Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 12:22:44 Player: Osymandias Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (117) 585 Value Destroyed (4156) 4156 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 8692 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 147 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 31/300 Energy 83/100 System Corruption 1% Temperature Cool (12) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Mace > --- INVENTORY (20) --- Micro Nuclear Core Carbon-fiber Leg Improved Heat Sink Large Matter Pod (150) Transmission Jammer Cloak of Protection Hardened Heavy Armor Plating Improved Light Armor Plating Tractor Beam Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Mace > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Large Matter Pod Kinecellerator Cloak of Protection Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Tractor Beam Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 56 | 7 1 4 16 3 . . 7 18 Power 7 | 1 . . 2 . . . 1 3 Engine 5 | 1 . . 2 . . . . 2 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 . 1 3 2 . . 2 8 Treads 18 | 2 . 1 3 2 . . 2 8 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 1 1 4 1 . . 4 5 Device 4 | 1 . . . . . . 2 1 Storage 2 | 1 1 . . . . . . . Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 10 | . . 1 3 1 . . 1 4 Artifact . | . . . . . . . . . Weapon 13 | 2 . 2 7 . . . . 2 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 . 1 5 . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 23 | . . . 4 3 . . 1 15 Power 3 | . . . . . . . . 3 Propulsion 7 | . . . 1 2 . . . 4 Utility 7 | . . . 2 1 . . 1 3 Weapon 6 | . . . 1 . . . . 5 Highest Loss Streak 12 | . . . 2 1 . . 1 12 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 2 14 20 19 18 18 19 17 18 Power 1 | . 1 1 1 1 2 2 2 1 Propulsion 4 | . 2 3 4 5 4 4 4 4 Utility 7 | . 7 9 8 5 6 7 5 8 Weapon 4 | . 4 6 4 6 6 6 5 4 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 3 1 6 3 1 . 1 6 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . Utility 14 | . 2 1 2 3 1 . . 5 Weapon 5 | . 1 . 3 . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 98 100 100 99 98 Engine 10 | . 14 14 11 11 11 11 8 6 Treads 29 | . 28 28 32 31 33 33 26 26 Device 9 | . 14 14 10 . . . 11 8 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 8 | . . . . 11 11 11 17 17 Protection 7 | . . . 10 11 11 11 6 9 Energy Gun 2 | . 14 . . . . . . . Ballistic Gun 16 | . 14 14 19 22 22 17 15 11 Launcher 3 | . . 14 1 . . 4 2 5 Peak Build Rating 32 | 7 9 10 16 17 18 17 29 32 Average Rating 17 | 5 8 9 13 16 17 17 25 28 On Entrance 13 | . 7 9 10 16 17 18 17 29 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 13 48 50 60 59 59 60 66 64 Greatest Support 62 | 40 40 40 60 60 60 60 62 62 Greatest Overweight (x) 2 | . 1 1 . 1 . . 1 2 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 20 Average Carried 18 | 2 15 19 19 19 19 20 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 3 20 20 20 19 20 20 20 10 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2403 | 282 233 117 677 201 . 51 327 515 Remotely . | . . . . . . . . . Salvage Created 3403 | 122 495 303 861 277 . 172 516 657 Parts 227 | 7 33 18 66 24 . 8 33 38 Haulers Intercepted 7 | . 2 . 3 . . . 2 . Recyclers Shooed 5 | . 2 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 83 | . 9 9 21 12 . 3 10 19 Guns 50 | . 6 1 15 12 . 1 6 9 AOE 33 | . 3 8 6 . . 2 4 10 Classes Destroyed 14 | 2 5 1 2 1 . 1 . 2 Worker 3 | . . . 1 1 . . 1 . Builder 3 | . . . 2 . . 1 . . Tunneler 2 | 1 1 . . . . . . . Hauler 7 | . 2 . 3 . . . 2 . Recycler 7 | 1 1 2 2 . . 1 . . Operator 1 | . 1 . . . . . . . Watcher 11 | . 3 . 5 . . . 3 . Swarmer 34 | . 6 6 10 5 . . 4 3 Grunt 33 | . 3 2 6 6 . 2 4 10 Duelist 1 | . . . . . . 1 . . Sentry 11 | . . 1 5 . . . 2 3 Demolisher 1 | . . . . 1 . . . . Programmer 2 | . . . . . . . . 2 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 5 | 1 5 3 4 3 . 3 5 3 Combat Bots Only 5 | . 3 3 4 3 . 3 5 3 Max Kills in Single Turn 4 | 1 3 3 2 1 . 2 4 3 Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . 3 3 2 . . 2 4 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 446 | . 39 7 107 65 . 6 42 180 Missed 124 | . 10 4 33 13 . 1 8 55 Hits 322 | . 29 3 74 52 . 5 34 125 Projectile 322 | . 29 3 74 52 . 5 34 125 AOE 9 | . . . . 8 . . . 1 Critical Strikes 13 | . . . 2 1 . . 1 9 Damage Taken 5500 | . 367 47 995 732 . 86 517 2756 Core 850 | . 58 . 164 60 . 14 16 538 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 485 | . . . 238 . . . 247 . Core Remaining (%) 72 | 100 . 76 . . . 40 . . Volleys Fired 275 | 4 41 9 76 31 . 3 40 71 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 60 | 60 60 53 56 46 . 56 56 56 Shots Fired 525 | 8 82 13 150 62 . 5 77 128 Gun 474 | 8 82 9 133 62 . 3 73 104 Cannon . | . . . . . . . . . Launcher 51 | . . 4 17 . . 2 4 24 Special . | . . . . . . . . . Kinetic 429 | 4 41 9 133 62 . 3 73 104 Thermal . | . . . . . . . . . Explosive 51 | . . 4 17 . . 2 4 24 Electromagnetic 45 | 4 41 . . . . . . . Robot Hit Streak 25 | 3 7 7 12 11 . 2 13 25 Robot Miss Streak 11 | 2 11 1 2 4 . 1 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 . 2 . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . Shots Hit Robots 359 | 4 36 8 101 43 . 3 59 105 Core Hits 189 | 3 21 14 47 17 . 6 28 53 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Critical Strikes 3 | . 1 . . . . . 2 . Destroy 3 | . 1 . . . . . 2 . Melee Attacks 12 | . . . 2 . . . . 10 Impact 12 | . . . 2 . . . . 10 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8383 | 50 676 480 2164 689 . 298 1173 2853 Guns 4721 | 50 543 78 1181 684 . 15 847 1323 Cannons . | . . . . . . . . . Explosions 3619 | . 129 402 974 . . 263 321 1530 Melee . | . . . . . . . . . Ramming 43 | . 4 . 9 5 . 20 5 . Kinetic 4373 | 22 223 78 1181 684 . 15 847 1323 Thermal 359 | . 129 129 101 . . . . . Explosive 3260 | . . 273 873 . . 263 321 1530 Electromagnetic 348 | 28 320 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 58 | . . . 58 . . . . . Projectiles . | . . . . . . . . . Explosions 58 | . . . 58 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 324 | . 113 22 97 . . 12 . 80 Shots 14 | . 3 1 5 . . 1 . 4 Rammed 7 | . 1 . 1 1 . 3 1 . Targets Rammed 10 | . 1 . 2 2 . 4 1 . Kicked . | . . . . . . . . . Crushed 3 | . . . 1 1 . 1 . . Highest Temperature 326 | . 30 . 29 96 . 52 62 326 Average Temperature 26 | . 13 . 8 43 . 29 23 48 Received Heat Transfer 1721 | . 42 . 309 180 . 45 252 893 Effects 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 350 | . 150 150 50 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 3 | . . . 2 1 . . . 3 Low Security (%) 65 | 100 100 100 43 65 . 100 100 18 Level 1 23 | . . . 51 34 . . . 32 Level 2 5 | . . . 5 . . . . 21 Level 3 5 | . . . . . . . . 26 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1002 | 5 85 126 420 266 . 94 157 1002 Initial 160 | . . . 27 160 . . 28 79 Average 191 | . 29 67 202 187 . 79 67 484 Influence Increases 3392 | 10 307 318 844 418 . 104 375 1016 Destroy 0b10 Robot/C 1760 | . 180 180 420 300 . 60 200 420 Destroy 0b10 Robot/NC 170 | 10 40 10 65 5 . 10 30 . Destroy Leader 326 | . 50 30 126 60 . 10 50 . Allied During Kill 39 | . . . . 8 . . . 31 Successful Hack 79 | . . . 38 . . . 20 21 Disable Machine 225 | . 30 45 45 30 . 15 60 . Anti-Garrison Action 400 | . . . . . . . . 400 Destroy Structure 318 | . 7 53 90 . . 9 15 144 Lose Combat Pursuer 75 | . . . 60 15 . . . . Influence Decreases 2487 | 10 307 248 503 651 178 30 326 234 Entered New Map 562 | . . . 43 251 178 . 46 44 Time Decay 1645 | 10 307 248 420 350 . 30 280 . Lost Part 220 | . . . 40 30 . . . 150 Lost Ally 60 | . . . . 20 . . . 40 Squads Dispatched 7 | . 2 . 2 1 . . 2 . Investigation 3 | . 1 . 1 1 . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 1 | . . . 1 . . . . . Communications Jammed 17 | . . . . . . . 17 . Distress Signals 11 | . . . . . . . 11 . Times Spotted 121 | . 19 9 31 16 . 3 21 22 Peak Tracking Total 7 | . 6 4 4 3 . 3 5 7 Tactical Retreats 5 | . . . 4 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 3 | . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 22 | . 2 3 3 2 . 1 4 7 Max in Single Turn 3 | . 1 3 1 1 . 1 3 1 Garrison Relay 7 | . . . . . . . . 7 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 16 | . 2 . 4 1 1 . 6 2 Terminals 11 | . 2 . 3 . . . 4 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 49 | . 6 . 20 1 1 . 16 5 Successful 29 | . 2 . 13 1 1 . 10 2 Failed 20 | . 4 . 7 . . . 6 3 Catastrophic 4 | . . . . . . . 3 1 Database Lockouts . | . . . . . . . . . Manual 21 | . 5 . 6 . 1 . 9 . Terminals 30 | . 6 . 8 . . . 11 5 Fabricators . | . . . . . . . . . Repair Stations 16 | . . . 12 . . . 4 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 6 | . . . 1 1 1 . 1 2 Prototype ID Bank 1 | . . . . . . . 1 . Open Door 2 | . . . . 1 . . . 1 Hauler Manifests 1 | . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . . . 8 . . . 4 . Scan Component 6 | . . . 4 . . . 2 . Repair 6 | . . . 4 . . . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 10 | . 2 . 4 . . . 4 . Terminals 10 | . 2 . 4 . . . 4 . Assimilate 1 | . . . 1 . . . . . Botnet 8 | . 2 . 2 . . . 4 . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 . 4 . . . 5 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 6 | . . . 4 . . . 2 . Time 187 | . . . 110 . . . 77 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . 23 Machine Destruction 23 | . . . . . . . . 23 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . . . 1 . . . 2 Largest Group 2 | . . . . 1 . . . 2 Highest-Rated Group 70 | . . . . 31 . . . 70 Highest-Rated Ally 39 | . . . . 31 . . . 39 Total Orders . | . . . . . . . . . Ally Attacks 50 | . . . . 13 . . . 37 Total Damage 669 | . . . . 191 . . . 478 Kills 5 | . . . . 3 . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 4599 | 93 1061 543 1363 . . . 857 682 Seismic 3060 | 93 1061 543 1363 . . . . . Cloaking 28 | . . . . . . . 28 . Jamming 1538 | . . . . . . . 856 682 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 6618 | 170 1061 548 1486 785 371 69 857 1271 Spaces Moved 2917 | 97 384 216 628 383 231 33 351 594 Core 12 | 12 . . . . . . . . Treads 2905 | 85 384 216 628 383 231 33 351 594 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 155 155 Average Speed 179 | 146 233 240 160 164 160 160 180 166 Slowest Speed 320 | 160 240 240 160 240 160 160 240 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 63 52 64 72 60 11 33 63 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 2 . 3 . . . . Spaces Dug 7 | . . . 1 . . . . 6 Terrain Destroyed 305 | . 5 58 102 . . 14 15 111 Melee 7 | . . . 1 . . . . 6 Projectile . | . . . . . . . . . AOE 298 | . 5 58 101 . . 14 15 105 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 3767 | 117 469 235 964 477 233 41 498 733 Wait 372 | . 18 . 203 52 . . 86 13 Move 2910 | 96 383 215 627 382 230 32 351 594 Hop . | . . . . . . . . . Pick Up 67 | 10 21 1 19 4 2 . 5 5 Fast Attach 6 | . . 2 3 . . . 1 . Attach 35 | 7 . . 6 3 . . 4 15 Detach 1 | . . . . . . . 1 . Swap 34 | . 1 3 11 . . 2 5 12 Drop 38 | . 4 5 15 3 1 . 4 6 Fire 275 | 4 41 9 76 31 . 3 40 71 Melee 12 | . . . 2 . . . . 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 10 | . 1 . 2 2 . 4 1 . Escape Stasis . | . . . . . . . . . Rewire 7 | . . . . . . . . 7 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 12) 951 | -10/Materials | Discovered new exit (range 9) 1232 | -10/Materials | Entered Mines 1268 | -10/Mines | Learned Materials emergency access door positions 1766 | -10/Mines | Discovered new exit (range 6) 1780 | -10/Mines | Entered Materials 1780 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1781 | -9/Materials | Identified exit to Storage 2070 | -9/Materials | Build established: Scavenger-Mutant 2270 | -9/Materials | Discovered new exit (range 12) 2752 | -9/Materials | Repaired Lgt. Treads 2779 | -9/Materials | Repaired Lgt. Treads 2813 | -9/Materials | Repaired Hvy. Assault Rifle 2840 | -9/Materials | Repaired Lgt. Treads 3139 | -9/Materials | Discovered new exit (range 16) 3213 | -9/Materials | Discovered exit to Storage (range 15) 3266 | -9/Materials | Entered Mines 3291 | -9/Mines | Assembled infested the area 3291 | -9/Mines | Met a Derelict shopkeep closing up shop 3655 | -9/Mines | Received a Mining Laser from a helpful Derelict 3745 | -9/Mines | Discovered new exit (range 4) 3759 | -9/Mines | Core integrity fell below 50% 3878 | -9/Mines | Discovered new exit (range 8) 4045 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4045 | -9/Mines | Discovered new exit (range 5) 4051 | -9/Mines | Entered Exiles 4095 | -9/Exiles | Met 8R-AWN 4122 | -9/Exiles | Met EX-HEX 4167 | -9/Exiles | Met EX-BIN 4186 | -9/Exiles | Aligned with FarCom system 4187 | -9/Exiles | Given EX-Vault access code 4227 | -9/Exiles | Opened EX-Vault 4237 | -9/Exiles | Found Cloak of Protection 4268 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4315 | -9/Exiles | Met EX-DEC 4408 | -9/Exiles | Discovered new exit (range 10) 4422 | -9/Exiles | Left Exiles lab with Cloak of Protection 4422 | -9/Exiles | Entered Mines 4475 | -8/Mines | Discovered new exit (range 10) 4491 | -8/Mines | Entered Materials 4491 | -8/Materials | Evolved 2 slots: Utility x2 4680 | -8/Materials | Repaired Imp. Assault Rifle 4707 | -8/Materials | Repaired Lgt. Treads 4904 | -8/Materials | Discovered new exit (range 16) 5026 | -8/Materials | Garrison activated, responded to threat 5116 | -8/Materials | Discovered new exit (range 16) 5348 | -8/Materials | Identified exit to Garrison 5348 | -8/Materials | Entered Garrison 5540 | -8/Garrison | Triggered checkpoint 5582 | -8/Garrison | Garrison Relay disabled 5836 | -8/Garrison | Triggered checkpoint 5942 | -8/Garrison | Triggered checkpoint 5999 | -8/Garrison | Garrison Relay disabled 6032 | -8/Garrison | Build established: Mutant 6037 | -8/Garrison | Garrison Relay disabled 6041 | -8/Garrison | Garrison Relay disabled 6086 | -8/Garrison | Discovered new exit (range 12) 6100 | -8/Garrison | Triggered checkpoint 6131 | -8/Garrison | Garrison Relay disabled 6254 | -8/Garrison | Triggered checkpoint 6282 | -8/Garrison | Triggered checkpoint 6353 | -8/Garrison | Discovered new exit (range 14) 6526 | -8/Garrison | Spotted B-75 Beast 6526 | -8/Garrison | Spotted B-75 Beast 6555 | -8/Garrison | Core integrity fell below 50% 6585 | -8/Garrison | Destroyed B-75 Beast 6604 | -8/Garrison | Core integrity fell below 20% 6619 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06581_ Imp. Medium Armor Plating destroyed. 06584_ Ion Engine destroyed. 06585_ B-75 Beast destroyed. 06594_ The unstable cave ceiling collapses. 06596_ Critical hit (Meltdown: +320). 06597_ The unstable cave ceiling collapses. 06598_ Lgt. Treads broken. 06598_ Overheating: Short circuit. 06599_ Lgt. Treads destroyed. 06599_ Hvy. Assault Rifle destroyed. 06603_ Integrated Corrupted Lgt. Treads (+1). 06603_ Complication: Lgt. Treads rejected. 06603_ Complication: Kinecellerator rejected. 06603_ Complication: Broken Lgt. Treads rejected. 06605_ Acquired Carbon-fiber Leg. 06609_ Acquired Lgt. Treads. 06614_ The unstable cave ceiling collapses. 06618_ Acquired 2 matter. 06619_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####??? | | ?????????????????????????????????????????### ##?? | | ?????????????????????????????????????????# # #?? | | ?????????????????????????????????????????# ##?? | | ?????????????????????????????????????????# ! #??? | | ??????????????????????#####??#???????????#! ##?? | | ??????????????????????#] #???????????# # #?? | | ??????????????????????#] #???????????### #?? | | ?????????????????????##] #????????????## ##?? | | ????????????????????? ?????????????# #?? | | ???????????????????#?## ????????????### #?? | | ???????????????????# #?????####### [= #?? | | ???????????????????# # #?????# = ! #?? | | ???????????????????# # #?????# #####%== #?? | | ???????????????????# ## # ?#??????????### #### | | ???????????????????# # # #??########### # # | | ????????????????????# % # #??# | | ???????????# ###### # #???# | | ?????????? BB@; #????# | | ?????????? BB=;##????# ##### # ## | | ???????????# #########%!##?????# #??# #? | | ????????gg?????????????#=!##?????# #??### [ #? | | ???????????????????????#% ;#???### ##### #? | | ???????????????????????#!%##???# # #? | | ???????????????????????#%%####### ###### ###? | | ???????????????????????# ## # ! ##????# #??? | | ?????????????????#######s ## # #????# #??? | | ???????????T ####### #??? | | ???????????# g #??? | | ?????????? s #??? | | ???????????#######g####s ## ## ##########??? | | ??????????????????????# ## ## ###?????????? | | ??????????????????????" #?????????? | | ??????????????????????" #?????????? | | ??????????????????????" #?????????? | | ??????????????????????"s #?????????? | | ????????????###???????# s## ##^ ^######??????? | | ????????#####"######### ## ##^^ ####"######## | | ???????## | | ???????#" #"T | | ???????## = ######## ### | | ????????# #### ###########=% ######??????# ##" | | ????????# #??# #?????# #?#%!= #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -9/Materials Lgt. Treads | 50% | -9/Materials Hvy. Assault Rifle | 73% | -9/Materials Lgt. Treads | 67% | -9/Materials Imp. Assault Rifle | 10% | -8/Materials Lgt. Treads | 12% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeGreaterMatrix Manual? 0 Play Time 00:45:28 Cumulative 91.1 hours Start 2026.10.23 @ 11:25:46 End 2026.10.23 @ 12:22:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab4a8e21-54ae-4f4b-baf5-4673985cb823