Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 22:41:12 Player: Val Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (269) 269 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1444 Bonus ------- None Cogmind --------- Core Integrity 294/400 Matter 270/300 Energy 63/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Small Laser Beam Rifle > --- INVENTORY (8) ---- Ion Engine Advanced Weight Redist. System Advanced Weight Redist. System Particle Charger Particle Charger Particle Charger Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Particle Charger Particle Charger > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Particle Charger Particle Charger Tractor Beam Light Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 22 | 7 2 1 12 Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 1 8 Device 10 | . 1 1 8 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . . 4 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 96 100 82 Engine 12 | . 14 14 8 Treads 24 | . 28 28 18 Device 15 | . 9 14 23 Storage 13 | . 14 14 11 Energy Gun 1 | . . . 4 Ballistic Gun 24 | . 28 28 16 Naked Turns . | . . . . Heaviest Build 22 | 14 15 15 22 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 7 8 Average Carried 6 | 5 6 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 6 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 532 | 211 148 15 158 Remotely 65 | . 50 15 . Salvage Created 343 | . 140 . 203 Parts 24 | . 12 . 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 6 . 4 Guns 10 | . 6 . 4 Classes Destroyed 4 | . 3 . 1 Watcher 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 2 | . 1 . 1 Sentry 3 | . . . 3 Best Kill Streak 6 | . 6 . 1 Combat Bots Only 5 | . 5 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 116 | . 47 . 69 Missed 35 | . 10 . 25 Damage Taken 907 | . 311 . 596 Core 138 | . 32 . 106 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 87 . Volleys Fired 40 | . 14 . 26 Largest 2 | . 2 . 2 Hottest 76 | . 40 . 76 Shots Fired 70 | . 28 . 42 Gun 70 | . 28 . 42 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 58 | . 28 . 30 Thermal 12 | . . . 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 6 . 17 Robot Miss Streak 6 | . 6 . 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 52 | . 13 . 39 Core Hits 16 | . 7 . 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 678 | . 179 . 499 Guns 678 | . 179 . 499 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 535 | . 179 . 356 Thermal 143 | . . . 143 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | . . . 15 Average Temperature 8 | . . . 8 Received Heat Transfer 252 | . 30 . 222 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 481 | . . . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 157 | . 157 61 105 Initial 61 | . . 61 . Average 59 | . 122 47 44 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 8 . 8 Peak Tracking Total 8 | . 8 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1315 | 113 297 510 395 Spaces Moved 683 | 58 147 318 160 Core 13 | 3 . . 10 Treads 670 | 55 147 318 150 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 159 | 154 160 160 158 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 25 57 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 843 | 80 183 319 261 Wait 68 | 8 12 . 48 Move 680 | 57 146 317 160 Hop . | . . . . Pick Up 23 | 8 5 1 9 Fast Attach 3 | 3 . . . Attach 11 | 3 2 . 6 Detach 1 | . . . 1 Swap 8 | 1 . 1 6 Drop 9 | . 4 . 5 Fire 40 | . 14 . 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 7) 411 | -10/Materials | Entered Mines 477 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 480 | -10/Mines | Found Prototype Device 537 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 814 | -10/Mines | Identified Exp. Sensor Array 904 | -10/Mines | Discovered new exit (range 10) 921 | -10/Mines | Entered Materials 921 | -9/Materials | Evolved 2 slots: Utility x2 1311 | -9/Materials | Lost 7 parts (1p2n2u2w) 1316 | -9/Materials | Self-destructed Last Messages --------------- 01159_ Acquired 59 matter. 01169_ Acquired 2 matter. 01231_ Ion Engine destroyed. 01242_ Particle Charger destroyed. 01245_ Lgt. Treads destroyed. 01250_ Heat Sink destroyed. 01251_ G-34 Mercenary suffers critical hit (Burn). 01251_ G-34 Mercenary destroyed. 01251_ Switching to secondary target: Y-45 Defender. 01252_ Lgt. Treads destroyed. 01256_ Beam Rifle destroyed. 01262_ G-34 Mercenary destroyed. 01280_ Assault Rifle destroyed. 01284_ Y-45 Defender destroyed. 01287_ Acquired 41 matter. 01290_ Acquired Beam Rifle. 01292_ Acquired 10 matter. 01301_ Acquired Sml. Laser. Map ----- +----------------------------------------------------+ | ????????????????# ?????????# = =#???? | | ????????????????#???????????####+## #???? | | ?????????????????????????????? # #???? | | ????????????????????????????? # #???? | | ????????????????????????????# ## #???? | | ????????????????????????????# ###%#???? | | ????????????????????????????####### ###?? | | ????????????????????????######### [= #?? | | ????????????????????????# # #?? | | ????????????????????????# + #?? | | ????????????????????????# # #?? | | ??????????????????????########### #?? | | ?????????????????????## ########## ##?? | | ?????????????????????# #?# #??? | | ?????????????????????# "#?# #??? | | ?????????????????????# / T#?# #??? | | ?????????????????????# "### ###? | | ?????????????????????# # #? | | ?????????????????????# # ! #? | | ?????????????????????# ] # #? | | ?????????????????????# """ ?+ #? | | ?????????????????????# """"" # #? | | ?????????????????????# """"" # #? | | ?????????????????????# """"" # #? | | ?????????????????????# """ #########? | | ?????????????????????# @% #????????? | | ?????????????????????# %= #????????? | | ?????????????????????# [%= #????????? | | ?????????????????????# = #????????? | | ?????????????????????###########????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingAutogunRipper Manual? 0 Play Time 00:12:20 Cumulative 3.7 hours Start 2024.07.01 @ 20:04:22 End 2024.07.01 @ 22:41:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48cd648f-e82b-410d-9cdd-decb8fdd833b