Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 11:42:18 Player: alice_fexa Result: Destroyed by as-28040 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (546) 546 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1161 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Improved Heat Sink Hardened Light Armor Plating Tractor Beam EM Pulse Gun Small Laser Small Laser Particle Gun Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Thief Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam EM Pulse Gun Small Laser Small Laser Particle Gun Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 11 5 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 3 | 2 1 . Leg . | . . . Wheel 2 | . 1 1 Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 2 | . 1 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 1 | . 1 . Energy Cannon 1 | . 1 . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 13 | 1 13 17 Power 2 | . 2 1 Propulsion 3 | . 2 4 Utility 2 | . 2 3 Weapon 6 | . 6 9 Tool/Special . | . . . Unused Backups 18 | . 5 13 Power 4 | . 3 1 Propulsion 5 | . 2 3 Utility 3 | . . 3 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 14 13 Treads 21 | . 23 14 Wheel 6 | . 4 13 Device 11 | . 12 4 Storage 14 | . 14 14 Protection 1 | . . 9 Energy Gun 1 | . 2 . Energy Cannon 10 | . 12 2 Ballistic Gun 15 | . 13 25 Peak Build Rating 17 | 6 10 17 Average Rating 9 | 4 8 12 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 56 | 10 52 56 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 5 | 3 5 5 Average Overweight (x) 2 | . 1 5 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 16 20 Most Carried 20 | 3 20 20 Average Carried 13 | 1 13 17 Final Capacity 20 | 8 20 20 Final Carried 20 | 3 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 620 | 260 188 172 Remotely . | . . . Salvage Created 878 | . 710 168 Parts 51 | . 37 14 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 11 9 Guns 11 | . 6 5 Cannons 9 | . 5 4 Classes Destroyed 9 | . 7 2 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 8 | . 8 . Demolisher 2 | . . 2 Assembled 4 | . . 4 Best Kill Streak 6 | . 6 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 75 | . 41 34 Missed 22 | . 10 12 Hits 53 | . 31 22 Melee 2 | . . 2 Projectile 51 | . 31 20 AOE 11 | . . 11 Damage Taken 955 | . 350 605 Core 253 | . 84 169 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 43 22 Largest 2 | . 2 2 Hottest 100 | . 100 83 Shots Fired 131 | . 87 44 Gun 81 | . 47 34 Cannon 50 | . 40 10 Launcher . | . . . Special . | . . . Kinetic 62 | . 28 34 Thermal 69 | . 59 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | . 18 6 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 79 | . 59 20 Core Hits 41 | . 25 16 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1217 | . 903 314 Guns 607 | . 398 209 Cannons 591 | . 486 105 Explosions 19 | . 19 . Melee . | . . . Ramming . | . . . Kinetic 451 | . 242 209 Thermal 766 | . 661 105 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 9 7 Message Errors 6 | . 4 2 Matter Fused 2 | . 1 1 Heat Flow Errors 2 | . 1 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Alerts 2 | . . 2 Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles 1 | . 1 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 181 | . 118 181 Average Temperature 29 | . 22 52 Received Heat Transfer 156 | . 156 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 7 | . 7 . Heat Transferred 1658 | . 1436 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 191 | . 191 99 Initial 14 | . . 14 Average 62 | . 72 36 Influence Increases 567 | . 432 135 Destroy 0b10 Robot/C 320 | . 220 100 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 66 | . 46 20 Successful Hack 30 | . 30 . Disable Machine 30 | . 30 . Destroy Structure 11 | . 11 . Lose Combat Pursuer 75 | . 60 15 Influence Decreases 567 | . 394 173 Entered New Map 24 | . . 24 Time Decay 484 | . 394 90 Lost Part 30 | . . 30 Lost Ally 29 | . . 29 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 23 13 Peak Tracking Total 7 | . 7 3 Tactical Retreats 7 | . 3 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 8 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 22 1 Successful 10 | . 9 1 Failed 13 | . 13 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders 1 | . . 1 EXPLORE 1 | . . 1 Ally Attacks 35 | . . 35 Total Damage 198 | . . 198 Kills 3 | . . 3 Allies Corrupted 3 | . . 3 Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches 3 | . . 3 Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1680 | 54 1299 327 Spaces Moved 807 | 29 664 114 Core 9 | 9 . . Treads 426 | 20 406 . Legs . | . . . Wheels 372 | . 258 114 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 155 155 Average Speed 157 | 148 158 155 Slowest Speed 240 | 200 240 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 96 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1095 | 37 838 220 Wait 152 | . 78 74 Move 805 | 28 663 114 Hop . | . . . Pick Up 28 | 3 24 1 Fast Attach 12 | 6 5 1 Attach 4 | . . 4 Detach 3 | . 2 1 Swap 9 | . 7 2 Drop 17 | . 16 1 Fire 65 | . 43 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: Mat x2 / Sub) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 13) 783 | -10/Materials | Discovered new exit (range 9) 948 | -10/Materials | Learned location of 2 exits from Mines 1013 | -10/Materials | Learned location of 1 exit from Storage 1024 | -10/Materials | Discovered new exit (range 13) 1033 | -10/Materials | Discovered new exit (range 12) 1156 | -10/Materials | Learned location of 2 exits from Mines 1203 | -10/Materials | Learned 4 Subcaves zone layouts 1229 | -10/Materials | Discovered new exit (range 13) 1261 | -10/Materials | Learned Materials stockpile data 1354 | -10/Materials | Entered Mines 1355 | -10/Mines | Assembled infested the area 1355 | -10/Mines | Identified exit to Materials 1355 | -10/Mines | Identified exit to Subcaves 1360 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1390 | -10/Mines | Core integrity fell below 50% 1393 | -10/Mines | Core integrity fell below 20% 1425 | -10/Mines | Lost 3 parts (1p1n1u) 1492 | -10/Mines | Found the Drone Emporium 1501 | -10/Mines | Found Prototype Device 1501 | -10/Mines | Identified Thief Drone Bay 1681 | -10/Mines | Destroyed by as-28040 with Assembled Rifle Last Messages --------------- 01552_ Thief Drone knocked back. 01553_ Thief Drone system terminally corrupted. 01557_ ETRRCG=IM9>%KUVHTUL6 01557_ as-55864 sneak attacks. 01557_ Thief Drone system corrupted by crushing effect. 01558_ Thief Drone system terminally corrupted. 01558_ Dropped Thief Drone Bay. 01571_ Acquired 20 matter. 01574_ X/HLHKO60YWW4ZGW9MXSOXJ&/ 01589_ System corrupted: Heat flow error (+196). 01608_ as-41178 sneak attacks. 01608_ U-05 Engineer system corrupted by crushing effect. 01608_ U-05 Engineer knocked back. 01609_ as-41178 destroyed. 01609_ Switching to secondary target: as-28040. 01624_ as-39790 destroyed. 01627_ System corrupted: Matter fused (-8). 01627_ Acquired 18 matter. 01633_ Acquired 26 matter. 01639_ Acquired Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????######????? | | ??????????????????????##""""##???? | | ??????????????????????#" ! 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