Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.20 @ 14:04:10 // Winter2019/RPGLIKE Player: n8leveler Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (187) 935 Value Destroyed (7991) 7991 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3413) 3413 TOTAL SCORE: 16539 Bonus ------- High Alert Combat Kills 1931 Follower Combat Kills 82 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/750 Matter 108/300 Energy 400/400 System Corruption 0% Temperature Critical (523) Movement Flying (104) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (10) ----- Advanced Weight Redist. System Advanced Targeting Computer Energy Filter Weapon Cycler Improved Utility Shielding > --- WEAPON (4) ------- Improved Arc Projector Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY (4) ---- Light Antimatter Reactor Improved Thermal Generator Improved System Restoration Module Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Thermal Generator Improved Cooling System Improved Cooling System Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Energy Filter Weapon Cycler Transmission Jammer > --- WEAPON ----------- Improved Arc Projector Heavy Particle Gun Cooled Pulse Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Improved System Restoration Module Lightning Gun Heavy Particle Cannon [Rating: 86] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Improved Cooling System Device Improved Cooling System Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Slots Evolved 16 | 5 . 2 3 . 3 1 . 1 1 Power 1 | . . . 1 . . . . . . Propulsion 3 | 1 . . 1 . 1 . . . . Utility 9 | 4 . . 1 . 1 1 . 1 1 Weapon 3 | . . 2 . . 1 . . . . Parts Attached 137 | 6 9 10 1 1 30 37 . 35 8 Power 15 | 1 1 1 1 . 3 6 . 2 . Engine 6 | 1 1 . 1 . 2 1 . . . Core 9 | . . 1 . . 1 5 . 2 . Reactor . | . . . . . . . . . . Propulsion 31 | 1 3 3 . . 5 5 . 11 3 Treads . | . . . . . . . . . . Leg 1 | 1 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . 1 . . . . . . 1 . Flight 28 | . 2 3 . . 5 5 . 10 3 Utility 46 | 3 3 1 . 1 10 10 . 14 4 Device 30 | 1 1 1 . . 6 7 . 12 2 Storage . | . . . . . . . . . . Processor 9 | 1 . . . . 2 3 . 2 1 Hackware 2 | . . . . 1 1 . . . . Protection 5 | 1 2 . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 45 | 1 2 5 . . 12 16 . 8 1 Energy Gun 18 | 1 . 3 . . 3 7 . 4 . Energy Cannon 26 | . 1 2 . . 9 9 . 4 1 Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 5 3 . 5 1 Parts Lost 4 | . . . . . 1 . . 3 . Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . Utility 2 | . . . . . . . . 2 . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 82 100 97 71 93 98 100 97 96 Engine 2 | . 11 1 . 7 6 2 . . . Core 7 | . . 7 8 . 5 8 11 10 10 Flight 18 | . 6 18 17 14 19 20 22 21 20 Device 24 | . 16 26 26 21 19 24 22 26 28 Processor 12 | . 11 9 8 7 12 13 16 15 15 Hackware 1 | . . . . . 6 5 5 . . Protection 2 | . 17 9 8 . . . . . . Energy Gun 12 | . 3 11 8 7 9 16 16 15 13 Energy Cannon 7 | . 6 15 17 14 12 4 5 5 6 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 10 14 22 22 22 37 40 39 47 51 Greatest Support 51 | 20 24 24 24 24 35 44 44 51 51 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | . . . 2 2 3 4 4 4 4 Average Capacity 2 | . . . . 2 2 3 4 4 4 Most Carried 4 | . . . 1 2 3 4 4 4 4 Average Carried 2 | . . . . 1 2 3 4 3 3 Final Capacity 4 | . . . 2 2 3 4 4 4 4 Final Carried 4 | . . . 1 2 3 4 4 4 4 Class Distribution -------------------- 81% | Hacker-Sprinter 10% | Hacker-Mutant 6% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Sprinter | -9/Storage Hacker-Sprinter | -9/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Matter Collected 1818 | 260 80 80 40 10 324 508 . 380 136 Remotely . | . . . . . . . . . . Salvage Created 7647 | 55 117 120 240 670 1057 929 241 2913 1305 Parts 477 | . 17 23 27 21 62 62 29 178 58 Haulers Intercepted 2 | . . . . . . . . 2 . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Combat Hostiles Destroyed 155 | . 7 7 9 10 19 21 9 52 21 Guns 91 | . . 2 4 5 9 14 8 39 10 Cannons 53 | . 7 5 5 4 9 6 1 9 7 AOE 8 | . . . . . 1 1 . 3 3 Classes Destroyed 17 | 1 2 3 . 2 1 3 . 4 1 Worker 6 | . . . . . 3 . . 3 . Builder 3 | . . . . . . . . 3 . Tunneler 1 | . . . . . . 1 . . . Hauler 2 | . . . . . . . . 2 . Recycler 3 | 1 . . . . . . . 2 . Carrier 1 | . . . . . . . . 1 . Operator 6 | . . 1 1 . . 1 . 3 . Watcher 16 | . . 2 . . 5 . . 5 4 Swarmer 41 | . 4 2 3 . 6 8 7 6 5 Saboteur 1 | . . . . . . . . . 1 Grunt 55 | . 3 . 3 2 6 4 . 28 9 Brawler 5 | . . . . 1 1 . . 2 1 Duelist 5 | . . . . 3 . . . 1 1 Protector 1 | . . . . . . . . 1 . Sentry 38 | . . 5 3 4 6 6 2 9 3 Hunter 6 | . . . . . . 2 . 4 . Programmer 3 | . . . . . . 1 . 1 1 Best Kill Streak 9 | 1 4 6 9 4 8 5 4 8 3 Combat Bots Only 9 | . 4 2 9 4 5 4 4 8 3 Max Kills in Single Turn 6 | 1 1 1 2 1 3 2 1 6 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . . 1 1 . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Damage Taken 4711 | . 372 210 166 174 408 570 589 1024 1198 Core 3639 | . 211 152 111 148 313 446 430 799 1029 Absorbed by Shields 122 | . . . . . . . 122 . . Redirected to Core 2603 | . 173 105 90 73 297 333 353 646 533 Redirected to Shielding 5 | . . . . . . . . . 5 Regen/Repaired (Parts) 92 | . 58 . . . 15 19 . . . Core Remaining (%) 92 | 100 98 . . 99 71 . . 96 . Volleys Fired 334 | 12 17 16 12 28 36 45 22 103 43 Largest 4 | 1 1 3 3 3 4 4 4 4 4 Hottest 265 | 50 60 181 179 179 255 265 242 242 264 Shots Fired 986 | 12 17 48 31 84 99 136 72 335 152 Gun 670 | 12 . 16 8 28 35 107 66 282 116 Cannon 316 | . 17 32 23 56 64 29 6 53 36 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 595 | 12 17 32 19 56 65 89 44 183 78 Explosive . | . . . . . . . . . . Electromagnetic 391 | . . 16 12 28 34 47 28 152 74 Robot Hit Streak 51 | 11 16 51 18 40 46 35 18 46 27 Robot Miss Streak 2 | 1 1 2 2 1 1 1 2 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 15 | . . . . . . 3 3 7 2 Max Gunslinging Chain 1 | . . . . . . 1 1 1 1 Shots Hit Robots 725 | 11 20 40 17 57 62 90 50 255 123 Core Hits 373 | 2 9 30 13 14 33 46 21 143 62 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 20 | 1 . . . 1 1 1 2 9 5 Burn 16 | 1 . . . 1 1 1 2 7 3 Corrupt 4 | . . . . . . . . 2 2 Melee Attacks 4 | . 4 . . . . . . . . Impact . | . . . . . . . . . . Slashing 4 | . 4 . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16563 | 138 387 759 353 1090 1659 1981 955 6096 3145 Guns 9918 | 138 . 318 145 413 588 1433 789 4315 1779 Cannons 4699 | . 282 441 208 677 884 459 166 838 744 Explosions 1841 | . . . . . 187 89 . 943 622 Melee 100 | . 100 . . . . . . . . Ramming 5 | . 5 . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 10526 | 138 282 503 219 727 1057 1381 664 3541 2014 Explosive 145 | . . . . . . . . 145 . Electromagnetic 5787 | . . 256 134 363 602 600 291 2410 1131 Impact . | . . . . . . . . . . Slashing 100 | . 100 . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 1 2 . 2 . Average Corruption 1 | . . . . . 1 1 . 1 . Corruption Purged 4 | . . . . . . 2 . 2 . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . 5 . 3 . Message Errors 3 | . . . . . . 1 . 2 . Heat Flow Errors 3 | . . . . . . 3 . . . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 195 | . . . . . 7 64 . 95 29 Projectiles 7 | . . . . . 7 . . . . Explosions 188 | . . . . . . 64 . 95 29 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 279 | . . . . . . 34 . 130 115 Shots 7 | . . . . . . 1 . 3 3 Rammed . | . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 805 | 144 321 283 258 442 511 630 325 551 805 Average Temperature 162 | 63 132 99 108 159 160 178 88 132 258 Received Heat Transfer 2364 | . 333 144 48 129 288 177 203 573 469 Effects 112 | . 1 . . 4 10 20 4 17 56 Shutdowns 29 | . . . . 1 3 4 . 5 16 Energy Bleed 16 | . 1 . . 3 1 4 2 2 3 Interference 24 | . . . . . 4 2 2 5 11 Matter Decay 11 | . . . . . 1 3 . 1 6 Short Circuit 11 | . . . . . 1 2 . 1 7 Damage (minor) 4 | . . . . . . 1 . 1 2 Damage (major) 14 | . . . . . . 4 . 2 8 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 19 | . . 1 . 4 2 3 . 7 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . 1 Parts Melted 43 | . 2 . 2 4 1 6 2 13 13 Heat Transferred 18705 | 481 592 816 444 1554 1741 2318 1138 6257 3364 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 11 | . . . . . 2 . . 4 5 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Peak Influence 1258 | 5 375 688 627 845 1258 704 523 1243 1123 Initial 447 | . 2 22 207 310 301 268 38 203 447 Average 538 | 2 147 247 442 627 807 311 267 713 735 Maximum Alert Level 4 | . 1 2 2 3 4 3 2 4 4 Low Security (%) 17 | 100 68 36 . . . 41 28 . . Level 1 17 | . 31 52 36 7 8 21 54 7 6 Level 2 31 | . . 11 63 54 16 30 17 38 44 Level 3 29 | . . . . 38 62 6 . 44 43 Level 4 4 | . . . . . 12 . . 9 5 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . . . 1 . 2 6 . 14 6 Investigation 15 | . . . . . 1 3 . 10 1 Extermination 4 | . . . . . . 1 . 2 1 Reinforcement 6 | . . . 1 . 1 2 . 1 1 Assault 4 | . . . . . . . . 1 3 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Distress Signals 10 | . 1 4 . . 2 3 . . . Communications Jammed 20 | . . . . . . . . 19 1 Distress Signals 20 | . . . . . . . . 19 1 Times Spotted 322 | . 17 43 18 16 47 32 23 81 45 Peak Tracking Total 12 | . 4 10 9 5 8 6 8 6 12 Tactical Retreats 46 | . 4 8 2 4 12 4 3 5 4 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Traps Triggered 22 | . . . . 8 1 3 3 4 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 7 | . . . 7 . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Machines Disabled 40 | . . . . 3 . 12 2 15 8 Max in Single Turn 9 | . . . . 1 . 6 1 9 4 Garrison Relay 5 | . . . . 3 . . 2 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Machines Accessed 87 | . 9 8 5 . 10 19 . 26 10 Terminals 54 | . 6 6 4 . 7 10 . 15 6 Fabricators 7 | . . . . . . 2 . 3 2 Repair Stations 7 | . 1 . . . 1 2 . 3 . Recycling Units 13 | . 2 2 . . 2 3 . 2 2 Scanalyzers 4 | . . . . . . 1 . 3 . Garrison Access 2 | . . . 1 . . 1 . . . Total Hacks 200 | . 14 15 10 . 24 54 . 68 15 Successful 139 | . 10 10 9 . 17 38 . 41 14 Failed 61 | . 4 5 1 . 7 16 . 27 1 Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 125 | . 9 13 9 . 20 28 . 37 9 Fabricators 15 | . . . . . . 4 . 8 3 Repair Stations 20 | . 3 . . . 2 4 . 11 . Recycling Units 20 | . 2 2 . . 2 7 . 4 3 Scanalyzers 18 | . . . . . . 10 . 8 . Garrison Access 2 | . . . 1 . . 1 . . . Terminal Hacks 81 | . 5 8 8 . 13 17 . 22 8 Part Schematic 2 | . . . . . . . . 2 . Prototype ID Bank 3 | . 1 . . . . . . 2 . Open Door 1 | . . . 1 . . . . . . Open DSF 7 | . . . . . . 2 . 4 1 Level Access Points 4 | . . 1 . . . 1 . 1 1 Branch Access Points 6 | . 1 1 . . 1 1 . 1 1 Emergency Access Points 8 | . . . . . 3 2 . 3 . Terminal Index 2 | . . . . . 1 . . 1 . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 9 | . . 1 . . 2 4 . 1 1 Locate Traps 11 | . 1 1 3 . . 3 . 2 1 Reprogram Traps 3 | . . . 3 . . . . . . Security Status 2 | . . . . . . . . 1 1 Investigation Status 1 | . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . 1 . Assault Status 2 | . . . . . 1 . . 1 . Recall Reinforcements 1 | . . 1 . . . . . . . Zone Layout 17 | . 2 3 1 . 4 3 . 2 2 Fabricator Hacks 14 | . . . . . . 4 . 7 3 Load Schematic 5 | . . . . . . 1 . 3 1 Build 9 | . . . . . . 3 . 4 2 Repair Station Hacks 11 | . 3 . . . 2 4 . 2 . Scan Component 7 | . 2 . . . 1 2 . 2 . Repair 4 | . 1 . . . 1 2 . . . Recycling Unit Hacks 13 | . 2 2 . . 2 2 . 2 3 Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 12 | . 2 2 . . 1 2 . 2 3 Scanalyzer 18 | . . . . . . 10 . 8 . Insert Component 9 | . . . . . . 5 . 4 . Analyze 9 | . . . . . . 5 . 4 . Garrison Access Hacks 2 | . . . 1 . . 1 . . . Unlock Access 2 | . . . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 6 | . . 1 1 . . 1 . 3 . Used 2 | . . . . . . 1 . 1 . Hacking Detections 47 | . 3 3 3 . 5 9 . 18 6 Full Trace Events 14 | . . . . . 1 3 . 9 1 Feedback Events 3 | . . . . . . 1 . 2 . Corruption 2 | . . . . . . 1 . 1 . Hackware Fried 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 5 | . . . . . . 3 . 2 . Authchips . | . . . . . . . . . . Time 165 | . . . . . . 49 . 116 . Total Robot Build Rating 12 | . . . . . . 6 . 6 . Part Schematics Acquired 9 | . . . . . . 5 . 4 . Parts Built 9 | . . . . . . 4 . 2 3 Authchips . | . . . . . . . . . . Time 499 | . . . . . . 78 . 313 108 Total Part Build Rating 44 | . . . . . . 14 . 10 20 Parts Repaired 4 | . 1 . . . 1 2 . . . Time 184 | . 26 . . . 32 126 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 25 | . 4 5 . . 3 2 . 9 2 Parts Scanalyzed 8 | . . . . . . 5 . 3 . Part Schematics Acquired 7 | . . . . . . 5 . 2 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Used RIF Installer 2 | . . . . 1 . . 1 . . Coupler Efficiency 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . 6 . . 4 . . Machine Destruction 10 | . . . . 6 . . 4 . . Attached 1 | . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Total Allies 5 | . . . . . . 3 . 2 . Largest Group 3 | . . . . . . 3 . 2 . Highest-Rated Group 42 | . . . . . . 30 . 42 . Highest-Rated Ally 21 | . . . . . . 10 . 21 . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 . Total Damage 260 | . . . . . . . . 260 . Kills 4 | . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Turns Passed 5326 | 124 406 378 106 497 612 867 196 1502 638 Spaces Moved 10699 | 79 457 821 130 647 1225 2108 294 3446 1492 Core 6 | 5 . . . . . . . 1 . Treads . | . . . . . . . . . . Legs 126 | 74 52 . . . . . . . . Wheels . | . . . . . . . . . . Hover 306 | . 306 . . . . . . . . Flight 10261 | . 99 821 130 647 1225 2108 294 3445 1492 Fastest Speed 26 | 50 37 32 32 32 26 26 26 26 26 Average Speed 30 | 115 61 35 32 32 29 27 26 26 26 Slowest Speed 120 | 120 120 37 32 32 109 98 26 100 95 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 60 | . 2 6 1 . 8 24 4 12 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 4 96 79 21 67 96 57 40 78 38 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . . . 2 3 . . . Terrain Destroyed 208 | . . . . . 18 46 . 82 62 Melee . | . . . . . . . . . . Projectile 12 | . . . . . 9 3 . . . AOE 196 | . . . . . 9 43 . 82 62 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Total 12057 | 96 550 866 168 872 1387 2278 357 3822 1661 Wait 438 | . 51 10 11 44 69 43 3 118 89 Move 10579 | 78 452 808 128 646 1209 2063 286 3423 1486 Hop 53 | . 2 6 1 . 7 21 3 10 3 Pick Up 41 | . . . . 1 5 14 . 13 8 Fast Attach 61 | 6 8 5 1 1 18 12 . 10 . Attach 26 | . . . . . 5 7 . 6 8 Detach 12 | . . . 1 . 5 1 . 2 3 Swap 52 | . 1 5 . . 8 18 . 20 . Drop 94 | . 5 8 1 . 18 25 . 25 12 Fire 334 | 12 17 16 12 28 36 45 22 103 43 Melee 4 | . 4 . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 194 | . . . . 144 . . 32 18 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 168 | . 9 8 13 8 7 29 11 74 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -7/Garrison -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x4) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 125 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Identified exit to Mines 166 | -10/Materials | Discovered exit to Mines (range 13) 267 | -10/Materials | Discovered exit to Mines (range 11) 333 | -10/Materials | Build established: Hacker-Mutant 367 | -10/Materials | Identified exit to Materials 367 | -10/Materials | Discovered exit to Materials (range 14) 391 | -10/Materials | Discovered exit to Materials (range 5) 453 | -10/Materials | Discovered exit to Materials (range 15) 525 | -10/Materials | Repaired Lgt. Armor Plating 531 | -10/Materials | Entered another Materials area 533 | -9/Materials | Reached level 2 533 | -9/Materials | Reached level 3 544 | -9/Materials | Upgraded with Weapon slot (x2) 621 | -9/Materials | Identified exit to Materials 621 | -9/Materials | Discovered exit to Materials (range 15) 690 | -9/Materials | Reached level 4 811 | -9/Materials | Identified exit to Mines 811 | -9/Materials | Discovered exit to Mines (range 8) 861 | -9/Materials | Identified exit to Storage 909 | -9/Materials | Entered Storage 911 | -9/Storage | Reached level 5 972 | -9/Storage | Reached level 6 993 | -9/Storage | Destroyed 9 combat bots 1003 | -9/Storage | Upgraded with Power slot (x1) 1003 | -9/Storage | Upgraded with Propulsion slot (x1) 1003 | -9/Storage | Upgraded with Utility slot (x1) 1015 | -9/Storage | Identified exit to Garrison 1015 | -9/Storage | Entered Garrison 1050 | -9/Garrison | Triggered checkpoint 1062 | -9/Garrison | Triggered checkpoint 1066 | -9/Garrison | Discovered exit to Materials (range 12) 1119 | -9/Garrison | Build established: Hacker-Sprinter 1156 | -9/Garrison | Triggered checkpoint 1168 | -9/Garrison | Discovered exit to Materials (range 12) 1216 | -9/Garrison | Triggered checkpoint 1218 | -9/Garrison | Garrison Relay disabled 1282 | -9/Garrison | Reached level 7 1299 | -9/Garrison | Discovered exit to Materials (range 9) 1304 | -9/Garrison | Installed Relay Interface Framework 1354 | -9/Garrison | Triggered checkpoint 1384 | -9/Garrison | Garrison Relay disabled 1436 | -9/Garrison | Garrison Relay disabled 1512 | -9/Garrison | Entered Materials 1514 | -8/Materials | Reached level 8 1544 | -8/Materials | Reached level 9 1572 | -8/Materials | Upgraded with Utility slot (x1) 1587 | -8/Materials | Upgraded with Weapon slot (x1) 1615 | -8/Materials | Identified exit to Factory 1615 | -8/Materials | Discovered exit to Factory (range 13) 1698 | -8/Materials | Reached level 10 1750 | -8/Materials | Discovered exit to Factory (range 13) 1942 | -8/Materials | Discovered exit to Factory (range 12) 2014 | -8/Materials | Upgraded with Propulsion slot (x1) 2073 | -8/Materials | Repaired Cooling System 2124 | -8/Materials | Entered Factory 2126 | -7/Factory | Reached level 11 2188 | -7/Factory | Reached level 12 2263 | -7/Factory | Identified exit to Factory 2267 | -7/Factory | Upgraded with Utility slot (x1) 2357 | -7/Factory | Fabricated Coolant Injector? 2608 | -7/Factory | Identified exit to Lower Caves 2608 | -7/Factory | Discovered exit to Lower Caves (range 16) 2641 | -7/Factory | Fabricated B-36 Bruiser? 2666 | -7/Factory | Repaired Broken Imp. VTOL Module? 2711 | -7/Factory | Repaired Lgt. Fission Core? 2816 | -7/Factory | Reached level 13 2826 | -7/Factory | Fabricated Cesium-ion Thruster? 2991 | -7/Factory | Identified exit to Garrison 2991 | -7/Factory | Entered Garrison 2993 | -7/Garrison | Reached level 14 2993 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 3093 | -7/Garrison | Garrison Relay disabled 3114 | -7/Garrison | Triggered checkpoint 3151 | -7/Garrison | Identified exit to Factory 3151 | -7/Garrison | Discovered exit to Factory (range 10) 3159 | -7/Garrison | Garrison Relay disabled 3164 | -7/Garrison | Triggered checkpoint 3187 | -7/Garrison | Entered Factory 3260 | -7/Factory | System Shield fried by hacking feedback 3287 | -7/Factory | Discovered exit to Lower Caves (range 6) 3307 | -7/Factory | Core integrity fell below 50% 3309 | -7/Factory | Reached level 15 3315 | -7/Factory | Discovered exit to Factory (range 13) 3587 | -7/Factory | Search patrols dispatched 3618 | -7/Factory | Discovered exit to Factory (range 16) 3737 | -7/Factory | Discovered exit to Factory (range 6) 3772 | -7/Factory | Upgraded with Utility slot (x1) 3801 | -7/Factory | Fabricated H-55 Commando? 4029 | -7/Factory | Reached level 16 4195 | -7/Factory | Discovered exit to Lower Caves (range 8) 4299 | -7/Factory | Fabricated Imp. Arc Projector? 4387 | -7/Factory | First assault squad dispatched 4421 | -7/Factory | Destroyed 8 combat bots 4667 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 4689 | -7/Factory | Entered another Factory area 4691 | -6/Factory | Reached level 17 4692 | -6/Factory | Identified exit to Factory 4722 | -6/Factory | Reached level 18 4904 | -6/Factory | Fabricated Particle Reactor? 4969 | -6/Factory | Identified exit to Lower Caves 4969 | -6/Factory | Discovered exit to Lower Caves (range 15) 5029 | -6/Factory | Identified exit to Extension 5039 | -6/Factory | First assault squad dispatched 5073 | -6/Factory | Upgraded with Utility slot (x1) 5094 | -6/Factory | Spotted B-75 Beast 5143 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 5202 | -6/Factory | Core integrity fell below 50% 5304 | -6/Factory | Core integrity fell below 20% 5328 | -6/Factory | Core destroyed Last Messages --------------- 05312_ Dropped Broken Imp. VTOL Module. 05313_ Power failure, Enh. Nuclear Core shutdown. 05313_ Overheating: Matter decay (-38). 05315_ Overheating: System interference. 05315_ Weapon Cycler temporarily disabled. 05315_ Adv. Targeting Computer temporarily disabled. 05315_ K-01 Serf collects debris. 05316_ Overheating: Matter decay (-37). 05318_ Overheating: Mic. Nuclear Core damaged (-8). 05318_ Overheating: Hvy. Particle Cannon damaged (-66). 05318_ Overheating: Imp. Utility Shielding damaged (-68). 05320_ Overheating: Energy bleed (-37). 05322_ Power failure, Enh. Nuclear Core shutdown. 05324_ Overheating: Matter decay (-18). 05325_ Overheating: Adv. Targeting Computer damaged (-9). 05326_ Power failure, Mic. Nuclear Core shutdown. 05327_ Overheating: System interference. 05327_ Adv. Weight Redist. System temporarily disabled. 05327_ Imp. Arc Projector temporarily disabled. 05328_ Overheating: Core damaged (-142). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# / | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????#########################+ | | ????????????????? | | ??????????????????####+######## ############## | | ??????????????????# #???# #????#######?# | | ??????????????????# """"" #???# #????# [ ?# | | ??????????????????# """"" #???# #????# # | | ??????????????????# """ @##### #????# ** # | | ??????????????????# / + #????# ** + | | ????????????>?????########## #????# * = # | | ???????????????????????????# ############## | | ???????????????????????????# = | | ???????????????????????????# % != | | ???????????????????????????# ################# | | ???????????????????????????# #??????????# | | ???????????????????????????# #??????????# | | ???????????????????????????# #??????????# | | ???????????????????????????# #??????????# | | ???????????????????????????# #??????????# | | ?????????? ?????????????? +??????????# | | ?????????? ?? ?????????? #??????????# | | ?????????? ## ##?????? #??????????# | | ?????????? ???? #??????????# | | ?????????? ???? ???????????###### | | ?????????? ??????????????????????????? | | ?????????? ??????????????????????????? | | ##???????? ???????????????????????????? | | ""#####???# "????????????????????????????? | | #???# ???????????????????????????### | | #???# == ?????????????????#########??# | | #???# =! ???????????????? # | | #???# ????????????????? ] " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 37 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 45 Resistance: TH 40 Resistance: EX 40 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 72 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 66 Item Schematics ----------------- Hvy. Particle Cannon | -7/Factory | Scanalyzed Cooling System | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Imp. Arc Projector | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Coolant Injector | x2 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -7/Factory H-55 Commando | x2 | -7/Factory | Preloaded Imp. Arc Projector | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Particle Reactor | x2 | -6/Factory | Preloaded Imp. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Mat Fac Gar Fac Fac Levels Raised 17 | . . 3 2 1 3 3 1 2 2 XP Earned 32976 | 6000 850 4500 2216 2752 4346 4441 1778 3004 3089 XP Spent 29555 | 5955 . 3000 4150 . 6050 3300 . 4200 2900 Upgrades 37 | 12 . 9 6 . 5 2 . 2 1 Power Slot 1 | . . . 1 . . . . . . Propulsion Slot 3 | 1 . . 1 . 1 . . . . Utility Slot 9 | 4 . . 1 . 1 1 . 1 1 Weapon Slot 3 | . . 2 . . 1 . . . . Core Integrity 3 | 3 . . . . . . . . . Energy Generation 2 | 2 . . . . . . . . . Energy Storage 1 | . . 1 . . . . . . . Mass Support 4 | 2 . . . . 1 . . 1 . Inventory Capacity 4 | . . . 2 . 1 1 . . . Ranged Accuracy 1 | . . . 1 . . . . . . KI Resistance % 2 | . . 2 . . . . . . . TH Resistance % 1 | . . 1 . . . . . . . EX Resistance % 1 | . . 1 . . . . . . . TH Damage % 2 | . . 2 . . . . . . . Protomatter Created 2639 | . 117 193 166 54 201 369 130 1121 288 Integrity Restored 3476 | . 203 147 264 158 127 591 249 1537 200 Core 2785 | . 203 147 124 144 101 483 249 1134 200 Parts 691 | . . . 140 14 26 108 . 403 . Protomatter Decayed 1265 | . 49 138 52 34 154 28 47 638 125 Game ------ Seed MetafieldLaserBeam Manual? 0 Play Time 04:06:25 Cumulative 129.9 hours Start 2022.03.19 @ 18:07:18 End 2022.03.20 @ 14:04:10 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 66 Rogue 43 Adventurer 0 Explorer 23 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9bbe9a0-61e2-4ab6-9146-aaccfda1181f