Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 04:44:39 Player: AshCrow Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1773) 1773 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4444 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Beam Rifle Heavy Ion Cannon Faulty Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Gatling Laser Improved Assault Rifle Flak Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Beam Rifle Advanced Beam Cannon Improved Assault Rifle Flak Gun [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Protection Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 51 | 8 1 13 18 11 Power 8 | 1 . 1 4 2 Engine 3 | 1 . . . 2 Core 5 | . . 1 4 . Reactor . | . . . . . Propulsion 15 | 2 . 5 7 1 Treads 15 | 2 . 5 7 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 3 1 1 2 4 Device 4 | 2 . . 1 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . 1 1 3 Artifact . | . . . . . Weapon 17 | 2 . 6 5 4 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 15 | 2 . 6 5 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 30 | . . 1 14 15 Power 6 | . . . 3 3 Propulsion 8 | . . . 4 4 Utility 7 | . . 1 2 4 Weapon 9 | . . . 5 4 Highest Loss Streak 13 | . . 1 12 13 To Critical Strikes 1 | . . . 1 . Average Backups 7 | 1 3 9 6 9 Power . | . 1 1 . . Propulsion 3 | . . 3 3 5 Utility . | . 1 2 . . Weapon 2 | . 1 2 3 4 Tool/Special . | . . . . . Unused Backups 7 | . . 3 . 4 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 4 | . . 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 97 84 93 Engine 4 | . 14 2 . 5 Core 8 | . . 8 14 8 Treads 29 | . 28 32 27 29 Device 4 | . 14 . 4 5 Storage 9 | . 14 11 9 7 Protection 7 | . . 9 3 13 Energy Gun 1 | . . . . 4 Ballistic Gun 24 | . 28 31 25 16 Peak Build Rating 36 | 9 7 24 28 36 Average Rating 22 | 6 7 21 23 32 On Entrance 12 | . 7 7 23 26 Avg Prop Armor Cover (%) 14 | . . . . 14 Naked Turns 1 | . . . . 1 Heaviest Build 48 | 12 17 27 37 48 Greatest Support 80 | 40 40 60 80 80 Greatest Overweight (x) 15 | 1 . . 8 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 5 9 10 10 9 Most Carried 10 | 3 4 10 9 10 Average Carried 7 | 1 3 9 6 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 3 4 10 9 5 Class Distribution -------------------- 34% | Scavenger-Tank 23% | Tank 22% | Mutant 6% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1728 | 290 . 439 631 368 Remotely 255 | . . . . 255 Salvage Created 2607 | 88 . 717 1400 402 Parts 145 | 6 . 48 72 19 Haulers Intercepted 5 | . . 2 3 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . . 18 22 10 Guns 50 | . . 18 22 10 Classes Destroyed 10 | 2 . 4 3 1 Worker 4 | . . . 4 . Builder 1 | . . . 1 . Tunneler 3 | 1 . 1 1 . Hauler 5 | . . 2 3 . Recycler 5 | 1 . . 4 . Swarmer 19 | . . 10 7 2 Grunt 17 | . . 2 10 5 Sentry 12 | . . 6 4 2 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 12 | 1 . 8 12 3 Combat Bots Only 9 | . . 6 9 3 Max Kills in Single Turn 2 | 1 . 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 557 | . . 86 198 273 Missed 146 | . . 17 40 89 Hits 411 | . . 69 158 184 Projectile 411 | . . 69 158 184 Critical Strikes 18 | . . 4 7 7 Damage Taken 5436 | . . 821 2080 2535 Core 1118 | . . 132 273 713 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 100 67 50 . Volleys Fired 147 | 5 . 32 66 44 Largest 3 | 2 . 3 3 3 Hottest 131 | 40 . 75 78 131 Shots Fired 363 | 10 . 89 172 92 Gun 359 | 10 . 89 172 88 Cannon 4 | . . . . 4 Launcher . | . . . . . Special . | . . . . . Kinetic 342 | 10 . 89 172 71 Thermal 21 | . . . . 21 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 4 . 11 13 18 Robot Miss Streak 8 | 1 . 3 8 6 Penetration Max . | . . . . . Secondary Targets 14 | . . 5 7 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 241 | 7 . 55 109 70 Core Hits 126 | 3 . 30 54 39 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 3 | . . 1 2 . Destroy 3 | . . 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4109 | 79 . 831 1907 1292 Guns 4020 | 73 . 830 1888 1229 Cannons 53 | . . . . 53 Explosions . | . . . . . Melee . | . . . . . Ramming 36 | 6 . 1 19 10 Kinetic 3682 | 73 . 830 1888 891 Thermal 391 | . . . . 391 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 1 . 5 Average Corruption 2 | . . 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 19 | 8 . 1 4 6 Targets Rammed 19 | 8 . 1 4 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 810 | . . 117 270 810 Average Temperature 143 | . . 36 96 235 Received Heat Transfer 1629 | . . 261 837 531 Effects 35 | . . . . 35 Shutdowns 13 | . . . . 13 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 7 | . . . . 7 Damage (minor) 1 | . . . . 1 Damage (major) 5 | . . . . 5 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 824 | . . . . 824 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 . Low Security (%) 81 | 100 100 92 41 100 Level 1 18 | . . 7 57 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 401 | 5 . 246 401 149 Initial 149 | . . . 96 149 Average 110 | . . 100 253 48 Influence Increases 1561 | 10 . 540 736 275 Destroy 0b10 Robot/C 1000 | . . 360 440 200 Destroy 0b10 Robot/NC 90 | 10 . 15 65 . Destroy Leader 260 | . . 104 96 60 Disable Machine 45 | . . 15 15 15 Destroy Structure 1 | . . 1 . . Lose Combat Pursuer 165 | . . 45 120 . Influence Decreases 1561 | 10 . 310 636 605 Entered New Map 315 | . . . 134 181 Time Decay 984 | 10 . 310 362 302 Lost Part 262 | . . . 140 122 Squads Dispatched 12 | . 2 1 4 5 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 2 1 1 1 Assault . | . . . . . Garrison 5 | . . . 3 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . . 26 30 25 Peak Tracking Total 11 | . . 6 8 11 Tactical Retreats 6 | . . 2 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 2 . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 10 | . . 7 . 3 Successful 6 | . . 6 . . Failed 4 | . . 1 . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 549 | 74 332 47 96 . Terrain 153 | 57 . . 96 . Seismic 441 | 62 332 47 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2994 | 167 332 785 826 884 Spaces Moved 1271 | 84 132 378 320 357 Core 36 | 9 . . 22 5 Treads 1235 | 75 132 378 298 352 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 162 Average Speed 170 | 150 160 168 181 171 Slowest Speed 800 | 160 160 170 450 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 28 34 30 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1770 | 107 252 468 431 512 Wait 247 | . 120 23 17 87 Move 1267 | 83 131 377 319 357 Hop . | . . . . . Pick Up 15 | 3 . 9 2 1 Fast Attach 24 | 7 . 3 10 4 Attach 7 | . . . 7 . Detach 1 | . . . 1 . Swap 26 | 1 1 11 5 8 Drop 17 | . . 12 . 5 Fire 147 | 5 . 32 66 44 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush 14 | 8 . 1 4 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 5) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 866 | -9/Materials | Build established: Tank 1261 | -9/Materials | Discovered new exit (range 10) 1285 | -9/Materials | Entered another Materials area 1285 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1521 | -8/Materials | Garrison activated, responded to threat 1740 | -8/Materials | Lost 12 parts (2p4n1u5w) 1763 | -8/Materials | Destroyed 9 combat bots 2085 | -8/Materials | Discovered new exit (range 16) 2111 | -8/Materials | Entered Factory 2111 | -7/Factory | Evolved 2 slots: Utility x2 2587 | -7/Factory | Build established: Scavenger-Tank 2828 | -7/Factory | Garrison activated, responded to threat 2978 | -7/Factory | Cargo convoy interrupted 2988 | -7/Factory | Core integrity fell below 50% 2994 | -7/Factory | Core integrity fell below 20% 2995 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- P-60 Hacker resets H-55 Commando, system corruption cleaned. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Penetrated by Slug. Critical hit (Destroy). Imp. Light Armor Plating destroyed. M-28 Smith repairs P-60 Hacker. Hrd. Medium Armor Plating destroyed. M-28 Smith repairs P-60 Hacker. P-60 Hacker resets P-60 Hacker, system corruption cleaned. R-06 Scavenger collects Corrupted Carbon-fiber Leg. Penetrated by Slug. Broken Arm. Treads destroyed. Hpw. Tractor Beam destroyed. Penetrated by Slug. Med. Storage Unit destroyed. R-06 Scavenger collects Gauss Rifle. 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Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Hydra Item+ Jackpot Well Done Challenges ------------ None Game ------ Seed SpreadProjectionMallet Manual? 0 Play Time 00:21:23 Cumulative 40.2 hours Start 2025.10.26 @ 04:24:23 End 2025.10.26 @ 04:44:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 69 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 30 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8fe1599a-e216-47ad-a9d9-97a08aadbfd1