Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.07 @ 16:41:07 Player: Moredread Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (211) 211 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 651 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 59/300 Energy 20/100 System Corruption 1% Temperature Cool (56) Movement Core (500) Ox9 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Cannon Rocket Launcher > --- INVENTORY (15) --- Aluminum Leg Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Targeting Computer Particle Cannon Particle Cannon Particle Cannon Assault Rifle Autogun Autogun Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Improved Heat Sink Small Storage Unit Visual Processing Unit Targeting Computer Small Laser Particle Cannon Particle Cannon Assault Rifle Autogun Autogun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 6 9 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads 2 | . . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | . 3 7 Energy Gun . | . . . Energy Cannon 3 | . . 3 Ballistic Gun 5 | . 3 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . 1 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 97 85 Engine 10 | . 14 2 Treads 7 | . . 22 Leg 20 | . 28 3 Storage 14 | . 14 14 Processor 12 | . 12 14 Energy Gun 7 | . 11 . Ballistic Gun 16 | . 16 15 Launcher 3 | . . 11 Naked Turns . | . . . Heaviest Build 31 | 11 31 31 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 15 Average Capacity 14 | . 13 15 Most Carried 15 | . 15 15 Average Carried 10 | . 9 12 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 322 | 175 147 . Remotely . | . . . Salvage Created 377 | . 258 119 Parts 11 | . 11 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 4 16 Guns 9 | . 4 5 AOE 11 | . . 11 Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Watcher 3 | . 3 . Grunt 4 | . 4 . Assembled 16 | . . 16 Best Kill Streak 16 | . 3 16 Combat Bots Only 16 | . 2 16 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1506 | . 247 1259 Core 261 | . 26 235 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 44 | . 25 19 Largest 2 | . 2 2 Hottest 101 | . 70 101 Shots Fired 77 | . 49 28 Gun 61 | . 49 12 Cannon 3 | . . 3 Launcher 13 | . . 13 Special . | . . . Kinetic 38 | . 26 12 Thermal 26 | . 23 3 Explosive 13 | . . 13 Electromagnetic . | . . . Robot Hit Streak 8 | . 7 8 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 44 | . 31 13 Core Hits 47 | . 15 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1368 | . 414 954 Guns 557 | . 408 149 Cannons 41 | . . 41 Explosions 759 | . . 759 Melee . | . . . Ramming 11 | . 6 5 Kinetic 357 | . 208 149 Thermal 241 | . 200 41 Explosive 759 | . . 759 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 4 1 Message Errors 2 | . 2 . Data Loss (minor) 2 | . 1 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 29 | . . 29 Projectiles . | . . . Explosions 29 | . . 29 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | . . 12 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 3 | . 2 1 Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 141 | . 141 56 Average Temperature 42 | . 47 16 Received Heat Transfer 185 | . 165 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 740 | . 666 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 169 | . 169 8 Initial 8 | . . 8 Average 42 | . 62 . Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 12 20 Peak Tracking Total 14 | . 5 14 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 5 | . 5 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 842 | . 574 268 Spaces Moved 409 | 1 277 131 Core . | . . . Treads 126 | . . 126 Legs 283 | 1 277 5 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 165 | 120 167 161 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 1 59 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 65 | . . 65 Melee . | . . . Projectile . | . . . AOE 65 | . . 65 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 497 | . 336 161 Wait 9 | . 9 . Move 407 | . 276 131 Hop . | . . . Pick Up 14 | . 13 1 Fast Attach 1 | . 1 . Attach 5 | . 1 4 Detach . | . . . Swap 9 | . 4 5 Drop 5 | . 5 . Fire 44 | . 25 19 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 9) 573 | -10/Materials | Identified exit to Mines 575 | -10/Materials | Entered Mines 576 | -10/Mines | Assembled infested the area 606 | -10/Mines | Core integrity fell below 50% 617 | -10/Mines | Core integrity fell below 20% 644 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 644 | -10/Mines | Destroyed 16 combat bots 650 | -10/Mines | Lost 5 parts (1p2n2w) 793 | -10/Mines | Discovered new exit (range 5) 813 | -10/Mines | Identified exit to Materials 843 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00641_ P6-L4P(g): "Everyone knows a good old rocket launcher goes a long way." 00642_ P6-L4P(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00643_ P6-L4P(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00644_ P6-L4P(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00644_ P6-L4P(g) slips back into the shadows. 00648_ Acquired Rocket Launcher. 00693_ Slammed into T-07 Excavator. 00743_ K-01 Serf collects debris. 00793_ EXIT=FOUND 00813_ EXIT=IDENTIFIED: MATERIALS 00835_ Lgt. Treads destroyed. 00836_ R-06 Scavenger destroyed. 00839_ Lgt. Treads destroyed. 00840_ U-05 Engineer lays Concrete. 00841_ U-05 Engineer builds a Wall. 00842_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????# ##????????????? | | ??????????????????# ##?????????????? | | | ??????????????????# ##??????????????# | | ????????###???????# ##???????????????### | | ???????## #?????## ##?????????????????? | | ??????## #???## ##???????????????????# | | ??????# ???# #????????????????????? | | ??????# #### #????????????????????? | | ??????# ## #????????????????????? | | ???????# #??????? #???????????? | | ???????### | ## ##??????? #???????????? | | ?????????## ########???????# ###?????????? | | ?????????### ##????????????# ##????????? | | ?????????# ####????##### ##???????? | | ?????????# # ###?## ! #???????? | | ???????? ## ### [#???????? | | ???????## ??# #???????? | | ????????#???# #????????? | | ???????????## #??????????? | | ???????????# ### #??????????? | | ???????????# ! ###### #???????????? | | ???########## # # ##??????????? | | ???# ## # ???????????? | | ???# # ##?????????????? | | ???# d #?????????????? | | ???# @ d #????????????? | | ???# # #???????????? | | ???# < #### ] #???????????? | | ???# #??## % ##???????????? | | ???# """ #???## ## ##????????????? | | ???# """ #????### ####?? ###?????????????? | | ???# """ #???????#???????#???????????????? | | ???# #???????????????????????????????? | | ???#########???????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoLightSlayer Manual? 0 Play Time 00:10:42 Cumulative 17.9 hours Start 2022.02.07 @ 16:24:27 End 2022.02.07 @ 16:41:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 16 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(120)|SHIFT_HUE(340) Filters BRIGHTNESS(120)|SHIFT_HUE(20) Steam 1 RUN: 0f7de866-433f-4a47-808f-3b82f2dd8b5c