Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 15:05:48 Player: Minty Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2003) 2003 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (919) 919 TOTAL SCORE: 6922 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 316 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 52/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved System Shield Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Shield Authchip [Weapon] High-powered Tractor Beam Splice Drone Bay (4/6) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Utility Shielding Makeshift Hacking Suite > --- WEAPON ----------- Arc Projector Gauss Rifle Coil Gun > --- INVENTORY -------- Matter Compressor Advanced Sensor Array Improved Particle Charger Improved Weapon Shielding Improved Weapon Shielding Authchip [R/Combat] Authchip [R/Combat] Authchip [Weapon] Authchip [Weapon] Makeshift System Restoration Module Splice Drone Bay Heavy Particle Cannon Rocket Launcher Improved Grenade Launcher Deploy-a-Sentry [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 2 2 . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 66 | . 15 2 1 5 10 5 1 27 Power 6 | . 1 1 . . 1 . . 3 Engine 4 | . 1 1 . . 1 . . 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 13 | . 4 . . 1 2 . . 6 Treads 3 | . 2 . . . . . . 1 Leg 3 | . . . . . . . . 3 Wheel 6 | . 2 . . 1 2 . . 1 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 28 | . 3 1 1 . 5 4 1 13 Device 10 | . 2 1 . . 3 1 . 3 Storage 4 | . 1 . 1 . 1 1 . . Processor 3 | . . . . . . 2 1 . Hackware 6 | . . . . . . . . 6 Protection 5 | . . . . . 1 . . 4 Artifact . | . . . . . . . . . Weapon 19 | . 7 . . 4 2 1 . 5 Energy Gun 8 | . 5 . . 2 . . . 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 2 | . . . . . . . . 2 Ballistic Cannon 2 | . . . . . 2 . . . Launcher 6 | . 2 . . 2 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 22 | . 2 1 . 2 1 . . 16 Power 5 | . . 1 . 1 . . . 3 Propulsion 8 | . 1 . . 1 . . . 6 Utility 3 | . . . . . 1 . . 2 Weapon 6 | . 1 . . . . . . 5 Highest Loss Streak 8 | . 1 1 . 2 1 . . 8 To Critical Strikes . | . . . . . . . . . Average Backups 12 | . 9 10 11 18 14 13 13 13 Power . | . . . . 1 . . . . Propulsion . | . 2 . . . . . . . Utility 8 | . 5 5 7 11 8 9 9 10 Weapon 3 | . 1 4 3 5 5 4 3 2 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 9 . . . 1 . . 8 Power 2 | . 2 . . . . . . . Propulsion 4 | . 4 . . . . . . . Utility 10 | . 2 . . . . . . 8 Weapon 2 | . 1 . . . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 93 98 88 66 73 81 81 83 Engine 8 | . 14 12 14 1 8 7 7 2 Treads 3 | . 13 . . . . . . 1 Leg 1 | . 2 . . . . . . 2 Wheel 16 | . 8 28 28 21 18 15 15 8 Device 9 | . 11 14 4 . 15 17 20 12 Storage 11 | . 14 14 14 14 9 11 7 5 Processor 4 | . . . . . . 7 15 13 Hackware 1 | . . . . . . . . 6 Protection 1 | . . . . . 4 5 . 5 Energy Gun 19 | . 25 28 26 27 4 5 15 8 Ballistic Gun 1 | . 1 . . . . . . 4 Launcher 1 | . . . . . . . . 3 Peak Build Rating 63 | . 12 18 16 16 40 44 47 63 Average Rating 25 | . 8 11 13 13 34 42 43 52 On Entrance 21 | 6 6 12 12 16 14 39 42 43 Naked Turns . | . . . . . . . . . Heaviest Build 211 | 12 22 22 211 211 206 40 40 49 Greatest Support 56 | 20 40 20 20 20 56 56 56 56 Greatest Overweight (x) 20 | . 1 1 10 20 10 . . 2 Average Overweight (x) 2 | . . . 5 13 . . . . Largest Inventory Capacity 35 | . 10 10 35 35 35 15 15 15 Average Capacity 19 | . 9 10 27 35 15 15 15 14 Most Carried 20 | . 10 10 20 20 20 15 15 15 Average Carried 13 | . 9 9 14 19 15 14 14 14 Final Capacity 35 | 8 10 10 35 35 15 15 15 5 Final Carried 20 | 6 10 10 20 20 15 14 15 4 Class Distribution -------------------- 38% | Mutant 31% | Hauler-Mutant 24% | Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1795 | 200 190 61 63 132 48 . 111 990 Remotely . | . . . . . . . . . Salvage Created 2116 | . 690 61 47 45 67 . 143 1063 Parts 140 | . 42 2 1 3 5 . 7 80 Haulers Intercepted 3 | . 2 . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 51 | . 14 2 . 9 3 . 3 20 Guns 30 | . 14 2 . 1 . . 3 10 Cannons 3 | . . . . . 3 . . . AOE 18 | . . . . 8 . . . 10 Classes Destroyed 16 | . 8 . . 1 1 . 3 3 Worker 11 | . 1 . . . . . . 10 Builder 5 | . 1 . . . . . . 4 Tunneler 2 | . 1 . . 1 . . . . Hauler 3 | . 2 . . . . . . 1 Recycler 2 | . 1 . . . . . . 1 Watcher 2 | . 1 . . . . . . 1 Swarmer 11 | . 6 . . 1 . . . 4 Grunt 18 | . 8 2 . . 2 . . 6 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . 1 . . 1 Protector 2 | . . . . . . . . 2 Specialist 1 | . . . . . . . 1 . Hunter 3 | . . . . . . . 1 2 Programmer 4 | . . . . . . . . 4 Heavy 1 | . . . . . . . 1 . Assembled 8 | . . . . 8 . . . . Best Kill Streak 8 | . 4 2 . 8 3 . 2 6 Combat Bots Only 8 | . 4 2 . 8 3 . 2 4 Max Kills in Single Turn 4 | . 2 1 . 4 1 . 1 4 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . . . . 4 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 411 | . 85 5 . 22 13 . 26 260 Missed 139 | . 25 2 . 6 4 . 12 90 Hits 272 | . 60 3 . 16 9 . 14 170 Melee 1 | . . . . . . . . 1 Projectile 271 | . 60 3 . 16 9 . 14 169 AOE 6 | . . . . 6 . . . . Critical Strikes 12 | . . . . . . . 1 11 Actively Blocked 2 | . . . . . . . . 2 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 4303 | . 604 44 . 428 180 . 360 2687 Core 1159 | . 94 . . 100 12 . 91 862 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 228 | . . . . . 3 . . 225 Core Remaining (%) 76 | 100 . . . 22 97 . 87 . Volleys Fired 158 | . 52 4 3 13 12 1 11 62 Largest 3 | . 2 2 2 2 2 1 2 3 Hottest 160 | . 130 130 130 130 80 40 130 160 Shots Fired 311 | . 97 8 7 26 24 1 22 126 Gun 254 | . 94 8 7 18 . . 22 105 Cannon 29 | . . . . . 24 1 . 4 Launcher 28 | . 3 . . 8 . . . 17 Special . | . . . . . . . . . Kinetic 79 | . 5 . . . 24 1 . 49 Thermal 166 | . 65 8 7 18 . . 22 46 Explosive 28 | . 3 . . 8 . . . 17 Electromagnetic 38 | . 24 . . . . . . 14 Robot Hit Streak 15 | . 15 5 6 7 12 . 10 12 Robot Miss Streak 7 | . 5 4 4 7 3 . 3 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 1 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 219 | . 62 8 6 20 13 . 20 90 Core Hits 227 | . 32 12 8 28 6 . 27 114 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . 5 . . . 1 . . 1 Burn 5 | . 5 . . . . . . . Destroy 1 | . . . . . . . . 1 Blast 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6255 | . 782 108 101 742 383 . 308 3831 Guns 2865 | . 779 108 101 178 . . 305 1394 Cannons 413 | . . . . . 363 . . 50 Explosions 2935 | . 2 . . 564 . . . 2369 Melee . | . . . . . . . . . Ramming 42 | . 1 . . . 20 . 3 18 Kinetic 1164 | . 41 . . . 363 . . 760 Thermal 2092 | . 526 108 101 178 . . 305 874 Explosive 2592 | . 2 . . 564 . . . 2026 Electromagnetic 365 | . 212 . . . . . . 153 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 2 2 2 2 1 . . 7 Average Corruption 1 | . 1 2 2 2 1 . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . 7 . 16 11 . . . 3 Message Errors 10 | . 4 . 3 3 . . . . Matter Fused 3 | . 1 . . 2 . . . . Heat Flow Errors 7 | . 1 . 4 2 . . . . Energy Discharges 6 | . . . 3 1 . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . 1 . 3 1 . . . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . Alerts 3 | . . . 1 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 168 | . . . . 3 . . . 165 Projectiles . | . . . . . . . . . Explosions 168 | . . . . 3 . . . 165 Melee . | . . . . . . . . . Knockbacks 6 | . . . . . 6 . . . Impact . | . . . . . . . . . Kinetic 6 | . . . . . 6 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 85 | . 14 . . . 10 . 1 60 Shots 3 | . 1 . . . . . . 2 Rammed 4 | . 1 . . . 1 . 1 1 Targets Rammed 5 | . 1 . . . 1 . 1 2 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 322 | . 322 150 217 261 4 . . 270 Average Temperature 88 | . 129 84 82 78 4 . . 69 Received Heat Transfer 552 | . 207 24 . . 72 . . 249 Effects 4 | . 3 . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . 1 Interference 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . Heat Transferred 3637 | . 1858 130 125 220 . . 370 934 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level 3 | . . . . . . . . 3 Low Security (%) 85 | . 100 100 . 100 100 100 100 60 Level 1 8 | . . . . . . . . 23 Level 2 4 | . . . . . . . . 12 Level 3 1 | . . . . . . . . 3 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 723 | . 120 52 . 85 54 15 90 723 Initial 46 | . . 12 . . . 9 . 46 Average 105 | . 55 28 . 21 23 4 45 213 Influence Increases 2071 | . 423 50 5 210 81 20 90 1192 Destroy 0b10 Robot/C 1040 | . 280 40 . 120 60 . 60 480 Destroy 0b10 Robot/NC 150 | . 35 . 5 5 . . 5 100 Destroy Leader 242 | . 66 10 . 20 10 . 10 126 Allied During Kill 78 | . . . . 17 . . . 61 Successful Hack 41 | . 24 . . . 4 5 . 8 Disable Machine 225 | . . . . . . 15 . 210 Destroy Structure 205 | . 18 . . 48 7 . . 132 Lose Combat Pursuer 90 | . . . . . . . 15 75 Influence Decreases 1453 | . 392 79 7 210 60 41 . 664 Entered New Map 77 | . . 19 2 . . 12 . 44 Time Decay 996 | . 372 50 5 130 50 29 . 360 Lost Part 220 | . 20 10 . 20 10 . . 160 Lost Ally 160 | . . . . 60 . . . 100 Squads Dispatched 19 | . 3 . . . 1 . 1 14 Investigation 7 | . 3 . . . 1 . . 3 Extermination 3 | . . . . . . . . 3 Reinforcement 3 | . . . . . . . 1 2 Assault . | . . . . . . . . . Garrison 6 | . . . . . . . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 6 | . 2 . . 1 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 20 2 . 25 8 . 3 49 Peak Tracking Total 13 | . 4 2 . 10 4 . 1 13 Tactical Retreats 5 | . . . . 1 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 15 | . . . . . . 1 . 14 Max in Single Turn 4 | . . . . . . 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 19 | . 9 1 1 . 2 1 . 5 Terminals 8 | . 6 . . . 1 1 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . . 2 Total Hacks 70 | . 39 1 1 . 12 1 . 16 Successful 30 | . 15 1 1 . 6 1 . 6 Failed 39 | . 23 . . . 6 . . 10 Catastrophic 3 | . 2 . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . Manual 19 | . 12 . 2 . 3 . . 2 Terminals 33 | . 28 . . . 4 1 . . Fabricators 4 | . . . . . . . . 4 Repair Stations 4 | . 4 . . . . . . . Recycling Units 9 | . 7 . . . . . . 2 Scanalyzers 12 | . . . . . 8 . . 4 Garrison Access 6 | . . . . . . . . 6 Terminal Hacks 15 | . 11 1 1 . 1 1 . . Record 1 | . . . 1 . . . . . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . Alert Level 3 | . 3 . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . 2 Process 1 | . . . . . . . . 1 Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 6 | . . . . . 5 . . 1 Insert Component 3 | . . . . . 2 . . 1 Analyze 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 9 . . . 2 . . 5 Full Trace Events 10 | . 5 . . . 2 . . 3 Feedback Events 2 | . 2 . . . . . . . Corruption 2 | . 2 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Authchips 1 | . . . . . . . . 1 Time 67 | . . . . . . . . 67 Total Robot Build Rating 12 | . . . . . . . . 12 Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built 2 | . . . . . . . . 2 Authchips 1 | . . . . . . . . 1 Time 36 | . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . 6 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 41 | . . . . . . . . 41 Retrieved Matter 41 | . . . . . . . . 41 Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . 1 Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 7 | . . . 3 . . . 1 3 Largest Group 3 | . . . 3 2 . . 1 3 Highest-Rated Group 86 | . . . 24 16 . . 86 60 Highest-Rated Ally 86 | . . . 8 8 . . 86 20 Total Orders 3 | . . . . . . . 3 . ROAM 2 | . . . . . . . 2 . RETURN 1 | . . . . . . . 1 . Ally Attacks 52 | . . . . 16 . . 4 32 Total Damage 1413 | . . . . 395 . . 9 1009 Kills 15 | . . . . 8 . . . 7 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . 2 . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 1572 | . . . . . 108 106 151 1207 Optics 9 | . . . . . . . 9 . Sensors 1200 | . . . . . . 36 151 1013 Terrain 558 | . . . . . 46 106 151 255 Traps 855 | . . . . . . . . 855 Seismic 62 | . . . . . 62 . . . Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 10 | . . . . . . . 6 4 Drone Recoveries 8 | . . . . . . . 5 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 4701 | . 1017 101 1251 590 179 106 151 1306 Spaces Moved 2856 | 1 668 85 736 189 122 92 86 877 Core 78 | . . . . . . . . 78 Treads 290 | . 278 . . . . . . 12 Legs 179 | 1 53 . . . . . . 125 Wheels 2309 | . 337 85 736 189 122 92 86 662 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 80 80 80 230 86 100 100 50 Average Speed 134 | 120 121 93 161 287 100 100 100 104 Slowest Speed 380 | 120 160 95 230 380 230 100 100 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 2 86 15 91 55 13 2 83 24 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . 6 . . . 2 . . . Terrain Destroyed 218 | . 18 . . 59 8 . . 133 Melee . | . . . . . . . . . Projectile 10 | . . . . . 8 . . 2 AOE 208 | . 18 . . 59 . . . 131 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 3412 | . 772 99 794 210 153 102 129 1153 Wait 179 | . 6 . . . . 2 23 148 Move 2847 | . 667 84 735 188 121 91 86 875 Hop 1 | . . . . . . . . 1 Pick Up 47 | . 11 4 18 2 2 . 2 8 Fast Attach 35 | . 5 1 3 1 6 2 2 15 Attach 18 | . 3 . . . 3 1 . 11 Detach 7 | . 1 . . . . . 2 4 Swap 37 | . 14 2 . 4 2 4 1 10 Drop 51 | . 12 4 7 2 6 1 2 17 Fire 158 | . 52 4 3 13 12 1 11 62 Melee . | . . . . . . . . . Ram 2 | . . . . . 1 . . 1 Kick 1 | . . . . . . . . 1 Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 28 | . . . 28 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 18) 541 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Discovered new exit (range 10) 788 | -10/Materials | Central database locked down 886 | -10/Materials | Discovered new exit (range 14) 1018 | -10/Materials | Entered Mines 1075 | -10/Mines | Found the Drone Emporium 1078 | -10/Mines | Found Prototype Device 1078 | -10/Mines | Identified Splice Drone Bay 1114 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1115 | -10/Mines | Discovered new exit (range 5) 1119 | -10/Mines | Entered Exiles 1119 | -10/Exiles | Found Exiles lab destroyed 1134 | -10/Exiles | Discovered new exit (range 15) 1299 | -10/Exiles | Learned location of Zion (-7) 1345 | -10/Exiles | Opened EX-Vault 1351 | -10/Exiles | Found Deploy-a-Sentry 1353 | -10/Exiles | Found Deploy-a-Sentry 1354 | -10/Exiles | Found Deploy-a-Sentry 1773 | -10/Exiles | Build established: Hauler-Mutant 2351 | -10/Exiles | Discovered new exit (range 10) 2370 | -10/Exiles | Entered Mines 2370 | -9/Mines | Accompanied by 3 allies 2371 | -9/Mines | Assembled infested the area 2430 | -9/Mines | DAS Turret deployed 2435 | -9/Mines | Lost 3 allies 2438 | -9/Mines | Core integrity fell below 50% 2443 | -9/Mines | Destroyed 8 combat bots 2444 | -9/Mines | DAS Turret deployed 2487 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2549 | -9/Mines | Learned location of 1 exit from Materials 2951 | -9/Mines | Discovered new exit (range 3) 2960 | -9/Mines | Entered Materials 2960 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2961 | -8/Materials | Identified exit to Factory 3139 | -8/Materials | Entered Factory 3139 | -7/Factory | Evolved 2 slots: Utility x2 3221 | -7/Factory | Discovered new exit (range 5) 3225 | -7/Factory | Identified exit to Factory 3237 | -7/Factory | Identified exit to DSF 3245 | -7/Factory | Entered DSF 3276 | -7/DSF | Additional patrols routed to DSF 3371 | -7/DSF | Discovered exit to Factory (range 14) 3396 | -7/DSF | Entered Factory 3396 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3536 | -6/Factory | Build established: Skirmisher 3576 | -6/Factory | Fabricated B-48 Gladiator (x3) 3612 | -6/Factory | Fabricated Imp. Weapon Shielding (x2) 3766 | -6/Factory | Garrison activated, responded to threat 4069 | -6/Factory | Discovered new exit (range 14) 4455 | -6/Factory | Garrison activated, responded to threat 4467 | -6/Factory | DAS Turret deployed 4497 | -6/Factory | Lost 3 parts (1p1n1w) 4616 | -6/Factory | Cargo convoy interrupted 4654 | -6/Factory | Core integrity fell below 50% 4659 | -6/Factory | Core integrity fell below 20% 4685 | -6/Factory | Lost 8 parts (1p3n2u2w) 4702 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04654_ Dropped Imp. Particle Charger. 04654_ U-05 Engineer lays Concrete. 04654_ Dropped Imp. Weapon Shielding. 04655_ Dropped Adv. Sensor Array. 04655_ U-05 Engineer builds a Wall. 04655_ Dropped Matter Compressor. 04656_ Dropped Mak. System Restoration Module. 04656_ Penetrated by Slug. 04656_ Slug penetrates Wall. 04657_ U-05 Engineer lays Concrete. 04657_ Dropped Authchip [Weapon]. 04658_ U-05 Engineer lays Concrete. 04658_ Dropped Authchip [R/Combat]. 04658_ Penetrated by Slug. 04658_ Dropped Lrg. Storage Unit. 04659_ U-05 Engineer lays Concrete. 04659_ Slug penetrates Wall. 04660_ System corrupted: Energy discharge (-4). 04660_ U-05 Engineer lays Concrete. 04700_ System corrupted: Imp. Weapon Shielding rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ????????????????????????????????????????????? #?## | | ????????????????????????????????????????????? #?# | | ????????????????????????????????#############+### | | ????????????????????????????????# # | | ????????????????????????????????# * # | | ????????????????????????????????# ! # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# ! # | | ????????????????????????????????# # | | ????????????????????????????????# [ # | | ????????????????????????????????# # | | ????????????????????????????????# = # | | ???????????????????###+#############+######+###### | | ???????????????????# w ! u p | | ???????????????????# @ | | ???????????????????# | | ???????????????????# | | ????????????????? | | ????????????????###########################+#+#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 12 Authchip Count 7 Item Schematics ----------------- Mak. Hacking Suite | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded, Authchip Imp. Weapon Shielding | x2 | -6/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackLongswordBoomstick Manual? 0 Play Time 00:28:12 Cumulative 1033.3 hours Start 2025.05.11 @ 14:35:06 End 2025.05.11 @ 15:05:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1272 Rogue 990 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f84ecc01-515d-4a22-a990-c54d6884d688