) 12625 | -7/Factory | Identified exit to Lower Caves 13285 | -7/Factory | Found Prototype Launcher 13286 | -7/Factory | Identified Rocket Array 13417 | -7/Factory | Fabricated B-48 Gladiator? 14396 | -7/Factory | Fabricated Gravmag System? 14546 | -7/Factory | First assault squad dispatched 14582 | -7/Factory | Crushed by falling debris 14956 | -7/Factory | Found Rocket Array 15032 | -7/Factory | Entered Lower Caves 15302 | -7/Lower Caves | Learned location of Extension (-5) 15564 | -7/Lower Caves | Encountered a Warlord checkpoint 16109 | -7/Lower Caves | Discovered new exit (range 5) 16125 | -7/Lower Caves | Identified exit to Lower Caves 16131 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 16428 | -7/Lower Caves | Entered another Lower Caves area 16762 | -7/Lower Caves | Discovered exit to Factory (range 6) 17446 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17534 | -7/Lower Caves | Discovered new exit (range 16) 17598 | -7/Lower Caves | Destroyed 7 combat bots 17632 | -7/Lower Caves | Identified exit to Zion 17737 | -7/Lower Caves | Build established: Mutant 17831 | -7/Lower Caves | Entered Zion 17831 | -7/Zion | Accompanied by 1 ally 17986 | -7/Zion | Learned Factory terminal intel 18011 | -7/Zion | Discovered new exit (range 16) 18034 | -7/Zion | Identified exit to Proximity Caves 18229 | -7/Zion | Received a hallucinogenic algorithm 18507 | -7/Zion | Learned location of Warlord (-5) 18743 | -7/Zion | Found Prototype Hackware 18751 | -7/Zion | Found Prototype Processor 18751 | -7/Zion | Identified Exp. Melee Analysis Suite 18756 | -7/Zion | Found Prototype Processor 18756 | -7/Zion | Identified Exp. Target Analyzer 18789 | -7/Zion | Visited the Megawrench Repair Shop 18789 | -7/Zion | Megawrench repaired 9 parts 19187 | -7/Zion | Gained Derelict followers 19292 | -7/Zion | Found CR-A16's Pointy Stick 19385 | -7/Zion | Rebuked by Imprinter 20565 | -7/Zion | Entered Proximity Caves 20565 | -6/Proximity Caves | Accompanied by 5 allies 20637 | -6/Proximity Caves | Spotted B-75 Beast 20743 | -6/Proximity Caves | Learned Factory emergency access door positions 21337 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21445 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 21451 | -6/Proximity Caves | Core integrity fell below 50% 21528 | -6/Proximity Caves | Core integrity fell below 20% 21551 | -6/Proximity Caves | Lost 6 parts (5n1u) 22914 | -6/Proximity Caves | Lost 3 parts (1n2w) 23100 | -6/Proximity Caves | Entered Factory 23100 | -6/Factory | Accompanied by 1 ally 23100 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 23100 | -6/Factory | Identified Exp. Hacking Suite 23102 | -6/Factory | Loaded intel: 26 terminal locations 23390 | -6/Factory | Build established: Hacker-Mutant 24001 | -6/Factory | Build established: Scavenger-Mutant 24411 | -6/Factory | Build established: Hacker-Mutant 24676 | -6/Factory | Discovered new exit (range 4) 24691 | -6/Factory | Identified exit to Lower Caves 24736 | -6/Factory | Repaired Imp. System Restoration Module 25040 | -6/Factory | Fabricated B-48 Gladiator (x3) 25163 | -6/Factory | Identified exit to Garrison 25219 | -6/Factory | Garrison activated, responded to threat 25764 | -6/Factory | Spotted B-75 Beast 27164 | -6/Factory | Identified exit to Factory 27186 | -6/Factory | Found Prototype Launcher 27186 | -6/Factory | Identified Scatter Rocket Array 27225 | -6/Factory | Garrison activated, responded to threat 27228 | -6/Factory | Entered Lower Caves 27691 | -6/Lower Caves | Learned Factory security intel 28620 | -6/Lower Caves | Discovered new exit (range 7) 28638 | -6/Lower Caves | Identified exit to Lower Caves 28723 | -6/Lower Caves | Spotted B-75 Beast 28734 | -6/Lower Caves | Destroyed B-75 Beast 28889 | -6/Lower Caves | Entered another Lower Caves area 28889 | -6/Lower Caves | Accompanied by 1 ally 28910 | -6/Lower Caves | Identified exit to Data Miner 29314 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 29322 | -6/Lower Caves | Found Prototype Special Weapon 29362 | -6/Lower Caves | Entered Data Miner 29362 | -6/Data Miner | Accompanied by 1 ally 29362 | -6/Data Miner | Identified exit to Proximity Caves 29362 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 29382 | -6/Data Miner | Met Data Miner 29400 | -6/Data Miner | Identified Molecular Deconstructor 29479 | -6/Data Miner | Learned location of Section 7 (-2) 29479 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29489 | -6/Data Miner | Received God Mode back door access code from Data Miner 29607 | -6/Data Miner | Entered Proximity Caves 29607 | -5/Proximity Caves | Accompanied by 1 ally 30317 | -5/Proximity Caves | Learned location of Armory (-4) 30536 | -5/Proximity Caves | Discovered exit to Factory (range 12) 30883 | -5/Proximity Caves | Entered Factory 30883 | -5/Factory | Evolved 2 slots: Utility x2 31109 | -5/Factory | Repaired Broken Imp. Proton Missile Launcher 31136 | -5/Factory | Identified exit to DSF 31250 | -5/Factory | Discovered new exit (range 14) 31260 | -5/Factory | Identified exit to Factory 31332 | -5/Factory | Repaired Cmb. Airjet 31503 | -5/Factory | Lost 3 parts (2p1n) 31632 | -5/Factory | Central database locked down 31676 | -5/Factory | Identified exit to Upper Caves 31676 | -5/Factory | Identified exit to Extension 31968 | -5/Factory | Spotted B-75 Beast 32094 | -5/Factory | Allied Derelicts emerged from ambush trap array 32282 | -5/Factory | P-70 Sage assimilated allied K5-1N9(g) 32329 | -5/Factory | Lost 3 parts (1n2w) 32418 | -5/Factory | Lost 4 parts (1p1n2u) 32636 | -5/Factory | Lost 4 parts (1n1u2w) 32801 | -5/Factory | Core integrity fell below 50% 32807 | -5/Factory | System corruption reached 10% 32833 | -5/Factory | Lost 8 parts (1p2n3u2w) 32870 | -5/Factory | System corruption reached 30% 33265 | -5/Factory | Found Imp. Powered Armor 33361 | -5/Factory | Core integrity fell below 20% 33481 | -5/Factory | Build established: Mutant 33491 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 33416_ System corrupted: FCS attempts to trigger Imp. Arc Projector. 33434_ System corrupted: Matter fused (-5). 33451_ Acquired Mic. Fission Core. 33452_ Exp. Hacking Suite destroyed. 33453_ Acquired Mic. Fission Core. 33457_ Acquired Gyrokinetic Inverter. 33464_ Linear Gravjet destroyed. 33466_ System corrupted: Matter fused (-5). 33466_ Imp. Arc Projector destroyed. 33467_ ALERT: Rogue bot located, Programmers report to Factory Zone 4E. 33470_ S-27 Virus destroyed. 33482_ Acquired 21 matter. 33488_ Mic. Fission Core destroyed. 33489_ R-10 Processor collects VTOL Module. 33490_ Power Amplifier destroyed. 33490_ Imp. Powered Armor destroyed. [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #?# ?????# # """ """ #?????????? | | """"""" #?# ###### # #?????????? | | """"""" #?# ^ ^ + #?????????? | | """"""" #?#^ ^ #############?????????? | | """"""" #?# ^ ""#?????????????????????? | | #?# ! Y"#???????????#######???? | | #?# !! 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G" ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Power Amplification 20 Armor Coverage 450 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 27 Defensive Hacking 11 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. System Restoration Module | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Scatter Rocket Array | -5/Factory | Scanalyzed Phase Shifter | -5/Factory | Scanalyzed Adv. ECM Suite | -5/Factory | Scanalyzed Imp. Proton Missile Launcher | -5/Factory | Scanalyzed Matter Compressor | -5/Factory | Scanalyzed Cld. Aerolev Unit | -5/Factory | Scanalyzed Q-thruster | -5/Factory | Hacked Quantum Capacitor | -5/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free X-67 Chaingunner | -5/Factory | Hacked Fabricated ------------ Gravmag System | x2 | -7/Factory B-48 Gladiator | x3 | -7/Factory Gravmag System | x2 | -7/Factory B-48 Gladiator | x3 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Adventurer Close Call Decoder Ring Explorer Just Browsing Knowing Is Half The Battle Maximum Efficiency My Command Is Your Wish Quantum Hacking The More The Merrier The Oracle This Is Interesting... Universal Adapter Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ProcessingHeartShredder Manual? 0 Play Time 09:36:53 Cumulative 41.9 hours Start 2024.04.14 @ 17:51:13 End 2024.04.18 @ 21:14:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 18b8b85a-fc13-46e9-935c-3c096428fa68